Sound
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Sunday 23 August
We present AudioNoisePrints, a training-free watermarking pipeline for flow matching and diffusion TTS models, which requires minimal extra computation during inference and does not require retraining the TTS model or reducing the generation quality. We exploited the fact that there are strong correlations between the initial Gaussian noises and the generated outputs in diffusion and flow matching models, such that a simple cosine correlation between the initial noise and the generated output can be used to perform watermaking. Moreover, we train a lightweight detector on top for more aggressive augmentations. Our method outperforms AudioSeal, a strong baseline for audio watermarking under strong augmentations. We experimented on F5TTS and other TTS and vocoder models, and concluded that they all exhibit similar spatial correlation properties, suggesting our watermarking scheme can be used for more flow-matching TTS models and even vocoders in the future.
Saturday 22 August
Sound · Cross-listed from cs.AI
Effectiveness of IoT and Deep Learning for Detection and Severity Assessment of Postelectrotermes militaris in Tea Plantations
Tea plantations are vulnerable to Postelectrotermes militaris, commonly known as the Upcountry Live Wood Termite (ULWT), which can cause substantial damage when infestations remain undetected. This study proposes an IoT-enabled acoustic monitoring framework integrated with deep learning for early detection and severity assessment of ULWT infestations in tea plantations. Research Method: Audio signals were captured non-invasively from tea trunks using a high-sensitivity microphone connected to a Raspberry Pi-based IoT device, with geographic coordinates recorded for spatial tracking. After trimming, resampling, and segmentation, 2,000 ten-second samples were obtained, comprising 1,000 healthy and 1,000 infested samples, and divided into 1,600 training, 200 validation, and 200 test samples. The dataset used in this study is publicly available on Kaggle (Senevirathna et al. 2026). Fourier-derived spectrograms trained a CNN for infestation classification and probability estimation. A weighted severity model combined CNN probability, mean acoustic amplitude, and nearby infested plants within 5 m, with geospatial mapping used to visualize infestation distribution. Findings and Values: Field trials in a ULWT-affected tea plantation in Pundaluoya demonstrated feasibility under realistic environmental noise. On the held-out test set, the CNN achieved 81.5% accuracy, 80.6% precision, 83.0% recall, 81.8% F1-score, and 0.819 ROC-AUC. Beyond binary infestation detection, the framework introduced quantitative severity assessment using infestation probability, acoustic amplitude, and nearby infested plants. The resulting severity and geospatial outputs can support plantation managers in identifying high-risk areas, prioritizing field inspections, and implementing more timely and targeted control measures.
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FlowSep 2: Self-Supervised Flow Matching for Language-Queried Audio Source Separation
Language-queried audio source separation (LASS) aims to extract target sources from audio mixtures according to natural language descriptions, offering a flexible and scalable interface for audio source separation. However, most existing LASS methods rely on discriminative, mask-based models, which estimate masks from the input mixture. These methods often over-suppress target sounds or fail to fully separate them, especially when multiple sound events strongly overlap in complex acoustic scenes. In this work, we propose FlowSep2, a text-conditioned flow-matching generative model for LASS. Instead of directly predicting a separation mask, FlowSep2 learns to generate the target source representation from Gaussian noise in a latent space, conditioned on both the mixture representation and the text query. Specifically, we employ rectified flow matching with a Diffusion Transformer backbone. We further incorporate Self-Flow, a self-supervised flow-matching paradigm, into our LASS framework. By encouraging semantically structured latent representations under the generative objective, Self-Flow improves the model's ability to separate target sources according to text queries. Experiments on multiple LASS benchmarks show that FlowSep2 achieves state-of-the-art performance and demonstrates enhanced sound separation results in challenging scenarios with overlapping sound events.
