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Sunday 4 October

Computer Vision

Learning Conditional Source Distribution via Flow Reversal for Temporal Flow Matching

We introduce CNP-Flow, a flow matching framework for temporal generation that learns conditional source distributions through flow reversal. Whereas standard conditional flow matching (FM) incorporates conditioning through the vector field and draws source samples from a standard Gaussian, CNP-Flow uses a conditional noise predictor (CNP) to produce an isotropic Gaussian source for each temporal condition. The CNP is supervised by source samples obtained through flow reversal, which maps observed targets backward through a pretrained FM model. A three-stage pipeline pretrains the FM model, trains the CNP, and fine-tunes the FM model using the learned source distribution, while preserving the FM backbone architecture. Across video prediction, video interpolation, and 7-DoF Franka robot motion planning, CNP-Flow consistently improves generation quality. It also matches baseline performance with fewer function evaluations. Project page: https://embodiedai-ntu.github.io/cnpflow
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All authors Kuan-Hsun Tu, Hsuan-Chi Liu, Jia-Wei Liao, Chien-Sheng Chiang, Cheng-Fu Chou, Tsung-Wei Ke

Computer Vision

IRSTD-Agent: Agentic Infrared Small Target Detection via Zoom-Guided Interaction Learning

Infrared small-target detection plays an important role in maritime monitoring and aerial surveillance. Although multimodal large language models (MLLMs) offer promising capabilities for visual understanding, existing MLLM-based approaches struggle to precisely localize infrared small targets. In this paper, we propose IRSTD-Agent, an agentic framework for infrared small target detection through dynamic visual search. The framework enables an MLLM to adaptively determine where and at what scale to inspect an image and progressively gather fine-grained visual evidence for precise target localization. Five complementary visual tools (PROPOSAL, ZOOM, DETECT, DROP and REFINE) support object candidate discovery, adaptive observation, target localization, hypothesis rejection, and target extent refinement, together enabling a coordinated search process over original-resolution images. To teach the MLLMs to conduct this search, we introduce Zoom-guided Interaction Learning, which uses annotation-derived interaction trajectories to supervise tool selection and the corresponding arguments. Through extensive experiments on WideIRSTD-Full and IRSTD-1k datasets, we demonstrate that IRSTD-Agent outperforms the evaluated vision-language models and enhances the precise localization capabilities of MLLMs in IRSTD tasks.
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All authors Jiawen Xi, Yu Zhang, Tianyi Zhao, Zhu Liu, Maoxun Yuan, Xingxing Wei

Computer Vision

WILLIE: A Unified Framework and Benchmark for Wound Classification, Segmentation, and Localization

Chronic wound management affects over 8.2 million patients in the United States and imposes substantial clinical and economic burden. Clinical wound assessment commonly involves three coupled tasks: identifying wound type, delineating wound boundaries, and localizing the wound region for measurement and monitoring. Despite this clinical coupling, existing machine learning approaches typically address wound classification, segmentation, and localization using separate models. We present WILLIE, a unified framework and benchmark for wound classification, segmentation and localization that enables systematic evaluation of multi-task wound analysis under a common protocol. WILLIE harmonizes three public wound datasets into a shared benchmark and compares unified models across three scaling configurations against 10 single-task baselines. The best model achieves 91.88% classification accuracy, 91.41% Dice, and 96.23% AP@0.5 while producing all three outputs in a single forward pass. Beyond aggregate performance, our results show that segmentation-derived localization outperforms dedicated detection baselines in this benchmark, suggesting that box-based localization may be unnecessary for spatially coherent wound targets. Our findings highlight that effective multi-task learning in healthcare imaging depends not only on shared representations, but also on task formulation, compatibility, and benchmark design.
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All authors Gopi Trinadh Maddikunta, Shannan Hamlin, Hsin-Mei Chen, Kimaya Barnes, Peizhu Qian

Computer Vision

Riemannian Shape Analysis of the Corpus Callosum in Kendall Space: Aging and Alzheimer's Disease

The corpus callosum (CC) is a major white-matter structure and a well-established marker of brain aging, but most studies quantify it using scalar summaries that discard its boundary geometry. We present a Riemannian shape-space framework \cite{fletcher2013geodesic-regression} for analyzing age-related morphological change in the midsagittal CC, applied to the OASIS-1 cohort. Each contour is represented by $128$ landmarks and embedded into Kendall shape space, where translation, rotation, and scale are removed. We derive a multivariate geodesic regression with exact Riemannian gradients and use the fitted age-velocity field to localize age-related deformation to five anatomical sub-regions. In the cognitively normal cohort ($n = 252$), geodesic regression outperforms the Euclidean linear benchmark ($R^2 = 0.1355$ vs.\ $0.1216$). Regional energy is anterior-dominant: the Genu carries $46.1\%$ and the Anterior Body $23.3\%$ of total age-related shape change, together accounting for $\sim 69\%$ despite comprising only $\sim 41\%$ of landmarks. Signed projections confirm the ordering (Genu $r = 0.562$; Anterior Body $r = 0.507$). In contrast, age explains less than $0.5\%$ of shape variance in Alzheimer's disease ($n = 88$), indicating that the disease disrupts the healthy aging trajectory. A tangent-space classifier achieves an age-group AUC of $0.791$ from the 2D contour alone, exceeding a recent volumetric benchmark ($0.67$).
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Computer Vision

