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Friday 3 July

Computer Vision

Holo-Captioning: Toward the Text Equivalent of 3D Scenes

This work introduces holo-captioning, a novel task that strives to seek the text equivalent of 3D scenes. As the initial step, we formulate holo-captioning as generating a structured textual description that comprehensively depicts all entities within a 3D scene – including their semantic tags, spatial locations, attributes, and inter-entity relations. To tackle this challenging task, we first develop an effective captioning engine to produce detailed descriptions of individual entity instances and instance pairs, and contribute a large-scale benchmark comprising over 15K scenes for training and evaluation. Building upon this foundation, we propose HoloScribe, a novel model that features an instance-aware decoupled pipeline for generating structured holo-captions, and further incorporates anchor-aware instance linking to identify relational instance pairs. Additionally, we propose a comprehensive evaluation metric named HoloScore, and provide a human-curated test set to ensure reliable model assessment. Experimental results demonstrate that HoloScribe significantly outperforms state-of-the-art 3D dense captioners and 3D LLM generalists, underscoring the effectiveness of our approach. Project page: https://visual-ai.github.io/holocap/
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All authors Kun-Yu Lin, Chengke Bu, Zhenguo Li, Kai Han

Computer Vision

ProLaViT: Learning Progressive Latent Visual Thoughts in Structured Latent Space

Multimodal Large Language Models (MLLMs) have achieved remarkable progress but still struggle with complex visual reasoning tasks requiring multi-step perception and logical deduction. While explicit visual generation incurs prohibitive computational costs, existing latent approaches often rely on external experts or lack rigorous cognitive logic. In this paper, we introduce ProLaViT (Progressive Latent Visual Thought), a framework empowering MLLMs to perform structured visual derivation in the continuous latent space. Unlike works dependent on heterogeneous external models, ProLaViT leverages an endogenous self-distillation mechanism, utilizing the model's own visual encoder to supervise latent thoughts. To facilitate this, we construct a scalable programmatic synthesis pipeline enabling the model to internalize algorithmic precision without inference time tools. We design two reasoning paradigms: (1) Coarse-to-Fine Causal Chain for spatial tasks, guiding attention from global context to local targets. (2) Dialectical Reasoning Chain for logical tasks, incorporating counter-factual thinking for verification. Furthermore, we propose a Distance-Weighted Diversity Loss to impose topology-aware constraints, preventing feature degeneration by enforcing semantic distinctiveness. Extensive experiments demonstrate that ProLaViT outperforms baselines on vision-centric benchmarks, achieving superior accuracy and interpretability with high efficiency.
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All authors Peiming Li, Yifan Wang, Xiaotian Zhang, Zhiyuan Hu, Shiyu Li, Zheng Wei, Yang Tang

Computer Vision · Cross-listed from cs.CR

PPE-Bench: A Benchmark for Evaluating MLLM Unlearning under Private-Public Entanglement

Multimodal Large Language Models (MLLMs) have shown strong capabilities, but they may memorize private information from web data, raising privacy concerns. Machine unlearning offers a way to remove such private knowledge without retraining from scratch. However, existing MLLM unlearning benchmarks have two major limitations. First, they rely on simplified images that contain only the single target individual, failing to reflect the visual complexity of real-world photos. Second, they typically assume that the forget set and retain set are fully separated, ignoring the fact that private information is often visually entangled with benign public information. For example, a private individual may appear with a public figure or in front of a well-known landmark, where unlearning the private target should not damage the public context. To address these limitations, we propose PPE-Bench, a new benchmark for evaluating MLLM unlearning under private-public entanglement. Each image contains a target individual to be forgotten and public information to be preserved, including public figure and landmark. We further introduce two simple but effective methods to better preserve public information during unlearning. Through experiments, we find that existing unlearning methods can reduce private information leakage, but often substantially harm adjacent public information.
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All authors Xianren Zhang, Delvin Ce Zhang, Dongwon Lee, Suhang Wang

Computer Vision

SPLIT: Training-Free AI-Generated and Partially Edited Video Detection via Spatial Patch-Level Incoherence and Temporal Roughness

Deploying AI-generated video detectors in real-world services demands an ultra-low false positive rate (FPR) on real videos to avoid falsely rejecting authentic content, a regime where standard metrics such as AUROC fail to reflect actual operating behavior. We introduce Spatial Patch-Level Incoherence and Temporal Roughness (SPLIT), a training-free detector that operates on patch tokens from a frozen vision encoder to detect both fully generated and partially edited videos. SPLIT computes two complementary signals: Two-step Temporal Roughness (TTR), capturing non-smooth patch trajectories via one-step and two-step feature variation contrast, and Local Spatial Motion Incoherence (LSMI), measuring spatially inconsistent temporal changes through gradients of a feature-space motion field. The two are fused multiplicatively with gamma correction to sharpen real-fake separation at strict thresholds. We further propose a service-aligned evaluation protocol based on Fake Recall at fixed FPR with real-only threshold calibration and cross-real threshold transfer. Across three benchmarks (FakeParts, GenVideo, and ViF-Bench), SPLIT achieves the highest Fake Recall at FPR = $0.1\%$, substantially outperforming supervised and training-free baselines while remaining robust to post-processing with negligible overhead. The code is publicly available at https://github.com/mldljyh/SPLIT .
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Computer Vision

E-TraMamba: A New Paradigm for Efficient Long-Term 3D Feature Tracking with Event Cameras

