Computer Vision
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Tuesday 3 February
Although the iterative reconstruction (IR) algorithm can substantially correct reconstruction artifacts in photoacoustic (PA) computed tomography (PACT), it suffers from long reconstruction times, especially for large-scale three-dimensional (3D) imaging in which IR takes hundreds of seconds to hours. The computing burden severely limits the practical applicability of IR algorithms. In this work, we proposed an ultrafast IR method for 3D PACT, called Gaussian-kernel-based Ultrafast 3D Photoacoustic Iterative Reconstruction (GPAIR), which achieves orders-of-magnitude acceleration in computing. GPAIR transforms traditional spatial grids with continuous isotropic Gaussian kernels. By deriving analytical closed-form expression for pressure waves and implementing powerful GPU-accelerated differentiable Triton operators, GPAIR demonstrates extraordinary ultrafast sub-second reconstruction speed for 3D targets containing 8.4 million voxels in animal experiments. This revolutionary ultrafast image reconstruction enables near-real-time large-scale 3D PA reconstruction, significantly advancing 3D PACT toward clinical applications.
Computer Vision
Audit After Segmentation: Reference-Free Mask Quality Assessment for Language-Referred Audio-Visual Segmentation
Language-referred audio-visual segmentation (Ref-AVS) aims to segment target objects described by natural language by jointly reasoning over video, audio, and text. Beyond generating segmentation masks, providing rich and interpretable diagnoses of mask quality remains largely underexplored. In this work, we introduce Mask Quality Assessment in the Ref-AVS context (MQA-RefAVS), a new task that evaluates the quality of candidate segmentation masks without relying on ground-truth annotations as references at inference time. Given audio-visual-language inputs and each provided segmentation mask, the task requires estimating its IoU with the unobserved ground truth, identifying the corresponding error type, and recommending an actionable quality-control decision. To support this task, we construct MQ-RAVSBench, a benchmark featuring diverse and representative mask error modes that span both geometric and semantic issues. We further propose MQ-Auditor, a multimodal large language model (MLLM)-based auditor that explicitly reasons over multimodal cues and mask information to produce quantitative and qualitative mask quality assessments. Extensive experiments demonstrate that MQ-Auditor outperforms strong open-source and commercial MLLMs and can be integrated with existing Ref-AVS systems to detect segmentation failures and support downstream segmentation improvement. Data and codes will be released at https://github.com/jasongief/MQA-RefAVS.
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Computer Vision · Cross-listed from eess.AS
Sounding Highlights: Dual-Pathway Audio Encoders for Audio-Visual Video Highlight Detection
Audio-visual video highlight detection aims to automatically identify the most salient moments in videos by leveraging both visual and auditory cues. However, existing models often underutilize the audio modality, focusing on high-level semantic features while failing to fully leverage the rich, dynamic characteristics of sound. To address this limitation, we propose a novel framework, Dual-Pathway Audio Encoders for Video Highlight Detection (DAViHD). The dual-pathway audio encoder is composed of a semantic pathway for content understanding and a dynamic pathway that captures spectro-temporal dynamics. The semantic pathway extracts high-level information by identifying the content within the audio, such as speech, music, or specific sound events. The dynamic pathway employs a frequency-adaptive mechanism as time evolves to jointly model these dynamics, enabling it to identify transient acoustic events via salient spectral bands and rapid energy changes. We integrate the novel audio encoder into a full audio-visual framework and achieve new state-of-the-art performance on the large-scale MrHiSum benchmark. Our results demonstrate that a sophisticated, dual-faceted audio representation is key to advancing the field of highlight detection.
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Computer Vision
4DPC$^2$hat: Towards Dynamic Point Cloud Understanding with Failure-Aware Bootstrapping
Point clouds provide a compact and expressive representation of 3D objects, and have recently been integrated into multimodal large language models (MLLMs). However, existing methods primarily focus on static objects, while understanding dynamic point cloud sequences remains largely unexplored. This limitation is mainly caused by the lack of large-scale cross-modal datasets and the difficulty of modeling motions in spatio-temporal contexts. To bridge this gap, we present 4DPC$^2$hat, the first MLLM tailored for dynamic point cloud understanding. To this end, we construct a large-scale cross-modal dataset 4DPC$^2$hat-200K via a meticulous two-stage pipeline consisting of topology-consistent 4D point construction and two-level captioning. The dataset contains over 44K dynamic object sequences, 700K point cloud frames, and 200K curated question-answer (QA) pairs, supporting inquiries about counting, temporal relationship, action, spatial relationship, and appearance. At the core of the framework, we introduce a Mamba-enhanced temporal reasoning MLLM to capture long-range dependencies and dynamic patterns among a point cloud sequence. Furthermore, we propose a failure-aware bootstrapping learning strategy that iteratively identifies model deficiencies and generates targeted QA supervision to continuously strengthen corresponding reasoning capabilities. Extensive experiments demonstrate that our 4DPC$^2$hat significantly improves action understanding and temporal reasoning compared with existing models, establishing a strong foundation for 4D dynamic point cloud understanding.
