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Computer Science Robotics

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Tuesday 4 August

Robotics

Projection-Retraction MPPI: Exact Constraint-Manifold Control for Manipulators

Model Predictive Path Integral (MPPI) control is widely used in manipulation for its gradient-free, parallel handling of non-convex costs. Manipulation tasks, however, often impose constraints that hold throughout the motion: a closed kinematic chain that two grasping arms keep exactly, or joint limits and obstacle clearances that are never crossed. MPPI handles such constraints only through the cost, as soft penalties that hold approximately and fail under a strong task cost. To address this, we propose Projection-Retraction MPPI (PR-MPPI), which enforces the constraints inside the sampled dynamics. At every rollout step, the sampled velocity is projected to satisfy both constraint types: the equality restricts it to a subspace, and each inequality to a half-space within that subspace, so inequality handling never breaks the equality. This projection, however, satisfies the constraints only to first order, and a finite step leaves a small drift off the equality. Therefore, we retract the returned command back onto the constraint to numerical tolerance and independent of task weighting. We validate PR-MPPI on 14-DoF dual-arm systems. In simulation, the returned commands satisfy the closed-chain equality to numerical tolerance through a joint-limit stress test and randomized obstacle avoidance. On real hardware, the arms of a Unitree H1-2 humanoid reactively avoid a moving obstacle. Code and experiment videos are available at https://rcilab.github.io/prmppi.
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All authors Seulchan Lee, Leesai Park, Minhyeong Kang, Sanghyun Kim

Robotics

SAFECAST: Robust Failure Detection for VLA Policies with Contrast-Set Training and Calibration

Vision-language-action policies often fail under deployment-time distribution shifts such as clutter, distractor objects, lighting changes, novel objects, altered initial states, and reworded instructions. Hidden-state-based risk probes combined with functional conformal prediction can detect rollout failures, but their reliability depends on calibration data matching deployment conditions. We introduce SAFECAST, which leverages contrast set perturbations to improve hidden-state probe training and calibration for deployment time shift. SAFECAST statistically significantly improves failure detection ROC-AUC scores over a state of the art baseline in both real-world DROID and LIBERO simulation experiments across multiple VLM backbones. We further find that SAFECAST benefits most when both visual and language contrast set perturbations are used to augment data, and that with contrast set perturbations, sim-to-real calibration leads to better probes than using real rollout data only.
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All authors Harshitha Rajaprakash, Aditeya Prajapati, Rong Xue, Abrar Anwar, Jesse Thomason

Robotics

Feasibility of Embedded Photoplethysmography Sensing in Short-Duration Tactile Interactions With Pocket-Sized Robots Using IMU- and Confidence-Based Filtering

Ubiquitous companion robots offer a promising avenue for immediate anxiety relief in children, yet their effectiveness relies on the ability to monitor physiological states continuously and unobtrusively. Current solutions often depend on external wearables, which impose usability barriers and limit the robot's autonomy. This paper investigates the integration of an embedded photoplethysmography (PPG) sensor directly into a pocket-sized companion robot, AffectaPocket, to enable self-contained heart rate monitoring during tactile interaction. We address the significant challenge of motion artifacts inherent in handheld usage by implementing a two-stage filtering pipeline that utilizes an onboard Inertial Measurement Unit (IMU) to reject high-variance segments and a confidence-based smoothing algorithm for recovery periods. We evaluated the system against a commonly used wrist worn sensor in a Within-Subjects Study with 26 participants. Our results demonstrate that the filtering strategy significantly reduced the Mean Absolute Percentage Error and achieved statistical equivalence to the ground truth measurements (p<0.05). Analysis of short-duration interactions shows that the sensor requires stability over longer periods to converge.
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Robotics

SiMDex: Mining Similar Egocentric Videos for Cross-Embodiment Dexterous Manipulation

Recent years have witnessed an explosive trend of scaling ego-centric human videos for robot manipulation, yet it remains unclear which data actually benefits dexterous manipulation. We present SiMDex, a similarity-based data mining framework that casts human data selection for VLA post-training in dexterous manipulation as a recommendation problem. For each robot demonstration, SiMDex runs a three-stage recall-ranking-re-ranking cascade over ~32M egocentric human samples: recall and ranking select a task-relevant subset in a morphology-agnostic action space, and re-ranking verifies it on pixels, with no change to VLA architecture or training. Against a strong baseline trained with an equal amount of randomly sampled human data, SiMDex uses only ~1.49M mined samples (<5% of the pool) yet improves the overall success rate from 47.7% to 61.7%, showing that selective curation outperforms indiscriminate data mixing.
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All authors Nie Lin, Takehiko Ohkawa, Sijin Chen, Ruoshi Wen, Zhuohang Li, Liqun Huang, Zhengming Zhu, Yiming Bao, Yunfei Li, Minjie Cai, Xiao Ma, Wei Xu, Yoichi Sato

Robotics

Interpretable Fuzzy Inference for UAV Target Tracking Using Bounding-Box Geometry

