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Thursday 6 August

Computer Vision

Sample-Adaptive Latent Rewards for Uncertainty-Guided Diffusion Post-Training

Latent reward models can supervise visual diffusion models without decoding intermediate states into pixel space. This makes alignment with human preferences more efficient. However, existing latent reward models output only scalar scores. They do not estimate the uncertainty of each prediction. The generator therefore cannot determine which feedback is reliable. This can drive optimization in the wrong direction and lead to reward hacking. We propose SURE, a unified latent-space framework for image and video diffusion models. It learns reward distributions and directly uses their reliability to guide dense post-training. First, we propose sample-adaptive latent reward model (SURE-LRM). It predicts a Gaussian utility for each noisy latent. Its mean predicts the reward score. Its variance reflect the uncertainty of prediction without human annotation. The learned distribution then guides post-training through uncertainty-guided reward feedback learning (SURE-REFL). This method provides uncertainty-guided dense feedback along the denoising trajectory. At selected transitions, SURE-REFL queries the frozen SURE-LRM. It converts detached variance into reliability weights for samples at the same transition. Each weighted reward is backpropagated only through its local transition. The entire process remains in latent space and requires neither pixel-space decoding nor the full denoising graph. Experiments show that SURE-LRM improves preference prediction over strong baselines. SURE-REFL achieves the sota performance among various metrics and further improves optimization stability. It also achieves the highest VBench quality, semantic, and total scores among the evaluated methods.
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All authors Rui Li, Yuanzhi Liang, Ke Hao, Ziqiao Weng, Haibin Huang, Chi Zhang, XueLong Li

Computer Vision

Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction

3D Gaussian splatting (3DGS) has emerged as a widely-used tool for novel view synthesis, offering real-time rendering in a sparse representation. However, the method's reliance on structure-from-motion initialization and photometric optimization can lead to suboptimal geometric reconstruction, particularly for objects with high specularity. In this work, we investigate the integration of geometric priors, in the form of predicted normal and depth maps, into the 3DGS framework to improve the reconstruction quality. We analyze the effect of incorporating these priors into GS-based methods and our evaluation reveals that multi-view predictions, as they are done by the recent visual geometry grounded transformer (VGGT), outperform single-view alternatives. A major factor is the existence of a confidence map for the estimations, which comes as a by-product of multi-view models and which can significantly improve the effectiveness of priors by weighting each prediction appropriately. Extensive experiments on standard benchmarks show consistent improvement in reconstruction quality and significant gains in complex scenes including specular objects.
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Computer Vision

Dense-Cast: A lightweight ensemble of deep learning architectures for precipitation nowcasting

Proper short-term forecasting of precipitation is crucial in disaster management and preparedness. Nonetheless, the variability and nonlinearity of precipitation make short-term forecasting challenging for meteorologists. Moreover, capturing temporal dependencies in spatiotemporal data is a challenge in precipitation nowcasting. In this article, we introduce a lightweight deep learning model for half-hourly precipitation nowcasting. This model has been designed by incorporating the DenseNet architecture, residual connections, and transformer encoders for effective precipitation nowcasting with reduced model parameters. The North-Eastern region of India has been selected as the area of interest for our study. The region receives the highest precipitation during the months of June-September due to the monsoon season. The proposed model takes the previous five time-steps of half-hourly precipitation as inputs and predicts the precipitation in the next two half-hours. The GPM IMERG precipitation dataset with a 30-minute cadence has been used in this study for training and testing the model. The proposed architecture achieves best MAE of 0.235 millimetres, RMSE of 0.735 millimetres, and KGE score of 0.816 at an interval of 30 minutes.
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Computer Vision

Domain-Grounded Candidate Selection for Agentic Image Editing: A Shadow Removal Case

Commercial vision-language models are reshaping computer vision, with visual priors broad enough to rival task-specific systems. This raises a natural question: do they reduce the need for classic, physics-informed low-level vision? We study this through shadow removal, a problem shaped by scene geometry, illumination, materials, and occluders, where paired shadow and shadow-free data are hard to collect at scale. We find that a commercial generative editor, used directly, can produce clean shadow-free edits that preserve surface texture and local appearance. However, this comes with a new failure mode: the same editor can regenerate scene content, hallucinate objects, or misread a shadow as material or geometry, producing plausible but physically wrong edits. We address this with an agentic candidate-selection pipeline: the editor generates a guided probe, an evaluator screens for major failures, retries when needed, samples multiple candidates, filters them, and selects a final result balancing shadow removal against scene preservation. Grounding this process in shadow-formation physics makes it more reliable: prompting the generator and evaluator to treat shadows as illumination effects caused by light occlusion, not material or object structure, measurably improves quality and consistency. On the ShadowRemovalRefine benchmark, our physics-oriented pipeline achieves a CDD of 0.0075, reducing CDD by at least 47% over the strongest prior method. These results suggest that commercial vision-language models do not replace classic low-level vision priors; instead, such priors remain useful for constraining and steering physically underconstrained generation.
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All authors Shilin Hu, Jingyi Xu, Dimitris Samaras, Hieu Le