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Vibrato Matching for Modulation Control and Blending in Sound Mixtures
In sound mixtures of more than one musical source, different vibrato patterns act as a cue that multiple sources are present for both human listeners and source separation algorithms. Matching the vibrato patterns of the signals in the mixture reduces the perception of multiple sources, particularly when the sources play in unison. This work introduces the vibrato matching algorithm, which first suppresses vibrato in a target signal and then transfers vibrato from a source signal to the target. An existing vibrato suppression algorithm is combined with a new algorithm for vibrato transfer, which imparts frequency modulation and amplitude modulation to the harmonics of the target signal, and amplitude modulation onto the spectral envelope of the non-harmonic residual component. Examples demonstrate the algorithm's utility as a vibrato control mechanism and as a tool for blending sound sources. Matching vibrato degrades the performance of source separation algorithms, suggesting a similar degradation in listeners ability to detect the presence of multiple sources.
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Friday 21 August
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Grounded Decoding for Autoregressive Speech Enhancement via Adaptive Code-Space Grounding and Local LLM Refinement
Large language model (LLM)-based autoregressive speech enhancement (SE) produces natural speech using learned clean-speech priors, but may hallucinate content unsupported by the input. Deterministic SE better preserves observation-coupled evidence, yet often retains residual noise or local distortion. We propose an evidence-grounded generative SE framework that uses a deterministic estimate as imperfect evidence. A Whisper-guided DPRNN produces an enhanced waveform, which is blended with the observation and tokenized into a discrete evidence sequence. The evidence conditions an autoregressive clean-speech token generator and is reused during decoding through Code-Space Grounding (CSG), which penalizes candidates according to their Hamming distance in the factorized finite-scalar-quantized (FSQ) space. Because the appropriate grounding strength depends on acoustic difficulty, we introduce SNR-Conditioned CSG (SNR-CSG), which maps a calibrated residual-SNR estimate to an utterance-level strength and constructs an adaptive grounded anchor. Although grounding improves content fidelity, the anchor may retain local acoustic defects inherited from the evidence. Since such defects are predominantly local in the FSQ space, nearby tokens may provide better acoustic realizations without large departures from the observation-supported trajectory. We therefore propose Grounded Neighborhood Refinement with LLM ranking (GNR-LLM). It performs one additional teacher-forced pass conditioned on the grounded-anchor history, intersects the LLM top-$K$ candidates with a local FSQ Hamming neighborhood. Experiments on in-domain, controlled-SNR, and DNS no-reverb conditions show that SNR-CSG provides robust automatic grounding, while GNR-LLM substantially improves low-SNR perceptual quality without sacrificing content fidelity.
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Neural Multichannel Distant Speaker Diarization and Source Separation with Beta Speaker Activity Prior
Distant speaker diarization remains challenging due to adverse acoustic conditions, varying numbers of speakers and overlapping speech. While data-driven approaches have shown strong performance, model-driven methods offer a compelling alternative by leveraging spatial information from multichannel recordings. This paper is motivated to propose a Bayesian diarization model for a model-driven method called neural FCASA to enhance its robustness. Specifically, we propose a beta prior over speaker activity and hence a variational lower bound objective that can be seen as a regularized continuous speaker activity score in place of the original cross-entropy loss to train the diarization model. Our experiments show significant improvements in terms of Diarization Error Rate by at least 3% (16% relatively) and Jaccard Error Rate by at least 4% (20% relatively) on the AMI dataset compared to the baseline.
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MusPyExpress: Extending MusPy with Enhanced Expression Text Support
Current work in modeling symbolic music primarily relies on representations extracted from MIDI-like data. While such formats allow for modeling symbolic music as sequences of notes, they omit the large space of symbolic annotations common in western sheet music broadly known as expression text, such as tempo or dynamics, which specify time- and velocity-dependent controls on the musical composition and performance. To alleviate this gap, we present MusPyExpress, an extension to the popular symbolic music processing library MusPy that enables the extraction of expression text along with symbolic music for downstream modeling. Utilizing this extension, we parse the PDMX dataset to illustrate the wealth of expression text available in MusicXML datasets. Additionally, we introduce multiple generative tasks, including joint expression-note generation, expression-conditioned music generation, and expression tagging, that take advantage of this additional notational information.
