Computer Vision
Papers
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Sunday 11 October
Recovering visually faithful content from damaged video bitstreams is important for reliable multimedia communication and storage. Existing methods exploit local residuals and non-local RGB references of the input video sequence, but both sources can become unreliable after decoding, while processing additional references increases receiver computation and memory. This paper studies multimodal bitstream-corrupted video recovery (MBSCVR) using RGB and depth information, where pre-transmission depth-based geometry aids reconstruction when the received appearance is corrupted. We propose a novel MBSCVR framework that selects and effectively utilizes a single selected non-local RGB reference per recovery window to achieve higher performance. It integrates a reliability-aware multimodal selector that combines valid appearance with depth compatibility before reference encoding. Depth-Conditioned Reference Adaptation (DCRA) introduces selected RGB evidence into feature completion and content generation, while frame-aligned depth conditions completion queries. On the complete BSCV benchmark with oracle masks, MBSCVR uses one selected reference to achieve 32.30 dB on YouTube-VOS and 28.93 dB on DAVIS, surpassing full-reference B2SCVR by 0.27 and 0.33 dB and improving SSIM on both subsets. Matched receiver-forward measurements show 36.8% lower latency and 40.8% lower peak memory. These results demonstrate how compact geometric guidance and adapted appearance processing improve the quality–resource trade-off of multimedia recovery.
Computer Vision
Data-Centric Recursive Self-Improvement for Navigation via Policy-Synchronized Language-Action Dual Bootstrapping
Vision-language navigation requires agents to follow natural-language instructions to reach target locations, making high-quality language supervision essential. Since human annotation is costly, prior work has explored scalable data synthesis methods. However, existing methods typically either use separate models for navigation and instruction generation or couple the two tasks through task-specific components; most also annotate the full trajectory corpus with a fixed model before updating, which can cause generated supervision to lag behind the evolving policy. Therefore, we introduce RSI-Nav, a data-centric recursive self-improvement framework for navigation via policy-synchronized language-action dual bootstrapping, which unifies vision-language-to-action instruction following and vision-action-to-language instruction generation within a shared model. Specifically, after supervised fine-tuning establishes fundamental capabilities, RSI-Nav progressively processes unlabeled trajectories in small shards. The current model generates instructions for these trajectories, executes them to evaluate goal completion and path efficiency, retains qualified samples, and immediately updates itself before processing the next shard. This shard-wise update keeps newly generated supervision aligned with the evolving policy. We also incorporate spatial understanding data, since stronger spatial reasoning benefits navigation. Extensive experiments show that RSI-Nav reaches 68.6% SR on R2R-CE and 72.4% SR on RxR-CE, while providing stronger instruction-generation utility and modestly improved spatial understanding after recursive evolution.
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Computer Vision · Cross-listed from cs.RO
Hand2Robot: Object-Centric 4D Hand Reconstruction from Human Demonstrations for Robotics
Human demonstrations can capture task-relevant manipulation without using the target robot, but the recorded hand motions cannot directly serve as robot action supervision. Hand reconstruction and motion retargeting provide a direct route to such supervision, yet recovering hand motion alone does not ensure physically consistent hand-object interactions. To address this issue, we introduce Hand2Robot, an object-centric 4D hand reconstruction framework for robot policy post-training. Given videos of humans performing the target task, Hand2Robot extracts interaction clips, reconstructs object geometry, and generates robot action supervision through hand-object interaction optimization and motion retargeting. For object tracking, we combine observation confidence with temporal motion constraints to select a globally consistent object pose trajectory from per-frame pose candidates. For hand refinement, we use object geometry and motion as a reference and combine staged 2D alignment with object-local contact constraints to refine hand trajectories and finger joint configurations. Experiments on DexYCB and HO3D-v3 show improved object pose accuracy and hand-object interaction quality. Experiments on three real-robot dexterous manipulation tasks further show that reconstructed and retargeted human demonstrations can effectively supplement limited robot data for target-task policy post-training.
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Computer Vision
SlotAVS: Object-Centric Audio-Visual Segmentation via Bi-Modal Slot Attention
Audio-Visual Segmentation (AVS) requires predicting pixel-wise masks of sounding objects by grounding acoustic signals in visual space. In multi-source scenes, concurrent sound sources often remain entangled within shared visual representations, leading to merged masks or unstable specialization when using standard alignment-focused transformer architectures. To address this, we present SlotAVS, an object-centric framework driven by competitive bi-modal slot attention. While robust foundation models provide rich semantic priors, SlotAVS shifts the paradigm from global cross-modal fusion to explicit competitive binding. By initializing discrete object slots from temporal audio sequences and enforcing strict slot-wise competition over spatial visual tokens, our method structurally mitigates the blending of distinct acoustic entities. Further, to stabilize instance-level learning, we introduce a Hungarian matching strategy that optimally aligns slots with ground-truth objects using spatial and boundary overlap. Coupled with a numerically stable, confidence-aware mask fusion mechanism, SlotAVS robustly aggregates multi-source predictions. Extensive experiments on the AVSBench dataset demonstrate the efficacy of our approach, achieving 88.6% mIoU on the Single-Source (S4) split and 71.7% mIoU on the Multi-Source (MS3) split. These results show that explicit competitive binding is critical for complex audio-visual scene understanding and effectively leveraging foundation-model priors without relying solely on their capacity.