Computer Vision

The Next Screenshot Knows: Gated Hindsight Distillation for Mobile GUI Agents

GUI agents are commonly trained offline from successful interaction trajectories. Standard training decomposes each trajectory into prefix-action pairs: the agent predicts an action from the current screen and interaction history, while the subsequent observation is discarded. This removes the rationale of why an action is correct: the evidence often appears only on the subsequent screen. For example, to enable Soft Wrap, the agent should click Edit or View, but nothing reveals this until the menu opens. Without such evidence, standard imitation gives the model little chance of ever sampling and thus learning the correct reasoning. To address this issue, we propose Gated Hindsight Distillation (GHD), which uses the next screenshot as privileged information during training. A student predicts from the observable trajectory prefix, while a parameter-sharing teacher additionally observes the next screenshot and re-scores the student's on-policy responses. We apply distillation only when the student fails and the hindsight-conditioned teacher recovers the demonstrated action. GHD improves task success over GRPO on AndroidWorld and AndroidLab across two vision-language models. The code and checkpoints will be made available.
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All authors Weiwei Li, Junzhuo Liu, Tong Chu, Hengfu Yu, Wen Li

Computer Vision

Bar-JEPA: Extracting Values from Bar Chart with Joint-Embedding Predictive Architecture

Bar charts are commonly used in data visualization, and while they are easily understood by humans, it is non-trivial to extract the underlying data computationally. For a machine-learning-based approach, training chart de-rendering models usually requires labeled, real-world data. Labeling data is a time consuming task, which is why annotated data is scarce. Models can learn more efficiently when provided with features of high semantic quality, which a joint-embedding predictive architecture (JEPA) is designed to learn in a self-supervised manner. We present a per-bar, numerical value recovery pipeline for bar charts, where a JEPA encoder is used to produce semantically rich latent features. The decoder model consuming these features is simple and quick to train and outputs the coordinates of ticks and bars, which can be used to recover bar values. The effectiveness of self-supervised finetuning and quality of the extracted features is evident when comparing our model to end-to-end supervised baselines. Code, datasets and checkpoints are available on \href{https://github.com/dralois/Bar-JEPA}{GitHub}.
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Computer Vision

Learning from Failures: Retrieval-Centric CoT via Hard Negatives for Unified Multimodal Retrieval

Unified multimodal retrieval aims to identify candidates that satisfy complex user intent expressed through heterogeneous inputs. Although Large Vision-Language Model (LVLM)-based retrievers are efficient and scalable, directly encoding raw multimodal inputs often misses fine-grained discriminative cues, leading to confusion among semantically similar candidates. Recent methods mitigate this limitation by generating Chain-of-Thought (CoT) rationales to enrich the query representation. However, such reasoning is typically derived from the query alone: it explains what the query describes, but not what the retriever misunderstands. We argue that effective retrieval reasoning should instead be conditioned on retrieval feedback. Based on this insight, we introduce UniME-R1, an embedder-adviser framework that learns to reason over initially retrieved candidates and generate Retrieval-Centric Chain-of-Thought (RC-CoT). The adviser analyzes candidates individually to identify the discriminative cues confused by the embedder. If the target appears in the initial top-k set, UniME-R1 directly reranks the candidates; otherwise, it generates RC-CoT to refine the retrieval direction and performs full-corpus re-retrieval with a dual-mode embedder. To train the framework, we mine hard negatives to simulate realistic retrieval failures, jointly optimize direct retrieval and RC-CoT-augmented retrieval, and align the adviser with retrieval outcomes through supervised learning and retrieval-oriented reinforcement learning. Extensive experiments on MMEB-V2 and a diverse set of general multimodal retrieval benchmarks demonstrate that UniME-R1 consistently improves retrieval performance over strong baselines.
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All authors Zelong Sun, Jun Wang, Kaicheng Yang, Tiancheng Gu, Ziyong Feng, Zhiwu Lu

Computer Vision

DARAD: Dual Adapters and Ranking-Aware Distillation for Continual Remote Sensing Image-Text Retrieval

With the rapid growth of Earth observation technologies, remote sensing archives are rapidly expanding, making remote sensing image-text retrieval (RS-ITR) increasingly important. However, continual RS-ITR remains challenging because scale variation and distribution shifts in RS aggravate cross-modal alignment space distortion, making it difficult for existing continual learning (CL) methods to support reliable continual retrieval. To address this challenge, we propose DARAD, a dual-adapter and ranking-aware distillation framework that preserves the historical cross-modal ranking structure while learning new visual and textual concepts from evolving archives. Specifically, the visual branch introduces a spatial fusion adapter, which integrates coarse regional cues and fine-grained patch cues to accommodate RS scale variation while anchoring visual updates to the pretrained alignment space. The textual branch employs multi-expert semantic routing, which separates shared textual semantics from semantically specialized residuals to absorb newly emerging descriptions while constraining global text embedding drift. Furthermore, bidirectional ranking distillation uses a frozen teacher model and historical anchors to preserve the historical cross-modal ranking structure, thereby mitigating alignment space distortion across continual stages. Experiments under a multi-stage continual retrieval protocol show that DARAD achieves superior performance over existing CL methods, improving adaptation to newly arrived data while maintaining effectiveness on historical data.
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All authors Xi Chen, Xu Chen, Xiangyang Jia, Wei Wang, Xu Zhang, Zhenyuan Sun

