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Computer Vision

Homogeneous Semantic Alignment and Hierarchical Expert Routing for Radiology Report Generation

Radiology report generation (RRG) aims to convert medical images into diagnostic texts to assist in clinical decision-making and alleviate the workload of physicians. Although existing methods have made extensive progress in cross-modal interaction and the incorporation of external priors, the distribution shift of underlying representations and the undifferentiated rigid coupling of heterogeneous information cause weak visual abnormality cues to be easily diluted by massive text priors and generation inertia during decoding. To overcome this bottleneck, inspired by cognitive science, we propose a novel two-stage Homogeneous Semantic Alignment and Hierarchical Expert Routing (HSA-HER) framework. First, the model introduces an explicit homogeneous distribution constraint in the underlying latent space to effectively eliminate the cross-modal distribution shift between visual and textual features, thereby extracting purified visual features as semantic anchors that accurately align with diseases. Second, for heterogeneous clinical evidence composed of visual features, local entities, and global retrievals, we design a hierarchical expert routing mechanism guided by these disease semantic anchors. This mechanism abandons the undifferentiated rigid coupling paradigm. Specifically, it dynamically activates expert networks to perform targeted mining and semantic reconstruction on multi-source evidence, and adaptively allocates fusion weights. Extensive experiments on three mainstream benchmark datasets demonstrate that HSA-HER achieves state-of-the-art performance, accurately depicting complex imaging details and key diagnostic information.
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All authors Erjian Zhang, Jiayuan Ma, Liejun Wang, Yikemaiti Sataer, Xiaoming Tao, Zhiqing Guo

Computer Vision · Cross-listed from cs.LG

Understanding Clustering in Slot Attention via Particle Dynamics

Studying attention through the lens of interacting particle dynamics has shown how token clustering can emerge from the underlying dynamics. We extend this perspective to slot attention, a method for object-centric image segmentation and representation learning in which learned components obscure how much of the clustering behaviour is intrinsic to the attention dynamics. We therefore introduce simplified slot attention (SSA), a parameter-free variant whose dynamics are connected to soft $k$-means clustering and which provides a straightforward mechanistic explanation for the emergence of object-centric representations. On the Pascal VOC dataset, SSA achieves performance comparable to that of slot attention, demonstrating that competitive object-centric segmentation can be achieved without learned neural-network components.
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All authors Vasudev Joy, Rajat Rasal, Avinash Kori, Anthea Monod, Ben Glocker

Computer Vision

RPFQ-ViT: Rotated Phase-Frame Quantization for Extremely Low-Bit Weights in Vision Transformers

Vision Transformers (ViTs) achieve strong performance on image recognition and mobile vision applications, but their high-dimensional linear projections and attention computations still impose substantial storage and inference costs. Extremely low-bit quantization is a promising solution, yet ViTs often suffer severe accuracy degradation because conventional real-valued scalar codebooks are poorly matched to the directional geometry of Transformer projections. We present RPFQ-ViT, a Rotated Phase-Frame Quantization method that quantizes paired channels in two-dimensional phase planes, enabling low-bit codes to better preserve projection directions while recovering magnitude with lightweight scaling. RPFQ-ViT serves as a drop-in QAT replacement for nn.Linear and does not modify the standard real-valued attention, normalization, or activation computation graph. On ImageNet-1K, RPFQ-ViT-B/16 reaches 79.33% Top-1 / 94.48% Top-5 under W2/A4, Swin-T reaches 79.30% Top-1 / 94.79% Top-5 under W2/A8, and DeiT-S reaches 77.41% Top-1 / 93.11% Top-5 under W2/A8. Ablations, phase-geometry analysis, and direction-preservation metrics show that channel pairing, learnable rotation, phase-anchor learning, and residual phase refinement each improve quantization quality. We further deploy RPFQ-ViT image-classification models on native iOS and Android runtime stacks; with 2-bit packed weights, model size shrinks by roughly $5.4$-$7.1\times$ relative to FP32 and end-to-end on-device latency drops by $1.4$-$1.6\times$. All ImageNet results trained in our codebase use a matched 300-epoch recipe and are reported as mean accuracies over three independent runs. These results show that RPFQ-ViT provides a favorable trade-off among accuracy, compression, and practical mobile deployment for extremely low-bit ViTs.
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All authors Mengyuan Fan, Bokai Huang, JiaMing Pan, Xiaokun Yuan, Peizhuang Cong, Zhewen Tan, Tong Yang

Computer Vision

Multi-Crop Leaf Disease Recognition: A Unified Benchmark and Cross-Region Study

Deep learning models for crop leaf disease recognition routinely report near-perfect accuracy yet are typically trained and evaluated on a single dataset collected under controlled laboratory conditions, leaving their behavior under realistic cross-region domain shift poorly understood. We introduce MLD (Multi-crop Leaf Disease) dataset, a unified multi-region benchmark that combines six public crop-disease datasets from the USA, Asia, and Africa into a shared hierarchical taxonomy spanning 18 crops, 56 crop-disease classes (including one healthy class per crop) making 167,427 images. We define standardized single-source and pooled multi-source evaluation protocols that explicitly probe cross-region generalization. We also investigate whether exploiting the inherent crop-to-disease dependency via a hierarchical formulation (HiLeaD) that conditions disease prediction on the predicted crop improves recognition under cross-region shift. Under the HiLeaD, the model trained on PlantVillage achieves 99.07% in-domain disease F1 but collapses to 12.88% when tested on PlantDoc, exposing a severe cross-region domain gap. The model trained on the pooled MLD dataset partly recovers cross-region disease F1 from 12.88% to 39.64% on PlantDoc (HiLeaD), achieving a 26.76 percentage point improvement. The hierarchical formulation provides a consistent additional gain, ranging from 1.71 to 4.88 percentage points in disease F1 over the flat baseline under the MLD dataset indicating that progress in this area is currently limited more by data coverage and diversity than by model design.
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All authors Rosemary Nalwanga, Sebastian Bunda, Godliver Owomugisha, Luuk Spreeuwers, Estefania Talavera Martinez

