Computer Vision
Papers
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Saturday 8 August
Medical Visual Question Answering (VQA) requires aligning subtle visual evidence, including lesion texture, boundary sharpness, and diffuse density changes, with clinical language. Existing multimodal fusion approaches operating in the spatial domain may not fully exploit complementary frequency information present in visual and textual representations. We introduce a dual-branch frequency-domain fusion module that conditions spectral filtering on the input question, enabling adaptive selection of global low-frequency structure and fine-grained high-frequency detail before reconstructing the spatial representation for answer generation. To provide a richer spectrum for filtering, we extract complementary features from early texture-sensitive and final semantic layers of a frozen BiomedCLIP encoder and align both with the question representation using a symmetric InfoNCE objective prior to staged joint training with a BioBART decoder. We pretrain the proposed model on PMC-VQA and fine-tune it on the VQA-RAD and SLAKE benchmarks, demonstrating that frequency-aware multimodal fusion improves medical VQA performance while maintaining a lightweight and efficient architecture.
Computer Vision · Cross-listed from cs.LG
A Controlled Study of Feature-Based Knowledge Distillation Across Student Designs
Knowledge distillation trains a smaller student to match the outputs of a larger teacher. Feature-based methods also align intermediate representations, but this extra constraint may affect students differently. We study this question on CIFAR-100 using a ResNet-50 teacher, a width-controlled CustomResNet family and MobileNetV2 as a cross-design comparison. For each student, we evaluate each feature method against a matched logit-KD run using the same teacher, optimizer settings, training schedule and seed. We repeat the main comparisons across multiple seeds. Logit KD improved every tested student over its scratch baseline. Attention Transfer showed no clear relationship with size inside the CustomResNet family, but its average effect was negative for that family and positive for MobileNetV2. FitNets was below logit KD in all 15 paired runs. Within the constant-depth width sweep, its gap increased for wider students, although the different-depth w=48 student did not follow this trend. Finally, the same auxiliary coefficient produced different gradient scales across students, showing that a fixed coefficient does not create a uniform training condition.
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Computer Vision
Test-Time Prototype Adaptation for Open-Vocabulary Semantic Segmentation
Open-vocabulary semantic segmentation (OVSS) repurposes a pretrained CLIP encoder for dense prediction without additional labeled supervision. Existing methods improve CLIP's spatial behavior either by redesigning its internal attention or by injecting features from auxiliary vision foundation models; both require access to the host's internal computation and are tailored to its specific forward pass. In this work, we propose Test-time Prototype Adaptation (TPA), a training-free plug-in that operates at the output level, leaving the host's forward pass and weights unmodified. By leveraging a lightweight transductive adaptation phase, TPA identifies confident anchor patches from the host's own output predictions on a small pool of unlabeled deployment-domain images, and aggregates their frozen DINO features into per-class prototypes; at inference, a single cosine similarity lookup against this frozen bank provides an auxiliary score fused linearly with the host's logits. TPA composes with five representative OVSS hosts spanning attention-redesign and VFM-injection designs, across three CLIP backbones, eight benchmarks, and multiple internal VFM choices. Under a single set of hyper-parameters and without per-host tuning or parameter updates, TPA consistently improves segmentation accuracy, with as few as approximately 10% of unlabeled deployment-domain images sufficing for effective bank construction on most benchmarks.
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Computer Vision
What Irregularity Costs: CUDA C++, Rust, and Triton on a Hash-Blocked GPU Workload
GPU language comparisons are almost always run on tiled dense linear algebra, where every toolchain is good and the differences are small. We implement the same hash-blocked TSDF fusion kernel in CUDA C++, in Rust through NVIDIA's cuda-oxide, and in Triton, and measure it on a workload with the opposite character: an open-addressed hash table with compare-exchange insertion, data-dependent per-lane probe depth, and contended scatter. The result is a split. On the regular stage, which walks a truncation band and accumulates, all three languages land within a small factor of each other. On the irregular stage, which probes and inserts, Rust stays close to hand-written CUDA C++ while Triton is more than an order of magnitude slower. Language choice is nearly free on the work that is usually benchmarked and expensive on the work that is not. We attribute both gaps to specific things the languages cannot express, not to ratios. Triton's cost follows from a probe loop that must run to a compile-time bound and from tl.atomic_cas taking no mask, which forces a scratch structure with no counterpart in CUDA. Rust's cost was invisible in every instruction count: its kernel issues fewer instructions, fewer compare-exchanges and fewer registers at identical occupancy, yet was slower. Hardware counters located it in L1 residency. A GPU-scope atomic load must be coherent across SMs, no NVIDIA L1 is, so the type-correct way to read a shared location bypasses the cache on every access. Triton's bounded probe is also a correctness problem for fusion: at load factors an ordinary depth trajectory reaches, it silently discards blocks and the reconstruction loses patches of surface with nothing reported. We also report a defect found and fixed in cuda-oxide itself, now merged upstream: its scoped atomic load and store could not be called at all in the build mode that produces real kernels.