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Computer Vision
Frozen History: When Temporal Losses Stop Accumulation in Learned Real-Time Supersampling
Learned real-time supersampling accumulates jittered low-resolution samples along motion vectors. Many methods use a temporal consistency loss to reduce flicker. We show that with accurate registration, this loss can suppress accumulation: on static content, the network copies its warped history at almost no temporal cost. Camera jitter in motion vectors raises this cost and can hide the effect. We identify four registration errors that training can conceal: jitter-carrying motion vectors, one motion field for both resolution lattices, jittered depth, and an unregistered skip path. A model-free oracle shows that correct registration makes freezing two orders of magnitude cheaper on static pixels. Controlled training shows that registration reverses the temporal weight's effect on PSNR. Under exact registration, increasing the weight reduces pixel variance at the expense of accuracy and perceived quality, with a 0.7 to 0.9 dB loss on static frames at weight 0.25. This reversal recurs across three network families and two scales; the loss also reduces accuracy on unjittered STSS data. With a small temporal weight and a normalised sample accumulator, a plain registered network improves the best published QRISP PSNR by 0.34 to 0.62 dB at $\times$2, $\times$3 and $\times$4 upscaling to 1080p. At $\times$2, its static pixel standard deviation is one quarter that of DLSS 2. Without retraining, it outperforms classical temporal upsampling by at least 4.4 dB on Arm's jittered Bistro capture. Our most accurate $\times$4 model runs in 2.03 ms per 1080p frame on an H200. Code: https://github.com/CV-AC/Frozen_history
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Computer Vision
SpikeOcc: Towards Resilient Multimodal 3D Occupancy Perception via Spiking Experts
Multimodal 3D occupancy prediction underpins safe autonomous driving through comprehensive scene understanding. However, existing methods have largely pursued higher accuracy through sophisticated fusion, leaving resilience to missing sensors underexplored. In this paper, we investigate spiking neural networks (SNNs) as a means of building more resilient multimodal perception. Still, the discrete nature of spiking neurons makes optimization challenging. To overcome this difficulty, SpikeOcc is introduced with two complementary components, a Spiking Mixture-of-Experts (SMoE) and Sensor Availability Learning (SAL). Specifically, SMoE organizes RGB, LiDAR, and joint fusion into specialized pathways, enabling full-width unimodal representations while retaining the original multimodal features via a bounded residual. Beyond sensor dropout, SAL employs a staged curriculum with explicit routing supervision, progressively improving robustness under severe sensing conditions. Remarkably, SAL also yields notable gains for conventional models, highlighting its broader potential for resilient multimodal learning. Extensive experiments demonstrate that SpikeOcc maintains competitive full-sensor accuracy while markedly raising the performance floor under sensor outages. SpikeOcc illustrates the promise of neuromorphic computing, pointing toward more reliable and energy-efficient autonomous driving.
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Computer Vision
RSAJEV: Training-Free Abstaining Prototype Memory for Eliminating Silent Hallucination in JEV-Based Remote Sensing Classification
Scene classification of remote sensing imagery with multimodal large language models (MLLMs) is formulated as a single-forward-pass decision problem: candidate class names are lettered options in the prompt, a registered answer slot is conditioned on the prompt, and classification is read out by scoring letter tokens with the language-modeling head. We show that although this letter binding is highly effective within its training vocabulary (97.71% OA on UCM), it behaves erratically out of vocabulary: zero-adaptation accuracy across four cross-dataset directions fluctuates between 7.35% and 96.40%, and under out-of-vocabulary weights its confidence fails inversely on open-set evaluation, assigning higher confidence to unseen than to seen classes (AUROC 0.38), a failure we term silent hallucination. We retain the slot representation and replace the readout with RSAJEV, a training-free abstaining prototype memory that performs retrieval-based prototype matching: K reference images per class are cached as prototypes via their slot representations under the same prompt, and classification becomes nearest-neighbor retrieval over the prototypes, refined by a shrinkage-Mahalanobis geometric correction. This readout is mechanistically isomorphic to retrieval-augmented generation (RAG) but operates on discriminative decisions; it is the first retrieval-based readout for MLLM slot representations. The retrieval readout reaches 89.43% on the UCM cross-dataset gate with 16 references per class and zero gradient updates, and 96.90% on AID. Its ID-ness scores attain 0.91-0.99 AUROC on open-set evaluation over two datasets, exceeding symbolic confidence (0.38-0.96) in all four open-set settings, restoring a calibratable abstention channel and supporting class addition/removal at zero extra inference cost via offline rescoring of the cached matrix.
