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Computer Science Robotics

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Saturday 29 August

Robotics

When Does Corruption Break the Plan? A Degradation-Tolerance Benchmark for Camera-Only End-to-End Driving

Camera-only end-to-end (E2E) driving models are nearing deployment, where the camera stream is degraded by blur, noise, low light, weather, frame loss, and memory faults. How much a policy tolerates before its driving breaks is unclear. Corruption-robustness benchmarks target detection or bird's-eye-view perception, not the planning output that drives the car. We present DriveDegrade, a benchmark for image-degradation tolerance in camera-only E2E driving. Sixteen corruption families at five severities are injected on the fly inside the image loader, one operator reaching fifteen policies, and we evaluate open-loop planning on nuScenes and NAVSIM plus a CARLA closed-loop anchor. First, mild degradation barely affects planning, and the families that break it have a clear threshold at mid severity. Second, fragility is corruption-dependent: blur, JPEG, and raindrop damage planning most, while weather and bit error are tolerated far into the range. Third, a flat curve is ambiguous, so we separate corruptions that degrade the image from those that remove it. A planner that reads its camera must lose accuracy when information is deleted, whatever it does under quality loss. On these two axes the planners separate sharply, quantifying the ego-status shortcut without mistaking indifference for robustness. A released vision-language-action planner is flat on both axes, and blinding all six of its cameras costs it only 11.5 percent.
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Robotics

Coding What Matters: A Semantic-Aware Memory Interface for Energy-Efficient Perception in Autonomous Vehicles

Autonomous vehicles stream high-resolution surround-camera frames into memory before perception runs. This sensor-to-memory path consumes energy when cells store ones and adjacent bytes toggle on the data bus, so its cost follows bit-1 density and switching activity rather than pixel semantics. We present MotiMem-Omega, a semantic-aware memory-interface coder that lowers this cost while preserving perception predictions. Its semantic importance field protects traffic participants, especially vulnerable road users, while assigning lower fidelity to sky and empty background. Cross-dataset bit-sensitivity sweeps determine class weights, with a safety floor for pedestrians, cyclists, and motorcyclists. Each image block then selects a precision tier by minimizing a joint energy-distortion cost. When ego pose is available, a motion-compensated prior carries protected regions between frames. We estimate interface-energy reduction from the two measured proxies using a coefficient-swept memory-energy model. Across 29 detectors on 12 driving datasets, 5 occupancy models, and 5 segmentation networks, MotiMem-Omega retains about 90% of detection mean average precision, 91% of vulnerable-road-user recall, over 98% of occupancy accuracy, and the strongest segmentation retention among energy-reducing methods. It reduces front-camera bit-1 density by 52%, corresponding to a modeled memory-interface energy reduction near 36%, with a lower end of 27% under the literature coefficient sweep. It also gives higher retention than the baseline and energy-matched truncation at the same or lower bit-1 density, whereas image codecs preserve accuracy without reducing memory-interface energy.
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Robotics

Hydra: A Navigation World Action Model with Discrete Latent Planning and Continuous Flow-Matching Execution

World models let robots imagine possible futures, but exploiting this capability for real-time planning is bottlenecked by a representation misalignment: generative models and planners operate on decoupled manifolds, requiring computationally expensive decoding of every candidate back to the high-dimensional observation space for evaluation. In this paper, we present Hydra, a discrete World Action Model that tackles this by establishing a unified latent manifold over visual states, physical poses, and control actions. By compressing this manifold through modality-specific Vector-Quantized bottlenecks, Hydra yields discrete vocabularies of kinodynamic intents and visual states. This enables Discrete Latent Planning (DLP), where candidates are sampled directly from the shared manifold and ranked by a Kinematic-Perceptual Cost within the discrete latent space. To bridge discrete planning with the continuous commands required for physical actuation, Hydra pairs DLP with conditional Flow Matching to map selected intents to smooth execution trajectories. Evaluated on two physical robotic platforms, Hydra outperforms state-of-the-art navigation world models in goal-directed planning, while matching or exceeding the closed-loop execution capabilities of leading reactive navigation policies.
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All authors Mohammad Nazeri, Alexandyr Card, Samira Huber, Anuj Pokhrel, Yujun Wang, Ruben Hammele, Daeun Song, Sören Pirk, Xuesu Xiao

Robotics

Brain-Language-Action (BLA) Models: Language-Conditioned EEG for Robotics Control

Electroencephalography (EEG)-based robotic control is commonly formulated as a direct classification problem, in which electrical neural signals are mapped to a fixed set of discrete actions. However, the limited separability and high noise of EEG signals make it difficult to scale this approach to fine-grained robotic control spaces. We introduce Brain-Language-Action (BLA) models, a framework in which language conditions the interpretation of neural representations for robotic action generation. In a BLA, a small set of reliably distinguishable brain states can be dynamically associated with different actions through a language-defined control mapping, allowing a small number of neural classes to apply to a larger global action space. We develop a proof-of-concept BLA for drone control using motor-imagery EEG from the BCI Competition IV 2a dataset. The system is trained in two stages. First, we evaluate multiple candidate EEG encoder architectures using subject-specific four-class motor-imagery classification, converting 250Hz, 3.5-second, 22-channel EEG samples into five 128-dimensional brain-token embeddings. Second, these embeddings are projected into the embedding space of a pretrained large language model (LLM) and jointly fine-tuned with language instructions to autoregressively generate structured three-token drone actions. Across 840 possible language-defined mappings between four neural states and seven flight action combinations, the resulting BLA achieves 90% per-token accuracy during evaluation. These results provide an initial demonstration that language conditioning can expand the effective control range of EEG-based robotic interfaces without requiring a corresponding increase in the number of directly distinguishable neural states.
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Friday 28 August

