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Tuesday 11 November

Robotics

A Learning-Free Characterization Framework for the Resilience and Sensitivity of Polyurethane Vision-Based Tactile Sensors

Vision-based tactile sensors (VBTSs) are a promising technology for robots, providing them with dense signals that can be translated into a multi-faceted understanding of contact. However, existing VBTS tactile surfaces make use of silicone gels, which provide high sensitivity but easily deteri- orate from loading and surface wear. Furthermore, existing literature lacks rigorous durability and sensitivity evaluations targeted for intrinsic sensor performance. We propose that polyurethane rubber, a typically harder material used for high-load applications like shoe soles, rubber wheels, and industrial gaskets, may provide improved physical gel resilience, potentially at the cost of sensitivity. In addition, we propose a methodological framework to evaluate and compare tactile sensor hardware across designs and material compositions. Our resilience tests assess sensor durability across normal loading, shear loading, and abrasion. For sensitivity, we introduce learning-free assessments of force and spatial sensitivity to isolate intrinsic sensor capabilities from the confounding effects of downstream dataset and network architecture choices. We also perform a system-level validation using a bottle cap loosening and tightening task to show the translation of our controlled test results with a real-world example. Our results show that polyurethane substantially improves resilience. While it sacrifices sensitivity at low forces, the effective force range is largely increased, revealing the utility of polyurethane VBTSs over silicone versions in more rugged, high-load applications.
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Robotics

High-Altitude Balloon Station-Keeping with First Order Model Predictive Control

High-altitude balloons (HABs) are common in scientific research due to their wide range of applications and low cost. Because of their nonlinear, underactuated dynamics and the partial observability of wind fields, prior work has largely relied on model-free reinforcement learning (RL) methods to design near-optimal control schemes for station-keeping. These methods often compare only against hand-crafted heuristics, dismissing model-based approaches as impractical given the system complexity and uncertain wind forecasts. We revisit this assumption about the efficacy of model-based control for station-keeping by developing First-Order Model Predictive Control (FOMPC). By implementing the wind and balloon dynamics as differentiable functions in JAX, we enable gradient-based trajectory optimization for online planning. FOMPC outperforms a state-of-the-art RL policy, achieving a 24% improvement in time-within-radius (TWR) without requiring offline training, though at the cost of greater online computation per control step. Through systematic ablations of modeling assumptions and control factors, we show that online planning is effective across many configurations, including under simplified wind and dynamics models.
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All authors Myles Pasetsky, Jiawei Lin, Bradley Guo, Sarah Dean

Robotics

Navigating the Wild: Pareto-Optimal Visual Decision-Making in Image Space

Navigating complex real-world environments requires semantic understanding and adaptive decision-making. Traditional reactive methods without maps often fail in cluttered settings, map-based approaches demand heavy mapping effort, and learning-based solutions rely on large datasets with limited generalization. To address these challenges, we present Pareto-Optimal Visual Navigation, a lightweight image-space framework that combines data-driven semantics, Pareto-optimal decision-making, and visual servoing for real-time navigation.
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All authors Durgakant Pushp, Weizhe Chen, Zheng Chen, Chaomin Luo, Jason M. Gregory, Lantao Liu

Robotics

ViPRA: Video Prediction for Robot Actions

Can we turn a video prediction model into a robot policy? Videos, including those of humans or teleoperated robots, capture rich physical interactions. However, most of them lack labeled actions, which limits their use in robot learning. We present Video Prediction for Robot Actions (ViPRA), a simple pretraining-finetuning framework that learns continuous robot control from these actionless videos. Instead of directly predicting actions, we train a video-language model to predict both future visual observations and motion-centric latent actions, which serve as intermediate representations of scene dynamics. We train these latent actions using perceptual losses and optical flow consistency to ensure they reflect physically grounded behavior. For downstream control, we introduce a chunked flow matching decoder that maps latent actions to robot-specific continuous action sequences, using only 100 to 200 teleoperated demonstrations. This approach avoids expensive action annotation, supports generalization across embodiments, and enables smooth, high-frequency continuous control upto 22 Hz via chunked action decoding. Unlike prior latent action works that treat pretraining as autoregressive policy learning, ViPRA explicitly models both what changes and how. Our method outperforms strong baselines, with a 16% gain on the SIMPLER benchmark and a 13% improvement across real world manipulation tasks. We have released models and code at https://vipra-project.github.io
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All authors Sandeep Routray, Hengkai Pan, Unnat Jain, Shikhar Bahl, Deepak Pathak

