Computer Vision · Cross-listed from eess.IV
Papers
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Friday 10 July
Medical imaging models are often deployed without the demographic, acquisition, and quality metadata needed for subgroup auditing. Once those metadata disappear, clinically critical failure modes can be masked by strong aggregate performance, and many robust-learning methods lose the group structure they rely on. We present CAPRA, a calibrated proxy-axis framework for hidden subgroup analysis under missing metadata. CAPRA predicts image-derived semantic axes, calibrates axis posteriors on a small metadata-labeled split via patient-level cross-fitting, and organizes those posteriors into a calibrated subgroup interface that supports both deployment-time failure analysis and downstream robust learning without requiring subgroup labels at deployment. Across fundus, dermoscopy, and chest radiography, CAPRA reveals disparity patterns missed by metadata-only slicing, remains informative under dataset shift, and produces subgroup partitions that align more closely with explicit failure axes than image-only or latent-slice baselines. The same interface can also be reused by downstream robust learners, although those gains are domain-dependent. Overall, CAPRA turns hidden subgroup analysis under missing metadata into a calibrated, interpretable, and reusable subgroup interface for deployment-time analysis and robust transfer.
Computer Vision
A Coreset Selection Framework with Ensemble Aggregation for Image Classification
The rapid growth of image data has produced large-scale datasets, raising concerns about the time and memory costs of model training. Selecting representative training subsets, however, remains challenging: individual sample contributions are unclear, and model behavior varies across datasets and runs. We address these challenges with a framework that combines coreset selection with an ensemble aggregation over multiple runs. For coreset selection, we propose SCOre-Stratified Selection (SCOSS), which partitions the training data into intervals based on a chosen score and samples from each interval. The ensemble combines predictions from multiple runs, each performed on an independently sampled training subset. As baselines, we use moderate and random selection, each in original and class-balanced versions. We assess the framework with Simple Graph Convolution (SGC) and Support Vector Machine (SVM) classifiers under different sampling ratios. Experiments show that SCOSS is competitive with baselines, often the best choice for SGC, and enables favorable trade-offs between accuracy and efficiency. On the fine-grained dataset, SGC with SCOSS outperforms SVMs when using fewer labeled samples. The code and supplementary materials are publicly available at http://scoss.lucasvalem.com.
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Computer Vision
Beyond Time Shifts: Adapting Omni-LLM as a Reference-Free Evaluator for Generative Audio-Visual Models
As audio-visual generative models evolve into world simulators, cross-modal synchronization stands as a critical proxy for assessing the consistency of world dynamics and causality in generated content. However, existing evaluation metrics presume structural correctness, reducing synchronization to mere temporal alignment. Consequently, they fail on generative outputs, especially when exhibiting structural hallucinations and asymmetric cross-modal relations, which currently mandate expert human annotation to assess synchronization. This dependency introduces a critical paradox: human evaluators rely on relative, reference-dependent comparisons, whereas automated metrics require reference-free, absolute scalars. We resolve this paradox by proposing a framework that distills relative human perception into a continuous, globally consistent metric. First, we introduce SynthSync, a dataset of generative failures ranked via pairwise human annotations. Second, we adapt the Omni-LLM equipped with a continuous latent projection to translate relative human rankings into continuous absolute values. Third, we propose Real-Valued Group Relative Policy Optimization ($\mathbb{R}$-GRPO) to internalize the global causal structure of synchronization via listwise score distributions. Empirically, our metric achieves state-of-the-art human preference alignment. We leverage this estimator to establish a standardized benchmark, advancing AV-Gen assessment from low-level signal correlation to visually grounded causality.
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Computer Vision
DETRAM: End-to-end DEtection, Tracking and Recovery of HumAn Meshes
In the task of human mesh recovery (HMR), multi-person scenes are particularly difficult to handle due to the many entities that appear and occlusions between them over time. In particular for video inputs, there is a need to track each entity reliably and consistently. Existing methods rely on pretrained human detection modules, increasing their runtime and limiting the number of tracked entities. We present DETRAM, a unified framework for multi-person HMR and tracking that simultaneously detects, reconstructs, and tracks humans across time, both automatically and via user prompts. DETRAM uses a single transformer decoder with an identity-consistent set of learnable query embeddings that persist across frames: detection queries discover new people, tracking queries maintain pose and shape for existing individuals, and prompt queries follow user-specified identities. Our approach achieves state-of-the-art tracking results on PoseTrack21, 3DPW, BEDLAM, and MuPoTS-3D, and competitive reconstruction accuracy on BEDLAM and 3DPW, while uniquely supporting prompt-based tracking of individuals in multi-person scenes. To our knowledge, this is the first method to unify promptability and multi-person HMR with tracking in an end-to-end trainable framework, enabling user-directed human analysis in videos.
