Computer Vision
Papers
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Tuesday 25 August
Prompt learning adapts vision-language models such as CLIP by optimizing continuous prompt vectors, but the learned prompts are difficult to interpret in natural language. We present PromptSpLiCE, a post-hoc method that expresses each class-conditioned text embedding as a sparse combination of concepts from a fixed natural-language dictionary. Using the same dictionary before and after prompt learning allows us to compare changes in their concept profiles. We evaluate PromptSpLiCE on CoOp, a representative prompt-learning method, across 11 image-classification datasets. The concept profiles change substantially: on average, only 1.6 of the initial top-10 concepts remain in the top 10 after learning. Across datasets, profile change is positively associated with accuracy gain. We also derive a local gradient expression that provides geometric intuition for why image-aligned concept directions distinct from the current prompt can have greater loss sensitivity.
Computer Vision
Rubrics as Visual-Repair Context for Self-Evolving UI-to-Code Generation
Large vision-language models have shown strong progress in UI-to-code generation, yet their test-time self-evolution remains unstable. We first identify a fundamental obstacle, termed visual repair coupling: a local code edit may propagate through layout, style, and component dependencies, correcting one visual mismatch while degrading regions that were previously faithful. To address this issue, we present RubSE, a Rubric-guided Self-Evolution framework that uses rubrics to represent visual feedback as a structured visual-repair context. At each refinement round, RubSE generates typed candidate rubrics, selects one prioritized repair target, and stores previously selected rubrics as history, thereby steering each revision toward a well-scoped visual repair while discouraging repeated or over-broad changes. Evaluations across six VLMs and three UI-to-code benchmarks demonstrate that RubSE substantially outperforms naïve self-evolution in final-round and best-round settings, achieving more stable refinement trajectories and a higher trajectory-level performance ceiling. Further analysis shows that RubSE mitigates trajectory collapse by improving recovery from severe visual regressions, and that stronger rubric generators can transfer effective visual-repair guidance to weaker code improvers.
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Computer Vision
EgoErrorVQA: Assess Egocentric Comprehension Capabilities through Procedural Errors for Ego-Agentic AI
The majority of our everyday activities are procedural and consist of sequences of interdependent steps. However, existing benchmarks for Visual Agents and Visual Language Models (VLMs) overlook the evaluation of their procedural comprehension ability from an egocentric visual perspective, particularly for detecting procedural errors, a critical capability for everyday assistance. To bridge this gap, the EgoErrorVQA task is firstly proposed for egocentric procedural comprehension with explicit procedural errors modeling. Besides, we develop a user-friendly evaluator agent based on the Agent2Agent (A2A) protocol, enabling rigorous and standardized evaluation of visual agents through VQA-based interaction. A range of models are evaluated using both open-ended and multiple-choice questions, revealing persistent weaknesses in handling procedural errors and error types. Moreover, we introduce Ego-ADR, an Adaptive Decoupled Reasoning framework that decouples complex procedural reasoning to enhance models' understanding of procedural errors. It achieves consistent performance gains over the selected baselines and attains state-of-the-art results on several metrics under comparable settings. Code: https://github.com/z1oong/EgoErrorVQA
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Computer Vision
PlaceSeek: Human-Centered Geospatial Retrieval of Urban Outdoor Places via Semantic Grounding and Affective Alignment
People search for urban outdoor places not only by category or function, but also by what activities a place can support and how it is perceived. Existing geospatial retrieval remains largely POIcentric and metadata-driven, making it difficult to satisfy openended, affective, or activity-oriented needs. We present PlaceSeek, a human-centered outdoor place retrieval framework that maps natural-language queries to geolocated street-view imagery. PlaceSeek introduces an intent-aware retrieval mechanism that decomposes user queries into functional and affective sub-intents. A Semantic Grounding Module verifies whether candidate street-view results contain the physical evidence needed to support the intended activity, while an Affective Alignment Module re-ranks physically valid candidates using a LoRA-adapted vision-language model trained on human urban perception judgments. We evaluate PlaceSeek on 31,956 street-view locations in Milan across 10 naturallanguage queries annotated by five human evaluators. PlaceSeek achieves 88.0% Precision@5, a mean match score of 3.39/4.0, and 0.920 nDCG@5, outperforming CLIP, fine-tuned CLIP, SigLIP, and a VQA-based baseline. Ablation results show that physical grounding is essential for retrieval validity, while affective alignment improves ranking quality among physically valid candidates. These findings highlight that complex urban spatial queries require modeling both verifiable visual evidence and human perceptual preferences. PlaceSeek provides a potential framework for human-centered nextgeneration geospatial retrieval systems.
