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Tuesday 27 January

Computer Vision

Localized Latent Editing for Dose-Response Modeling in Botulinum Toxin Injection Planning

Botulinum toxin (Botox) injections are the gold standard for managing facial asymmetry and aesthetic rejuvenation, yet determining the optimal dosage remains largely intuitive, often leading to suboptimal outcomes. We propose a localized latent editing framework that simulates Botulinum Toxin injection effects for injection planning through dose-response modeling. Our key contribution is a Region-Specific Latent Axis Discovery method that learns localized muscle relaxation trajectories in StyleGAN2's latent space, enabling precise control over specific facial regions without global side effects. By correlating these localized latent trajectories with injected toxin units, we learn a predictive dose-response model. We rigorously compare two approaches: direct metric regression versus image-based generative simulation on a clinical dataset of N=360 images from 46 patients. On a hold-out test set, our framework demonstrates moderate-to-strong structural correlations for geometric asymmetry metrics, confirming that the generative model correctly captures the direction of morphological changes. While biological variability limits absolute precision, we introduce a hybrid "Human-in-the-Loop" workflow where clinicians interactively refine simulations, bridging the gap between pathological reconstruction and cosmetic planning.
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Computer Vision

ScenePilot-4K: A Large-Scale First-Person Dataset and Benchmark for Vision-Language Models in Autonomous Driving

In this paper, we introduce ScenePilot-4K, a large-scale first-person dataset for safety-aware vision-language learning and evaluation in autonomous driving. Built from public online driving videos, ScenePilot-4K contains 3,847 hours of video and 27.7M front-view frames spanning 63 countries/regions and 1,210 cities. It jointly provides scene-level natural-language descriptions, risk assessment labels, key-participant annotations, ego trajectories, and camera parameters through a unified multi-stage annotation pipeline. Building on this dataset, we establish ScenePilot-Bench, a standardized benchmark that evaluates vision-language models along four complementary axes: scene understanding, spatial perception, motion planning, and GPT-based semantic alignment. The benchmark includes fine-grained metrics and geographic generalization settings that expose model robustness under cross-region and cross-traffic domain shifts. Baseline results on representative open-source and proprietary vision-language models show that current models remain competitive in high-level scene semantics but still exhibit substantial limitations in geometry-aware perception and planning-oriented reasoning. Beyond the released dataset itself, the proposed annotation pipeline serves as a reusable and extensible recipe for scalable dataset construction from public Internet driving videos. The codes and supplementary materials are available at: https://github.com/yjwangtj/ScenePilot-4K, with the dataset available at https://huggingface.co/datasets/larswangtj/ScenePilot-4K.
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All authors Yujin Wang, Yutong Zheng, Wenxian Fan, Tianyi Wang, Hongqing Chu, Li Zhang, Bingzhao Gao, Daxin Tian, Jianqiang Wang, Hong Chen

Computer Vision

QuaMo: Quaternion Motions for Vision-based 3D Human Kinematics Capture

Vision-based 3D human motion capture from videos remains a challenge in computer vision. Traditional 3D pose estimation approaches often ignore the temporal consistency between frames, causing implausible and jittery motion. The emerging field of kinematics-based 3D motion capture addresses these issues by estimating the temporal transitioning between poses instead. A major drawback in current kinematics approaches is their reliance on Euler angles. Despite their simplicity, Euler angles suffer from discontinuity that leads to unstable motion reconstructions, especially in online settings where trajectory refinement is unavailable. Contrarily, quaternions have no discontinuity and can produce continuous transitions between poses. In this paper, we propose QuaMo, a novel Quaternion Motions method using quaternion differential equations (QDE) for human kinematics capture. We utilize the state-space model, an effective system for describing real-time kinematics estimations, with quaternion state and the QDE describing quaternion velocity. The corresponding angular acceleration is computed from a meta-PD controller with a novel acceleration enhancement that adaptively regulates the control signals as the human quickly changes to a new pose. Unlike previous work, our QDE is solved under the quaternion unit-sphere constraint that results in more accurate estimations. Experimental results show that our novel formulation of the QDE with acceleration enhancement accurately estimates 3D human kinematics with no discontinuity and minimal implausibilities. QuaMo outperforms comparable state-of-the-art methods on multiple datasets, namely Human3.6M, Fit3D, SportsPose and AIST. The code is available at https://github.com/cuongle1206/QuaMo
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All authors Cuong Le, Pavlo Melnyk, Urs Waldmann, Mårten Wadenbäck, Bastian Wandt

Computer Vision

MaDiS: Taming Masked Diffusion Language Models for Sign Language Generation

Sign language generation (SLG) aims to translate written texts into expressive sign motions, bridging communication barriers for the Deaf and Hard-of-Hearing communities. Recent studies formulate SLG within the language modeling framework using autoregressive language models, which suffer from unidirectional context modeling and slow token-by-token inference. To address these limitations, we present MaDiS, a masked-diffusion-based language model for SLG that captures bidirectional dependencies and supports efficient parallel multi-token generation. We further introduce a tri-level cross-modal pretraining scheme that jointly learns from token-, latent-, and 3D physical-space objectives to leverage complementary, multi-level sign representations. To accelerate model convergence in the fine-tuning stage, we design a novel unmasking strategy with temporal checkpoints, which restructures generation in a coarse-to-fine manner and reduces the combinatorial complexity of unmasking orders by over $10^{41}$ times. In addition, a mixture-of-parts embedding layer is developed to effectively fuse information stored in different part-wise sign tokens through a learnable gate and well-optimized codebooks. Extensive experiments on CSL-Daily, Phoenix-2014T, and How2Sign demonstrate that MaDiS achieves superior performance across multiple metrics, including DTW error and two newly introduced metrics, SiBLEU and SiCLIP, while delivering a 40% higher throughput. Code and models will be publicly released.
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All authors Ronglai Zuo, Rolandos Alexandros Potamias, Qi Sun, Evangelos Ververas, Jiankang Deng, Stefanos Zafeiriou

