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Computer Science

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Tuesday 6 October

Computation and Language

Same-Number Citation Swaps: Stress-Testing Jev as a Financial Evidence Judge

Financial reports repeat values across periods, metrics and accounting lines, allowing an LLM-generated calculation to be numerically correct while citing the wrong financial role. We evaluate what probabilistic evidence verification adds beyond number matching using Jev as a source-support verifier for GPT-4.1-mini calculation traces. A signed-number-at-pointer baseline explains most recovery over exact quotation checks. To isolate the remaining role-recognition problem, we hold operands and arithmetic fixed, move citations between same-number cells, and retain controls that express equivalent facts. These contrasts reveal both wrong-role citations that pass and valid alternative citations that are withheld. Explicit column labels improve selected wrong-role decisions while also lowering support for some equivalent evidence. A constructed follow-up on 36 new source pages, labeled by a non-author reviewer, extends this evaluation and exposes the same tradeoff between detecting role errors and retaining valid citations. The contribution is a controlled evaluation that identifies what a probabilistic financial verifier distinguishes when numerical matching is held fixed. For LLM-based financial assistants, it makes numerical correctness, cited-role support and acceptance outcomes separately assessable.
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All authors Chuhong Xu, Bo Su, Ziyao Chen, Ruiyang Xu, Shimeng Dai, Xinyu Qiu

2610.08675 · 6 Oct · counterfactual citation perturbation, evidence attribution verification, financial document question answering, Jev, LLM-as-a-judge, probabilistic source verification, tabular numerical reasoning. Accepted for presentation at the Agenthon workshop at NeurIPS 2026

Computer Vision

EC-RAG: Event Chain Retrieval-Augmented Generation for Long Video Understanding

Current large video-language models (LVLMs) still face challenges when dealing with long videos, mainly because frames are often processed independently, making it difficult to capture temporal dependencies across events. Although retrieval-augmented approaches have been introduced to provide additional context, most of them operate at the frame or snippet level, which limits their ability to model how events evolve over time and relate to each other. In this paper, we propose Event Chain Retrieval-Augmented Generation (EC-RAG), a training-free framework that organizes video content into an explicit event chain before question answering. Instead of retrieving isolated frames or text segments, EC-RAG first partitions the video into semantically coherent segments, represents each segment using multi-modal signals, and then links them into a structured chain that preserves temporal order and captures inter-event relationships. Given a query, the system identifies relevant events within this chain and gathers supporting evidence from the associated modalities. Our approach offers several practical advantages: (i) event-level abstraction that better reflects how video content is naturally structured, enabling more reliable localization compared to frame-level retrieval; (ii) structured multi-modal fusion that aggregates speech, text, and visual cues at the event level, allowing complementary information to be more effectively utilized during reasoning; and (iii) plug-and-play compatibility with existing LVLM backbones, requiring no additional training or reliance on proprietary models. Experiments on Video-MME, MLVU, and LongVideoBench show that this event-centric design consistently outperforms frame-level retrieval baselines, highlighting the importance of modeling temporal structure for long-video understanding.
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All authors Yuhao Qin, Junbo Wang, Yuke Li, Yining Zhu

Computer Vision

PDB: Point-Based Deformation Blending for Facial Animation Retargeting

Mesh-agnostic facial animation retargeting transfers expressions across meshes with different structures, but preserving facial motion without surface artifacts remains challenging. To address this, we present PDB, Point-Based Deformation Blending for facial animation retargeting. PDB predicts a compact set of deformed control points from a source neutral-expression pair and blending weights from the target neutral mesh. The weights are computed once per target and reused across frames, while the control points vary with each source expression. ReLU enforces non-negative weights and permits exact zeros, followed by row-wise normalization. The target mesh is reconstructed directly by multiplying the weights and control points, without a predefined cage, precomputed coordinates, a learned per-element deformation decoder, or a global reconstruction solve. Trained only with self-retargeting reconstruction supervision, PDB supports cross-identity transfer without paired cross-identity training expressions. Experiments demonstrate accurate retargeting, fast inference, and localized support in the learned weights. Joint evaluation of expression accuracy and local surface preservation shows reduced surface artifacts relative to the evaluated dense displacement method while retaining the intended motion. Perceptual evaluations further support expression fidelity and visual quality in both self- and cross-retargeting.
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All authors Sihun Cha, Hyeonseung Shin, Suah Yu, Junyong Noh

Machine Learning

Principled Under Pressure: Post-Training Decides Whether LLMs Act on Their Own Moral Judgment