Robotics · Cross-listed from cs.LG

Multistep Quasimetric Learning for Scalable Goal-conditioned Reinforcement Learning

Learning how to reach goals in an environment is a longstanding challenge in AI, yet reasoning over long horizons remains a challenge for modern methods. The key question is how to estimate the temporal distance between pairs of observations. While temporal difference methods leverage local updates to provide optimality guarantees, they often perform worse than Monte Carlo methods that perform global updates (e.g., with multi-step returns), which lack such guarantees. We show how these approaches can be integrated into a practical offline GCRL method that fits a quasimetric distance using a multistep Monte-Carlo return. We show our method outperforms existing offline GCRL methods on long-horizon simulated tasks with up to 4000 steps, even with visual observations. We also demonstrate that our method can enable stitching in the real-world robotic manipulation domain (Bridge setup). Our approach is the first end-to-end offline GCRL method that enables multistep stitching in this real-world manipulation domain from an unlabeled offline dataset of visual observations and demonstrate robust horizon generalization.
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All authors Bill Chunyuan Zheng, Vivek Myers, Benjamin Eysenbach, Sergey Levine

Robotics

LLM-GROP: Visually Grounded Robot Task and Motion Planning with Large Language Models

Task planning and motion planning are two of the most important problems in robotics, where task planning methods help robots achieve high-level goals and motion planning methods maintain low-level feasibility. Task and motion planning (TAMP) methods interleave the two processes of task planning and motion planning to ensure goal achievement and motion feasibility. Within the TAMP context, we are concerned with the mobile manipulation (MoMa) of multiple objects, where it is necessary to interleave actions for navigation and manipulation. In particular, we aim to compute where and how each object should be placed given underspecified goals, such as “set up dinner table with a fork, knife and plate.” We leverage the rich common sense knowledge from large language models (LLMs), e.g., about how tableware is organized, to facilitate both task-level and motion-level planning. In addition, we use computer vision methods to learn a strategy for selecting base positions to facilitate MoMa behaviors, where the base position corresponds to the robot's “footprint” and orientation in its operating space. Altogether, this article provides a principled TAMP framework for MoMa tasks that accounts for common sense about object rearrangement and is adaptive to novel situations that include many objects that need to be moved. We performed quantitative experiments in both real-world settings and simulated environments. We evaluated the success rate and efficiency in completing long-horizon object rearrangement tasks. While the robot completed 84.4% real-world object rearrangement trials, subjective human evaluations indicated that the robot's performance is still lower than experienced human waiters.
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All authors Xiaohan Zhang, Yan Ding, Yohei Hayamizu, Zainab Altaweel, Yifeng Zhu, Yuke Zhu, Peter Stone, Chris Paxton, Shiqi Zhang

Robotics

Empowering Robot Teleoperation: Exploring the Synergies Between Devices and Manipulator Controllers in a Comparative Study

Robot learning empowers the robot system with human brain-like intelligence to autonomously acquire and adapt skills through experience, enhancing flexibility and adaptability in various environments. Aimed at achieving a similar level of capability in large language models (LLMs) for embodied intelligence, data quality plays a crucial role in training a foundational model with diverse robot skills. In this study, we investigate the collection of data for manipulation tasks using teleoperation devices. Different devices yield varying effects when paired with corresponding controller strategies, including position-based inverse kinematic (IK) control, torque-based inverse dynamic (ID) control, and optimization-based compliant control. Analysis of experimental results suggests the importance of the relationship between teleoperation devices and controllers for real tasks.
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All authors Yuxuan Zhao, Yuanchen Tang, Jindi Zhang, Hongyu Yu

Robotics

RoboTAG: End-to-end Robot Configuration Estimation via Topological Alignment Graph

Estimating robot pose from a monocular RGB image is a challenge in robotics and computer vision. Existing methods typically build networks on top of 2D visual backbones and depend heavily on labeled data for training, which is often scarce in real-world scenarios, causing a sim-to-real gap. Moreover, these approaches reduce the 3D-based problem to 2D domain, neglecting the 3D priors. To address these, we propose Robot Topological Alignment Graph (RoboTAG), which incorporates a 3D branch to inject 3D priors while enabling co-evolution of the 2D and 3D representations, alleviating the reliance on labels. Specifically, the RoboTAG consists of a 3D branch and a 2D branch, where nodes represent the states of the camera and robot system, and edges capture the dependencies between these variables or denote alignments between them. Closed loops are then defined in the graph, on which a consistency supervision across branches can be applied. Experimental results demonstrate that our method is effective across robot types, suggesting new possibilities of alleviating the data bottleneck in robotics.
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All authors Yifan Liu, Fangneng Zhan, Wanhua Li, Haowen Sun, Katerina Fragkiadaki, Hanspeter Pfister