Vision-based guidance of unmanned aerial vehicles (UAVs) toward unmanned ground vehicles (UGVs) supports cooperative aerial–ground robotics, but reliable continuous yaw estimation from onboard vision remains challenging because of sensing uncertainty, limited computation, and the need for interpretable control. Existing deep-learning and geometric-reconstruction approaches often require large datasets, external localization, or complex modeling assumptions, reducing transparency and deployment suitability on resource-constrained platforms. We present an interpretable fuzzy-inference framework that generates continuous yaw commands from low-dimensional features extracted from YOLO boxes: target centroid location, area, and aspect ratio. No explicit geometric modeling is required. A Mamdani fuzzy system serves as an interpretable baseline using a shoulder–triangle–shoulder input partition. It is followed by a first-order Takagi–Sugeno model with three antecedent membership terms per input, whose parameters are derived from training-set quantiles, yielding a compact 27-rule structure. Evaluation uses 6{,}169 labeled samples from a VICON motion-capture environment. Across five randomized train–test splits, the Takagi–Sugeno model achieves a test-set mean absolute error of $0.140^\circ \pm 0.003^\circ$, a root mean squared error of $0.200^\circ \pm 0.008^\circ$, and a maximum absolute error of $1.254^\circ \pm 0.121^\circ$. Within-threshold accuracies are $99.676% \pm 0.270%$ for $\pm1^\circ$ and $100.000% \pm 0.000%$ for both $\pm3^\circ$ and $\pm5^\circ$. Directional consistency between image-plane horizontal displacement and predicted yaw sign reaches $90.254% \pm 0.612%$. These results show that the framework is transparent, data-efficient, computationally lightweight, and suitable for real-time vision-based UAV guidance toward mobile ground targets.
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All authors Reza Ahmari, Ahmad Mohammadi, Vahid Hemmati, Nicholas Edmond, Hossein Z. Saghazadeh, Olusola Odeyomi, Parham Kebria, Abdollah Homaifar

Robotics · Cross-listed from cs.LG

Tactus: Open-Vocabulary Object Recognition from Low-Cost Pressure Arrays

Resistive pressure arrays are the cheapest and most widely shipped tactile sensors, yet tactile representation learning has concentrated on optical sensors that image a deforming gel. We present Tactus, an open model that answers text queries from pressure data alone: on the STAG benchmark (27 objects, held-out recordings), it reaches 0.771 +/- 0.062 top-1 over four runs (top-3 0.935), matching, and at best exceeding, the dataset's supervised closed-set CNN at 0.76, with no trained classifier head. The recipe is small-data: 187 training recordings, masked-autoencoder pretraining on 144k unlabeled same-sensor frames, and the sensor's own calibration affine, which recovered more accuracy than every architecture change combined. The released model's errors concentrate in a few contact-ambiguous classes, are uncorrelated with text-target geometry (Spearman rho <= 0.05 over 702 class pairs), and survive paraphrased and even bare-name queries within one point; two diverse frames recover 89% of eight-frame accuracy. Failures are reported with equal precision: cross-sensor pretraining pooling gave no gain, vision co-training degraded touch, and a mis-normalized input pipeline silently discarded 97% of the sensor's dynamic range while producing plausible intermediate results. Weights, code, and the memory layer the model plugs into are released openly.
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Robotics

Kitchen Robotic Manipulation utilizing Foundation Models

Deploying robots in everyday human environments requires perception systems that are both robust and adaptable to diverse, dynamic conditions. In this work, we present a modular perception pipeline for household manipulation tasks, with a focus on dishware handling in kitchen environments. The pipeline integrates open-vocabulary object detection, multi-view segmentation, instance-aware 3D reconstruction, and a 2D-3D feature fusion strategy for 6D pose estimation and grasp planning. Its modular design enables systematic substitution of multiple visual and geometric foundation models, allowing us to identify the best-performing configuration through extensive evaluation on a custom kitchen dataset. The best-performing configuration (LLMDet + SAMv2 + DINOv2 + GeoTransformer) achieves an ADI of 89.12% on the 20-scene kitchen benchmark with cluttered and occluded conditions. Furthermore, real-world demonstrations confirm that the best configuration can be deployed on physical robots without environment-specific retraining, successfully executing tasks such as sink-to-dishwasher transfer and cup stacking. It validates the adaptability and scalability of the pipeline and highlights its potential as a practical framework for household robotic systems. Our code and supplementary materials are available at https://raivlab.github.io/FM_kitchen .
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Robotics

Stochastic Multiple Shooting Trajectory Optimization via Sequential Local Policy Evaluation

Stochastic single shooting trajectory optimization methods such as Model Predictive Path Integral control (MPPI) have been widely adopted in robotics due to their ability to reason about probabilistic dynamics and provide solutions where model gradients are noisy, costly to evaluate, or unavailable. However, satisfaction of terminal constraints when shooting over long action sequences is often sample inefficient, requiring a large number of iterations for convergence. In this paper, we present a stochastic multiple shooting method that optimizes short control action sequences connected via local feedback policies to improve sample efficiency and convergence to a terminal set. Additionally, we show that we are able to synthesize approximate system Jacobians purely from rollouts, making the method suitable for model-based reinforcement learning with black-box dynamics. We demonstrate the algorithm has improved sample efficiency and terminal set convergence for three nonlinear, underactuated optimization problems: a classic cartpole swingup task with analytical dynamics, a cartpole swingup task with learned neural network dynamics, and a VTOL quadplane performing a high angle-of-attack, precision post-stall landing maneuver.
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Robotics