An agent that can say an action is wrong and then take it anyway is a different failure from one that does not know better, and evaluations of stated values cannot see it. We ask how often open models act against their own moral judgment under pressure, and what decides and reduces it. We build a pre-registered panel of 248 scenarios across five kinds of pressure. Each scenario is posed to one model in two separate calls, as the agent choosing among fixed options and in the third person asking which is right; the model's own judgment is the reference, and the scenario's construction fixes which option counts as the violation. Every scenario has a twin with the pressure removed, and every model gets a positive control that bounds what the instrument can see. On OLMo-3-7B-Instruct, the model takes the action it judged wrong on one in five of the scenarios screened on its own actions, more often than with the pressure removed. Whether the gap appears depends on the post-training recipe: OLMo-3 and Meta's Llama-3.1-8B-Instruct carry it; Tulu 3, Qwen2.5-7B-Instruct and OpenAI's GPT-OSS-20B, read without reasoning, show none within stated detection bars. Meta's recipe and Ai2's Tulu 3 share the same Llama-3.1 weights; only Meta's carries the gap. On both models that carry it, reasoning about the stakes before acting moves the choice back toward the model's own judgment. What that deliberation tracks is the stated rule: where following a written rule harms an absent third party, it still moves OLMo-3 and GPT-OSS-20B toward the rule, not detectably diminished, while Llama-3.1's brake shrinks to about a seventh. Whether a model acts on its own moral judgment is therefore not settled by pretraining, and deliberation moves the action toward the stated rule, which protects people only when the rule does. The gap is a measurable target for post-training recipes, not a fixed property of the model.
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Machine Learning

MemFLoRA: Memory-Floor LoRA for CNN Adaptation at the Edge

On-device learning is necessary when the model encounters user-,sensor-, or environment-specific shifts after deployment. Although parameter-efficient fine-tuning (PEFT) methods, particularly Low-Rank Adaptation (LoRA) variants, enable efficient adaptation at the edge, the limiting resource for Convolutional Neural Network (CNN) adaptation is often not the number of trainable parameters but the activation state that must be retained until the backward pass. This paper introduces Memory-Floor LoRA (MemFLoRA), a low-rank CNN adapter built around a memory-first design principle rather than a direct application of transformer-oriented LoRA. Instead of merely reducing trainable weights, we define an activation-memory-floor criterion: trainable backward computations must not depend on full-width layer inputs. The resulting adapter freezes the down-projection, trains a scale-matched up-projection, and combines eval-mode backbone normalization with activation-minimal backward rules, reducing saved state to the low-rank branch. Evaluated on three Human Activity Recognition (HAR) datasets and two CNN backbones under subject, body-location, and sensor-placement shifts, MemFLoRA reduces saved-activation memory by 98.5-98.7% and peak training-state memory by 94.9-97.3% relative to full fine-tuning, while matching or exceeding CNN PEFT baselines.
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Cryptography and Security

Semantic Behavioral Watermarking: Paraphrase-Robust and Forgery-Resistant Provenance for LLM Agents

Behavioral watermarking embeds an owner identifier in an LLM agent's high-level action choices, giving provenance without touching output tokens. Prior agent watermarks break in two ways. First, all three prior schemes bind the watermark to the exact action symbol, so renaming a tool desynchronizes decoding even when the observation is untouched; in AgentMark's own robustness test, paraphrasing the observation alone drops bit-recovery to 16.8%. Second, every prior agent watermark studies only removal: none asks whether an adversary can forge a trajectory that verifies as someone else's, a question answered affirmatively for text watermarks (Jovanović et al., 2024). We present Semantic Behavioral Watermarking (SBW): watermarking over semantic action clusters under history conditioning, with the public-cluster bin replaced by keyed collision-resistant binning whose fresh-bucket assignment is provably unpredictable in the random-oracle model. Across five agent models (3B-14B, four vendors) and three encoders the ordering holds on both benchmarks: on ToolBench (600 trajectories per model) detection under rewriting is 0.49-0.66 for cluster-level versus 0.05-0.17 for exact-symbol at a permutation-calibrated 1% FPR, at 72-83% choice agreement against 22-27% for logit biasing; on ALFWorld (100 episodes per model) it is 0.92-0.97 versus 0.00-0.01. Keyed binning takes adaptive forgery from 100% to the false-positive floor at the primary operating point (bge, r=64). We also mark the boundary that guarantee does not cover: when the adversary copies the victim's own steps, shuffled splicing is neutralized (0.000 on Qwen2.5-3B) but chained replay remains at 0.76-0.98 across the five models, reported as open. Paraphrase robustness costs about half of the per-step watermark capacity. Code is available at https://anonymous.4open.science/r/SBW-Agent-Watermark.
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All authors Suxin Ji, Hungtao Wan, Shaoxuan Chen, An Zhang

Information Theory

Algorithms for Sampling Self-Orthogonal and Totally Self-Orthogonal Codes in Odd Characteristic