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Computer Vision
Syn2RealTrack: Bridging the Gap Between Synthetic and Real-World Datasets for Online Multi-View Multi-Target Tracking
Multi-camera 3D perception systems for warehouse scenes are trained largely on synthetic data and evaluated on physically captured environments. The resulting synthetic-to-real gap, which corrupts ground-plane localization and cross-camera identity association, is usually treated as one deficiency for a single domain-adaptation module to absorb; we argue instead that it enters the pipeline at three separable points: the camera calibration, the object shape prior, and the assumption that the object census is known, each admitting a different local remedy. Our online pipeline, Syn2RealTrack, follows this decomposition: lens distortion is recovered from images alone under a calibration that provides none, detections are fused across views by a visibility-weighted part-based descriptor that abstains on occluded parts rather than guessing, person height is measured in closed form from calibration instead of copied from a synthetic prior, and a closed-world cardinality prior is paired with a causal filter that removes the phantom boxes the prior manufactures. The system therefore adapts by reallocating trust between geometry and appearance without retraining a feature extractor. On the AI City Challenge 2026 Track~1 evaluation server it reaches a 3D Higher Order Tracking Accuracy (HOTA) of 52.0118%. The code will be released at https://github.com/SKKUAutoLab/aic26_mc3dp
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Computer Vision
Graph-Supervised Hierarchical Clinical Alignment for Radiology Report Generation with Large Language Models
Radiology report generation (RRG) has recently benefited from large language models, which substantially improve report fluency. However, clinically faithful generation remains challenging because current supervision is still imposed mostly at the report level. This creates a granularity mismatch: radiology reports are composed of disease-grounded findings, while existing methods are trained mainly with whole-report objectives. To address this problem, we propose Graph-Supervised Hierarchical Clinical Alignment, which reformulates image-report supervision as a hierarchical clinical alignment problem. Our method structures this alignment as a disease-conditioned process, where supervision is decomposed into two levels: Disease-Centric Alignment for fine-grained disease-specific correspondence, and Global Clinical Semantic Alignment for report-level semantic coherence. A clinical knowledge graph is used as a training-time-only structural prior that defines disease-specific supervision units and their clinical relationships, introducing no additional overhead at inference. Because standard contrastive alignment could produce false negatives when studies share overlapping pathologies, we combine instance-conditioned discriminative matching with disease-conditioned soft regularization, enabling fine-grained yet clinically consistent cross-modal representations. Experiments on MIMIC-CXR, IU-Xray, and COV-CTR show that our method consistently improves performance on both conventional and clinical metrics. Notably, our 3B model surpasses several prior systems with larger 7B/13B backbones, suggesting that improving supervision structure, rather than increasing model size, can be more effective for RRG.
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Computer Vision
TransPhy: Visual In-Context Learning for Physically Grounded Image Editing
Visual demonstrations provide a natural interface for specifying image transformations that are difficult to describe exhaustively with text. However, existing visual in-context learning (VICL) methods primarily focus on appearance-level relation transfer and provide limited support for physically grounded transformations, whose outcomes depend on material properties, geometry, object interactions, and environmental conditions. Given a source–target exemplar pair and a query image, physically grounded VICL requires a model to infer the demonstrated transformation, adapt its effects to the query-specific scene context, and preserve rule-irrelevant content. We introduce PhysVICL-74, comprising 74 physically grounded transformation rules and 5,240 source–target image pairs that form nearly 75K training and evaluation contexts. Its benchmark split separately evaluates novel-instance transfer and unseen-rule generalization. We further propose TransPhy, a framework that decomposes physically grounded VICL into physical-rule induction and transition-aligned rendering. TransPhy first predicts the demonstrated rule and an explicit query-specific target-state description, and then synthesizes the target image through token-wise mixture-of-experts adaptation, with expert routing guided by localized transition cues. Experiments show that TransPhy improves physical-rule adherence, query consistency, and unseen-rule generalization over existing visual in-context editing methods.
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Computer Vision · Cross-listed from cs.GR
ExMesh++: From Multi-View Images to Relightable UV-PBR Mesh Assets via Topology-Adaptive Reconstruction and Decomposition
Multi-view reconstruction extends beyond surface recovery to editable and relightable mesh assets. Such assets require well-formed topology, valid UV parameterization, and explicit PBR material maps. Existing surface reconstruction approaches optimize implicit fields, Gaussian primitives, or other intermediate representations. Converting them into such assets often requires surface extraction and texture baking. Inverse-rendering methods estimate materials and illumination, yet these components often remain tied to neural fields or point-based primitives rather than the final mesh. Joint optimization of geometry, materials, and lighting may also allow these variables to compensate for one another, leading to ambiguous decomposition. To address these limitations, we present ExMesh++, a staged framework for reconstructing relightable UV-PBR mesh assets from multi-view images. The first stage refines explicit mesh geometry and topology through adaptive vertex splitting and merging, while maintaining UV consistency as the topology changes. The second stage fixes the resulting mesh-UV carrier and optimizes UV-space PBR maps together with environment lighting. Building on this stable carrier, ExMesh++ models one-bounce diffuse indirect illumination through secondary-ray tracing with shared UV-PBR materials. Experiments demonstrate competitive geometry accuracy, strong relighting performance, and direct usability of the exported assets in standard DCC workflows.
