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Wednesday 3 June

Computer Vision

Recent Advances and Trends in Learning-based 3D Representations

The selection of an appropriate 3D representation is a fundamental design decision that dictates the efficiency, quality, and capabilities of modern computer vision and graphics pipelines for tasks such as 3D reconstruction, novel-view synthesis and rendering, shape and motion analysis, recognition, and generation. While traditional representations (\eg meshes, point clouds, and volumetric grids) remain standard outputs of 3D sensors (\eg LiDAR and 3D scanners) and are widely used in downstream applications (\eg editing and simulation), recent neural and primitive-based representations (\eg 3D Gaussian Splatting) offer compact and differentiable alternatives opening a wide range of opportunities in applications such as games, AR/VR, autonomous driving, robot navigation, and medical imaging, to name a few. The goal of this paper is to survey the main families of 3D representations from discrete explicit formats to continuous implicit fields based either on neural rendering or primitive splatting. For each type of representation, we present the general formulation and its variants, discuss its benefits and limitations, and highlight key applications. We conclude the paper by outlining the open challenges and potential directions for future research. Distinct from recent surveys that broadly cover 3D object and scene reconstruction, this paper provides a focused analysis on the evolution of 3D representations themselves. We specifically emphasize the paradigm shift toward implicit representations, offering a novel perspective on how these emerging formats fundamentally alter 3D/4D workflows.
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All authors Adrien Schockaert, Hamid Laga, Hazem Wannous, Vincent Magnier, Guillaume Dufaye, Jean-françois Witz

Computer Vision

IRIS-GAN: Staged Specialist Detection of Deepfake Faces

We introduce IRIS-GAN, a specialist forensic detector for synthetic face images under cross-generator shift. Rather than addressing universal synthetic-image detection, we focus on faces generated by generative adversarial networks (GANs), which are state-of-the-art in deepfake content, and train the detector through staged exposure to increasingly demanding GAN families while retaining earlier generators. The final model reaches fake-detection rates above 99% across the GAN families considered and classifies an external real-face dataset with 98.9% accuracy. Grad-CAM analysis further reveals measurable generator-dependent spatial response patterns, which remain informative for a secondary heatmap-only classifier. Out-of-family tests on diffusion-generated faces confirm that IRIS-GAN is a specialist detector, with some capability to reach non-GAN deepfakes. These results establish staged training as an effective strategy for robust GAN-face forensics.
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Computer Vision · Cross-listed from cs.LG

Beyond Missing Rates: Rethinking Incomplete Multi-View Clustering with Protocol Divergence

Incomplete multi-view clustering (IMVC) is typically evaluated by retraining separate models under different missing-view configurations. Evaluations indexed only by nominal missing rate can overlook differences in observation structure across missing-view protocols. We show that missing-data protocols with identical nominal missing rates can induce substantially different learning regimes, differing by approximately 50-fold in the proportion of fully observed samples. We formalize this phenomenon as protocol divergence, which quantifies structural disparities among missing-view protocols beyond marginal missing rates. Furthermore, we analyze support-gated reconstruction mechanisms and show that their optimization contribution is inherently limited by the frequency of eligible observations under explicit normalization and optimization conditions. Based on these observations, we propose CRAFT (Co-occurrence-free Robust Attention-masked Fusion Transformer), a train-once framework that combines representation learning with an architecture designed to process missing-view inputs. CRAFT combines (i) per-sample forward computation using each sample's observed views and shared parameters, and (ii) mask-aware fusion over nonempty observed-view subsets. The deployment evaluation starts from training data with all views available and reuses one final checkpoint per dataset and seed across missing-view protocols without retraining. Experiments on CUB and MultiFashion show that CRAFT achieves the strongest performance in 12 out of 13 information-matched settings. Additional deployment experiments across seven benchmarks and sixteen missing configurations demonstrate substantial computational savings through checkpoint reuse while maintaining competitive clustering performance. Code and evaluation tools: https://github.com/dk23lhl/CRAFT and https://github.com/dk23lhl/imvc-audit.
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All authors Haolu Liu, Xiyue Wang, Xuanting Xie, Liangjian Wen, Zhao Kang

Computer Vision

MusaCoder: Native GPU Kernel Generation with Full-Stack Training on Moore Threads GPU

Native GPU kernel generation turns high-level tensor programs into executable, efficient low-level code. Existing Large Language Models (LLMs) struggle with this task, while execution-based reinforcement learning suffers from sparse rewards, reward hacking, and training instability. We present MusaCoder, a full-stack training framework for native GPU kernel generation on CUDA and MUSA backends. MusaCoder combines progressive kernel-oriented data synthesis, diversity-preserving rejection fine-tuning, and execution-feedback Reinforcement Learning (RL) through MooreEval, a distributed verifier and reward environment. To stabilize RL, MusaCoder introduces PrimeEcho for first-turn-anchored multi-turn rewards, Buffered Dynamic Retry for recovering signals from all-failed hard samples, and MirrorPop for off-policy sequence filtering. Experiments on KernelBench and a MUSA-ported variant show that MusaCoder outperforms strong open-source and proprietary baselines in both correctness and empirical speedup, with the 9B model matching or exceeding frontier closed-source models and the 27B model establishing a new state of the art. These results demonstrate not only the effectiveness of full-stack execution-feedback training for native kernel generation, but also the capability of Moore Threads GPUs to support the complete LLM post-training stack, providing a practical foundation for large-model training and optimization on emerging accelerators.
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All authors Kun Cheng, Songshuo Lu, Sicong Liao, Tankun Li, Yafei Zhang, Dong Yang, Qiheng Lv, Hua Wang, Zhi Chen, Yaohua Tang