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Computer Vision
Ego-OSCAR: Egocentric Open source Stereo CAptuRe System
We present Ego-OSCAR, an open-hardware, low-cost, head-mounted stereo-inertial capture device for egocentric data collection in the wild. EgoOSCAR pairs a hardware-synchronized global-shutter stereo camera with a 6- axis IMU, an embedded Linux SBC for on-device video encoding, and a realtime microcontroller for user feedback and watchdog functions. The complete bill of materials is under USD 200 per unit, using only commercially available components and 3D-printed parts. Alongside the device, we release a complete software stack (hardware-accelerated recording pipeline, IMU sampling daemon, time-synchronization tooling, and watchdog firmware) and roughly 550 hours of egocentric stereo video per camera with synchronized IMU, collected by a distributed contributor network across everyday indoor environments. The release is annotated rather than raw: free-form action captions cover essentially the entire recorded timeline with an open vocabulary, and per-frame 3D hand reconstructions ship alongside per-session stereo calibration. Ego-OSCAR does not aim to match the per-unit fidelity of research-grade systems such as Project Aria; it aims to be the cheapest defensible substrate for crowdsourced egocentric capture, and to lower the activation energy for any team that wants to collect egocentric data at scale. All hardware designs, software, and the dataset are open-sourced
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Computer Vision · Cross-listed from cs.RO
Action- and Language-Conditioned Video Assessment for Embodied Control
Vision-based embodied agents executing multi-step natural language instructions require feedback mechanisms that assess task progress over complete trajectories. Conventional approaches based on final-frame matching or continuous embedding similarity may overlook intermediate transitions that are necessary for determining whether an instruction has been completed. We propose ALVA (Action- and Language-Conditioned Video Assessment), a trajectory evaluator that conditions its assessment on visual observations, the executed action sequence, and the natural language instruction. The method uses a pre-trained vision-language model (VLM) in two stages: it first summarizes frame-to-frame visual transitions conditioned on the executed actions and then assesses the generated summary with respect to the instruction to produce a discrete trajectory-level progress score. In simulated 3D household environments, ALVA exhibits a conservative assessment pattern with near-zero false-positive rates. When used as terminal feedback for closed-loop policy optimization, it provides more effective feedback than the evaluated static image and embedding-based visual baselines and reduces the performance gap to a ground-truth oracle. These results support action- and language-conditioned video assessment as an interpretable feedback mechanism for the evaluated simulated embodied-control tasks.
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Computer Vision · Cross-listed from cond-mat.stat-mech
High-Capacity Generalized Hopfield Networks
Generalized Hopfield networks are introduced where memories and neurons are continuous variables that lie on a Riemannian manifold. We explicitly focus on symmetric spaces associated with the special unitary groups SU(d), and use both numerical and analytical (replica) techniques to demonstrate an almost order of magnitude enhancement in critical capacity over the vector networks starting with d=3 and further rapidly growing with d. To circumvent the non-linear geometric constraints, we use a Lie algebraic method [following V. Galitski, Phys. Rev. A 84, 012118 (2011)] to exactly describe the classical neural network in terms of linear algebra in an auxiliary Hilbert space. It is shown that in contrast to the traditional Hopfield networks, memory recall in SU(d) Hopfields corresponds to neuron alignment along a top eigenvector of a spiked matrix, which is less susceptible to random matrix crosstalk than other models with continuous neuron variables. Physical platforms to realize SU(d) Hopfields are briefly discussed and physical (in addition to algorithmic) recall mechanism is demonstrated, where memory recovery occurs naturally through generalized Landau-Lifshitz-Gilbert dynamics. To illustrate SU(3) memory recall, we introduce a color (RGB) image encoding/decoding protocol and explicitly run image recovery on corrupted cues. Finally, we quantize the generalized Hopfields which are shown to reduce to Sachdev-Ye glassy type of models. Their many-body spectra generally feature two types of dark and memory bands, where the latter exhibits chaotic Wigner-Dyson level statistics that hides Hebbian data.
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Computer Vision
VTO: Visual Tool Orchestration for Video Anomaly Detection
Video anomaly detection (VAD) is a critical yet challenging task due to the complex and diverse nature of real-world scenarios. Traditional deep learning approaches are fundamentally limited by poor generalization across diverse scenarios. While multimodal agents offer a promising tool-learning paradigm for VAD, current systems relying on supervised fine-tuning struggle with complex orchestration, and standard reinforcement learning often causes premature termination due to coarse-grained outcome rewards. To address these challenges, we propose VTO, a process-supervised reinforcement learning framework. Moving beyond static tool usage, VTO enables the agent to dynamically explore and interact with the environment. Specifically, we introduce a foundation model-driven cognitive evaluator to provide context-aware semantic feedback, which is seamlessly integrated into a Process-Supervised Cognitive Alignment that delivers fine-grained, step-wise supervision. By explicitly penalizing logical truncation and rewarding complete causal chains, the agent optimizes its multi-step reasoning policy for interrelated tool orchestration. To support our proposed framework, we meticulously crafted VAD-Tool, a hierarchical visual tool set comprising 12 specialized vision tools spanning from entity tracking to high-stakes hazard detection, and established the corresponding benchmark for rigorous multi-step reasoning evaluation. Extensive experiments on VAD-Tool demonstrate that VTO significantly outperforms baselines, achieving up to a 10.2% absolute accuracy improvement in tool scheduling. Code and data are available at https://github.com/MICLAB-BUPT/VTO.