Shadow Feature Refinement Network: Progressive Feature Refinement based on Knowledge Distillation for Effective Shadow Removal

In the field of deep learning, has seen significant advancements; however, shadow removal remains a persistent challenge owing to the variable sizes and colors of shadows influenced by lighting conditions. This study proposes a novel shadow feature refinement network (SFR-Net), which leverages supervised learning, feature refinement loss, and knowledge distillation to enhance shadow removal performance. A dedicated post-processing algorithm is further introduced to restore natural color consistency in the generated shadow-free images. We evaluated our method on two public datasets: the adjusted image shadow triplet dataset (ISTD+) and the shadow removal dataset (SRD), which demonstrate strong generalization capabilities under diverse conditions. On ISTD+, our model achieved a root mean square error (RMSE) of 3.4627 and structural similarity index measure (SSIM) of 0.9382 across the entire image. On SRD, it recorded an RMSE of 4.3781 and an SSIM of 0.9341. These comprehensive results show that our approach performs competitively across both shadow and non-shadow regions while setting a promising direction for robust and perceptually natural shadow removal. Code is available at https://github.com/DongHyun99/SFRNet.
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Computer Vision

Kinematics-Centric Continuous Sign Language Retrieval with Gloss-Guided Boundary-Aware Alignment

Sign language-text alignment remains a fundamental challenge for text-driven sign language understanding. Existing methods predominantly rely on appearance-heavy RGB representations, which entangle motion semantics with visual variations and lead to ambiguous motion-language grounding. In this paper, we reformulate sign language-text alignment in a structured kinematic space and propose a kinematics-centric framework that adopts 3D SMPL-X motion as the primary representation. By explicitly modeling the kinematic dynamics of signing in a unified motion space, our approach reduces reliance on appearance signals and yields more semantically consistent representations. To capture the compositional nature of sign language, we introduce a gloss-guided local alignment mechanism that leverages gloss temporal spans as weak supervision to decompose continuous motion into coherent segments and establish fine-grained motion-text correspondences, thereby reducing ambiguity in localizing word-level semantics in continuous signing. Furthermore, we develop a visual distillation strategy, where RGB signals serve as privileged supervision during training to provide complementary contextual cues, while being completely removed at inference time. Extensive experiments on standard benchmarks demonstrate that our method achieves state-of-the-art bidirectional retrieval performance on CSL-Daily and competitive results on PHOENIX-2014T. These results highlight the effectiveness of kinematic representations and explicit local grounding for sign language-text alignment.
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All authors Chang Liu, Ke Han, Davide Talon, Elisa Ricci, Nicu Sebe

Computer Vision

Revisiting Ground-Truth Synthesis from High-Speed Video: Exact Validity Conditions and an Audited Consumer Capture Corpus

Motion-deblurring datasets are commonly synthesised by averaging $N$ consecutive high-frame-rate frames and labelling the result with the central frame. We show that this label is unbiased for every capture timing only when the window is odd and the frames' sample durations are equal. An even window shifts every label by a fixed fraction of the blur length, even under perfect timing. Unequal durations are subtler: their mean misalignment is zero, so dataset statistics cannot reveal them, yet when the offset cannot be read from the blur they convolve the supervision rather than adding noise to it. Auditing 51 smartphone clips recorded at a nominal 240 fps, we find 19 captured near 176 fps, a behaviour recorded only in the container's timing tables. In a controlled test the parity choice costs a fitted linear deblurring filter far more than these timing irregularities do, and interpolation labels, unlike blur labels, can be repaired with the true frame times. We provide a tool that checks both conditions without decoding, and will release the clips and their timing tables.
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Computer Vision

BossouChimpanzee: Long-term Chimpanzee Video Dataset

We describe the BossouChimpanzee video dataset, a unique long-term visual record of wild chimpanzees at an outdoor laboratory for field experiments in Bossou, Guinea, spanning three decades (1988-2018) and comprising over 1,200 hours of continuous video recordings collected through collaborative fieldwork and research. In this paper, we outline the history and scientific contributions of the experimental paradigm and video archive, provide key statistics and details on the structure of the main video dataset, and release an initial ~74h snapshot, BossouChimpanzee70h, covering 23 identified individuals focused on chimpanzee individual and action recognition, ahead of the full video resource. This dataset represents a valuable resource for cognitive and behavioural research in ethology and a rich benchmark for training and evaluating machine learning models on audiovisual data from the wild.
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All authors Daniel Schofield, Susana Carvalho, Vladimir Iashin, Andrew Zisserman, Max Bain, Arsha Nagrani, David Ng, Claudia Sousa, Boniface Zogbila, Jules Doré, Dora Biro, Misato Hayashi, Tetsuro Matsuzawa