Monday 10 November

Robotics

Design And Control of A Robotic Arm For Industrial Applications

The growing need to automate processes in industrial settings has led to tremendous growth in the robotic systems and especially the robotic arms. The paper assumes the design, modeling and control of a robotic arm to suit industrial purpose like assembly, welding and material handling. A six-degree-of-freedom (DOF) robotic manipulator was designed based on servo motors and a microcontroller interface with Mechanical links were also fabricated. Kinematic and dynamic analyses have been done in order to provide precise positioning and effective loads. Inverse Kinematics algorithm and Proportional-Integral-Derivative (PID) controller were also applied to improve the precision of control. The ability of the system to carry out tasks with high accuracy and repeatability is confirmed by simulation and experimental testing. The suggested robotic arm is an affordable, expandable, and dependable method of automation of numerous mundane procedures in the manufacturing industry.
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All authors Sathish Krishna Anumula, SVSV Prasad Sanaboina, Ravi Kumar Nagula, R. Nagaraju

Robotics

Intelligent Systems and Robotics: Revolutionizing Engineering Industries

A mix of intelligent systems and robotics is making engineering industries much more efficient, precise and able to adapt. How artificial intelligence (AI), machine learning (ML) and autonomous robotic technologies are changing manufacturing, civil, electrical and mechanical engineering is discussed in this paper. Based on recent findings and a suggested way to evaluate intelligent robotic systems in industry, we give an overview of how their use impacts productivity, safety and operational costs. Experience and case studies confirm the benefits this area brings and the problems that have yet to be solved. The findings indicate that intelligent robotics involves more than a technology change; it introduces important new methods in engineering.
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All authors Sathish Krishna Anumula, Sivaramkumar Ponnarangan, Faizal Nujumudeen, Ms.Nilakshi Deka, S. Balamuralitharan, M Venkatesh

Robotics

Testing and Evaluation of Underwater Vehicle Using Hardware-In-The-Loop Simulation with HoloOcean

Testing marine robotics systems in controlled environments before field tests is challenging, especially when acoustic-based sensors and control surfaces only function properly underwater. Deploying robots in indoor tanks and pools often faces space constraints that complicate testing of control, navigation, and perception algorithms at scale. Recent developments of high-fidelity underwater simulation tools have the potential to address these problems. We demonstrate the utility of the recently released HoloOcean 2.0 simulator with improved dynamics for torpedo AUV vehicles and a new ROS 2 interface. We have successfully demonstrated a Hardware-in-the-Loop (HIL) and Software-in-the-Loop (SIL) setup for testing and evaluating a CougUV torpedo autonomous underwater vehicle (AUV) that was built and developed in our lab. With this HIL and SIL setup, simulations are run in HoloOcean using a ROS 2 bridge such that simulated sensor data is sent to the CougUV (mimicking sensor drivers) and control surface commands are sent back to the simulation, where vehicle dynamics and sensor data are calculated. We compare our simulated results to real-world field trial results.
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Robotics

Time as a Control Dimension in Robot Learning

Temporal awareness plays a central role in intelligent behavior by shaping how actions are paced, coordinated, and adapted to changing goals and environments. In contrast, most robot learning algorithms treat time only as a fixed episode horizon or scheduling constraint. Here we introduce time-aware policy learning, a reinforcement learning framework that treats time as a control dimension of robot behavior. The approach augments policies with two temporal signals, the remaining time and a time ratio that modulates the policy's internal progression of time, allowing a single policy to regulate its execution strategy across temporal regimes. Across diverse manipulation tasks including long-horizon manipulation, granular-media pouring, articulated-object interaction, and multi-agent coordination, the resulting policies adapt their behavior continuously from dynamic execution under tight schedules to stable and deliberate interaction when more time is available. This temporal awareness improves efficiency, robustness under sim-to-real mismatch and disturbances, and controllability through human input without retraining. Treating time as a controllable variable provides a new framework for adaptive and human-aligned robot autonomy.
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Robotics