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Computer Vision · Cross-listed from eess.IV
To What Extent Do Token-Level Representations from Pathology Foundation Models Improve Dense Prediction?
Pathology foundation models (PFMs) have rapidly advanced and are becoming a common backbone for downstream clinical tasks, offering strong transferability across tissues and institutions. However, for dense prediction (e.g., segmentation), practical deployment still lacks a clear, reproducible understanding of how different PFMs behave across datasets and how adaptation choices affect performance and stability. We present PFM-DenseBench, a large-scale benchmark for dense pathology prediction, evaluating 17 PFMs across 18 public segmentation datasets. Under a unified protocol, we systematically assess PFMs with multiple adaptation and fine-tuning strategies, and derive insightful, practice-oriented findings on when and why different PFMs and tuning choices succeed or fail across heterogeneous datasets. We release containers, configs, and dataset cards to enable reproducible evaluation and informed PFM selection for real-world dense pathology tasks. Project Website: https://m4a1tastegood.github.io/PFM-DenseBench
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Computer Vision
Explainable Computer Vision Framework for Automated Pore Detection and Criticality Assessment in Additive Manufacturing
Internal porosity remains a critical defect mode in additively manufactured components, compromising structural performance and limiting industrial adoption. Automated defect detection methods exist but lack interpretability, preventing engineers from understanding the physical basis of criticality predictions. This study presents an explainable computer vision framework for pore detection and criticality assessment in three-dimensional tomographic volumes. Sequential grayscale slices were reconstructed into volumetric datasets, and intensity-based thresholding with connected component analysis identified 500 individual pores. Each pore was characterized using geometric descriptors including size, aspect ratio, extent, and spatial position relative to the specimen boundary. A pore interaction network was constructed using percentile-based Euclidean distance criteria, yielding 24,950 inter-pore connections. Machine learning models predicted pore criticality scores from extracted features, and SHAP analysis quantified individual feature contributions. Results demonstrate that normalized surface distance dominates model predictions, contributing more than an order of magnitude greater importance than all other descriptors. Pore size provides minimal influence, while geometric parameters show negligible impact. The strong inverse relationship between surface proximity and criticality reveals boundary-driven failure mechanisms. This interpretable framework enables transparent defect assessment and provides actionable insights for process optimization and quality control in additive manufacturing.
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Computer Vision
PriorProbe: Recovering Individual-Level Priors for Personalizing Neural Networks in Facial Expression Recognition
Incorporating individual-level cognitive priors offers an important route to personalizing neural networks, yet accurately eliciting such priors remains challenging: existing methods either fail to uniquely identify them or introduce systematic biases. Here, we introduce PriorProbe, a novel elicitation approach grounded in Markov Chain Monte Carlo with People that recovers fine-grained, individual-specific priors. Focusing on a facial expression recognition task, we apply PriorProbe to individual participants and test whether integrating the recovered priors with a state-of-the-art neural network improves its ability to predict an individual's classification on ambiguous stimuli. The PriorProbe-derived priors yield substantial performance gains, outperforming both the neural network alone and alternative sources of priors, while preserving the network's inference on ground-truth labels. Together, these results demonstrate that PriorProbe provides a general and interpretable framework for personalizing deep neural networks.
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Computer Vision
EventNeuS: 3D Mesh Reconstruction from a Single Event Camera
Event cameras offer a considerable alternative to RGB cameras in many scenarios. While there are recent works on event-based novel-view synthesis, dense 3D mesh reconstruction remains scarcely explored and existing event-based techniques are severely limited in their 3D reconstruction accuracy. To address this limitation, we present EventNeuS, a self-supervised neural model for learning 3D representations from monocular colour event streams. Our approach, for the first time, combines 3D signed distance function and density field learning with event-based supervision. Furthermore, we introduce spherical harmonics encodings into our model for enhanced handling of view-dependent effects. EventNeuS outperforms existing approaches by a significant margin, achieving 34% lower Chamfer distance and 31% lower mean absolute error on average compared to the best previous method.