We give an algorithm that samples uniformly random linear codes of any hull dimension and type over finite fields of odd characteristic, implying the first algorithm for sampling uniformly random self-orthogonal codes of any rate, including self-dual codes. Our algorithm is a re-visitation of the algorithm given by Albrecht, Benčina and Lai (EC'25), using the mass formulae proven by Li, Shi and Ling (IEEE Trans. Inf. Theory 71(1)). This allows us to instantiate code-based cryptographic schemes that rely on the hardness of Permutation Code Equivalence (PCE) on `random' self-dual codes for security and that were previously unable to sample them. Building on the observation by Bardet, Otmani and Saeed-Taha (ISIT'19) that Euclidean orthogonality is insufficient when considering PCE over finite extension fields due to non-trivial Galois automorphisms, we study the behaviour of what we call total orthogonality, that is orthogonality with respect to all induced Galois geometries simultaneously. We characterise total orthogonality of vectors and codes, and give an algorithm that samples linear codes with a total hull of a prescribed dimension; a subcode that acts as the hull in all Galois geometries of the ambient space. The algorithm incurs a rate decrease by a factor equal to the extension degree, however, we argue why this may be necessary in the context of PCE and explore how it limits the practicality of our algorithm. We consider the notion of Galois type of a linear code when Galois hulls are symmetric and show that all linear codes have constant Hermitian type.
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Computer Vision

Knowing When to Trust a Prior: Reliability-Gated Cue Fusion for Video Gaze Prediction

Video gaze prediction is led by gaze-trained models, yet gaze-free priors carry signal those models have not absorbed, if one knows when to trust them. We propose FocusGate, a gated ensemble of gaze-free priors whose members may abstain. A per-frame gate reads three shape statistics of a defocus map and selects the frames on which the estimator is above chance on average, so rejected frames reduce to the base exactly, while midrank normalisation lets an all-zero prior abstain at zero parameters. Gated fusion is significantly positive on film, sports and web video, whereas unconditional fusion is harmful on sports and null on web. Added to four supervised predictors, the NTIRE 2026 champion among them, FocusGate improves all sixteen model-domain cells in shuffled AUC, fifteen significantly, one domain pre-registered and scored once, while adding only 1% to the champion's latency. Alone, it surpasses TASED-Net and UNISAL in shuffled AUC on film with a 16-frame causal mean.
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All authors Lichen Zhu, Yueqian Lin, Yiheng Wang, Hai "Helen" Li, Yiran Chen

Artificial Intelligence

ParanoiaEval: Benchmarking Unnecessary Defensive Work in Agentic Coding

As coding agents increasingly undertake real-world work autonomously, judging whether their risk treatments are warranted has become important. Existing work evaluates related agent behaviors from separate perspectives, but lacks a systematic framework for unifying these behaviors. To bridge this gap, we introduce ParanoiaEval, the first benchmark for unified evaluation of risk-treatment capabilities in coding agents. Grounded in the well-established Avoidance-Transfer-Mitigation-Acceptance framework in software engineering risk management, ParanoiaEval operationalizes its 4 fundamental treatments for coding-agent settings and contains 200 evidence-controlled repository-level task pairs, each differing only in treatment-defining evidence. We further introduce dedicated metrics for risk-treatment violations and evidence responsiveness, using a human-calibrated agentic judge for reliable evaluation. Large-scale experiments on 8 representative models and a post-hoc human study reveal that (I) unnecessary risk treatment occurs in 11.2%-58.7% of runs despite explicit evidence, with substantial variation across agent configurations; (II) stronger task capability does not ensure more appropriate risk treatment, while treatment violations substantially harm developers' experience, establishing risk treatment as an independent capability dimension; and (III) agents exhibit systematic patterns consistent with established risk-management findings, suggesting that knowledge from human practice can guide the diagnosis and improvement of this capability.
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All authors Hanjun Luo, Xiucheng Zhang, Zhuoning Xu, Zhimu Huang, Yingbin Jin, Xinfeng Li, Hanan Salam

Computation and Language

Evidence-Bound Reasoning: Neuro-Semantic Verification of Biomedical AI in Glioblastoma Radiogenomics

Background: Biomedical AI can generate plausible explanations without reliably verifying whether each statement is supported by patient-specific evidence. We developed a neuro-semantic verification framework that converts radiomic measurements into addressable evidence records and machine-checkable claims. Methods: UPenn-GBM radiomics were aligned with de novo CaPTk extraction from standardized MRI and expert-validated segmentations in an independent multicenter cohort. The shared space comprised 1,728 features from T1, T1GD, T2, and FLAIR MRI across three tumor regions. Reference-defined semantic states were derived from 611 UPenn cases. We evaluated cross-cohort transportability, model-linked provenance, deterministic verification, controlled predictive degradation, and an LLM claim-extraction pilot; MGMT prediction served only as a transport stress test. Results: Median semantic-state agreement was 0.786 (weighted kappa 0.709), ranging from 0.918 for morphologic to 0.252 for intensity features. The external evidence ledger contained 1,655 model-linked records for 331 patients. The verifier achieved 100% exact-set accuracy in a 6,620-claim corruption benchmark. In a 24-case pilot, GPT-5.6 Sol reproduced 72/72 prespecified atomic claims, and the frozen verifier recovered 24/24 expected conditions. During controlled degradation, ROC AUC declined from 0.899 to 0.500 while verification accuracy remained 1.000. External MGMT discrimination was weak (ROC AUC 0.543). Conclusions: Verifiability can be engineered and evaluated independently of predictive performance. LLMs may structure explanations, while final evidence-consistency checking remains deterministic.
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Computer Vision