Computer Vision

Video2World: Benchmarking Coding Agents for Interactive World Modeling from Embodied Videos

Building interactive simulators from real-world observations is a promising way to scale embodied data, but current pipelines still rely heavily on manual environment construction and calibration. We study whether frontier foundation models and coding agents can automate this process end to end. We formulate autonomous video-to-simulation as a software engineering task in which an agent observes an embodied video, constructs the corresponding simulated environment and robot behavior, and iteratively refines the result through execution feedback. To evaluate this capability, we introduce Video2World, a benchmark comprising 222 reconstruction instances derived from 189 robot and human demonstration videos. Video2World measures reconstructed worlds along geometric fidelity, dynamic fidelity, and functional correctness, capturing spatial perception, physical reasoning, and executable interaction. Evaluating 9 frontier coding-agent systems reveals a sharp improvement in Task success beginning with Claude Opus 5, rising from below 5% to over 15%, while substantial gaps to human-assisted reconstruction remain. We further find that worlds that look better could work worse: better visual fidelity does not always lead to higher task success. This echoes the broader gap between perceptual realism and factual correctness observed in generative models.
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All authors Jinzhou Tang, Zijun Zhang, Jing Yang, Yuchen Yan, Kun Zhou, Lingjun Mao, Ruobing Han, Jinglin Cao, Wenpeng Xu, Lukun He, Minghao Fu, Fan Feng, Biwei Huang

Computer Vision · Cross-listed from cs.LG

UnAct: Gradient-Free Unlearning via Targeted Activation Intervention

Machine unlearning seeks to remove the influence of designated training data from a trained model without retraining from scratch. Retrain-free methods such as Selective Synaptic Dampening (SSD) and its label-free variant LFSSD avoid full retraining but still require backpropagation and parameter importance computed over the entire dataset. We ask: what happens when a deletion request arrives with only a few images of the class to be forgotten? To answer this question, we introduce UnAct, a gradient-free class-unlearning method that needs only forward passes over the forget images. UnAct scores late-layer units by their responses, attenuates the most responsive connections, and repeats this for up to 20 rounds using no gradients, no labels, and no retained data. On ResNet-18 trained with CIFAR-10, CIFAR-20, and CIFAR-100, UnAct is competitive with SSD and LFSSD when forgetting entire classes and, unlike them, never collapses the network when forget data is scarce. On ResNet-18, across all tested sizes, UnAct's retain accuracy stays within 2.5 points of retraining, while SSD and LFSSD, at their full-class operating points, lose up to 86 points on some classes. With five forget images on CIFAR-10, UnAct's distance to retraining is 0.21 points, against 67 for LFSSD and 90 for SSD, and re-selecting SSD's threshold at each size with an oracle does not close the gap. In preliminary transfer to ViT-B/16, UnAct's distance to retraining is 11.5 against 33.7 for SSD, and a request is 19x faster than SSD when SSD computes its importance at request time. The code is available at https://github.com/abdulmuizz0903/UnAct
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All authors Saeed Abdul Muizz, Aayat Rafiq, Iqra Altaf Gillani, Janibul Bashir

Computer Vision

AgroGround: Multi-Granularity Grounded Recognition in Agriculture

Agricultural visual models are typically evaluated for either recognition or localization, but reliable diagnosis requires identifying what is present and localizing the evidence. Agricultural visual question answering (VQA) datasets carry rich semantic labels but rarely link them to image regions, and adding such annotations by hand is costly at scale. We introduce AgroGround, a large-scale dataset for grounded agricultural recognition: identifying plant diseases and other agricultural targets and localizing their image regions. An automated pipeline converts the labels of eight agricultural VQA datasets into annotations for disease lesions and whole objects, producing 794,850 instruction examples. Healthy images provide negative supervision for disease queries, teaching the model to return empty predictions. We fine-tune a shared vision-language model on known-target grounding instructions combined with instructions requiring both recognition and localization. We evaluate predicted identities, regions, joint correctness, and healthy-image abstention on 1,480 human-verified images disjoint from all training data. Grounding-only fine-tuning reduces recognition accuracy from 51.8% to 29.1%, while adding recognition-and-localization instructions raises it to 72.6%. With images and annotations held fixed, combining the two formats raises joint accuracy from 19.2% to 43.3% at comparable grounding. Healthy negatives raise abstention on healthy images to 95.0%, and reinforcement learning improves lesion-level grounding. The resulting 2B model exceeds its annotation teacher in grounding F1 on our benchmark and on the external PlantSeg test set. AgroGround establishes a benchmark for grounded agricultural recognition, measuring joint correctness of identity and localization along with abstention on healthy images. The code is available at https://github.com/AB-Abdulla/AgroGround.
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Computer Vision

Detecting Defects that Matter: An Application-Driven Benchmark for Anomaly Detection in Manufacturing and Retail Logistics (VAND 4.0 Challenge)