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Computer Vision
Subtoken Vision Transformer for Fine-grained Recognition
We present Subtoken Vision Transformer (SubViT), a selective image tokenization method for fine-grained visual recognition. Standard Vision Transformers compress each fixed-size patch into a single token, although fine-grained distinctions often depend on localized variations within only a few patches. SubViT addresses this mismatch by representing discriminative patches with multiple subtokens while retaining the original token sequence for global context, thereby allocating additional capacity where it is most needed. Since attention heads encode complementary semantics and extracting attention maps at inference requires an extra backbone forward, we adopt a two-stage training strategy. Stage 1 fine-tunes the ViT using subdivision regions sampled from random attention heads, exposing the model to diverse subdivision patterns. Stage 2 identifies informative attention maps through feature-degradation distances and distills them into a lightweight single-map router, which directly predicts deterministic token-importance scores without a separate attention forward. We evaluate SubViT on Generalized Category Discovery (GCD), a challenging task requiring both fine-grained discrimination and generalization to unlabeled novel categories. Across CUB, FGVC-Aircraft, and Stanford-Cars, SubViT improves the average novel-category accuracy of DINOv2 from $81.3\%$ to $84.7\%$, with only $0.50$ ms additional latency and $3.4\%$ more FLOPs, while reducing latency by $73.8\%$ relative to Retina Patch. Code: \href{https://github.com/jiezhu23/SubViT_ACCV26}{SubViT}.
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Computer Vision
REBASE: Reference-Background Subspace Elimination for Training-Free In-Context Segmentation
Training-free in-context segmentation enables new object categories to be introduced at inference time from a single annotated reference image, eliminating the retraining and memory overhead of class-incremental learning. Recent approaches achieve this by combining vision foundation models for semantic correspondence with promptable segmentation networks like SAM. However, their performance is fundamentally limited by the quality of the cross-image similarity map; shared contextual backgrounds between the reference and query systematically elevate similarity in non-target regions, degrading prompt localization. We present REBASE, a training-free framework that explicitly suppresses these spurious contextual correspondences. Our method identifies the low-rank background feature subspace from the reference image and project the reference and query features onto its orthogonal complement in closed form, yielding cleaner semantic matching. We then generate positive point prompts using similarity-weighted farthest-point sampling, paired with a refined dense similarity prior. Without any training or parameter updates, our approach establishes a new state of the art among training-free methods on PACO-Part, FSS-1000, and cross-domain datasets such as ISIC2018, demonstrating that explicit background subspace removal is a highly effective principle for one-shot localization.
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Computer Vision
Adaptive Latent Trajectory Anchoring for Action Segmentation Dataset Condensation
Dataset condensation for action segmentation synthesizes compact, informative representations of long, untrimmed video datasets. The existing approach relies on Variational Autoencoders and an iterative latent optimization; it is computationally expensive and suffers from over-smoothed reconstructions and rigid temporal constraints. This paper proposes to shift the condensation paradigm from optimization-based inversion to deterministic latent mapping. By leveraging Denoising Diffusion Implicit Models, we represent action segments as continuous trajectories anchored by sparse latent points in the noise manifold. To maximize representational efficiency, we introduce an adaptive allocation mechanism that dynamically redistributes the anchoring budget based on segment-wise reconstruction difficulty. Extensive experiments demonstrate that our framework significantly outperforms state-of-the-art methods in segmentation performance across common datasets. Notably, our approach achieves performance parity with real data training while maintaining a condensation ratio of 2.4% on Breakfast dataset.
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Computer Vision
GeoTrace: Geometry-Aware Trajectory Token Compression for Video Large Language Models
Although Video Large Language Models (Video LLMs) have shown strong performance in video understanding, their efficiency is still limited by the large number of visual tokens. Existing video token compression methods typically rely on frame-wise saliency or heuristic token merging, which can over-focus on locally salient regions and produce ambiguous fused features. To address these issues, we propose GeoTrace, a training-free spatiotemporal token compression framework that decomposes video evidence into exact skeleton tokens and traceable residual event tokens. Specifically, Contextual Farthest-Point Anchoring (CFPA) preserves salient, context-consistent, and high-coverage skeleton tokens, while Trajectory-Constrained Residual Condensation (TCRC) compresses residual tokens through one-to-one temporal trajectories and constrained near-manifold condensation, producing traceable event tokens with reduced ambiguity. We evaluate GeoTrace on four Video LLMs across four video understanding benchmarks, and the results demonstrate its effectiveness and generalization across different model architectures and scenarios. On LLaVA-OneVision, with only 10% visual tokens retained, GeoTrace achieves a \(12.99\times\) TFLOPs reduction while preserving 99.1% of the vanilla performance. Overall, GeoTrace offers a compact and traceable token representation for efficient and robust Video LLM inference. Code is available at \href{https://github.com/guohuan-xie/GeoTrace.git}{Code}.