Robotics

Observability Analysis of Joint Steering and Extrinsic Calibration

This technical report studies the local weak observability of a planar bicycle-model vehicle when vehicle pose, planar LiDAR extrinsic calibration, and steering-angle bias are estimated jointly. A Lie-derivative-based nonlinear observability analysis is used to examine stationary, straight-line, constant-curvature, and combined straight-plus-arc motion. The resulting observability matrices and nullspaces describe how pose, LiDAR translation and yaw offsets, and steering bias become coupled under different motion primitives. Stationary motion and individual motion primitives retain unobservable directions, whereas the combination of straight and curved motion removes the identified degeneracies and yields full local weak observability of the seven-state system. The analysis provides a theoretical basis for selecting calibration trajectories that sufficiently excite both steering and sensor-extrinsic parameters.
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Robotics

Dual Park-Ravani Interpolation of Rigid Motions: Acceleration-Field Continuity and Holonomic Hermite Repair

The Park-Ravani construction generates a twice continuously differentiable, frame-invariant spline on SO(3) by exponentiating cubic canonical-coordinate polynomials. We show that the construction transfers, without changing form, to the group of orthogonal dual tensors, a representation of rigid displacements. The transferred recurrence is stated compactly through the dual extension of the right Jacobian of the exponential map and its first Fréchet derivative. This yields interpolation of prescribed rigid poses and continuity of the body dual twist and its first derivative. Using the higher-order rigid-body kinematics of dual spatial twists, we then prove that the resulting curve has a continuous physical acceleration field, not merely a continuous quantity obtained by formally differentiating the dual part of a twist. We also distinguish algebraic dual transfer from temporal differential prolongation: their simultaneous first-order use takes place in a hyper-dual algebra, and interpolation of arbitrary prolonged nodal data need not be holonomic. A noncommuting three-pose example verifies the recurrence, all knot continuity statements, and dimensional covariance under a change from meters to millimeters. We define and analyze the first-order holonomy defect of a generic hyper-dual interpolant, exhibit an exact counterexample, and remove the defect by cubic or quintic Hermite interpolation in dual logarithmic coordinates.
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Robotics

Adversarial Calibration Attack on Autonomous Vehicles

Autonomous vehicles (AVs) rely on accurate camera-LiDAR calibration for multimodal sensor fusion. In practice, calibration can drift due to vibration, temperature variation, or minor sensor displacement, motivating online calibration algorithms that detect and correct misalignment at runtime while allowing the vehicle to continue operating without a factory visit. Existing AV attacks largely assume correct calibration. We instead identify online sensor calibration as a new attack plane. A corrupted calibration update can persist across subsequent fusion operations, causing system-wide errors that propagate from perception to planning and control. We present Adversarial Calibration Attack (ACA), the first physical attack against camera-LiDAR online calibration. Using a single adversarial poster, ACA first spoofs the miscalibration detector to trigger the calibration process and then steers the calibration estimator toward an incorrect transformation. A unified optimization jointly designs the poster's geometry and texture for both objectives. We evaluate ACA across benchmark datasets, simulation, and physical experiments. On benchmark datasets such as KITTI and nuScenes, ACA induces up to 33.9 degrees mean rotational calibration error, thereby severely degrading object detection. In the CARLA simulator, the attack causes a collision when the corrupted calibration is accepted in vulnerable scenarios crafted by the attacker. On a real Husky robot, a printed adversarial poster successfully reproduces the calibration error. These results demonstrate that online calibration is a practical and safety-critical attack surface for AVs.
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Robotics

Generation of High-Level Concepts in 3D Scene Graphs via Autoregressive Diffusion

Indoor 3D Scene Graphs (3DSGs) represent environments as multi-layer hierarchies that connect observed geometric primitives (e.g., planes) to higher-level metric-semantic concepts (e.g., rooms, floors, buildings), enabling incremental spatial reasoning for robotic perception and SLAM. However, classical high-level concept generation approaches rely on hand-crafted rules for specific concept classes, while learning-based methods require separate models for graph structure and spatial node features (e.g., centroids), which limits scalability to novel classes and more complex hierarchies. We propose a unified autoregressive diffusion-based graph generative model that jointly learns structure and features, constructing complete 3DSGs bottom-up from observed vertical planes across arbitrary hierarchy depths. Our method consistently surpasses all learning-based and random baselines across 3DSG datasets spanning synthetic scenes, real architectural floor plans, and robotic sensor data, with varying layout complexity and hierarchy depth, and surpasses a one-shot model with oracle access to the target graph size on the largest hierarchy and on real single-floor data. Finally, we propose an adaptation of the Fused Gromov–Wasserstein distance for principled graph-level evaluation of generated 3DSGs against ground truth.
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All authors Jose Andres Millan-Romera, Samuel Cognolato, Holger Voos, Jose Luis Sanchez-Lopez, Luciano Serafini