Selective Transfer of RL Updates for Visual Reasoning

Model merging provides a training-free way to transfer reasoning capabilities from language models to vision-language models (VLMs), but endpoint-based transfer can conflate pre-existing model differences with changes acquired during reasoning post-training. We instead formulate capability transfer around the training-stage update, isolating the parameter changes induced by reinforcement learning (RL). Yet transferring this update in full remains suboptimal: we find that its components differ substantially in cross-model transferability, with dominant directions transferring more effectively than the complete update. Based on this finding, we introduce Selective-RL, which isolates the RL-stage update, retains its dominant matrix-wise directions with magnitude preservation, and transfers them to the language modules of a VLM. Across three model families and five visual-reasoning benchmarks, Selective-RL improves full-update interpolation in 12 of 15 comparisons, including an 8.55 percentage-point MathVision gain on the Qwen recipient. Matched controls show that update magnitude or arbitrary low rank alone does not reproduce these gains. These results highlight a distinction between what is acquired during post-training and what remains transferable across models, providing a training-stage perspective on cross-model capability transfer. Code is available at https://anonymous.4open.science/r/selective-rl.
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All authors Suxin Ji, Hungtao Wan, Mingjun Liu, An Zhang

Numerical Analysis

Efficient localised model reduction for multiscale PDEs via Grassmannian interpolation

Multiscale, parameter-dependent partial differential equations (PDEs) pose severe computational challenges due to strong coefficient heterogeneity and high-dimensional parameter spaces. We develop a geometric interpolation approach within the multiscale generalized finite element method (MS-GFEM) that targets the most expensive component: computing parameter-dependent optimal local approximation spaces. Leveraging the spatial localization of MS-GFEM and assuming local parameter dependence, we decompose the global problem into parametrically low-dimensional local subproblems. The optimal subspaces for each parameter are identified as points on a Grassmann manifold and approximated via Grassmann interpolation on sparse grids, which preserves the geometric structure of these spaces while efficiently handling high-dimensional parameter spaces. The resulting localized model reduction method inherits the nearly exponential spatial convergence of MS-GFEM and the parametric convergence rates of sparse grids. Numerical experiments for elliptic problems confirm the theoretical convergence results.
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All authors Christian Alber, Markus Bachmayr, Robert Scheichl, Huqing Yang

Robotics

Magnet-Aware Control of Legged Robots

Autonomous robots can increase uptime and reduce human exposure in Big Science facilities, but strong magnetic fields needed for their operation corrupt sensors and induce pose-dependent mechanical wrenches that destabilize robots and challenge conventional reactive controllers. This paper presents a control framework for modeling, estimating, and dynamically compensating for spatially varying magnetic wrenches acting on legged robots to improve robustness in these fields. We introduce a custom physics plugin for the MuJoCo simulator to model magnetic forces on rigid-body elements, alongside an inverse field-estimation framework to infer the latent magnetic field directly from quadruped dynamic responses and any number of sensor readings. Furthermore, we develop a Magnet-Aware Model Predictive Control (MPC) and Whole-Body Control (WBC) architecture that predicts and counteracts magnetic perturbations during locomotion to increase the range of magnetic fields in which the robot can operate. The effectiveness of the framework is validated through both simulation and physical hardware experiments. We show our method increases the the maximum rejectable disturbances from magnetic field in the force space by a factor of 2.5 and and between 1.6-2 times in torque space compared to a non-compensated system. Within the proposed magnetic field, this constitutes an increase in the area in which the robot can operate by 29,34% of which 10,84% would have previously caused an immediate collapse to non-compensated controllers.
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All authors J. Playan Garai, S. B. Djuve, C. McGreavy, M. Khadiv

Machine Learning · Cross-listed from stat.ML

Steering Diffusion Models to Rare Events with Sequential Monte Carlo

Diffusion models are increasingly used as surrogates for expensive simulators in weather prediction, molecular dynamics, and materials design. In these models, computing the probability $p_0[E]$ of an event $E$ is difficult, especially when the event of interest is rare. A stable estimate using Monte Carlo becomes computationally intractable, requiring a growing sample size $\propto\!1/p_0[E]$ to compensate for an increasing rarity. In this paper, we present Diffusion rare event sampling with Sequential Monte Carlo (DireSMC), a sequential Monte Carlo scheme that guides a population of weighted samples towards the rare event, giving access not only to samples but also to a calibrated estimate of its probability. We set up our guidance using an analytical relaxation of the event set, allowing the method to easily extend to a wide range of user-defined rare events. We validate our method on a toy problem with analytical solutions and on a score-based climate emulator, where we obtain accurate rare-event probabilities on a range of rarities from $10^{-3}$ to $10^{-5}$, achieving net speed-ups of $9\times$ to $1413\times$ over Monte Carlo.
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All authors Aavash Subedi, Tim Reichelt, Christopher Williams, Philip Stier, Yee Whye Teh, Saifuddin Syed