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Computer Vision · Cross-listed from cs.HC
PrevizWhiz: Combining Rough 3D Scenes and 2D Video to Guide Generative Video Previsualization
In pre-production, filmmakers and 3D animation experts must rapidly prototype ideas to explore a film's possibilities before fullscale production, yet conventional approaches involve trade-offs in efficiency and expressiveness. Hand-drawn storyboards often lack spatial precision needed for complex cinematography, while 3D previsualization demands expertise and high-quality rigged assets. To address this gap, we present PrevizWhiz, a system that leverages rough 3D scenes in combination with generative image and video models to create stylized video previews. The workflow integrates frame-level image restyling with adjustable resemblance, time-based editing through motion paths or external video inputs, and refinement into high-fidelity video clips. A study with filmmakers demonstrates that our system lowers technical barriers for film-makers, accelerates creative iteration, and effectively bridges the communication gap, while also surfacing challenges of continuity, authorship, and ethical consideration in AI-assisted filmmaking.
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Computer Vision · Cross-listed from cs.AI
AutoFigure: Generating and Refining Publication-Ready Scientific Illustrations
High-quality scientific illustrations are crucial for effectively communicating complex scientific and technical concepts, yet their manual creation remains a well-recognized bottleneck in both academia and industry. We present FigureBench, the first large-scale benchmark for generating scientific illustrations from long-form scientific texts. It contains 3,300 high-quality scientific text-figure pairs, covering diverse text-to-illustration tasks from scientific papers, surveys, blogs, and textbooks. Moreover, we propose AutoFigure, the first agentic framework that automatically generates high-quality scientific illustrations based on long-form scientific text. Specifically, before rendering the final result, AutoFigure engages in extensive thinking, recombination, and validation to produce a layout that is both structurally sound and aesthetically refined, outputting a scientific illustration that achieves both structural completeness and aesthetic appeal. Leveraging the high-quality data from FigureBench, we conduct extensive experiments to test the performance of AutoFigure against various baseline methods. The results demonstrate that AutoFigure consistently surpasses all baseline methods, producing publication-ready scientific illustrations. The code, dataset and huggingface space are released in https://github.com/ResearAI/AutoFigure.
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Computer Vision
Continuous Control of Editing Models via Adaptive-Origin Guidance
Diffusion-based editing models have emerged as a powerful tool for semantic image and video manipulation. However, existing models lack a mechanism for smoothly controlling the intensity of text-guided edits. In standard text-conditioned generation, Classifier-Free Guidance (CFG) impacts prompt adherence, suggesting it as a potential control for edit intensity in editing models. However, we show that scaling CFG in these models does not produce a smooth transition between the input and the edited result. We attribute this behavior to the unconditional prediction, which serves as the guidance origin and dominates the generation at low guidance scales, while representing an arbitrary manipulation of the input content. To enable continuous control, we introduce Adaptive-Origin Guidance (AdaOr), a method that adjusts this standard guidance origin with an identity-conditioned adaptive origin, using an identity instruction corresponding to the identity manipulation. By interpolating this identity prediction with the standard unconditional prediction according to the edit strength, we ensure a continuous transition from the input to the edited result. We evaluate our method on image and video editing tasks, demonstrating that it provides smoother and more consistent control compared to current slider-based editing approaches. Our method incorporates an identity instruction into the standard training framework, enabling fine-grained control at inference time without per-edit procedure or reliance on specialized datasets.
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Computer Vision · Cross-listed from q-bio.PE
Quantifying Avian Morphological Evolution through Deep Representation Learning
The evolution of biological morphology is fundamentally linked to ecological adaptation and species survival, yet traditional morphological evolution relies on landmark-based geometric morphometrics, a process constrained by subjective manual annotation, strict requirements for anatomical homology, and an inability to easily quantify complex, non-rigid traits such as plumage and texture. To overcome these limitations, we propose a scalable, landmark-free morphometric framework driven by deep learning. By extracting high-dimensional feature vectors from a Convolutional Neural Network (ResNet34) trained on images of over 10,000 bird species, we project raw visual semantics into a high-dimensional morphospace. Even without a priori taxonomic knowledge, this visual morphospace naturally recovers classical hierarchical taxonomy and effectively captures both homology and convergence. Analyses reveal a highly significant phylogenetic signal within the network's embeddings, with principal components correlating strongly with established ecological and morphological traits. Furthermore, by implementing a novel spherical Ancestral State Reconstruction algorithm, we uncover a pronounced "early-burst" pattern of disparity following the K-Pg mass extinction, supporting the niche-filling hypothesis of adaptive radiation.