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Computer Vision
ScenePlacer: Reformulating Scene-Level Object Pose Estimation as Visibility Field Learning
We present ScenePlacer, a framework for scene-level pose estimation of objects generated by state-of-the-art native shape generation models, placing generated 3D objects into scenes given a partial geometric observation without modifying the underlying generative pipeline. Existing scene generation approaches either generate objects directly in scene coordinates, compromising their canonical-space priors, or regress poses from complete generated shapes in the shape generation process - the latter being a poorly conditioned problem that is sensitive to scale ambiguity and partial observations. ScenePlacer decouples object generation from pose estimation by reformulating alignment as conditional visibility-field learning. Given an observed partial point cloud from reconstruction and a generated mesh, it predicts a visibility field defined in object space, then estimates the rigid transformation by aligning the partial observation to visible parts on the mesh. We propose a pretrained 3D shape VAE as our backbone, preserving its mesh prior while conditioning it on a separately encoded observation. We further introduce visibility-aware, radius-constrained supervision and synthesize training pairs using only object-level meshes and rendered views, eliminating the need for scene-level pose annotations. On 3D-FUTURE, ScenePlacer consistently outperforms existing placement and pose-refinement baselines under both ground-truth and monocular depth estimation. With generated objects, it achieves a Chamfer distance of 0.0077 and an F-score of 92.40 under estimated depth and improves to 0.0023 and 98.27, respectively, under ground-truth geometry.
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Computer Vision
Visually Legible but Adversarial: Watermark-Constrained Attacks on End-to-End VLMs for Document Understanding
Visible watermarks convey document ownership, confidentiality, and status, but can also carry adversarial signals. We introduce Auto-Regional Adversarial Watermarking (AR-AWM), a model-aware white-box attack on end-to-end visual language models (VLMs) for document understanding. AR-AWM constructs a small, spatially distributed watermark-text support and optimizes only its pixels to disrupt visual representations. The attack is untargeted and question-agnostic: generation uses no questions, answers, parsing prompts, language-model gradients, or language-model outputs. Each attacked page is reused across downstream queries. On Qwen2.5-VL-7B, a watermark support covering 7.98% of page pixels under the reporting threshold reduces DocVQA exact match from 0.899 to 0.150 and average normalized Levenshtein similarity (ANLS) from 0.939 to 0.212. Selected qualitative cases retain visually legible source fields. The same support without optimization and with matched random perturbations retains ANLS of 0.932 and 0.933, respectively, identifying adversarial optimization as the primary cause of degradation. Layout-matched optimized rectangles yield ANLS of 0.276, showing an incremental benefit from text-shaped geometry. AR-AWM also degrades all reported text, formula, reading-order, and table metrics on OmniDocBench. Separate white-box optimization on InternVL2.5-8B reduces ANLS from 0.922 to 0.046, while weak cross-model transfer reveals strong encoder specificity. These results identify conventional watermark-shaped supports as an adversarial surface for document VLMs in the evaluated white-box setting.luated white-box setting.
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Computer Vision
PhySimCode: A Benchmark and Evaluation Method for Physics Video to Code Generation
Multimodal large language models (MLLMs) are good at video understanding and code generation, but it remains unclear whether they can recover the physical laws underlying videos, a capability essential for converting videos into executable simulations and for providing structured physical supervision in robotics. Captioning motion video does not imply that a model has inferred its governing dynamics, estimated quantitative parameters, or can regenerate the observed scene from code. Existing video-physics benchmarks evaluate plausibility, property estimation, or future-state prediction, but offer limited insight into whether models can translate visual dynamics into runnable simulation code. We introduce PhySimCode, a benchmark for physics video-to-code generation: given only a raw video, a model must infer the relevant physics, recover parameter values, and generate runnable Python that reproduces the input video. The dataset contains 160.6K procedurally generated samples spanning 162 physics phenomena across analytic SciPy simulations and PyBullet-rendered rigid-body, articulated, fluid, and contact-rich scenes; each sample bundles the simulation code, physical parameters, rendered video, and a structured chain-of-thought covering observations, laws, ODEs, numerical methods, and validation checks. We evaluate ten state-of-the-art closed- and open-source MLLMs along physical-law correctness, simulation equivalence, code executability, and parameter recovery. Models reliably state physics laws (4.27-4.93/5) yet score only 1.51-2.47/5 on inferring them from video, and the best system (Claude Sonnet 4.6) recovers just 7.7% of ground-truth parameters within $\pm 20\%$, exposing a substantial video-to-simulation gap. The 2,430-video evaluation set is available at https://huggingface.co/datasets/SourajaKundu123/PhySimCode and the evaluation code at https://github.com/SourajaKundu/PhySimCode
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Computer Vision
Rethinking Human Intent-to-CAD: Parametric CAD Model Generation via Cooperative Multi-Task Alignment and Spatial-Aware Reinforcement Learning
Parametric Computer-Aided-Design (CAD) modeling from human intent remains challenging, particularly during the conceptual design stage, where design goals are expressed through incomplete and unstructured modalities (e.g., hand-drawn sketches and textual descriptions). In this work, we rethink the human intent-to-CAD pipeline and propose a unified method that directly maps multi-level human intents to executable codes, without assuming the prior existence of target CAD models. To support our study, we construct HiCAD, the first large-scale dataset aligning hand-drawn sketches, textual descriptions, and parametric CAD codes. Based on this, we introduce HiCAD, a two-stage framework comprising Cooperative Multi-Task Alignment to bridge the representational gap between heterogeneous inputs, and Spatial-Aware Reinforcement Learning to enforce geometric and topological consistency. Extensive experiments demonstrate that our method significantly outperforms existing baselines across multiple tasks, validating its effectiveness and robustness in transforming heterogeneous human intents into high-fidelity parametric CAD models. Our project page: https://zqwlearning.github.io/HiCAD.