Bimanual Manipulation Within an 8 GB Budget: Zero-Copy Sensing and Quantized ACT on an Entry-Level Jetson

Bimanual manipulation policies trained with imitation learning are typically evaluated on workstation or datacenter-class GPUs, leaving the cost of deploying them on embedded hardware largely uncharacterized. We present a bimanual SO-101 system running entirely on an NVIDIA Jetson Orin Nano Super (8 GB), the entry-level tier of NVIDIA's embedded line, using a desktop GPU (RTX 3070) only for offline training, evaluated on pick-and-place of a deformable beanbag. First, we build a GStreamer capture pipeline backed by NVMM buffers that removes redundant host-device copies from three-camera sensing. Contrary to expectation, the conventional path fit the memory budget and dropped no frames; what zero-copy sensing recovers is CPU headroom (peak single-core utilization 98.0% to 77.0%) and worst-case latency (117.31 ms to 101.52 ms). Second, we train ACT and Diffusion Policy on identical demonstrations, each at its own reference budget (100k gradient steps for ACT, 200k for Diffusion Policy). ACT converges to a task-competent policy (19/20 trials) while Diffusion Policy does not converge to a usable one (0/10) even at twice the step count, which we attribute to differing convergence costs rather than an accuracy ceiling. Third, we convert ACT to TensorRT. FP16 reduces mean inference latency from 114.02 ms to 17.93 ms (6.4x) and INT8 to 12.65 ms (9.0x), with task success preserved at all three precisions (19/20, 18/20, 19/20). We report two findings not previously documented for ACT: TensorRT's general-purpose INT8 calibration quantizes the ResNet18 backbone but accepts zero of 145 transformer layers, explaining INT8's negligible size reduction over FP16 (0.9%) despite a further 28% latency gain; and the need for quantization is conditional on ACT's action-chunking configuration, feasible in full precision at n_action_steps = 100 but not at the per-step re-prediction temporal ensembling requires.
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All authors Ekansh Singh, Eva Samuel, Alessandra Reneau, Ryan Schmeelk, Yashvi Gandhi

Robotics

ETA: A New Agentic Paradigm for Embodied Tasks

When will robots have their ChatGPT moment? Such a breakthrough requires a general-purpose robot that can handle unfamiliar tasks in unfamiliar environments, remain controllable over long interactions, and learn from experience. Today's embodied systems largely follow an end-to-end observation-to-action path. Despite rapid progress, they remain far from this goal: their generalization depends heavily on the coverage of robot training data, while long task execution remains difficult to control and inspect. To realize this goal, we introduce the Embodied Task Agent (ETA), a new paradigm for extending digital agents into the physical world, and release OpenETA as its open-source implementation. ETA centers the robot around a Planner that chooses one Tool call at a time, an Interface that controls execution, and a World that returns the result and a fresh observation. This loop allows the agent to verify outcomes, adapt its plan, and turn successful and failed interactions into reusable experience. OpenETA provides replaceable Planners, composable Tools and Skills, auditable memory, replayable trajectories, and common interfaces for simulation and real robots. For Codex, OpenETA can operate as a lightweight plugin that exposes only observe, mark_point, and move_to.
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All authors Yitong Chen, Zezheng Huai, Sixian Li, Yubang Wang, Haozhe Zhang, Yifei Zhang, Hechang Chen, Jingjing Gong, Yu-Gang Jiang, Xipeng Qiu

Robotics

EvoHIL: Self-Evolving Reward and Flow-Matched Policy Optimization for Robust Human-in-the-Loop Reinforcement Learning

Human-in-the-loop reinforcement learning (HIL-RL) enables robots to learn contact-rich manipulation from limited real-world interaction, but deployment exposes three coupled limitations: static visual reward models fail under scene changes; independently sampled actions cause temporally inconsistent motion; and vision-based policies remain sensitive to appearance shifts. We present EvoHIL, a unified framework that adapts the reward model, action generator, and visual do main within a staged human-in-the-loop learning process. First, self-evolving reward (SER) adapts the success classifier from human-confirmed positives and provisional weak negatives. Second, Action Flow Stabilization (AFS) generates temporally coherent action chunks through flow matching, grounding policy updates in executed action prefixes and demonstrated behavior. Third, retention-aware offline fine-tuning replays relit interaction data while anchoring the AFS actor-critic to prior behavior, adapting the visual domain without additional robot interaction. Across six manipulation tasks on Franka FR3 and SO-101 arms under a controlled lighting shift, EvoHIL improves task success, agreement with human-confirmation labels, motion smoothness, and completion time relative to human-in-the-loop and imitation baselines.Project page: https://anonymous4366.github.io/EvoHIL/
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All authors Shuoqin Zhang, Tongtong Cheng, Xiru Gao, Jinzhuo Peng, Bin Zheng, Jiahao Tu, Ke Wang, Jia Pan, Zhe Hu, Kai Liu

Robotics

Designing Social Robots for Inclusive Child Wellbeing Assessment: Insights from Communities Supporting Developmental Language Disorder and Forced Migration