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Computer Vision
MatReplace: A Reference-Free, Conditioning-Aligned Benchmark for Material Replacement in Interior Scenes
Material replacement is a common interior-design operation: changing the material of a selected surface while preserving its geometry, surroundings, and illumination. Despite its commercial relevance, no public benchmark isolates this task, and evaluating it is challenging. Reference-based metrics penalize valid outputs in this inherently one-to-many setting, favor the style of the reference generator, and cannot fairly compare editors that receive different forms of guidance. We introduce MatReplace, a reference-free benchmark that evaluates edits along four verifiable dimensions: local material correctness, global lighting harmony, outside preservation, and inside structure. It defines three tracks that vary one conditioning signal at a time: (A) instruction only, (B) instruction plus region mask, and (C) material reference image instead of instruction. Our results reveal a clear divide between naming and visually grounding materials. In Track A, leading closed-source editors achieve exemplar-level material rendering and surpass the exemplar anchor under our primary aggregate. In Track B, masks help only mask-compatible models with weak scene preservation, with task-paired, single-seed effects ranging from +0.137 to -0.090 across aligned model families. In Track C, reference-image conditioning degrades every family under both aggregates, by -0.031 to -0.508; in the worst cases, models repaint the reference image itself and perform worse than returning the input unchanged. Thus, named-material rendering is largely solved by the strongest closed editors on this distribution, but grounding materials from pixels remains an open challenge. Expert ratings validate our ranking (Kendall's tau = 0.68) and align with our aggregates more closely than GT-referenced or CLIP-based baselines.
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Computer Vision
DRRG: A Discrete Diffusion Framework for Radiology Report Generation
Purpose: Automatic radiology report generation (RRG) has been widely explored to improve reporting accuracy and reduce radiologists' workload. Most existing methods rely on autoregressive (AR) frameworks that generate reports token by token and cannot revise earlier content, making them prone to error propagation and inconsistent with the iterative refinement process of radiological reporting. In contrast, discrete diffusion large language models (DLLMs) generate text through iterative denoising, naturally enabling report refinement. However, DLLMs have not been extensively investigated for RRG. In this study, we developed and evaluated a discrete diffusion framework for RRG that enables iterative refinement rather than conventional left-to-right autoregressive decoding. Materials and methods: We developed DRRG, a DLLM-based framework that formulates RRG as iterative masked-token denoising. DRRG incorporates a clinical-entities-aware complementary mask to improve token supervision coverage and emphasize clinically important entities, together with a concept-conditioning module that injects image-derived clinical concepts into visual representations. DRRG was trained and evaluated on MIMIC-CXR and CheXpert Plus. Results: On MIMIC-CXR, DRRG achieved BLEU-4 of 0.210, CheXpert-F1 of 0.549, RadGraph-F1 of 0.281, GREEN of 0.360, and RaTEScore of 0.604, outperforming the compared methods on most reported metrics, despite employing a substantially smaller LLM decoder. On CheXpert Plus, DRRG achieved the highest BLEU-4 (0.119) and CheXpert-F1 (0.347) among the compared methods. Conclusion: Discrete diffusion provides an effective alternative to autoregressive radiology report generation by enabling iterative, bidirectional report refinement. Incorporating clinically focused masking and image-derived concept conditioning improves report quality and clinical consistency.
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Computer Vision
Joint-Embedding Prediction of Masked Point Tubes for Self-Supervised Learning on 4D Point Cloud Videos
Self-supervised representation learning for 4D point cloud videos is challenging because annotations are costly and reconstruction-based pretraining can overemphasize low-level geometric details. We propose a JEPA-style framework that learns from unlabeled spatiotemporal point clouds through latent point-tube prediction. Instead of reconstructing raw coordinates, the model masks spatiotemporal regions and predicts their target representations from visible context representations in feature space. To stabilize latent prediction, we incorporate Sketched Isotropic Gaussian Regularization, which encourages non-collapsed embeddings without relying on explicit reconstruction targets. This formulation aims to capture both spatial structure and temporal dynamics while keeping the pretraining objective aligned with downstream semantic recognition. Experiments on action and gesture recognition benchmarks show that the learned representations improve downstream fine-tuning, limited-label learning, and cross-dataset transfer. These results suggest that JEPA-style latent prediction is a promising alternative to reconstruction-centered pretraining for 4D point cloud videos.