CAVER: Curious Audiovisual Exploring Robot

Multimodal audiovisual perception can enable new avenues for robotic manipulation, from better material classification to the imitation of demonstrations for which only audio signals are available (e.g., playing a tune by ear). However, to unlock such multimodal potential, robots need to learn the correlations between an object's visual appearance and the sound it generates when they interact with it. Such an active sensorimotor experience requires new interaction capabilities, representations, and exploration methods to guide the robot in efficiently building increasingly rich audiovisual knowledge. In this work, we present CAVER, a novel robot that builds and utilizes rich audiovisual representations of objects. CAVER includes three novel contributions: 1) a novel 3D printed end-effector, attachable to parallel grippers, that excites objects' audio responses, 2) an audiovisual representation that combines local and global appearance information with sound features, and 3) an exploration algorithm that uses and builds the audiovisual representation in a curiosity-driven manner that prioritizes interacting with high uncertainty objects to obtain good coverage of surprising audio with fewer interactions. We demonstrate that CAVER builds rich representations in different scenarios more efficiently than several exploration baselines, and that the learned audiovisual representation leads to significant improvements in material classification and the imitation of audio-only human demonstrations. https://caver-bot.github.io/
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All authors Luca Macesanu, Boueny Folefack, Samik Singh, Ruchira Ray, Ben Abbatematteo, Roberto Martín-Martín

Robotics · Cross-listed from eess.SY

ARGUS: A Framework for Risk-Aware Path Planning in Tactical UGV Operations

This thesis presents the development of ARGUS, a framework for mission planning for Unmanned Ground Vehicles (UGVs) in tactical environments. The system is designed to translate battlefield complexity and the commander's intent into executable action plans. To this end, ARGUS employs a processing pipeline that takes as input geospatial terrain data, military intelligence on existing threats and their probable locations, and mission priorities defined by the commander. Through a set of integrated modules, the framework processes this information to generate optimized trajectories that balance mission objectives against the risks posed by threats and terrain characteristics. A fundamental capability of ARGUS is its dynamic nature, which allows it to adapt plans in real-time in response to unforeseen events, reflecting the fluid nature of the modern battlefield. The system's interoperability were validated in a practical exercise with the Portuguese Army, where it was successfully demonstrated that the routes generated by the model can be integrated and utilized by UGV control systems. The result is a decision support tool that not only produces an optimal trajectory but also provides the necessary insights for its execution, thereby contributing to greater effectiveness and safety in the employment of autonomous ground systems.
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Robotics

Lightning Grasp: High Performance Procedural Grasp Synthesis with Contact Fields

Despite years of research, real-time diverse grasp synthesis for dexterous hands remains an unsolved core challenge in robotics and computer graphics. We present Lightning Grasp, a novel high-performance procedural grasp synthesis algorithm that achieves orders-of-magnitude speedups over state-of-the-art approaches, while enabling unsupervised grasp generation for irregular, tool-like objects. The method avoids many limitations of prior approaches, such as the need for carefully tuned energy functions and sensitive initialization. This breakthrough is driven by a key insight: decoupling complex geometric computation from the search process via a simple, efficient data structure - the Contact Field. This abstraction collapses the problem complexity, enabling a procedural search at unprecedented speeds. We open-source our system to propel further innovation in robotic manipulation.
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Robotics

Robot Learning from a Physical World Model

We introduce PhysWorld, a framework that enables robot learning from video generation through physical world modeling. Recent video generation models can synthesize photorealistic visual demonstrations from language commands and images, offering a powerful yet underexplored source of training signals for robotics. However, directly retargeting pixel motions from generated videos to robots neglects physics, often resulting in inaccurate manipulations. PhysWorld addresses this limitation by coupling video generation with physical world reconstruction. Given a single image and a task command, our method generates task-conditioned videos and reconstructs the underlying physical world from the videos, and the generated video motions are grounded into physically accurate actions through object-centric residual reinforcement learning with the physical world model. This synergy transforms implicit visual guidance into physically executable robotic trajectories, eliminating the need for real robot data collection and enabling zero-shot generalizable robotic manipulation. Experiments on diverse real-world tasks demonstrate that PhysWorld substantially improves manipulation accuracy compared to previous approaches. Visit \href{https://pointscoder.github.io/PhysWorld_Web/}{the project webpage} for details.
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All authors Jiageng Mao, Sicheng He, Hao-Ning Wu, Yang You, Shuyang Sun, Zhicheng Wang, Yanan Bao, Huizhong Chen, Leonidas Guibas, Vitor Guizilini, Howard Zhou, Yue Wang