Assessing children's wellbeing and mental health can be particularly challenging for children experiencing communication barriers, such as children with Developmental Language Disorder (DLD) and children with forced migration backgrounds. During the assessment process, traditional self-report questionnaires place substantial demands on language comprehension and verbal expression. In this context, social robots have emerged as a promising tool for supporting wellbeing assessment without solely relying on self-report questionnaires, yet limited research has examined how such interactions can be designed to be inclusive, appropriate, and ethically acceptable for children with diverse communication needs. To address this gap, we created candidate child–robot interaction activities as design probes and conducted focus groups with parents and professionals supporting children with DLD and children with forced migration backgrounds. Through thematic analysis, we identified considerations relating to robot role and capabilities, interactional dynamics, individual differences, and child agency, alongside population-specific considerations shaped by children's communication needs and lived experiences. Based on these findings, we derive a set of ethical and inclusive design recommendations for robot-mediated wellbeing assessment. By foregrounding these considerations and recommendations, this work contributes design guidance for inclusive robot-mediated wellbeing assessments for children with diverse communication needs.
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All authors Fethiye Irmak Dogan, Yue Lou, Alva Markelius, Emma Geijer-Simpson, Gustaf Gredebäck, Tamsin Jane Ford, Ginevra Castellano, Hatice Gunes, Georgina Warner, Jenny L. Gibson

Robotics

Design and Evaluation of an AI-Enabled Cloud-Edge Architecture for Connected Precision Agriculture Farms

Plant diseases cause significant yield losses worldwide, with tomato crops particularly susceptible to early blight, late blight, and leaf mold. Manual monitoring is practical only for small-scale farms and becomes unmanageable at larger scales. To tackle this limitation, an artificial intelligence (AI) enabled cloud-edge architecture is proposed for autonomous crop monitoring. This proposed architecture integrates Internet of Things (IoT) sensors, unmanned aerial vehicles (UAVs), deep learning, Azure IoT Hub-based cloud analytics, and multi-platform (mobile app, web app, and embedded edge device platform) interfaces to enable real-time detection of tomato diseases. For training and validation, we used publicly available datasets, such as PlantVillage and Kaggle. A TensorFlow model trained on a collected dataset is deployed across mobile, web, and edge-device platforms. Experimental results show detection effectiveness around 92-95%, with consistent performance over diverse environments and device platforms. The proposed system improves disease detection effectiveness, lowers dependence on manual inspection, and enables prompt interventions, thereby supporting sustainable, connected precision agriculture farms.
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All authors Deckshitha Angadi, Koteshwar Goud Surga, Nagaraju Lakkaraju, Naveena Budda, Vikas Agarwal, Giridhara Venkata Ram Raj Mulasa, Ravi Killamsetty, Chandrasekhara Sarma Mallubhotla, Narsimlu Kemsaram

Robotics

GORDON: Graph-based Object-centric Rewards for Decomposition of Long-Horizon Manipulation

Learning long-horizon manipulation skills with reinforcement learning remains challenging due to the complexity of reward design, the limited guidance of sparse rewards, and the high cost of manual subtask annotation. Visual demonstrations can provide supervision for reward learning, but rewards learned from raw pixels can be brittle and sensitive to visual variation, background appearance, and robot motion. In this work, we propose GORDON, a graph-based object-centric reward learning framework that learns dense rewards from action-free video demonstrations. Each visual scene is represented as a graph of detected objects and spatial relations, and a graph neural network is trained in a self-supervised manner to embed these graphs into a task-aligned latent space. To align the representation with semantic task progress, we introduce an activity-aware weighted pooling mechanism that emphasizes task-relevant objects while masking robot-dominated motion. The dense reward is then computed as distances in the learned latent space of the current state to demonstrated goal configurations, providing a measure of task progress. In long-horizon tasks, the temporal profile of this reward reveals stage-wise object-state transitions, enabling automatic subtask discovery without manual segmentation. The discovered segments are then used to train subtask-specific rewards and specialized policies that are composed sequentially. Experiments on seven manipulation tasks on MAGICAL and ManiSkill3 benchmarks show that our object-centric reward improves reinforcement learning in short-horizon settings and enables successful policy learning in complex long-horizon tasks through automatic decomposition, achieving an average success rate of 74.4% across the long-horizon tasks (on average approximately +35 p.p. vs. best learned baseline and approximately +25 p.p. vs. oracle).
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All authors Andrea Protopapa, Davide Buoso, Francesca Pistilli, Georgia Chalvatzaki, Giuseppe Averta

Robotics

Track4Action: Distilling World-Centric 3D Tracker into Vision-Language-Action Policies

