Computer Vision
Papers
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Wednesday 12 August
Pose-driven human animation synthesizes a video of a target person from a single reference image and a driving pose stream. Real-time generation is essential for interactive applications such as live streaming, telepresence, and virtual avatars, yet diffusion-based systems require minutes to hours per clip, precluding responsive interaction. We present LiveAnimate, to our knowledge the first animation system to combine real-time streaming with stable long-form generation at billion scale, built on a 14B-parameter video Diffusion Transformer (DiT). A two-stage training pipeline first adapts a pretrained bidirectional DiT into a block-causal autoregressive generator through Reference-Anchored Teacher-Forcing Adaptation, and then reduces the sampling budget to three steps through Block-wise Self-Forcing Distillation. To preserve appearance over extended streams, we introduce Pose-Retrieval Sink Attention (PR-Sink), a bounded KV-cache mechanism combining a Static Sink that permanently anchors the first generated block, a Dynamic Sink that holds a pose-retrieved historical block, and a three-slot Rolling Window. When a pose recurs, PR-Sink restores the relevant appearance context without retaining the entire sequence, so memory and per-block latency remain constant regardless of stream duration. Together with Ulysses sequence parallelism and operator fusion, these designs enable 19.63\,FPS streaming inference on two NVIDIA H100 GPUs. On a three-minute benchmark, LiveAnimate maintains nearly constant perceptual quality and identity from the first 30 seconds to the final minute, while prior systems degrade substantially or require hours of offline computation for the same rollout. These results establish a new operating point in quality, latency, and duration for interactive full-body animation.
Computer Vision
JieZi: A Large-Scale Expert-Audited Dataset and Benchmark for Ancient Chinese Character Exegesis
The scholarly exegesis of ancient Chinese characters demands integrating visual observation, linguistic analysis, and historical context. However, existing computational approaches focus narrowly on subtasks such as character recognition and retrieval, lacking the structured datasets and benchmarks required for comprehensive scholarly analysis. To address this limitation, we introduce Ancient Chinese Character Exegesis (ACCE), a vision-language question answering (VQA) task that models the scholarly exegesis process. ACCE is organized into four progressive levels: basic character identification, glyph-form analysis, meaning exegesis, and diachronic evolution analysis. To support this task, we construct two complementary resources. JieZi-Dataset is the first large-scale, expert-audited VQA training dataset for ACCE, comprising over 500K QA pairs. It is constructed via a pipeline that reduces factual errors by constraining generation with expert-designed templates and source-text references. Human verification is further applied at each key stage to ensure scholarly accuracy. JieZi-Bench is an evaluation benchmark aligned with the exegesis process, constructed and verified by human experts to ensure evaluation reliability. It consists of four levels with reference answers curated from authoritative lexicographic works held separate from the training data. Experiments on multimodal large language models show that current models perform well on basic identification but struggle with glyph analysis, semantic reasoning, and diachronic understanding. Fine-tuning on JieZi-Dataset substantially improves performance across all four levels. Code and dataset are available at https://github.com/Ran00w/JieZi.
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Computer Vision
Advancing MLLM-based UAV Image Understanding and Reasoning: A Benchmark and a Training-Free Multi-Agent System
Multimodal Large Language Model (MLLM)-based UAV aerial image understanding and reasoning is essential for aerial intelligence yet poses distinct challenges arising from extreme scale variation, arbitrary camera orientations, and high object density. Despite growing interest, existing evaluations remain fragmented across individual datasets and narrow tasks, leaving a critical gap in unified assessment of UAV understanding and reasoning capabilities. To fill this gap, we construct UAVQA-Bench, a benchmark of 1,500 human-annotated QA pairs drawn from 13 public UAV datasets, covering 6 capability dimensions and 16 tasks in both multiple-choice and visual grounding formats. Systematic evaluation of a broad range of open-source and closed-source MLLMs as well as agent-based systems on UAVQA-Bench identifies three key failure modes: domain-toolset mismatch, unchecked error propagation, and static reasoning. Motivated by these findings, we propose UAV-MAS, a training-free multi-agent system for MLLM-based UAV aerial image understanding and reasoning, comprising a Domain-Specific Perception Engine (DSPE) that routes queries to task-appropriate visual tools, a Context-Aware Iterative Refinement module (CAIR) that validates intermediate reasoning to curb error accumulation, and a Difficulty-Aware Adaptive Search mechanism (DAAS) that adjusts search depth to question difficulty. UAV-MAS with a 32B open-source MLLM achieves 77.0% overall accuracy on UAVQA-Bench, surpassing Gemini 3 Pro by 4.0%, while the 8B variant improves 8.7% over its base model.