Robotics

Vehicle Drift Emergence: Continuous Evolution from Grip Driving to the Handling Limit via Boundary Exploration Learning Model Predictive Control

Automated drift controllers commonly track a prescribed drift equilibrium, sideslip reference, or trajectory. These formulations establish how to execute drift, whereas the continuous transition from grip driving to drift near the handling limit remains unresolved. This paper defines drift emergence in a repetitive lap time minimization task, where neither the controller objective nor the reward contains an explicit drift reference. A boundary exploration learning model predictive controller (BE-LMPC) constructs an empirical safe set and a locally shifted terminal cost from completed laps. By iteratively improving spatial speed allocation under a fixed global speed bound, the controller progressively explores larger sideslip and yaw rate envelopes while preserving recoverability. As lap performance improves, sustained sideslip and pronounced yaw motion emerge while the rear axle approaches saturation. Analysis shows that, when external conditions vary smoothly, the transition from tire adhesion to sliding does not itself cause abrupt changes in tire force or vehicle state. The combined-slip Fiala model satisfies this continuity condition at the transition. At a tire road friction coefficient of 0.6, lap time decreases from 49.95 s on Lap~3 to 25.50 s on Lap~12, with drift first emerging on Lap~11. Lap~12 reaches 16.5$^\circ$ sideslip and 0.894 rear axle utilization. In contrast, no drift is detected for friction coefficients from 0.8 to 1.2; at 1.2, a similar peak speed is achieved with only 0.483 rear axle utilization. These results characterize drift as a conditional continuation of limit handling that emerges when increasing performance demand approaches the available tire capacity, rather than as a separately prescribed motion mode.
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All authors Sheng Zhao, Binh-Minh Nguyen, Hangyu Lu, Xiaodong Wu

Robotics

RoboPhys-3D: A Comprehensive Embodied World Model Evaluation via 3D Reconstruction

Video world models increasingly serve as data engines, action planners, and simulators for embodied AI, but conventional embodied world model (EWM) benchmarks lack a unified 3D-grounded protocol for establishing whether generated rollouts preserve the underlying 3D scene state or translate into executable actions. We introduce RoboPhys-3D, a 3D-grounded EWM benchmark built on RoboTwin 2.0, covering 50 manipulation tasks across four regimes, with 5,000 episodes and 25,000 multi-view ground-truth videos. A defining feature of RoboPhys-3D is that generated and ground-truth videos are processed through the same 3D reconstruction pipeline, enabling reconstruction-induced error to be distinguished from generation-induced error. The RoboPhys-3D benchmark organizes 50 complementary metrics into 18 sub-dimensions across four levels: pixel-level fidelity, 3D geometry consistency, state-level understanding, and task-level completeness. We further introduce Average Full Score, a hierarchical score averaging all 50 metrics for comprehensive evaluation, and RoboPhyscore, a compact task-aligned score averaging the metrics most strongly correlated with task success. Among the four representative video world models, Cosmos 3 achieves the highest RoboPhyscore (0.6330, 92.7% of ground truth), while state- and execution-grounded metrics reveal substantial failures that perceptual and vision-language model-based judgments fail to capture. RoboPhyscore further exhibits strong agreement with human evaluation (Pearson r = 0.9761 and Spearman h̊o} = 0.8962), demonstrating the importance of grounded, execution-aware evaluation for EWM capability.
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All authors Tianyi Wang, Jiazhou Chen, Yiming Xu, Xiangyu Li, Tianyi Zeng, Chih-Hsien Chou, Ning Lu, Liang Peng, Junfeng Jiao, Christian Claudel

Robotics

Aero Hand Open: A Simulation-Ready Tendon-Driven Hand for Dexterous Manipulation Learning

Tendon-driven hands are anthropomorphic, and moving the actuators off the joints is what makes a hand of this capability affordable to build. Two effects produce that saving. Routing force through a cable removes the requirement that a motor fit inside the joint it drives, so smaller and cheaper motors suffice, and one motor can drive several joints through a single cable, so fewer motors are needed. They are also harder to learn on than a direct-drive hand. The underactuated transmission that produces the saving is itself difficult to represent in a simulator, and the joints one cable drives are not independently commandable. We present Aero Hand Open, a tendon-driven anthropomorphic hand that is released simulation-ready. Three things ship with it. A simulation model reproduces the cable transmission itself. An identified actuation map connects that model to the motor commands in both directions, including the three-way coupling of the thumb. A reinforcement learning package trains policies for the hand. Together they let a policy be trained entirely in simulation and run on the hand with no fine-tuning and no state estimation. We release the mechanical design, the simulation model, the identified mapping, the training environment and the deployment stack.
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All authors Nan Wang, Mohit Yadav, Jonathan Wulff, Aidan Rosenbaum, Kezhou Chen, Yuvan Sharma, Xu Dong, Yiwei Tao