Action labels tell a vision-language-action (VLA) policy which robot commands to imitate, but not how those commands change the 3D world. The aligned demonstration clip contains this missing supervision because its $K$ frame transitions record the geometry, motion, visibility, and camera change produced during the corresponding $K$ actions. We introduce Track4Action, a framework that distills this realized transition from a frozen world-centric 3D tracker into a current-observation VLA policy. During training, Track4World encodes the clip $V_{t:t+K}$ into a pooled tracker feature. Learnable track queries infer this feature from current VLA hidden states, match it in a shared space, and condition a flow-matching action head through a feature-wise gate. The tracker feature only defines the alignment target, so neither the clip nor the tracker is used at deployment. Track4Action reaches 82.3% on zero-shot LIBERO-Plus, improving the alignment-free variant by 7.6 points and LaMP by 3.0 points. It obtains 80.44% and 81.48% on the clean and randomized RoboTwin 2.0 splits, and 67.5% average success across four physical bimanual tasks, 25.0 points above the alignment-free variant. The gains across simulation and physical tasks support action-aligned 3D tracker features as privileged supervision for tracker-free VLA deployment. Our project page is available at https://wing0night.github.io/track4action-project-page.
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All authors Chenyi Wang, Xinkai Wang, Bokai Lin, Jialin Tian, Fucheng Zhang, Cewu Lu, Lixin Yang

Robotics

LiLa-WAM: Lightweight Latent Reasoning World-Action Model for Robotic Manipulation

World-action modeling has emerged as a promising paradigm for robotic control, as it empowers models to go beyond reacting to observations and anticipate how a scene will evolve. However, existing WAMs often incur substantial computational overhead. Pixel-space methods often allocate substantial capacity to visual details that may not be directly relevant to control, while some latent-space methods require multi-stage training to construct the reasoning space. The resulting training cost can make such methods difficult to train under modest computational budgets. In this work, we propose LiLa-WAM, a lightweight world-action model that reasons about the future in a compact latent space and can be trained end-to-end on a single 24GB GPU. Its core design is a compact latent reasoning space jointly shaped by future-state prediction and action generation, which keeps the model lightweight while remaining well aligned with control. For task specification, we further propose the Visual Transition Token(VTT), a language-free task representation that encodes each task as a direction in visual feature space. Experiments on RoboTwin~2.0, LIBERO, and real-robot tasks demonstrate LiLa-WAM's effectiveness, achieving 90.48% success across 50 RoboTwin tasks with single-GPU training.
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All authors Fan Yang, Yuting Su, Xiaobo Wang, Yuncheng You, Fugui Fan, Yuting Wu, Minghui Wu, Chenxu Zhao, JiaHong Ning, Peiguang Jing

Robotics · Cross-listed from cs.AI

PhyAI: Real-Time Physical AI at the Edge, Scalable Rollouts in the Cloud

Physical AI policies require inference throughout their lifecycle, including model evaluation, cloud reinforcement learning rollout, edge GPU serving, and onboard deployment. Although these settings share the same checkpoint and action semantics, they often rely on separate inference programs. To unify them, we build PhyAI, a Physical AI inference engine with a single runtime that keeps architecture-specific conditioning, solver, cache, and output logic in model adapters while sharing graph execution, kernels, memory management, and parallel services. The same codebase runs vision-language-action (VLA) models and world-action models (WAMs) on single or multiple GPUs across onboard, edge, and cloud deployments. We used the adapter interface to add MiniCPM-Robot on the day of its release. PhyAI achieves 1.40x-4.65x speedups over the official implementations of pi0, pi0.5, GR00T N1.7, and MiniCPM-Robot. On Cosmos3-Nano-Policy-DROID it reduces latency from 2.46 to 1.18 s on eight H20 GPUs (CFG=2, TP=4), a 2.08x speedup. Specialized runtimes remain faster in several configurations, so our goal is one runtime with competitive latency rather than the fastest result in every case. Detailed profiles reveal why different models need different execution policies: on a Hopper-series GPU at batch size one, the pi0.5 action expert accounts for 8.8% of FLOPs but 57.2% of latency; at batch size 32 its share drops to 13.5% and throughput reaches about 100 samples/s. Cosmos3 remains generation-dominated and gains only 14.3% throughput as batch size increases from 1 to 16. We further introduce the control-time Roofline, which distinguishes inference-bound from environment-bound control; the measured pi0.5 points on four LIBERO suites are environment-bound while Cosmos3 stays inference-bound. Code and benchmarks: https://github.com/mingti-org/phyai.
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All authors Chenghua Wang, Daliang Xu, Dongqi Cai, Duojin Sun, Hao Zhang, Haoze Qian, Huaiyuan Zhang, Jinshuo Cui, Junbo Cui, Kezhao Zhao, Longxi Gao, Mengwei Xu, Rongjie Yi, Ruixin Liu, Shangguang Wang, Tam Sikyuen, Tianyue Zhang, Weikai Xie, Xuanzhe Liu, Yingying Qin, Yiwen Lu, Yuan Yao, Yuezhi Zu, Yunhan Guo, Yuxin Zheng, Ziqi Guo

Robotics

Active Stiffness Control of a Supportive Continuum Robot

Supportive continuum robots (SCRs) enhance the load-bearing capability of an operative continuum robot by mechanically coupling it with a supportive arm. However, their passive stiffness is determined by the mechanical configuration and cannot be adjusted online for varying payloads or interaction forces. Active stiffness control is therefore needed to regulate the load response and maintain positioning accuracy. Meanwhile, the closed-chain structure introduces kinematic constraints that complicate task-space regulation and stiffness control. This paper presents an active task-space stiffness control framework for a tendon-driven SCR. An existing geometric variable strain model describes the closed-chain dynamics, which are projected onto the constraint-consistent motion subspace. A projected sliding mode controller regulates the operative arm tip while preserving the constraints, and closed-loop stability is established through Lyapunov analysis. After position regulation, active apparent stiffness is introduced through a virtual Cartesian spring based on position-error feedback to shape the force–displacement response. The framework is evaluated in simulation and experimentally validated under prescribed external loads and different desired configurations. Results show that increasing the commanded stiffness gain reduces load-induced tip deflection and increases apparent directional stiffness, thereby improving load resistance and positioning robustness under external loading.
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Robotics