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Computer Vision
Fast-Slow Efficient Training for Multimodal Large Language Models via Visual Token Pruning
Multimodal Large Language Models (MLLMs) suffer from severe training inefficiency issue, which is associated with their massive model sizes and visual token numbers. Existing efforts in efficient training focus on reducing model sizes or trainable parameters. Inspired by the success of Visual Token Pruning (VTP) in improving inference efficiency, we are exploring another substantial research direction for efficient training by reducing visual tokens. However, applying VTP at the training stage results in a training-inference mismatch: pruning-trained models perform poorly when inferring on non-pruned full visual token sequences. To close this gap, we propose DualSpeed, a fast-slow framework for efficient training of MLLMs. The fast-mode is the primary mode, which incorporates existing VTP methods as plugins to reduce visual tokens, along with a mode isolator to isolate the model's behaviors. The slow-mode is the auxiliary mode, where the model is trained on full visual sequences to retain training-inference consistency. To boost its training, it further leverages self-distillation to learn from the sufficiently trained fast-mode. Together, DualSpeed can achieve both training efficiency and non-degraded performance. Experiments show DualSpeed accelerates the training of LLaVA-1.5 by 2.1$\times$ and LLaVA-NeXT by 4.0$\times$, retaining over 99% performance. Code: https://github.com/dingkun-zhang/DualSpeed
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Computer Vision
Progressive Checkerboards for Autoregressive Multiscale Image Generation
A key challenge in autoregressive image generation is to efficiently sample independent locations in parallel, while still modeling mutual dependencies with serial conditioning. Some recent works have addressed this by conditioning between scales in a multiscale pyramid. Others have looked at parallelizing samples in a single image using regular partitions or randomized orders. In this work we examine a flexible, fixed ordering based on progressive checkerboards for multiscale autoregressive image generation. Our ordering draws samples in parallel from evenly spaced regions at each scale, maintaining full balance in all levels of a quadtree subdivision at each step. This enables effective conditioning both between and within scales. Intriguingly, we find evidence that in our balanced setting, a wide range of scale-up factors lead to similar results, so long as the total number of serial steps is constant. On class-conditional ImageNet, our method achieves competitive performance compared to recent state-of-the-art autoregressive systems with like model capacity, using fewer sampling steps.
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Computer Vision · Cross-listed from cs.SE
FullStack-Agent: Enhancing Agentic Full-Stack Web Coding via Development-Oriented Testing and Repository Back-Translation
Assisting non-expert users to develop complex interactive websites has become a popular task for LLM-powered code agents. However, existing code agents tend to only generate frontend web pages, masking the lack of real full-stack data processing and storage with fancy visual effects. Notably, constructing production-level full-stack web applications is far more challenging than only generating frontend web pages, demanding careful control of data flow, comprehensive understanding of constantly updating packages and dependencies, and accurate localization of obscure bugs in the codebase. To address these difficulties, we introduce FullStack-Agent, a unified agent system for full-stack agentic coding that consists of three parts: (1) FullStack-Dev, a multi-agent framework with strong planning, code editing, codebase navigation, and bug localization abilities. (2) FullStack-Learn, an innovative data-scaling and self-improving method that back-translates crawled and synthesized website repositories to improve the backbone LLM of FullStack-Dev. (3) FullStack-Bench, a comprehensive benchmark that systematically tests the frontend, backend and database functionalities of the generated website. Our FullStack-Dev outperforms the previous state-of-the-art method by 8.7%, 38.2%, and 15.9% on the frontend, backend, and database test cases respectively. Additionally, FullStack-Learn raises the performance of a 30B model by 9.7%, 9.5%, and 2.8% on the three sets of test cases through self-improvement, demonstrating the effectiveness of our approach. The code is released at https://github.com/mnluzimu/FullStack-Agent.