Existing Anomaly Detection benchmarks are saturated and often unrealistic. As part of the VAND 4.0 Challenge, we introduce a hidden-test, application-driven benchmark across two deployment-critical domains: industrial manufacturing and retail logistics. In the Industrial Track (MVTec AD 2), the results reveal that unsupervised anomaly segmentation remains challenging: the best regular-setting method achieves only ~57% pixel-level $SegF_1$, indicating substantial room for improvement. Zero-shot approaches trail by ~15 $SegF_1$ points, confirming that task-specific training on normal data remains essential for precise defect localization. Robustness to distribution shifts remains a key open challenge and DINOv3-backbones clearly dominate this track. In the Retail Track (Kaputt 2), the results reveal that (1) supervised defect detection is approaching saturation for common defect types; (2) the best off-the-shelf VLM approach trails specialized models by ~28 AP, confirming that currently VLMs cannot replace fine-tuned detectors, (3) reference images did not prove helpful for top-performing approaches. Performance collapses on rare defects (spillage ~53 AP, missing units ~27 AP), where the supervised ceiling is bounded by data availability. To drive future progress in this domain, we provide a new low-prevalence retail AD dataset (Kaputt-Rare). Across both tracks, computational efficiency is assessed as a first-class metric combining performance, throughput, memory, and power consumption. We introduce a novel metric for measuring efficiency and reveal that that top-performing methods rely on heavy architectures while efficiency is largely neglected. Overall, we conclude that the community needs (a) more efficiency-aware method development, and (b) true anomaly detection approaches for rare defects and shifting conditions. https://sites.google.com/view/vand4-cvpr2026/challenge
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All authors Lars Heckler-Kram, Dorian Henning, Ashwin Vaidya, Jan-Hendrik Neudeck, Ulla Scheler, Anton Milan, Samet Akcay, Paula Ramos, Sebastian Höfer

Computer Vision

Beyond Plausibility: Verifiable Fine-Grained Image Editing on Structured Assets

Fine-grained image editing requires more than producing a visually plausible result: an editor must execute the requested attribute change precisely while leaving everything else intact. However, existing benchmarks leave a critical gap between realism and verifiability: benchmarks built on realistic images typically rely on human or vision–language model judgments, while deterministic evaluation has largely focused on synthetic shape canvases, with application-oriented extensions primarily limited to charts. This makes it difficult to determine precisely how much of a requested edit was executed, where unintended changes occurred, and whether small differences between models reflect genuine editing capability or evaluator uncertainty. To bridge this gap, we present VeriEdit-Bench, a benchmark for fine-grained, instruction-faithful image editing across realistic structured assets with deterministic, four-axis evaluation. Its 1,740 cases are compiled from the source code of 153 Scalable Vector Graphics (SVG) graphics, charts, web interfaces, and presentation slides. Controlled source-code edits preserve the original visual context while yielding exact target images, pixel-level edit masks, and explicit edit specifications, enabling reproducible scoring along four axes: edit fidelity, preservation, localization, and magnitude. Evaluating eleven editors, we find that even the strongest model remains far from full credit; rankings for the same recoloring operation reverse between charts and SVG graphics; and outputs with similar pixel-accuracy profiles can still differ substantially in localization and change magnitude. This decomposition yields graded, verifiable feedback and exposes model-specific capability and failure profiles that holistic scores or evaluator-dependent judgments may obscure.
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All authors Muyao Wang, Chen Zhu, Shiqi Yang, DongHyun Hwan, Hideki Nakayama

Computer Vision

TRIM-ReID: Duplication-Aware Token Reduction and Modality-Aligned Interaction for Multi-Modal Object Re-Identification

Multi-modal object re-identification exploits complementary RGB, near-infrared (NIR), and thermal-infrared (TIR) observations to retrieve target objects. However, existing methods commonly employ visual encoders optimized for global image-text alignment and select tokens using learned importance scores. Such designs fail to preserve fine-grained identity cues or explicitly account for token redundancy, resulting in underrepresented local evidence and duplicated tokens that lead to noisy and costly cross-modal interaction. To address this gap, we propose TRIM-ReID, a compact framework that unifies dense feature extraction, intra-modal token reduction, and inter-modal aligned interaction. Specifically, semantically rich and spatially coherent patch features are extracted by Dense Identity Representation (DIR), which leverages DINOv3 to preserve fine-grained identity information. We then introduce Token Diversity Mining (TDM) to identify complementary local evidence and construct compact modality-specific token sets by suppressing repetitive patches while preserving informative diversity. Retained tokens are subsequently fused by Modal Relational Interaction (MRI) to enable effective information exchange across modalities, while a triangular alignment loss explicitly regularizes their joint relationships to maintain cross-modal semantic consistency under independent token selection. Extensive experiments on RGBNT201, RGBNT100, and MSVR310 demonstrate that TRIM-ReID achieves state-of-the-art performance.
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All authors Wanke Xia, Ruiding Zhu, Xingguo Xu, Zhengbo Zhang, Dongxia Liu, Yuan Jin, Taojie Zhu, Yiting Zhao, Yihang Ding

Computer Vision

SelectOccFlow: Selective Spatiotemporal Aggregation for 3D Occupancy and Scene Flow Prediction