Computer Vision · Cross-listed from cs.SD

Drift-Augmented Scoring: Text-Derived Noise Robustness for Zero-Shot Audio-Language Classification

Contrastive audio-language models such as CLAP enable zero-shot audio classification: a sound is labelled by matching its embedding to text prompt embeddings, with no labelled audio. This matching breaks down under acoustic noise, where accuracy and mAP fall by 12-30 percentage points at 0 dB SNR on standard benchmarks. We propose Drift Augmented Scoring (DAS), a small per-class bonus added to the cosine score. The bonus rewards a class when the noisy audio embedding drifts in the direction that the class's noise-conditioned text prompts predict. It is derived from text alone, computed once and cached, and adds a single inner product per class at inference, with no gradients and no test-time batch. On a LAION CLAP backbone, we compare DAS against the four variants of Acevedo et al.'s concurrent method on UrbanSound8K and the full FSD50K eval set, mixing each clip with urban acoustic scene noise across a range of SNRs. DAS improves the metric on every test condition: by +2.60 to +5.75 accuracy points on UrbanSound8K and +1.50 to +1.74 mAP points on FSD50K.
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Computer Vision

3D Temporal Analysis for Autism Spectrum Disorder Screening During Attention Tasks

Accurate Autism Spectrum Disorder (ASD) screening for school-age children is crucial to identify cases that may have been missed earlier and to enable timely interventions supporting social, cognitive, and academic development. Current ASD screening relies on subjective assessments and 2D analysis methods that fail to capture spatial displacement patterns characteristic of ASD behaviors. In this study, a novel 3D temporal analysis framework is presented, built on top of DECA (Detailed Expression Capture and Animation), a 3D modeling framework, to extract comprehensive head pose parameters (including translational components $T_x, T_y, T_z$) and facial expressions independent of pose variations. LSTM and GRU-based temporal classifiers were trained on the extracted 3D features from video data collected from 39 participants (19 ASD, 20 TD) aged 7-12 years during Virtual Reality-Continuous Performance Test tasks. The GRU-based models demonstrated superior performance, with 3D head pose features achieving 83.9% accuracy and 3D facial features reaching 81.4% accuracy, outperforming 2D baseline approaches by 10.7% and 7.5%, respectively. Furthermore, multimodal fusion of 3D head pose and facial features with PCA-based dimensionality reduction achieved the highest accuracy of 84.6%, outperforming unimodal approaches. This work establishes a foundation for objective, automated screening tools addressing current diagnostic limitations in ASD identification for school-age populations.
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All authors Inam Qadir, Elizabeth B Varghese, Dena Al-Thani, Marwa Qaraqe

Computer Vision

OA-CutMix: Correcting the Label Bias of CutMix

CutMix has become the de facto standard mixing augmentation, yet its label assignment rests on a flawed assumption: The area of the pasted patch faithfully reflects its semantic contribution to the mixed image. In practice, however, patches frequently land on background regions, assigning label credit to classes whose objects are not visible. The mean discrepancy of the CutMix label and the semantic object area is $21.5\%$. In $17\%$ of samples an image contributes zero visible object pixels yet receives nonzero label weight. We propose Object-Aware CutMix (OA-CutMix), which corrects this bias by replacing the area-based CutMix weight with one derived from precomputed segmentation masks, assigning labels in proportion to the visible object area each image contributes to the mix. The image mixing procedure is left entirely unchanged. We evaluate OA-CutMix against 10+ static and dynamic mixing methods across 4 architectures and 6 datasets. OA-CutMix consistently achieves the highest accuracy over all tasks, outperforming even dynamic mixing methods, but at a fraction of the training-time cost. Improvements are largest for small objects, where the label bias from CutMix is greatest. Thus, correcting the label is sufficient to match or exceed the performance of methods modifying the image mixing algorithm.
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All authors Tobias Christian Nauen, Stanislav Frolov, Federico Raue, Brian B. Moser, Andreas Dengel

Computer Vision

Dream.exe: Can Video Generation Models Dream Executable Robot Manipulation?