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Sound · Cross-listed from eess.AS
Separating Voice from Age in COPD Screening
Voice has been proposed as a low-cost screening signal for chronic obstructive pulmonary disease (COPD). COPD is strongly age-associated and voice changes with age, thus such results admit a trivial alternative explanation. We re-evaluate a public sustained-phonation corpus ($1246$ recordings, $68$ participants) under a strictly participant-level protocol. We therefore evaluate on repeatedly drawn age-matched cohorts and report the discrimination achieved by the confounders themselves on those same cohorts. Where raw (unmodelled) age ($0.510$ $[0.469, 0.551]$) and raw gender ($0.479$) are both measured at chance, acoustic models excluding age retain ROC-AUC $0.717$ $[0.552, 0.859]$ and average precision $0.747$ $[0.581, 0.892]$ against a one-to-one baseline of $0.5$, whereas models containing age fall to $0.531$–$0.679$. The separation is reproduced by two further learners with fixed hyperparameters. Two findings have broader methodological implications: models trained with age transfer less effectively to an age-balanced target cohort than otherwise identical models trained without age, and fourteen classical voice-quality and perturbation measures achieve comparable discrimination to a $55$-dimensional combined representation. We conclude that a non-age acoustic signal is present, that confounding by recording conditions cannot be excluded from the released features, and that the evaluation protocol in standard use cannot distinguish these possibilities.
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Sound · Cross-listed from eess.AS
TurboBias 2.0: Streaming Context-Biasing for Production-Efficient ASR Systems
Contextualization is essential for production automatic speech recognition (ASR) systems, where user-provided phrases must be recognized accurately under strict latency constraints. Although many context-biasing methods improve recognition accuracy, they often do not address the practical requirements of modern production ASR systems: streaming inference, efficient batched decoding, user-specific context lists, and low runtime overhead. We propose TurboBias 2.0, a production-oriented framework for efficient phrase boosting in Transducer-based ASR systems. The framework extends GPU-accelerated TurboBias with a case-insensitive boosting graph and per-stream batched decoding, allowing each utterance in a batch to use an independent context-biasing configuration. This enables personalized context biasing for multiple simultaneous users without sharing or mixing their context lists. The proposed framework supports both offline and streaming inference and can be used with greedy and beam-search decoding. Experiments show that TurboBias 2.0 improves contextual phrase recognition while preserving low latency and high throughput.
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DAMOS: Learning Distortion-Aware Speech Quality Assessment through Explicit Distortion Localization
Automatic speech quality assessment aims to predict Mean Opinion Scores (MOS) consistent with human subjective perception and is essential for evaluating speech generation, enhancement, and communication systems. For speech signals, especially synthetic speech, distortions often occur locally, and overall perceptual quality is usually dominated by a small number of perceptually salient distortion regions. However, most existing methods are primarily optimized with utterance-level MOS, which provides only coarse-grained supervision and offer no explicit indication of where perceptually important distortions occur. To address this limitation, we introduce explicit distortion localization as auxiliary knowledge for speech quality assessment. We construct the first partially distorted speech dataset with frame-level distortion annotations and train a localization model to generate distortion cues. Building on these cues, we propose DAMOS, a distortion-aware speech quality assessment framework that integrates localization information into the MOS prediction pipeline. Experiments on multiple public benchmarks demonstrate that DAMOS consistently outperforms existing methods and exhibits strong cross-dataset generalization, validating the effectiveness of explicit distortion localization for speech quality assessment.
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AudioWorldSim: Realistic Binaural Audio Datasets For World Models
This technical report presents AudioWorldSim, an open-source platform designed to generate realistic binaural audio datasets and advance research in audio-based machine learning, particularly world models. Built as a custom extension of Meta's SoundSpaces 2.0 platform, AudioWorldSim leverages their comprehensive acoustics framework, but focuses on the automatic rollout of random agent navigations, as well as implements crucial fixes to how continuous sound is composed. AudioWorldSim is made publicly available to the research community at https://github.com/Luizerko/AudioWorldSim to facilitate reproducibility.