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Computer Vision
STAR: A Spatial-Topology Aware Routing Framework for Generalizable 3D Scene Understanding
Constructing a unified 3D scene understanding model has long been hindered by the topological discrepancies across sensor modalities. While applying the Mixture-of-Experts (MoE) architecture is a flexible approach for multi-domain 3D understanding, we observe that conventional feature-only MoE routers may underrepresent local sampling topology under semantic supervision, making expert allocation difficult when semantic consistency coexists with geometric heterogeneity. To overcome this challenge, we propose STAR (Spatial-Topology Aware Routing Framework). Specifically, we introduce a multi-attribute self-supervised pre-training branch, covering topological and textural variations, to anchor cross-domain structural priors. Building upon this, we design a domain-aware expert branch with two mechanisms: Domain-Spatial-Guided Routing (DSR), which captures local topological variations from spatial context, and Entropy-controlled Dynamic Allocation (EDA), which adjusts the number of activated experts according to routing uncertainty. Together, these branches combine stable cross-domain representation learning with adaptive expert allocation. Extensive experiments across various tasks, encompassing both indoor and outdoor scenes, demonstrate the effectiveness of STAR. It achieves 80.1% mIoU on the ScanNet validation set and 77.2% mIoU on S3DIS, consistently improving over strong baselines. Code is available at our project page (https://xmw666.github.io/STAR/).
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Computer Vision
Boundary-Enhanced Segmentation of Pig Point Clouds in Commercial Housing Environments
In real pigsty environments, pig point clouds often come into close contact with background structures, resulting in blurred target boundaries, local adhesion, and background mis-segmentation. This reduces the accuracy of subsequent point cloud completion and body size measurement. To address these challenges, this study proposes a pig point cloud segmentation method based on boundary feature analysis. The proposed method adopts Octree Transformer as the backbone network and integrates local geometric details with global semantic context through octree convolution, self-attention encoding, and multi-scale feature fusion. Furthermore, soft-distance boundary pseudo-labels are generated to provide continuous boundary supervision, and a bidirectional cross-boundary semantic module is designed to enable explicit interaction between boundary and semantic features. Experiments conducted on a comprehensive dataset demonstrate that the proposed method significantly outperforms various state-of-the-art models in terms of segmentation accuracy, mean intersection over union, and boundary delineation. The results indicate that the method effectively alleviates boundary adhesion, providing reliable point cloud inputs for downstream precision livestock farming tasks.
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Computer Vision
EGM-Det: Entropy-Guided Multimodal Adaptive Fusion for UAV RGB-IR Object Detection
Joint use of RGB and infrared (IR) imagery can improve UAV-view object detection, but most existing methods fuse multimodal features with static or fixed weights and therefore overlook spatially varying modality reliability. We propose EGM-Det, an entropy-guided multimodal adaptive fusion framework for RGB-IR object detection. EGM-Det employs a dual-stream architecture to preserve modality-specific representations and introduces an Entropy Offset Gate Fusion module for adaptive multi-scale fusion. The module derives shallow entropy priors from input intensity, local entropy, and cross-modal discrepancy, and uses them to guide local offset alignment and spatial-channel gated fusion. It therefore selectively aggregates reliable RGB and infrared cues instead of uniformly combining heterogeneous features. We further introduce cross-modal distillation to regularize the learned fusion gates and reduce fusion degradation. Each student branch extracts complementary knowledge from the cross-modality teacher branch matched to the main branch, while entropy-adaptive supervision emphasizes uncertain modality decisions. Experiments on DroneVehicle, LLVIP, and VEDAI demonstrate state-of-the-art performance across all three benchmarks; in particular, EGM-Det outperforms prior approaches by more than 10 percentage points on VEDAI.
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Computer Vision
Learning from Multimodal Pseudo-Labels for Robust Open-Vocabulary Instance and Panoptic Segmentation
This work addresses the challenge of open-vocabulary instance segmentation (OVIS) and open-set panoptic segmentation (OSPS), which aim to recognize both predefined and unseen object categories without exhaustive human annotations. Existing methods often suffer from noisy pseudo-masks, limited visual-textual grounding, and difficulty handling synonyms or out-of-vocabulary (OOV) words. To overcome these challenges, we propose a multimodal framework that leverages pre-trained vision-language models for automatic pseudo-label generation, CLIP-guided synonym filtering, and GPT-based caption reconstruction. In our target-vocabulary-assisted pseudo-labeling setting, the framework first constructs pseudo segmentation masks, descriptive captions, and semantically aligned synonym sets using Grounded SAM, LLaVA, and CLIP, providing multimodal supervision without manual annotation. We then enhance visual-textual alignment through three complementary training objectives: an extended grounding loss that incorporates visually grounded synonyms, a semantic consistency loss, and a generative caption reconstruction loss. Extensive experiments on the COCO dataset demonstrate that the proposed method consistently outperforms previous state-of-the-art approaches under this protocol, achieving substantial improvements on both OVIS and OSPS benchmarks.