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Computer Vision · Cross-listed from cs.RO
Recovering Low-Bit Failures in Vision-Language-Action Policies via Quantization-Conditioned Reinforcement Learning
Quantization lowers deployment costs of vision-language-action (VLA) policies but can compromise task completion. Across five VLA models and 4,050 real-world trials, we systematically reveal that quantization-aware training (QAT) generally improves on post-training quantization (PTQ) but leaves substantial gaps to full precision (FP) on long-horizon tasks and under visual and semantic shifts, while its imitation-based objective does not explicitly use rollout success or partial completion. To exploit these outcome signals, we introduce Quantization-Conditioned Reinforcement Learning (QCRL), an offline RL method coupling progress-based advantage estimation with quantization-aware source conditioning. FP rollouts supply reference experience beyond action-level distillation, progress-scaled terminal penalty distinguishes partial completion, and quantization-aware conditioning selects advantageous reference behavior within the quantized policy. We evaluate weight-only INT4 W4A16 on $\pi_{0.5}$ and GR00T N1.5 and joint weight-activation NVFP4 W4A4 on $\pi_{0.5}$. Using only in-distribution data, QCRL reaches 99.3% of FP's mean score across three visual-shift conditions for $\pi_{0.5}$ with INT4 W4A16, alongside 42.9% model-memory savings. With NVFP4 W4A4, it reaches 100.7% of the same FP baseline, alongside a $1.73\times$ speedup using NVFP4/FP8 deployment. Hardware gains are relative to FP16 on Jetson Thor.
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Computer Vision
ProtoPur: Prototype-Purity Pseudo-Labeling for Weakly Supervised Instance Learning in Pathology
Weak bag-level labels are widely available in computational pathology, whereas reliable instance-level annotations for whole-slide images remain expensive and ambiguous. Weakly supervised multiple instance learning (MIL) achieves strong bag-level classification, but instance-level supervision from attention scores, model predictions, negative bags, or spatial refinement may fail to identify class-specific local evidence. We propose ProtoPur, a prototype-purity pseudo-labeling method for weakly supervised instance-level learning in pathology whole-slide images. ProtoPur estimates class-balanced local purity over prototype regions constructed from frozen foundation-model features, and assigns pseudo-labels to high-purity regions strongly associated with a target class. This purity-first design separates class-specific evidence from negative or shared morphology, with coverage used only to ensure sufficient pseudo-label assignment. We provide a PAC-style analysis showing that the risk of an instance classifier trained with ProtoPur pseudo-labels can be decomposed into a standard uniform-convergence term and a ProtoPur-specific pseudo-label noise term, comprising selected-region mismatch and a coverage residual. Experiments on three public whole-slide image datasets with two pathology foundation encoders show that ProtoPur consistently improves instance-level performance across multiple MIL backbones while maintaining competitive bag-level performance. Pseudo-label quality comparisons on two public datasets further demonstrate that prototype-purity selection provides stronger instance supervision. These results suggest that the foundation-model features contain exploitable instance-level supervision signals, and ProtoPur is a way to reveal and use these signals from weak bag labels without requiring dense instance annotations.
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Computer Vision
A Persian Vision-Language-Action Dataset and Benchmark for Ambiguity- and Infeasibility-Aware Instruction-to-Plan Grounding
Converting natural-language instructions into executable action plans conditioned on a scene image is a core capability for embodied human-robot interaction, but existing benchmarks target English, simulated or video-grounded environments, and largely assume instructions are clear and executable. We introduce the first Persian vision-language-action dataset for this task: 258 instances over 230 real household/office photographs, annotated with reference plans, deliberate ambiguity and infeasibility labels, disambiguating question-answer pairs, and an auto-generated chain-of-thought rationale for training. Using this resource, we ablate retrieval-augmentation, chain-of-thought prompting, and an agentic disambiguation step, evaluated with an LLM-as-judge protocol and a new metric, PGOS-FA, extending prior work (PG2S) with step-order sensitivity, an over-generation penalty, and Persian-adapted embeddings. Paired statistical testing across 36 comparisons shows retrieval-augmentation is a large, robustly significant effect, while finer-grained additions are directionally consistent but not statistically distinguishable from noise at this scale, and the LLM-judge metric has near-zero power where PGOS-FA succeeds. A blind human-correlation study on 79 real outputs shows PGOS-FA tracks human judgment at least as closely as the LLM-judge. Testing generalization beyond the ablation's single backbone, we find that most of the gap between an open-weight and a substantially stronger closed planner is attributable to open-weight model generation rather than to the closed model's capability specifically, and that our best configuration significantly outperforms an independently reproduced external baseline despite a weaker backbone. The dataset, PGOS-FA implementation, and evaluation code will be made available upon reasonable request.