Computer Vision · Cross-listed from cs.AI

Integrating Implicit and Explicit Relational Biases through Graph-Based Multiple Instance Learning: A Case Study in Skin Lesion Diagnosis

Relational inductive biases are essential for capturing structural dependencies among data. This study investigates a dual-level relational framework for image classification, bridging the gap between implicit representation learning and explicit structural modelling. We begin by establishing a baseline using an EfficientNetB3 architecture. To move beyond standard convolutional biases, we adopt a patch-based strategy, employing a convolutional masked autoencoder to learn implicit inter-patch relationships through self-supervised reconstruction. We then extend this approach by incorporating explicit relational modelling, organizing the learned embeddings into various graph topologies, including grid-based, random, and k-nearest neighbour structures. Experimental results on the ISIC-2018 and ISIC-2019 skin lesion diagnosis benchmarks show that combining implicit inter-patch modelling with explicit graph-based message passing yields the best performance. On the ISIC-2018 test set, the baseline model achieves a balanced accuracy of 76.17%, which improves to 77.12% with implicit patch-based relational modelling. The fully integrated grid-structured Graph Attention Network further increases performance to 79.27%. Similarly, on ISIC-2019, the implicit approach reaches 59.84% balanced accuracy, while the combination of implicit and explicit modelling yields 60.67%.
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All authors Rafał Buler, Jakub Buler, Maciej Bobowicz, Michał Grochowski

Computer Vision

PaCoNet: Deep Data Extraction for Parallel Coordinates

Extracting data from visualizations has long challenged computer vision, with current research focused on bar, line, and pie charts, among other low-dimensional visualizations. However, parallel coordinates as a widely used high-dimensional data visualization approach, remain largely unexplored in this context. As parallel coordinate plots can quickly become cluttered and difficult to interpret when poorly designed or densely populated, automated data extraction from such visualizations is of particular interest. In this paper, we propose PaCoNet, the first approach for parallel coordinate data extraction. PaCoNet not only extracts line coordinates, but also enables the extraction of individual data samples for further analysis. Towards this end, we make the following contributions. We present the first deep learning approach tailored for parallel coordinate analysis, and demonstrate that it outperforms unadapted baselines by a significant margin. We further introduce a large-scale parallel coordinate dataset for training and testing. Together, these key contributions enable for the first time the automated analysis and redesign of parallel coordinate plots. PaCoNet thus lays the groundwork for complex visualization analysis, and further advances the intersection of computer vision and data visualization. All code, trained models, and data generation scripts will be made publicly available upon acceptance of the paper.
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All authors Poonam Poonam, Hannah Kniesel, Pere-Pau Vázquez, Timo Ropinski

Computer Vision

Iterate or Widen? When Test-Time Refinement Helps LiDAR Scene Completion: A Controlled Study of Evidence Geometry, Training Coverage, and Compute

Should a completion model spend extra test-time compute by iterating, or spend a similar parameter budget on a wider one-shot predictor? The answer is easily confounded by denoising curricula, corruption augmentation, capacity, and unpaired evaluation. We study this question in LiDAR semantic scene completion by comparing a one-shot predictor, a parameter-matched wider predictor, and a weight-tied multigrid refiner initialized from the same frozen predictor. The protocol separates coherent region removal, independent thinning, range-dependent attenuation, and additive clutter while preserving exact scene-condition pairing. Across five training seeds and 815 SemanticKITTI sequence-08 frames, the full iterative system improves mIoU over the wide control by 0.911 points under contiguous angular removal, with a 95% moving-block bootstrap interval of [0.804, 1.040] that clears a predeclared 0.5-point practical margin. Under independent 75% thinning, iteration adds only 0.300 points [0.166, 0.436], whereas observation-family augmentation adds 5.975 points [5.662, 6.140]. Neither intervention repairs additive clutter. The iterative system also costs 10.74 ms and 0.75 GiB per frame, versus 6.25 ms and 0.23 GiB for the wide control. These results establish a geometry-conditioned empirical boundary rather than a universal advantage: coherent gaps can justify fixed-depth refinement, broadly thinned evidence is addressed more effectively by training coverage, and spurious evidence requires a different robustness mechanism.
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Computer Vision