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Computer Vision
Zero-OVCD: Bridging Training-Free Foundation Models and Pseudo-Label Learning for Open-Vocabulary Change Detection
Open-vocabulary change detection (OVCD) enables the identification of user-specified land-cover changes in bitemporal remote sensing images, but existing training-free pipelines remain vulnerable to inaccurate candidate masks, ambiguous semantic assignments, and accumulated inference errors. To address these issues, we propose Zero-OVCD, a two-stage framework that requires no pixel-level annotations from the target domain. In the first stage, high-quality change pseudo-labels are generated through complementary candidate-mask refinement, multiscale semantic similarity fusion with margin-based reliability filtering, and response-guided mask correction and completion. These components jointly suppress noisy candidates, enhance mask-level semantic discrimination, and recover missed change regions. In the second stage, a change detector is trained using the generated pseudo-labels, while checkpoint voting and high-agreement sample selection are introduced to mitigate residual pseudo-label noise. On LEVIR-CD, WHU-CD, and S2Looking, Stage I achieves F1 scores of 86.25%, 85.82%, and 50.48%, while Stage II further improves them to 88.65%, 88.85%, and 57.96%, respectively. On SECOND, the macro-average F1 across six category-wise one-vs-rest tasks increases from 47.91% to 50.92%. These results demonstrate that bridging training-free foundation-model inference with noise-aware pseudo-label learning provides an effective solution for open-vocabulary change detection without target-domain pixel-level annotations. Code will be available at https://github.com/1321663019/Zero-OVCD.
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Computer Vision
Motion-as-Prompt: Enhancing Motion Reasoning in Multimodal Large Language Models via Motion-Guided Cross-Frame Visual Prompting
Motion-centric video reasoning is fundamental to interactive applications such as robotic manipulation and autonomous navigation. However, multimodal large language models (MLLMs) typically process videos through sparse uniform sampling to control visual-token and attention costs. This strategy may discard critical transitions between sampled frames, limiting reasoning about object movement, collisions, and causal interactions. To mitigate this issue, we propose Motion-as-Prompt (MaP), a track-guided cross-frame visual prompting framework. MaP recovers dense point trajectories, selects motion-informative frames, and marks the trajectories accumulated between consecutive sampled frames directly onto the visual inputs, making otherwise hidden displacement, direction changes, and interactions observable to frozen MLLMs. Experiments on CLEVRER and Something-Something-v2 show that MaP consistently improves average motion-reasoning accuracy, yielding gains of 4.2% and 8.9% for GPT-5.5, respectively. Notably, these improvements are obtained without degrading non-motion understanding, highlighting the robustness of MaP. These results demonstrate that MaP provides a simple and effective solution for enhancing motion-centric video reasoning without model training or architectural modification. Project page:https://github.com/SunVictor23/MaP.
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Computer Vision
Hybrid-LUT: Channel-Aware Hybrid Lookup Table and Filtering for Efficient Image Denoising
Lookup table (LUT)-based image denoising methods have attracted increasing attention due to their high efficiency and hardware-friendly properties. However, existing RGB-LUT approaches require three identical LUTs to process RGB channels in parallel, resulting in large on-chip SRAM consumption. A simple alternative is to apply LUT processing only to the luminance (Y) channel in the YUV color space to reduce memory usage. However, this naive strategy leads to degraded restoration quality, since ignoring the chrominance (UV) channels introduces color distortion and residual artifacts. In this work, we propose Hybrid-LUT, a YUV-based asymmetric channel-processing framework that combines LUT and filtering in a unified design. Specifically, a multi-band LUT branch with pixel-level weight fusion is applied to the Y channel to recover fine textures, while lightweight filtering is used for the UV channels to maintain color consistency. This design reduces LUT storage by two-thirds compared with RGB-LUT methods while maintaining the same runtime throughput. Extensive experiments show that Hybrid-LUT achieves state-of-the-art (SOTA) performance across multiple benchmarks with only 421 KB of storage. In particular, our method surpasses existing LUT-based denoising approaches by at least 0.63 dB CPSNR on real-world datasets, demonstrating its effectiveness for image denoising on resource-constrained edge devices. The project is available at https://github.com/Ai-ZL/Hybrid-LUT .
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Computer Vision
Cloak of Invisibility: Real-Time Privacy-Preserving Volumetric Video Streaming
Volumetric video streaming turns privacy into a 3D, multi-view problem. Unlike ordinary video, where sensitive content can often be redacted frame by frame, RGB-D volumetric pipelines capture people, rooms, and personal objects from multiple cameras and fuse them into a shared 3D representation. A private object missed in one view, or only partially removed before fusion, can therefore reappear in the reconstructed scene. This creates a privacy challenge for 3D telepresence, education, entertainment, and immersive applications: private content should be removed before raw visual and geometric data leave the camera side, while the public part of the scene should remain useful for real-time reconstruction. Existing volumetric streaming systems mainly optimize reconstruction, data movement, and latency, while privacy-preserving vision methods are designed for single-camera, single-frame images and do not directly address calibrated multi-view RGB-D fusion. We present InViStream, a real-time "privacy-from-source" system designed for this setting. InViStream addresses three challenges in volumetric capture: private objects may appear differently across views, RGB masking alone can leave geometric privacy leakage in depth, and public/private instances of the same class must be separated consistently before cloud-side fusion. To address these challenges, InViStream combines object detection with depth-aware masking, propagates public/private decisions across calibrated views, and fuses only sanitized point clouds. We evaluate InViStream on synthetic and real RGB-D scenes, including offices, conference rooms, living rooms, and settings with multiple public and private people and objects. InViStream achieves synthetic Dice/Recall of 0.799/0.891 and real Dice/Recall of 0.792/0.908, with synthetic SSIM above 0.98 and real-time streaming above 30 FPS.