Computer Vision

Mobile-4DGS: Unified Static-Dynamic Real-time Mobile Gaussian Splatting

Recent advances in 3D Gaussian Splatting (3DGS) have achieved remarkable performance in novel view synthesis, yet deploying both static and dynamic Gaussian representations on resource-constrained mobile devices remains challenging due to heavy storage, redundant primitives, and costly per-frame computation. We present Mobile-4DGS, a unified lightweight framework for high-fidelity real-time static and dynamic Gaussian rendering on mobile platforms. For compact appearance modeling, we introduce a Monte Carlo Specular Energy Aggregator that compresses high-order radiance residuals into the first-order Spherical Harmonics (SH), together with an Attribute-Conditioned SH Enhancement module whose predicted offsets are pre-baked before inference. We further propose a Multi-View Alpha-Based Densification and Pruning strategy to suppress redundant primitives while maintaining multi-view consistency. For dynamic scenes, we develop a compact explicit 4D representation by constructing second-order Gaussian motion, learnable temporal support, and a binary static-dynamic partition, enabling continuous-time modeling without runtime deformation networks. Based on this partition, a Depth-Order Certificate selectively reuses previously committed depth orders to reduce re-projection, sorting, merging, and index-buffer updates during playback. Extensive experiments on static and dynamic scenes demonstrate that Mobile-4DGS substantially reduces storage and rendering overhead while maintaining competitive visual quality, enabling real-time 3D and 4D Gaussian Splatting on mobile devices. \textcolor{magenta}{\href{https://xiaobiaodu.github.io/mobile-4dgs-project/}{Code has been released: https://xiaobiaodu.github.io/mobile-4dgs-project/}}.
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All authors Xiaobiao Du, Zhen Fang, Tianqing Zhu, Richard Hartley, Xin Yu

Computer Vision

Answer with Evidence: Consistency-Aware Grounded Visual Question Answering for Roadside Traffic Scenes

Roadside traffic reasoning requires every free-form textual claim to be backed by visual evidence. Existing grounded multimodal large language models (MLLMs) frequently exhibit say-point mismatch, in which the textual answer contradicts the bounding boxes the model localizes. Evaluation metrics that score answers and boxes separately leave this failure unpenalized. We trace the mismatch to the conventional answer-then-ground factorization, which commits to a numerical claim before any object is enumerated. To measure it, we build RoadSceneVQA-G, a benchmark of 34.7K question-answer pairs in which every free-form answer is linked to the set of boxes that witnesses it, and we propose the Answer-Grounding Consistency (AGC) evaluation suite. To address it, we introduce Enumerate-then-Answer (EtA), which reverses the generation order so that answer-evidence agreement becomes a property of the output structure, and Enumeration-Consistent Policy Optimization (ECPO), a reinforcement learning stage that uses the union of multiple rollouts as a recall teacher without ground-truth boxes. EtA raises say-point consistency from 26.6% to 93.7% and grounding F1 from 52.2% to 73.0%, and ECPO further increases F1 to 75.6% without per-box supervision. On gRefCOCO, the same framework outperforms the strongest compared method, indicating that it transfers beyond traffic scenes. The project is available at https://github.com/GuanRunwei/RoadSceneVQA-G.
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All authors Runwei Guan, Rongsheng Hu, Shangshu Chen, Ningwei Ouyang, Shaofeng Liang, Heyi Lin, Jinjing Zhu, Yang Shi, Dongming Wu, Jianfeng Dong, Daizong Liu, Henghui Ding, Hui Xiong

Computer Vision

When and What to Prune? Stage-Aware Visual Token Pruning for Efficient VLA

Visual token pruning is an effective way to accelerate vision-language models and is especially useful for vision-language-action (VLA) inference, where many visual tokens must be processed before predicting robot actions. Existing pruning methods usually estimate which tokens can be pruned based on attention scores or feature diversity, retaining tokens that are either highly attended or visually different from others. However, most of them use fixed pruning schedules, such as pruning once at a preset layer or pruning at uniformly spaced layers. Such schedules can be risky for VLA models, because the model may not know which visual regions matter for the action in early layers. Tokens that look unimportant at first may become useful after the model combines visual observations with the language instruction. In this work, we propose SAPrune, a training-free visual token pruning framework for efficient VLA inference. Instead of pruning at fixed layers, SAPrune uses a small calibration set to observe how action-to-visual attention changes across layers, and chooses pruning layers only after the attention pattern becomes more reliable. At each selected layer, SAPrune applies a dual-path pruning rule: one path protects strongly attended visual tokens from pruning, while the other prevents useful surrounding context from being discarded. Experiments on LIBERO, SIMPLER, and real-world robotic tasks show that SAPrune prunes 87.5% of visual tokens and achieves up to 1.718x inference speedup while maintaining competitive task success rates.
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All authors Tianjun Shi, Haotian Xiong, Ziyu Gong, Qi Lu, Li Li