Video generation models have made impressive strides in synthesizing visually compelling content, yet their outputs remain confined to the virtual domain. A natural question follows: how well do these models reflect the physical world when their generated videos leave the screen and enter reality? We propose robotic manipulation as a concrete, measurable window onto this question: if a model has truly internalized physical laws, the motion it depicts should translate into executable robot behavior. We introduce Dream$.$exe, an evaluation framework that operationalizes this criterion through a video-to-execution pipeline. Given a scene image and a task description, Dream$.$exe synthesizes a manipulation video, converts the generated motion into robot trajectories, and executes them in a physics simulator, yielding a grounding signal that purely visual metrics cannot offer. Using this pipeline, we evaluate 8 models spanning frontier closed-source generators, open-source generators, and robot-specific models. Our benchmark covers 101 manually curated manipulation tasks at three levels of physical complexity, measured across visual quality, trajectory fidelity, and execution success. Encouragingly, several models achieve measurable execution success, suggesting that generative priors learned from internet-scale data already encode meaningful physical knowledge. Yet visual quality proves a poor predictor of executability, exposing a dimension of model capability that standard visual evaluations do not capture. Dream$.$exe will be open-sourced at https://github.com/showlab/Dream.exe.
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All authors Rui Zhao, Kaiming Yang, Jifeng Zhu, Siyang Chen, Ziqi Wang, Weijia Wu, Kevin Qinghong Lin, Heng Wang, Mike Zheng Shou

Computer Vision

NoRA: Evaluating Grounded Reasonableness in Visual First-person Normative Action Reasoning

LLMs and agentic systems are increasingly deployed in social environments, making normative competence critical for safe and appropriate behavior. However, existing approaches either assess normative judgment in text alone or reduce it to choosing among a fixed set of candidate actions. We argue both are insufficient. In practice, agents are never handed a menu of options; they must identify a reasonable action from scratch, grounded in visible facts and supported by inspectable reasons. We introduce NoRA, a visual first-person video benchmark that requires models to generate candidate next actions and justify each through an explicit fact-reason-action support graph. The benchmark comprises 1,420 annotated video clips, including HumanGold-190 and LLMSilver-1230 splits. Each instance is evaluated through action alignment, factual grounding, and support binding, aggregated into a single grounded reasonableness score. We benchmark 12 multimodal systems under direct, deliberate, and structured prompting regimes, finding that current VLMs frequently recover plausible actions and relevant scene facts, but consistently struggle to construct the full reasonable action space and bind selected actions to the correct local support. NoRA makes this gap measurable, shifting the evaluation question from whether a model can pick an action to whether it can justify an appropriate action for the right visible reasons. Code and dataset are available at: https://github.com/mint-philosophy/NoRA-benchmark
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All authors Sichao Li, Sai Ma, Daniel Kilov, Secil Yanik Guyot, Zhuang Li, Seth Lazar

Computer Vision

Fast Cubical Persistent Homology on 2D and 3D Images via Union-Find, Pruning, and Lookup Tables

We present Flash Cubical, a highly efficient computation of cubical persistence on a V-filtration for 2D and 3D images over $\mathbb{F}_2$. The implementation is built around three core ideas. First, cubical complexes satisfy properties that allow for the computation of persistence of the highest dimension via union-find and duality. Second, pruning of certain edges allows for a fast and efficient implementation of union-find. Third, the use of a lookup table, which exploits the regularity of cubical complexes to pre-compute local information. This avoids the need to compute local information at run time. To the best of our knowledge, this is the most efficient implementation of cubical persistence with a V-filtration, both in terms of time and memory costs. Although the paper focuses on persistence for V-filtration cubical complexes, the underlying ideas generalise naturally to T-filtrations on cubical complexes and suggest promising directions for other complexes.
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Computer Vision

Crafting Your Evolving Dreams: Concept-Incremental Versatile Customization

Custom diffusion models (CDMs) have garnered significant interest owing to their remarkable capacity for generating personalized concepts. However, the majority of CDMs unrealistically presume that the user's collection of personalized concepts is static and incapable of incremental growth over time. Furthermore, they exhibit significant catastrophic forgetting and concept neglect of previously learned concepts when incrementally learning a sequence of new ones. To resolve the above challenges, we develop a novel Continually Customizable Diffusion Model (CCDM), enabling users to perform concept-incremental versatile customization. Specifically, we design an attribute-decoupled LoRA (AD-LoRA) module and a relevance-guided AD-LoRA aggregation strategy to mitigate catastrophic forgetting. They can preserve concept-specific attributes of each task and leverage beneficial inter-task correlations to enhance the continual learning of new customization tasks. Additionally, to address the challenge of concept neglect, we propose a controllable regional context synthesis strategy that performs multi-concept composition in alignment with user-provided conditions. This strategy enhances the overall consistency in multi-concept synthesis by guaranteeing semantic independence between user-defined regions and their smooth boundary transitions. Experiments show our CCDM exhibits significant improvements over baseline methods.
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All authors Jiahua Dong, Wenqi Liang, Hongliu Li, Yang Cong, Duzhen Zhang, Hanbin Zhao, Henghui Ding, Yulun Zhang, Salman Khan, Fahad Shahbaz Khan