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Computer Vision · Cross-listed from cs.NE
ORBITALIF: An Efficient Spiking Federated Learning Framework for Onboard Cloud Removal
Low-earth-orbit (LEO) satellites enable high-resolution, large-scale Earth observation for applications such as disaster monitoring and environmental surveillance. However, cloud coverage often obscures the Earth's surface, and conventional cloud-removal pipelines that download cloudy images to ground stations for processing suffer from limited contact windows, constrained satellite-to-ground bandwidth, and high latency. In this work, we propose a novel satellite federated learning framework for cloud removal across LEO constellations, named orbital attention leaky integrate-and-fire (OrbitALIF). OrbitALIF performs both onboard training and inference using a compact 2.30,M-parameter spiking neural network (SNN) backbone with an adaptive gated fusion module (AGFM) and a spectral-spatial hybrid attention module (SHAM), combined with a decentralized federated learning strategy that shares model weights via inter-satellite links. Our experiments show that OrbitALIF achieves competitive cloud removal quality while consuming only 0.287,mJ per inference on neuromorphic hardware, a 72.3 times (98.6%) energy reduction versus an equivalent artificial neural network (ANN).
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Computer Vision
Representation Learning in Diffusion and Flow-based Model: An Application Aspect
Diffusion models and flow-based models have recently become the dominant paradigms in generative modeling, largely due to their ability to learn rich, multi-level visual representations through large-scale training. This creates a bidirectional relationship between generative models and representation learning: improving representation learning enhances generation quality, while the learned representations can be leveraged for broader understanding tasks. This survey systematically explores this interplay with a focus on applications. We propose a three-tier progressive framework that organizes existing works from three perspectives: using representation learning to improve generative capabilities, exploiting generative models to extract representations for perception tasks, and ultimately moving toward general-purpose unified applications. We systematically categorize representative methods across a wide range of downstream tasks, including image classification, dense visual prediction, instance-level perception, and annotation-scarce scenarios. By providing a unified taxonomy and identifying key challenges, this survey aims to clarify the underlying logic of current research and suggest promising directions for future exploration. We hope this work can serve as a valuable reference for researchers interested in harnessing the representation power of generative models for applications beyond generation.
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Computer Vision
VisCache: Visual KV Cache Pruning for Efficient Vision Large Language Model Inference
While Vision Large Language Models (VLLMs) have achieved remarkable success in multimodal reasoning, their long-context inference remains prohibitively expensive due to the massive computation and memory overhead of visual Key-Value (KV) caches. Existing KV compression methods often apply uniform pruning across visual tokens and layers, leading to substantial information loss and degraded performance.To address this challenge, we propose VisCache, a plug-and-play framework for coarse-to-fine Visual KV Cache pruning without training, which consists of two synergistic stages. First, a lightweight VLM filters temporal redundancy by selectively forwarding semantically informative keyframes. Second, we introduce {PruneKV}, a surgical KV compression algorithm tailored to the attention dynamics of VLLMs. Unlike rigid pruning strategies, PruneKV adopts a parabolic layer-wise budget allocation together with an asymmetric update mechanism that selectively prunes keys while fusing values, thereby preserving critical contextual information. Extensive experiments demonstrate that VisCache substantially improves inference efficiency, achieving up to {2.35$\times$ speedup} and significant memory reduction while maintaining competitive performance with only {19–28%} KV cache retention. VisCache consistently outperforms existing baselines, establishing a new Pareto frontier between efficiency and performance for long-context VLLM inference. Code is available at https://github.com/Wlklk/VisCache
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Computer Vision
WeMM-Embedding: WeChat Multi-Modal Embedding Technical Report
Universal multimodal embeddings are becoming a core component of modern AI systems, enabling heterogeneous content to be represented in a shared space for applications such as retrieval, recommendation, classification, and agentic systems. In this report, we present WeMM-Embedding, a family of universal multimodal embedding models supporting text, images, videos, visual documents, and arbitrarily interleaved multimodal inputs with flexible output dimensions. The family comprises 2B, 4B, and 9B variants and is trained in two stages: a large-scale multimodal alignment stage, followed by a refinement stage using curated data, fine-grained relevance supervision, and cross-scale knowledge transfer. Across extensive evaluations, WeMM-Embedding achieves leading performance on multiple public benchmarks. Notably, the 2B variant already surpasses the previously leading 8B open-source baseline on MMEB-v2, while the 9B variant further achieves a new state-of-the-art overall score of 80.6. WeMM-Embedding also demonstrates strong practical performance across WeChat applications, with substantial gains on a 26-task in-house benchmark and consistent improvements across 14 online A/B tests. It has been deployed at scale across recommendation and search applications, including WeChat Channels, Official Accounts, Moments, and e-commerce services. We have released the model weights and code to facilitate future research at https://github.com/Tencent/WeMM-Embedding.