Computer Vision

Hybrid-Basis Feature Forecasting for Diffusion Sampling Acceleration

We propose Hybrid-Basis Feature Forecasting (HybridFF), a training-free, plug-and-play framework for accelerating diffusion sampling. To capture local smoothness, long-range trends, and complex non-monotonic variations when modeling feature evolution, HybridFF first estimates coefficients using moving least squares (MLS) for each of multiple complementary basis families and then combines the corresponding predictors using fusion weights. In addition to the choice of basis functions, the fusion weights also play a critical role. We introduce two strategies to balance quality and speedup. HybridFF (Fixed) prioritizes efficiency with model-specific fusion weights calibrated on a small set and held constant during inference. HybridFF (Adaptive) updates the fusion weights online using branch reliability scores computed from an exponential moving average of full-step prediction errors, improving prediction fidelity and generation quality under aggressive caching while retaining substantial acceleration. Experiments across DiT-XL/2, FLUX.1-dev, SD3.5-Large, and HunyuanVideo demonstrate a favorable speedup–quality trade-off over representative single-basis forecasters and caching baselines.
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All authors Kai-Liang Cheng, Yuan-Yuan Cheng, Yu-fan Jin, Xiao-Ming Fu

Computer Vision

MGPO: Manifold-Guided Diffusion Alignment for Task-Aware Dataset Distillation

Diffusion-based dataset distillation (DD) suffers from a fundamental objective mismatch: likelihood-driven diffusion models prioritize density approximation over the discriminative decision boundaries required for downstream tasks. Beyond semantic mismatch, relying solely on density also leads to geometric coverage loss, where generated samples collapse into a few high-density modes and fail to cover the manifold's structural diversity. We propose Manifold-Guided Policy Optimization (MGPO), which reformulates DD as a multi-objective reinforcement learning problem and achieves Dual-Space Alignment via a pixel-space discriminative reward and a latent-space geometric reward guided by a class-wise Minimum Spanning Tree (MST). The discriminative reward enforces class separability, while the MST-based geometric reward encourages generated latents to cover a sparse geometric skeleton of each class, jointly addressing both failure modes. We further provide an idealized analysis that motivates the MST-based reward, including a Hausdorff approximation bound and a subsampling bound independent of the dataset size. The reward-modular design extends to structured tasks such as object detection and segmentation by substituting the frozen task reward model. Extensive experiments show MGPO consistently outperforms existing methods, including a +8.0% mIoU gain on segmentation under low-budget settings.
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All authors Yunyi Chen, Chenru Wang, Xinyi Ye, Zexin Zheng, Chi Zhang

Computer Vision

ArticuTable: Generating Instance-Level Interactive Rigid-Articulated 3D Tabletop Scenes from a Single Image

Embodied agents benefit from 3D environments that combine visual fidelity to real-world observations with physical interactivity. Existing single-image tabletop reconstruction methods recover plausible scene geometry but typically represent objects as monolithic rigid bodies, limiting interaction to whole-object rigid motion and precluding executable part-level articulation. Meanwhile, recovering a scene layout consistent with the input view remains challenging because a single observation may admit multiple plausible pose-scale configurations. We present ArticuTable, a single-image 3D tabletop reconstruction framework that recovers both executable part-level articulation and an input-view-consistent scene layout. For object modeling, we introduce generation-robust articulation modeling (GRAM), which combines joint fitting guided by a multimodal large language model with semantic state reasoning to recover reliable joint parameters and valid motion ranges from imperfect monolithic proxy meshes, thereby converting them into executable articulated assets. For scene layout, we introduce progressive semantic-geometric scene registration (PSGSR), which progressively narrows the pose-scale search space under complementary metric, planar, and input-view constraints and resolves orientation ambiguity through structure-aware semantic correspondences, yielding a scene layout consistent with the input view. We further contribute ArticuTable-100, a curated collection of 100 simulation-ready tabletop scenes. Extensive evaluation, including a user study, demonstrates strong performance across visual fidelity, input-view consistency, articulation quality, physical plausibility, and simulation readiness.
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All authors Kai Lv, Yibo Yin, Lijun Guo, Heng Fan, Kaihao Zhang, Xingping Dong

Computer Vision

PixReenact: Pixel-Conditioned Causal Video Diffusion for Streaming Head-Avatar Reenactment

Streaming head-avatar reenactment aims to animate a reference image according to a live driving video, requiring robust motion transfer, long-term identity stability, and low latency. Existing methods often rely on specialized identity or motion representations, which can discard useful visual information and inherit failure modes from external extractors. In addition, many recent diffusion-based reenactment methods use offline, clip-based generation, jointly processing and denoising an entire video clip before producing its output, making continuous low-latency streaming difficult. We introduce PixReenact, a pixel-conditioned streaming reenactment framework built on causal video diffusion. PixReenact conditions directly on VAE-encoded reference and driving frames, without specialized identity or motion representations. To separate reference identity from driver motion, we train with cross-identity pseudo supervision together with corrective objectives anchored to the original reference and driving inputs. Long self-rollouts reduce autoregressive drift, while state-aware dual-teacher distillation separately addresses cold-start and steady-state generation. Across three cross-identity benchmarks and a long-horizon streaming benchmark, PixReenact demonstrates robust cross-identity reenactment, particularly under challenging conditions such as extreme viewpoints, occlusions, and pronounced facial expressions, while maintaining the reference identity over long streams. A 4-NFE rolling student continuously emits four frames per update with a mean emission latency of 239 ms.
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All authors Gavriel Habib, Dvir Samuel, Or Shimshi, Rami Ben-Ari