Robotics · Cross-listed from cs.CV

TwinOR: Photorealistic Digital Twins of Dynamic Operating Rooms for Embodied AI Research

Developing embodied AI for intelligent surgical systems requires safe, controllable environments for continual learning and evaluation. However, safety regulations and operational constraints in operating rooms (ORs) limit agents from freely perceiving and interacting in realistic settings. Digital twins provide high-fidelity, risk-free environments for exploration and training. How we may create dynamic digital representations of ORs that capture relevant spatial, visual, and behavioral complexity remains an open challenge. We introduce TwinOR, a real-to-sim infrastructure for constructing photorealistic and dynamic digital twins of ORs. The system reconstructs static geometry and continuously models human and equipment motion. The static and dynamic components are fused into an immersive 3D environment that supports controllable simulation and facilitates future embodied exploration. The proposed framework reconstructs complete OR geometry with centimeter-level accuracy while preserving dynamic interaction across surgical workflows. In our experiments, TwinOR synthesizes stereo and monocular RGB streams as well as depth observations for geometry understanding and visual localization tasks. Models such as FoundationStereo and ORB-SLAM3 evaluated on TwinOR-synthesized data achieve performance within their reported accuracy ranges on real-world indoor datasets, demonstrating that TwinOR provides sensor-level realism sufficient for emulating real-world perception and localization challenge. By establishing a perception-grounded real-to-sim pipeline, TwinOR enables the automatic construction of dynamic, photorealistic digital twins of ORs. As a safe and scalable environment for experimentation, TwinOR opens new opportunities for translating embodied intelligence from simulation to real-world clinical environments.
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All authors Han Zhang, Yiqing Shen, Roger D. Soberanis-Mukul, Ankita Ghosh, Hao Ding, Lalithkumar Seenivasan, Jose L. Porras, Zhekai Mao, Chenjia Li, Wenjie Xiao, Lonny Yarmus, Angela Christine Argento, Masaru Ishii, Mathias Unberath

Robotics

Using Language Models as Closed-Loop High-Level Planners for Robotics Applications: A Brief Overview and Benchmarks

Large Language Models (LLMs) and Vision Language Models (VLMs) have become popular tools for embodied high-level planning. However, their deployment in black-box settings often leads to unpredictable or costly errors. To harness their capabilities more reliably in robotic systems, we empirically investigate practical strategies for integrating language models as closed-loop planners. Concretely, we study how the control horizon and warm-starting impact the performance of language model-based planners. We design and conduct controlled experiments to extract actionable insights, providing recommendations that can help improve the performance and robustness of language model-based embodied planning. The full implementation and experiments are available on the project website
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All authors Hao Wang, Sathwik Karnik, Bea Lim, Somil Bansal

Robotics

Unified Humanoid Fall-Safety Policy from a Few Demonstrations

Falling is an inherent risk of humanoid mobility. Maintaining stability is thus a primary safety focus in robot control and learning, yet no existing approach fully averts loss of balance. When instability does occur, prior work addresses only isolated aspects of falling: avoiding falls, choreographing a controlled descent, or standing up afterward. Consequently, humanoid robots lack integrated strategies for impact mitigation and prompt recovery when real falls defy these scripts. We aim to go beyond keeping balance to make the entire fall-and-recovery process safe and autonomous: prevent falls when possible, reduce impact when unavoidable, and stand up when fallen. By fusing sparse human demonstrations with reinforcement learning and an adaptive diffusion-based memory of safe reactions, we learn adaptive whole-body behaviors that unify fall prevention, impact mitigation, and rapid recovery in one policy. Experiments in simulation and on a Unitree G1 demonstrate robust sim-to-real transfer, lower impact forces, and consistently fast recovery across diverse disturbances, pointing towards safer, more resilient humanoids in real environments. Videos are available at https://firm2025.github.io/.
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All authors Zhengjie Xu, Ye Li, Kwan-yee Lin, Stella X. Yu