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Computer Vision
ConsensusTAS: Self-Supervised Temporal Action Segmentation for Long-Horizon Construction Videos
Recognizing sequential construction activities is important for collaborative human-robot work; for example, robots are able to understand workers' current and upcoming actions and provide timely tool delivery or physical support. However, despite extensive research on construction worker activity recognition, existing studies have been limited to classifying activity categories, such as climbing, lifting, and walking, instead of recognizing fine-grained activity transitions from long-horizon sequences. Addressing this problem is challenging because annotating action temporal boundaries in long construction videos is time-consuming. In this study, we propose ConsensusTAS, a label-free, self-supervised learning approach to segment continuous video streams into distinct activity phases by exploiting the internal consensus of candidate segmentations. We evaluated our algorithm on three public datasets, where it outperformed state-of-the-art methods, achieving an F1@10 of 73.08 on GTEA, an F1@10 of 64.33 on Breakfast, and an F1@50 of 33.50 on static-camera videos from Assembly101. We also tested it on real-world construction videos, where post-hoc evaluation showed that the model successfully recognized and segmented actions within the composite activity of bricklaying, such as spreading mortar on a brick, placing the brick, pressing, and aligning. Compared with other temporal action segmentation models that require computationally intensive large vision-language models, our method can run on a CPU, which provides practical value for video surveillance and human-robot collaboration on mobile robotic platforms.
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Computer Vision
Phase-Aligned Finite-Fourier Periodic Deformation for 4D Medical Image Interpolation
4D medical image interpolation aims to recover missing volumes from sparsely observed time points and is important for dynamic anatomical analysis in applications such as cardiac MRI and thoracic CT, where motion is often repetitive or near-periodic over clinically relevant intervals. A key challenge is that this structure is not always encoded directly in deformation representations for interpolation. In addition, physiological motion is often non-uniform, so equal temporal intervals do not necessarily correspond to equal amounts of anatomical change. To address these issues, we formulate interpolation as learning a continuous deformation process with a phase-structured prior. Given two endpoint volumes, we parameterize a phase-conditioned velocity field with a finite Fourier basis, which embeds near-periodic motion patterns directly into the deformation space and supports continuous querying at arbitrary target times. We further introduce a phase-aligned temporal reparameterization that maps normalized within-interval time to a latent motion phase according to deformation variation intensity, thereby better modeling non-uniform motion progression. Intermediate volumes are then synthesized by continuously warping both endpoints, followed by bidirectional fusion and lightweight residual refinement. Experiments on ACDC and 4D-Lung show that the proposed method achieves state-of-the-art performance over existing baselines while producing anatomically plausible and coherent intermediate volumes from sparse observations.
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Computer Vision
Low-Rank Velocity Fields as a Structural Prior for Unsupervised 4D Medical Image Interpolation
Endpoint-only unsupervised 4D medical image interpolation synthesizes intermediate volumes from sparsely sampled sequences with only the start and end volumes available for training; however, this weakly constrained setting often yields intermediates with unstable boundaries and non-physiological motion, limiting interpretability and downstream analysis. We propose low-rank velocity fields as a structural prior, constraining motion to a structured Tucker low-rank velocity field space that decomposes motion into globally shared spatial bases and a compact sample-specific core, thereby encouraging spatially correlated, anatomy-consistent deformation while suppressing voxel-wise high-frequency artifacts. To capture global coordination and local non-rigid details, we model motion in a coarse-to-fine multi-scale scheme and compose scale-wise deformations at inference to synthesize volumes at arbitrary times. We further provide a theoretical analysis showing that, under Tucker parameterization, low-rank parameters control the smoothness energy of the velocity field, explaining why low-rank modeling promotes smoother motion. Experiments on ACDC and 4D-Lung demonstrate state-of-the-art performance, remaining competitive with methods trained with intermediate-frame supervision, and producing intermediates with improved structural coherence and more stable anatomical contours.