Computer Vision

A Pathology Foundation Model for Gastric Cancer with Real-World Validation

Gastric cancer remains a major cause of cancer mortality, yet its histological and molecular heterogeneity complicates diagnosis and risk stratification. General-purpose pathology foundation models (PFMs) often plateau on fine-grained endpoints central to gastric cancer care, and few have undergone rigorous prospective validation or clinical reader studies. We present GRACE, a Gastric-specific foundation model for Real-world Assessment and Clinical dEcision support. GRACE was developed from multicenter gastric pathology datasets totaling 48,364 primarily HE-stained whole-slide images from 37,493 patients. When evaluated on 28 clinically relevant tasks, GRACE consistently outperformed representative pancancer PFMs, achieving a macro-AUC of 0.9188, with strong performance for precancerous lesion diagnosis (macro-AUC 0.9322), tumor histopathological assessment (macro-AUC 0.9119), molecular profiling (macro-AUC 0.8682), and prognostic prediction. Beyond benchmarking, GRACE's translational value was substantiated through a rigorous evidence chain. Under safety-gated criteria requiring 100% NPV for rule-out and 100% PPV for rule-in, GRACE streamlined review for up to 69.6% of malignancy-diagnosis cases and triaged 46.8% of MMR-IHC follow-up requests. This translational feasibility was further strengthened by a randomized crossover reader study of pathologist-AI collaboration. With GRACE assistance, diagnostic accuracy improved from 82.0% to 89.9%, yielding nearly twofold higher adjusted odds of a correct diagnosis (OR 1.987) alongside concurrent gains in sensitivity and specificity. AI assistance also reduced diagnostic time by 14.9%, elevated diagnostic confidence by 9.0%, and markedly improved inter-rater agreement. When calibrated to maintain non-inferior performance to senior pathologists, the AI-assisted workflow could triage 60.7% of atrophy and 82.7% of intestinal metaplasia cases.
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All authors Ling Liang, Jiabo Ma, Zhengyu Zhang, Fengtao Zhou, Yingxue Xu, Yihui Wang, Cheng Jin, Zhengrui Guo, On Ki Tang, Zhijian Cen, Zhen Wang, Qi Xie, Chengyu Lu, Chenglong Zhao, Feifei Wang, Yu Cai, Hongyi Wang, Jing Zhang, Yaping Ye, Shijun Sun, Shenglei Li, Yu Wang, Zhenhui Li, Ronald Cheong Kin Chan, Xiuming Zhang, Zhe Wang, Hao Chen, Li Liang

Computer Vision

Z-FLoc: Zero-Shot Floorplan Localization via Geometric Primitives

Visual localization – estimating a camera pose within a pre-existing map – is a fundamental problem in computer vision. Floorplans are an attractive map representation: they are readily available for most buildings, compact, and inherently invariant to visual appearance changes. However, bridging the severe domain gap between camera observations and floorplan geometry remains challenging. Existing methods address this gap through data-driven learning, yet they require large-scale training data and environment-specific retraining, limiting their practical deployment. We propose a zero-shot floorplan localization method that generalizes to novel environments without any retraining. Our key insight is that dominant geometric primitives – lines and circles – are ubiquitous in human-made environments and provide appearance-invariant structural constraints. We extract these primitives from a bird's-eye-view (BEV) projection of monocular 3D reconstructions and match them to the floorplan via dedicated minimal solvers within a robust estimation framework. Experiments on both simulated and real-world datasets show that our approach outperforms state-of-the-art learning-based methods on unseen environments, while using a single fixed set of hyperparameters across all experiments. The source code will be made publicly available.
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All authors Ayumi Umemura, Toshinori Kuwahara, Marc Pollefeys, Daniel Barath

Computer Vision · Cross-listed from cs.LG

Activation Steering of Video Generation Models via Reduced-Order Linear Optimal Control

Text-to-video (T2V) models trained on large-scale web data can generate undesired content, motivating interventions that reduce harmful outputs without sacrificing visual quality. Activation steering offers an attractive mechanistic alternative to finetuning and prompt filtering, but existing T2V steering methods remain limited, typically applying coarse, non-anticipative interventions that can lead to oversteering and content degradation. To close this gap, we propose Latent Activation Linear-Quadratic Regulator (LA-LQR), a reduced-order optimal control framework for minimally invasive T2V steering. LA-LQR formulates T2V inference as a dynamical system and computes closed-loop feedback interventions that steer activations toward desired feature setpoints while penalizing unnecessary perturbations. To make optimal control feasible for high-dimensional video activations, we project activations onto a low-dimensional, task-relevant subspace derived from contrastive prompt pairs, estimate local linear dynamics in this latent space, and solve a latent LQR problem to obtain timestep- and layer-specific steering signals. We provide theoretical bounds relating latent setpoint tracking to raw activation-space feature control, and empirically validate the fidelity of the reduced latent dynamics. On concept steering and video safety benchmarks, LA-LQR reduces unsafe generations relative to baselines, while preserving prompt fidelity and visual quality.
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All authors Jihoon Hong, Alice Chan, Qiyue Dai, Julian Skifstad, Glen Chou

Computer Vision

NextMotionQA: Benchmarking and Judging Human Motion Understanding with Vision-Language Models