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Do SpeechLMs Hear Their Own Opinions? Diagnosing and Mitigating Previous-Belief Contamination in Streaming Emotion Understanding
Streaming emotion understanding uses historical state while continuously interpreting current audio, often feeding the model's previous prediction back as context. We show that this history conditioning can distort current perception. On a balanced CREMA-D-Stream counterfactual diagnostic, changing only the injected previous emotion label while holding the audio fixed reduces current-audio accuracy from 72.50% to 30.42% and flips 65.69% of predictions. The effect is strongly label-asymmetric, with prior pull ranging from 4.76% to 98.20%, revealing a failure we call previous-belief contamination (PBC). To address PBC, we introduce EmoUpdate, a training-free framework that separates current-audio perception from historical state revision through three components: (1) a prior-blind acoustic firewall that prevents historical state from entering perception; (2) an evidence-shrunk causal belief filter that introduces history only after observation formation and retains label-asymmetric transition structure only when supported by observed evidence; and (3) a closed-form decontamination operator derived from the same counterfactual measurements for serving stacks where firewalling is unavailable. Across four SpeechLMs and two streaming emotion benchmarks, EmoUpdate achieves the best step accuracy and state-balanced accuracy in all eight model–benchmark settings, improving S-BAcc by up to 69.71 points and step accuracy by up to 38.41 points over the strongest controlled baselines.
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A Regularized Block Diagonal RLS Algorithm for Acoustic Echo Cancellation
While the recursive least square (RLS) algorithm is widely used in adaptive filtering applications like acoustic echo cancellation (AEC) due to its fast convergence rate, its high computational complexity severely limit its practical deployment for long filters. In this paper, a regularized block-diagonal RLS (RBD-RLS) algorithm is proposed to address these challenges. By approximating the inverse covariance matrix as a block-diagonal structure, RBD-RLS simplifies the update process into independent parallel computations of sub-blocks, effectively reducing the computational complexity. Additionally, Tikhonov regularization is applied to each sub-blocks for enhance numerical stability. A series of experimental results demonstrate that RBD-RLS maintains good convergence while significantly reducing computational complexity. Moreover, it still exhibits relative robustness in real-world scenarios.
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Thursday 20 August
Sound · Cross-listed from cs.RO
Humanoid Musical Robots as Experimental Interfaces for Music-Evoked Emotion
Advances in technology have led to increasingly sophisticated musical humanoid robots. However, their use has largely been limited to performance and related research in human-robot interaction. In this position paper, we propose a novel perspective: musical humanoid robots as experimental interfaces for investigating music-evoked emotions. We argue that current research is constrained by paradigms relying on pre-recorded auditory stimuli, which fail to capture the multimodal, embodied, and interactive nature of real-world musical experience. Building on existing theories of music cognition and emotion, we identify mechanisms that require controlled manipulation of both acoustic and non-acoustic variables. We show that humanoid robots are well-suited as they enable parametric control of performance variables, reproducibility across trials, and the decoupling and recombination of auditory, visual, and interactive components. We illustrate the technical feasibility of this perspective through a case study of the WAseda Saxophonist Robot 5 (WAS-5), demonstrating reproducible control of acoustic and interaction variables that are prerequisites for future music-emotion experiments. Our work positions musical humanoid robots as a methodological platform that enables future controlled investigations of music-evoked emotions.
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Sound · Cross-listed from cs.CR
Tracking the Trend in How Speech Synthesizers Deceive People
Advances in speech synthesis have made deepfake audio highly realistic. Earlier studies reported 70-80% human detection accuracy, but relied primarily on older synthesizers. We compare human detection for three selected voice synthesis tools released in 2019, 2022, and 2024 with 82 IT professionals, and benchmark humans against six pretrained detectors on the same material. For fully synthetic speech (full spoofs), the F1 score drops from about 90% for RTVC and YourTTS to 48% for ElevenLabs, although listeners were explicitly warned that deepfakes were present. For partial spoofing, where only one sentence of an utterance is altered, strict accuracy falls to 9%, and listeners classify the synthetic sentence as bona fide 77% of the time. Humans and detectors fail in complementary ways, and neither reliably localizes short manipulations. Additionally, listeners increasingly mislabel bona fide speech as fake, eroding trust in unmanipulated audio. These findings show that human perception alone is unreliable for the selected modern and partial-spoof conditions and motivate procedural verification, provenance, watermarking, and segment-level detection.