Software Engineering

A Case Study in Assuring AI-Written Software

Software-engineering agents can enable people without formal software training to build systems they could not otherwise implement and simultaneously can produce more code than even experts can meaningfully inspect. In both cases, exhaustive code review is not reliable as the sole basis for human control. We report a case study of a production healthcare platform built through coding agents and governed by an operator without formal software-engineering training. Over time, its workflow grew into a human-led meta-agent system where one agent wrote code, other agents supervised and reviewed it, and project rules carried lessons forward. The operator found that tests, monitors and reviewing agents used to supervise the system were fallible. Some monitors measured proxies rather than outcomes, some audits failed silently, missing checks disappeared from reported results and one automated repair caused operational disruption. In this case, human control depended on keeping the intended outcome, the evidence used to judge it, the agents' permissions and the final human decision were all tied to the same underlying objective.
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Robotics

Fast Non-Parametric Heteroscedastic Imitation Learning With Geometric Priors

When learning probabilistic policies from human demonstrations, data-efficient learning and fast adaptations to new scenarios are key requirements. One popular way to achieve intuitive and reliable adaptations is through non-parametric, typically kernel-based, methods. However, existing solutions either fail to account for the geometry of manifolds common in robotics, limiting data efficiency, or, when geometry-aware, provide unreliable uncertainty estimates or require retraining to adapt. We propose a non-parametric approach leveraging geometric priors in scenarios of data scarcity and heteroscedastic uncertainties for probabilistic modeling. We utilize the method to formulate policies based on time or robot state, where non-separable diagonal kernels allow capturing uncertainty relations between degrees of freedom for same-sized in- and outputs. Fast updates, requiring less than 3 ms for a trajectory involving both position and orientation are possible through an optimized formulation. Our approach supports both manifold-valued input and manifold-valued output with large orientation changes. Using task parameterization, adaptation to different object poses is easily possible. We evaluate the approach on a set of toy examples and on real robot manipulation tasks both in autonomous execution and in shared control scenarios.
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All authors Maximilian Mühlbauer, Arne Sachtler, Markus Knauer, Cem Küçükgenç, Yanlong Huang, Alin Albu-Schäffer, João Silvério

Computer Vision

Stable Scores, Unstable Answers: Frame Phase and Option Order in Video Multiple-Choice Evaluation

Video-language models are ranked by multiple-choice accuracy on frames from a uniform grid. The grid has two parameters, a rate and a phase, and benchmarks report only the rate. The phase moves answers: two deployed samplers differing only by a half-step phase offset answer 23.6% of questions differently while scoring within a point, and across four releases from two families shifting only the phase changes roughly one answer in five after controlling option order. PHASEFUSION decodes three offset grids and averages the option posteriors. The grids are the polyphase components of the dense grid. Fusion matches a 32-frame single pass in accuracy within a prespecified margin (logit-scored) and cuts the answers a half-step shift of all three grids changes from 18.2% to 10.1%. Option order, which changes only the presentation, is flagged instead by a one-pass answer margin. Report the phase convention with the budget, or marginalize it.
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All authors Lichen Zhu, Yiheng Wang, Yueqian Lin, Hai "Helen" Li, Yiran Chen

Artificial Intelligence

SquidAgent: Parallelize Wisely, Coordinate Efficiently

LLM-based agents solve complex multi-step tasks, but sequential execution incurs substantial latency. In principle, parallelizing work across multiple agents should yield near-linear speedups. Yet existing parallel multi-agent systems often run slower than a single-agent baseline. We attribute this gap to two hidden costs that parallel execution incurs but a serial agent avoids. First, there is a re-exploration cost: redundant effort spent by parallel workers reconstructing context that the orchestrator already possesses, such as prior decisions, that would otherwise be inherited implicitly in a serial execution. Second, there is an alignment cost: the overhead required to reconcile inconsistencies across independently generated outputs. We thus derive a principled decision criterion: a layer should be parallelized only when its critical-path cost, plus re-exploration and alignment overheads, is lower than the corresponding serial cost. While this criterion is naturally expressed in wall-clock time, we observe that LLMs are poorly calibrated when asked to estimate task duration. To address this, we instead measure cost in predicted output tokens, which we empirically find LLMs can estimate substantially more reliably than wall-clock time. Building on this token-based criterion, we propose SquidAgent. It estimates all token budgets in a single planning step, forks each worker directly from the orchestrator's session to eliminate re-exploration cost, and replaces post-hoc reconciliation with a pre-generated shared convention block that converts alignment into a bounded upfront cost. A deterministic scheduler then applies the criterion layer by layer. Empirically, SquidAgent achieves a 2.2$\times$ mean throughput improvement and a 2.6$\times$ mean wall-time speedup over Claude Code, and a 2.0$\times$ throughput improvement over the strongest multi-agent baseline.
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All authors Yexiong Lin, Shanshan Ye, Yu Yao, Zhen Fang, Bo Han, Tongliang Liu