Robotics

Residual Rotation Correction using Tactile Equivariance

Visuotactile policy learning augments vision-only policies with tactile input, facilitating contact-rich manipulation. However, the high cost of tactile data collection makes sample efficiency the key requirement for developing visuotactile policies. We present EquiTac, a framework that exploits the inherent SO(2) symmetry of in-hand object rotation to improve sample efficiency and generalization for visuotactile policy learning. EquiTac first reconstructs surface normals from raw RGB inputs of vision-based tactile sensors, so rotations of the normal vector field correspond to in-hand object rotations. An SO(2)-equivariant network then predicts a residual rotation action that augments a base visuomotor policy at test time, enabling real-time rotation correction without additional reorientation demonstrations. On a real robot, EquiTac accurately achieves robust zero-shot generalization to unseen in-hand orientations with very few training samples, where baselines fail even with more training data. To our knowledge, this is the first tactile learning method to explicitly encode tactile equivariance for policy learning, yielding a lightweight, symmetry-aware module that improves reliability in contact-rich tasks.
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All authors Yizhe Zhu, Zhang Ye, Boce Hu, Haibo Zhao, Yu Qi, Dian Wang, Robert Platt

Robotics · Cross-listed from cs.CV

Real-Time LiDAR Super-Resolution via Frequency-Aware Multi-Scale Fusion

LiDAR super-resolution addresses the challenge of achieving high-quality 3D perception from cost-effective, low-resolution sensors. While recent transformer-based approaches like TULIP show promise, they remain limited to spatial-domain processing with restricted receptive fields. We introduce FLASH (Frequency-aware LiDAR Adaptive Super-resolution with Hierarchical fusion), a novel framework that overcomes these limitations through dual-domain processing. FLASH integrates two key innovations: (i) Frequency-Aware Window Attention that combines local spatial attention with global frequency-domain analysis via FFT, capturing both fine-grained geometry and periodic scanning patterns at log-linear complexity. (ii) Adaptive Multi-Scale Fusion that replaces conventional skip connections with learned position-specific feature aggregation, enhanced by CBAM attention for dynamic feature selection. Extensive experiments on KITTI demonstrate that FLASH achieves state-of-the-art performance across all evaluation metrics, surpassing even uncertainty-enhanced baselines that require multiple forward passes. Notably, FLASH outperforms TULIP with Monte Carlo Dropout while maintaining single-pass efficiency, which enables real-time deployment. The consistent superiority across all distance ranges validates that our dual-domain approach effectively handles uncertainty through architectural design rather than computationally expensive stochastic inference, making it practical for autonomous systems.
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Robotics

Exact Smooth Reformulations for Trajectory Optimization Under Signal Temporal Logic Specifications

We study motion planning under Signal Temporal Logic (STL), a useful formalism for specifying spatial-temporal requirements. We pose STL synthesis as a trajectory optimization problem leveraging the STL robustness semantics. To obtain a differentiable problem without approximation error, we introduce an exact reformulation of the max and min operators. The resulting method is exact, smooth, and sound. We validate it in numerical simulations, demonstrating its practical performance.
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Robotics

PlanT 2.0: Exposing Biases and Structural Flaws in Closed-Loop Driving

Most recent work in autonomous driving has prioritized benchmark performance and methodological innovation over in-depth analysis of model failures, biases, and shortcut learning. This has led to incremental improvements without a deep understanding of the current failures. While it is straightforward to look at situations where the model fails, it is hard to understand the underlying reason. This motivates us to conduct a systematic study, where inputs to the model are perturbed and the predictions observed. We introduce PlanT 2.0, a lightweight, object-centric planning transformer designed for autonomous driving research in CARLA. The object-level representation enables controlled analysis, as the input can be easily perturbed (e.g., by changing the location or adding or removing certain objects), in contrast to sensor-based models. To tackle the scenarios newly introduced by the challenging CARLA Leaderboard 2.0, we introduce multiple upgrades to PlanT, achieving state-of-the-art performance on Longest6 v2, Bench2Drive, and the CARLA validation routes. Our analysis exposes insightful failures, such as a lack of scene understanding caused by low obstacle diversity, rigid expert behaviors leading to exploitable shortcuts, and overfitting to a fixed set of expert trajectories. Based on these findings, we argue for a shift toward data-centric development, with a focus on richer, more robust, and less biased datasets. We open-source our code and model at https://github.com/autonomousvision/plant2.
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Robotics