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Computer Vision
IterCAD: Iterative Program Repair for CAD Code Generation from Orthographic Views
Generating executable parametric CAD code from dimension-annotated orthographic drawings is a challenging task requiring geometric understanding, procedural reasoning, and precise numerical prediction. Existing vision-language approaches typically formulate this problem as one-shot generation, preventing the model from inspecting intermediate CAD results and correcting early mistakes, often leading to non-executable code or geometrically inconsistent outputs. In this paper, we propose IterCAD, an iterative framework that reformulates orthographic-view-to-CAD generation as a progressive program repair process. Instead of predicting the final CAD code in a single pass, IterCAD repeatedly analyzes the current CAD result, reasons about its discrepancy with the target views, and explicitly decides whether to REVISE the code or STOP the refinement process. To make iterative repair learnable, we further construct IterCAD-RS, a structured revise-or-stop supervision set containing both repairable intermediate CAD states and already-correct states, and develop a three-stage training strategy for initial generation, revision learning, and multi-turn RL optimization. By closing the loop between visual understanding, geometric verification, and code refinement, IterCAD progressively corrects structural and parametric errors. Experiments on CADExpert show that IterCAD consistently improves code executability and geometric fidelity over strong one-shot baselines.
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Computer Vision
Absorbing Gradient Conflicts: Modeling Semantic Variance via Kent Distributions for Cross-Modal Hashing
Supervised proxy-based deep cross-modal hashing has become the dominant paradigm for large-scale retrieval. However, prevalent methods model class proxies as deterministic points in the embedding space. This rigid assumption causes severe gradient conflicts in multi-label scenarios, where gradient conflicts arising from label co-occurrence lead to severe gradient contention and optimization collapse. To resolve this, we propose Kent-based Distributional Proxy Hashing (KDPH), a novel framework that shifts proxy representation from static points to flexible anisotropic Kent distributions on the hypersphere. Unlike point proxies that must shift their positions to accommodate conflicting gradients, KDPH absorbs these conflicts by dynamically adjusting its directional variance. This allows the proxy to maintain a stable semantic mean direction while stretching to cover diverse label correlations. Furthermore, to ensure stable training of these geometric parameters, we derive a tailored loss function incorporating the Cayley transform to enforce strict orthogonality. To the best of our knowledge, KDPH is the first framework to successfully introduce the Kent distributions into cross-modal hashing. Experiments on three benchmark datasets demonstrate that KDPH mitigates proxy collapse and chaotic oscillation, significantly outperforms state-of-the-art methods. Code is available at https://github.com/Senmo996/KDPH-official-code.
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Computer Vision
Source-Face Authenticity Detection for 3D Gaussian Heads Reconstructed from a Single Portrait: A Benchmark and Dedicated Detector
Recent advances in single-image 3D Gaussian head reconstruction have enabled highly realistic and freely renderable digital heads from a single portrait. However, reconstruction and rendering can weaken the forgery traces in the source portrait, making the resulting 3D face difficult to classify whether its underlying face is real or fake, and thereby posing risks to identity authentication and face privacy. To study this problem, we introduce the first large-scale benchmark for this task by collecting real portraits and fake portraits from multiple sources and evaluate representative existing detectors on this benchmark, revealing their lack of explicit mechanisms for retaining fine-grained information and maintaining feature consistency across rendered views. To directly address these two limitations, we propose a detector trained with a two-stage strategy. In Stage I, masked autoencoding encourages the visual backbone to retain the fine-grained appearance information required for local reconstruction, while multi-view contrastive learning enforces feature consistency across rendered views of the same head. Since CLS tokens at different depths exhibit complementary spatial attention patterns, Stage II freezes the adapted backbone and concatenates low-, middle-, and high-level CLS tokens for classification. Experiments show that our method achieves the highest accuracy and ranks first across all reported metrics among the evaluated detectors.
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Computer Vision · Cross-listed from cs.AI
When Seeing Is Not Enough: Benchmarking Interactive Visual Grounding in LVLMs
Visual grounding is typically evaluated as a one-shot mapping from an informative referring expression to a visual target. This formulation misses a central property of real-world reference: initial referring expressions are often incomplete or ambiguous, requiring participants to establish shared understanding through interaction. We introduce a controlled evaluation framework for interactive visual grounding in large vision-language models (LVLMs), varying how much target information is provided upfront and how much must be acquired through dialogue. Across four human-grounded visual contexts and four interaction protocols, current LVLMs perform significantly below task-level human baselines. Interaction can help when follow-up questions refine or repair an initial target description. Performance is lowest when no initial description is provided and target information must be acquired through questions, indicating that proactive question-driven grounding remains difficult. LVLMs are also poorly calibrated, often reporting confidence that exceeds their empirical accuracy. Follow-up studies confirm these patterns across varied description sources (human versus AI), reasoning efforts, repeated interactions, description providers, and visual contexts. Overall, interactive visual grounding remains challenging, requiring visual matching, information seeking and synthesis.