Systems and Control

Distributed Model-Free Turbine Repositioning for Wake Overlap Minimization in Floating Offshore Wind Farms

This paper presents a model-free method for turbine repositioning control in floating offshore wind farms. The method uses a distributed online optimization framework to mitigate the wake effect. Conventional approaches rely on centralized, model-based control architectures, which suffer from poor practical feasibility. To overcome this limitation and address nonconvexity and inaccessible gradient information, we incorporate physics-informed knowledge of wake dynamics into the control system design. We demonstrate the effectiveness of the proposed method by comparing it with a centralized, model-based baseline in mid-fidelity simulations. Results indicate that the proposed method achieves slightly better performance while significantly reducing computational cost.
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Data Structures and Algorithms

Parametrized Exact Hardware-Software Partitioning

When optimizing computing architecture for specific computationally intensive tasks, such as evaluating or training a neural network, it is important to identify what computational subtasks will offer the greatest decrease in cost (e.g., wall clock time or energy usage). This problem is known as Hardware-Software (HS) Partitioning, and it has a variety of formulations, many of which are NP-Hard. In this paper, we will define a family of HS Partitioning formulations which admit an exact fixed parameter tractable algorithm based on the directed pathwidth of the given task graph and show that this family of problems contains multiple existing formulations such as makespan minimization. Finally, we examine task graphs with small directed pathwidth that arise in real world applications and show that our algorithm can provide a speed up of up to 200x over a comparable linear programming approach utilizing the Gurobi ILP Library.
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All authors Cameron Ibrahim, S M Ferdous, Erdal Mutlu, Ilya Safro, Mahantesh Halappanavar

Robotics

HygieneRoboBench: Benchmarking Hygiene-Aware Planning for Household Robots

Contact with contaminated objects can spread hazards through a household robot's grippers, tools, and shared surfaces, while new contacts can make an existing plan unsafe. Existing benchmarks do not jointly assess how planners identify hygiene risks from contact history and plan safe continuations after new contact events. Planners must do so within time and resource limits while respecting user priorities. We introduce HygieneRoboBench, with 624 instances across 134 task families, to evaluate safe resolution of household tasks from a given execution history. Tasks capture contamination through two grippers and shared objects, treatment costs, and user priorities. We combine controlled history, profile, and event comparisons with independent plan evaluation. These assess safe resolution, cost efficiency under user priorities, and responses to contact events. Evaluation of LLM-based and symbolic planners shows that safely completing a task does not guarantee the lowest execution costs under the user's priorities. To address this problem, we introduce Hygiene-NSP. It combines LLM-based grounding, contact-history reconstruction, and CP-SAT to jointly plan hygiene treatment and task execution under user priorities. Hygiene-NSP achieves safe resolution and optimal safe resolution rates of 94.4% and 90.4%, respectively. Both rates are higher than those of the evaluated baseline planners on the full dataset. Project page: https://euron-zc.github.io/HygieneRoboBench/.
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All authors Yurun Chen, Josh Qixuan Sun, Jason Qin, Chengtai Li, Tianyi Wang, Mark Crowley, Wentao Zhu

Robotics

RIWANav: Recursive World-Action Models with Self-Improvement for Urban Navigation

Long-horizon urban navigation requires sequential local decisions whose errors can compound over time. Imitation learning (IL) rarely learns from failures, while physical trial-and-error reinforcement learning (RL) is costly. Action-conditioned world models can provide imagined feedback by predicting visual consequences for candidate actions. However, a frozen world model may become less reliable as the policy evolves. In this paper, we introduce RIWANAV, a post-training framework that casts the coupled adaptation of a world model and an action model (policy) as task-specific recursive self-improvement (RSI). Each cycle alternates two updates. The world model evaluates policy actions through imagined outcomes, providing comparative feedback for group-relative policy optimization (GRPO). The improved policy then constructs a grounded self-curriculum, selecting expert-consistent action-video pairs by behavioral novelty and prediction error. The refined world model supplies feedback for the next policy update, closing the recursive self-improvement loop. Experiments show that RIWANAV outperforms training baselines and prior methods, validating the proposed recursive self-improvement loop between the policy and world model. Real-world trials further demonstrate its practical applicability.
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All authors Jing Xie, Shouwei Ruan, Yubin Wang, Yuxiang Zhang, Haitao Yang, Songchang Jin, Dianxi Shi