Robotic versus Human Teleoperation for Remote Ultrasound

Diagnostic medical ultrasound is widely used, safe, and relatively low cost but requires a high degree of expertise to acquire and interpret the images. Personnel with this expertise are often not available outside of larger cities, leading to difficult, costly travel and long wait times for rural populations. To address this issue, tele-ultrasound techniques are being developed, including robotic teleoperation and recently human teleoperation, in which a novice user is remotely guided in a hand-over-hand manner through mixed reality to perform an ultrasound exam. These methods have not been compared, and their relative strengths are unknown. Human teleoperation may be more practical than robotics for small communities due to its lower cost and complexity, but this is only relevant if the performance is comparable. This paper therefore evaluates the differences between human and robotic teleoperation, examining practical aspects such as setup time and flexibility and experimentally comparing performance metrics such as completion time, position tracking, and force consistency. It is found that human teleoperation does not lead to statistically significant differences in completion time or position accuracy, with mean differences of 1.8% and 0.5%, respectively, and provides more consistent force application despite being substantially more practical and accessible.
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Robotics

Continuous-Space Roadmap Generation for Mobile Robot Fleets with Distance Constraints and Geometry-Aware Discretization

Efficient routing of mobile robot fleets requires roadmaps with high redundancy, short path lengths, and sufficient node and edge clearance for conflict-free operation. Existing grid-based methods sacrifice geometric fidelity and impose Manhattan-distance path length constraints, whereas existing continuous-space methods neglect minimum distance constraints and transport demand. This paper proposes a continuous-space roadmap generation method that addresses this gap by placing nodes at convex corner points of the free space and at station interaction points, discretizing free space via local grid expansion, enforcing minimum inter-node and node-edge distance constraints derived from robot dimensions, and applying transport demand-driven K-shortest path pruning. The method is evaluated across three intralogistics environments using two multi-agent pickup and delivery (MAPD) solvers against three baselines: a reaction-diffusion sampling method (GSRM), an 8-connected grid, and random sampling. Under Priority Inheritance with Backtracking (PIBT), the proposed method outperforms GSRM by 1.2-23.4 % at maximum fleet size, the grid by at least 9.1 %, and random sampling by more than 10.4 % across all environments, with a space-time A* solver confirming these results. It further attains near-optimal normalized path lengths of 1.03-1.05 and the highest inter-station connectivity at comparable roadmap complexity.
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Robotics

Dynamics-Decoupled Trajectory Alignment for Sim-to-Real Transfer in Reinforcement Learning for Autonomous Driving

Reinforcement learning (RL) has shown promise in robotics, but deploying RL on real vehicles remains challenging due to the complexity of vehicle dynamics and the mismatch between simulation and reality. Factors such as tire characteristics, road surface conditions, aerodynamic disturbances, and vehicle load make it infeasible to model real-world dynamics accurately, which hinders direct transfer of RL agents trained in simulation. In this paper, we present a framework that decouples motion planning from vehicle control through a spatial and temporal alignment strategy between a virtual vehicle and the real system. An RL agent is first trained in simulation using a kinematic bicycle model to output continuous control actions. Its behavior is then distilled into a trajectory-predicting agent that generates finite-horizon ego-vehicle trajectories, enabling synchronization between virtual and real vehicles. At deployment, a Stanley controller governs lateral dynamics, while longitudinal alignment is maintained through adaptive update mechanisms that compensate for deviations between virtual and real trajectories. We validate our approach on a real vehicle and demonstrate that the proposed alignment strategy enables robust zero-shot transfer of RL-based motion planning from simulation to reality, successfully decoupling high-level trajectory generation from low-level vehicle control.
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All authors Thomas Steinecker, Alexander Bienemann, Denis Trescher, Thorsten Luettel, Mirko Maehlisch

Robotics

HDCNet: A Hybrid Depth Completion Network for Grasping Transparent and Reflective Objects

Depth perception of transparent and reflective objects has long been a critical challenge in robotic manipulation.Conventional depth sensors often fail to provide reliable measurements on such surfaces, limiting the performance of robots in perception and grasping tasks. To address this issue, we propose a novel depth completion network,HDCNet,which integrates the complementary strengths of Transformer,CNN and Mamba architectures.Specifically,the encoder is designed as a dual-branch Transformer-CNN framework to extract modality-specific features. At the shallow layers of the encoder, we introduce a lightweight multimodal fusion module to effectively integrate low-level features. At the network bottleneck,a Transformer-Mamba hybrid fusion module is developed to achieve deep integration of high-level semantic and global contextual information, significantly enhancing depth completion accuracy and robustness. Extensive evaluations on multiple public datasets demonstrate that HDCNet achieves state-of-the-art(SOTA) performance in depth completion tasks.Furthermore,robotic grasping experiments show that HDCNet substantially improves grasp success rates for transparent and reflective objects,achieving up to a 60% increase.
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All authors Guanghu Xie, Mingxu Li, Songwei Wu, Yang Liu, Zongwu Xie, Baoshi Cao, Hong Liu