Comprehensive 3D scene understanding for autonomous driving requires modeling geometry, semantics, and motion. However, camera-based occupancy and scene flow prediction are sensitive to unreliable spatial and temporal aggregation, caused by semantically incompatible image features, misaligned historical observations, and incomplete voxel structures. To address this issue, we propose SelectOccFlow, a selective spatiotemporal aggregation framework that progressively refines contextual evidence across image, temporal, and voxel domains. To obtain semantically compatible image evidence, we design Semantic-Guided Sampling (SGS) to regulate feature sampling with semantic priors. Since reliable image evidence alone cannot resolve temporal inconsistency, we then present State-Conditioned Temporal Aggregation (SCTA) to selectively retrieve historical evidence according to voxel states. To further enhance the structural completeness of voxel representations, we introduce Extent-Aware Spatial Aggregation (ESA), which exploits directional structural support to refine foreground geometry. Experiments on OpenOcc demonstrate that SelectOccFlow achieves a state-of-the-art OccScore of 44.9, improving the previous best by +4.2%. It also maintains competitive occupancy performance on Occ3D-nus and improves the mean OccScore under nuScenes-C corruptions by +11.1%, demonstrating improved robustness to visual corruptions. The source code will be made publicly available at https://github.com/muchen1021/SelectOccFlow.
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All authors Yuhang Wang, Kai Luo, Yuanfan Zheng, Kailun Yang

Computer Vision

LoCoSplat: Real-Time Feed-Forward 3D Gaussian Splatting with Minimal 3D Reasoning

Feed-forward 3D Gaussian Splatting (3DGS) increasingly aggregates multi-view evidence with heavy learned 3D networks. We propose LoCoSplat (Local-Context Splatting), motivated by the observation that a Gaussian is a local primitive: once depth is predicted, what the 3D stage must add (scale, rotation, opacity) depends on the point cloud around each anchor, and a fixed local average of that neighbourhood is enough to supply it, no heavy network required. LoCoSplat realises exactly this average: it splats a 16-d linear projection of the point features into a fine and a coarse grid and reads both back at each anchor with a 0.14M-parameter pointwise MLP; with no learned 3D network and no dynamic sparse computation, its whole encoder runs as one fp16 CUDA graph. On RealEstate10K, LoCoSplat outperforms every prior feed-forward method on PSNR, SSIM, and LPIPS at 6, 12, and 24 views, with a margin that widens as views densify (+3.3 PSNR over VolSplat, the prior voxel-aligned state of the art, at 24 views) and grows further under zero-shot transfer to ACID and fine-tuning on ScanNet. It reconstructs a 6-view scene in 33 ms on one NVIDIA RTX PRO 6000 GPU, the fastest of seven feed-forward methods and $4.2\times$ faster than the previous state of the art, trains $2.7\times$ faster ($5.9\times$ at 24 views), and uses $6.7\times$ less inference memory.
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All authors Sinan Wang, Jinjin He, Yuchen Sun, Duowen Chen, Shenyifan Lu, Bo Zhu

Computer Vision

Any-scale Object Detection using Arbitrary-scaled Images

This paper proposes any-scale object detection using arbitrary-scale super-resolution for continuously rescaling object images, while general multi-scale object detection uses discretely rescaled appearance representations. However, a naive usage of super-resolution produces many false-positive detections if many super-resolution images are independently fed into an object detector. Our method suppresses these false positives by predicting scale proposal maps, each of which represents a set of pixels appropriate for each super-resolution scale.
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Computer Vision · Cross-listed from cs.RO

Asynchronous Tracking, Optical Communication and 3D Motion Capture using Event-based Sensors

Inter-robot communication is a key enabling technology in cooperative robotics applications. While wireless communication is ubiquitous, simple, and effective, it has inherent limitations: the receiving robot cannot easily localise the source of an incoming signal, clock synchronisation is challenging, and signals are broadcast to all nearby devices rather than targeted recipients. Optical communication provides a complementary channel that is inherently directional and spatially localised, directly addressing these limitations. Event cameras are bio-inspired dynamic vision sensors that respond to changes in image intensity with high temporal resolution, high dynamic range, and low latency, making them well-suited as receivers for high-rate optical communication in cooperative robotic systems. In this paper, we propose the Asynchronous Tracking and Optical Communication (ATOC) system, which integrates LED smart-beacon modulation, event-based detection, optical tracking, and event-data demodulation in a single pipeline. By simultaneously tracking and demodulating multiple LED smart beacons, ATOC transforms a conventional visual marker into a robust communication channel suitable for a wide range of high-impact robotics applications. We validate ATOC in a suite of laboratory studies and two 'applications': a smart-city demonstration and a 3D motion-capture system.
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All authors Ziwei Wang, Angus Apps, Holly Battisson, Iain Guilliard, Timothy Molloy, Robert Mahony

Computer Vision

A differentiable Lagrangian-coupled 3D Gaussian Splatting-SPH model for forward simulation and inverse analysis in solid mechanics

Recent advances in generative world models have increased interest in digital models that reproduce both the appearance of real objects and their response to physical interaction. Three-dimensional reconstruction techniques, including 3D Gaussian Splatting, capture detailed surface geometry and appearance from images and videos. However, extending these representations beyond plausible animation to mechanically interpretable models for constitutive behavior, boundary conditions, and inverse parameter identification remains less explored. In this work, a differentiable Lagrangian-coupled 3DGS-smoothed particle hydrodynamics (SPH) model is proposed for forward simulation and inverse analysis of deformable solids. The observed object is first reconstructed from multi-view calibrated visual dataset as a 3DGS rendering model. An envelope-based procedure then generates an independent SPH support for the solid-mechanics model, avoiding the direct use of rendering primitives as mechanical particles. A reference-configuration Lagrangian transfer maps SPH deformation to Gaussian positions and covariances, thereby coupling the physical model and the image observation model while preserving a differentiable computational path. The SPH formulation supports linear elastic, hyperelastic, and Kelvin–Voigt viscoelastic responses, together with fixed, free, and Robin-type boundary conditions. Numerical studies validate the SPH response against finite-element results, assess accuracy and efficiency against a conventional model using Gaussian centers as surface SPH particles, and demonstrate forward simulations on beam, bridge, and liver-shaped examples. Inverse analyses further estimate constitutive and boundary parameters from rendered deformation observations, including noisy cases, demonstrating the feasibility of the proposed model for mechanics-based parameter identification from image data.
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Computer Vision