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Computer Vision
3D-Aware Implicit Motion Control for View-Adaptive Human Video Generation
Existing methods for human motion control in video generation typically rely on either 2D poses or explicit 3D parametric models (e.g., SMPL) as control signals. However, 2D poses rigidly bind motion to the driving viewpoint, precluding novel-view synthesis. Explicit 3D models, though structurally informative, suffer from inherent inaccuracies (e.g., depth ambiguity and inaccurate dynamics) which, when used as a strong constraint, override the powerful intrinsic 3D awareness of large-scale video generators. In this work, we revisit motion control from a 3D-aware perspective, advocating for an implicit, view-agnostic motion representation that naturally aligns with the generator's spatial priors rather than depending on externally reconstructed constraints. We introduce 3DiMo, which jointly trains a motion encoder with a pretrained video generator to distill driving frames into compact, view-agnostic motion tokens, injected semantically via cross-attention. To foster 3D awareness, we train with view-rich supervision (i.e., single-view, multi-view, and moving-camera videos), forcing motion consistency across diverse viewpoints. Additionally, we use auxiliary geometric supervision that leverages SMPL only for early initialization and is annealed to zero, enabling the model to transition from external 3D guidance to learning genuine 3D spatial motion understanding from the data and the generator's priors. Experiments confirm that 3DiMo faithfully reproduces driving motions with flexible, text-driven camera control, significantly surpassing existing methods in both motion fidelity and visual quality.
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Computer Vision · Cross-listed from cs.RO
BridgeV2W: Bridging Video Generation Models to Embodied World Models via Embodiment Masks
Embodied world models have emerged as a promising paradigm in robotics, most of which leverage large-scale Internet videos or pretrained video generation models to enrich visual and motion priors. However, they still face key challenges: a misalignment between coordinate-space actions and pixel-space videos, sensitivity to camera viewpoint, and non-unified architectures across embodiments. To this end, we present BridgeV2W, which converts coordinate-space actions into pixel-aligned embodiment masks rendered from the URDF and camera parameters. These masks are then injected into a pretrained video generation model via a ControlNet-style pathway, which aligns the action control signals with predicted videos, adds view-specific conditioning to accommodate camera viewpoints, and yields a unified world model architecture across embodiments. To mitigate overfitting to static backgrounds, BridgeV2W further introduces a flow-based motion loss that focuses on learning dynamic and task-relevant regions. Experiments on single-arm (DROID) and dual-arm (AgiBot-G1) datasets, covering diverse and challenging conditions with unseen viewpoints and scenes, show that BridgeV2W improves video generation quality compared to prior state-of-the-art methods. We further demonstrate the potential of BridgeV2W on downstream real-world tasks, including policy evaluation and goal-conditioned planning. More results can be found on our project website at https://BridgeV2W.github.io .
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Computer Vision
From Pre- to Intra-operative MRI: Predicting Brain Shift in Temporal Lobe Resection for Epilepsy Surgery
Introduction: In neurosurgery, image-guided Neurosurgery Systems (IGNS) highly rely on preoperative brain magnetic resonance images (MRI) to assist surgeons in locating surgical targets and determining surgical paths. However, brain shift invalidates the preoperative MRI after dural opening. Updated intraoperative brain MRI with brain shift compensation is crucial for enhancing the precision of neuronavigation systems and ensuring the optimal outcome of surgical interventions. Methodology: We propose NeuralShift, a U-Net-based model that predicts brain shift entirely from pre-operative MRI for patients undergoing temporal lobe resection. We evaluated our results using Target Registration Errors (TREs) computed on anatomical landmarks located on the resection side and along the midline, and DICE scores comparing predicted intraoperative masks with masks derived from intraoperative MRI. Results: Our experimental results show that our model can predict the global deformation of the brain (DICE of 0.97) with accurate local displacements (achieve landmark TRE as low as 1.12 mm), compensating for large brain shifts during temporal lobe removal neurosurgery. Conclusion: Our proposed model is capable of predicting the global deformation of the brain during temporal lobe resection using only preoperative images, providing potential opportunities to the surgical team to increase safety and efficiency of neurosurgery and better outcomes to patients. Our contributions will be publicly available after acceptance in https://github.com/SurgicalDataScienceKCL/NeuralShift.
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Computer Vision
QVLA: Not All Channels Are Equal in Vision-Language-Action Model's Quantization
The advent of Vision-Language-Action (VLA) models represents a significant leap for embodied intelligence, yet their immense computational demands critically hinder deployment on resource-constrained robotic platforms. Intuitively, low-bit quantization is a prevalent and preferred technique for large-scale model compression. However, we find that a systematic analysis of VLA model's quantization is fundamentally lacking. We argue that naively applying uniform-bit quantization from Large Language Models (LLMs) to robotics is flawed, as these methods prioritize passive data fidelity while ignoring how minor action deviations compound into catastrophic task failures. To bridge this gap, we introduce QVLA, the first action-centric quantization framework specifically designed for embodied control. In a sharp departure from the rigid, uniform-bit quantization of LLM-based methods, QVLA introduces a highly granular, channel-wise bit allocation strategy. Its core mechanism is to directly measure the final action-space sensitivity when quantizing each individual channel to various bit-widths. This process yields a precise, per-channel importance metric that guides a global optimization, which elegantly unifies quantization and pruning (0-bit) into a single, cohesive framework. Extensive evaluations on different baselines demonstrate the superiority of our approach. In the LIBERO, the quantization version of OpenVLA-OFT with our method requires only 29.2% of the original model's VRAM while maintaining 98.9% of its original performance and achieving a 1.49x speedup. This translates to a 22.6% performance improvement over the LLM-derived method SmoothQuant. Our work establishes a new, principled foundation for compressing VLA models in robotics, paving the way for deploying powerful, large-scale models on real-world hardware. Code will be released.