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Computer Vision
Boot-and-Feedback Framework for Generalist-Expert Model Collaboration in Breast Ultrasound Diagnosis
Breast ultrasound (BUS) is widely used for breast cancer diagnosis yet remains operator-dependent. While deep learning shows promise, ensuring diagnostic reliability and interpretability is challenging. Recent Multimodal Large Language Models (MLLMs) often generate spurious descriptions due to limited domain knowledge, which mislead downstream expert models and compromise clinical validity. To address these challenges, we propose the Boot-and-Feedback (BooF) model collaboration framework for synergistic MLLM-expert interaction. Specifically, in the Boot Stage, the MLLM is guided by the BI-RADS lexicon and preliminary benign-malignant vision-expert predictions, enabling it to transfer general reasoning to BUS analysis while avoiding hallucinations. Subsequently, the Feedback Stage integrates these descriptions with visual features via a lightweight Attention-Gated Cross-Modality Fusion Module. This allows the expert to leverage textual feedback while adaptively filtering noise. Extensive experiments on multiple BUS datasets demonstrate that BooF substantially outperforms state-of-the-art methods in terms of diagnostic accuracy and interpretability.
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Computer Vision
Luce: Relightable Gaussians for 3D Asset Generation
High-fidelity image-to-3D generation requires a 3D representation that captures both geometry and appearance. However, preserving fine detail across the physically based rendering (PBR) modalities needed for relighting remains challenging. To address this, we propose Luce, a 3D representation that unifies geometry and PBR materials within a voxelized multimodal Gaussian cloud, using dedicated Gaussian primitives for albedo, metallic-roughness, and surface normals. A variational autoencoder compresses this representation into a unified material-aware latent space. A rectified-flow transformer generates this latent from a single image using multi-layer features from a pretrained image encoder that preserve both semantic context and fine spatial detail. The latent is then decoded into relightable PBR Gaussians and an optional textured mesh with a tangent-space normal map. On Toys4K, Luce achieves state-of-the-art single-image-to-3D generation, improving FID by 28% over the strongest baseline. We further evaluate Luce on a benchmark of AI-generated images depicting diverse subjects and materials, where it improves the CLIP image-alignment score over the best baseline (0.8519 vs. 0.8299). Luce generates relightable, geometrically accurate, and materially faithful assets that preserve fine details such as text, logos, and inscriptions.
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Computer Vision
SceneReGen: Generative Reconstruction of 3D Scenes from a Single Image
Single-image 3D scene reconstruction must complete partially observed objects and place them coherently in a shared observation-aligned scene frame. Object-level generative priors offer strong completion ability, but their centered, scale-normalized outputs are typically expressed in an object frame, creating a fundamental representation gap between object generation and scene reconstruction. We introduce SceneReGen, a generative reconstruction framework that reinterprets scene reconstruction as the generation and assembly of complete object assets in a shared observation-aligned scene frame. SceneReGen addresses the generation-reconstruction gap through selective pose factorization: each object's observed orientation is encoded directly in the generated mesh, while translation and scale are estimated from instance-level and global scene evidence. Given a scene image and instance masks, a geometry encoder extracts dense cues; learnable shape queries condition a pretrained DiT-based 3D generator to produce complete meshes in their observed orientations, while position queries fuse object and scene features to assemble them in the shared frame. On the 3D-FUTURE evaluation subset, SceneReGen achieves the best scene-level CD, scene-level F-Score, and 3D bounding-box IoU among the evaluated methods, ties the best object-level CD, and ranks second in object-level F-Score. Qualitative outputs in autonomous-driving and embodied-AI scenes further illustrate the potential of asset-centric reconstruction beyond indoor furniture.
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Computer Vision
RefineRank: Joint Box Refinement and Ranking for Surgical Spatio-Temporal Grounding
Surgical spatio-temporal grounding (STG) requires locating, at each video time specified by a procedural question, the object that the question asks about. Existing approaches face a trade-off: vision language models understand the question context but produce imprecise coordinates, whereas open-set detectors provide localized candidate boxes whose confidence does not reflect which box answers the question. We introduce RefineRank, which closes this gap at the candidate-box level. A compact trainable module, RefineNet, combines the language and regional features of a frozen medical vision language model with the proposals of a frozen open-set detector: it predicts a bounded coordinate correction and a quality score for every candidate box, and a fixed decoding rule returns the original or refined box with the highest score. On the MedVidBench Official Rankings (Verified), RefineRank records 0.421 STG mIoU, the highest displayed STG score, while its global multi-metric rank is 11. In a controlled evaluation on separate training and evaluation videos, coordinate correction raises the candidate oracle upper bound from 0.6772 to 0.7302, and ranking the joint pool of original and refined candidates by their RefineNet scores improves STG mIoU from 0.2719 to 0.4534, whereas separately trained selectors over the same pool reach at most 0.4186. These results show that a small box-level module can reconcile question understanding with precise localization without retraining either backbone. Code is available at [https://github.com/linzhe001/RefineRank](https://github.com/linzhe001/RefineRank).