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Computer Vision
Robustness of AI-Art Detectors under Generator Shift
Text-to-image generative models have advanced rapidly, with modern Diffusion Transformer architectures producing images that are increasingly difficult to distinguish from human-created artwork. This development has raised significant concerns regarding copyright protection, misinformation, fraud, impersonation, and the authenticity of digital content. Most AI-art detectors are trained and evaluated on the same generator family, leaving robustness to newer architectures underexplored. In this chapter, we analyze generator shift based on a Stable Diffusion 3.5 Medium (SD3.5m) artwork dataset spanning ten art styles through reverse prompting of held-out human artwork samples. Five detectors are trained on U-Net-based latent diffusion artwork and evaluated in a zero-shot cross-generator setting on the SD3.5m dataset. Deep learning models perform strongly in-distribution but degrade under generator shift, misclassifying many SD3.5m images as human while human false positives remain low. The CLIP ViT-L/14 model performs best overall, while Grad-CAM analysis reveals weaker and more diffuse activation on false negatives. These findings highlight a generalization gap in current AI-art detectors and motivate the development of detectors as one component of a layered defense that remains reliable across rapidly evolving generative architectures.
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Computer Vision · Cross-listed from cs.LG
Transferable Above-Ground Biomass (AGB) Estimation Model from Multi-Sensor Data with Sparse Field Calibration
Spatially continuous quantification of forest above-ground biomass (AGB) is what makes carbon accounting credible and mitigation strategies actionable. While field inventories provide high localized accuracy, they are spatially sparse; conversely, spaceborne LiDAR from the Global Ecosystem Dynamics Investigation (GEDI) offers broad biomass samples but lacks spatial continuity and systematic underestimation of high-biomass forests. This paper presents an operational framework centered on a single globally trained convolutional neural network (CNN) that is seamlessly adapted to each new landscape through a lightweight empirical field-calibration workflow. The global model combines optical (Sentinel-2), C-band SAR (Sentinel-1), L-band SAR (ALOS-2 PALSAR-2), and terrain (DEM) data. It is trained once against GEDI Level-4A biomass reference data spanning multiple regions and both wet and dry seasons so that it learns the persistent woody-structure rather than a single-date appearance. To avoid retraining for every landscape, the framework applies a small number of local field plots to fit a scale-and-bias correction that aligns the global prediction with ground truth in each region. The pipeline harmonizes sensor data onto a shared 10 m grid, derives vegetation indices and polarimetric ratios, computes per-band normalization stats, and trains the CNN with a hybrid log-domain SmoothL1 with RMSE loss for skewed biomass distribution. On held-out validation the global GEDI-based model achieved R^2 approximately 0.78 and RMSE approximately 22 Mg/ha. A subsequent field calibration combining Random Forest fine-tuning under a 10-fold cross-validation eliminates localized regional biases. This improves local validation performance to R^2 approximately 0.82 and reduces RMSE to approximately 15 Mg/ha, outperforming both the uncalibrated global model and the ESA CCI Biomass product against field plots.
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Computer Vision
CAM-Guided Saliency Cutout and Image-Based Malware Classification
Dropout regularization is commonly used to reduce overfitting by removing parts of a neural network during training. For Convolutional Neural Networks (CNN), cutouts serve a somewhat analogous purpose. Cutouts can be implemented as data augmentation: the original training image is retained, and additional copies are created with regions removed. In this chapter, we test whether cutout placement can be improved by using High-Resolution Class Activation Mapping (HiResCAM). We compare four controlled training conditions: no cutout, standard random cutout, low-saliency cutout, and high-saliency cutout. We experiment using grayscale malware images from the RawMal-TF dataset (17 families with~1,000 samples per family), and for comparison to natural images, we experiment with the well-known CIFAR-100 dataset. All experiments are based on ResNet18 with~100 training epochs. For the cutout experiments, we test cutout areas of~5%, 10%, 20%, and~30%, and we consider~$M\in\{4,8}$ augmented copies per original training image. The RawMal-TF results are slightly worse for all three cutout cases (random, high and low saliency) as compared to no cutouts. In contrast, our CIFAR-100 experimental results improve slightly under low-saliency cutout. These results suggest that the value of saliency-guided cutout is domain dependent, and that malware images should not be treated as equivalent to natural images.