Robotics

ChainSplat: A Physics-Inspired Screw-Theoretic Model for Learning Deformable Linear Object Dynamics from Multi-View RGB Videos

Identifying the underlying dynamics and 3D geometry of deformable linear objects (DLOs), such as cables, ropes, and hoses, is essential for accurate robotic manipulation, but remains challenging due to their high-dimensional configuration spaces and diverse behaviors arising from varying material properties. Existing methods often rely on multi-stage pipelines and auxiliary depth inputs, which are prone to errors under dynamic interactions, while their high-dimensional state representations make model-based control computationally expensive. In this paper, we introduce ChainSplat, a physics-inspired framework that jointly learns the 3D geometry, appearance, kinematics, and dynamics of DLOs solely from multi-view RGB videos. ChainSplat represents a DLO as an open-chain structure of rigid links connected by revolute joints, yielding an analytic, screw-theoretic model with a compact state representation parameterized by joint configurations. By integrating this formulation with Gaussian splatting, ChainSplat jointly recovers DLO dynamics, kinematics-aware 3D geometry, and appearance, while enabling high-fidelity RGB rendering from arbitrary states. Through real-world experiments, we demonstrate that ChainSplat achieves state-of-the-art performance in dynamics predictions, 3D geometry reconstruction, and RGB rendering across dynamic interactions. ChainSplat further enables real-time state and force estimation, as well as accurate model-based trajectory optimization, highlighting its practical utility for real-world robotic manipulation of DLOs. Accompanying source code and video are available at: https://chainsplat.github.io.
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Robotics · Cross-listed from cs.AI

When Robots Mishear Us: Mapping the Safety Risks of Voice-Controlled Embodied AI

We investigate whether automatic speech recognition (ASR) errors in user input can lead to unsafe outputs from Embodied AI (EAI) models. We find that ASR errors can lead to harmful instructions being accepted and executed by EAI models, thereby reducing safety. We simulate ASR errors and combine them with existing safety benchmarks (SafeAgentBench and POEX) to evaluate how different errors affect embodied AI safety. We find that some of them preserve semantic structure but increase harmful ambiguity, while others weaken the model refusal behaviour and allow unsafe plans to be generated and executed. We show that in some cases automatic correction of ASR errors can reduce the risk, but this is not always effective. Overall, we show that ASR errors lead to significant safety risks for embodied AI.
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Robotics · Cross-listed from cs.AI

AcrossVAM1.0: Particle World Modeling for Text-Assisted Robot Video Prediction

Predicting robot videos requires both precise motion reasoning and preservation of high-frequency appearance, yet monolithic pixel models entangle these objectives and often conceal their progress behind a strong last-frame baseline. We present AcrossVAM1.0, a lightweight, text-assisted video action model that factorizes future prediction into object-centric motion and dense appearance. A frozen SAM3-DLP codec decomposes four context frames into semantic particles for the robot, arm, and gripper, together with a background latent. A 0.28M-parameter spatio-temporal Transformer aligns particle identities, rolls their states forward, and is modulated by a frozen OpenCLIP instruction embedding through FiLM. A causal dual-stream decoder combines particle-rendered motion with appearance encoded exclusively from the last observed frame; a residual refiner and learned delivery mask produce five future frames without access to future appearance. On our VRS benchmark constructed from diverse real-robot trajectories, particle dynamics reduce trajectory error by 21.0% over persistence. Across three delivery-mask seeds, AcrossVAM1.0 improves future-frame PSNR/SSIM from 19.97/0.796 to 20.573/0.8004, while raw particle generation improves motion-region PSNR from 11.89 to 13.23. The delivered model does not yet beat persistence in LPIPS, and correct-versus- shuffled language changes trajectory error by only 2.8–3.1%. We report these limitations alongside oracle, negative-control, multi-seed, and per-robot analyses. The results show that explicit particle dynamics are a promising low-dimensional interface for robot video prediction, while robust language grounding and appearance delivery remain the principal open challenges.
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Robotics · Cross-listed from eess.SY

LUCID: An Agentic AI Framework on Digital-Twin in the Loop for QoS-Guaranteeing Robotic Control

Cloud robotics relies on the timely uplink of high-volume sensing streams, yet dynamic environments continually shift the feasible combinations of trajectories, active-robot count, and per-robot QoS. Because existing approaches formulate trajectory planning (TP) and radio resource management (RRM) as a single fixed optimization problem, they cannot reconfigure these coupled decisions as conditions evolve, resulting in transient QoS violations. However, evolving operator intents change which quantities-such as the active-robot count and per-robot QoS-are fixed, optimized, or relaxed. Furthermore, the computational cost of evaluating trajectory-dependent wireless conflicts has made it difficult to build large-scale Digital-Twin-in-the-Loop (DITL) testbeds responsive enough for such dynamic orchestration. We present LUCID, an LLM-agent–orchestrated, uplink-aware cloud-robotics pipeline that moves TP–RRM from solving a fixed formulation to dynamically orchestrating optimization problem schemas within a DITL environment. Driven by the operator's high-level intent, LUCID treats the TP–RRM formulation as a bounded template whose variables, objectives, and constraints are dynamically configured, while SimBridge enables repeated ray-tracing evaluation by converting large-scale robotics scenes into wireless-ready DTs. By integrating collision-free path planning with a spectral-radius RRM validator, LUCID identifies wireless bottlenecks and restructures the problem schema on the fly to efficiently find the verified feasible state. Experiments confirm that LUCID robustly adapts to changing intents, active-robot counts, and scenes, while a multimodal surrogate model, FastConfigNet, reduces planning latency.
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All authors Hyeonsu Lyu, Minwoo Kim, Sehyun Ryu, Hyun Jong Yang