Unified Visuomotor Targets: Supervising VLAs Beyond Physical Actions

VLA models are trained to predict robot actions from visual and language observations. This is a natural choice, but it creates a mismatch: VLMs encode rich, high-level representations of scenes and goals, while robot actions are low-level signals with limited task structure. We ask whether changing what the policy is trained to predict, rather than how it is architecturally designed, can yield better and more efficiently trained policies. We propose UVT (Unified Visuomotor Target), a unified latent prediction target that jointly encodes motor control and visual scene transition information, requiring no architectural changes and no additional data. Applied to two representative VLA systems across simulation benchmarks and real bimanual manipulation tasks, UVT improves training efficiency, final task performance, and policy robustness, with particularly strong gains under limited training budgets and challenging environmental conditions. Rollout videos and additional qualitative results are available at our project webpage: https://unified-visuomotor-targets.github.io/
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Robotics

Human Centric Embodied Intelligence for Soft Wearable Robotics

Soft wearable robots have evolved rapidly from proof-of-concept devices into promising platforms for rehabilitation, occupational assistance, and human augmentation. As the field matures, its central challenge extends beyond the development of softer materials and more capable actuators to the integration of sensing, intelligence, and human adaptation into systems that users can wear comfortably, trust, and benefit from over extended periods. This transition motivates the concept of Human-Centric Embodied Intelligence (HCEI), in which intelligence emerges from the coupled human-robot system through the interaction of morphology, multimodal sensing, adaptive cognition, compliant actuation, and the wearer's own physiological and behavioral adaptation. To organize this perspective, this review introduces the Perception-Cognition-Actuation-Augmentation (PCAA) framework, which positions perception and cognition as the primary drivers of design, shifting development beyond the conventional actuator-first paradigm. Using this framework, the review synthesizes advances in soft materials, wearable sensing, artificial intelligence, actuation, human-robot interaction, digital twins, clinical translation, manufacturing, regulation, and ethics, highlighting how these interdependent components collectively shape long-term personalization and real-world deployment. By providing a unified conceptual framework and design perspective, this review aims to guide future research, foster interdisciplinary collaboration, and accelerate the translation of next-generation soft wearable robots toward personalized, predictive, and human-centric wearable intelligence.
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Robotics

Tired Actor: Fatigue-Informed Character Control

Replicating human behavior with physics simulation has been a long-expected goal in character animation. Existing efforts have achieved impressive performance in imitating a wide span of general motions. However, most existing efforts could still suffer from unnatural movements due to the lack of biomechanical and physiological priors. Given this, we project our sights to advances in behavioral energetics, which demonstrate how energy use shapes human movements. In contrast, current character controllers typically assume the character is equipped with infinite energy over time. Inspired by these, we propose to adopt fatigue as a proxy of the finite energy limit, inject it into general character animation, and thoroughly investigate how fatigue introduces new characteristics to physics-based character control. Leveraging the Three-Compartment Controller (3CC) model, we managed to obtain a policy for general motion imitation under different fatigue statuses. Furthermore, extensive analyses are conducted to demonstrate how fatigue could influence the naturalness, scalability, and robustness of character animation. Our code will be made public.
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All authors Shengyuan Zhang, Xinpeng Liu, Muchun Niu, Yulong Chen, Lizhuang Ma, Yue Gao, Cewu Lu, Yong-Lu Li

Robotics

Pivot-Centric Trajectory Prediction: Bridging Long Horizons via Dynamical Guidance

Forecasting precise future motion of surrounding agents is essential for reliable autonomous vehicles. However, as the demand for longer prediction horizons increases, existing endpoint-completion or iterative-refine methods increasingly struggle with weak guidance and compounding errors. To tackle the long-horizon prediction challenge, we propose Pivot-Centric Trajectory Prediction (PCTP). By introducing “pivots” and focusing on predicting pivot points along extended trajectories, we divide the long-term prediction task into short-term sub-tasks at various scales. Specifically, PCTP decouples the long-term trajectory predicting process into two processes: pivot prediction and pivot-based trajectory refinement. The pivot prediction process aims to utilize global map context and agent-to-agent interactions to identify these “pivot points”, while the pivot-based trajectory refinement process focuses on local map details and refines the short-term trajectory based on predicted “pivot points”. Compared with existing methods, PCTP provides more intermediate guidance while reducing compounding errors. Moreover, PCTP is a flexible approach that can be integrated into most state-of-the-art trajectory prediction models. Experimental results show that PCTP improves the prediction accuracy of leading models on both Argoverse I and Argoverse II datasets with minimal impact on model size. Specifically, PCTP combined with QCNet outperforms all published ensemble-free methods on the Argoverse II leaderboard at submission.
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Robotics