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Computer Vision · Cross-listed from eess.IV
Retrieval-Augmented Generation-Based Color Restoration for Low-Light Image Enhancement
Recent low-light image enhancement (LLIE) methods have driven brightness and structural fidelity close to that of normally-exposed images, yet their outputs still exhibit systematic color shifts such as greenish skies, yellowish faces, and warm-tinted white objects. We attribute this to end-to-end LLIE training coupling brightness, structure, and color within a single network, leaving the color channels weakly supervised. We recast color restoration as an independent sub-problem and decouple it from brightness enhancement, realizing it as a general-purpose post-processing module built on retrieval-augmented generation (RAG). Rather than relying solely on parametric color priors learned during training, the module dynamically retrieves a reference image from an external high-quality color knowledge base and injects its color distribution into a color-restoration network to correct residual bias. The design has three components: (i) a dual-index FAISS retriever built on intermediate VGG19 features, capturing textural and structural similarity through global mean and variance statistics; (ii) GlobalSPHistAdaIN, which reduces the reference spatial-preserving color histogram to a global color vector and modulates network features via adaptive instance normalization, removing dependence on pixel-level correspondence; and (iii) a residual formulation that predicts a color correction over the front-end output. Across LOLv1, LOLv2-Real, and LOLv2-Synthetic, the module consistently improves color-specific metrics, and it remains effective when the front end is swapped among CPGA-Net++, LLFormer, FLIGHTNet, and IAT, confirming cross-front-end generality. Ablations show that a VGG19 dual index outperforms CLIP-based retrieval, indicating that color restoration depends on textural and structural similarity rather than high-level semantics.
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Computer Vision
BAP-MOS: Bandit-Based Adaptive Prompting for Boundary-Sensitive Multi-Organ Segmentation
Multi-organ ultrasound segmentation remains challenging when anatomically adjacent structures must be delineated jointly, as localized boundary errors can persist even when Dice scores are high. To address these challenges, we propose Boundary-Adaptive Prompting for Multi-Organ Segmentation (BAP-MOS), a closed-loop adaptive prompting framework. BAP-MOS formulates prompt selection as an organ-specific multi-armed bandit problem over box, point, and combined prompts. An outer Tree-structured Parzen Estimator (TPE) loop selects the prompt-selection parameter vector, while an inner UCB-Tuned loop adapts per-organ prompt preferences during fine-tuning using a bounded Dice–MSD–HD95 validation-probe reward. The framework further introduces an organ-scaled negative prompt ring to adapt sparse prompt geometry across anatomical scales, while keeping the image and prompt encoders frozen and updating only the mask decoder. We evaluate BAP-MOS on pooled prostate-region TRUS cohorts against U-Net, nnU-Net, MedSAM, fixed-prompt SAM/MedSAM, and adaptive policy variants. On this benchmark, BAP-MOS achieves Dice 0.982, HD95 0.482, and MSD 0.204, reducing HD95 by approximately 48% and MSD by 45% relative to the strongest conventional baseline. To verify the generalization ability of the framework, we tested it on the external PFUS1 pelvic-floor ultrasound corpus using MedSAM and its adaptive strategy variants, and the results were good. These results support adaptive prompt allocation as an effective mechanism for improving boundary-sensitive multi-organ ultrasound segmentation without modifying the foundation-model backbone. Source Code is available at: https://github.com/SatvikPraveen/BAP-MOS
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Computer Vision
Wiener Representation Filtering for VLM Hallucination Suppression
Vision-language models (VLMs) excel at open-ended captioning and visual QA but often describe objects, attributes, or relations absent from the image, a phenomenon known as object hallucination. We propose a {training-free, post-hoc representation editing technique} that operates in the representation space of the language backbone. The method performs a lightweight, one-time offline calibration on a modest paired dataset to estimate the required covariance structures, using only forward passes and empirical second-order statistics with no gradient updates or fine-tuning, after which the correction is absorbed directly into the model's existing weights. By modeling hidden states as a superposition of truthful and hallucination-associated components, we derive a Wiener-type estimator whose optimal gains are given in closed form from the covariances of paired truthful and hallucinated representations. An eigendecomposition yields mode-wise attenuation that respects a stability criterion, i.e., the filter responds continuously to estimation noise. The correction is applied once to the feed-forward output projections of selected deeper layers, at inference time, the model runs unchanged and at the same speed. Experiments on LLaVA-1.5, MiniGPT-4, Gemma3, and mPLUG-Owl2 demonstrate consistent reductions in object hallucination on CHAIR, POPE, and MME while maintaining caption fluency and overall response quality. We further demonstrate the generality of our approach on the TempCompass video understanding benchmark and on discrete diffusion language models for grounded dialogue, showing that representation filtering reduces hallucinations even in temporal video reasoning and multi-step, sequence-wide denoising settings.