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Computer Vision
Sparse All-Layer Connector for Domain Generalised Semantic Segmentation
Domain generalised semantic segmentation (DGSS) has recently benefited from combining multiple foundation models, such as vision-language and vision foundation models, to leverage their diverse representations for generalisation. Existing multi-model approaches share a common design choice: cross-model fusion is restricted to depth-aligned layers, implicitly assuming that mutually beneficial information resides at the same depth across models. However, foundation models pretrained under different objectives may develop distinct representation hierarchies, making the optimality of depth-aligned fusion questionable. Moreover, we observe that the foundation models exhibit different depth-wise domain sensitivity. Motivated by these observations, we propose a Sparse All-Layer Connector (SALC) that enables each layer to access information from preceding layers of another model. As the number of accessible layers grows with depth, dense aggregation may hurt generalisation. SALC therefore learns to adaptively select a sparse subset of informative layers. We further introduce a candidate dropout regularisation that strengthens sparsity and encourages SALC to explore diverse layers, leading to more robust selection. Across four foundation model combinations and three DGSS evaluation settings, the proposed design demonstrates stronger generalisation than conventional depth-aligned fusion. The code is available at https://github.com/RuoyuGuo/SALC.
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Computer Vision
SurgCast: Action-Conditioned Future Skeletons for Controllable Surgical World Models
Surgical world models must turn prospective robot actions into visually faithful, structurally consistent instrument motion. We introduce SurgCast, which predicts future instrument skeletons from current structure, robot state, and future actions, then uses the forecast to control video generation. Dual-path injection combines skeleton geometry with derived, instrument-specific motion descriptors through geometric residuals and conditioning modulation. Both paths complement native action conditioning and are retained in a four-step causal student. On SutureBot and SRTH-Porcine-Cholei, the teacher and student improve all seven reported quality and instrument-consistency metrics over their respective direct-action baselines; teacher FVD decreases by 37.6% and 67.3%. Ablations show that future actions improve skeleton prediction and that combining both injection paths performs best across all six metrics under predicted skeletons. These results support using predicted articulated structure and its motion semantics as a control interface for surgical video prediction. Project videos and examples are available at https://surgcast.netlify.app/.
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Computer Vision
Robust Detection of Directional Adversarial Attacks in Deep Neural Networks for Radiological Imaging
Deep learning is now central to radiology, helping detect changes on X-rays, CTs, and MRIs. However, these systems are highly vulnerable to adversarial attacks - small, crafted perturbations that mislead models while appearing unchanged to humans. Such errors risk missed cancers or false positives. Studies show over 90% attack success on medical scans. Almost 30% of US hospitals use AI in imaging in 2023. Thus, an effective method of detecting such attacks and their directionality is crucial to ensure the credibility and reliability of medical systems based on DNNs. We propose a novel detection framework that leverages subsequent attacks using random noise to identify adversarial perturbations. Our approach uses the analysis of variations in the Sigmoid function to distinguish genuine medical images from adversarially manipulated ones. Specifically, we compare prediction differences between clean and attacked images, as well as between different adversarially altered versions, to improve detection accuracy. We evaluated our method on three popular medical datasets including 'Chest X-Ray Images for Classification', 'Retinal Fundus Multi-disease Image Dataset' and 'Brain Tumor Dataset' under various attack scenarios, including random noise. Our framework achieved up to 99.8% ACC in identifying adversarial directional attacks, significantly outperforming existing defense mechanisms. It consistently identified adversarial samples across varying attack strengths while keeping false positives low, showing strong reliability and potential for clinical use. Furthermore, our proposal highlights its potential for real-world deployment.
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Computer Vision
1Step-WAM: Your World Action Model but Faster using 1-Step Action Generation
World Action Models (WAMs) unify visual world modeling and action generation, yet their real-world deployment is heavily bottlenecked by iterative action denoising and the sequential execution of visual prefilling and action prediction. We demonstrate that the action-denoising trajectories in WAMs are approximately straight, rendering the first-step velocity a strong estimate of the final action direction. Building on this observation, we introduce 1Step-WAM, a framework that transforms multi-step action denoising into one single forward. Specifically, we employ a lightweight calibrator to directly correct the first step velocity, and use bandwidth-constrained action decoding to further reduce errors in the calibrated one-step actions. Compressing action generation into a single step enables it to execute in parallel with visual prefilling, completely breaking the sequential bottleneck of the traditional imagination-then-action paradigm. Evaluations on RoboTwin and LIBERO show that 1Step-WAM largely preserves multi-step task success with only about 13.4M trainable parameters, while achieving inference speedups of $7.44\times$, $5.98\times$, and $24.84\times$ for FastWAM, ImageWAM and Kairos, respectively. Furthermore, real-world robotic deployments using the FastWAM backbone confirm a consistent 7.44$\times$ speedup while maintaining close success rate to the multi-step baseline. Code is avaliable at https://github.com/changdong1687/1Step-WAM.