Computer Vision

The S3LI Vulcano Dataset: A Dataset for Multi-Modal SLAM in Unstructured Planetary Environments

We release the S3LI Vulcano dataset, a multi-modal dataset towards development and benchmarking of Simultaneous Localization and Mapping (SLAM) and place recognition algorithms that rely on visual and LiDAR modalities. Several sequences are recorded on the volcanic island of Vulcano, from the Aeolian Islands in Sicily, Italy. The sequences provide users with data from a variety of environments, textures and terrains, including basaltic or iron-rich rocks, geological formations from old lava channels, as well as dry vegetation and water. The data (rmc.dlr.de/s3li_dataset) is accompanied by an open source toolkit (github.com/DLR-RM/s3li-toolkit) providing tools for generating ground truth poses as well as preparation of labelled samples for place recognition tasks.
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All authors Riccardo Giubilato, Marcus Gerhard Müller, Marco Sewtz, Laura Alejandra Encinar Gonzalez, John Folkesson, Rudolph Triebel

Computer Vision

A Non-Invasive 3D Gait Analysis Framework for Quantifying Psychomotor Retardation in Major Depressive Disorder

Predicting the status of Major Depressive Disorder (MDD) from objective, non-invasive methods is an active research field. Yet, extracting automatically objective, interpretable features for a detailed analysis of the patient state remains largely unexplored. Among MDD's symptoms, Psychomotor retardation (PMR) is a core item, yet its clinical assessment remains largely subjective. While 3D motion capture offers an objective alternative, its reliance on specialized hardware often precludes routine clinical use. In this paper, we propose a non-invasive computational framework that transforms monocular RGB video into clinically relevant 3D gait kinematics. Our pipeline uses Gravity-View Coordinates along with a novel trajectory-correction algorithm that leverages the closed-loop topology of our adapted Timed Up and Go (TUG) protocol to mitigate monocular depth errors. This novel pipeline enables the extraction of 297 explicit gait biomechanical biomarkers from a single camera capture. To address the challenges of small clinical datasets, we introduce a stability-based machine learning framework that identifies robust motor signatures while preventing overfitting. Validated on the CALYPSO dataset, our method achieves an 83.3% accuracy in detecting PMR and explains 64% of the variance in overall depression severity (R^2=0.64). Notably, our study reveals a strong link between reduced ankle propulsion and restricted pelvic mobility to the depressive motor phenotype. These results demonstrate that physical movement serves as a robust proxy for the cognitive state, offering a transparent and scalable tool for the objective monitoring of depression in standard clinical environments.
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All authors Fouad Boutaleb, Emery Pierson, Mohamed Daoudi, Clémence Nineuil, Ali Amad, Fabien D'Hondt

Computer Vision

Mocap Anywhere: Towards Pairwise-Distance based Motion Capture in the Wild (for the Wild)

We introduce a novel motion capture system that reconstructs full-body 3D motion using only sparse pairwise distance (PWD) measurements from body-mounted(UWB) sensors. Using time-of-flight ranging between wireless nodes, our method eliminates the need for external cameras, enabling robust operation in uncontrolled and outdoor environments. Unlike traditional optical or inertial systems, our approach is shape-invariant and resilient to environmental constraints such as lighting and magnetic interference. At the core of our system is Wild-Poser (WiP for short), a compact, real-time Transformer-based architecture that directly predicts 3D joint positions from noisy or corrupted PWD measurements, which can later be used for joint rotation reconstruction via learned methods. WiP generalizes across subjects of varying morphologies, including non-human species, without requiring individual body measurements or shape fitting. Operating in real time, WiP achieves low joint position error and demonstrates accurate 3D motion reconstruction for both human and animal subjects in-the-wild. Our empirical analysis highlights its potential for scalable, low-cost, and general purpose motion capture in real-world settings.
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Computer Vision

Bridging Information Asymmetry: A Hierarchical Framework for Deterministic Blind Face Restoration