Synthetic-to-Real ViT-Based Pose Estimation of a Noncooperative UAV

Remote pose estimation of noncooperative Unmanned Aerial Vehicles (UAVs) from imagery is critical, as they cannot be influenced or instrumented in advance. Deep-learning-based approaches offer a promising solution; however, their development is constrained by the cost and difficulty of acquiring large-scale real-world datasets with accurate pose labels. Synthetic imagery provides an alternative, but models trained on synthetic data must overcome the synthetic-to-real domain gap to generalize to real-world imagery. This work investigates the inherent synthetic-to-real generalization capability of a Vision Transformer (ViT)-based model for monocular UAV pose estimation. The proposed approach employs a self-supervised DINOv2 backbone and is trained exclusively on labeled synthetic imagery while being evaluated on labeled real-world imagery. Pose ambiguity-aware strategies are incorporated during training and inference to address ambiguities arising from the projection of a three-dimensional target onto a two-dimensional image plane and from target symmetries. An $\alpha$-$\beta$ filter is further integrated during inference to improve pose estimations. To assess the model under operational requirements, it is evaluated in terms of Mean Angular Error (MAE) and inference time, both before and after filtering, using a real-world dataset containing 77,077 labeled UAV images. Before filtering, the model achieves an MAE of $19.18^{\circ}$ and an inference time of $13.25$ ms, whereas after filtering, these values are $8.74^{\circ}$ and $13.42$ ms, respectively.
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All authors Krishnanujam Srinivas, Hanish Acharla, Brij Agrawal, Leonardo Herrera

Computer Vision

When Satellite and Street Views Disagree: Cross-View Complementarity in Disaster Damage Assessment

Satellite and street-view imagery see different parts of a damaged building: roofs from above, facades and debris from the ground. Average accuracy hides whether fusion methods use this complementary evidence. We study the conflict cases, the samples on which independently trained single-view models disagree, as a diagnostic subset. On paired collections from the 2025 Eaton wildfire and Hurricanes Ian and Milton, conflicts make up 9.6-33.2% of the test data. Fusion improves conflict accuracy over either view, yet an oracle that selects the correct single view per conflict remains 0.19-0.32 above the best evaluated fusion method. A linear fusion gate over building-visibility features, calibrated confidences, and disagreement recovers part of this headroom where ground photographs are aimed at the building: on Eaton it beats end-to-end fusion by +0.072 conflict accuracy p < 10^-4 and calibrated averaging by +0.051 p = 0.0001; on the panoramic hurricane datasets it is indistinguishable from end-to-end fusion. Cropping panoramas toward the building raises the conflict gain of fusion, whereas random crops of the same size do not. The spatial density of conflicts, computed without labels, correlates with tile-level wildfire damage Spearman r = 0.615, 25 tiles. Conflict cases thus show how much complementary evidence fusion uses, which view it carries under each hazard and capture setting, and where current methods fall short.
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Computer Vision

Rethinking Long-Video Efficiency: A Joint Allocation Perspective on Frames, Pixels, and Front-End Latency

Efficient long-video understanding with vision-language models (VLMs) is often framed as selecting informative frames or visual tokens at a fixed native resolution. We show that per-frame resolution can instead be traded for denser temporal coverage, while front-end decoding latency depends on the size of the candidate pool rather than the final token budget. An empirical study across multiple VLMs and long-video benchmarks yields three findings: dense low-resolution sampling outperforms sparse native-resolution sampling at matched token budgets; resolution-sensitive tasks benefit from selected high-resolution frames; and front-end decoding dominates wall time for hour-long videos. Motivated by these findings, we introduce LoHi, a training-free, single-pass framework that combines a dense low-resolution video stream with sparse high-resolution image frames through the VLM's native video and image pathways. LoHi-Anchor selects high-resolution frames using codec I-frame metadata, while LoHi-SemDiv uses query relevance and visual diversity over CLIP features. Across three long-video benchmarks, LoHi improves average accuracy by 10.6 percentage points over the native-resolution baseline at a matched token budget and by 5.2 percentage points over the strongest prior efficiency method. It also reduces front-end decoding latency by up to 7x on hour-long videos. Project page: https://sixundong.com/projects/lohi
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All authors Sixun Dong, Wei Li, Andong Deng, Qi Qian, Victor Zhu, Zhengping Ji, Chen Chen

Computer Vision

A Geometric-Transformation Feature-Adaptive Manifold Restoration Method for Open-Vocabulary Semantic Segmentation of Remote Sensing Images

The semantic information of objects in remote sensing images is typically invariant to geometric transformations from the dihedral group D4. However, SAM3-based open-vocabulary semantic segmentation (OVSS) methods often exhibit inconsistent responses to different geometric transformations. To exploit this property and improve the stability of OVSS for remote sensing images, we propose a feature-adaptive manifold repair method based on dihedral-group geometric transformations. First, we introduce multi-scale harmonic-guided D4 view selection (MH-D4VS) to select complementary candidate views from a set of geometrically transformed views. Next, we propose original-view-anchored adaptive manifold repair (OAMR), which uses the original view as an anchor and reliable cross-view information to selectively repair locally unreliable visual features. Finally, we develop pixel decoder test-time adaptation (PD-TTA) for SAM3, which fine-tunes only the parameters of the GroupNorm layers online during inference, thereby enhancing the model's ability to adapt to sample-level distribution shifts. Experimental results show that the proposed method achieves an average mIoU of 55.6% across eight remote sensing semantic segmentation benchmarks and delivers consistent performance improvements under different SAM3-based inference frameworks.
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All authors Jianzheng Wang, Huan Ni, Xiaonan Niu, Danfeng Hong, Haiyan Guan