Reliable evaluation of human motion understanding is fundamental to advancing embodied AI, robotics, and animation. However, existing benchmarks suffer from coarse semantic granularity, undifferentiated difficulty, limited annotation quality, and pervasive answer ambiguity, leaving them unable to diagnose where current models fail. To bridge this gap, we introduce NextMotionQA, a comprehensive benchmark that leverages vision-language models (VLMs) for semi-automated, expert-verified dataset. NextMotionQA features three complementary tasks: multiple-choice question answering, video captioning, and fine-grained error correction. Each task is systematically structured across three core semantic axes and stratified into three task complexity levels. Our extensive evaluation of twelve representative VLMs uncovers critical capability gaps and weakness that remain invisible under conventional, single-task evaluations. In a complementary direction, recent work has begun using VLMs as judges for text-to-motion evaluation; we ask whether they show the same degradation under harder tasks. We find that VLMs align strongly with expert ratings on coarse criteria (Cohen's \kappa=0.70) but break down on fine-grained, part-level judgment (\kappa=0.10), validating the paradigm in its strong regime while clarifying its limits.
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All authors Yong Cao, Chuqiao Li, Xianghui Xie, Gerard Pons-Moll, Andreas Geiger

Computer Vision

Coarse-to-fine Hierarchical Architecture with Sequential Mamba for Brain Reconstruction

Understanding the relationship between deep visual representations and the human visual system is a fundamental challenge in computational neuroscience. While modern vision models achieve strong performance in image recognition, their correspondence with the hierarchical organization of the human visual cortex remains an open question. In this study, we propose CHASMBrain, a novel hierarchical two-stage framework for image-to-fMRI encoding. Our architecture leverages a dual-stream Mamba design to explicitly separate and process global semantic tokens and local spatial patches, motivated by the functional organization of the visual cortex. A coarse-to-fine strategy is employed: Stage 1 predicts denoised ROI-level activations, while Stage 2 refines these coarse responses into full voxel-level predictions using a Mamba-VAE. Experiments on the Natural Scenes Dataset (NSD) demonstrate that our method achieves a Pearson correlation of 0.429 and an MSE of 0.261, outperforming all evaluated baselines including ridge regression and DINOv2 linear probes. Beyond predictive performance, causal branch-ablation experiments reveal an asymmetric specialization: the patch stream is specifically locked to early visual cortex (retinotopic regions), while the CLS stream contributes broader semantic context to higher-order areas – a correspondence that holds causally, not merely correlationally. Cross-subject transfer experiments further show that the learned backbone generalizes across individuals with minimal per-subject adaptation, suggesting the model captures a shared, subject-agnostic visual representation.
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All authors Hoang-Son Vo, Van-Hung Bui, Minh-Huy Mai-Duc, Tien-Dung Mai, Soo-Hyung Kim

Computer Vision · Cross-listed from cs.LG

Measuring Model Robustness via Fisher Information: Spectral Bounds, Theoretical Guarantees, and Practical Algorithms

The robustness of deep neural networks is crucial for safety-critical deployments, yet existing evaluation methods are often attack-dependent and lack interpretability. We propose a principled, attack-agnostic robustness metric based on the spectral norm of the Fisher Information Matrix (FIM), which quantifies the worst-case sensitivity of the model's output distribution to input perturbations. Theoretically, we establish that the FIM equals the variance of the input Jacobian and derive closed-form spectral bounds for common architectures, including VGG, ResNet, DenseNet, and Transformer, providing the first theoretical robustness ranking. To enable scalable evaluation, we develop efficient algorithms, including power iteration and Hutchinson-based estimation, that support both white-box and black-box settings. Extensive experiments across multiple datasets, including CIFAR, ImageNet, and medical images, and across multiple architectures show a strong correlation between our metric and adversarial vulnerability. Our framework serves as an interpretable diagnostic tool that complements attack-based evaluations, offering insights into architectural sensitivity and guiding the design of more robust models. Code is available at: https://github.com/franz-chang/SRP/.
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All authors Chong Zhang, Xiang Li, Jia Wang, Qiufeng Wang, Eng Gee Lim, Xiaobo Jin

Computer Vision

Do Foundation Models See Biology? Evaluating Attention Coherence with Spatial Transcriptomics in Glioblastoma

Whether attention maps from pathology foundation models capture genuine biology remains unknown, yet this question is critical for clinical trust and regulatory approval. We propose a spatial transcriptomics-based framework for orthogonal, hypothesis-free evaluation of attention and apply it to five pathology foundation models (CONCH v1.5, UNI v2, Virchow2, GigaPath, H-Optimus-1) and a ResNet50 baseline. Using attention-based multiple instance learning, we train single-task and multi-task models to predict five molecular alterations in glioblastoma on the CPTAC cohort, validate on an independent TCGA cohort, and evaluate biological coherence of attention maps against 87 transcriptional signatures using co-registered Visium spatial transcriptomics data from 18 samples. Internally, no single encoder dominates across all tasks, and external validation inverts internal performance rankings. Attention maps show a five-fold enrichment gradient from pathways (Cohen's d=0.329) to individual genes (d=0.055), indicating that attention captures emergent multi-gene transcriptional programs rather than individual molecular events. Spatially smooth attention maps do not imply biological coherence, and different encoders attend to distinct biological compartments. Our framework provides objective, quantitative assessment of what foundation models learn from histopathology, moving the field beyond qualitative saliency map review.
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All authors Dilakshan Srikanthan, Amoon Jamzad, Paul Wilson, Nooshin Maghsoodi, Robert Policelli, Gabor Fichtinger, John F. Rudan, Parvin Mousavi