Blind face restoration remains a persistent challenge due to the inherent ill-posedness of reconstructing holistic structures from severely constrained observations. Current generative paradigms, while capable of synthesizing realistic facial details, remain limited by the under-constrained nature of blind restoration, where severely degraded inputs can be mapped to plausible yet identity-inconsistent outputs. To address this issue, we present Pref-Restore, a hierarchical framework for deterministic BFR. Our design is organized around three complementary principles: (1) Semantic Information Augmentation, where an auto-regressive semantic branch converts image and text cues into structured tokens that provide a stable high-level anchor; (2) Texture-level Fidelity Alignment, where the diffusion generator is trained under this anchor to recover identity-relevant details; and (3) Fidelity-constrained Preference Optimization, where a face-aware reward refines the diffusion trajectory while controlling the quality-fidelity trade-off. Extensive experiments on synthetic and real-world benchmarks show that Pref-Restore achieves state-of-the-art performance, with stronger identity-sensitive fidelity and lower restoration uncertainty across repeated sampling. Systematic ablations further attribute these gains to the proposed hierarchical design, showing the necessity of staged training, the robustness of the text pathway under deployment-faithful conditions, and the benefit of fidelity-constrained preference optimization.
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All authors Zhengjian Yao, Jiakui Hu, Kaiwen Li, Hangzhou He, Xinliang Zhang, Shuang Zeng, Lei Zhu, Yanye Lu

Computer Vision

Cortex-Grounded Diffusion Models for Brain Image Generation

Synthetic neuroimaging data can mitigate critical limitations of real-world datasets, including the scarcity of rare phenotypes, domain shifts across scanners, and insufficient longitudinal coverage. However, existing generative models largely rely on weak conditioning signals, such as labels or text, which lack anatomical grounding and often produce biologically implausible outputs. To this end, we introduce Cor2Vox, a cortex-grounded generative framework for brain magnetic resonance image (MRI) synthesis that ties image generation to continuous structural priors of the cerebral cortex. It leverages high-resolution cortical surfaces to guide a 3D shape-to-image Brownian bridge diffusion process, enabling topologically faithful synthesis and precise control over underlying anatomies. To support the generation of new, realistic brain shapes, we developed a large-scale statistical shape model of cortical morphology derived from over 33,000 UK Biobank scans. We validated the fidelity of Cor2Vox based on traditional image quality metrics, advanced cortical surface reconstruction, and whole-brain segmentation quality, outperforming many baseline methods. Across three applications, namely (i) anatomically consistent synthesis, (ii) simulation of progressive gray matter atrophy, and (iii) harmonization of in-house frontotemporal dementia scans with public datasets, Cor2Vox preserved fine-grained cortical morphology at the sub-voxel level, exhibiting remarkable robustness to variations in cortical geometry and disease phenotype without retraining.
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All authors Fabian Bongratz, Yitong Li, Sama Elbaroudy, Christian Wachinger

Computer Vision

Fast Converging 3D Gaussian Splatting for 1-Minute Reconstruction

We present a fast 3DGS reconstruction pipeline designed to converge within one minute, developed for the SIGGRAPH Asia 3DGS Fast Reconstruction Challenge. The challenge consists of an initial round using SLAM-generated camera poses (with noisy trajectories) and a final round using COLMAP poses (highly accurate). To robustly handle these heterogeneous settings, we develop a two-stage solution. In the first round, we use reverse per-Gaussian parallel optimization and compact forward splatting based on Taming-GS and Speedy-splat, load-balanced tiling, an anchor-based Neural-Gaussian representation enabling rapid convergence with fewer learnable parameters, initialization from monocular depth and partially from feed-forward 3DGS models, and a global pose refinement module for noisy SLAM trajectories. In the final round, the accurate COLMAP poses change the optimization landscape; we disable pose refinement, revert from Neural-Gaussians back to standard 3DGS to eliminate MLP inference overhead, introduce multi-view consistency-guided Gaussian splitting inspired by Fast-GS, and introduce a depth estimator to supervise the rendered depth. Together, these techniques enable high-fidelity reconstruction under a strict one-minute budget. Our method achieved the top performance with a PSNR of 28.43 and ranked first in the competition.
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All authors Ziyu Zhang, Tianle Liu, Diantao Tu, Shuhan Shen

Computer Vision

Entropy-Guided k-Guard Sampling for Long-Horizon Autoregressive Video Generation

Autoregressive (AR) architectures have achieved significant successes in LLMs, inspiring explorations for video generation. In LLMs, top-p/top-k sampling strategies work exceptionally well: language tokens have high semantic density and low redundancy, so a fixed size of token candidates already strikes a balance between semantic accuracy and generation diversity. In contrast, video tokens have low semantic density and high spatio-temporal redundancy. This mismatch makes static top-k/top-p strategies ineffective for video decoders: they either introduce unnecessary randomness for low-uncertainty regions (static backgrounds) or get stuck in early errors for high-uncertainty regions (foreground objects). Prediction errors will accumulate as more frames are generated and eventually severely degrade long-horizon quality. To address this, we propose Entropy-Guided k-Guard (ENkG) sampling, a simple yet effective strategy that adapts sampling to token-wise dispersion, quantified by the entropy of each token's predicted distribution. ENkG uses adaptive token candidate sizes: for low-entropy regions, it employs fewer candidates to suppress redundant noise and preserve structural integrity; for high-entropy regions, it uses more candidates to mitigate error compounding. ENkG is model-agnostic, training-free, and adds negligible overhead. Experiments demonstrate consistent improvements in perceptual quality and structural stability compared to static top-k/top-p strategies.
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All authors Yizhao Han, Tianxing Shi, Zhao Wang, Zifan Xu, Zhiyuan Pu, Mingxiao Li, Qian Zhang, Wei Yin, Xiao-Xiao Long

Computer Vision

Dynamic Worlds, Dynamic Humans: Generating Virtual Human-Scene Interaction Motion in Dynamic Scenes