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Computer Vision
Learning Structural Illumination for Unsupervised Low-light Enhancement
Existing unsupervised low-light image enhancement (LLIE) methods often estimate illumination directly from the entire low-light input, without separating its spatially varying illumination pattern, termed relative illumination structure, from the absolute exposure level or preventing unreliable low signal-to-noise ratio regions from biasing the estimate. Moreover, fixed exposure targets impose a scene-agnostic enhancement criterion, limiting adaptation across diverse lighting conditions. Inspired by the spatial propagation of light, we propose a Relative Illumination Structure Estimation (RISE) framework that decouples relative illumination structure from absolute exposure and infers it from reliable bright regions, enabling interpretable and robust enhancement. For scene-adaptive exposure adjustment, we further propose a Dual-Metering Exposure Reference derived from each input, allowing RISE to adapt the enhancement strength to individual scenes and generalize across diverse lighting conditions. Extensive benchmark and real-world generalization experiments show that RISE achieves state-of-the-art performance among unsupervised LLIE methods while producing visually natural results.
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Computer Vision
EFFEKT: Efficient Federated Knowledge Transfer to Foundation Models
Recent data protection laws have accelerated the adoption of Federated Learning (FL) for privacy-preserving decentralized training. Nevertheless, increasing model sizes impose substantial computational demands on client devices, limiting FL applicability in resource-constrained settings. We introduce a novel multi-domain federated learning framework in which lightweight client-side proxy models collaborate with a server-side Foundation Model (FM) to learn new concepts without sharing private data. Our approach, EFFEKT, enables efficient server-side training of domain-specific LoRA adapters while preserving feature-space alignment between the FM and proxy extractors via novel bi-directional cross-distillation strategies. Experiments on multiple real-world datasets and deployments on low-power edge devices demonstrate improvements over state-of-the-art baselines in most considered domains while maintaining lightweight computation at the client side.
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Computer Vision
Compositional Cross-Modality Translation via Whole-Volume Multitask Latent Flow Matching
Cross-modality medical image translation can reduce the burden of multi-modal acquisitions, yet the field remains constrained by two coupled limitations: methods operate on 2D slices or 3D patches rather than whole volumes, and train a separate model for each translation task. Both stem from a single cause, the absence of a sufficiently strong volumetric prior, which forces generative models to learn anatomical appearance and cross-modality mapping simultaneously, an ill-posed problem at the scale of available paired datasets. We propose to decouple these objectives. A large-scale pretrained 3D variational autoencoder provides a compact latent representation of volumetric appearance, reducing translation to a conditional flow-matching problem. This compression makes whole-volume processing tractable, while a resolution-aware sampling strategy preserves native anatomical scale. We train a single model jointly across inter-modality (MRI$\to$CT, CBCT$\to$CT) and intra-modality (MRI$\to$MRI) tasks over three multi-center datasets. Across all tasks, whole-volume processing outperforms its patch-based counterpart, and the multi-task model matches task-specific baselines while replacing $N$ networks with one. Crucially, joint training unlocks capabilities inaccessible to task-specific approaches: zero-shot generalization to anatomical regions unseen during training, within 0.15 SSIM of the fully supervised model, and compositional cross-dataset translation along paths never directly supervised. These results suggest that combining a strong volumetric prior with multitask training is a scalable route toward synthesis systems that generalize beyond their training distribution. Code is available at https://github.com/arco-group/Whole-Volume-Latent-FM.
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Computer Vision
ASV3D: Adapting Diffusion-Based Single-View 3D Reconstruction with Extra Imagery
Reconstruction of 3D objects from a single image is a fundamental research topic in computer vision. The key challenge is the lack of information from critical viewpoints to complete 3D structures. Using an additional view may help to resolve the issue. However, there is no mechanism that can integrate the extra view into the diffusion-based single-view 3D reconstruction principle. We address this challenge by proposing ASV3D, a framework for adapting diffusion-based single-view 3D object reconstruction to test-time data with support from one additional image. We introduce two adaptation strategies: (i) a zero-shot adaptation scheme that leverages the auxiliary image to improve the reconstruction quality of an object without retraining, and (ii) an optimised adaptation scheme that further enhances visual fidelity and cross-view consistency via contrastive learning. We apply our ASV3D to improve two state-of-the-art diffusion-based single-view 3D reconstruction pipelines on both benchmark and real-world datasets. Results demonstrate that our approach consistently improves reconstruction accuracy and robustness under unconstrained multi-view inputs, outperforming the baselines in both quantitative metrics and human preference. We publish our code and the real-world object dataset on our project page at https://github.com/YNhuHuynh/ASV3D/tree/main.