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Towards Quantifying Benchmark Optimization in ASR Models
Public benchmarks are important measures of Automatic Speech Recognition (ASR) model capabilities. However, by nature of being public, there is risk of models being optimized for these benchmarks in ways that do not generalize well to real-world data. We present a methodology for quantifying benchmark optimization, focusing on cases where the audio underdetermines the reference transcript. We identify three families of behavioral probes that reveal models' capabilities of reproducing benchmark reference spans despite underdetermined audio: reference disagreement, masked-number recovery, and orthographic switching. We find that the highest-scoring open source models output verbatim reference transcript spans even when the relevant audio is contradictory, masked, or ambiguous. Using a variety of mechanistic probes, we show that models respond to narrow acoustic cues to override the faithful representation of the audio in favor of a benchmark-optimized policy. We show the benchmark-optimized behavior can be causally manipulated via low-rank linear steering or simply appending audio to the end of a segment in some cases. Overall, our results indicate that high-performing models exhibit benchmark-conditioned behaviors that can inflate benchmark performance without reflecting improved general-purpose transcription ability.
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Unified Music Identification for Tracks and Versions
Given a music database, track identification (TI) retrieves the exact track matching an audio excerpt, whereas version identification (VI) retrieves its musical versions. Traditionally, the two tasks have been addressed separately. However, as every track is its own closest version, we investigate whether VI can subsume TI. This requires VI systems to be robust to both signal manipulation and audio degradation. We therefore propose a unified benchmark that evaluates accuracy and robustness on each task. Comparing seven existing models on this benchmark, we show that none of them are both accurate and robust on both tasks. We then train a baseline model targeting both tasks and show that a unified system is possible with 10 s TI queries. Lastly, we characterize the two retrieval constraints that limit our model's TI performance. We envision extending this unification to other music identification tasks.
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Sound · Cross-listed from eess.AS
Listening Forward: Next Patch Embedding Prediction Enables Scalable Audio Learners
Self-supervised learning (SSL) has driven substantial progress in audio representation learning, though existing methods have increasingly relied on elaborate pre-training recipes to reach competitive performance. A markedly different pre-training philosophy underpins the most influential progress in language modeling and, more recently, in visual representation learning: rather than train encoders as static feature extractors, models are trained to predict the next element, a discrete token or a continuous embedding, from the preceding context. Autoregressive prediction thereby provides a unified pre-training interface that transfers across modalities, compelling the model to learn the underlying data distribution. We ask whether such a simple causal paradigm can yield strong audio learners, given that audio's temporal structure makes autoregressive prediction of patch embeddings a natural fit. We introduce NAPE (Next-Audio-Patch-Embedding prediction), a self-supervised framework in which a causal Transformer predicts each next patch embedding of a log-mel spectrogram from the previous ones, using causal masking and stop-gradient as its sole training signal. The design is intentionally minimalist, avoiding reconstruction decoders, acoustic tokenizers, student-teacher setups, and auxiliary regularization losses. Across six audio and speech benchmarks, NAPE achieves state-of-the-art fine-tuning performance on several tasks, scales consistently across encoder sizes, and yields strong linear-probing results. NAPE also produces structured attention patterns without explicit supervision.