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Computer Vision
Toward Active Object Detection for UAVs in the Wild: A Large-Scale Dataset, Benchmark and Method
Object detection is a fundamental component in numerous Unmanned Aerial Vehicle (UAV) applications, yet it has long been plagued by hindrances like occlusion or target pixel scarcity. Active Object Detection (AOD) provides a novel paradigm to address these challenges via active vision, while UAV-based AOD research remains scarce due to the lack of high-quality datasets and benchmarks for algorithm development and evaluation. To fill this gap, this paper presents ATRNet-LUDO, the first large-scale real-world dataset for UAV-Ground Active Object Detection (UGAOD). It contains 121,000 multi-view panoramic multi-target aerial images and 1.21 million local single-target slices, covering 10 vehicle targets across 40 scenarios. It enables the construction of diverse training and testing environments for UAV agent interaction and active observation policy learning. Based on this dataset, we establish a comprehensive evaluation benchmark for AOD policy learning methods. Most existing AOD policies rely on Deep Reinforcement Learning (DRL) but suffer from poor generalization. Evaluations on our benchmark reveal a significant generalization gap between training and testing performance, highlighting an urgent need for solutions. To this end, we leverage the Joint Embedding Predictive Architecture (JEPA) to construct a world model that enhances state representation learning, and propose AOD-JEPA by incorporating AOD-specific prior knowledge. Extensive experiments validate its effectiveness and superiority. We hope ATRNet-LUDO and the benchmark will advance research in the UGAOD field. The dataset and code are soon available at https://github.com/Leo000ooo/LUDO_dataset.
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Computer Vision
OmniMapBench: Benchmarking Visual-Centric Reasoning on Diverse Map Documents
Recent advancements in LVLMs necessitate robust benchmarks for complex, visually grounded reasoning. A critical limitation is identified in many document understanding benchmarks: visual content is often reducible to text, enabling high performance without genuine visual grounding. To address this limitation, OmniMapBench is introduced to foster visual-centric reasoning for map documents. The benchmark comprises 2,096 manually annotated question-answer pairs across 1,603 map documents from nine categories. It is designed to probe a hierarchy of skills, ranging from perception to multi-step visual reasoning. To quantify benchmark properties, a simple yet effective benchmark-level metric is proposed: the Visual Dependency Index (VDI), defined as the accuracy drop when images are replaced with question-agnostic descriptions. OmniMapBench exhibits higher VDI than established benchmarks, which quantitatively validates its focus on irreducible visual reasoning. Comprehensive evaluations of 25 leading LVLMs are conducted on OmniMapBench. A significant performance gap is observed, with the top-performing model achieving only 75.03% accuracy. This result underscores the challenges posed by OmniMapBench to current LVLMs. This work aims to catalyze progress in visual-centric reasoning for document understanding of LVLMs. The dataset and code are publicly available at https://github.com/SIGMME/OmniMapBench.
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Computer Vision
Probing Diffusion Denoising Dynamics for Contrastive Representation Learning
Text-to-image diffusion models exhibit unprecedented generative capability and contain rich intermediate representations that can be useful for discriminative vision tasks. Motivated by this observation, we study a focused question: how can the denoising dynamics of a pretrained diffusion model be adapted to support discriminative representation learning while preserving its generative behavior under parameter-efficient updates? We present D$^3$CL as an investigation of this question. Our key observation is that noisy latents at different diffusion timesteps can be interpreted as stochastic views of the same underlying image, enabling a contrastive objective to be coupled with the standard denoising reconstruction loss. This formulation provides a simple way to probe the interaction between generative denoising and discriminative representation learning without training from scratch. To keep the adaptation lightweight, we apply LoRA updates to a pretrained Stable Diffusion backbone while freezing the original model parameters. D$^3$CL provides strong empirical evidence that reconstruction and noise-level contrastive objectives can be complementary: on ImageNet-1K, it obtains 80.1% linear-probing accuracy and an FID of 5.56 for $256 \times 256$ unconditional generation. Additional ablations on the design space suggest that the usefulness of diffusion features depends on where and how denoising states are sampled. These results establish D$^3$CL as a parameter-efficient adaptation framework for pretrained diffusion models, showing that noise-level contrastive learning can structure denoising representations for discriminative tasks while maintaining generative performance.
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Computer Vision
On Locality and Length Generalization in Visual Reasoning
A striking feature of the human visual system is that it ingests visual information through a series of local foveated glimpses, rather than a single global computation. This makes human vision distinctly different from most popular computer vision models in use today, which input images globally and in a single shot. A natural question therefore is whether local, sequential vision models may provide any fundamental computational benefits in addition to being biologically more plausible than global models. In this work, we investigate this question from the perspective of visual state tracking and length generalization. Inspired by recent studies of length generalization in language models, we study the behavior of vision models trained on simple vision tasks that require the aggregation of local information across an image. Our experiments reveal that, similar to language models, vision models can learn to exploit global shortcuts and thereby fail to generalize over task length or complexity. We also show that recurrent vision policies based on strictly local perception can mitigate these failures, thereby allowing models to generalize on these tasks. Our results show that local attention may be an essential overlooked requirement for robust compositional generalization.