Wan-Animate-2: Pushing the Application Boundaries of Character Animation

Character image animation remains a foundational yet challenging task in computer vision. Existing approaches can be broadly categorized into three paradigms: methods based on explicit motion representations suffer from extraction errors and identity drift; methods based on implicit motion features lose fine-grained dynamics through compression; and in-context learning approaches avoid intermediate representations but incur prohibitive computational costs. Furthermore, all current systems are designed for offline synthesis, unable to meet the real-time requirements of interactive applications such as digital avatars and live-streaming hosts. To address these limitations, we present Wan-Animate-2, an end-to-end character animation framework that directly consumes the driving video within a redesigned Diffusion Transformer. Our architecture achieves superior motion fidelity and identity preservation by eliminating intermediate motion extractors entirely. We further introduce text driven viewpoint control that decouples the output camera perspective from the driving video–a capability rarely supported by prior character animation methods that rely on explicit motion representations. Beyond generation quality, we present Wan-Animate-2-Lite, an efficient variant that reduces inference latency to real-time thresholds through a three-stage training paradigm: teacher forcing pretraining with error buffer mechanism, and Self-Forcing distillation with chunk-wise backpropagation. This enables streaming character animation for interactive applications, opening new deployment scenarios that were previously infeasible. Qualitative evaluations and user studies demonstrate that Wan-Animate-2 achieves high-fidelity animation results across diverse characters and motion patterns. To foster further research and community development, we will release the Wan-Animate-2-Base model weights to the public.
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All authors Guangyuan Wang, Li Hu, Dechao Meng, Zhongyi Zhang, Peng Zhang, Xindi Zhang, Mingyang Huang, Ruoshi Zhang, Ke Sun, Zhe Zhang, Xingjun Wang, Gang Cheng, Hai Xu, Bang Zhang

Computer Vision

Universal Concept Disruption for SAM3 Image Segmentation

SAM3 extends promptable segmentation from geometry-driven mask prediction to open-vocabulary concept segmentation, where a text-conditioned grounding model decides whether a concept is present and segments all matching instances. While this presence-gated design improves concept-level prediction, its adversarial robustness remains unexplored. In this paper, we introduce Universal Concept Disruption (UCD), the first universal cross-concept adversarial attack tailored to SAM3 image segmentation. UCD learns a single bounded image perturbation from (image, noun-phrase) pairs and attacks SAM3 as an integrated concept-grounding system. It jointly disrupts the text-conditioned input path, maximizes divergence in prompt-shared visual features, suppresses the final presence-gated concept scores, and corrupts the spatial validity of retained masks through area collapse and clean-mask Dice disruption. Across SACo-Gold, LVIS, RefCOCO, PhraseCut, and OpenImages datasets, UCD consistently outperforms all baselines under a matched evaluation protocol, reducing average mask AP from 59.43 to 18.73 and average cgF1 from 50.32 to 20.49. The learned perturbation also transfers to SAM3.1 and to SAM3 video inference without re-optimization, while prompt ensembling, lightweight head fine-tuning, and temporal filtering provide limited recovery.
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Computer Vision

Multi-Year Geospatial Reasoning using Interannually-Consistent Historical Predictions as a Free Input Modality

Machine learning, and deep networks in particular, are increasingly used to derive higher-level Earth observation (EO) products such as annual land-cover and crop-type maps. Many are generated operationally: each year a new acquisition is processed, typically with the same model, extending a multi-year archive. In the process these systems accumulate two kinds of useful signal that are almost never fed back into the model: the system's own archive of past predictions, and ancillary layers produced by other partners in a processing consortium. Both are normally used outside the network, as rule-based post-processing or a fixed input mask. Using the Copernicus Land Monitoring Service High Resolution Layer (HRL) Croplands crop-type product as a testbed, we show that bringing both signals inside the model turns a single-year, single-task pixel classifier into one that reasons across years. We introduce a Crop Type (CTY) embedding encoder that represents each past prediction as a confidence-scaled, time-ordered categorical token and attends over the year axis, and we study how the externally provided Base Vegetation Layer (BVL) mask should be represented in the model's inputs and outputs. To compare designs fairly when they relabel non-crop pixels, we evaluate on the 18 crop classes only and report precision and recall separately. On a pan-European dataset of about 5.4M labelled pixels, adding the prediction history raises crop-only F1 by 1.6 percentage points (pp) and, more importantly, corrects a recall-skewed error profile, with the largest gains on perennial and tree crops (olives +4.6, fruits +3.7, nuts +3.2 pp). Representing the BVL mask consistently in both the history and the target year adds about 2.5 pp on the crop classes. The approach is a low-cost recipe for any recurring geospatial or foundation model that emits class maps.
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All authors Syed Roshaan Ali Shah, Kasper Bonte, David Bekaert, Kristof Van Tricht, Dieter Wens

Computer Vision

Diff-VF: Training-free High-quality Long Video Generation via Diffusion Model

Recently, diffusion models have made great progress in video generation. However, most existing video diffusion models are trained with short videos, and degrade when extrapolated to long videos, struggling to maintain long-range temporal coherence while retaining diverse motions. To generate consistent, high-quality and dynamic long videos, we propose Diff-VF, a training-free, plug-and-play and model-agnostic framework that converts existing short-video diffusion backbones into long-video generators without modifying or fine-tuning the base model. Diff-VF couples three complementary strategies: Hybrid Noise Initialization (HNI) to constrain global semantics, Weighted Window Sampling (WWS) to remove inter-window discontinuities, and Temporal Extended Sampling (TES) to establish long-range dependencies with a timestep-varying fusion. We further extend Diff-VF to long-video enhancement via Skip Residual Guidance that balances fidelity and realism through timestep-dependent guidance. VBench-Long evaluation results show that Diff-VF achieves a more favorable balance between temporal coherence and motion diversity than base models and recent training-free long video generation baselines, including FreeNoise, FreeLong, and RIFLEx, while maintaining competitive frame-wise quality. Experiments on two base models demonstrate the applicability to video diffusion models with different spatial-temporal modeling strategies. Extensive ablations validate the contribution of each component and hyperparameters.
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All authors Haoning Yang, Xinyuan Chen, Yaohui Wang, Guo Lu