Computer Vision

F$^2$ SLAM: Turning Feed-Forward Geometry into Persistent Factors for SLAM

Feed-forward 3D models provide strong multi-view geometric priors, while on- line simultaneous localization and mapping (SLAM) relies mainly on local mea- surements and can accumulate drift over long sequences. Existing attempts to combine the two typically treat feed-forward predictions as an external geomet- ric state that is aligned or fused with the online estimate after the fact, which keeps broader multi-view evidence outside the optimizer that refines the SLAM state. We present F2SLAM, which instead converts feed-forward geometry di- rectly into optimization-native target-weight measurements attached to a persis- tent dense factor graph. A high-frequency stream maintains local tracking con- straints and graph connectivity, while a low-frequency stream uses wider multi- view context to selectively refresh existing measurements after a state-consistency check. Both streams constrain the same poses, inverse depths, and optional cam- era intrinsics through a single dense bundle adjustment. Experiments on multiple benchmarks demonstrate consistently strong trajectory estimation and improved dense reconstruction in both calibrated and uncalibrated settings. Notably, the uncalibrated configuration reduces the average ATE RMSE from 0.030 m for the strongest feed-forward baseline to 0.002 m on the Replica dataset.
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All authors Zhisong Xu, Fan Zhu, Jiawei Qian, Ziyu Chen, Zhenjun Zhao, Javier Civera

Computer Vision

Long-MDR: Long-Context Reinforcement Learning for Multimodal Deep-Research Agents

The next generation of multimodal research agents must reason over long-lived research histories rather than short model completions. During a single task, an agent may repeatedly search the web, inspect visual evidence, revisit earlier hypotheses, and accumulate tens of thousands of tokens of multimodal context. Despite this trend, online RL for multimodal research agents remains largely confined to shorter contexts and interaction horizons. We push online RL training to 128k context and 75+ tool-interaction turns. To our knowledge, this is the first online multimodal deep-research RL study trained at 128k context, and the first trained with a 75 tool-turn horizon. Scaling to this regime exposes several practical limitations of conventional RL training. Early in training, weak policies make poor use of large interaction budgets, causing expensive rollouts with little reward improvement. Later, policy entropy can collapse before performance has saturated, prematurely ending useful learning. We introduce Long-MDR, a three-component training recipe designed specifically for this setting: On-Policy Distillation Warmup, Progressive Horizon Expansion, and Entropy-Triggered Rescue. Together, these techniques improve both the learning efficiency and stability of long-horizon RL, enabling continued gains in a regime where direct training is slow and costly. At a 50-turn evaluation budget, our RL-trained Long-MDR-9B ranks first on five of six benchmarks among the compared 7B-9B agents.
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Computer Vision

Order Matters: Competition-Guided Query Ordering for RNN-Based Object Detection

DETR-style detectors use one-to-one bipartite matching during training to assign object queries to ground-truth objects, enabling end-to-end set prediction without non-maximum suppression (NMS). However, without an explicit de-duplication procedure, multiple queries can still produce highly similar hypotheses for the same object, making training unstable and predictions less decisive. Inspired by the sequential ordering of NMS, we propose DETRNN, a plug-and-play module that turns unordered object queries into a competition-aware sequence for recurrent refinement. DETRNN builds an explicit confidence-and-similarity based order from prior predictions, then refines queries with an RNN along this order to model competition inside the decoder. This ordered recurrent refinement reduces redundant predictions, stabilizes optimization, and improves final detection accuracy. Experiments on multiple DETR-style detectors show consistent gains with comparable efficiency. Code repository: https://github.com/nigelwoo2008-coder/DETRNN.
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All authors Shengjian Wu, Li Sun, Yu Shangguan, Qingli Li

Computer Vision

Recurrent Latent Visual Search for GUI Grounding

GUI grounding is a critical capability for GUI agents powered by vision-language models, helping them execute user instructions by locating the corresponding elements in screenshots. Single-step grounding struggles with small elements and dense layouts, motivating multi-step visual search. However, existing approaches commonly rely on textual reasoning misaligned with visual space or costly multi-round interactions with external visual tools. To make multi-step visual search an explicit spatial process within the model, we propose ReLaViS, which performs Recurrent Latent Visual Search in a single interaction round. At each step, a spatial search head uses the hidden state to query the screenshot's visual tokens, producing a spatial search distribution that explicitly represents the search focus. This distribution then aggregates the visual tokens into latent visual evidence, which is recurrently fed back as the next input embedding to condition subsequent search. We further introduce a GUI-aware coarse-to-fine inductive bias through trajectories constructed from flat element annotations, supervising search from the global interface through intermediate element groups to the target. Built on Qwen2.5-VL-7B, ReLaViS improves ScreenSpot-Pro accuracy by 3.1 percentage points to 56.3% with only a 3.5% increase in inference FLOPs and outperforms the matched single-step baseline on all five benchmarks.
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All authors Kaiyu Wu, Beichen Zheng, Weiyao Huang, Keze Wang