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Computer Vision
STEAM: Stable Self-Training with Elastic Matching and Adaptive Purification
Cross-view geo-localization (CVGL) aims to perform visual localization by matching drone-view images with corresponding satellite images. Existing supervised methods rely on large-scale, manually annotated cross-view image pairs, which are costly and hard to scale. Many unsupervised approaches obtain pseudo-supervision through image-generation-based warm-up or clustering. These procedures may introduce distribution bias or propagate pseudo-label errors. To address these limitations, we propose STEAM (Stable Self-Training with Elastic Matching and Adaptive Purification), a direct self-training framework for unsupervised cross-view geo-localization. It combines end-to-end representation learning with iterative pseudo-label refinement without image-generation-based warm-up or clustering. Specifically, the Stable Spatial-Aware Module constructs image descriptors through bounded nonlinear spatial weighting. Elastic Matching combines Bidirectional Top-K Soft Matching with Dynamic Threshold Filtering to accommodate many-to-one cross-view correspondences while filtering ambiguous candidates. Adaptive Purification maintains the pseudo-label repository through Confidence-Aware Updates, Age-Aware Updates, and Expired Label Removal. These operations respectively update assignments through confidence comparisons, track consecutive epochs without agreement or successful replacement, and discard entries whose age reaches a preset limit. On University-1652, STEAM achieves the highest R@1 and AP among the compared unsupervised methods in both retrieval directions. It also achieves competitive performance on SUES-200 and DenseUAV.
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Computer Vision
MOSAIC: Adaptive Inter-layer Composition for Efficient Heterogeneous Vision-Language Models
Vision-Language Models (VLMs) have achieved success using homogeneous Transformers to process multimedia data. Recent studies show that heterogeneous structures interleaving efficient mechanisms, like linear attention, improve both performance and inference latency over homogeneous designs. However, these efforts rely on handcrafted static mixing patterns, which are sub-optimal and difficult to adapt to specific hardware. To bridge this gap, we propose Multi-Objective Search for Adaptive Inter-layer Composition (MOSAIC), a hardware-aware search method that automatically transforms homogeneous models into optimized heterogeneous architectures. MOSAIC integrates diverse efficiency mechanisms–including linear, sparse, and low-rank operators–into a unified search space. By formulating the selection as a multi-objective Mixed Integer Programming (MIP) problem, our method identifies optimal configurations that maximize downstream performance under strict hardware latency constraints. To mitigate performance degradation from structural transitions, we introduce a two-stage parameter recovery process: global off-policy distillation to stabilize internal representations, followed by a dual-teacher on-policy distillation leveraging a 235B oracle for knowledge expansion and the original 4B teacher for distributional stability. We validate MOSAIC through MOSAIC-4B, derived from Qwen3-VL-4B-Instruct. Results demonstrate that MOSAIC-4B matches the baseline's performance across multiple benchmarks while requiring less than 2% of the original training cost. Furthermore, it substantially improves inference efficiency, achieving 1.76x prefilling and 2.54x decoding speedups.