Principles of Robot Autonomy

Autonomous robots are moving rapidly from research labs into everyday life - on roads, in the air, in warehouses, and in space. Robot autonomy is no longer solely an academic pursuit, but a collection of mature, field-tested methods and tools that practitioners rely on in real-world deployments. This book offers a clear, unified introduction to the methods that make this possible. Built on decades of teaching at Stanford, the text develops the core elements of modern autonomy stacks within a single conceptual framework, bridging classical robotics and modern physical AI. Every major topic is paired with hands-on Jupyter notebooks and implementation-driven exercises, so readers build practical intuition alongside theoretical understanding. The result is a principled, accessible, and deployment-aware foundation for anyone seeking to design, analyze, or contribute to the next generation of autonomous systems. This is a comprehensive resource for students, engineers, and researchers entering one of today's fastest-growing fields.
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All authors Daniele Gammelli, Joseph Lorenzetti, Katie Luo, Gioele Zardini, Marco Pavone

Robotics

Lightweight 3D Object Detection via Mamba-Based Knowledge Distillation

3D object detection using light detection and ranging (LiDAR) sensors requires a balance between accuracy and computational efficiency for onboard perception in autonomous driving and robotic navigation. Many existing LiDAR-based detection methods employ complex architectures to extract features, integrating large amounts of contextual information to enhance accuracy. This often results in significant computational costs, leading to suboptimal performance on resource-constrained embedded devices. In this study, we propose a knowledge distillation framework that transfers object-level voxel representations from a strong teacher model to lightweight student models through selective voxel-space feature alignment. Taking advantage of the linear-time sequence model with selective state spaces (Mamba), we design a multi-branch Mamba teacher backbone and a box-aware feature transfer mechanism that aligns spatially corresponding voxel features between teacher and student networks through a Mamba-based projection module. Experimental results on both a public dataset and real-world data show that our approach significantly reduces computational load while maintaining competitive accuracy compared with state-of-the-art methods.
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All authors Quoc Cuong Ninh, Huy Xuan Pham, Anh Tung Nguyen, Dinh Hoan Trinh

Robotics

Continue or Replan? Bernoulli-Continuation Policy Learning for Adaptive Horizon Execution

Existing chunk-based Vision-Language-Action (VLA) models execute a fixed number of actions (i.e., execution horizon) before replanning, turning replanning into a task-agnostic periodic schedule that is independent of task progress. As a result, when no replanning boundary falls before a critical manipulation stage, it is executed from a stale chunk rather than a freshly replanned one. To address this limitation, we propose Bernoulli-Continuation Policy (BCP), a lightweight, plug-and-play framework for adaptive horizon execution that keeps the base VLA frozen. Given a fixed-length action chunk, its continuation head decomposes execution-horizon selection into a sequence of continue-or-replan decisions, which imposes an ordinal, prefix-sharing inductive bias over candidate horizons rather than treating them as independent classes. Since the optimal horizon for each chunk is not observable, we train this head with reinforcement learning from trajectory-level outcomes and introduce a Replanning-Efficiency Reward that jointly rewards task success and efficient VLA usage, discouraging the policy from collapsing to unnecessarily short horizons. On RoboTwin 2.0 with LingBot-VLA as the base policy, BCP improves the average success rate by +11.08% on 13 low-success tasks and from 89.88% to 93.94% (+4.06%) across all 50 tasks. Although trained only under the Clean setting, BCP generalizes to the Randomized setting, raising the average success rate by +4.06%. It also transfers to a different base policy $\pi_{0.5}$, achieving a better result on LIBERO (+1.7%) and, notably, on the harder LIBERO-PRO (+6.8%). On a real robot, BCP lifts success from 74% to 92% and from 44% to 84% on two manipulation tasks. Meanwhile, its negligible overhead, combined with higher success, makes BCP's overall runtime even lower than the fixed-horizon baselines.
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All authors Weichen Xu, Zhenhua Liu, Lin Luo, Yaobo Liang, Chengtang Yao, Qingyu Mei, Jian Cao, Xixin Cao, Xing Zhang, Jiaolong Yang, Baining Guo

Robotics

A Low-Cost Hybrid Reservoir Computing Model for Isolated Sign Language Video Recognition

Sign language recognition (SLR) enhances communication between hearing and hearing-impaired individuals. Although deep learning (DL) has achieved promising performance in SLR, its high computational cost limits deployment on edge devices. To address this challenge, we propose a lightweight reservoir computing (RC)-based approach for SLR. In the proposed method, MediaPipe extracts body and hand keypoints to capture the spatial and temporal dynamics of gestures. These keypoints are then processed by a hybrid reservoir computing (HRC) architecture that combines deep reservoir computing (DRC) and bidirectional reservoir computing (BRC), transforming the input into a high-dimensional dynamic representation. A ridge regression model maps the final HRC state to class labels. This HRC-based SLR method achieved Top-1, Top-5, and Top-10 accuracies of 61.12%, 86.05%, and 92.56%, respectively, on the Word-Level American Sign Language 100 (WLASL100) video dataset, demonstrating competitive performance compared to deep learning-based approaches. Additionally, due to the lightweight nature of RC, the training time was drastically reduced to only a few seconds compared with DL-based methods such as Bi-GRU.This method offers low computational cost, showing its potential for deployment on edge devices.
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All authors Nitin Kumar Singh, Arie Rachmad Syulistyo, Yuichiro Tanaka, Hakaru Tamukoh