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Computer Vision
Lesion-Aware Attention for Mammography Segmentation with Heterogeneous Supervision
Accurate lesion segmentation in mammography is important for computer-aided breast cancer diagnosis, but dense pixel-level annotations remain costly and limited. Existing public segmentation datasets usually cover only a small set of lesion types with manually delineated masks, whereas larger mammography datasets often provide only image-level diagnostic labels. This annotation mismatch makes it difficult to train segmentation models that can generalize to rare or weakly annotated lesion categories. To address this problem, we study open-vocabulary mammographic lesion segmentation under a mixed-supervision setting, where pixel-level masks are available for base lesion categories and image-level labels are available for a broader set of categories. We propose a two-branch framework that jointly learns from segmentation data and classification data. The segmentation branch learns lesion boundaries from annotated masks, while the classification branch introduces additional image-level semantic supervision. To better transfer image-level supervision to lesion-relevant regions, we further introduce a Lesion-wise Attentive Classifier that maintains category-specific feature prototypes and generates lesion-aware attention maps for foreground feature pooling. This design reduces the influence of background tissue and encourages more compact lesion representations. Experiments on multiple mammography datasets show that the proposed method consistently improves open-vocabulary segmentation baselines on both base and novel lesion categories, while reducing the gap to fully supervised models that require dense target-domain masks. Qualitative results further indicate that our method produces more complete lesion localization for small, low-contrast, and visually subtle mammographic findings.
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Computer Vision
Squeeze-Aware-YOLO: Early Channel Recalibration and Multi-Scale Fusion for Real-Time Traffic Sign Detection
Traffic sign detection plays a vital role in intelligent transportation systems, supporting the safe operation of advanced driver assistance systems and autonomous vehicles. Despite significant progress in real-time object detection, accurately identifying traffic signs under challenging conditions remains difficult. Variations in lighting, adverse weather, motion blur, and partial occlusion often reduce detection performance, especially for small or visually degraded signs where important spatial information can be lost. To address these challenges, we propose Squeeze-Aware-YOLO, a lightweight traffic sign detection framework that introduces a multi-branch bottleneck module combining convolutional kernels of different sizes with a Squeeze-and-Excitation mechanism to improve feature extraction and adaptive channel weighting. In addition, we integrate the Multi-Branch Auxiliary Feature Pyramid Network and Re-parameterized Heterogeneous Multi-Scale modules to strengthen multi-scale feature representation and feature fusion while preserving real-time inference efficiency for practical deployment. The proposed approach is evaluated on the Bangladeshi Traffic Sign Detection Dataset, the CSUST Chinese Traffic Sign Detection Benchmark 2021, and the German Traffic Sign Detection Benchmark, achieving mAP@0.5 scores of 74.7%, 79.4%, and 84.0%, respectively, while consistently outperforming recent state-of-the-art YOLO-based traffic sign detectors. These findings demonstrate that combining multi-scale receptive fields, channel attention, and enhanced feature fusion enables more accurate and robust traffic sign detection while maintaining the computational efficiency required for real-world deployment.
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Computer Vision
FireNav: Decision-Oriented Reconstruction Evidence Routing for Vision-Language Navigation in Indoor Fire Environments
In real-world indoor fire environments, visual degradation severely impairs instruction grounding, waypoint prediction, and long-horizon exploration in vision-language navigation (VLN). Although image restoration offers a natural means to mitigate such visual degradation, existing methods primarily optimize reconstruction fidelity, which does not necessarily translate into better navigation decisions and may even corrupt task-critical cues when applied indiscriminately. In this paper, we present FireNav, a decision-oriented reconstruction evidence routing framework that aligns visual restoration with navigation utility in VLN. To advance this task, we first contribute FireVLN-Bench, a paired indoor fire navigation benchmark with clean references preserving task semantics, safety supervision, and matched settings for continuous navigation and robot execution with simulated dynamics. Our FireNav retains native visual tokens and treats latent reconstruction features as auxiliary evidence, where a lightweight router leverages visual features, task context, and prior execution states to determine whether such evidence should be admitted and how strongly it should contribute to the visual tokens. To learn when reconstruction is beneficial, we further introduce decision utility calibration, which compares action prediction losses with and without candidate evidence under the same state, thereby supervising evidence selection according to its contribution to waypoint, heading, and arrival prediction. Experiments demonstrate that FireNav consistently outperforms state-of-the-art baselines in both navigation success and path efficiency across evaluation settings.
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Computer Vision
Ellipsoids from Tangents
This paper presents an algorithm for detecting and fitting multiple ellipsoids in 2D, 3D and higher-dimensional data. The representation is based on tangents to the ellipsoid together with their contact points, rather than on points alone. A tangent contributes d independent equations where a point contributes one, so each hypothesis needs fewer samples, which in turn reduces the number of iterations required to recover every ellipsoid. The problem is posed as sets of linear equations whose solutions – the ellipsoid parameters – are recovered robustly by clustering in parameter space. The algorithm works in all dimensions and outperforms the state of the art in 2D. The approach applies in general to the robust solution of linear equations, and so has utility beyond ellipsoid fitting.