Computer Vision · Cross-listed from eess.IV

TIRMamba: A Thermal-Prior-Modulated State-Space Network for Sub-Million-Parameter Infrared Image Super-Resolution

Infrared image super-resolution is currently led by Mamba-based networks with 26 to 37 million parameters, which are difficult to deploy on the airborne and handheld platforms where thermal imaging is most needed. This paper presents TIRMamba, a network with 896K to 910K parameters for single-channel thermal imagery. A Thermal Prior Highway computes gradient, local-contrast and spectral cues once at the input and, through one adapter per residual group, modulates a weight-tied bidirectional state-space trunk and gates its dual-scale detail branch; a tri-path reconstruction adds the learned residual to a bicubic radiometric baseline. Because the standard benchmark provides only 265 infrared training images and evaluates fusion products on full images, we train with a replay strategy: grayscale DIV2K pre-training followed by fine-tuning on 64-pixel patches drawn with equal probability from the infrared and natural corpora. At scale factor 4, TIRMamba matches the strongest protocol-trained methods on both official test sets with 29 to 40 times fewer parameters and 2.8 to 9.4 times lower latency; at scale factor 2 it gives the highest SSIM on both. A variant with prior-conditioned selectivity, TIRMamba-Rad, corrects a 3 dB raw-thermal failure of an intermediate size-invariant design and gives the best results at scale factor 4 on raw-thermal, unmanned-aerial-vehicle and independent-sensor test sets. Code and trained models will be released at https://github.com/julian135707/TIRMamba upon acceptance.
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Computer Vision

Construction and Evaluation of Machine Learning Models for Near-Real-Time Fire Detection from MTG FCI Imagery

Geostationary satellite observations are important for wildfire detection and monitoring. The current study evaluates machine learning models for MTG FCI near-real-time fire detection in 1- and 2-km spatial configurations and compares them with threshold-based algorithms. The models were trained and evaluated using VIIRS fire reference data across diverse ecological regions in Europe, Africa, and the Middle East. The key results are that 1-km models significantly outperform both their 2-km variants and operational threshold products. The constructed 1-km models achieved F1 scores higher by up to 0.36 compared to baseline products. Importantly, the 1-km models detected small fires with higher probability compared to competing models. Finally, the models robustly detected fires up to 260 min earlier than baseline products. To support opensource applications, our trained models are publicly available.
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Computer Vision

SemCam: Semantic Camera Motion Control for Video Generation

Controlling the camera relative to a moving subject in an existing video is challenging: behaviors such as maintaining a frontal view require the camera to adapt to the subject's changing position and orientation, making the desired trajectory difficult to specify in advance. Existing camera-controlled video-to-video methods typically rely on explicit trajectories or reference motions, which do not directly express these dynamic camera–subject relationships. We introduce semantic camera motion control, a novel video-to-video task in which a reference video and a target motion label specify the desired subject-relative camera behavior without an explicit target trajectory. Our method, SemCam, learns to realize this behavior while preserving source content. It combines shared-basis low-rank adaptation with motion-conditioned modulation, while a background-consistency loss encourages fidelity in regions visible in both reference and target videos. We construct 661 paired videos covering eight semantic camera behaviors and evaluate on a separate 109-scene benchmark using subject-relative motion metrics, appearance measures, and a user study. SemCam achieves a semantic-motion success rate of 68.6%, compared with 45.3% for Vista4D, the strongest evaluated baseline, while maintaining comparable subject identity preservation.
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All authors Janna Bruner, Omer Talmi, Ianir Ideses, Lior Fritz, Lior Wolf, Sagie Benaim

Computer Vision

How Does Geometry Enter Generated Motion?

Under a fixed physical law, the visible geometry of a scene determines how motion must change. We ask how video generators realize this relationship. We fix the law and the initial state and change only the geometry drawn in the first frame, within matched families of tracks and deflectors, and compare each generated trajectory with the simulator prediction for that geometry. Paired interventions change one thing at a time: a local bump, the height of a barrier, the words of the prompt, the length of the clip. Across nine image-to-video models, geometry is preserved and shapes the motion: the speed of the ball follows the drawn undulation of a track. A physical state would carry this response forward, and here the generated motion parts from the law. The mean slope barely accelerates the ball, successive contacts fail to compose through a consistent state, an edit ahead of the ball alters its motion before it arrives, and the ball climbs over barriers higher than its release point. Two global conditions organize the global trajectory: text strongly controls the destination, while clip length strongly controls timing in the open-weight models tested. The pattern persists with photographed first frames. Current video generation thus behaves as geometry-conditioned motion synthesis whose evolution of state differs systematically from that of a fixed physical law.
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All authors Weihan Li, Junhao Wu, Yuhan Song, Xiaofeng Lin, Xinlei Chen

Computer Vision

RoMod: Temporal Routing Modulation via Mixture-of-Experts for Video Anomaly Detection