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Computer Vision
FOVI: A biologically-inspired foveated interface for deep vision models
Human vision is foveated, with variable resolution peaking at the center of a large field of view; this reflects an efficient trade-off for active sensing, allowing eye-movements to bring different parts of the world into focus with other parts of the world in context. In contrast, most computer vision systems encode the visual world at a uniform resolution, raising challenges for processing full-field high-resolution images efficiently. We propose a foveated vision interface (FOVI) based on the human retina and primary visual cortex (V1), that reformats a variable-resolution retina-like sensor array into a uniformly dense, V1-like sensor manifold. Receptive fields are defined as k-nearest-neighborhoods (kNNs) on the sensor manifold, enabling kNN-convolution via a novel kernel mapping technique. We demonstrate two use cases: (1) an end-to-end kNN-convolutional architecture, and (2) a foveated adaptation of the DINOv3 ViT foundation model, leveraging low-rank adaptation (LoRA). These models provide competitive performance with a fraction of the pixels and computational cost of full resolution non-foveated baselines, opening pathways for efficient and scalable active sensing for high-resolution egocentric vision. Code (https://github.com/nblauch/fovi) and pre-trained models (https://huggingface.co/fovi-pytorch) are available.
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Computer Vision
RAWDet-7: A Multi-Scenario Benchmark for Object Detection and Description on Quantized RAW Images
Most vision models are trained on RGB images processed through ISP pipelines optimized for human perception, which can discard sensor-level information useful for machine reasoning. RAW images preserve unprocessed scene data, enabling models to leverage richer cues for both object detection and object description, capturing fine-grained details, spatial relationships, and contextual information often lost in processed images. To support research in this domain, we introduce RAWDet-7, a large-scale dataset of ~25k training and 7.6k test RAW images collected across diverse cameras, lighting conditions, and environments, densely annotated for seven object categories following MS-COCO and LVIS conventions. In addition, we provide object-level descriptions derived from the corresponding high-resolution sRGB images, facilitating the study of object-level information preservation under RAW image processing and low-bit quantization. The dataset allows evaluation under simulated 4-bit, 6-bit, and 8-bit quantization, reflecting realistic sensor constraints, and provides a benchmark for studying detection performance, description quality & detail, and generalization in low-bit RAW image processing. Dataset & code upon acceptance.
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Computer Vision
REPA-G: Test-Time Conditioning with Representation-Aligned Visual Features
While representation alignment with self-supervised models has been shown to improve diffusion model training, its potential for enhancing inference-time conditioning remains largely unexplored. We introduce Representation-Aligned Guidance (REPA-G), a framework that leverages these aligned representations, with rich semantic properties, to enable test-time conditioning from features, in generation. By optimizing a similarity objective (the potential) at inference, we steer the denoising process toward a conditioned representation extracted from a pre-trained feature extractor. Our method provides versatile control at multiple levels of granularity, ranging from patch level matching via single patches to broad semantic guidance using global image feature tokens. We further extend this to multi-concept composition, allowing for the faithful combination of distinct concepts. REPA-G operates entirely at inference time with no additional training required, offering a flexible and precise alternative to often ambiguous text prompts or coarse class labels. Our approach achieves high-quality, diverse generations on ImageNet and COCO. Code is available at https://github.com/valeoai/REPA-G
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Computer Vision
Zero-shot large vision-language model prompting for automated bone identification in paleoradiology x-ray archives
Paleoradiology, the use of modern imaging technologies to study archaeological and anthropological remains, offers new windows on millennial scale patterns of human health. Unfortunately, the radiographs collected during field campaigns are heterogeneous: bones are disarticulated, positioning is ad hoc, and laterality markers are often absent. Additionally, factors such as age at death, age of bone, sex, and imaging equipment introduce high variability. Thus, content navigation, such as identifying a subset of images with a specific projection view, can be time consuming and difficult, making efficient triaging a bottleneck for expert analysis. We report a zero shot prompting strategy that leverages a state of the art Large Vision Language Model (LVLM) to automatically identify the main bone, projection view, and laterality in such images. Our pipeline converts raw DICOM files to bone windowed PNGs, submits them to the LVLM with a carefully engineered prompt, and receives structured JSON outputs, which are extracted and formatted onto a spreadsheet in preparation for validation. On a random sample of 100 images reviewed by an expert board certified paleoradiologist, the system achieved 92% main bone accuracy, 80% projection view accuracy, and 100% laterality accuracy, with low or medium confidence flags for ambiguous cases. These results suggest that LVLMs can substantially accelerate code word development for large paleoradiology datasets, allowing for efficient content navigation in future anthropology workflows.