Computer Vision

OctMesh: A Unified Octree-Hierarchical Framework for Lossless Triangle Mesh Compression

Lossless triangle mesh compression must preserve both vertex positions and connectivity. Octrees support learned point cloud geometry coding and progressive refinement, but extending them to meshes requires a compatible connectivity representation. Unlike the eight occupancy decisions of a voxel, a parent edge can develop into varied child connections, making edge refinement difficult to model with a compact prediction prior. We propose OctMesh, a learned framework that codes geometry and connectivity on a shared octree hierarchy. Its key observation is that octree pooling produces parents with either one child or two to eight children. Child edges are then grouped by their endpoint parents' types and whether the endpoints share a parent. Each candidate group contains children from just one parent or two connected parents. The resulting four categories define small, fixed-shape prediction tasks: connections uniquely determined by the parent graph are inherited without bits, while three neural predictors estimate probabilities for the remaining candidates. These probabilities guide arithmetic coding of the actual edge symbols. Binarized predictions of within-parent connections provide context for predicting connections between different parents. A graph-aware parent feature extractor combines local geometry, parent connectivity and global shape. The connectivity models use dedicated weights at coarse levels and share weights at fine levels. Residual edges and a finest-level face-selection payload complete the reconstruction. On 256 frames from eight MPEG V-DMC test sequences, OctMesh losslessly recovers the finest-level vertex-coordinate, edge and unoriented face sets at an average of 7.033 bits per face, 12.8% below V-Mesh. The same hierarchical representation supports nine levels of progressive vertex-and-edge refinement.
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All authors Shiyu Feng, Xihua Sheng, Lingyu Zhu, Chunyang Fu, Shiqi Wang

Computer Vision · Cross-listed from eess.IV

FloVMos: Optical Flow-based Medical Video Mosaicking

Biomedical imaging modalities often require a trade-off among resolution, field of view (FOV), and acquisition speed. Video mosaicking offers a strategy to overcome this limitation by computationally stitching sequential high-resolution frames into a wide-FOV composite. However, existing methods struggle with non-rigid deformations, and modality-specific artifacts arising in clinical and research imaging. Here, we present FloVMos, a generalizable, optical-flow-based deep learning framework for real-time video mosaicking across diverse biomedical imaging modalities. FloVMos achieves robust, pixel-level registration by fine-tuning an optical flow model on synthetic training data with ground-truth deformation fields. We introduce a pipeline for generating this training data, simulating realistic tissue motion and imaging distortions from existing mosaics or raw videos. Our automated synthetic data generation and optical flow model training based on this data allow users to adapt FloVMos to different imaging modalities. To demonstrate this, we applied FloVMos to seven diverse imaging modalities: reflection confocal microscopy, open-top light-sheet microscopy, fetoscopy, laparoscopy, dermoscopy, sparse spectral microscopy, and endoscopy. FloVMos outperforms conventional baselines in accuracy, robustness, and speed for all the tested modalities. This adaptable and training-efficient framework enables large-area visualization with real-time performance and may support broader use of video-based biomedical imaging in research and clinical workflows.
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All authors Jinyang Liu, Sandesh Ghimire, Chaman Singh, Jennifer Dy, Milind Rajadhyaksha, Dana H. Brooks, Octavia Camps, Kivanc Kose

Computer Vision · Cross-listed from cs.RO

Grounded in Time: A Multi-Source Dataset and Benchmark for Temporal Grounding in Robotic Manipulation

Robotic manipulation often requires inferring task-relevant states from past interactions when the current observation alone is insufficient to determine the appropriate action. Despite progress in benchmarking memory-augmented vision-language-action (VLA) models, application-oriented tasks requiring history-dependent semantic inference remain underrepresented. We introduce GiT (Grounded in Time), a dataset and benchmark for grounding manipulation decisions in past events across biolaboratory, household, and industrial scenarios. It includes real-robot and Universal Manipulation Interface (UMI) style demonstrations covering 18 bimanual tasks, together with simulation data and a ManiSkill-based evaluation suite covering nine tasks. Fine-grained subtask annotations and annotated counterfactual task pairs, in which similar current observations require different actions depending on prior events, support policy learning and targeted evaluation of history use. Evaluations of representative end-to-end VLA models in simulation and on selected real-world tasks reveal substantial room for improvement in history-dependent manipulation. The dataset and benchmark are available at the project page.
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All authors Yi Wang, Yang Yang, Guangqi Xu, Sumin Lin, Ning Kang, Pengxiang Lu, Xiaotong Chen, Zeyu Xue, Ping Deng, Xing Liu, Chenguang Yang, Zhenyu Lu

Computer Vision

FlashGaze: Training-Free Multi-Scale Patch Pruning For Efficient Video Understanding