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Computer Vision
Video Generation Models are General-Purpose Vision Learners
Driven by next-token prediction, NLP shifted from task-specific models into powerful generalist foundation models. What, then, is the equivalent catalyst needed to achieve a general-purpose model in computer vision? In this paper, we contend that large-scale text-to-video generation serves as a strong pre-training paradigm for computer vision, providing the necessary spatiotemporal priors, vision-language alignment, and scalability required for general visual intelligence. We introduce GenCeption, which leverages a pre-trained video generative diffusion backbone to define a feed-forward perception model, capable of performing various vision tasks steered by text instructions. Empirical results demonstrate that GenCeption achieves state-of-the-art performance across a diverse suite of tasks, including depth, surface normal, and camera pose estimation, expression-referring segmentation, and 3D keypoint prediction, often matching or surpassing specialized models (e.g. DepthAnything3, SAM3, D4RT, VGGT-Omega, Sapiens, David, Genmo, and Lotus-2). Furthermore, the video generative pretrained backbone outperforms alternative pretraining paradigms (e.g., V-JEPA, and Video MAE) under comparable settings. Importantly, GenCeption exhibits preliminary data and model scaling properties along with exceptional data efficiency, where it achieves comparable performance with leading models like D4RT and VGGT-Omega with 7 to 500 less training data. Finally, GenCeption also exhibits intriguing emergent behaviors: a model trained exclusively on synthetic human videos generalizes to real-world footage and out-of-distribution object categories (e.g., animals and robots). These findings suggest that video generation is not merely a synthesis tool, but a foundational path toward generalist vision intelligence for the physical world. Project page: https://genception.github.io
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Computer Vision
C-GAP: Class-Aware and Online Prompting Improves Vision-Language Models on Imbalanced Classes
Safety-critical perception systems must reliably detect rare object classes within small label spaces, a setting that long-tailed detection methods, designed for hundreds of classes with dense annotation, fundamentally do not address. Open-vocabulary detectors offer a promising alternative, as they use natural language queries at inference time, making prompt quality a first-class lever for detection performance. We exploit this property to address class imbalance: rather than retraining models or collecting additional annotations, we ask whether iteratively refining the language prompts, fed to frozen detectors, can improve minority class detection. We introduce C-GAP Caption-Guided Augmentation and Prompting), a detector-agnostic, annotation-free framework that operates in two phases. First, we establish a composite caption baseline combining per-image scene descriptions with class-quantity context, which we show outperforms scene-description only or class-quantity-only prompts across multiple open-vocabulary architectures and benchmarks. Second, an LLM iteratively refines each image's caption individually, with trials triaged into accept, tentative, or regenerate buckets based on minority-class AP@0.5 against a dynamic threshold derived from the composite baseline. Refinement terminates early once sufficient AP@0.5 gain is achieved. No detector weights are updated at any stage. Our experiments shows that C-GAP improves minority-class average precision up to 53% over the baselines. On COCO, C-GAP improves minority-class AP@0.5 by ~81% relative over the composite baseline (17.69 -> 32.09). Experiments confirm that composite captions provide the critical foundation for effective refinement: using scene-description-only or class-quantity-only prompts as the refinement starting point yields diminishing returns, supporting both stages of C-GAP as necessary contributions.
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Thursday 9 July
Computer Vision
Emergent Object Binding Has a Finite Spatial Horizon
Pretrained Vision Transformers encode whether two image patches belong to the same object. This IsSameObject signal is decodable from frozen patch embeddings at high accuracy, which suggests that object binding emerges from self-supervised pretraining alone. We show that this single accuracy number hides the structure of the signal. Binding is local: the probability that two patches of the same object are decoded as bound falls off monotonically with the distance between them and levels off at a nonzero floor, a falloff well described by an exponential with a finite length scale. This decay holds across object sizes, across three families of probe, on both ADE20K and COCO, and across DINO and CLIP backbones, which indicates that it is a property of the representation rather than of the decoder. Reading binding as local spatial coherence with a finite range accounts for a set of behaviors that the aggregate score leaves unexplained: binding weakens on large objects, separates distinct objects of the same class less reliably than objects of different classes, and groups object parts with their wholes. It is, by contrast, unaffected by occlusion once object size is controlled. We map each behavior with confounds controlled. As a preliminary observation, the horizon and its floor are organized at different depths in DINOv2 and DINOv3, which we report as suggestive given the small number of layers probed and the confound between the two models.
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Computer Vision · Cross-listed from cs.HC
UltraArUco: A Lightweight Multilingual Library And Framework With Low-Latency Real-Time Marker-Based Tracking System For Mobile AR Interaction
UltraArUco is a lightweight multilingual library and framework for low latency, realtime marker-based tracking in mobile augmented reality. Unlike standard OpenCV-based implementations, UltraArUco introduces an optimized multilingual wrapper that reduces per-frame latency in six times, while maintaining high accuracy. Distributed Wi-Fi architecture provides portability, connects a mobile device (camera input) with a PC-based visual application, enabling responsive interactions. The framework is validated through an interactive piano simulation, where static ArUco markers on keys enable occlusion based note triggering, and hand-mounted markers provide spatial gesture recognition. UltraArUco's system requirements make it highly suitable for resource-constrained mobile AR applications, demonstrating a viable AR music application without specialized equipment.