Computer Vision

Physics-Informed Video Generation via Mixture-of-Experts Latent Alignment

Large-scale video generation models have made remarkable progress in semantic consistency and visual quality, producing videos that are increasingly coherent and visually convincing. Nevertheless, the dynamics induced by pixel-level fitting do not naturally accommodate the regularities that govern real-world motion and interaction, resulting in persistent shortcomings in physical plausibility. To address this limitation, we propose PILA (Physics-Informed Latent Alignment), a framework that injects physics-structured latent guidance into the frozen flow-matching dynamics of pretrained video models. Specifically, PILA first employs anchored field estimation to map frozen-generator latents into an operational physical attribute bank organized by field-proxy slots, using observable motion as a kinematic anchor for constructing less directly observed proxies. To handle the heterogeneity of real-world dynamics, PILA adopts a mixture-of-experts design over physical categories. Label-prior masked expert routing selects category-specific operator experts, whose refinements are regularized by operational residuals abstracted from physical relations. Finally, the refined proxies are fused into the physical attribute bank and decoded into a correction to the flow-matching vector field, injecting physics-aware guidance while preserving the visual prior of the pretrained backbone. With staged adapter training on Wan 2.1-1.3B and direct transfer of the learned adapter to Wan 2.2-14B, PILA achieves state-of-the-art results on VBench-2.0, VideoPhy-2, and PhyGenBench in both visual quality and benchmark-measured physical plausibility.
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All authors Cong Wang, Hanxin Zhu, Jiayi Luo, Yonglin Tian, Xiaoqian Cheng, Peiyan Tu, Xin Jin, Long Chen, Zhibo Chen

Computer Vision

StrokeTimer: Robust Representation Learning for Ischemic Stroke Onset-Time Estimation from Non-contrast CT

Ischemic stroke is a major global disease. Treatment decisions are highly time-sensitive, as eligibility for reperfusion therapies relies on the interval between stroke onset and intervention. However, the true onset time is often uncertain in clinical practice, necessitating imaging-based assessment of tissue age as a surrogate marker. Early ischemic changes on routinely acquired non-contrast CT (NCCT) are often subtle, and real-world clinical datasets exhibit pronounced onset-time class imbalance and center-scanner-related heterogeneity. In this work, we propose StrokeTimer, a fully automated framework for onset-time estimation in acute ischemic stroke. StrokeTimer integrates self-supervised disentanglement learning with energy-guided contrastive learning to capture subtle ischemic patterns while addressing long-tailed data distributions under acquisition variability. Onset time is categorized into three clinically relevant windows: <4.5 h, 4.5-6 h, and >6 h. Experimental results on a large multi-center NCCT dataset from two national cohorts, MR CLEAN Registry and MR CLEAN LATE, show that StrokeTimer achieves a macro AUC of 0.69 and a macro F1-score of 0.57, improving the strongest baseline by nearly 50% (p < 0.005). In this realistic, challenging setting, representative baseline approaches exhibit near-chance macro performance. Model explanations further highlight subtle gray-white matter blurring and hypodense regions consistent with established radiological biomarkers. These findings demonstrate the potential of StrokeTimer to support treatment decision-making in acute ischemic stroke. Code is available at https://github.com/BrainVas/StrokeTimer.
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All authors Weiru Wang, Susanne G.H. Olthuis, Elizaveta Lavrova, Robert J. van Oostenbrugge, Charles B.L.M. Majoie, Wim H. van Zwam, Ruisheng Su

Computer Vision

Data Efficient Complex Feature Fusion Network For Hyperspectral Image Classification

This work presents a data-efficient variant of the Attention-Based Dual-Branch Complex Feature Fusion Network (CFFN) for hyperspectral image classification. The proposed model, termed DE-CFFN, retains the original two-stream structure: the Real-Valued Neural Network (RVNN) processes standard hyperspectral patches, while the Complex-Valued Neural Network (CVNN) handles their Fourier-transformed counterparts. The main contribution of this work lies in the feature extraction process and architectural enhancement. Factor Analysis is used for dimensionality reduction, offering improved latent feature representation over Principal Component Analysis. Additionally, both the RVNN and CVNN streams are structurally modified by successively halving the number of filters in the 3D convolutional layers to reduce complexity. The outputs of both branches are concatenated and passed through a Squeeze and Excitation (SE) block to enhance joint feature representation. Evaluated on the Pavia University and Salinas datasets, DE-CFFN achieves classification performance comparable to CFFN, while significantly reducing model size, memory consumption, and inference latency, making it suitable for real-time hyperspectral imaging applications.
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All authors Maitreya Shelare, Atharva Satam, Poonam Sonar, Sneha Burnase

Computer Vision

ReConFuse: Reconstruction-Error Guided Semantic Fusion for AI-Generated Video Detection