Scenes are continuously undergoing dynamic changes in the real world. However, existing human-scene interaction generation methods typically treat the scene as static, which deviates from reality. Inspired by world models, we introduce Dyn-HSI, the first cognitive architecture for dynamic human-scene interaction, which endows virtual humans with three humanoid components. (1)Vision (human eyes): we equip the virtual human with a Dynamic Scene-Aware Navigation, which continuously perceives changes in the surrounding environment and adaptively predicts the next waypoint. (2)Memory (human brain): we equip the virtual human with a Hierarchical Experience Memory, which stores and updates experiential data accumulated during training. This allows the model to leverage prior knowledge during inference for context-aware motion priming, thereby enhancing both motion quality and generalization. (3) Control (human body): we equip the virtual human with Human-Scene Interaction Diffusion Model, which generates high-fidelity interaction motions conditioned on multimodal inputs. To evaluate performance in dynamic scenes, we extend the existing static human-scene interaction datasets to construct a dynamic benchmark, Dyn-Scenes. We conduct extensive qualitative and quantitative experiments to validate Dyn-HSI, showing that our method consistently outperforms existing approaches and generates high-quality human-scene interaction motions in both static and dynamic settings.
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All authors Yin Wang, Zhiying Leng, Haitian Liu, Frederick W. B. Li, Mu Li, Xiaohui Liang

Computer Vision

Towards Gold-Standard Depth Estimation for Tree Branches in UAV Forestry: Benchmarking Deep Stereo Matching Methods

Autonomous UAV forestry operations require robust depth estimation with strong cross-domain generalization, yet existing evaluations focus on urban and indoor scenarios, leaving a critical gap for vegetation-dense environments. We present the first systematic zero-shot evaluation of eight stereo methods spanning iterative refinement, foundation model, diffusion-based, and 3D CNN paradigms. All methods use officially released pretrained weights (trained on Scene Flow) and are evaluated on four standard benchmarks (ETH3D, KITTI 2012/2015, Middlebury) plus a novel 5,313-pair Canterbury Tree Branches dataset ($1920 \times 1080$). Results reveal scene-dependent patterns: foundation models excel on structured scenes (BridgeDepth: 0.23 px on ETH3D; DEFOM: 4.65 px on Middlebury), while iterative methods show variable cross-benchmark performance (IGEV++: 0.36 px on ETH3D but 6.77 px on Middlebury; IGEV: 0.33 px on ETH3D but 4.99 px on Middlebury). Qualitative evaluation on the Tree Branches dataset establishes DEFOM as the gold-standard baseline for vegetation depth estimation, with superior cross-domain consistency (consistently ranking 1st-2nd across benchmarks, average rank 1.75). DEFOM predictions will serve as pseudo-ground-truth for future benchmarking.
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All authors Yida Lin, Bing Xue, Mengjie Zhang, Sam Schofield, Richard Green

Computer Vision

DSTCS: Dual-Student Teacher Framework with Segment Anything Model for Semi-Supervised Pubic Symphysis Fetal Head Segmentation

Segmentation of the pubic symphysis and fetal head (PSFH) is a critical procedure in intrapartum monitoring and is essential for evaluating labor progression and identifying potential delivery complications. However, achieving accurate segmentation remains a significant challenge due to class imbalance, ambiguous boundaries, and noise interference in ultrasound images, compounded by the scarcity of high-quality annotated data. Current research on PSFH segmentation predominantly relies on CNN and Transformer architectures, leaving the potential of more powerful models underexplored. In this work, we propose a Dual-Student and Teacher framework combining CNN and SAM (DSTCS), which integrates the Segment Anything Model (SAM) into a dual student-teacher architecture. A cooperative learning mechanism between the CNN and SAM branches significantly improves segmentation accuracy. The proposed scheme also incorporates a specialized data augmentation strategy optimized for boundary processing and a novel loss function. Extensive experiments on the MICCAI 2023 and 2024 PSFH segmentation benchmarks demonstrate that our method exhibits superior robustness and significantly outperforms existing techniques, providing a reliable segmentation tool for clinical practice.
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All authors Yalin Luo, Shun Long, Huijin Wang, Jieyun Bai

Computer Vision

RoamScene3D: Immersive Text-to-3D Scene Generation via Adaptive Object-aware Roaming

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial blindness and rely on predefined trajectories that fail to exploit the inner relationships among salient objects. Consequently, these approaches are unable to comprehend the semantic layout, preventing them from exploring the scene adaptively to infer occluded content. Moreover, current inpainting models operate in 2D image space, struggling to plausibly fill holes caused by camera motion. To address these limitations, we propose RoamScene3D, a novel framework that bridges the gap between semantic guidance and spatial generation. Our method reasons about the semantic relations among objects and produces consistent and photorealistic scenes. Specifically, we employ a vision-language model (VLM) to construct a scene graph that encodes object relations, guiding the camera to perceive salient object boundaries and plan an adaptive roaming trajectory. Furthermore, to mitigate the limitations of static 2D priors, we introduce a Motion-Injected Inpainting model that is fine-tuned on a synthetic panoramic dataset integrating authentic camera trajectories, making it adaptive to camera motion. Extensive experiments demonstrate that with semantic reasoning and geometric constraints, our method significantly outperforms state-of-the-art approaches in producing consistent and photorealistic scenes. Our code is available at https://github.com/JS-CHU/RoamScene3D.
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All authors Jisheng Chu, Wenrui Li, Rui Zhao, Wangmeng Zuo, Shifeng Chen, Xiaopeng Fan