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Computer Vision · Cross-listed from cs.LG
Truncation Samplers Are Nested: Comparing Decoding Rules Is a Measurement Problem
Settling one comparison between two truncation samplers has cost six thousand A100-hours, and nothing says in advance how far apart two samplers can be. We observe that almost every deployed truncation rule keeps a prefix of the probability-sorted vocabulary, so any two such rules are nested at every decoding step. Nesting yields a closed-form per-step distance and a coupling under which both samplers emit identical text until they first disagree. Accumulated over a generation, this gives a separation certificate that bounds the difference between two samplers on any bounded outcome, is computable from logs a comparison already produces, and equals their sequence-level total variation distance exactly when neither rule ever overtakes the other. Two consequences follow without measurement: exactness is fragile, and certifying a small difference requires the two retained masses to agree to very high precision at every step. On six open-weight models over four math and science benchmarks, the certificate for every hyperparameter grid we tested is at least 0.998, so a bound alone rarely settles a comparison, although two members of one family can be far closer. What remains useful is the coupling, which gives an unbiased paired estimator that cuts variance $1.2$-$3.8\times$ against prompt-level pairing. Read against benchmark sizes at the default pair's variance and our point estimate of its between-prompt component, resolving a one-point difference needs 8 to 32 samples per prompt on GSM8K, MATH-500 and GPQA-Diamond and about 210 on AIME 2025; at that component's upper confidence bound GPQA-Diamond needs more than 32 and AIME 2025 cannot be resolved at any sample count. Choosing a truncation sampler is a measurement problem at least as much as a design one. The code is available at https://github.com/KurbanIntelligenceLab/truncation-samplers.
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Computer Vision
Genesis: Visual Augmentation Primitives for Multimodal Chain-of-Thought Reasoning
Recent multimodal large language models achieve promising results on visual reasoning tasks, approaching human-level performance on existing STEM benchmarks. However, these capabilities degrade under complex real-world scenes. We identify that chain-of-thought reasoning remains largely confined to the linguistic space, rarely anchoring each step in visual evidence. The main cause is the absence of such data during training. In this work, we introduce a training data augmentation pipeline, Visual Augmentation Primitives (VAP), which leverages state-of-the-art vision generative models to synthesize diverse photorealistic training samples and corresponding reasoning text. VAP introduces some basic operators and applies them to a seed image and gets a variant. It also constructs coherent multimodal reasoning chains throughout the generation process. Such training data force models to perceive visual content and perform logical reasoning according to them at every step. We further introduce multimodal chain-of-thought rubric-based reinforcement learning to enhance this. It rewards not only text reasoning but also visual reasoning by scoring intermediate reasoning steps for logical validity, completeness, and consistency. Moreover, we construct the UNREAL benchmark to systematically evaluate visual reasoning on hyperrealistic scenes across controllable difficulty levels. Experiments show that a 4B model built on this framework surpasses 8B baselines, with performance improving consistently as the model scales to 32B, validating the scaling law for visual reasoning.
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Computer Vision
A Plausible Future Is Not a Causal Future: Can Video Models Generate How the World Unfolds?
Large-scale video generation models are increasingly viewed as a promising path toward world models, yet their ability to capture causally coherent physical dynamics remains poorly understood. Existing evaluations largely emphasize visual quality, prompt adherence, or broad physical plausibility, leaving open whether a model can faithfully realize a complete causal cascade, in which an initiating event propagates through causally dependent interactions to a terminal outcome. We introduce CausalCascade, a simulator-grounded benchmark centered on 50 event-rich Blender scenes with structured event graphs, graph-grounded diagnostic VQA, three levels of future-event specification, and 2,832 controlled counterfactual variants, and use it to evaluate nine image-to-video models with complementary motion-, event-, and counterfactual-level diagnostics. Across the evaluated models, generated motion is more reliably localized spatially than realized with correct spatiotemporal evolution, while richer future-event specification improves event recovery but leaves physical realization limited. Counterfactual evaluation further reveals weak selective responsiveness to physical interventions, while most audited failures are foundational, arising at scene consistency or event occurrence. Together, these results position causal cascade generation as a process-level test of world modeling and highlight the need to jointly recover the intended future, faithfully realize its physical evolution, selectively respond to physical interventions, and maintain a coherent physical world over time. Code and dataset are available at https://github.com/SJTU-DeepDeltaLab/CausalCascade .
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Computer Vision
ELECT: Settling Identity Before Rendering for Scalable Story Visualization
Training-free story visualization without reference images must preserve recurring entities across frames while scaling to long narratives. Existing methods typically maintain consistency by conditioning each frame on other frames of the same story, coupling generation time, VRAM, or both to story length. We introduce ELECT, which instead settles cross-frame identity before final rendering through a language-guided scene-entity mapping and stationary anchors elected from the model's own drafts. This makes the per-frame cost of the final rendering pass independent of story length. Joint attention exceeds 96 GB of VRAM at 32 scenes, whereas ELECT remains at 8.3 s per frame and under 20 GB VRAM from 10 to 1000 scenes. On the Story50 long-story benchmark, ELECT reaches 0.833 average Character Consistency Similarity (aCCS), compared with 0.826 for ten-round refinement, at one seventh of its generation cost, with lower text alignment (0.327 vs. 0.340). At 1000 scenes, to our knowledge, the first evaluation of training-free story visualization at this length, ELECT exceeds ten-round refinement by 0.017 aCCS and the nearest flat-cost baseline by 0.091, while also surpassing refinement in text alignment at one twenty-fourth of its generation time. These results show that long-horizon consistency need not require increasingly expensive inter-frame conditioning as stories grow.