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Fourier is Frontier: Frequency-Aware Autoencoding for High-Fidelity Music Reconstruction
Continuous-latent audio autoencoders form the backbone of latent music generators, yet decoders at high compression rates commonly exhibit three failure modes: high-frequency loss, phase incoherence, and stereo-image collapse. These share a structural root: waveform autoencoders lack an explicit frequency axis, leaving no handle for targeted per-band correction. Among five matched-budget representations, the complex STFT achieves the lowest full-band and high-frequency spectral distances, providing direct access to magnitude and phase at every bin. Building on this, we present ear-VAE2, a complex-spectral autoencoder with cross-channel interaction. Spec-SnakeBeta learns a periodic activation per frequency bin with frequency-dependent initialization, outperforming other activation variants while using fewer parameters than the fully independent variant. Duplex-Aware Refiner applies band-specific corrections to magnitude and phase following duplex theory of sound localization. On the 546-track Song Describer Dataset, ear-VAE2 achieves the best point estimates on five of seven reconstruction metrics. The Duplex-Aware Refiner reduces Mel Distance by 19.4% and uses ~45% fewer residual-output dimensions than the Unconstrained Refiner, while also lowering spectral distances, spatial-cue errors, and receiving higher ratings from professional engineers. The downstream generator using ear-VAE2 latents achieves better point estimates on all 12 automatic metrics.Demo page is available at https://eps-acoustic-revolution-lab.github.io/EAR_VAE2/.
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Sound · Cross-listed from cs.HC
Dancing Through Soundscapes: Designing a Low-Cost, Sound-Based Device for Sensing and Interpreting Movement and Dance
When we move through space, we often rely on multiple senses beyond vision to perceive and act in that environment: we “feel” the presence of others; we build internal representations and models and recall them to navigate the environment. We also leave traces and impressions that others pick up on. The traces include echoes, heat, the displacement of objects such as furniture or footprints, air movement close to the face of another, smells such as perfume, but also the immediate sounds we make when we move and breathe. Movement is a spatial and temporal activity, and dance as a form of movement practice requires coordination of oneself in relation to others, the space and a potential score. When rehearsing dance, dancers have to relate to others often not just by looking but more often by feeling and imagining or remembering where others are based on experience and shared practice. So how can we approach technology-mediated movement and dance? Why should we explore it? How can we support spatial and temporal practice meaningfully and joyfully? In this work, we focus on sound traces; we present the design and rationale for a sound-based artefact that translates movement-based sound into layered, explorable, generative soundscapes. The work contributes a novel artefact for exploring movement-based activities with a audio-first approach, with a focus on the spatial performative experience. The paper further reflects on observations from workshops and public sharings, including how participants used repetition, stillness, environmental sound, and call-and-response to understand and improvise with the soundscape.
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Sound · Cross-listed from cs.HC
Does Listening Matter? Backchanneling and Nodding in AI Clone
AI clones that imitate a specific person typically reproduce what the person says and how they sound, but not how they listen. We investigate whether adding multimodal listening behaviors gives such a clone more presence and authenticity. We integrated verbal backchannels and head nodding, driven by real-time prediction models, into an AI clone equipped with voice cloning and LLM-based responses. In a within-subjects study (N=35), adding these behaviors significantly improved the perceived attentiveness of the avatar, the sense of talking with the real person, and the feeling of co-presence. These results indicate that AI clone fidelity should extend beyond voice and response content to include interactive listening behavior.
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Wednesday 19 August
Sound · Cross-listed from cs.GR
EMODY Flow: Emotion-Aware Audio-Driven Full-Body Motion Generation
Embodied conversational agents require synchronized full-body motion (body gestures and facial expressions) that aligns with speech and emotional state. Omni-modal large language models excel at multimodal understanding but produce only linguistic outputs, leaving a critical gap in embodied response generation. We identify and address a failure of emotion conditioning: like other conditional generators that under-use weak conditioning signals, a flow-matching model given both a rich audio embedding and a discrete emotion label suppresses the emotion, generating near-identical motion regardless of the specified emotion. We present EMODY Flow, a lightweight (around 35M parameters) flow-matching framework that attaches to a frozen Qwen-3 Omni model and reuses its internal Mimi audio-codecs to condition two parallel DiT generators - one for SMPL-X body pose, one for FLAME facial expressions. A training-time auxiliary emotion classifier restores emotion sensitivity by forcing generated motion to be emotion-identifiable. EMODY Flow sets a new state of the art on BEAT2 gesture quality, with FGD 0.302, Beat Correlation 0.853, and Diversity 24.62 - improving over the best prior results by 26%, 5%, and 62% respectively - and transfers to zero-shot facial animation on TFHP without domain-specific fine-tuning. Beyond these quantitative gains, the classifier yields clearly emotion-separated motion, which we demonstrate qualitatively through a multidimensional-scaling analysis of the generated gestures.