Robotics · Cross-listed from cs.MA

Multi-Agent Reinforcement Learning for Deadlock Handling among Autonomous Mobile Robots

This dissertation explores the application of multi-agent reinforcement learning (MARL) for handling deadlocks in intralogistics systems that rely on autonomous mobile robots (AMRs). AMRs enhance operational flexibility but also increase the risk of deadlocks, which degrade system throughput and reliability. Existing approaches often neglect deadlock handling in the planning phase and rely on rigid control rules that cannot adapt to dynamic operational conditions. To address these shortcomings, this work develops a structured methodology for integrating MARL into logistics planning and operational control. It introduces reference models that explicitly consider deadlock-capable multi-agent pathfinding (MAPF) problems, enabling systematic evaluation of MARL strategies. Using grid-based environments and an external simulation software, the study compares traditional deadlock handling strategies with MARL-based solutions, focusing on PPO and IMPALA algorithms under different training and execution modes. Findings reveal that MARL-based strategies, particularly when combined with centralized training and decentralized execution (CTDE), outperform rule-based methods in complex, congested environments. In simpler environments or those with ample spatial freedom, rule-based methods remain competitive due to their lower computational demands. These results highlight that MARL provides a flexible and scalable solution for deadlock handling in dynamic intralogistics scenarios, but requires careful tailoring to the operational context.
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Robotics

Raspi$^2$USBL: An open-source Raspberry Pi-Based Passive Inverted Ultra-Short Baseline Positioning System for Underwater Robotics

Precise underwater positioning remains a fundamental challenge for underwater robotics because global navigation satellite system (GNSS) signals cannot penetrate the sea surface. This paper presents Raspi$^2$USBL, a Raspberry Pi-based passive inverted ultra-short baseline (piUSBL) positioning system that provides a low-cost, accessible, and reproducible platform for underwater robotic research. The system consists of a passive acoustic receiver and an active beacon. The receiver integrates a hydrophone array, multichannel preamplifier, oven-controlled crystal oscillator (OCXO), Raspberry Pi 5, and MCC-series data acquisition (DAQ) board. The beacon integrates a matching network, power amplifier, and transmitting transducer. An open-source C++ framework supports clock synchronization and triggering for one-way travel-time (OWTT) messaging, while performing matched filtering, array beamforming, and adaptive gain control to estimate the time of flight (TOF) and direction of arrival (DOA). The system was validated in an anechoic tank, a freshwater lake, and open-sea trials. Results demonstrate a slant-range accuracy better than 0.1%, a bearing accuracy within 0.1{\deg}, and stable performance over distances up to 1.3 km. These findings show that low-cost, system-level reproducible hardware can deliver research-grade underwater positioning accuracy. By releasing the software framework and providing a reproducible hardware architecture, Raspi$^2$USBL offers a reference platform that lowers the entry barrier for underwater robotics laboratories and promotes reproducible research in underwater acoustic navigation and swarm robotics.
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Robotics

Integration of Visual SLAM into Consumer-Grade Automotive Localization

Accurate ego-motion estimation in consumer-grade vehicles currently relies on proprioceptive sensors, i.e. wheel odometry and IMUs, whose performance is limited by systematic errors and calibration. While visual-inertial SLAM has become a standard in robotics, its integration into automotive ego-motion estimation remains largely unexplored. This paper investigates how visual SLAM can be integrated into consumer-grade vehicle localization systems to improve performance. We propose a framework that fuses visual SLAM with a lateral vehicle dynamics model to achieve online gyroscope calibration under realistic driving conditions. Experimental results demonstrate that vision-based integration significantly improves gyroscope calibration accuracy and thus enhances overall localization performance, highlighting a promising path toward higher automotive localization accuracy. We provide results on both proprietary and public datasets, showing improved performance and superior localization accuracy on a public benchmark compared to state-of-the-art methods.
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