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Computer Vision
UMAS3D: Unified Mask-Free 3D Editing with Region-Adaptive Source Preservation
3D editing aims to modify an existing 3D asset according to user intent while preserving geometry and appearance outside the intended edit region. Existing methods often rely on task-specific training, source-3D inversion, or external 3D masks, and lack a unified framework for diverse editing conditions and tasks. We propose UMAS3D, a unified 3D editing framework that is training-free, inversion-free, and free from external 3D masks. UMAS3D converts text, bounding boxes, reference images, and their combinations into common target-view guidance, after which addition, deletion, modification, appearance, and pose editing share the same downstream 3D generation process. Our key insight is to couple online edit-region estimation with region-aware source preservation. Mask-Free Adaptive Region Modeling (MARM) initializes an Edit/Keep prior from source-target visual differences and progressively refines it as the target structure evolves, while Source-Guided Preservation Steering (SGPS) constrains the current Keep-region states to retain source geometry and appearance without suppressing target-driven changes. Experiments show that UMAS3D supports addition, deletion, modification, appearance, and pose editing while effectively preserving unedited source content. These advances make UMAS3D a unified framework for flexible and source-preserving 3D editing across diverse editing conditions.
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Computer Vision · Cross-listed from cs.RO
GNFormer: Gaussian Neural Field Transformer for Efficient Camera-based Occupancy Prediction
Camera-based occupancy prediction provides geometric and semantic scene understanding for robot perception and has been adopted in autonomous vehicle and UAV perception systems. Gaussian primitives offer a promising alternative by potentially representing only occupied regions, thereby concentrating computation and representational capacity where needed and reducing wasted computation and memory in empty space. However, existing Gaussian-based methods suffer from poor primitive utilization, as ineffective training objectives leave some Gaussians in empty space, while the limited expressiveness of Gaussian functions restricts their ability to model complex shapes. To address these limitations, we propose a novel 3D representation, Gaussian Neural Field (GNF), which can accurately map voxel positions to semantic occupancies. In GNF, Gaussians and a neural network jointly parameterize the field, where the Gaussians define its spatial support and provide features for neural decoding, while the neural network enables more expressive occupancy modeling than Gaussian functions alone. We further develop the Gaussian Neural Field Transformer (GNFormer), a streamlined and flexible method that predicts GNFs for camera-based occupancy prediction. Across Occ-ScanNet, SSCBench-KITTI-360, and nuScenes-SurroundOcc benchmarks, GNFormer achieves the highest IoU and mIoU and the fastest inference among the compared single-frame methods. In the experiments, GNFormer can represent indoor and outdoor scenes with only 256 and 1024 Gaussians, respectively, substantially fewer primitives than prior Gaussian-based methods. The code will be released.
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Computer Vision
Semantically Steerable Image Tokenization
Adaptive image tokenizers compress an image into a variable number of tokens matched to its complexity, and recent work makes this allocation controllable: conditioned on a target reconstruction error, the tokenizer itself decides how many tokens an image needs. However, the fidelity measure guiding this allocation shapes which aspects of the image are preserved under compression. The pixel-wise error used in prior work is blind to the spatial structure that carries an image's meaning, and under heavy compression such tokenizers are prone to abruptly discarding tokens that encode essential content. We introduce GIST (Guided Image Semantic Tokenizer), an adaptive tokenizer that can be steered toward a requested semantic fidelity. Its token allocation is jointly controlled by pixel-level and semantic target errors, with semantic error measured in the feature space of a frozen DINOv3 encoder. This joint control enables semantic protection: with the semantic target fixed at zero, the reconstruction target can be relaxed to discard pixel detail while preserving what the image depicts. In a controlled comparison on ImageNet-100, GIST outperforms its pixel-controlled counterpart KARL at every token count, with up to $30\%$ lower LPIPS and $37\%$ lower DreamSim. On average, lowering its semantic target reduces LPIPS $2\times$ faster per token than lowering the reconstruction target, and up to $5\times$ in the low-token regime. Semantic fidelity is thus an effective control signal for adaptive tokenization: it lets a tokenizer see, and so preserve, what an image depicts.
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Computer Vision
Structured Stateful Relational Scripts with a High-Quality Dataset for Multi-Shot Audio-Visual Video Generation
Coherent multi-shot audio-visual video generation requires maintaining consistent identities while depicting evolving states and coordinating sounds across shot boundaries. Although dense captions describe individual shots in detail, they rarely specify which entities persist, how their states change, or which entities and actions produce sounds. To address this limitation, we propose Structured Stateful Relational Scripts (SSRS), a textual supervision representation that separates persistent entity and voice identities from shot-specific visual and auditory states. SSRS explicitly encodes sound-source bindings and temporal relations, while a global audio-visual event sequence connects local actions and sounds, including events that continue across shot boundaries. We further introduce MSAV-Script-100K, a large-scale dataset of curated multi-shot audio-visual videos paired with detailed SSRS annotations, enabling models to learn identity persistence, state transitions, and event continuity from structured supervision. Experiments demonstrate improvements in cross-shot consistency, adherence to specified state changes, and audio-visual alignment, highlighting the effectiveness of our SSRS and MSAV-Script-100K for coherent multi-shot audio-visual generation. Our proposed dataset is available at \href{https://huggingface.co/datasets/shenlehan/MSAV-Script-100K}{MSAV-Script-100K}.