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Computer Vision
Staying True to the Origin: Continuous Image Stylization with Smooth Transitions
Recent advances in generative models have achieved remarkable performance in text- and image-conditioned editing. However, preserving the content of a given image while referencing style patterns from another remains challenging, often leading to uncontrollable stylization results. In this paper, we approach image stylization from the perspective of continuous control, aiming to enable modern Diffusion Transformer (DiT)-based multi-reference editing models to (1) faithfully preserve the semantic structure of the content image, (2) render strong stylization effects, and (3) smoothly transition between the two. To this end, we propose a simple yet effective two-stage training strategy along with a style-strength-aware spline formulation. Specifically, in the first stage, the model is trained to produce strongly stylized outputs while preserving the content semantics as much as possible. In the second stage, with the base model frozen, we learn a set of anchor projectors that map various stylization strengths into the model parameter space. During inference, by performing style-strength-aware spline interpolation in a low-rank space, our method enables continuous control over stylization strength, even though the model is trained with only a few discrete strength levels. Extensive experiments demonstrate that our method supports precise and continuous manipulation of stylization strength while generating high-fidelity results with modern DiT models. Project page: https://reychiaro.github.io/StyleController.
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Computer Vision
SUMI: Scalable Unified Model for 3D Point Cloud Inference
Point cloud completion commonly follows a coarse-to-fine paradigm, where a low-density coarse shape is first predicted and then upsampled to the target resolution. Although recent methods have improved global structure recovery, the fine stage often remains limited by simple upsampling and insufficient interaction with coarse structural features, making local detail reconstruction challenging. We propose SUMI, a diffusion-enhanced refinement module for coarse-to-fine point cloud completion. Unlike prior diffusion-based completion methods that use diffusion as a standalone point generator, SUMI injects noisy geometric features into cross-attention with coarse structural features, enabling reverse denoising to refine local geometry while preserving global consistency. SUMI can also be integrated into existing coarse-to-fine models as a flexible refinement module. Experiments on PCN, ShapeNet-55/34, and MVP demonstrate consistent improvements over strong baselines. SUMI achieves the best overall CD and F1-score on PCN, reduces CD by up to 16.1% on ShapeNet-55, and obtains the best CD across all output densities on MVP.
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Computer Vision
SCTD 3.0: Sonar Common Target Detection in the Wild - A Large-Scale, Multi-Scene Dataset from Real Marine Surveys
Synthetic Aperture Sonar (SAS) is core for wide-area detection of small underwater targets. However, large-scale, high-quality SAS datasets are scarce, hindering data-driven recognition. Existing benchmarks are small and limited to single scenarios, failing to reproduce complex acoustic scattering, diverse seabeds, and multi-pose imaging in real detection. To fill this gap, we introduce SCTD 3.0 - a large-scale real-measured dataset for Sonar Common Target Detection in the Wild in natural waters. It contains over 10,000 high-quality real SAS image snippets from multi-frequency systems (240 kHz, 450 kHz, and others), covering ten typical target categories across varied seabed geomorphologies, with multiple observation angles, detection ranges, and frequency bands. We establish a rigorous hierarchical annotation protocol that decouples labeling of intrinsic physical properties, deployment characteristics, and scattering phenomena - covering material, geometry, internal structure, burial state, shadow integrity, specular highlights, edge diffraction, and resonance effects. This enables fine-grained target characterization. We also construct a multi-task benchmark for object detection, fine-grained classification, and attribute prediction, evaluating mainstream deep learning models under cross-domain, cross-scene, cross-frequency, and cross-view generalization. SCTD 3.0 is expected to provide a critical data cornerstone for robust underwater target perception in open-water environments. SCTD 3.0 is available at https://github.com/automlresearch/SCTD-3.0.
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Computer Vision · Cross-listed from cs.IR
Search over the Visual World: Persistent Visual Memory, Layered Indexes, and Source-Grounded Evidence
Most video-retrieval systems assume a bounded corpus and return ranked files or timestamps. Agents operating over cameras, screens, streams, and archives face a different systems problem: observations arrive continuously; models interpret them at different temporal granularities; context must be selected without replaying the complete visual record; and results must stay connected to inspectable source evidence. We argue that search over such a corpus is an infrastructure problem that cannot be reduced to ranking video files. We develop a conceptual and formal model of search over the visual world built on analyzer-defined scenes, persistent understanding artifacts, visual memory as coexisting scene spaces over shared source time, and capability-declared indexes, distinguishing memory (everything retained), context (what is selected for a task), and evidence (the source intervals that ground it). The VideoDB data format (VDB) realizes this model in production, exposed through a typed search surface spanning planned retrieval, stateful investigation, direct access, and grounded synthesis. We contrast this model-agnostic infrastructure, where segmentation, sampling, model choice, embeddings, and ranking are system decisions and live streams are first-class sources, with video-native foundation models offered as fixed APIs. In a semantic-retrieval comparison against a commercial video-native engine spanning 9,800+ queries over four public datasets, a pipeline of general-purpose components achieves higher macro-averaged Recall@1/@3/@10 (73.09/83.39/91.20 versus 65.75/77.13/89.10), while the baseline is higher at Recall@50 (96.42 versus 96.07). Retrieval quality over the visual world is today governed more by system design than by video-specific pretraining, and visual-memory infrastructure can deliver it while keeping playable, source-grounded evidence first-class.