Robotics · Cross-listed from cs.CV

SLAMFormer-$\infty$: Infinite SLAM Transformer for Unbounded Frontend and Backend Processing

We introduce the Infinite SLAM Transformer (SLAMFormer-$\infty$), the first geometric transformer capable of supporting both long-range frontend and backend processing without an explicit distance bound. Instead of relying on a first-frame-anchored formulation, SLAMFormer-$\infty$ employs memory conditions to define flexible coordinate systems and scales for input frames, enabling more expressive structural conditioning. Built upon this formulation, the frontend preserves efficient local computation, while the backend jointly optimizes long-range trajectories and scene geometry in a globally consistent manner. Experimental results demonstrate that SLAMFormer-$\infty$ achieves superior or highly competitive performance in both trajectory estimation and scene reconstruction across large-scale datasets. Notably, SLAMFormer-$\infty$ generalizes to extremely long trajectories, successfully operating on sequences exceeding $17\mathrm{km}$.
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All authors Zhijian Fang, Weicheng Zheng, Yijun Yuan, Weibang Wang, Zhuoguang Chen, Chang Sun, Junhao Huang, Kenan Li, Minghui Qin, Hang Zhao

Robotics

Flying over The Uncertain Nature (FORTUNE): Intelligent and Humanistic 3D Path Planning for Low-Altitude Collaboration

The proliferation of low-altitude intelligent agents is increasing the demand for timely and socially responsible collaborative sensing in dynamic urban environments. However, jointly addressing heterogeneous spatiotemporal demands, environmental uncertainty, and human-centered operational constraints remains challenging. This paper studies 3D multi-UAV path planning and task assignment under uncertain ground PoI demands. Unlike existing work assuming static and fully known PoIs, we model persistent, temporally predictable, and emergent demands within a unified framework. We further incorporate altitude-dependent societal and environmental costs, including noise exposure and public safety risks, to balance sensing performance with socially compliant operations. To solve the resulting large-scale mixed-integer nonlinear problem, we propose FORTUNE, a hierarchical offline-online framework. Offline, a Transformer predicts Type-II PoI activation windows, while an enhanced sparrow search algorithm generates coordinated flight plans through priority-aware decoding and danger-aware evolution. Online, a lightweight refinement module accommodates emerging Type-III PoIs while preserving global mission coherence. Experiments on real-world traffic data and synthetic scenarios show that FORTUNE consistently outperforms state-of-the-art methods in effectiveness, scalability, and practical applicability.
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All authors Minghui Liwang, Wenhan Jia, Xinlei Yi, Wenbo Zhu, Yuhan Su, Xianbin Wang

Robotics

RoboReact: Agentic Skill Distillation from Generated Egocentric Videos for Generalizable Whole-Body Manipulation

Humanoid robots have the potential to perform dexterous manipulation in human environments, yet acquiring diverse and generalizable skills remains costly due to expensive hardware data collection and labor-intensive annotation. Recent advances in video generative models provide a promising opportunity to synthesize rich manipulation experiences from visual observations, but transferring such imagined behaviors into executable whole-body humanoid skills remains largely unexplored. In this work, we present RoboReact, a framework that automatically synthesizes whole-body humanoid manipulation skills from a single egocentric RGB-D observation. RoboReact generates human manipulation videos, extracts geometry-preserving interaction keyframes through depth-aware 3D reconstruction, and retargets them to high-DoF humanoid platforms while preserving hand-object interaction geometry. To bridge the gap between imagined plans and physical execution, RoboReact performs online object-centric re-grounding and leverages a vision-language model-guided refinement loop to adapt skills under geometric mismatch and execution deviations. The refined skills are executed through a whole-body controller, enabling coordinated whole-body manipulation and dexterous interaction. Experiments on real humanoid robots demonstrate that RoboReact generalizes across diverse object configurations and robustly recovers from execution disturbances without requiring teleoperation or human demonstrations. These results highlight the potential of combining generative models, vision-language reasoning, and closed-loop control for scalable humanoid skill acquisition.
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All authors Shuliang He, Shuai Wang, Bo Yue, Junchi Teng, Changyu Wang, Guiliang Liu

Robotics

Shaping Wind-Tunnel Airflow for Unmanned Aerial Vehicles using Online Learning

The development and testing of advanced aerial robots require experiments in controlled environments with tailored airflow profiles. This paper presents an online learning algorithm for controlling the complex airflow field in a multi-fan vertical wind tunnel. Our method combines a simplified physical model with iterative, measurement-based learning, enabling sample-efficient convergence to desired airflow distributions. We demonstrate the method's versatility by generating complex airflow, such as uniform, Gaussian, and parabolic profiles. Crucially, we show that our algorithm can produce an airflow profile specifically designed for passive soaring, greatly enhancing flight performance of a soaring robot. Variability, practical utility, and robustness of our approach are further highlighted by successful operation with a varying number of fans.
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