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Computer Vision
Generative Video Compression Based on Hierarchical Referencing
Diffusion-based generative video compression has emerged as a promising paradigm to improve perceptual quality, where latent frames are required to be encoded efficiently while serving as denoising conditions. However, existing methods neither carefully design reference and quality structures during latent coding nor account for the impact of frame-level quality variation on denoising procedure, which limits coding efficiency and aggravates artifact propagation during generative reconstruction. In this paper, we propose GVCHR, Generative Video Compression based on Hierarchical Referencing. The key idea is to organize latent frames hierarchically, where the selected high-quality references benefit both latent coding and generative reconstruction. In latent coding, GVCHR couples a hierarchical reference structure with a hierarchical quality structure, assigning more bits to lower-layer frames that are reused more frequently as references. Built on this design, we introduce Hierarchical Temporal Context Mining to exploits complementary short- and long-term temporal context for effective latent coding. In generative reconstruction, the coding-side hierarchy is incorporated into a Hierarchical Attentive Adapter which is attached to a video diffusion transformer. This adapter uses hierarchical attention to restrict each latent frame to attend only to the same- or lower-layer references, thereby reducing artifact propagation during denoising. Experiments validate GVCHR on multiple benchmarks. Compared with the previous state-of-the-art method, GVCHR achieves 50.5% and 54.0% BD-rate gains in terms of LPIPS and DISTS, respectively, while also delivering clearly improved visual quality.
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Computer Vision
KANResDiff: Learning Local Residual Diffusion via Kolmogorov-Arnold Network for Ambiguous Medical Image Segmentation
Ambiguous medical image segmentation aims to provide a series of diverse but plausible segmentation hypotheses. However, existing methods introduce stochasticity in a fixed and pre-defined manner, failing to form a progressive semantic modeling process. To address these challenges, we propose KANResDiff to learn local residual diffusion with Kolmogorov-Arnold Network, thereby assigning distinct roles across stages for ambiguity modeling. Specifically, we propose Independent Time Encoding that offers spline-based time embeddings instead of linear ones from MLPs, which enhances the independence across inference stages and assigns progressive semantic roles to different stages. We propose Residual Schrodinger Bridge that injects deterministic residual prior with learnable weights by constructing local Schrodinger Bridge instead of following manually settings, achieving a flexible deterministic-stochastic interaction and stage-aware ambiguity modeling thanks to local optimal diffusion path. Extensive experimental results on two public datasets demonstrate that KANResDiff achieves SOTA performance on GED and HM-IoU, with maximum improvements of 16.8% and 7.7%, respectively, while maintaining competitive performance on the MDM metric. Source code is available at https://github.com/PerceptionComputingLab/KANResDiff.
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Computer Vision · Cross-listed from cs.AI
MBA: Multimodal Benchmark and Agents for Real-World Business Ideation
Agentic systems powered by large language models (LLMs) have opened new opportunities for business ideation. Yet existing approaches remain confined to a text-only paradigm, despite the inherently multimodal nature of real-world contexts. We thus introduce MBA-Bench, the first multimodal benchmark for training and evaluating business ideation agents, comprising 30K samples across six domains, each domain characterized by distinct visual cues not fully conveyed by text alone. Concretely, we automatically caption images and employ GPT-4o to generate five reference ideas for each of three business questions through retrieval query generation, market evidence retrieval, and evidence-augmented synthesis. Following prior work, we evaluate agents across six business-oriented criteria using MLLM-as-a-Judge. To consider settings where criteria are hidden or disclosed, we present MBA-b and MBA-k for blind and known, respectively. We train both with two novel reward objectives—creativity and feasibility—while MBA-k further optimizes the six disclosed criteria for eight in total. Both are trained via LoRA-based supervised fine-tuning followed by group relative policy optimization with these setting-specific rewards. For extensive experiments on MBA-Bench, we set up two baselines accommodating either captions only or multimodal inputs, with the latter nearing closed-source performance on several metrics. MBA-b and MBA-k outperform caption baselines by 63.9% and 77.1%, and multimodal baselines by 25.6% and 35.8%, respectively.
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Computer Vision
Topology-Aware Query Selection for Surgical Instrument Instance Segmentation
Accurate foreground masks can still form an incorrect surgical-instrument instance set: duplicate, fragmented, merged, missed, or empty-frame predictions may preserve favorable pixel overlap while violating object identity and count. Final query selection is therefore a relational, variable-cardinality problem rather than a collection of independent candidate decisions. We evaluate topology-aware query selection, which represents the nonempty candidates of a fixed Mask2Former as a complete graph, learns relational candidate and pair representations, predicts set cardinality, and solves an exact structured subset problem. The formal comparison is the complete relational path versus a node-feature-matched path; it evaluates the combined effect of pairwise geometry, message passing, and the additional relational-path capacity, not an isolated component. On the sealed 22-case source test, all three discovery seeds supported instance-set performance improvement with segmentation fidelity and predefined technical-safety preservation: instance F1 increased by 0.0504–0.0612 and positive-frame set-failure rate decreased by 0.0848–0.1060. Direct ROBUST-MIPS transfer reproduced the complete result in all three seeds. Endoscapes supported only one of three seeds and therefore did not establish stable direct transfer. Taken together, the results support a bounded conclusion: the evaluated complete path improved coherent instance-set construction from fixed Mask2Former candidates in specified native-instance contracts, while stable cross-domain transfer and component-specific effects remain unestablished.
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Computer Vision
How Can Driving World Models Do Counterfactual Prediction?