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Computer Vision
NeuroGuard: Neural Gradient Update Aware of Representation Damage
Long-tailed class-incremental learning (LT-CIL) must learn new classes from imbalanced streams while retaining old classes. Existing methods mainly change replay, classifiers, or losses. We study a different factor, namely how strongly the feature representation should be updated at each task boundary. We propose NeuroGuard, an update-control method added to DGR, a replay-based LT-CIL baseline, without adding learnable parameters. NeuroGuard preserves DGR's replay memory, classifier, and set of loss terms. Adaptive Gradient Scaling (AGS) converts teacher uncertainty into one task-wise gradient scale. Confidence-Ranked Knowledge Distillation Reweighting (CRK) gives larger knowledge-distillation weights to replay samples that the teacher predicts less decisively. Fragility-Blended Entropy Gate (FBE) adds old-memory leakage to the scale decision. Across five LT-CIL settings, NeuroGuard improves over DGR in every setting. In the four main benchmark comparisons, it achieves the best task-agnostic accuracy among the compared methods. The gains extend to both old- and new-class accuracy, while medium-frequency accuracy improves consistently across all five settings. Controlled comparisons show that the gain does not come from generic gradient suppression: AGS outperforms a matched fixed-scale control in all five settings, demonstrating that boundary-specific scaling is more effective than applying the same average scale throughout learning.
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Computer Vision
EvBS: Event-guided Blur Synthesis for Domain-adaptive Motion Deblurring
Motion deblurring has achieved remarkable progress with deep learning, yet pre-trained deblurring models often suffer from performance degradation in real-world scenarios due to the domain shift between training and testing distributions. To remedy this, we propose EvBS, an event-guided blur synthesis framework that generates diverse training pairs for calibrating pre-trained models to the target domain. While existing methods are constrained by the inherent entanglement between motion and visual content, our method leverages the high temporal resolution of event cameras to effectively decouple them. This enables us to utilize not only the intrinsic motion that is inherent to the given content but also extrinsic motion transferred from different sources within the target domain, thereby facilitating effective adaptation via fine-tuning. Specifically, EvBS comprises two complementary strategies: Intrinsic-Blur Synthesis, which blurs sharp contents with their own motion patterns, and Extrinsic-Blur Synthesis, which transfers motion from blurry patches to distinct sharp content. This approach generates a diverse set of training pairs that break the inherent constraints of naturally coupled motion and content, resulting in enhanced domain-adaptive deblurring performance. Extensive experiments on multiple benchmarks demonstrate that EvBS effectively enhances the robustness of existing deblurring models on unseen testing datasets.
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Computer Vision
ZOMP: Zeroth-Order Multi-Modal Prompt Tuning for Vision-Language Models
Prompt tuning adapts vision–language models with few trainable parameters, but computing their gradients still requires backpropagation through frozen encoders. We introduce ZOMP, a forward-only method for deep multimodal prompt tuning under a limited loss-query budget. ZOMP combines shared prompt factors with a budget-indexed rank schedule and gradient-correction momentum. Early updates search a rank-one subspace; later updates activate additional components without discarding the existing optimizer state. With 5,000 training-loss queries, ZOMP achieves 68.2% average 16-shot accuracy across 13 datasets, improving on ZIP by 6.0 points, alongside gains in base-to-new and distribution-shift generalization. On five image–text retrieval datasets, it outperforms four derivative-free baselines at both training sizes, improving average bidirectional Recall@1 over BPT-VLM by 2.63 points. An exploratory five-benchmark language diagnostic comparison examines caption discrimination beyond the retrieval galleries. Component, modality, depth, and budget studies characterize the method's benefits. ZOMP requires an internal-prompt inference interface and reduces allocated training memory relative to a matched-architecture first-order reference.