AI-generated videos are becoming increasingly realistic, raising serious concerns about misinformation, content authenticity, and media trust. Reliable AI-generated video detection is therefore essential for multimedia forensics, yet remains challenging due to the need to capture spatial artifacts, temporal dynamics, and generalize to evolving generative models. In this paper, we explore reconstruction error as a discriminative forensic cue for AI-generated video detection. By reconstructing input videos with a pretrained WF-VAE, we observe that real and generated videos exhibit distinguishable frame-wise reconstruction error patterns, suggesting that reconstruction errors can reveal their distributional discrepancies. However, extending reconstruction-based image detection to videos is non-trivial, since video reconstruction errors are temporally organized across frames and require semantic context for effective interpretation. To address these challenges, we propose ReConFuse, a reconstruction-guided semantic fusion framework for video-level AI-generated video detection. ReConFuse extracts reconstruction error cues from WF-VAE reconstructed videos, aligns them with multi-frame semantic features, and uses a Mamba-based module to model temporal evolution for video-level classification. Experiments across multiple generators and evaluation settings demonstrate the effectiveness and strong generalization ability of ReConFuse.
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All authors Xiaojing Chen, Xinyu Lu, Changtao Miao, Yunfeng Diao

Computer Vision

Enhancing MedSAM with a Lightweight Box Predictor for Medical Image Segmentation

Semantic segmentation in medical imaging is a critical yet challenging task due to data scarcity and high variability across modalities. While foundation models like the Segment Anything Model (SAM) show promise, they often struggle with medical images without specific adaptation. Moreover, point prompts, despite being the most natural form of user interaction, provide insufficient spatial context for reliable segmentation, particularly when target structures are irregular or poorly contrasted. In this paper, we propose an enhanced segmentation framework that integrates a lightweight Box Predictor module into the MedSAM architecture. The Box Predictor estimates an approximate bounding box from a single user click using localized image embedding features, providing spatial guidance that reduces the ambiguity of point prompts, while introducing only 1.6M additional parameters and negligible inference overhead. We introduce a two-stage training pipeline where the Box Predictor is trained independently before being integrated into MedSAM. To validate the generalization capability of our method, we conduct extensive evaluations on four diverse datasets (FLARE22, BRISC, BUSI, LungSegDB) spanning distinct imaging modalities, including CT, MRI, and Ultrasound. Our method improves segmentation accuracy and robustness across varied anatomical structures and imaging domains, achieving Dice scores of 0.89 (BUSI), 0.93 (FLARE22), 0.88 (BRISC), and 0.98 (LungSegDB). Code is available at https://github.com/Amirhosseinmovahedi/MedSAM-BoxPredictor
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Computer Vision

Benchmarking Living-Screen-Native GUI Agents on Short-Video Platforms

GUI agents today assume a static screen, where the world is frozen between two actions. However, real interfaces such as short-video applications violate this assumption, as their content keeps playing, and a competent user must decide what to watch and for how long. We formalize this task as Living-Screen-Native GUI agents and introduce LivingScreen, the first benchmark instantiating it on short-video platforms, with a faithful browser-based environment, a three-tier task suite, and metrics that jointly score accuracy and information efficiency. Evaluating extensive frontier models, we find that none reaches the human cost-accuracy performance, and that their dominant failure mode is over- and under-observation, pointing to observation control as a missing capability axis for future GUI agents. All data and code will be available at https://github.com/BITHLP/LivingScreen.
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All authors Jiashu Yao, Heyan Huang, Daiqing Wu, Wangke Chen, Huaxi Ai, Haoyu Wen, Zeming Liu, Yuhang Guo

Computer Vision

A New Angle on Bones: Robust Pose Estimation in X-Ray and Ultrasound

Measuring the angle between bone structures is a routine task in medical image analysis and provides a key quantitative parameter for diagnosis and treatment planning. Automated methods can reduce time and cost while improving reproducibility. In this work, we address automatic bone pose estimation using a learning-based point candidate proposal followed by a line model to extract axis parameters. Since conventional line models such as least squares are sensitive to outliers, we incorporate false-positive reduction strategies and robust fitting techniques, such as RANSAC and Hough transforms, to improve robustness. We evaluate our method on three clinically relevant paediatric angle estimation tasks: fracture fragment assessment in radiographs and ultrasound and developmental dysplasia of the hip evaluation in ultrasound using the Graf method. Our approach achieves mean errors of $4.1^\circ$, $5.4^\circ$, and $5.51^\circ$, respectively, not only remaining within the expected clinical observer variability, but also significantly outperforming landmark-based methods. Our code and annotations for fracture angle assessment in radiographs are publicly available on GitHub.
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All authors Ron Keuth, Christoph Großbröhmer, Franziska Halm, Miriam Johann, Anne-Nele Schröder, Ludger Tüshaus, Mattias P. Heinrich, Lasse Hansen

Computer Vision · Cross-listed from cs.LG

Graph-Guided Universum Learning in Generalized Eigenvalue Proximal SVMs for Alzheimer's Disease Classification