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Computer Vision
See-through: Single-image Layer Decomposition for Anime Characters
We introduce a framework that automates the transformation of static anime illustrations into manipulatable 2.5D models. Current professional workflows require tedious manual segmentation and the artistic “hallucination” of occluded regions to enable motion. Our approach overcomes this by decomposing a single image into fully inpainted, semantically distinct layers with inferred drawing orders. To address the scarcity of training data, we introduce a scalable engine that bootstraps high-quality supervision from commercial Live2D models, capturing pixel-perfect semantics and hidden geometry. Our methodology couples a diffusion-based Body Part Consistency Module, which enforces global geometric coherence, with a pixel-level pseudo-depth inference mechanism. This combination resolves the intricate stratification of anime characters, e.g., interleaving hair strands, allowing for dynamic layer reconstruction. We demonstrate that our approach yields high-fidelity, manipulatable models suitable for professional, real-time animation applications.
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Computer Vision
LIVE: Long-horizon Interactive Video World Modeling
Autoregressive video world models predict future visual observations conditioned on actions. While effective over short horizons, these models often struggle with long-horizon generation, as small prediction errors accumulate over time. Prior methods alleviate this by introducing pre-trained teacher models and sequence-level distribution matching, which incur additional computational cost and fail to prevent error propagation beyond the training horizon. In this work, we propose LIVE, a Long-horizon Interactive Video world modEl that enforces bounded error accumulation via a novel cycle-consistency objective, thereby eliminating the need for teacher-based distillation. Specifically, LIVE first performs a forward rollout from ground-truth frames and then applies a reverse generation process to reconstruct the initial state. The diffusion loss is subsequently computed on the reconstructed terminal state, providing an explicit constraint on long-horizon error propagation. Moreover, we provide an unified view that encompasses different approaches and introduce progressive training curriculum to stabilize training. Experiments demonstrate that LIVE achieves state-of-the-art performance on long-horizon benchmarks, generating stable, high-quality videos far beyond training rollout lengths.
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Computer Vision
Edge-Optimized Vision-Language Models for Underground Infrastructure Assessment
Autonomous inspection of underground infrastructure, such as sewer and culvert systems, is critical to public safety and urban sustainability. Although robotic platforms equipped with visual sensors can efficiently detect structural deficiencies, the automated generation of human-readable summaries from these detections remains a significant challenge, especially on resource-constrained edge devices. This paper presents a novel two-stage pipeline for end-to-end summarization of underground deficiencies, combining our lightweight RAPID-SCAN segmentation model with a fine-tuned Vision-Language Model (VLM) deployed on an edge computing platform. The first stage employs RAPID-SCAN (Resource-Aware Pipeline Inspection and Defect Segmentation using Compact Adaptive Network), achieving 0.834 F1-score with only 0.64M parameters for efficient defect segmentation. The second stage utilizes a fine-tuned Phi-3.5 VLM that generates concise, domain-specific summaries in natural language from the segmentation outputs. We introduce a curated dataset of inspection images with manually verified descriptions for VLM fine-tuning and evaluation. To enable real-time performance, we employ post-training quantization with hardware-specific optimization, achieving significant reductions in model size and inference latency without compromising summarization quality. We deploy and evaluate our complete pipeline on a mobile robotic platform, demonstrating its effectiveness in real-world inspection scenarios. Our results show the potential of edge-deployable integrated AI systems to bridge the gap between automated defect detection and actionable insights for infrastructure maintenance, paving the way for more scalable and autonomous inspection solutions.