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Computer Vision
Moving Like a Human: Ego-Motion-Normalized Temporal Signatures for Real-Time Aerial Person Tracking on Milliwatt-Class Hardware
Follow-me person tracking must run on the drone itself, where affordable companion computers offer only a few effective int8 GFLOP/s. At typical follow distances a person spans 10-60 pixels, indistinguishable from clutter and beyond the reach of single-frame appearance detectors. The missing evidence is temporal and belongs in the input representation, computed analytically, rather than in learned temporal machinery. EMTS-Det is a five-stage system that estimates ego-motion, converts each frame into ego-motion-normalized residual-motion channels, detects person centers with a 22k-parameter, 7.6-MFLOP network, tracks a locked target with a Kalman filter in stabilized coordinates, and verifies tracks with a 1-D convolutional classifier of human motion (ROC AUC 0.941). Training uses a synthetic-motion curriculum with motion channels generated by the deployed ego-motion code. Multi-seed ablations locate the value in generalization: on held-out VisDrone-DET a luminance-only variant collapses to 0.051 AP25 versus 0.415, as does YOLOv8n fine-tuned identically despite 1,100 times the compute, while the deployed int8 detector reaches 0.694 AP25 in-domain and 0.444 on this split. Temporal-shift modules lower accuracy, so the deployed detector is stateless. Silent int8 calibration failures are documented; min-max calibration with propagated caches matches float within 0.008 AP. On a Raspberry Pi Zero 2W the pipeline runs at 31.85 FPS with 0.462 AP25 and 0.714 recall over 1,000 real-world UAV videos, versus 1.95 FPS and 0.172 AP25 for YOLOv8n. A 57-second field sequence shows auto-lock at 1.3 s, 97.9% lock recall, and recovery from all nine occlusions with zero false re-locks.
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Computer Vision
3D FaceShell: Attribute Transfer in 3D Face Avatars as a VLM Defense Mechanism
Photorealistic 3D face avatars are increasingly deployed as reusable digital assets across applications such as telepresence, animation, and personalized media. At the same time, vision-language models (VLMs) can infer sensitive attributes from rendered images with open-ended semantic reasoning without any fine-tuning. This creates a new privacy challenge: once a 3D face avatar is shared, any of its renderings can be analyzed to extract high-level facial attributes. Existing defenses largely operate in 2D image space and do not address identity-preserving semantic manipulation of 3D facial representations. We propose 3D FaceShell, a framework for steering VLM interpretations of faces rendered from 3D models while preserving geometric fidelity and facial identity. 3D FaceShell augments the original 3D representation with a learnable Gaussian shell that produces subtle, spatially distributed perturbations optimized through multi-view embedding alignment. The perturbations are designed to be visually inconspicuous yet sufficient to redirect VLM-based attribute inference in a view-consistent manner. Extensive experiments on reconstructed celebrity face avatars and multiple black-box VLMs demonstrate that 3D FaceShell significantly increases attribute injection and mismatch rates while maintaining high perceptual similarity and identity consistency. Our results show that it is possible to manipulate VLM-level semantic interpretation of 3D faces without compromising their human-recognizable appearance.
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Computer Vision
A Step Forward Towards Trustworthy Risk-Aware Facial Retrieval (RA-FR)
Facial image retrieval in unconstrained surveillance environments is a high-stakes challenge where missing a subject of interest – a single false negative – is simply not an option. Despite near-perfect performance on curated benchmarks, current recognition systems falter under real-world domain shifts such as low resolution, motion blur, and uncontrolled illumination (e.g., SCFace). Addressing this reliability gap, we propose Risk-Aware Facial Retrieval (RA-FR), a framework that moves beyond fixed Top-$k$ retrieval to adaptive set generation, guaranteeing ground truth inclusion within a user-specified risk level ($\alpha$) and confidence level ($1 - \delta$). Our approach integrates three core contributions: (1) reducing aleatoric uncertainty via a hybrid blind face restoration technique coupling Latent Consistency Models (InterLCM) and DiffBIR; (2) extracting discriminative, restoration-robust features via self-supervised DINOv1 ViT-B with GGeM pooling; and (3) employing conformal prediction with Hoeffding's inequality to dynamically calibrate retrieval set sizes based on query uncertainty. On the IMFDB benchmark, it consistently satisfies a 5% risk target with an average retrieval set size of approximately 10 images. By unifying domain-specific restoration, robust representation learning, and provable decision rules, RA-FR offers a pipeline that makes facial retrieval in surveillance both reliable and auditable. The code is available at: https://github.com/MuhammadEmmadSiddiqui/RA-FR.
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Computer Vision · Cross-listed from eess.IV
Uncertainty-Aware Multi-Source Retinal Fluid Segmentation in OCT
Measuring retinal fluid from optical coherence tomography (OCT) drives treatment decisions in macular disease, but manual annotation is slow and segmentation models trained on one scanner degrade on another. We present an attention-guided TransUNet that segments three fluid types across four independent OCT sources, combining a domain-adaptive normalisation scheme with an uncertainty estimate that flags unreliable pixels. The model reaches a mean fluid Dice of 0.78, and – most usefully for clinicians – its uncertainty is 1.34x higher exactly where expert graders disagree (p<10^-4), turning a raw segmentation map into an actionable clinical triage signal.