Robotics

Linear Temporal Logic Translation via Human-Inspired Self-Constrained Reasoning for Robot Task Specification

Many robotic tasks are temporally extended and demand precise specifications of subgoals, constraints, and their temporal ordering. Yet human operators typically communicate such tasks in natural language, which is inherently ambiguous, underspecified, and context dependent. Translating human instructions into formal task specifications, such as Linear Temporal Logic (LTL), is therefore essential for verifiable and safe robotic execution. Existing LLM-based translators attempt to bridge this gap through open-ended reasoning or post-hoc constraint enforcement, but the former may violate domain constraints, whereas the latter can disrupt the reasoning needed for novel instructions. This paper proposes Self-Constrained Reasoning (SCR), a framework that mitigates this trade-off by internalizing structural knowledge into the model's decision-making process rather than imposing it as an external filter. By combining a structural constraint representation with a hierarchical decision-making formulation, SCR guides reasoning within a formally grounded space while preserving adaptability to unseen instructions. Experiments show that SCR improves both domain-constraint satisfaction and generalization, providing an effective and interpretable approach for translating human intent into verifiable specifications for robotic execution.
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All authors Haofei Hou, Fanxu Meng, Shunyi Zhao, Kairui Yang, Mengchen Cai, Lecheng Ruan, Qining Wang

Robotics

Cooperative Risk-Aware Exploration in Heterogeneous Multi-Robot Systems Using Algorithmic Altruism

Multi-robot systems are well-positioned for exploration in hazardous environments, but effective deployment requires deciding not only where robots should gather information, but also how risk should be distributed across heterogeneous team members. This paper develops a game-theoretic framework for cooperative risk-aware exploration based on ecologically inspired altruistic behavior. Each robot selects a finite-horizon trajectory to maximize information gain while penalizing redundant exploration and expected hazard exposure. Heterogeneity is introduced through agent-specific value parameters for encoding altruistic coupling, which is modeled through relatedness weights inspired by Hamilton's rule. We introduce a game-theoretic structure for trajectory planning that defines a Social Nash Equilibrium, which modifies the utility of agent actions according to agent relatedness. This utility shaping causes agents to internalize the effect of their trajectory choices on teammates, encouraging lower-valued robots to accept risk when doing so benefits higher-valued agents and improves team performance. We define an exploration utility for agents that rewards area coverage and uncertainty reduction, while also penalizing redundancy and risk, enabling projected gradient-based waypoint optimization in a receding-horizon planner. Simulations show that altruistic planning reduces redundant exploration, improves inter-robot separation, and reallocates risk according to agent value while maintaining comparable map coverage. We further demonstrate the approach in hardware experiments, where planned waypoints are tracked by wheeled robots using single-integrator controllers and barrier certificates.
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All authors Brooks A. Butler, Jair Certório, João P. Hespanha, Magnus Egerstedt

Robotics

PanelShield: Verifiable Closed-Loop Safe Planning for Robotic Industrial Panel Operation

Industrial panel operation is knowledge-intensive and safety-critical. Beyond control recognition and action generation, execution must satisfy constraints in operation manuals and safety regulations. While foundation-model-based planners show strong semantic capability, they typically lack computable, localizable, and reproducible mechanisms for violation detection and repair. To address this, we propose PanelShield, a verifiable closed-loop safety planning framework for manual-guided industrial panel operation. The framework generates parameterized action primitive sequences from task-relevant manual evidence and applies dual formal verification with LTL and a Safety FSM to enforce cross-step temporal correctness and local transition legality. When violations occur, it outputs a structured counterexample with the earliest violating step and cause, enabling targeted repair and re-verification. We build a multi-level long-horizon planning benchmark covering three representative industrial device panels, and evaluate the framework in simulation and real-world robotic experiments. Results show that PanelShield improves complex safety-constrained task performance over foundation-model-only planning baselines while reducing the violation rate to 2.7%, with 4.1 s total latency. Real-world experiments demonstrate end-toend feasibility. Overall, PanelShield offers a verifiable approach to robotic panel operation that balances flexibility, safety, and auditability.
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All authors Guipeng Xin, Jiahe Xu, Chenhui Wan, Jie Liu, Youmin Hu, Zhongxu Hu

Robotics

MaCoPlanner: LLM-Assisted Manual-Compiled Task Planning with Proactive Safety Verification for Robotic Industrial Panel Operation