Computer Vision

Forensic Reserve: Eliciting Latent Knowledge for Image Forgery Detection

As generated images become increasingly realistic, reliable forgery detection is essential for maintaining trust in visual information. However, existing methods primarily rely on task-specific supervision to adapt vision foundation model representations, without fully exploiting internal forensic knowledge to guide detection. To address this limitation, we propose Reserve-Guided Elicitation (RGE), a framework that treats sparse, origin-sensitive internal components in pretrained models as a forensic reserve and translates their localization into structural constraints for lightweight adaptation. Specifically, we first use the Forensic Lens (F-lens) to decompose activations across layers and token groups into independent components and globally screen them by their response differences between real and generated images, identifying reserve sites and directions. Next, we map the selected directions back to hidden-state space to construct fixed reserve subspaces and insert Forensic Reserve Adapters (FRA) only at the identified sites. Finally, with the backbone parameters, previously fitted reference classifier, and subspace bases fixed, we train only the FRA coefficient maps to generate input-dependent residual updates constrained to the corresponding subspaces, strengthening existing forensic responses. Using only 500 labeled training images and a trainable parameter budget below 0.2% of the backbone, RGE achieves competitive performance across three detection benchmarks without target-benchmark adaptation. Furthermore, RGE consistently improves over the corresponding frozen detectors across eight encoders spanning self-supervised and vision-language pretraining, eliciting a latent forensic capacity broadly shared across pretrained vision models.
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All authors Jiahua Li, Zixu John, Tom Zhong, Fuping Wu, Tianhao Xu, Jianqing Zheng, Yuanhan Mo, Fei Shen

Robotics

Feeling Through the Load: Compliant Quadruped Locomotion under Payload Interactions

Quadruped robots are increasingly expected to carry objects while moving through human environments. But what happens when a person interacts directly with the payload rather than with the robot? If the payload is unrestrained, the robot must distinguish intentional external interactions from ordinary payload motion, while still keeping the load balanced and maintaining stable locomotion. How can a quadruped infer and compliantly respond to such interactions using only onboard measurements? In this work, we develop a force-aware locomotion framework that treats payload interactions as commands that shape the motion of the combined robot-payload system. Our approach separates the learning of force-aware locomotion and force estimation on an unrestrained payload. We combine a compliant load-carrying policy with a causal force estimator, trained through estimator-in-the-loop data aggregation and finetuning, to predict interactions from onboard robot measurements. Our simulations and real-world experiments show that the resulting controller can maintain stable payload-carrying locomotion, yield compliantly to external interactions, and use the inferred force to support human-guided changes in the robot's trajectory.
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All authors Shaunak A. Mehta, Mayank Mishra, Prajit KrisshnaKumar, Sebastian Scherer, Koichiro Niinuma

Computation and Language

Towards In-Parameter Memory Augmentation for Large Language Models

Recently Large Language Models (LLMs) and LLM-based agents increasingly need to incorporate knowledge acquired after pretraining, e.g., domain facts, user preferences, documents, and interaction experience. In-context learning (ICL) and ICL-based agent harness remain flexible, but they consume context capacity and incur repeated discretized encoding cost that grows with context length. In-parameter memory offers a complementary substrate: reusable memory information is represented in model parameters, adapters, or other parameter-like objects that are composed into the forward pass at inference time. This survey focuses on methods that augment LLMs with such parametric memory at deployment: a memory-bearing parameter object is plugged into the forward pass during inference, whether it is acquired before or during deployment. We organize the landscape with two orthogonal axes: Parameter Placement, which includes Embedding, Attention, FFN layers, or Hybrid when two or more layers are used; and Parameter Acquisition Time, which distinguishes methods whose memory object is acquired during deployment (online) from those acquired before it (offline). We clarify boundaries, conduct comparisons, and discuss open directions in interference, safety, co-design with ICL, and recursive self-improvement.
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All authors Haoyu Huang, Zhongwei Xie, Jiaxin Bai, Yisen Gao, Hong Ting Tsang, Wuganjing Song, Huihao Jing, Yufei Li, Yangqiu Song

Artificial Intelligence

Parallel Predictive World Models for Accurate and Efficient Long-Horizon Planning

Long-horizon world-model planning typically relies on autoregressive rollouts, where predicted states are repeatedly fed back into the model. This preserves temporal structure but creates a horizon-length sequential path and exposes later predictions to recursive decoded-state feedback. We introduce Parallel Predictive World Models (PPWM), which predict a finite-horizon trajectory in parallel while retaining causal interaction among future representations. Each horizon is conditioned on its causal action prefix, and future representations interact before decoding, separating temporal causality from state-by-state output recursion. We formalize this distinction by viewing autoregressive rollout as a causal trajectory map and identifying the decoded-state feedback pathway removed by PPWM. Across four visual-control tasks, PPWM achieves the lowest long-horizon prediction error and the highest Cross-Entropy Method (CEM) simulator success among the evaluated predictive interfaces. Meanwhile, PPWM achieves more than a 3$\times$ average CEM planning speedup over the autoregressive LeWM baseline. These results suggest that accurate and efficient long-horizon world-model planning does not require state-by-state autoregression, but can instead be achieved through parallel causal trajectory prediction.
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All authors Wanjin Feng, Baobin Zhang, Ao Yu, Shibo Feng, Xi Wang, Xingyu Gao