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Computer Vision
GlanceWAM: Sparse Test-Time Imagination for World-Action Models
Video generative models provide rich physical priors for robot learning, yet existing world-action models (WAMs) face a fundamental trade-off: synchronous video generation at control rate is latency-prohibitive, while abandoning test-time visual imagination sacrifices task success. We show that visual imagination achieves both real-time inference and superior success rates when generated asynchronously off the critical path and consumed directly in latent space. We introduce GlanceWAM, which decouples imagination from control on a single shared video DiT backbone: an asynchronous proposer glances ahead on a slow clock to imagine a single lookahead frame seconds into the future in the background, while an action head decodes action chunks at control rate (48 ms) purely in latent space without blocking. Enabled by a non-interfering attention mask that isolates video representations and staleness-robust horizon training that accommodates asynchronous lookahead aging, GlanceWAM breaks the speed-success dilemma. Trained purely on demonstrations, it attains 72.2% on the 24-task RoboCasa kitchen benchmark (vs. 67.1% for synchronous Cosmos Policy) and 99.0% on LIBERO while cutting per-chunk control latency $24\times$ relative to synchronous world-action models (48 ms on one A100). In single-arm and bimanual real-robot manipulation, it achieves higher average success than $\pi_{0.5}$ without any robot-data pretraining. Code is available at https://github.com/linhanwang/GlanceWAM.
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Computer Vision
ROI-Gated SAHI: Content-Adaptive Slicing-Based Inference for Efficient Object Detection
Slicing-Aided Hyper Inference (SAHI) improves small object detection in high-resolution images but often spends substantial compute on background tiles. We propose region-of-interest (ROI)-Gated SAHI, an inference-time framework that introduces a lightweight proposer to localize foreground regions and restrict sliced refinement to informative areas. We evaluate the framework in two settings. On the COCO128 full split dataset comprising 128 images, static ROI-gating is slower on average than Full SAHI, achieving a speed ratio of 0.88, and yields a lower mAP@0.5 of 0.6602 compared with 0.7569 for Full SAHI. A simple adaptive routing policy with $\tau =$ 0.4 educes the mean latency, achieving a slight gain of 1.02$\times$ over Full SAHI. On a three-image sparse-to-dense case study, ROI-gating achieves speedups ranging from 0.96$\times$ to 6.90$\times$ with a mean speedup of 3.41$\times$. These results show that ROI-gating is most beneficial in sparse scenes and requires policy-based routing for robust average behavior.
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Monday 24 August
Computer Vision
AdaptAV: Continuous Adaption of Vision Models for Autonomous Vehicles Using Cloud-based Oracle
Deploying vision perception models in autonomous vehicles requires that we prioritize inference speeds, resulting in a model with shallower architectures and lesser model parameters (i.e., more pruned). Such small models do not generalize well, which could result in poor performance when encountered with novel scenarios. We propose a system that overcomes this by continuously retraining the vision models on the cloud with data uploaded by vehicles. We leverage the abundant compute resources, including machine learning accelerators, of the cloud to run a highly-accurate oracle model that will guide the retraining process of the on-vehicle model. This newly trained model is transmitted to the vehicle over the network and is utilized by the vehicle for perceptions, leading to improved inference accuracy over time.
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Computer Vision
FrameScope: Temporal Data Valuation for Stream Active Learning in Autonomous Vehicle Systems
Autonomous vehicles operate in dynamic, ever-changing environments where new scenarios and edge cases constantly emerge. As a result, static learning models are inadequate for ensuring safe and reliable operation. Continuous learning is essential for adapting to these evolving conditions and maintaining robust performance across diverse real-world settings. However, autonomous vehicles generate massive streams of visual data during operation, and existing continuous learning approaches typically rely on heuristic sampling methods that fail to capture temporal dynamics, often overlooking critical learning opportunities or selecting redundant frames. In this paper, we introduce FrameScope, a temporal data valuation framework for continuous learning in autonomous vehicles. FrameScope extends neural tangent kernel theory to temporal domains, enabling principled valuation of streaming visual data. Unlike cloud-centric methods that transmit all video data for processing, our approach performs principled, local frame selection on the vehicle and queries a cloud-based oracle model only for labels of those high-value frames. Extensive experiments across multiple domain shifts show that FrameScope consistently outperforms existing methods, achieving higher sample efficiency and significantly reducing catastrophic forgetting in autonomous vehicle perception. By valuing data on the vehicle and querying only labels for selected frames, FrameScope reduces bandwidth requirements, enabling scalable operation with a lightweight cloud labeling service.