Computer Vision

Unveiling Perceptual Artifacts: A Fine-Grained Benchmark for Interpretable AI-Generated Image Detection

Current AI-Generated Image (AIGI) detection approaches predominantly rely on binary classification to distinguish real from synthetic images, often lacking interpretable or convincing evidence to substantiate their decisions. This limitation stems from existing AIGI detection benchmarks, which, despite featuring a broad collection of synthetic images, remain restricted in their coverage of artifact diversity and lack detailed, localized annotations. To bridge this gap, we introduce a fine-grained benchmark towards eXplainable AI-Generated image Detection, named X-AIGD, which provides pixel-level, categorized annotations of perceptual artifacts, spanning low-level distortions, high-level semantics, and cognitive-level counterfactuals. These comprehensive annotations facilitate fine-grained interpretability evaluation and deeper insight into model decision-making processes. Our extensive investigation using X-AIGD provides several key insights: (1) Existing AIGI detectors demonstrate negligible reliance on perceptual artifacts, even at the most basic distortion level. (2) While AIGI detectors can be trained to identify specific artifacts, they still substantially base their judgment on uninterpretable features. (3) Explicitly aligning model attention with artifact regions can increase the interpretability and generalization of detectors. The data and code are available at: https://github.com/Coxy7/X-AIGD.
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All authors Yao Xiao, Weiyan Chen, Jiahao Chen, Zijie Cao, Weijian Deng, Binbin Yang, Ziyi Dong, Xiangyang Ji, Wei Ke, Pengxu Wei, Liang Lin

Computer Vision · Cross-listed from physics.optics

De-occluding broadband metalens

Obstructions such as raindrops, fences, or dust degrade captured images, especially when mechanical cleaning is infeasible. Conventional solutions to obstructions rely on a bulky compound optics array or computational inpainting, which compromise compactness or fidelity. Metalenses composed of subwavelength meta-atoms promise compact imaging, but simultaneous achievement of broadband and obstruction-free imaging remains a challenge, since a metalens that images distant scenes across a broadband spectrum cannot properly defocus near-depth occlusions. Here, we introduce a learned split-spectrum metalens that enables broadband obstruction-free imaging. Our approach divides the spectrum of each RGB channel into pass and stop bands with multi-band spectral filtering and learns the metalens to focus light from far objects through pass bands, while filtering focused near-depth light through stop bands. This optical signal is further enhanced using a neural network. Our learned split-spectrum metalens achieves broadband and obstruction-free imaging with relative PSNR gains of 32.29% and improves object detection and semantic segmentation accuracies with absolute gains of +13.54% mAP, +48.45% IoU, and +20.35% mIoU over a conventional hyperbolic design. This promises robust obstruction-free sensing and vision for space-constrained systems, such as mobile robots, drones, and endoscopes.
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All authors Seungwoo Yoon, Dohyun Kang, Eunsue Choi, Sohyun Lee, Seoyeon Kim, Minho Choi, Hyeonsu Heo, Dong-ha Shin, Suha Kwak, Arka Majumdar, Junsuk Rho, Seung-Hwan Baek

Computer Vision

Tri-Reader: An Open-Access, Multi-Stage AI Pipeline for First-Pass Lung Nodule Annotation in Screening CT

Using multiple open-access models trained on public datasets, we developed Tri-Reader, a comprehensive, freely available pipeline that integrates lung segmentation, nodule detection, and malignancy classification into a unified tri-stage workflow. The pipeline is designed to prioritize sensitivity while reducing the candidate burden for annotators. To ensure accuracy and generalizability across diverse practices, we evaluated Tri-Reader on multiple internal and external datasets as compared with expert annotations and dataset-provided reference standards.
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Computer Vision

Establishing dermatopathology encyclopedia DermpathNet with Artificial Intelligence-Based Workflow

Accessing high-quality, open-access dermatopathology image datasets for learning and cross-referencing is a common challenge for clinicians and dermatopathology trainees. To establish a comprehensive open-access dermatopathology dataset for educational, cross-referencing, and machine-learning purposes, we employed a hybrid workflow to curate and categorize images from the PubMed Central (PMC) repository. We used specific keywords to extract relevant images, and classified them using a novel hybrid method that combined deep learning-based image modality classification with figure caption analyses. Validation on 651 manually annotated images demonstrated the robustness of our workflow, with an F-score of 89.6% for the deep learning approach, 61.0% for the keyword-based retrieval method, and 90.4% for the hybrid approach. We retrieved over 7,772 images across 166 diagnoses and released this fully annotated dataset, reviewed by board-certified dermatopathologists. Using our dataset as a challenging task, we found the current image analysis algorithm from OpenAI inadequate for analyzing dermatopathology images. In conclusion, we have developed a large, peer-reviewed, open-access dermatopathology image dataset, DermpathNet, which features a semi-automated curation workflow.
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All authors Ziyang Xu, Mingquan Lin, Yiliang Zhou, Zihan Xu, Seth J. Orlow, Shane A. Meehan, Alexandra Flamm, Ata S. Moshiri, Yifan Peng