Multimodal Large Language Models (MLLMs) have demonstrated strong performance in video understanding, yet efficiently processing long, high-resolution videos remains challenging. Such videos often contain substantial spatiotemporal redundancy, and processing redundant visual tokens can incur avoidable computational overhead. Many existing methods prune visual tokens during or after vision transformer (ViT) encoding, leaving much of the encoding cost unaddressed. Some approaches prune patches before encoding but rely on learned auxiliary networks for patch selection, incurring additional training and inference overhead. To address these limitations, we propose FlashGaze, a training-free method that reduces spatiotemporal redundancy before ViT encoding without introducing auxiliary networks. FlashGaze uses pixel-space differences as a proxy for information loss and employs Quadtree Dynamic Programming to jointly optimize patch dropping, merging, and keeping under a fixed budget. Experiments on two MLLM backbones across multiple benchmarks demonstrate substantial efficiency gains while largely preserving accuracy. On Qwen3-VL-8B, FlashGaze retains 98% of the full-input baseline accuracy on LongVideoBench while achieving up to 5.4x and 17x speedups in ViT encoding and MLLM prefill, respectively, and reducing peak GPU memory usage by a factor of 1.8. These efficiency gains enable the model to process videos with more frames and higher resolutions on the same GPU hardware, unlocking video understanding at scales previously out of reach.
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All authors Ziye Zhu, Yanghao Zhou, Lixing Tan, Jialiang Kang, Shuxuan Li, Xiao Yang

Computer Vision

Sparse-GS2Mesh: 3D Gaussian Splatting Guided by Novel Stereo Views and 2DGS for Sparse View Surface Reconstruction

Surface reconstruction under sparse-view settings remains challenging due to limited geometric cues. Volume rendering methods based on signed distance functions often produce over-smoothed surfaces, while 3D Gaussian Splatting (3DGS), though time-efficient, suffers from incomplete geometry due to the lack of reliable depth supervision and the limitation of being optimized only from given input views. In this paper, we present Sparse-GS2Mesh, a stereo-aware framework for surface reconstruction from sparse views. While 3DGS and stereo matching have been leveraged for surface reconstruction under dense view settings, we extend them to operate effectively under sparse view conditions by first initializing 3DGS using epipolar depth priors to mitigate the 3DGS overfitting problem, followed by our three key components: (I) adaptive baseline selection, (II) fine-tuning with a stereo matching network, and (III) 2D/3D co-regularized fine-tuning. Given a warmed-up 3DGS initialized with epipolar depth, the adaptive baseline selection automatically determines a baseline to synthesize for each sparse view. We then fine-tune 3DGS by backpropagating depth-refining gradients from the stereo matching network, effectively specializing the 3DGS for stereo matching. The 2D/3D co-regularization further helps obtain stable reconstruction, addressing weak geometric cues in close stereo views. Sparse-GS2Mesh achieves a 15% improvement over state-of-the-art methods in little-overlap settings and comparable results in large-overlap settings. Project page: https://yhnoh8623.github.io/projects/s-gs2mesh/.
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Computer Vision

CellSplat4D: PSF-Aware 4D Gaussian Splatting for Sparse Robotic Live-Cell Imaging

A robotic microscope watching living cells cannot afford to look as often as it would like. Every volume it acquires costs photons the specimen does not get back, and time owed to other wells. What such a platform exists to produce is a record of individual cells through time: which cell is which from one volume to the next, and which cell divided into which two. Sampling sparsely breaks that record exactly where it matters, and the fault lies in the acquisition schedule rather than in the analysis software. We fill the gaps by reconstructing them, fitting a 4D Gaussian model to whatever volumes the hardware could afford. The model is a cloud of light-emitting blobs, each carrying a position, a shape and a lifetime. Being continuous in time, it renders any missing volume on demand, decoupling how often the robot analyses from how often it can afford to look. The microscope's point-spread function is measured from the data rather than inherited from acquisition metadata or left to the optimizer, because metadata inflates it and the optimizer cannot recover it at all: a wider blur around a smaller blob fits the images equally well. Each blob's lifetime is stored in frames rather than as a fraction of the recording, so that it denotes a fixed duration on any sequence. Unmeasured timesteps are supervised at coarse scale by a 3D U-Net that predicts the intermediate volume directly and estimates no motion field, since a dividing cell becomes two and no motion describes that. On two Cell Tracking Challenge sequences, a C. elegans embryo and a Chinese Hamster Ovarian (CHO), with fidelity scored per cell nucleus, our reconstruction holds the highest nucleus fidelity at every distance from an acquired frame, has the flattest decay across the gap, and best recovers focal planes it was never shown with graceful degradation across the gap.
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Computer Vision

Referring Multi-Object Tracking in Moving-Camera Videos via Global Motion Compensation

Referring multi-object tracking (RMOT) takes a video and a language expression as input and tracks all referred objects. Many tracking requirements involve how an object moves rather than how it appears. However, in a video captured by a moving camera, a parked vehicle may appear to move, while a moving vehicle may show little displacement. Existing RMOT methods relate motion with text but do not explicitly remove camera-induced motion. In this paper, we propose extracting residual motion across frames by estimating camera motion in driver-view videos and compare motion characteristics with the query expression. We consider the motion-matching extent and integrate it with the RMOT method's prediction result through late fusion. In the evaluation, we verify the performance gain of taking the motion compensation module as a plug-in across different RMOT hosts.
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All authors Hsin-Chen Pai, Jyun-Kai Wang, Yi-Cheng Peng, Wei-Ta Chu

Computer Vision

Diagnosis-Conditioned Spatial Gating and Decoder-Level Supervised Contrastive Learning for Radiology Report Generation