Robotic industrial panel operation requires not only accurate control localization but also compliance with operating procedures, safety rules, and device-state constraints distributed across heterogeneous manuals. This study presents MaCoPlanner, a task-planning framework built on knowledge compiled from equipment manuals that converts equipment manuals into a typed intermediate representation, retrieves task- and state-relevant evidence, and uses it to support plan generation. Before actuation, candidate plans are symbolically rolled out and checked against procedural and state-transition constraints; detected violations are localized and returned for targeted repair, while unresolved plans are rejected. A separate execution interface grounds verified symbolic actions to physical controls and updates the device state. Under an independent evaluation oracle, MaCoPlanner achieves a final violation rate of 2.7%, and 26.3% of the runs in the repair analysis are rejected after exhausting the refinement budget. Compared with Raw-Manual, task success increases from 62.8% to 84.4% on Level-2 tasks and from 25.9% to 43.2% on Level-3 tasks. Experiments on a controller-panel simulator without an attached industrial load further demonstrate integrated execution feasibility under representative interaction conditions, without claiming industrial deployment readiness.
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All authors Guipeng Xin, Jiahe Xua, Mohammad Deghat, Chenhui Wan, Jie Liu, Youmin Hu, Zhongxu Hu

Robotics

STEGNav: Spatio-Temporal Event Graph Reasoning for Multimodal Lifelong Object Navigation

Multimodal lifelong navigation requires an agent to autonomously explore unseen environments while sequentially completing navigation tasks specified by object categories, language descriptions, or reference images. Existing methods primarily accomplish these tasks by constructing state-centric semantic scene graphs. By treating scene graphs as persistent repositories of semantic observations, these methods struggle to distinguish similar instances, jointly represent semantic targets and exploration frontiers, and effectively exploit navigation memory and trajectory experience. To address these limitations, we propose Spatio-Temporal Event Graph Navigation (STEGNav), a training-free framework that extends conventional scene graphs into spatio-temporal event graphs along complementary spatial and temporal axes. The spatial axis performs query-conditioned instance grounding and jointly represents semantic targets and occupancy-aware exploration frontiers characterized by reachability, path cost, and exploration utility. The temporal axis employs trajectory-aware dual-window memory to retain recent decision–trajectory events and verified cross-subtask navigation outcomes. A VLM-based navigation agent reasons over the resulting spatio-temporal event graph and selects either a target instance or an exploration frontier as its next navigation goal. STEGNav achieves 66.3% SR and 39.7 SPL on GOAT-Bench, as well as SR scores of 64.0% and 69.4% on HM3Dv1 and HM3Dv2, respectively. Ablation studies and error analyses validate the complementary effects of the two axes, demonstrating that event-driven spatio-temporal representations improve navigation reliability and cross-subtask experience reuse.
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All authors Yang Chen, Zhenyu Huang, Wenbo Fu, Danyang Peng, Shi-Yu Tian, Kun-Yang Yu, Lan-Zhe Guo

Robotics

Spatial-Semantic Reasoning using Large Language Models for Efficient UAV Search Operations

We present a real-time semantic navigation framework for Unmanned Aerial Vehicles (UAVs) focused on improving time efficiency in the Object Goal Navigation (ObjectNav) task. Central to our approach is a Large Language Model (LLM) that interprets user-provided natural language instructions and performs semantic reasoning over detected objects and spatial context to prioritize high-probability search regions. The system combines real-time object detection, 3D spatial mapping, and polynomial spline interpolation for smooth and feasible UAV trajectory planning. Unlike prior methods that rely on offline reasoning or simulator-constrained action spaces, our framework can operate in real time, continuously updating semantic relevance based on new observations. Experiments in both simulated and real-world settings demonstrate reductions in mission duration while maintaining high search accuracy, underscoring the effectiveness of LLM-guided reasoning for time- efficient UAV-based ObjectNav.
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All authors Marin Maletic, Marijana Peti, Tamara Petrovic, Stjepan Bogdan

Robotics

CoCoBench: A Cooperative Coordination Benchmark for Embodied Multi-Agent Task Planning

Agent systems powered by multimodal large language models (MLLMs) have advanced rapidly in recent years, yet existing embodied-agent benchmarks still lack fine-grained diagnostics for multi-agent coordination. Most benchmarks either focus on single-agent task completion or summarize multi-agent behavior with overall task success rates, which can obscure coordination failures such as duplicated work, violations of ordering constraints, resource contention, and desynchronized handoffs. In this paper, we introduce CoCoBench, a construct-level benchmark for evaluating multi-agent embodied coordination in executable household tasks. CoCoBench contains 897 oracle-validated instances organized around four recurring coordination constructs: task allocation, sequential ordering, mutual exclusion, and handoff coordination. In addition to task success rate, CoCoBench provides construct-level scores that measure whether agents coordinate effectively. We evaluate 11 leading MLLMs across different coordination modes, observation inputs, and numbers of agents. The results show that coordination ability is highly construct-specific: strong overall performance does not imply balanced competence across different coordination types. These findings point to new directions for designing targeted model architectures and improving multi-agent coordination ability.
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All authors Yang Chen, Ye-Xin Xie, Lirong Che, Danyang Peng, Yuzhe Yang, Peiwen Lin, Xu Cao, Chuang Wang, Lei Yuan, Jian Su, Lan-Zhe Guo