Computer Vision

Pareto-Guided Optimization for Uncertainty-Aware Medical Image Segmentation

Uncertainty in medical image segmentation is inherently non-uniform, with boundary regions exhibiting substantially higher ambiguity than interior areas. Conventional training treats all pixels equally, leading to unstable optimization during early epochs when predictions are unreliable. We argue that this instability hinders convergence toward Pareto-optimal solutions and propose a region-wise curriculum strategy that prioritizes learning from certain regions and gradually incorporates uncertain ones, reducing gradient variance. Methodologically, we introduce a Pareto-consistent loss that balances trade-offs between regional uncertainties by adaptively reshaping the loss landscape and constraining convergence dynamics between interior and boundary regions; this guides the model toward Pareto-approximate solutions. To address boundary ambiguity, we further develop a fuzzy labeling mechanism that maintains binary confidence in non-boundary areas while enabling smooth transitions near boundaries, stabilizing gradients, and expanding flat regions in the loss surface. Experiments on brain metastasis and non-metastatic tumor segmentation show consistent improvements across multiple configurations, with our method outperforming traditional crisp-set approaches in all tumor subregions.
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All authors Jinming Zhang, Youpeng Yang, Xi Yang, Haosen Shi, Yuyao Yan, Qiufeng Wang, Guangliang Cheng, Kaizhu Huang

Computer Vision · Cross-listed from eess.IV

AMGFormer: Adaptive Multi-Granular Transformer for Brain Tumor Segmentation with Missing Modalities

Multimodal MRI is essential for brain tumor segmentation, yet missing modalities in clinical practice cause existing methods to exhibit >40% performance variance across modality combinations, rendering them clinically unreliable. We propose AMGFormer, achieving significantly improved stability through three synergistic modules: (1) QuadIntegrator Bridge (QIB) enabling spatially adaptive fusion maintaining consistent predictions regardless of available modalities, (2) Multi-Granular Attention Orchestrator (MGAO) focusing on pathological regions to reduce background sensitivity, and (3) Modality Quality-Aware Enhancement (MQAE) preventing error propagation from corrupted sequences. On BraTS 2018, our method achieves 89.33% WT, 82.70% TC, 67.23% ET Dice scores with <0.5% variance across 15 modality combinations, solving the stability crisis. Single-modality ET segmentation shows 40-81% relative improvements over state-of-the-art methods. The method generalizes to BraTS 2020/2021, achieving up to 92.44% WT, 89.91% TC, 84.57% ET. The model demonstrates potential for clinical deployment with 1.2s inference. Code: https://github.com/guochengxiangives/AMGFormer.
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All authors Chengxiang Guo, Jian Wang, Junhua Fei, Xiao Li, Chunling Chen, Yun Jin

Computer Vision

Innovator-VL: A Multimodal Large Language Model for Scientific Discovery

We present Innovator-VL, a scientific multimodal large language model designed to advance understanding and reasoning across diverse scientific domains while maintaining excellent performance on general vision tasks. Contrary to the trend of relying on massive domain-specific pretraining and opaque pipelines, our work demonstrates that principled training design and transparent methodology can yield strong scientific intelligence with substantially reduced data requirements. (i) First, we provide a fully transparent, end-to-end reproducible training pipeline, covering data collection, cleaning, preprocessing, supervised fine-tuning, reinforcement learning, and evaluation, along with detailed optimization recipes. This facilitates systematic extension by the community. (ii) Second, Innovator-VL exhibits remarkable data efficiency, achieving competitive performance on various scientific tasks using fewer than five million curated samples without large-scale pretraining. These results highlight that effective reasoning can be achieved through principled data selection rather than indiscriminate scaling. (iii) Third, Innovator-VL demonstrates strong generalization, achieving competitive performance on general vision, multimodal reasoning, and scientific benchmarks. This indicates that scientific alignment can be integrated into a unified model without compromising general-purpose capabilities. Our practices suggest that efficient, reproducible, and high-performing scientific multimodal models can be built even without large-scale data, providing a practical foundation for future research.
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All authors Zichen Wen, Boxue Yang, Shuang Chen, Yaojie Zhang, Yuhang Han, Junlong Ke, Cong Wang, Yicheng Fu, Jiawang Zhao, Jiangchao Yao, Xi Fang, Zhen Wang, Henxing Cai, Lin Yao, Zhifeng Gao, Yanhui Hong, Nang Yuan, Yixuan Li, Guojiang Zhao, Haoyi Tao, Nan Wang, Han Lyu, Guolin Ke, Ning Liao, Xiaoxing Wang, Kai Chen, Zhiyu Li, Feiyu Xiong, Sihan Hu, Kun Chen, Yanfeng Wang, Weinan E, Linfeng Zhang, Linfeng Zhang

Computer Vision · Cross-listed from cs.RO

Perception-to-Pursuit: Track-Centric Temporal Reasoning for Open-World Drone Detection and Autonomous Chasing