Artificial Intelligence · Cross-listed from stat.ML

Feature Information Dynamics in Diffusion

Diffusion models generate data through a continuum of denoising problems, and are widely observed to reveal coarse structure before fine detail. Yet, this intuition is mostly empirical and qualitative. We introduce feature information dynamics, an information-theoretic framework for localizing when a feature is generated during diffusion. Using the I-MMSE identity, we connect the rate of feature mutual information change to a gap between optimal unconditional and feature-conditional denoising losses, yielding practical estimators for feature information density. We further develop a chained decomposition that separates shared from incremental information in a feature hierarchy. We use this framework first to quantitatively confirm spectral autoregression in pixel diffusion, and then to extend the analysis beyond frequency: under a class $\to$ mask $\to$ Canny conditioning chain, the per-feature information densities differ across pixel, SDVAE, VAVAE, and RAE, exposing fundamental differences between these representations and suggesting that ordered generation could be beneficial for training diffusion models. Our code is available at https://github.com/AI4Science-WestlakeU/feature-information-dynamics.
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All authors Jia-Shu Pan, Tao Zhang, Yufei Huang, Yanjun Sheng, Tailin Wu

Machine Learning

Early Memory Selection for Balanced Adam

We propose a method for choosing the shared memory parameter $\beta_1=\beta_2=\beta$ in Adam from a short pilot training. The selected $\beta$ remains fixed during the subsequent full training. A local model of Adam's normalized direction balances sampling variability against the delay introduced by averaging past gradients. This balance gives a cubic memory rule, whose two coefficients are estimated from gradient probes at a few pilot checkpoints. The estimator uses the numerator and denominator jointly, preserving their covariance. With a 200-update pilot and sixteen probe gradients at each of four checkpoints, a seed-matched retrospective evaluation on eleven vision and language workloads reduces mean relative validation gap by 40.7% and worst-quarter mean gap by 44.3% against the grid representative of shared $\beta=0.95$. The mean gap is also 32.3% lower than that of the best constant $\beta$ chosen across all eleven workloads.
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All authors Alberto Fernández-Hernández, Cristian Pérez-Corral, Jose I. Mestre, Manuel F. Dolz, Enrique S. Quintana-Ortí

Networking

Agentic RCA for Internet-Scale Services Using Constrained Creativity

System administrators of Internet-scale services need to resolve failure incidents to maintain reliability of such services. Ideally, we want a troubleshooting system to be: (1) expressive to known and unknown incidents with high accuracy; (2) cost efficient at scale; (3) explainable to provide actionable insights operators can act on; and (4) entail low effort from the operators. Unfortunately, most existing systems, including emerging LLM-assisted agentic workflows and structured frameworks for authoring diverse RCA algorithms fall short of achieving all four requirements. We present E4, a novel agentic system for troubleshooting for Internet-scale services. E4 embodies the paradigm of constrained creativity that combines the best of LLM-assisted automation and exploration with the explainability and efficiency of a structured approach. Instead of allowing an LLM agent to write arbitrary code or generate arbitrary responses, we provide the agent a restricted DSL to generate its response via simple loop-free data flow programs. This DSL, equipped with high level operators for troubleshooting, makes E4's output accurate, verifiable and explainable. On a mix of synthetic and real-world workloads, E4 achieves up to 62% better accuracy compared to state-of-the-art solutions, while providing more explainable responses at up to 12x reduced cost.
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All authors Sayan Sinha, Vipul Harsh, B. Aditya Prakash, Vyas Sekar, Hui Zhang

Artificial Intelligence

Recursive Game Creator: An Agentic Product-Level Experience-Oriented Game Harness

Recent game design agents have made substantial progress in generating playable games. However, program correctness does not ensure an enjoyable experience for players. We present Recursive Game Creator, an experience-oriented harness to advance agentic game development from rough game prototypes into entertaining games. Recursive Game Creator organizes recursive development around four components: Designer, Builder, Player, and Reviewer. The Designer translates user instructions and Reviewer's feedback into detailed plans. The Builder turns these plans into candidate games. The coding-native Player creates and executes reusable policies through programmatic interfaces to efficiently collect diverse gameplay trajectories, mitigating evaluation bias caused by slow GUI-based collection. The Reviewer uses carefully designed trajectory-based metrics to induce player preferences, integrating with visual evidence and explicit textual preferences to evaluate games against game-specific criteria. Finally, the Reviewer accepts the better version and provides improvement reviews for the next round, closing the recursive loop. Our method achieves state-of-the-art overall performance of 77.89 on GameCraft-Bench. On GameASG-Bench, it achieves a strict task success rate of 53.2%, a 34.1% improvement over the same-model baseline, and the highest mean runtime-check pass rate at 93.4% among compared methods. A user study shows longer playtime and higher ratings. Project page is at: https://imbaldy.github.io/recursive-game-creator/.
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All authors Jiajun Chen, Haoyu Wu, Mingda Jia, Xihui Liu