Robotics

Training-free Suction Grasp Detection for Deformed Aseptic Cartons Using Vision-Language Models and Geometric Surface Scoring

Robotic sorting of recyclable waste is challenging due to the deformable and geometrically inconsistent nature of target objects. We present a training-free suction grasping system for sorting deformed aseptic beverage cartons, decoupling target identification from grasp-point selection. An open-vocabulary vision-language model detects cartons from a text prompt, SAM2 refines each detection into an instance mask, and a geometric scoring method selects the suction point by combining surface flatness with normal alignment. Three geometric methods are compared: k-nearest-neighbour PCA, Sobel cross-product, and RANSAC plane fitting. Evaluated on a real robot across three deformation levels and 35 cluttered scenes, single-object grasp success reaches 88.2% and end-to-end retrieval in clutter is 72.6%.
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Robotics

Probabilistic Multi-Robot Gas Source Localization with Uncalibrated Sensors: A Distributed Estimation Approach

Estimating environmental states with multi-robot systems becomes particularly challenging when robots are equipped with uncalibrated and therefore heterogeneous sensors, whose nonlinear and inconsistent responses prevent reliable information fusion. In this paper, we propose a distributed probabilistic framework for source localization tasks that enables calibration-free estimation in the presence of sensor heterogeneity. The key idea is that each robot independently estimates a local belief using a rank-based feature that captures the relative evolution of observations and is invariant to sensor scaling and nonlinearities. These local beliefs are then fused through a product of experts formulation to obtain a consistent global estimate across the team. To further improve the efficiency of team coordination, we introduce an informative region allocation and path planning strategy that reduces redundant exploration while balancing exploration and exploitation. We validate the proposed framework using high-fidelity simulations with realistic gas sensor models. Results demonstrate that our method significantly outperforms a benchmark method based on standard measurement aggregation, achieving reliable source localization accuracy despite strong sensor heterogeneity. More broadly, this work demonstrates how calibration-free sensing representations can be effectively extended to distributed robotic systems, paving the way for their application to other estimation tasks involving heterogeneous sensors.
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Robotics

PAMoR: Parameterized Affective Motion Generation in Real Time for Humanoid Robots

People read a humanoid robot's motion in social settings not only for the action performed but for the affect conveyed. Motion carrying that affect has so far been generated for human avatars, where style is taken from a reference clip or an emotion word, neither of which can be quantitatively parameterized. We present PAMoR, which turns affect into a measured control parameter: a valence-arousal (V-A) coordinate computed natively on robot kinematics. It is obtained in closed form from postural expansion and movement energy, and these measurements serve directly as generation conditions, with no human annotation. An action prior and two affect priors, trained in a shared latent space, are composed at each denoising step: the action prior fixes what is performed, the affect priors modulate how. Whole-body motion rolls out autoregressively on a 29-DoF Unitree G1 in real time, with action and affect both editable. Generated motion tracks the commanded V-A over its full range while text-to-motion fidelity still matches text-only baselines. In a perceptual study, raters identify the commanded emotion on 0.38 of trials, above both baselines and approaching the 0.44 reported for acted human bodies.
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All authors Yan Pan, Lingfan Bao, Tianhu Peng, Chengxu Zhou

Robotics

Picking Bins Empty: A Hierarchical Hybrid Approach with Online Self-Learning of Grasp Points for Reliable Industrial Bin-Picking

Bin-picking is a cornerstone of modern manufacturing, yet achieving complete bin clearance without manual intervention remains a critical challenge. While model-based methods provide high precision, they frequently suffer from deadlocks when predefined grasps are occluded or perception fails. Labor-intensive fine-tuning of grasp points is commonly required to reach a satisfactory performance for new parts. Model-free algorithms offer a more flexible alternative with "out-of-the-box" versatility but lack the reliability and repeatability required for production. Unlike existing work, which treats the two techniques in isolation, we propose a fourtiered hierarchical hybrid approach to combine the best of both worlds. A model-based pipeline serves as a robust backbone, while a model-free "exploration agent" resolves deadlock situations and discovers new grasp points. This is supported by an online self-learning mechanism that uses gripper-stroke feedback and Wilson score intervals to autonomously rank grasp candidates, reducing manual commissioning effort. Validation on three automotive parts demonstrates that our method significantly outperforms a model-free baseline in grasp success rate while improving the bin clearance rate of the model-based baseline from 50.9% to 100% across all experiments. This transition to full bin clearance marks a significant step towards truly autonomous, intervention-free industrial operation.
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All authors Florian Töper, Samarth Kishor Yelvande, Jan Niklas Ewertz, Rudolph Triebel, Peter Ohlhausen

Robotics

From Small Talk to Rapport: Exploring Robot Self-Disclosure in Collaborative Tasks