Autonomous drone pursuit requires not only detecting drones but also predicting their trajectories in a manner that enables kinematically feasible interception. Existing tracking methods optimize for prediction accuracy but ignore pursuit feasibility, resulting in trajectories that are physically impossible to intercept 99.9% of the time. We propose Perception-to-Pursuit (P2P), a track-centric temporal reasoning framework that bridges detection and actionable pursuit planning. Our method represents drone motion as compact 8-dimensional tokens capturing velocity, acceleration, scale, and smoothness, enabling a 12-frame causal transformer to reason about future behavior. We introduce the Intercept Success Rate (ISR) metric to measure pursuit feasibility under realistic interceptor constraints. Evaluated on the Anti-UAV-RGBT dataset with 226 real drone sequences, P2P achieves 28.12 pixel average displacement error and 0.597 ISR, representing a 77% improvement in trajectory prediction and 597x improvement in pursuit feasibility over tracking-only baselines, while maintaining perfect drone classification accuracy (100%). Our work demonstrates that temporal reasoning over motion patterns enables both accurate prediction and actionable pursuit planning.
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Computer Vision

Instance-Guided Radar Depth Estimation for 3D Object Detection

Accurate depth estimation is fundamental to 3D perception in autonomous driving, supporting tasks such as detection, tracking, and motion planning. However, monocular camera-based 3D detection suffers from depth ambiguity and reduced robustness under challenging conditions. Radar provides complementary advantages such as resilience to poor lighting and adverse weather, but its sparsity and low resolution limit its direct use in detection frameworks. This motivates the need for effective Radar-camera fusion with improved preprocessing and depth estimation strategies. We propose an end-to-end framework that enhances monocular 3D object detection through two key components. First, we introduce InstaRadar, an instance segmentation-guided expansion method that leverages pre-trained segmentation masks to enhance Radar density and semantic alignment, producing a more structured representation. InstaRadar achieves state-of-the-art results in Radar-guided depth estimation, showing its effectiveness in generating high-quality depth features. Second, we integrate the pre-trained RCDPT into the BEVDepth framework as a replacement for its depth module. With InstaRadar-enhanced inputs, the RCDPT integration consistently improves 3D detection performance. Overall, these components yield steady gains over the baseline BEVDepth model, demonstrating the effectiveness of InstaRadar and the advantage of explicit depth supervision in 3D object detection. Although the framework lags behind Radar-camera fusion models that directly extract BEV features, since Radar serves only as guidance rather than an independent feature stream, this limitation highlights potential for improvement. Future work will extend InstaRadar to point cloud-like representations and integrate a dedicated Radar branch with temporal cues for enhanced BEV fusion.
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Computer Vision

Beyond Shadows: A Large-Scale Benchmark and Multi-Stage Framework for High-Fidelity Facial Shadow Removal

Facial shadows often degrade image quality and the performance of vision algorithms. Existing methods struggle to remove shadows while preserving texture, especially under complex lighting conditions, and they lack real-world paired datasets for training. We present the Augmented Shadow Face in the Wild (ASFW) dataset, the first large-scale real-world dataset for facial shadow removal, containing 1,081 paired shadow and shadow-free images created via a professional Photoshop workflow. ASFW offers photorealistic shadow variations and accurate ground truths, bridging the gap between synthetic and real domains. Deep models trained on ASFW demonstrate improved shadow removal in real-world conditions. We also introduce the Face Shadow Eraser (FSE) method to showcase the effectiveness of the dataset. Experiments demonstrate that ASFW enhances the performance of facial shadow removal models, setting new standards for this task.
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All authors Tailong Luo, Jiesong Bai, Jinyang Huang, Junyu Xia, Wangyu Wu, Xuhang Chen

Computer Vision

ProMist-5K: A Comprehensive Dataset for Digital Emulation of Cinematic Pro-Mist Filter Effects

Pro-Mist filters are widely used in cinematography for their ability to create soft halation, lower contrast, and produce a distinctive, atmospheric style. These effects are difficult to reproduce digitally due to the complex behavior of light diffusion. We present ProMist-5K, a dataset designed to support cinematic style emulation. It is built using a physically inspired pipeline in a scene-referred linear space and includes 20,000 high-resolution image pairs across four configurations, covering two filter densities (1/2 and 1/8) and two focal lengths (20mm and 50mm). Unlike general style datasets, ProMist-5K focuses on realistic glow and highlight diffusion effects. Multiple blur layers and carefully tuned weighting are used to model the varying intensity and spread of optical diffusion. The dataset provides a consistent and controllable target domain that supports various image translation models and learning paradigms. Experiments show that the dataset works well across different training settings and helps capture both subtle and strong cinematic appearances. ProMist-5K offers a practical and physically grounded resource for film-inspired image transformation, bridging the gap between digital flexibility and traditional lens aesthetics. The dataset is available at https://www.kaggle.com/datasets/yingtielei/promist5k.
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All authors Yingtie Lei, Zimeng Li, Chi-Man Pun, Wangyu Wu, Junke Yang, Xuhang Chen

Computer Vision

A Multi-View Consistency Framework with Semi-Supervised Domain Adaptation

Semi-Supervised Domain Adaptation (SSDA) leverages knowledge from a fully labeled source domain to classify data in a partially labeled target domain. Due to the limited number of labeled samples in the target domain, there can be intrinsic similarity of classes in the feature space, which may result in biased predictions, even when the model is trained on a balanced dataset. To overcome this limitation, we introduce a multi-view consistency framework, which includes two views for training strongly augmented data. One is a debiasing strategy for correcting class-wise prediction probabilities according to the prediction performance of the model. The other involves leveraging pseudo-negative labels derived from the model predictions. Furthermore, we introduce a cross-domain affinity learning aimed at aligning features of the same class across different domains, thereby enhancing overall performance. Experimental results demonstrate that our method outperforms the competing methods on two standard domain adaptation datasets, DomainNet and Office-Home. Combining unsupervised domain adaptation and semi-supervised learning offers indispensable contributions to the industrial sector by enhancing model adaptability, reducing annotation costs, and improving performance.
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All authors Yuting Hong, Li Dong, Xiaojie Qiu, Hui Xiao, Baochen Yao, Siming Zheng, Chengbin Peng