Early and accurate detection of Alzheimer's disease (AD) is important for timely intervention and disease management. Generalized Eigenvalue Proximal Support Vector Machine (GEPSVM) and its Universum-based variants have shown promising results for AD classification. However, existing methods treat Universum samples as independent points and do not consider the geometric relationships among them. This paper proposes two graph-guided Universum learning models, namely UG-GEPSVM and IUG-GEPSVM, for AD versus cognitively normal (CN) classification using structural MRI data. In the proposed framework, mild cognitive impairment (MCI) subjects are used as Universum data to provide intermediate information between AD and CN classes. A graph is constructed over the Universum samples using Gaussian similarity, Minimum Spanning Tree connectivity, and multi-hop propagation. From this graph, a Laplacian matrix is derived that captures the geometric structure of the MCI samples. This Laplacian-based regularization is incorporated into the learning process in place of the conventional independent Universum penalty term. UG-GEPSVM integrates this regularization into the generalized eigenvalue formulation, while IUG-GEPSVM extends the numerically stable improved GEPSVM framework using a standard eigenvalue formulation. Experiments on ADNI MRI dataset variants using ICA- and PCA-based features at five different noise levels show that both proposed models consistently outperform existing GEPSVM and Universum-based methods. UG-GEPSVM achieves the highest average AUC of 88.07% and maintains stable performance under increasing noise levels. Statistical tests further confirm the significance of the observed improvements.
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Computer Vision

MeshWeaver: Sparse-Voxel-Guided Surface Weaving for Autoregressive Mesh Generation

Autoregressive mesh generation has gained attention by tokenizing meshes into sequences and training models in a language-modeling fashion. However, existing approaches suffer from two fundamental limitations: (i) low tokenization efficiency, which yields long token sequences and prevents scaling to high-poly meshes, and (ii) absence of geometry-aware guidance, as generation is conditioned only on global shape embeddings rather than local surface cues. We introduce MeshWeaver, an autoregressive framework that treats mesh generation as a surface weaving process by directly predicting the next vertex instead of independent coordinates. At its core is a multi-level sparse-voxel encoder that injects geometric context into the generative process in three complementary ways: providing voxel features as vertex representations, guiding token prediction via cross-attention to voxel features, and serving as a structural scaffold that constrains generation around the input surface. Our hierarchical design enables coarse-to-fine vertex prediction in a single decoding step, while tightly coupling the generative model with 3D geometry. Extensive experiments demonstrate that MeshWeaver achieves a state-of-the-art compression ratio of 18%, can generate meshes with up to 16K faces, and significantly improves geometric fidelity over prior approaches.
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Computer Vision

Real-Time Automatic License Plate Recognition Using YOLOv8, SORT Tracking, and Temporal Data Interpolation

The real-time hardships of video processing seriously limit the usage of Automatic License Plate Recognition (ALPR) with application in dynamic traffic monitoring settings. High-fidelity recognition of unconstrained variables, e.g. drastic variations in illumination, acute camera scans, high vehicle speeds, and harsh physical concealment, is a problem that often leads to disjointed tracking paths and poor Optical Character Recognition (OCR) rates. In order to mitigate these weaknesses, the study proposes a 5 stage, end-to-end algorithmic pipeline, encompassing a smooth transition between deep learning based object detection, multi-object tracking which is kinematic in nature, and geometry temporal data interpolation. The suggested architecture takes advantage of a very powerful YOLOv8 nano model to localize the vehicle at the first stage and then Simple Online and Realtime Tracking (SORT) algorithm is used to build spatial-temporal links between frames. Another, more specific typology of YOLOv8 object detectors the license plate area, channeling the sliced array to an EasyOCR chain under the limitations of positional syntax verification. More importantly, an offline interpolation mechanism of temporal bounding box is initiated to recast fragmented paths.
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Computer Vision

Instance-Level Post Hoc Uncertainty Quantification in Object Detection

Object detection is a safety-critical component of autonomous driving. It is essential to quantify the uncertainty in bounding-box predictions for safety assurance. Post hoc uncertainty quantification without retraining aligns with real-world deployment requirements; therefore, we employ the Laplace approximation. Because instance-level uncertainty is needed, linearized inference methods that require multiple backpropagations are not time-efficient, and sampling-based methods are not fully post hoc. We propose Monte-Carlo generalized linearized model (MC-GLM), which provides instance-level and approximately post hoc uncertainty quantification. The number of samples required in the Monte Carlo step is constant and independent of the number of output instances, so it can be parallelized. Experiments on the nuScenes dataset with the CenterPoint detector validate the effectiveness of our method, and the resulting uncertainties exhibit good quality.
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All authors Chongzhe Zhang, Zifan Zeng, Qunli Zhang, Feng Liu, Zheng Hu

Computer Vision

MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformer

We present MeshFlow, a new method for generating artist-like 3D meshes. Current mesh generators often adopt Auto-Regressive (AR) next-token prediction, a natural choice given the discrete nature of mesh topology. However, AR methods scale poorly because the inference cost is quadratic in mesh size. They also require discretizing the vertex coordinates, which introduces quantization errors. To address these challenges, we introduce a Variational Autoencoder (VAE) that, supervised with a contrastive loss, represents both continuous vertex positions and discrete connectivity in a continuous latent space. This latent space is significantly more compact than prior token-based mesh representations. We then build a 3D generator based on a Rectified Flow transformer, generating all mesh vertices and edges in parallel. Our model generates meshes 18x faster than the fastest AR generator while also achieving excellent accuracy across standard mesh-generation metrics. Homepage: https://mesh-flow.github.io/, Code: https://github.com/facebookresearch/meshflow
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All authors Weiyu Li, Antoine Toisoul, Tom Monnier, Roman Shapovalov, Rakesh Ranjan, Ping Tan, Andrea Vedaldi