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Computer Vision · Cross-listed from cs.RO
PhysX-CoT: Structured Physical Reasoning from a Single Image to Simulation-Ready 3D Assets
Simulation-ready 3D assets are central to robotics and embodied AI. Generating them from a single image is usually framed as a vision-language model that emits a serialized asset for a decoder to turn into geometry and physical fields, leaving the image-to-3D reasoning implicit. We argue the limiting factor is this output-centric view: part placement and local shape are entangled in one global-coordinate token stream, and the intermediate physical states are never exposed for supervision, conditioning, or verification. PhysX-CoT instead casts single-image asset generation as an explicit structured physical reasoning process, an ordered and machine-parseable trajectory of part-level states covering decomposition, 2D and 3D grounding, relations, coarse geometry, and surface cues that we separately supervise, use to condition geometry, and treat as reward targets. Geometry is factorized so that 3D boxes carry placement and local codes carry shape, and CoT-aligned GRPO optimizes parse validity, grounding, geometry, placement, and physical consistency. Under a unified protocol that retrains all learned baselines on the same backbone, data, and frozen decoder, PhysX-CoT outperforms the closest full-task baseline across geometry, scale, and physical-attribute metrics. Oracle, token-matched, and state-order controls show the explicit states are functional rather than cosmetic, and in Unreal Engine~5 the generated assets parse, collide, and articulate at high validity.
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Computer Vision
Evidence-RL: Towards Evidence-intensive Visual Reasoning
Vision-Language Models (VLMs) should answer from concrete image evidence rather than language priors, dataset shortcuts, or irrelevant visual context. Existing perception-aware post-training methods encourage image use through global perturbations or attention proxies, but they do not test whether a sampled answer causally depends on the local evidence that supports it. We propose Counterfactual Evidence Disentanglement (CED), a training-time evidence audit for VLM grounding. For each response, CED neutralizes an object-centric Evidence Region and compares the resulting support drop against matched non-evidence Regions. We combine this signal with answer correctness inside GRPO, rewarding correct answers that rely on the evidence path rather than shortcut or nuisance paths. CED uses weak object-level proposals, requires no question-specific evidence annotations, and adds no inference-time overhead. Across nine public benchmarks and four backbones, CED outperforms prior RL-based post-training methods, with targeted analyses verifying its object-centric signal.
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Computer Vision
EgoTrack3D: A Modular Framework for Egocentric 3D Object Tracking
Understanding 3D scenes from egocentric video is fundamental for robotics and autonomous navigation, yet rapid viewpoint changes and partial occlusions make building structured representations challenging. Existing 3D tracking and scene graph construction methods primarily address explicit interactions or assume static scenes, limiting their ability to capture complex dynamics. We introduce EgoTrack3D, a modular framework that reconstructs and maintains a dynamic 3D scene representation directly from egocentric RGB video. The framework lifts 2D segmentation masks into a global 3D coordinate frame, using a point-based motion scoring mechanism alongside a voxel-based merging heuristic to associate object tracks. EgoTrack3D maintains accurate representations over time, achieving an 11% improvement in percentage of correct locations (PCL) relative to the strongest baseline on the Aria Digital Twin (ADT) dataset, while addressing the more general setting of persistent 3D tracking for both static and dynamic objects. Furthermore, to demonstrate the system's robustness under degraded conditions that simulate real-world deployment constraints, we replace dense depth maps with sparse 3D bounding box estimation and integrate interaction-guided dynamic association, enabling EgoTrack3D to maintain accurate spatial representations despite noisy observations.
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Computer Vision
Evidence-Grounded Forensic Reasoning for Detecting and Grounding Multi-Modal Media Manipulation
Fake news increasingly relies on cross-modal image-text forgeries, making transparent and verifiable reasoning chains an urgent need for Detecting and Grounding Multi-Modal Media Manipulation (DGM4). Existing methods produce black-box detection results without any decision rationale, limiting their reliability in forensic practice. Multi-modal Large Language Models (MLLMs) offer a natural path toward explainability, but applying them to DGM4 raises two difficulties. First, models tend to generate explanations disconnected from predicted evidence locations, producing unverified attribution. Second, enforcing evidence-conclusion consistency requires active optimization, yet uniform training signals fail to distinguish localization tokens from classification tokens, making multi-head joint training unreliable. We propose a multi-modal manipulation detector based on an Evidence-Grounded Forensic Reasoning (EFR) framework. EFR introduces an Anchor-and-Verify reasoning chain that enforces modality-isolated perception before cross-modal comparison, with conclusion coordinates as explicit anchors to which downstream evidence must spatially correspond. A verifiable reward system then enforces evidence-conclusion consistency during training, while a Modality-Decoupled Advantage (MDA) routing mechanism mitigats credit misassignment across prediction tasks. Experiments show that EFR achieves state-of-the-art performance while producing structured forensic reasoning records that explicitly bind explanations to evidence.