Driving world models are often interpreted as counterfactual simulators for observed driving episodes: given a factual driving log, they are asked what would have happened under an alternative ego action. In this paper, we identify a fundamental mismatch between this goal and direct action-conditioned prediction. The direct prediction uses the shared history and the alternative action but not the factual continuation observed after that history. It can therefore generate a plausible future without preserving what actually happened in this episode. We formalize this gap using the causal recipe of abduction, action, and prediction and study it in a setting with a short time horizon, where the alternative ego action does not alter how surrounding agents evolve. To make the gap measurable, we construct a controlled simulation benchmark with factual outcomes and matched counterfactual outcomes. Across two representative world models, direct predictions fail to match the counterfactual ground truth, supporting our analysis. As a constructive check of this analysis, we introduce a deliberately simple, training-free pipeline that moves observed evidence into the counterfactual view and lets the frozen model complete what remains unknown. Even this simple construction raises the overall recovered fraction substantially and reduces perceptual distance to the matched counterfactual on both models. We hope this work draws attention to this gap and motivates better counterfactual prediction methods for driving world models.
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Computer Vision
ProtoHGF-Net: Prototype HyperGraph Fusion with Intra-modal Calibration for RGBT Object Detection
RGB-Thermal (RGBT) object detection enables robust perception in complex scenes by leveraging the complementary strengths of visible textures and thermal cues. However, existing methods mainly rely on dense cross-modal interactions over full-resolution features, which inevitably introduce background interference and hinder the learning of target-relevant representations. In this paper, we propose the Prototype HyperGraph Fusion Network (ProtoHGF-Net), a novel framework that redefines cross-modal fusion as prototype-level semantic interaction rather than the dense cross-modal interaction paradigm. Specifically, we design Prototype HyperGraph Fusion to perform cross-modal interaction in a compact prototype-level semantic space. This design enables more selective fusion among target-relevant prototypes. To support this prototype-level fusion, we propose Teacher-Mask Calibration Distillation, which calibrates modality features before fusion using modality-specific teachers and target-aware masks. This strategy suppresses backgrou- nd-dominant responses and produces more target-focused features. Extensive experiments on DroneVehicle, DVTOD, and FLIR demonstrate that ProtoHGF-Net achieves state-of-the-art performance with 85.9% $mAP_{50}$, 88.2% $mAP_{50}$, and 79.1% $mAP_{50}$, respectively. Our code is available at \href{https://github.com/ZiMo-Chen/ProtoHGF}{GitHub}.
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Computer Vision
A Hybrid Framework of Vision Transformer and Gated Recurrent Unit for Detection of Mosquito Diseases
Identifying dengue virus-infected mosquitoes from control mosquitoes is a major challenge in analyzing mosquito locomotion behavior due to the small size and complexity of the video background. Conventional AI methods are often unable to extract accurate features from video frames and produce erroneous features. In this study, a three-step framework is introduced: first, mosquitoes are identified and the background is removed using the YOLO 11M model, then visual features are extracted using the Vision Transformer (ViT), and finally the videos are classified with a convolutional GRU (ConvGRU) classifier. A comparative analysis of different models, including Recurrent Neural Network (RNN), Long Short-Term Memory (LSTM), Gated Recurrent Unit (GRU), and their convolutional versions showed that the ConvGRU model achieved the best performance; it achieved 88.88% accuracy, 84.45% precision, 82.82% recall, and 82.81% F1 score. These results demonstrate that combining convolutional models with sequence-based networks, especially in the ConvGRU model, allows the simultaneous extraction of precise spatial features and long-term temporal dependencies from mosquito movements. Finally, the proposed framework provides a reliable solution for analyzing mosquito behavior in complex environments.
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Computer Vision · Cross-listed from cs.SD
Dialogue-Aware Video-to-Music Generation Using Public Domain Film Collections
Video-to-music generation has drawn growing interest for its role in conveying the emotion of visual media, including film. Progress in the field, however, is hampered by a reproducibility gap: models are often trained on crawled corpora referenced through YouTube URLs that may be deleted, with the underlying data often difficult and time-consuming to retrieve. To address this, we introduce the Open Screen Soundtrack Library version 2 (OSSL-v2), a self-hosted corpus of 34,343 video clips totaling 246.4 hours, sourced from public-domain films. Unlike crawled corpora, OSSL-v2 is reproducible (i.e., not subject to link rot) and copyright-conscious, yet still large enough to train functional video-to-music models. We then use this film-domain corpus to study dialogue as a conditioning signal for video-to-music generation, motivated by the close temporal coupling between film music and on-screen speech. Specifically, we augment existing models' video cross-attention with a time axis and modulate it frame-by-frame with the dialogue track. Evaluated on both public-domain and commercial films, our approach shows improvement over the state-of-the-art baselines. The dataset is available at https://huggingface.co/datasets/McAuley-Lab/OSSL-v2.