Computer Vision

Topology-Aware Neighborhood Learning for Source-Free Cross-Scene Hyperspectral Image Classification

Domain adaptation has advanced cross-scene hyperspectral image classification, significantly improving discriminative capability in complex scenarios. However, privacy rules or storage limits often block access to data from the source domain. Conventional domain adaptation methods become impractical, severely restricting their utility in realistic remote sensing scenarios. To tackle this challenge, we propose a topology-aware source-free learning framework. We first introduce the entropy momentum pseudo-labeling (EMP) to refine k-means assignments by leveraging entropy-aware confidence and temporal prediction momentum. Under the guidance of the refined pseudo-labels, we further utilize the contextual neighborhood topology (CNT) to exploit the intrinsic geometric structure of the target feature space. Combining the global structural information extracted by collaborative representation with the local similarity information modeled by nearest neighbor search, the CNT accomplishes the comprehensive encoding of manifold-level geometric properties in the target domain feature space. The overall objective integrates cross-entropy on refined pseudo-labels, log inner product-based topology consistency, and an information-maximization term for balanced classification, ensuring stable adaptation in the source-free setting. Extensive experiments on three typical cross-scenarios demonstrate that the proposed method exceeds state-of-the-art performance, and ablation studies further validate the contribution of each module. The results highlight the critical role of topology-aware modeling in achieving robust and accurate classification without source data.
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All authors Qingmei Li, Juepeng Zheng, Jiarui Zhang, Jianxi Huang, Haohuan Fu

Computer Vision

Big, Bright, or Invisible: A Frozen-Feature Benchmark of 3D CT Foundation Models

Routine CT interpretation is inherently comprehensive, capturing incidental findings across the entire scan volume. 3D CT foundation models could assist this process by providing generalizable representations of anatomy and pathology. To evaluate their diagnostic breadth, we benchmark ten frozen CT encoders across three cohorts of thoracic CT scans, including an unseen internal clinical dataset, using $k$-nearest neighbors, zero-shot prompting, and linear probing. We find no universal state-of-the-art, with rankings fluctuating significantly depending on the evaluation context. While models combining fine-grained image tokenization with vision-language alignment generally perform best, a lightweight supervised encoder remains highly competitive, demonstrating that explicit labels can effectively substitute for scale. Crucially, rather than model architecture, we observe that the primary determinant of performance is a physical bottleneck: a finding's detectability scales with its contrast against surrounding tissue and its spatial extent. Through controlled within-organ comparisons, we empirically demonstrate that widespread or high-contrast abnormalities, such as devices and effusions, are reliably recovered. Conversely, small, low-contrast focal lesions remain a persistent challenge across all evaluated encoders. We attribute this to the inherent limitations of globally pooled embeddings, suggesting that accurately representing small, low-contrast structures will require region- or lesion-level pretraining.
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All authors Maulik Chevli, Johannes Brandt, Rickmer Braren, Daniel Rueckert, Philip Müller

Computer Vision · Cross-listed from cs.AI

Training a Conditioned Video Game Agent on a VLM Annotated Dataset

Reinforcement Learning (RL) is a powerful but far from easy-to-use technique for policy learning. In the specific case of video games, access to the game engine is required to get rewards for training (e.g. to collect rewards from the environment). Furthermore, the proper identification and weighting of the rewards generally requires a difficult trial-and-error approach. Lastly, rewards are often sparse and understanding how they eventually affect the learned policy is a non-trivial exercise. To ease these issues we propose annotating a video game dataset with Vision Language Models (VLMs) instructed to extract human defined rewards. We show that offline RL can then be used to train a conditioned agent that responds accordingly to the desired returns and we discuss the difficulties and limitations that emerged in our early experiments.
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Computer Vision · Cross-listed from cs.AI

VLMs for Videogame Data Annotation

Vision Language Models (VLMs) and Artificial Intelligence (AI) agents have revolutionized how engineers approach complex problems in real-world applications. Their adoption in video games is on the other hand limited by the extreme variability of the synthetic scenarios and their poor compliance with real-world physics. Here we investigate the use of VLMs for annotating video game frame sequences with reward signals, a task with several potential applications including, among others, conditioned training and offline reinforcement learning. We show that VLMs often struggle to answer basic questions on racing video games (although we observed a similar behavior on other game genres) and discuss countermeasures such as VLM output mixing and prompt optimization. We also show how input sequence length, resolution, and question batching affect the annotation quality and its token consumption.
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Computer Vision · Cross-listed from cs.AI

GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in Simulation Engines and Video World Models

Physics engines facilitate large-scale training and evaluation for embodied intelligence, while generative video world models are emerging as implicit simulators of future states and interactions. However, existing evaluations of physical fidelity are often conducted in isolation and rely heavily on perceptual similarity or human judgments, providing limited insight into which physical principles or parameters are violated. We introduce GAUGE, a real-world-grounded diagnostic benchmark for jointly evaluating how numerical simulators and generative video world models reproduce or deviate from real-world physics. It comprises 22 controlled task families covering rigid bodies, flexible cables, textiles, and volumetric deformable objects. Grounded in real-world trajectories and paired with calibrated physical metadata, uncertainty annotations, and task-specific observables, these tasks cover fundamental physical processes including collision, friction, momentum transfer, oscillation, self-contact, and deformation across diverse materials and conditions. We benchmark Isaac Sim, Genesis, and Newton on 14 task families using generalized trajectory errors, and evaluate 6 image-to-video models on 5 rigid-body tasks by testing physical-law consistency and the temporal stability of inferred parameters. Our results reveal no uniformly faithful physics engine, with the largest discrepancies arising in impulsive contact, rapid textile motion, and volumetric deformation. We further find that video world models can produce trajectories with the expected equation form while recovering incorrect accelerations, momentum transfer, and oscillation timing. GAUGE lays the groundwork for developing more physically faithful simulators and world models for embodied intelligence.
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All authors Shuai Wang, Yaxin Feng, Xuekun Jiang, Shihan Tian, Ningyu Yan, Xing Shen, Chaoyang Lyu, Hui Wang, Yunsong Zhou, Hanqing Wang, Jiangmiao Pang, Yang Xiang, Xing Gao, Chunhua Shen, Weinan Zhang

Computer Vision

Respect Your Zero-Shot Uncertainty: Conservative Calibration for Test-Time-Adapted Vision-Language Models

Test-time adaptation (TTA) can improve the recognition accuracy of vision-language models under distribution shift, but often degrades calibration, making predictive confidence unreliable for downstream decision-making. Many existing label-free calibration approaches are either coupled to prompt optimization or rely on logit-range statistics that provide only a coarse characterization of the predictive distribution. We show that TTA can increase confidence and reduce entropy even when the top-1 prediction and its correctness remain unchanged, a failure mode we term prediction-preserving sharpening. Across diverse TTA methods and benchmarks, larger entropy reductions relative to paired zero-shot predictions are associated with greater increases in Expected Calibration Error (ECE). On entropy-reduced samples, confidence gains also tend to exceed accuracy gains. Based on these findings, we propose Zero-Shot-Anchored Entropy Calibration (ZAEC), a label-free post-hoc method that uses zero-shot entropy as a sample-specific uncertainty reference. ZAEC selectively restores the zero-shot entropy of sharpened predictions through minimal temperature scaling while leaving all other predictions unchanged. It requires no labeled calibration data or learned parameters and preserves class rankings and classification accuracy. Across five TTA methods and 15 datasets, ZAEC achieves the lowest post-hoc macro-average ECE on ViT-B/16, with consistent gains on RN50.
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All authors Jingyan Jiang, Yaru Sun, Xiao Chen, Jiazhen Huang, Caiting Li, Zhijian He, Yin Chen, Pingting Hao

Computer Vision

MirrorNet: Can Medical Image Anonymization Really Protect Patient Identity?

Medical images are routinely de-identified—names, dates, and other metadata removed—and then shared for research, teaching, and public benchmarks under the assumption that this renders them anonymous. Such de-identification protects the metadata but not the pixels, and—apart from scans that directly contain facial structures—whether the image content itself identifies the patient has received little scrutiny. We investigate this question by learning a cycle-consistent correspondence between a cross-sectional medical image and a non-medical, patient-identifying image, using a pair of coupled, cycle-consistent variational autoencoders. From a held-out scan, the model recovers a recognisable likeness of the patient (identity-region MAE = 0.163); conversely, it synthesises a scan from such an image. These results indicate that a de-identified medical scan remains identifying—it is, in effect, a photograph of the patient—and that imaging data should be governed as biometric data rather than as anonymisable records. To support reproducibility, the code and trained models are shared at https://github.com/attilasimko/public-repository.
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Computer Vision

Floating Radiance Networks

Recent advances in neural scene representations enable photorealistic novel-view synthesis, yet most methods remain tightly coupled to a single rendering paradigm, limiting their versatility and integration with conventional graphics workflows. We introduce Floating Radiance Networks (FlaRe), a neural scene representation combining explicit ray-traceable geometry with continuous neural radiance functions. A scene is represented by floating planar generalized Gaussian primitives, each carrying a compact latent descriptor of a local radiance field. A lightweight decoder shared across the scene maps this descriptor, local surface coordinates, and viewing direction to color and opacity. This formulation preserves the expressiveness of neural fields while providing an explicitly addressable structure that can be efficiently queried and manipulated. Hardware-accelerated primitive intersections enable interactive rendering and recursive ray-tracing, including reflections, refractions, transparency, and shadows. The same representation further supports primitive-level deformation, mesh extraction, and appearance stylization directly in its learned descriptor space. Experiments across standard reconstruction benchmarks demonstrate competitive rendering quality while using a compact set of primitives. Together, these results establish FlaRe as a versatile representation that brings high-fidelity neural rendering, ray-tracing, geometric manipulation, and appearance editing into a unified scene model. Source code is available online. Source code can be found at: https://github.com/KByrski/FlaRe
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All authors Krzysztof Byrski, Rafał Tobiasz, Grzegorz Wilczyński, Mikołaj Zieliński, Dawid Baran, Dominik Belter, Jacek Tabor, Przemysław Spurek