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Computer Vision · Cross-listed from eess.IV
Calibrated Hybrid CNN-Transformer for Retinal OCT Classification
Deep models for retinal optical coherence tomography (OCT) classification report high accuracy but rarely report whether their confidence can be trusted – a gap that matters when a wrong-but-confident reading delays sight-saving treatment. We pair a hybrid convolutional-Transformer encoder with a gradient-boosting (XGBoost) classification head and a three-part clinical safety layer: confidence calibration, out-of-distribution (OOD) rejection, and per-prediction uncertainty flagging. On four-class OCT (84,495 scans) the model reaches 95.4% accuracy while cutting calibration error twelve-fold (expected calibration error, ECE = 0.0024), so the confidence it reports tracks its true accuracy. To our knowledge this is the first OCT classifier to validate all three safety mechanisms jointly, with public weights and reproducible multi-seed evaluation.
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Computer Vision · Cross-listed from eess.IV
A Unified Model for Highly Accurate ECG-Free Dynamic Coronary Roadmapping Using Spatio-Temporal Transformers
Percutaneous Coronary Intervention (PCI) is a minimally invasive procedure used to restore coronary blood flow obstructed by atherosclerotic plaque. During PCI, repeated injections of iodine-based contrast agents are required to visualize the coronary arteries and guide interventional devices. However, frequent contrast injections increase radiation exposure and the risk of contrast-induced nephropathy, with acute kidney injury reported in up to 30% of patients with renal impairment. Dynamic Coronary Roadmapping (DRM) reduces these risks by overlaying a precomputed angiographic vessel map onto live fluoroscopy and continuously updating it throughout the procedure. Accurate DRM relies on precise cardiac phase matching between angiography and fluoroscopy, together with reliable catheter tip tracking for motion compensation. These tasks remain challenging in ECG-free settings and when only limited manual annotations are available. We present a unified DRM framework that simultaneously performs cardiac phase matching and catheter tip tracking for accurate real-time guidance. Our method employs a large-scale spatio-temporal encoder pretrained on 16 million X-ray frames to learn cardiac motion dynamics. To the best of our knowledge, this is the first application of large-scale spatio-temporal pretraining for motion compensation in DRM. We further introduce auxiliary tasks based on ECG R-peak detection and catheter tip tracking, improving optimization while eliminating the need for extensive catheter mask annotations. Finally, a majority-voting postprocessing strategy aggregates temporal predictions, improving robustness and providing a confidence score that correlates with phase-matching error. Comprehensive evaluation on clinical X-ray datasets demonstrates state-of-the-art performance, achieving low temporal misalignment and robust phase-matching accuracy suitable for real-time DRM.
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Computer Vision
MultiView-Bench: A Diagnostic Benchmark for World-Centric Multi-View Integration in VLMs
Recent benchmarks for VLMs largely assess single- or limited-view perception, leaving untested the core cognitive ability to integrate observations across viewpoints into a coherent, world-centric (allocentric) 3D mental model. We introduce MultiView-Bench, a diagnostic benchmark expressly designed to evaluate multi-view integration for holistic 3D scene comprehension. Unlike existing datasets that focus on pixel-level mapping or camera-relative navigation, MultiView-Bench requires models to decouple object positioning from transient perspectives and ground them in a fixed global coordinate system. This capability serves as a prerequisite for VLMs before being deployed for downstream tasks such as mechanical part assembly. Our systematic evaluation of frontier VLMs reveals consistent failure modes: strong performance on 2D planar relations from a single image, but marked difficulty with 3D spatial relations and with aggregating information across views. We further identify biases in VLMs, such as struggles with unconventional axis directions and sensitivity to object colorways and texture variations. Acknowledging these limitations, we propose ViewNavigator, which uses active viewpoint selection and evidence fusion to improve four base models by 12.3–20.0 percentage points under a six-image cap matching the fixed-view baseline; budget-extended gains are model-dependent and reach 27 percentage points for GPT-5.
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Computer Vision · Cross-listed from cs.RO
SplatCtrl: Perception-Action Coupling via Gaussian Scene Representations and Reactive Robot Control
Robotic manipulators excel in structured environments but face substantial challenges in unstructured and dynamic settings. This paper presents SplatCtrl, a unified framework for real-time scene reconstruction and reactive robot motion generation to enable collision-free robotic arm control in previously unseen and continuously changing environments. Building on 3D Gaussian Splatting (3D-GS), we introduce a hybrid voxel-based filtering and dynamic Gaussian relocation strategy that supports efficient scene reconstruction from RGB-D streams while accommodating environmental changes. For safe and reactive control, we further propose a method for deriving continuous signed distance functions from isotropic Gaussians, providing stable and differentiable collision probability estimates that bridge classical distance fields with the modern implicit representation. These continuous distance metrics are incorporated into control barrier functions, resulting in a unified perception-action coupling framework that supports smooth and reliable real-time motion generation in response to scene changes. Experimental validation in simulation, on physical robot, and within shared human-robot workspace demonstrates the framework's effectiveness, achieving integrated scene reconstruction and reactive control in uncertain, and dynamic environments.