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Computer Vision
Hand Visibility Detector: Per-Keypoint Visibility Estimation for Hands
Hand Pose Estimation (HPE) is a fundamental technology for various applications such as AR/VR and robotics. In these applications, the visibility of each hand joint in the image is crucial for assessing the reliability of estimation results under occlusion. However, most existing HPE methods output joint positions without explicitly indicating their visibility. Although some methods account for occlusion or visibility, visibility estimation has mainly been used as an auxiliary signal for improving pose estimation. To our knowledge, per-joint hand visibility estimation has not been systematically studied as a standalone task. In this work, we propose Hand Visibility Detector, a model for estimating the visibility of individual hand joints, and present the first systematic investigation of visibility estimation as an independent task. We show that leveraging the prior knowledge of HPE models pretrained on large-scale data as a backbone yields high performance in this task. We further demonstrate the utility of Hand Visibility Detector on a downstream task of 3D hand pose annotation via multi-view triangulation of 2D keypoints, showing that visibility-weighted triangulation reduces reprojection error. Our method is released as a ready-to-use package, and the code and demo are available at https://github.com/ryhara/hand_visibility_detector .
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Computer Vision · Cross-listed from cs.HC
Measuring Browser Webcam Gaze Honestly: A Capture-Clock Methodology and Open Reference Implementation
Browser-based webcam gaze trackers are increasingly used for crowd-scale data collection and in clinical settings where lab eye trackers are impractical, but the reported latency numbers may not represent real world functionality. The common practice of timestamping each gaze sample when it is emitted, rather than when its source frame was captured, makes the measured inference latency read about $0\,$ms no matter how slow the engine really is. We show how to measure it honestly, recovering a per-frame capture clock from the browser's re\-quest\-Video\-Frame\-Call\-back (rVFC) API (captureTime where the browser exposes it for local camera streams, else presentationTime, in which case every recovered latency is a verifiable lower bound): exact source-frame pairing through a per-frame queue for engines that expose their inference pipeline, and a further lower bound for engines that do not, such as WebGazer. We release an open TypeScript implementation and benchmark harness, demonstrated on two interchangeable engines: WebGazer and a new FaceMesh+KRR pipeline.
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Computer Vision · Cross-listed from eess.IV
Alignment of Similarity-Transformed Images Based on Fourier–Mellin Transform Using Auxiliary Function Method
This paper proposes an algorithm for estimating the similarity transformation, namely translation, scale, and rotation, between two images with subpixel accuracy. Image registration is a fundamental technique for aligning images acquired under different viewpoints and imaging conditions, and a representative approach based on maximizing discrete cross-correlation is the Fourier–Mellin registration. However, the Fourier–Mellin approach often fails to achieve sufficient alignment accuracy when subpixel-level estimation is required. The proposed method integrates (i) scale-and-rotation estimation from the Fourier magnitude spectrum in a log-polar representation and (ii) maximization of phase-only correlation based on the auxiliary function method. This integration enables a two-stage estimation procedure: it first estimates scale and rotation without being affected by translation, and then estimates translation with subpixel precision in the spatial domain using the corrected image pair. A simulation experiment on image pairs subjected to random similarity transformations demonstrates that the proposed method reduces estimation errors in scale, rotation, and translation compared with Fourier–Mellin-based registration methods using discrete cross-correlation.
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Computer Vision
Repurposing RGB-based Foundation Model for Depth Estimation on Thermal Images Using Hierarchical Supervision
Depth estimation from thermal images is highly valuable for robotic applications in adverse conditions, such as nighttime and rainy weather. Recent studies have sought to transfer knowledge from RGB-based foundation models to thermal modalities, yet the rich hierarchical representations these models encode remain underutilized. To address this limitation, we propose RGB-HS, a novel framework for thermal-image depth estimation that leverages hierarchical supervision from an RGB-based foundation model. Specifically, we first replace the baseline thermal encoder with a foundational model and introduce a parallel RGB branch that also employs a foundational model as an encoder of the same architecture, taking RGB images as input. The alignment is then performed across multiple levels between the tokens of the two encoders, allowing the thermal student branch to capture both structural precision and semantic abstraction from the RGB teacher branch. Furthermore, we introduce verification to refine the alignment process by weighting tokens from the RGB branch based on RGB image quality. Extensive experiments on the popular benchmark demonstrate that RGB-HS achieves competitive performance and more effectively exploits the representational capacity of RGB-based foundation models for depth estimation on thermal images.
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Computer Vision
From Synthesis to Removal: Physics-Grounded Reflection Simulation and Diffusion-Based Video Dereflection
Videos captured through glass often contain reflections that degrade visual quality and interfere with downstream vision tasks. Although single-image reflection removal has been extensively studied, video reflection removal remains largely underexplored due to the lack of paired video data, temporally coherent removal models, and dedicated evaluation benchmarks. We present a closed-loop framework that unifies physics-grounded reflection simulation, diffusion-based video dereflection, and benchmark evaluation. Our S2R-Synthesis pipeline generates paired reflected and reflection-free videos by performing physics-grounded augmentation in the structure space and rendering realistic reflected videos with a trained video diffusion renderer; the augmentation models key glass-related effects including roughness-induced blur, thickness-induced ghosting, and reflectance variation. Based on the synthesized data, we introduce S2R-Removal, the first diffusion-based video reflection removal model, which adapts a pretrained video diffusion prior through reflection-aware latent adaptation and one-step pixel-geometric refinement, recovering the clean transmission in a single denoising step. We further build S2R-Bench, the first benchmark for video reflection removal, supporting both full-reference evaluation and real-world human perceptual assessment. Experiments on S2R-Bench and multiple public image benchmarks demonstrate state-of-the-art performance and faster inference than even non-diffusion baselines, and validate the effectiveness of S2R-Synthesis. Project page: https://codingwzp.github.io/VideoDereflection_S2R.