Computer Vision

Mapping Armenian Paris: Extracting and Geocoding Commercial Advertisements from the 20th-Century Diaspora Press

This paper presents an end-to-end, IIIF-based pipeline that turns the digitised Armenian press of France into an interactive map of the 20th-century Parisian Armenian commercial community. On each page, commercial advertisements are located, read, and parsed into structured records, which are then geocoded and placed on the map. Western Armenian is under-resourced and unsupported by off-the-shelf layout and OCR models, so the pipeline uses vision-language models (VLMs) as a data-bootstrapping strategy: they produce usable structured records at a scale hand annotation could not reach, and stay reliable on the strongly curved scans where conventional line-level CRNN OCR breaks down. The contribution includes a 500-page Western Armenian press corpus with 3,270 advertisement-level annotations, a Label Studio template that captures detection and semantic fields in a single annotation pass, and a reproducible workflow transposable to other under-resourced historical corpora. More broadly, the work shows that VLM-driven data bootstrapping is an effective lever for under-resourced historical languages such as (Western) Armenian.
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Computer Vision

Robust-WAM: Bridging Generative Pretraining and Semantic Foresight in World-Action Models

Mainstream World-Action Models (WAMs) adapt pretrained video generation models (VGMs) for robot control, transferring their learned dynamics prior for action prediction. These VGMs are typically trained in a variational autoencoder (VAE) latent space. However, the VAE latent space is optimized for pixel reconstruction, which rewards fine appearance detail and leaves the action prediction fragile under visual shifts. Recent works build WAMs in semantic latent space, which are more robust to appearance shifts. However, these models cannot leverage the large-scale VGM pretraining that exists only in VAE space. To overcome this dilemma, we propose Robust-WAM, a general post-training method for video-generation-based WAMs that preserves the VAE-based generative path and adds a lightweight semantic foresight alignment objective on the action stream. This retains the large-scale VGM pretraining while grounding actions in appearance-invariant dynamics that stay reliable under illumination shifts and other visual out-of-distribution conditions. Specifically, we employ learnable query tokens to bring future-scene semantics into the action stream by aligning their output hidden states with the semantic foresight of future ground-truth frames. To establish the temporal correspondence between each query and the future step it describes, we give it the positional encoding of the matching action tokens. Experiments on out-of-distribution generalization simulation benchmarks and a real-robot setup show that our Robust-WAM consistently improves the success rates of multiple WAM baselines without sacrificing in-distribution performance.
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All authors Haodong Yan, Junfeng Li, Junjie He, Zhide Zhong, MingMing Yu, Wenxuan Song, Jiaguan Zhu, Yangyang Zheng, Yuqiao Du, Jiadi You, Yingjie Cai, Xu Yan, Guanyi Zhao, Bingbing Liu, Haoang Li

Computer Vision

To See a World in a Living Context: Unified Indoor-Outdoor Urban World Generation

Text-driven 3D generation has advanced rapidly in creating large-scale outdoor environments and detailed indoor scenes, but these domains are usually synthesized independently, lacking the correspondence required for a coherent urban world. We present HoloWorld, a unified indoor-outdoor urban world generation framework built on a continuously updated cross-scale world context. Initializing from a user description, HoloWorld progressively represents and updates the diverse world information, from city-scale planning to individual buildings, allowing generated interiors to maintain explicit correspondence with their associated exterior buildings. Conditioned on the evolving context and previously generated neighboring blocks, HoloWorld autoregressively generates urban exteriors with consistent spatial organization and visual identity across blocks. The generated exterior representations are further grounded in 3D building instances and footprints, enabling building-specific indoor generation with geometry-constrained layouts and inherited appearance characteristics. To our knowledge, HoloWorld is the first framework to unify indoor and outdoor generation within a coherent 3D urban world. Extensive experiments demonstrate that HoloWorld achieves superior urban exterior generation performance, improving the average AQS score over the SOTA by 7.68% and obtaining the highest average RDR score, while maintaining strong building-level indoor-outdoor correspondence and cross-block continuity within a unified 3D urban world. Our project page: https://huangxb326.github.io/HoloWorld/.
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All authors Xiaobin Huang, Zilong Huang, Yang Luo, Hongchao Fan, Yiping Chen, Ting Han

Computer Vision

MAVISEG: Manifold Propagation and Visual Prototypes for Zero-Shot Open-Vocabulary Segmentation in Diffusion Transformers