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Sound · Cross-listed from cs.HC
MultiVerse: A Creator-Centered Approach to Steering Context-Adaptive Lyrics
Generative AI may enable new forms of context-aware creative expression by dynamically tailoring media content to its consumption context. For instance, AI systems could adapt song lyrics to the listener and their current activity. However, existing media adaptation systems primarily optimize for audience experience, often neglecting artists' intent, style, and preference. We address this challenge by introducing a novel creator-centered approach to adaptive media authoring and present MultiVerse, a system that instantiates this approach for steering adaptive lyrics. Our approach allows creators to explicitly author controls based on their intent, lyric structure, and audience context, and uses rule-based validations to ensure controls are followed. We conducted a study with 10 songwriters, comparing MultiVerse with a prompting-based workflow for composing adaptive lyrics. The comparison revealed that creators preferred to author how lyrics adapt by explicitly specifying relevant context and adaptation constraints, while recognizing trade-offs in flexibility and iteration speed. Interviews further revealed that creators viewed adaptive media as enabling new forms of audience connection, introducing a distinct creative process, favoring new compositional strategies, and reshaping notions of authorship.
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Finetuning Strategies for Querying Sounds by Vocal Imitation
This technical report describes our winning submission to the AES AIMLA 2025 Challenge on querying sound effects by vocal imitation. We investigate two complementary fine-tuning strategies: contrastive learning with a frozen, pretrained CED encoder, and joint contrastive-triplet learning with semi-hard negatives using a MobileNetV3 encoder. This report has been updated for posterity to include details released after the challenge.
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Geometric Iterative Retrieval for Neural Audio Codec Resynthesis
Neural audio codecs based on Residual Vector Quantization (RVQ) have become the dominant discrete representation for token-based general audio generation, yet resynthesizing high-quality audio from coarse codec tokens remains an open problem and bounds the fidelity of every system that generates them. Prior work has framed resynthesis as a choice between discrete token prediction and continuous regression. We argue that this dichotomy is incomplete and introduce geometric iterative retrieval, a paradigm that uses the RVQ layer hierarchy itself as a natural iterative decomposition in continuous codebook space. Rather than classifying over discrete vocabularies or regressing to a single target vector, our method performs contrastive retrieval in the codebook's geometric space. We evaluate our method on codec restoration tasks across speech and music, and show improvements over both single-pass token prediction and one-step regression baselines.
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Sound · Cross-listed from cs.LG
Cluster Assignments in Soft Targets Shape Speech Representations: Evidence from S-JEPA
Cluster-based prediction is widely used in self-supervised speech learning. A soft target preserves a distribution over clusters rather than a single label. This distribution specifies both the probability values and which clusters receive them. Comparisons between soft targets and hard labels do not separate the contributions of these two aspects to the learned representation. We study this in S-JEPA, a recent high-performing self-supervised speech model trained with soft Gaussian mixture model (GMM) targets. We compare its original targets with counterfactual targets that preserve the most likely cluster and all probability values but change which remaining clusters receive the other probabilities. Across three training seeds, the original soft distribution is recovered more accurately from Encoders trained with the original than counterfactual targets. Because this could reflect target matching alone, we also test low-level acoustic and phonetic information. Both are more accessible from Encoders trained with the original targets. This suggests that cluster assignments affect acoustic and phonetic properties of the learned representation, not just recovery of the training target.