Computer Vision

Handcrafted Feature Fusion for Reliable Detection of AI-Generated Images

The rapid progress of generative models has enabled the creation of highly realistic synthetic images, raising concerns about authenticity and trust in digital media. Detecting such fake content reliably is an urgent challenge. While deep learning approaches dominate current literature, handcrafted features remain attractive for their interpretability, efficiency, and generalizability. In this paper, we conduct a systematic evaluation of handcrafted descriptors, including raw pixels, color histograms, Discrete Cosine Transform (DCT), Histogram of Oriented Gradients (HOG), Local Binary Patterns (LBP), Gray-Level Co-occurrence Matrix (GLCM), and wavelet features, on the CIFAKE dataset of real versus synthetic images. Using 50,000 training and 10,000 test samples, we benchmark seven classifiers ranging from Logistic Regression to advanced gradient-boosted ensembles (LightGBM, XGBoost, CatBoost). Results demonstrate that LightGBM consistently outperforms alternatives, achieving PR-AUC 0.9879, ROC-AUC 0.9878, F1 0.9447, and a Brier score of 0.0414 with mixed features, representing strong gains in calibration and discrimination over simpler descriptors. Across three configurations (baseline, advanced, mixed), performance improves monotonically, confirming that combining diverse handcrafted features yields substantial benefit. These findings highlight the continued relevance of carefully engineered features and ensemble learning for detecting synthetic images, particularly in contexts where interpretability and computational efficiency are critical.
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All authors Syed Mehedi Hasan Nirob, Moqsadur Rahman, Shamim Ehsan, Summit Haque

Computer Vision

TIGaussian: Disentangle Gaussians for Spatial-Awared Text-Image-3D Alignment

While visual-language models have profoundly linked features between texts and images, the incorporation of 3D modality data, such as point clouds and 3D Gaussians, further enables pretraining for 3D-related tasks, e.g., cross-modal retrieval, zero-shot classification, and scene recognition. As challenges remain in extracting 3D modal features and bridging the gap between different modalities, we propose TIGaussian, a framework that harnesses 3D Gaussian Splatting (3DGS) characteristics to strengthen cross-modality alignment through multi-branch 3DGS tokenizer and modality-specific 3D feature alignment strategies. Specifically, our multi-branch 3DGS tokenizer decouples the intrinsic properties of 3DGS structures into compact latent representations, enabling more generalizable feature extraction. To further bridge the modality gap, we develop a bidirectional cross-modal alignment strategies: a multi-view feature fusion mechanism that leverages diffusion priors to resolve perspective ambiguity in image-3D alignment, while a text-3D projection module adaptively maps 3D features to text embedding space for better text-3D alignment. Extensive experiments on various datasets demonstrate the state-of-the-art performance of TIGaussian in multiple tasks.
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All authors Jiarun Liu, Qifeng Chen, Yiru Zhao, Minghua Liu, Baorui Ma, Sheng Yang

Computer Vision · Cross-listed from eess.IV

Magnetic Resonance Simulation of Effective Transverse Relaxation (T2*)

Purpose: To simulate effective transverse relaxation ($T_2^*$) as a part of MR simulation. $T_2^*$ consists of reversible ($T_2^{\prime}$) and irreversible ($T_2$) components. Whereas simulations of $T_2$ are easy, $T_2^{\prime}$ is not easily simulated if only magnetizations of individual isochromats are simulated. Theory and Methods: Efficient methods for simulating $T_2^{\prime}$ were proposed. To approximate the Lorentzian function of $T_2^{\prime}$ realistically, conventional simulators require 100+ isochromats. This approximation can be avoided by utilizing a linear phase model for simulating an entire Lorentzian function directly. To represent the linear phase model, the partial derivatives of the magnetizations with respect to the frequency axis were also simulated. To accelerate the simulations with these partial derivatives, the proposed methods introduced two techniques: analytic solutions, and combined transitions. For understanding the fundamental mechanism of the proposed method, a simple one-isochromat simulation was performed. For evaluating realistic cases, several pulse sequences were simulated using two phantoms with and without $T_2^{\prime}$ simulations. Results: The one-isochromat simulation demonstrated that $T_2^{\prime}$ simulations were possible. In the realistic cases, $T_2^{\prime}$ was recovered as expected without using 100+ isochromats for each point. The computational times with $T_2^{\prime}$ simulations were only 2.0 to 2.7 times longer than those without $T_2^{\prime}$ simulations. When the above-mentioned two techniques were utilized, the analytic solutions accelerated 19 times, and the combined transitions accelerated up to 17 times. Conclusion: Both theory and results showed that the proposed methods simulated $T_2^{\prime}$ efficiently by utilizing a linear model with a Lorentzian function, analytic solutions, and combined transitions.
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