Radiology report generation models can produce fluent text while still containing finding-level inaccuracies. Diagnosis-driven methods improve generation by conditioning on predicted findings, but these predictions do not directly modify the visual patch features provided to the decoder, and global gating applies the same modulation across spatial locations. We introduce a Position-Aware Gate (PAG) that uses predicted finding representations to modulate visual patches spatially without region supervision. We also propose a Decoder-level Supervised Contrastive Loss (DSCL) that structures decoder representations using shared positive findings rather than instance identity. On MIMIC-CXR, PAG+DSCL improves clinical efficacy (CE) F1 from 0.484 to 0.502 over a matched global-gate reference, while PAG and DSCL individually reach 0.491 and 0.495. Without additional fine-tuning, the combined model achieves 0.226 CE F1 on IU X-Ray, compared with 0.211 reported by PromptMRG.
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Friday 2 October

Computer Vision · Cross-listed from cs.RO

RAIN: Robotic Task Generalization with Region-Aware Interaction Networks

Existing vision-language-action (VLA) models benefit from large-scale vision-language pretraining, but tend to memorize training trajectories, limiting their ability to adapt learned interactions to new task and scene configurations. To address this problem, we propose Region-Aware Interaction Networks (RAIN), which formulates a task as a sequence of goal-conditioned subtasks, each specified by an action type and a target-region mask. This formulation allows learned skills to be reused across different objects and scene layouts and composed into task sequences not seen during training. Its Target-adaptive Cross-View Encoder (TCE) conditions multi-view features on target masks and exchanges information across views, while PlanDiT predicts target-directed trajectories and actions. A Transition Head estimates subtask completion to enable automatic transitions. We also introduce a Reference-based Retargeting Strategy (RRS), which uses recorded trajectories to synthesize smooth approaches to reference interactions with alternative target regions, without collecting additional data. Experiments on LIBERO-Analogy, our new benchmark for robotic task generalization, and real-world tabletop tasks demonstrate that RAIN generalizes more robustly than existing VLA baselines.
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All authors Seunghun Lee, Kyuhwan Shim, Yeogyeong Song, Seung Hwan Kim, Sihaeng Lee, Byoung-Tak Zhang, Sunghoon Im, Gunhee Lee

Computer Vision · Cross-listed from cs.RO

Does Dynamic-Point Filtering Help When Texture Is Scarce? A Controlled Study of ORB-SLAM2 Front-Ends in Synthetic Indoor Scenes

Dynamic-point filters are routinely added to feature-based visual SLAM, and several recent systems argue that removing dynamic features can leave too few static features in low-texture regions. So far, these systems have been evaluated only on texture-rich benchmark sequences. We present a controlled study that isolates this interaction. We render synthetic indoor sequences in which surface texture (four levels, quantified by FAST-corner density and image-gradient entropy) and scene dynamics (three levels) are varied factorially along identical camera trajectories, with stereo, RGB-D, ground-truth poses and dynamic masks. On this grid we compare ORB-SLAM2 without filtering, with an optical-flow and epipolar-residual filter (FLOW), and with a multi-view depth-consistency filter (GEOM), and report trajectory error, tracking completeness and surviving static features over five runs. Because the masks give per-keypoint ground truth, we also measure each filter's dynamic-point precision and recall and its static-feature false-removal rate, so that mechanistic explanations can be tested directly. We do not propose a new filter. On 720 runs over 24 sequences, filtering helped mainly in the most dynamic cells; the benefit did not decline monotonically with texture, but at the lowest level filtering reduced tracking completeness, and ORB-SLAM2 never initialised in static L3 scenes. Contrary to our hypothesis, GEOM discarded more static keypoints than FLOW (median FRR 6.8% vs. 1.5% for RGB-D, 19.6% vs. 1.5% for stereo); its RGB-D advantage tracked dynamic-point recall and vanished in stereo mode. Data and code are available at https://github.com/felixxxue/texture-dynamics-slam.
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Computer Vision · Cross-listed from eess.IV

Abdominal Ultrasound Simulation from Semantic Labels using Paired Label-to-Physics-Based Image Translation

Purpose: Current abdominal ultrasound (US) simulation methods often require CT-based anatomical references for ray-casting, limiting deformation and pathology variability. We propose a learning-based pipeline trained to predict physics-based images derived from CT scans from semantic labels, enabling controlled simulations without patient-specific CT volumes at inference time. Methods: We introduce a two-stage pipeline that maps anatomical segmentations to realistic US images through a simplified US image. Stage~I synthesizes this image from semantic labels using models trained on CT-based ray-casting outputs. Stage~II refines it into a realistic US scan using anatomically guided unpaired translation. Deformations and pathologies are generated by editing anatomical maps. Results: We evaluated Pix2Pix and the Semantic Diffusion Model (SDM) in Stage~I, followed by segmentation-guided CycleGAN (SG-CycleGAN) refinement in Stage~II. SDM significantly outperformed Pix2Pix in morphological metrics, including MAE (19.85 vs. 21.65), SSIM (0.28 vs. 0.24), and mIoU (0.43 vs. 0.29), whereas Pix2Pix yielded better perceptual point estimates (LPIPS: 0.17 vs. 0.19; FID: 0.32 vs. 0.37; KID: 0.25 vs. 0.48). Conclusion: Training paired generative models with physics-based supervision enables approximation of CT-derived ray-casting outputs at inference time directly from semantic labels. Although the pipeline does not require patient-specific CT volumes at inference time, CT-derived segmentations and ray-casting simulations remain necessary to train Stage~I. Once trained, the framework enables controllable healthy and pathological simulations through semantic-map modification.
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All authors Santiago Vitale, Duilio Deangeli, Ignacio Larrabide, José Ignacio Orlando