Intermediate-layer features from multimodal large language models have shown strong potential for video anomaly detection (VAD), yet the origin of their discriminative power remains unclear. We study this question using sparse mixture-of-experts (MoE) models, whose explicit expert structure and sparse activation make their internal computation easier to inspect. With a fully frozen backbone and no additional training, we find that anomaly-related evidence is concentrated in a small set of experts. These experts recur across layers, spontaneously specialize in different anomaly types, and together form a dynamic routing subnetwork. We further show that the output channels most strongly influenced by these experts are also the hidden dimensions that contain the most anomaly-relevant information. Routing statistics can therefore serve as an internal anomaly cue that complements semantic features.Based on these findings, we propose RoMod, an efficient VAD framework trained with only \(5\%\) of weakly labeled videos. RoMod includes a Routing-Modulated Fusion module, RoMF, and a Routing-aware Temporal Network, RoTN. RoMF uses routing signals to adaptively recalibrate hidden semantic channels. Its design also prevents the routing branch from bypassing semantic features and making predictions on its own. RoTN captures the temporal evolution of anomalies from onset to persistence and termination. Experiments on three benchmarks show that RoMod achieves state-of-the-art performance while running substantially faster than dense backbones of comparable size.
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All authors Chao Huang, Pengfei Wei, Benfeng Wang, Chengliang Liu, Wei Wang, Li Shen, Wenqi Ren, Xiaochun Cao

Computer Vision

Representation–Behavior Alignment for Explainable Weakly-Supervised Video Anomaly Detection

Multimodal Large Language Models (MLLMs) provide a natural way to make video anomaly detection more explainable. However, their final decisions do not always fully use the discriminative information contained in their hidden states, an issue we refer to as representation–behavior misalignment. We decompose this gap into a capacity component that measures discriminative information never aggregated into the readout position, and a directional component that measures the angular mismatch between the optimal and the native normal–abnormal axis at that position. Across multiple video anomaly detection benchmarks and MLLM backbones the directional component dominates, and residual-stream tracing shows that native-axis separability rises sharply in several mid-to-late attention layers. Because both components are governed by attention rather than MLP updates, we propose Representation–Behavior Alignment (RBA), a parameter-efficient method that adapts those layers using video-level labels alone while updating about 0.012% of the backbone parameters. Experiments on three benchmarks show that RBA improves native-readout performance and better aligns the model's decision direction with discriminative representations, and it produces anomaly decisions and explanations through a single generative process.
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All authors Chao Huang, Pengfei Wei, Kaige Li, Chengliang Liu, Wei Wang, Wenqi Ren, Xiaochun Cao

Computer Vision

PCLM: Small-target localization with frozen CLIP via prototype contrast and local magnification

Small targets occupy few patches in a vision-language encoder, so spatial features often mix object appearance with surrounding content. We propose Prototype Contrast and Local Magnification (PCLM), a support-conditioned localization method that uses a frozen CLIP encoder. Five masked support images per class define foreground and background prototypes through equally weighted regional features. Their difference provides a shared scoring direction for query patches, explicitly comparing target evidence with the demonstrated background. Nine overlapping query windows are enlarged and encoded independently to sample small targets more densely. Reprojection and coverage averaging combine their scores into a continuous localization map. The class direction occupies 2 KiB regardless of support count and transfers unchanged across datasets with mapped categories. On 5,047 small-target queries from VOC, COCO, ADE20K and Oxford-IIIT Pets, PCLM achieves higher mean pixel AP than every evaluated text-conditioned localization baseline on each dataset under our evaluation protocol. Gains over the strongest scene-dataset baselines range from 5.63 to 13.23 percentage points. At comparable measured latency, local magnification improves scene small-target AP by 4.51 to 5.68 points over whole-canvas enlargement. Factorial experiments show that prototype contrast increases the benefit of local observation, including under matched image-coordinate filtering. Support-budget experiments show that additional examples refine category estimation without increasing representation size or query-time scoring cost.
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All authors Zhipeng Ye, Feng Jiang, Qiufeng Wang, Hao Li

Computer Vision

LoopMoEVR: Loop-Based Degradation-Aware Mixture-of-Experts for Unified UHD Video Restoration

Recently, unified high-definition image restoration has attracted considerable attention; however, existing models tend to excessively increase their depth in pursuit of improved generalization, which often yields only limited gains. Meanwhile, loop-based learning paradigms have drawn widespread attention due to their low parameter counts and strong regression capability, as exemplified by GPT-6 and looped Transformers. In this paper, we introduce the loop learning paradigm to address restoration tasks that require cross-domain learning. Specifically, we propose LoopMoEVR, a loop-based mixture-of-experts model capable of handling degraded ultra-high-definition (UHD) inputs. First, a degradation-conditioned low-rank loop embedding is designed to construct input-dependent stage conditions. Second, a spatio-temporal iterative adaptive normalization module, termed IterAda3DN, is developed to fuse local features with global loop context, thereby performing position-wise affine modulation. Finally, the expert branches further integrate the attention-updated local and global video states with the loop conditions to generate dedicated modulation parameters, while an input-conditioned depth predictor adaptively configures the number of loop iterations. With only approximately 0.884M trainable parameters, the proposed model uniformly handles UHD video dehazing, deraining, denoising, and low-light enhancement tasks, achieving state-of-the-art restoration performance on both public benchmarks and real-world scenarios.
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All authors Yucheng Xin, Runci Bai, Yongcong Wang, Guangwei Gao, Jiao Liu, Dianjie Lu, Linwei Fan, Zhuoran Zheng