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Computer Vision · Cross-listed from eess.IV
Boundary-Continuous Cross-Camera RGB Mapping via Hue-Split Model Trees
We propose a hue-split model-tree method for boundary-continuous cross-camera RGB mapping. Cross-camera RGB mapping aims to produce consistent color representations across cameras whose recorded RGB values differ due to sensor spectral sensitivities and image-signal processing pipelines. A common chart-based remedy is to estimate a single global affine color correction matrix (CCM), but such a global model cannot capture hue-specific discrepancies between cameras. To capture that behavior, we recursively partitions the source-camera color space along a scalar hue coordinate and builds an model tree that stores an affine CCM at every node. For fitting the node CCMs, we utilize a log-domain error objective. To prevent false contours that arise from hard hue splits, we further introduce a boundary-continuous formulation in which the prediction is obtained by blending the log-domain outputs of all node CCMs along the root-to-leaf path. The path-wise blending weights are optimized under a simplex constraint using both a chart-pair fitting loss and an explicit continuity regularizer defined on deterministic boundary prototype pairs placed just on either side of each learned hue threshold. We conducted an experiment on a Canon EOS-1Ds Mark II to Canon EOS 20D mapping using the Middlebury Registered Color Checker dataset. The results show that hue splitting substantially reduces log-RMSE over a single global affine CCM and that the proposed path blending with boundary prototype regularization simultaneously improves accuracy and suppresses chromaticity gaps at the learned hue thresholds across two illuminants and multiple exposure conditions.
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Computer Vision
Through Van Gogh's Eyes: Global Style Transfer with Diffusion Model
Artistic image synthesis aims to recreate the expressive visual identity of a target artist, yet existing methods often fail to capture an artist's global style. Conventional style transfer methods transfer the style of one or a few reference artworks to a content image in a One-to-One manner, making them effective for artwork-level stylization but limited in representing the broader stylistic distribution of an artist. Text-to-image diffusion models conditioned on artist names, such as '~ in Van Gogh style', offer greater flexibility, but they often suffer from text-induced bias and reproduce patterns from only a few iconic works. To address these limitations, we introduce Global Style Transfer (GST), an artistic image synthesis paradigm, in a Many-to-One manner, that aggregates multiple artworks from a target artist and transfers their shared global style to a single content image. For GST, we propose Global Style Guidance (GSG), which learns a residual global style offset in the intermediate feature space, or h-space, of a diffusion model under a fixed prompt. By learning artist-level style semantics purely from visual statistics, GSG mitigates text-dependent artistic bias. We further propose Content Alignment Guidance (CAG), a training-free perceptual guidance mechanism that preserves the semantic structure of the content image while allowing artist-specific geometric deformation. Experiments on WikiArt demonstrate that GST achieves superior stylistic fidelity, content preservation, and output diversity compared to existing style transfer and diffusion-based artistic synthesis methods.
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Computer Vision
Generative Semantic Segmentation via an Observable Semantic-Image Interface and Hierarchical Generator Evidence Alignment
Generative semantic segmentation exposes structured predictions as images, but direct color decoding is susceptible to color drift and boundary mixing, whereas latent-feature decoders that predict a separate output distribution may relegate the rendered image to an intermediate visualization. We present Semantic Prism, a conditional semantic-image generation-and-refinement framework with deterministic inference. A diffusion-distilled one-step generator renders a semantic RGB image; per-pixel distances from the rendered colors to a fixed class-color codebook define an explicit probabilistic interface. Hierarchical Generator Evidence Alignment spatially aligns multi-level generator features and uses a zero-initialized output projection to predict an additive residual in the interface logit space, retaining the image-defined interface as the reference for the final distribution. The interface and refined distributions further enable Contextual Interface–Hierarchy Disagreement (C-IHD), a fixed readout for ranking remaining pixel errors without an auxiliary predictor or additional forward pass. On the 500-image Cityscapes validation set, Semantic Prism achieves 72.07% mean intersection over union, 11.39 mIoU points above direct-interface decoding, with 0.41% expected calibration error. Matched-capacity ablations over three seeds support the benefit of jointly aligned multi-level evidence. A separately trained model attains 62.22% mIoU on BDD100K, while the Cityscapes-trained model reaches 46.89% mIoU under source-frozen transfer to the Adverse Conditions Dataset with Correspondences, without target-domain adaptation. Across all three datasets, C-IHD consistently improves the area under the precision–recall curve for pixel-error ranking over maximum softmax probability on the same segmentation predictions; on ACDC, it raises AUPR from 0.6580 to 0.7557.