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Computer Vision
RegionReasoner: Region-Grounded Multi-Round Visual Reasoning
Large vision-language models have achieved remarkable progress in visual reasoning, yet most existing systems rely on single-step or text-only reasoning, limiting their ability to iteratively refine understanding across multiple visual contexts. To address this limitation, we introduce a new multi-round visual reasoning benchmark with training and test sets spanning both detection and segmentation tasks, enabling systematic evaluation under iterative reasoning scenarios. We further propose RegionReasoner, a reinforcement learning framework that enforces grounded reasoning by requiring each reasoning trace to explicitly cite the corresponding reference bounding boxes, while maintaining semantic coherence via a global-local consistency reward. This reward extracts key objects and nouns from both global scene captions and region-level captions, aligning them with the reasoning trace to ensure consistency across reasoning steps. RegionReasoner is optimized with structured rewards combining grounding fidelity and global-local semantic alignment. Experiments on detection and segmentation tasks show that RegionReasoner-7B, together with our newly introduced benchmark RegionDial-Bench, considerably improves multi-round reasoning accuracy, spatial grounding precision, and global-local consistency, establishing a strong baseline for this emerging research direction.
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Computer Vision
Referring Industrial Anomaly Segmentation
Industrial Anomaly Detection (IAD) is vital for manufacturing, yet traditional methods face significant challenges: unsupervised approaches yield rough localizations requiring manual thresholds, while supervised methods overfit due to scarce, imbalanced data. Both suffer from the "One Anomaly Class, One Model" limitation. To address this, we propose Referring Industrial Anomaly Segmentation (RIAS), a paradigm leveraging language to guide detection. RIAS generates precise masks from text descriptions without manual thresholds and uses universal prompts to detect diverse anomalies with a single model. We introduce the MVTec-Ref dataset to support this, designed with diverse referring expressions and focusing on anomaly patterns, notably with 95% small anomalies. We also propose the Dual Query Token with Mask Group Transformer (DQFormer) benchmark, enhanced by Language-Gated Multi-Level Aggregation (LMA) to improve multi-scale segmentation. Unlike traditional methods using redundant queries, DQFormer employs only "Anomaly" and "Background" tokens for efficient visual-textual integration. Experiments demonstrate RIAS's effectiveness in advancing IAD toward open-set capabilities. Code: https://github.com/swagger-coder/RIAS-MVTec-Ref.
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Computer Vision
Efficient Sequential Neural Network with Spatial-Temporal Attention and Linear LSTM for Robust Lane Detection Using Multi-Frame Images
Lane detection is a crucial perception task for all levels of automated vehicles (AVs) and Advanced Driver Assistance Systems, particularly in mixed-traffic environments where AVs must interact with human-driven vehicles (HDVs) and challenging traffic scenarios. Current methods lack versatility in delivering accurate, robust, and real-time compatible lane detection, especially vision-based methods often neglect critical regions of the image and their spatial-temporal (ST) salience, leading to poor performance in difficult circumstances such as serious occlusion and dazzle lighting. This study introduces a novel sequential neural network model with a spatial-temporal attention mechanism to focus on key features of lane lines and exploit salient ST correlations among continuous image frames. The proposed model, built on a standard encoder-decoder structure and common neural network backbones, is trained and evaluated on three large-scale open-source datasets. Extensive experiments demonstrate the strength and robustness of the proposed model, outperforming state-of-the-art methods in various testing scenarios. Furthermore, with the ST attention mechanism, the developed sequential neural network models exhibit fewer parameters and reduced Multiply-Accumulate Operations (MACs) compared to baseline sequential models, highlighting their computational efficiency. Relevant data, code, and models are released at https://doi.org/10.4121/4619cab6-ae4a-40d5-af77-582a77f3d821.
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Computer Vision · Cross-listed from cs.RO
MVP-LAM: Learning Action-Centric Latent Action via Cross-Viewpoint Reconstruction
Latent actions learned from diverse human videos serve as pseudo-labels for vision-language-action (VLA) pretraining, but provide effective supervision only if they remain informative about the underlying ground-truth actions. For effective supervision, latent actions should contain information about the underlying actions even though they are inaccessible. We propose Multi-ViewPoint Latent Action Moel (MVP-LAM), which learns latent actions that are highly informative about ground-truth actions from multi-view videos. MVP-LAM trains latent actions with a cross-viewpoint reconstruction objective, so that a latent action from one view must explain the future in another view, reducing reliance on viewpoint-specific cues. On Bridge V2, MVP-LAM produces more action-centric latent actions, achieving higher mutual information with ground-truth actions and improved action prediction, including under out-of-distribution evaluation. Finally, pretraining VLAs with MVP-LAM latent actions improves downstream manipulation performance on various benchmarks. The code and trained checkpoints are available at https://jmsnu.github.io.