Computer Vision

ReMAP: Restoring the Perceptual Cycle with Reasoning-Time Latent Visual Memory

As multimodal large language models (MLLMs) reason for longer, attention to the initial visual input diminishes, weakening visual grounding. Visual memory reintroduces visual evidence during reasoning. We conduct a controlled analysis of visual memory along three axes: curation, organization, and access. We find that local evidence benefits from global context, compact latent representations balance accuracy and visual-context cost, and the utility of memory access depends on the reasoning state. Guided by these findings, we propose ReMAP (Reasoning-Time Memory-Augmented Perception), which couples two complementary latent memories: a static, question-conditioned Global memory that preserves scene and cross-image context, and a dynamic Local memory that uses this context as an anchor while selecting and re-encoding region-level evidence according to the current reasoning state. Both memories return compact latent tokens inserted into the reasoning sequence, and a reinforcement-learning access policy trained with branched rollouts decides when to continue reasoning or invoke Global or Local memory. On ten benchmark families, ReMAP outperforms prior visual-memory methods on all four multi-image benchmarks, exceeding the strongest prior results on MuirBench and MIMIC by 8.38 and 14.84 percentage points. Across four backbone families, enabling memory access improves over the same trained model with memory disabled, and on shared V*Bench, CV-Bench-2D, and MuirBench questions ReMAP reduces the visual tokens entering the reasoning sequence by 51.0-76.8% relative to the native-resolution backbone. Further analyses show that Global and Local memory form distinct yet complementary latent representations. Together, these components restore the perceptual cycle by letting the reasoning state trigger targeted visual retrieval, with the retrieved evidence guiding subsequent reasoning.
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All authors Hao Jiang, Zhanyu Guo, Chenwei Wu, Yichen Guo, Qizhe Zhang, Junchi Yao, Jixian Wu, Jinhao You, Kai Tang, Jiajun Cao, Tinghao Wang, Mengyu Wang, Leo Anthony Celi, Shanghang Zhang

Computer Vision

CGDD-Net: Context-Guided Dynamic Detail Modeling for Retinal Vessel Segmentation

Accurate retinal vessel segmentation requires features that capture vascular geometry while preserving information for fine-scale reconstruction. We propose CGDD-Net, a context-guided dynamic detail modeling network that connects adaptive feature extraction to a shared decoder pathway. Context-Guided Scale-Adaptive Deformable Encoding (CSDE) combines fixed-grid convolution with deformable local attention to capture vascular patterns at multiple spatial extents. Spatially Adaptive Multi-Kernel Gating (SAMG) selects receptive-field responses at each location. Dynamic Cross-Scale Detail Fusion (DCDF) aligns the gated intermediate features and compresses them into an eight-channel representation, which is reused at three decoder resolutions together with selected encoder skips. This design consolidates intermediate information before decoding instead of transferring each middle-stage feature through a separate direct skip. On DRIVE, CHASE\_DB1, STARE, and HRF, CGDD-Net achieves AUC values of 0.9824, 0.9938, 0.9895, and 0.9874, with F1 scores of 0.8323, 0.8102, 0.8510, and 0.8157, respectively. The complete model contains 1.96 million trainable parameters. In cumulative ablations, the full model improves F1 over the internal baseline by 2.48, 0.61, and 3.49 percentage points on DRIVE, CHASE\_DB1, and STARE. Twelve directed cross-dataset experiments further characterize transfer without target-domain adaptation. The results support shared intermediate detail delivery as an effective, parameter-compact architecture for retinal vessel segmentation. Code is available at \url{https://github.com/lixincheng-xcl/CGDD-Net}.
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Computer Vision

Salvation Lies Within: Eliciting Inherent Style Transfer in Step-Distilled Diffusion Models

Adapting step-distilled text-to-image (T2I) models through post-training incurs additional computational costs and affects native few-step generation behavior. This motivates a complementary route beyond style-specific adaptation: drawing on the visual knowledge already encoded in step-distilled T2I models to elicit stylistic capabilities through language. Pursuing this direction requires textual guidance that captures how visual attributes jointly define a style and remain applicable as the depicted content changes. To explore this approach, we introduce StyleForge, a fully automatic, training-free framework that expresses reference styles as reusable rendering instructions. By integrating overall rendering characteristics with local color and lighting behavior, StyleForge organizes visual evidence from reference images into a coherent specification of how the target style should be expressed. The specification is then compiled into textual guidance that can be reused across content prompts, enabling frozen step-distilled T2I models to render different subjects and scenes in the reference style while retaining native few-step generation. Extensive experiments show relative gains of up to 29.47% in generation quality scores over the strongest baseline, while Pareto analysis indicates that improved stylization is accompanied by strong adherence to the requested content. Code is available at https://github.com/sunshy-1/StyleForge.
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All authors Shengyin Sun, Yiming Li, Yingzhao Lian, Xing Li, Xingzhi Zhou, Anxin Tian, Zhili Wang, Haoyang Li, Ziqiang Cui, Chen Ma