Text-to-image diffusion transformers learn about objects and scenes by learning to generate them, making them strong candidates for training-free zero-shot open-vocabulary semantic segmentation. State-of-the-art attribution methods score each pixel independently, comparing its features against a fixed text-derived class representation, whether as an output-space similarity or as a cross-attention weight. This discards structured signals the model itself exposes: the temporal structure of the generative trajectory, the visual appearance statistics of each concept, and the image's own pairwise feature geometry. We present MAVISEG, a training-free refinement layer that recovers these signals. Because its operators consume only a pixel-by-concept score field and a pixel feature space, MAVISEG is capture-agnostic rather than tied to one attribution method. Across six benchmarks it achieves the strongest overall results among training-free methods, including the best mIoU on every benchmark. Interestingly, gains are largest where the initial capture is weakest, and individual operators contribute depending on the noise in the field they refine. Our results indicate that diffusion transformers carry more concept-level information than current attribution methods recover, and that much of it is lost on the way to the mask rather than absent from the model.
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All authors Rajatsubhra Chakraborty, Xujun Che, Ritabrata Chakraborty, Xi Niu, Depeng Xu

Computer Vision

D-CLOT: Double Closed Loop Optimal Transport for Unsupervised Action Segmentation

Optimal transport (OT) has emerged as an effective framework for unsupervised action segmentation. Yet, in existing OT-based methods, the latent action prototypes that define the OT costs are not re-estimated from the refined frame geometry. Instead, they evolve solely through gradients from the pseudo-label loss. We identify this representation–prototype inconsistency as a central bottleneck, particularly around ambiguous transitions and for short or infrequent actions. To address this issue, we build on the recently introduced CLOT, which refines frame embeddings based on estimated segment embeddings, and further re-estimates the action prototypes from the refined frame embeddings. Specifically, we introduce a graph-constrained module that regularizes the OT-refined frame and segment representations by preserving the local neighborhood geometry of the encoder output. An action-embedding refinement step then periodically re-anchors the prototypes to this stabilized representation geometry. We study two instantiations that share the same backbone, graph module, and objective: D-CLOT updates the prototypes using $k$-means, whereas D-CLOT$_{B}$ updates them as OT barycenters weighted by the refined transport plan, yielding an assignment-aware prototype update consistent with the current transport geometry. Across five established benchmarks, both variants improve segment-level quality over CLOT, with per-video gains of up to $+12.7$ F1 and $+10.2$ mIoU (YTI) and activity-level gains of up to $+8.9$ F1 (FS-Eval). We further establish the first unsupervised action-segmentation baseline on Assembly101, a procedural and substantially more fine-grained benchmark than those commonly used in prior work. Extensive ablations and sensitivity analyses demonstrate that the two refinement mechanisms are complementary and robust.
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Computer Vision

Shape-Aware Oriented Bounding Box (OBB) to Horizontal Bounding Box (HBB) Conversion

Accurate object detection in aerial and satellite imagery is dependent upon the bounding box representation. This is especially true for spatially oriented objects such as ships or aircrafts. Oriented Bounding Boxes (OBB) have a tighter fit and more robust non-max suppression compared to Horizontal Bounding Boxes (HBB), any current post-processing conversion from OBB to HBB either introduces excess empty and background space or removes data from the detection. This paper introduces a novel approach for a shape-aware OBB-to-HBB conversion for ship detection in remote sensing imagery. It leverages hull shape, hull fullness, and the bounding box orientation to produce a tighter axis-aligned HBB representation. The proposed method is benchmarked against three baselines methods for OBBto-HBB conversion, Outer HBB which uses minimum and maximum, Area Equivalent HBB and GBB Marginalized HBB.
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Computer Vision

DTRNet: Dual Text-Radical Decoding for Handwritten Chinese Text Recognition with Faked Character Detection

In K-12 educational scenarios, handwritten Chinese text recognition should not only transcribe student writing, but also detect faked characters. However, existing recognition models are usually confined to a predefined set of normal characters and therefore cannot explicitly identify faked characters. Existing detection methods exhibit complementary limitations: character-level methods provide interpretable structural evidence but suffer from low efficiency, whereas line-level methods are efficient but rely heavily on confidence scores, making them prone to missed detections and lacking explicit structural evidence. Thus, the key challenge is to preserve character-structural evidence independent of contextual inference while maintaining line-level efficiency. To this end, we propose DTRNet, a dual Text-Radical decoding framework for line-level faked character detection. DTRNet decouples context-aware text recognition from character-wise structural verification, where the text branch performs line-level transcription and the radical branch predicts legal Ideographic Description Sequences (IDS) for lexicon-based faked character judgment. We further introduce IDS-Guided Confidence Adjustment (IGCA) to refine text predictions using structural evidence during inference. Experimental results demonstrate that DTRNet effectively detects faked characters while maintaining strong recognition performance and providing interpretable radical-level evidence. Code, checkpoints, and the processed dataset are publicly available at https://github.com/BNU-ERC-ITEA/DTRNet.
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