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Computational Features for Symbolic Melody Analysis
This paper addresses the general problem of extracting music-theoretic and psychological features from symbolically encoded melodies. We review existing melodic feature extraction toolboxes, enumerate their features, and organise them into a common taxonomy. We then describe a new software library that provides implementations of all of these features in a straightforward Python package. We then demonstrate the combined feature set on the Essen Folksong Collection, using the dataset to produce a series of style classification models. These models help us answer key questions about the interpretability and dimensionality of the feature set. Our results show excellent classification accuracy using the full feature set, and promising performance for an eight-dimensional factor-analytic solution that improves the interpretability of the classifier. We distribute our new toolbox as an open-source Python package, $\mathtt{melody-features}$, which can easily be used in various applications within music analysis, music psychology, and music information retrieval.
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Sound · Cross-listed from cs.CV
Generalized Audio-Driven Synthesis of Precise Drummer Motion
Music-driven character animation enables and enhances transformative applications in entertainment and interactive education. However, synthesizing realistic drumming motion from audio remains challenging due to the inherent tension between high-acceleration dynamics and the need for extreme spatial-temporal precision. Existing approaches, often reliant on motion matching or MIDI input, struggle with generalizing to diverse real-world audio. Moreover, the field lacks standardized evaluation metrics capable of distinguishing precise drumming from noisy motion. In this paper, we introduce a generative diffusion framework featuring a dual-objective loss function that decouples skeletal integrity from drumstick precision, thus enabling centimeter-level stick precision without sacrificing natural body dynamics. Additionally, leveraging our own dataset and data augmentation strategy, the model generalizes to non-curated, in-the-wild audio. To rigorously evaluate performance, we propose two novel metrics: an impact-to-target distance to quantify spatial precision and an audio-motion correlation score to assess temporal alignment. Our quantitative analysis and user studies demonstrate that our system generates high-quality motion that is often indistinguishable from ground-truth performances.
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Sound · Cross-listed from cs.CL
Understanding Multilingual Medical ASR Adaptation Through Layer-Wise Analysis
Medical automatic speech recognition (MedASR) requires adaptation to specialised terminology, limited annotated clinical data, and multilingual use cases. Although large-scale pretrained ASR models such as Whisper achieve strong generalisation, their behaviour after medical and multilingual adaptation remains insufficiently understood beyond word error rate (WER). This paper investigates how multilingual medical adaptation reshapes the internal representations of Whisper models through layer-wise encoder analysis. We compare zero-shot decoding, English-only fine-tuning, German-only diagnostic fine-tuning, two-stage EN->EN+DE continuation, and direct EN+DE fine-tuning across Whisper model sizes. Fine-tuning substantially improves MedASR performance, but the best model depends on the adaptation setting: Whisper-Medium gives the lowest English WER (7.72%) and the lowest combined EN+DE WER under direct EN+DE training (26.30%); German-only Whisper-Large-v3 gives the lowest German WER (44.96%), but as a within-corpus diagnostic on 86 single-speaker training utterances rather than robust generalisation. Layer-wise analysis of the two-stage Whisper-Small trajectory shows that English medical fine-tuning produces the dominant encoder shift, whereas multilingual continuation largely preserves the adapted representation space. Domain and language information remain highly recoverable across layers, while linearly recoverable error-predictive cues weaken as WER improves.
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Sound · Cross-listed from cs.HC
Sounds Uncertain: Exploring the Affective Aspects of Sonification for Uncertainty Visualization
Affective visualization can influence how users perceive, interpret, and engage with data by embedding and conveying emotion through visual design. While sound is widely used in media to evoke emotions, little is known about how sonification can support affective visualization. In this work, we investigate how sonification can communicate emotion in uncertainty visualizations through a co-design study. Participants created two sonifications to accompany a visualization: one conveying the affective component of uncertainty and one conveying neutrality. Our findings show that uncertainty was commonly associated with wavy auditory qualities related to an ominous sentiment. On the other hand, neutrality was associated with clear and relaxing auditory qualities. These results provide insights for the design of visualizations that integrate sonification to communicate the affective component of uncertainty.