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Computer Vision
Is sub-metre resolution necessary for cocoa mapping? A landscape-stratified evaluation of very high resolution imagery, decametric Earth Observation inputs, and operational products in Cote d'Ivoire
Accurate cocoa mapping is increasingly important for deforestation monitoring, supply-chain transparency, and regulatory applications. Spatial aggregation in conventional medium-resolution Earth observation (EO) imagery may limit cocoa detection in heterogeneous smallholder landscapes. In Cote d'Ivoire, we therefore evaluated how mapping performance varies across landscape conditions, whether very high resolution (VHR) imagery provides a meaningful advantage, and whether foundation-model embeddings improve decametric cocoa mapping. We developed models using 0.5 m Pleiades VHR imagery, a 10 m Sentinel-2 annual composite, and embeddings from TESSERA and AlphaEarth Foundations (AEF), and additionally assessed four publicly available cocoa mapping products. Performance was evaluated through a landscape-stratified accuracy assessment using 2,821 independently interpreted reference points distributed across gradients of tree cover density and landscape fragmentation. The VHR model achieved the highest performance (F1 = 0.92) and maintained F1-scores above 0.90 across all strata. Among the decametric inputs, TESSERA performed best (F1 = 0.86), followed by AEF (F1 = 0.82) and Sentinel-2 (F1 = 0.76). Of the existing cocoa products, the Kalischek product performed best (F1 = 0.83), comparable to the internally trained AEF model. Performance differences between VHR and decametric approaches increased with fragmentation and under low and high tree cover density conditions. Targeted VHR acquisition may therefore be particularly beneficial in complex cocoa landscapes, while foundation-model embeddings offer a scalable alternative for large-area mapping.
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Computer Vision
Vision Transformers Learn Gestalt-Like Figure-Ground Cues from Natural Images
Figure-ground organization in the human visual system relies on several shape-based cues, including surroundedness, convexity, and symmetry. While these cues have been extensively studied using abstract stimuli, little is known about how they operate under natural conditions or how they arise from the statistics of natural scenes. Deep neural networks offer a promising path forward: a model that relies on the same figure-ground cues as humans would provide tractable experimental access to the underlying mechanisms. In this study, we evaluate shape-based figure-ground organization in Vision Transformers (ViTs), for which prior work has demonstrated the emergence of object-based grouping. We test 25 ViTs spanning supervised and self-supervised training objectives, by fitting linear probes to predict figure-ground assignment from intermediate patch representations using both natural images and controlled artificial stimuli that isolate individual cues. Our results show that ViTs robustly encode surroundedness and convexity, and that probes trained on natural images generalize zero-shot to artificial stimuli across several models. For symmetry we observe mixed results: the cue is encoded for uniformly colored but not for textured regions. Taken together, our findings demonstrate that Gestalt-like figure-ground cues can be learned from natural scene statistics and position ViTs as a compelling model system for studying the computational mechanisms of perceptual organization. Code and data is available at https://github.com/mtangemann/mlvbench
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Computer Vision
HAT Super-Resolution and a PARSeq+CLIP4STR Voting Ensemble for Extreme In-the-Wild License Plate Recognition
We describe our entry to the ICIP 2026 Grand Challenge on Extreme In-the-Wild License Plate Super-Resolution (XLPSR), which scored 9.73 wECR on the public validation leaderboard. The system pairs a Hybrid Attention Transformer super-resolution (HAT) front-end with an ensemble of two scene-text recognisers (PARSeq-S and CLIP4STR-B) and a confidence-weighted character-voting scheme that abstains on uncertain positions. We treat XLPSR as a recognition task gated by image legibility: the SR step exists to lift characters out of sub-pixel territory, and the asymmetric scoring rule (+2 / -1 / 0) is exploited explicitly through abstention. Our pipeline runs in 1.7 s per sequence on RTX 3090 (max 2.7 s, p99 2.4 s), well under the 60 s/sequence Docker budget.
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Computer Vision
Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting
Indoor scene relighting demands photorealism, precise spatial control, and strict multi-view consistency. While diffusion-based image editing models enable semantic lighting manipulation via text prompts, enforcing exact 3D light placement often disrupts their generative priors. We propose Lume-Palette, a progressive framework that leverages semantic lighting priors for spatially controllable multi-view indoor relighting. The approach decouples relighting into two stages: (1) illumination distillation, which extracts canonical illumination palettes from a pretrained diffusion model to preserve realistic material-light interactions, and (2) illumination casting, which explicitly maps target spatial lighting conditions defined from coarse 3D geometry. To efficiently handle dense multi-view and multi-modal inputs, we introduce an asymmetric multi-view conditioning strategy that selectively injects essential spatial context. Experiments on diverse synthetic scenes and real-world scenes demonstrate that Lume-Palette produces photorealistic, spatially controllable, and multi-view consistent relighting results. Project Page: https://cjeen.github.io/lumepalette