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Computer Vision
PE-Mamba: Bidirectional Selective Layer Aggregation for AI-Generated Image Detection
AI-generated image (AIGI) detection has become increasingly challenging due to the rapid advancement of generative models and the diminishing gap between synthetic and authentic content. Existing vision transformer-based detectors commonly rely on weighted-sum strategies to aggregate intermediate representations across transformer layers, often overlooking the inherently ordered semantic progression of hierarchical features from shallow texture cues to deep semantic representations. In this work, we propose PE-Mamba, a novel framework built upon a pre-trained PE-Core vision transformer with lightweight LoRA adaptation that introduces three complementary components for cross-layer feature aggregation and fusion. First, a bidirectional selective aggregator (BSA) processes layer-wise classification tokens through forward and backward selective scans, where the forward scan progressively accumulates shallow-to-deep forensic evidence, and the backward scan performs deep-to-shallow contextual refinement to reinterpret low-level cues in light of high-level semantic context. Second, a softmax-weighted aggregator (SWA) computes a learned global summary of all layer tokens as a complementary aggregation path. Third, a sigmoid-gated blend (SGA) adaptively fuses the BSA and SWA outputs via a learnable scalar gate, allowing the model to dynamically balance directional sequential evidence and global layer-wise aggregation. Extensive experiments on UniversalFakeDetect (96.6% mACC, 99.5% mAP) and AIGCDetect (95.3% mACC, 98.1% mAP) demonstrate that \methodname{} outperforms 18 detectors with superior generalization across diverse generative models, while training only 1.3% of total parameters (0.13% for LoRA alone).
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Computer Vision
MRBench: A Comprehensive Benchmark for Human Motion-Text Retrieval
Human motion-text retrieval provides a rigorous means of assessing cross-modal alignment. Prevailing benchmarks are dominated by homogeneous indoor motions, imbalanced motion distributions, and oversimplified, repetitive texts, which hinder the reliable measurement of cross-domain and cross-granularity alignment. We thus introduce MRBench, a comprehensive motion-text retrieval benchmark featuring heterogeneous motions, broad and balanced category coverage, and reliable, discriminative, multi-granular descriptions. MRBench is constructed through a meticulously designed multi-stage data curation pipeline, which filters and balances candidates, verifies unambiguous semantic alignment, and generates motion-grounded descriptions at multiple granularities. The resulting benchmark contains 3,390 motions drawn from motion capture, in-the-wild videos, synthetic videos, and motion generative models, covering 118 fine-grained categories. Each motion is paired with concise, standard, and fine-grained descriptions, yielding 10,170 captions. Extensive evaluations of representative retrieval baselines on MRBench reveal a substantial cross-dataset generalization gap and pronounced sensitivity to query granularity. We propose a lightweight granularity-aware model anchored at a frozen standard-caption-aligned retrieval model. LLM-based concise and fine-grained captions provide pseudo-supervision for extra-branch granularity-specific motion extractors and text adapters. For inference, granularity-aware score fusion integrates global and adapted similarities while strictly maintaining score comparability across all description levels. The resulting model improves mixed-granularity retrieval without compromising standard-caption performance. We believe that our MRBench provides a comprehensive testbed for advancing motion-language alignment evaluation.
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Computer Vision
Advantage-Guided Gate: Reshaping Open-Ended Reasoning for Vision-Based Spatial Intelligence
Multimodal large language models (MLLMs) have demonstrated significant potential in complex spatial scene understanding and reasoning tasks. However, their open-ended reasoning process is prone to decision errors and error accumulation, leading to instability in answer quality. To address this, we propose an advantage-guided gating framework that dynamically intervenes in and corrects deviations during the reasoning process. Specifically, we model step-by-step reasoning as a finite-horizon decision process and introduce Monte Carlo value evaluation on the reasoning tree to provide intermediate supervision signals. The framework includes Step-Advantage Gate and Trajectory-Advantage Gate, which dynamically select high-value reasoning steps and high-quality complete reasoning trajectories, respectively. During training, we perform supervised learning for the gates using reasoning trees generated via multi-branch sampling, and combine shared-parameter initialization with task-specific heads to achieve cross-task robustness and diversity. During inference, the model greedily selects high-value prefix reasoning steps while choosing the optimal reasoning head based on the problem type, thereby significantly improving the accuracy of the final answer. Furthermore, we constructed the Reasoning-Tree-160k dataset and performed two-stage learning on it. Extensive experiments demonstrate that this advantage-guided gating framework effectively enhances the performance of benchmark MLLMs in visual-based spatial understanding and reasoning tasks. The code is open to the public for research: https://github.com/LingLin-ll/Advantage-Guided-Gate.
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Computer Vision
AgriField-40K: Adapting Vision Models to Agriculture With Efficient Continual Pretraining
Field-based agricultural computer vision is important for precision agriculture, yet it largely depends on expensive annotations and costly adaptation of large pretrained models. We introduce AgriField-40K, a field-centric dataset curated from 17 public resources and covering diverse crops, weeds, and field conditions. Building on this, we present AgriMAE, a parameter-efficient continual pretraining baseline that adapts a masked autoencoder pretrained on natural images by training only lightweight adapters. We further explore semantic feature reconstruction as an alternative pretraining objective and evaluate transfer across multiple tasks. AgriMAE consistently improves downstream performance and can match or even outperform full fine-tuning while using up to $9\times$ fewer trainable parameters, showing that AgriField-40K is a practical resource for continual pretraining in agricultural vision. Project page: https://dtu-pas.github.io/agrifield40k/