People naturally chat while collaborating and share personal information (i.e., self-disclose) to build rapport and maintain social connections. As robots are increasingly developed to work with people, the effective use of these social behaviors to enhance engagement and support teamwork becomes ever more important. While prior work has shown that robot-initiated small talk can benefit human-robot collaboration, less is known about how best to design such small talk. In this work, we explore how self-disclosure may be designed to support small talk within a human-robot team—especially when the robot is an industrial manipulator that lacks anthropomorphic cues and performs physical work. We first developed an LLM-driven manipulator capable of partaking in small talk, adopting either a low-disclosure or high-disclosure strategy. We then conducted a user study (N = 50) to investigate how self-disclosure in small talk influences human-robot dynamics. Unexpectedly, participants disclosed more in the low-disclosure condition and reported stronger teaming and coordination than those in the high-disclosure condition. This effect was more pronounced among users with prior experience teaming with robots. These results suggest that increasing robot self-disclosure does not necessarily foster rapport, social connection, or reciprocal disclosure; other factors, such as prior HRI experience, should be considered.
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All authors Kaitlynn Taylor Pineda, Anvii Mishra, Brian Chien, Angela Guo, Toluwani Williams, Ziang Xiao, Chien-Ming Huang

Robotics

Contact-Guided Exploration for Non-Prehensile Locomanipulation with Multi-Critic RL

Non-prehensile manipulation offers versatile skills for moving and rearranging heavy or bulky objects, particularly when combined with a mobile manipulation platform. However, both model-based and model-free approaches struggle with the complex hybrid dynamics and the sparsity of the contact in these tasks. To address these challenges, we propose a contact-guided exploration strategy implemented within a Multi-Critic Reinforcement Learning (RL) framework. A dedicated exploration critic is trained with a dense contact-seeking reward that guides the end-effector toward meaningful contact points; its influence is progressively decayed to recover a task-optimal policy. We obtain candidate interaction points from a general-purpose grasping algorithm, enabling the exploration mechanism to generalise across various object geometries. We evaluate the approach on multiple tasks, including box pushing, chair transportation, and a dishwasher opening task. Finally, we validate the chair transportation policy through extensive experiments on a quadrupedal mobile manipulator, demonstrating deployable non-prehensile manipulation in the real world.
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All authors Simone Tolomei, Mayank Mittal, Franco Angelini, Manolo Garabini, Paolo Salaris, Marco Hutter

Robotics

DeicticVLA: Unifying Instruction Modes Based on Language and Deictic Gestures in a Single VLA

Vision-Language-Action models (VLAs) allow users to specify manipulation tasks in natural language, but distinguishing a target or placement goal among objects of the same category or similar appearance requires detailed expressions that VLAs may not use reliably. We propose DeicticVLA, which canonicalizes Language Instruction (LI), Vision-Language Instruction (VLI), and Visual Instruction (VI) into a text prompt and deictic masks through text-prompt completion and deictic gesture grounding, enabling a single pretrained VLA to handle all three instruction modes. With a shared backbone, demonstrations, and matched training steps, we compare two RGB visual prompting methods, two separate-channel mask prompting methods, and three training strategies in simulation. Under two-stage training, the four prompting methods achieve high in-distribution success but differ in their ability to use deictic masks in unseen layouts. Across methods, training-strategy ablations show that two-stage training improves such use, while retaining second-stage LI data mitigates forgetting without reducing VLI and VI performance. In three real-world tasks, one policy supports all modes. VLI and VI outperform LI under unseen expressions, appearance changes, and novel objects. For unseen categories, both achieve 100% success, compared with 16.7% for jointly trained LI. These results demonstrate the unified three-mode interface and guide DeicticVLA design.
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All authors Kango Yanagida, Tatsuya Aoki, Yuichiro Yoshikawa, Takato Horii

Robotics

Stay Seated: Learning Omnidirectional Humanoid Locomotion on a Passive Mobile Chair with Casters

Humanoid robots with quasi-direct-drive actuators continuously generate joint torque while standing, whereas seated humans delegate weight support to chairs during desk work. As a first step toward seated loco-manipulation, we study omnidirectional seated locomotion on a passive mobile chair, requiring unfixed pelvis-seat contact and intermittent foot-floor propulsion of the robot-chair system. We extend a standard standing velocity-tracking environment with a passive-chair model, seated-state rewards, critic-only chair observations, and task-tailored contact settings. The policy is learned without motion-imitation rewards; its actor uses only proprioception and velocity commands, without contact sensing or chair states. In random-command evaluation, the policies tracked omnidirectional commands through nearly all 20-s rollouts, and the best seated policies could outperform the Standing policy in velocity tracking. Across four training seeds, a $2^3$ full-factorial comparison of symmetry regularization (SY), foot-slip regularization (FS), and command curriculum (CC) showed that FS reduced CoT but increased tracking error and that some FS-only policies converged to stationary local optima. Combining FS with either SY or CC avoided this failure without retuning FS, while SY improved bilateral leg symmetry during longitudinal motion. Direction-resolved analysis showed CoT ordered backward $<$ lateral $\ll$ forward, with planted-leg extension in backward and lateral motion and knee flexion following heel contact in forward motion. The learned policy achieved zero-shot sim-to-real transfer to a Unitree G1 and generated omnidirectional seated locomotion.
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