Event-based 3D tracking enables low-latency and high-speed perception, while existing CNN- and Transformer-based trackers struggle to capture long-range spatiotemporal dependencies in sparse, noisy event streams, especially under real-time and efficiency constraints. To address these challenges, we present E-TraMamba, the first Mamba-based framework for 3D feature tracking on event data. This new framework adopts a linear state-space model for efficient long-range modeling and integrates a lightweight affine-transform predictor to maintain stable tracking under motion blur and occlusion. We also design an effective scheme to fuse multi-scale cues – local spatiotemporal patches, correlation maps, and positional embeddings – into a unified representation that enables stable and smooth 3D tracking. We construct a large-scale synthetic dataset, named EvD-PointOdyssey, which is generated with monocular rendering and provides synchronized event streams, depth maps, and accurate 3D trajectories for training and evaluating event-based 3D tracking models. Extensive experiments on event-based benchmarks demonstrate that E-TraMamba achieves state-of-the-art performance, delivering over $2\times$ longer feature lifetimes under strict accuracy thresholds (e.g., 0.1 m), with higher tracked-feature ratios and lower RMSE than all baselines. These results make E-TraMamba a strong candidate for low-latency visual odometry, real-time SLAM, and interactive robotics.
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Computer Vision

Cancelable Biometric Template Protection Based on Multi-Instance Fusion: A Contralateral Iris Approach

Biometric templates are vulnerable to theft if stored without protection. Unlike passwords, a compromised iris cannot be reissued. Although existing cancelable biometric schemes address this problem, most still require an external key or token, introducing an additional attack surface. This paper proposes a cancelable contralateral iris template protection scheme that eliminates the need for a separate token or stored secret, satisfying the three requirements of ISO/IEC 24745: irreversibility, unlinkability, and confidentiality. The method fuses three enrollment samples per eye using Majority Vote Fusion to produce a stable template, and applies a salt-based bit permutation derived from the subject's enrollment ID. Combining the left- and right-permuted templates via a bitwise XOR produces a single Protected Fused Template. Since left and right iris patterns are statistically independent, fusing contralateral irises improves the accuracy of the system. An attacker must possess both iris codes and both salts to recover any useful information, yielding a larger effective key space than single-iris schemes. Experiments on three datasets, CASIA-IrisV4-Interval, CASIA-IrisV2 (two devices), and CASIA-Iris-Thousand, yield EERs of $0.36$%, $4.88$%, $10.80$%, and $3.35$%, respectively; the highest value reflects the more challenging cross-device scenario. These results demonstrate that our contralateral approach outperforms unprotected baselines while remaining competitive with state-of-the-art cancelable methods. %In addition, an ablation study confirms the benefit on both recognition performance and security. To the best of our knowledge, this is the first scheme to combine tokenless multi-instance fusion and contralateral binding under ISO/IEC 24745.
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All authors Jittarin Chaivong, Nicha Vikromrotjananan, Teekatat Piriyapittaya, Waree Kongprawechnon, Suradej Duangpummet

Computer Vision

Prior Bias in Vision Language Models on UML Diagram Interpretation

Vision Language Models (VLMs) are increasingly applied to software engineering artifacts, especially UML class diagrams whose meaning depends on visual notation. Yet, it is unclear whether VLMs actually read such diagrams or instead answer from pretrained priors about how classes typically relate. We introduce a controlled UML benchmark in which each prior-conforming diagram is paired with its prior-conflicting counterpart that (1) preserves the same class names and layout while (2) reverses only the relation arrow. We evaluate eight open-source VLMs from two model families, InternVL3.5 and Qwen3, alongside two closed-source frontier models GPT-5.4 and GPT-5.4 Mini. Across the eight open-source models, reversing the arrow reduces relation-direction accuracy by 33.48% on average, while GPT-5.4 Mini retains a 10% gap. In the harder three-class condition, accuracy drops sharply by 45.28% for open-source models, and even 18.62% for the GPT-5.4 family on average. Scaling provides only limited improvements and is family-dependent. Our benchmark presents a diagnostic prior-driven failure in diagram-grounded software understanding. Our artifact is available at https://anonymous.4open.science/r/UMLKnowledgeConflict-8461.
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Computer Vision · Cross-listed from cs.RO

Differential Amplifier-Inspired AmpAttention for Multi-View Robotic Manipulation

Multi-view robotic manipulation methods with the attention mechanism have recently achieved significant progress in both training efficiency and task performance. However, the inherent redundancy, occlusion, and viewpoint dependency in robotic view images often lead to severe attention drift. To address this challenge, we propose AmpAttention, a novel attention mechanism inspired by differential amplifiers in analog circuits. It aims to suppress attention noise and capture high signal-to-noise ratio signals for more reliable perception. Based on this, we introduce the RVAF model, which integrates task-guided intra-view and inter-view AmpAttention. Compared to previous state-of-the-art methods, RVAF achieves the optimal average success rate across 18 RLBench tasks (249 variations) while reducing training time by 33.3%. RVAF also demonstrates strong potential in real-world high-precision tasks, exemplified by its ability to pick up a dart and accurately insert it into the red bullseye. Furthermore, we extend RVAF to RVAF++ by incorporating the SAM2 image encoder. RVAF++ achieves substantial gains on high-precision tasks, achieving a 91% success rate on the `insert peg' task. More qualitative results are provided at the anonymous project website https://anonymous.4open.science/w/RVAF-Anonymization.
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Computer Vision · Cross-listed from cs.RO

CLEAR: Closed-Loop Reinforcement Learning at Scale for End-to-End Autonomous Driving

End-to-end autonomous driving (E2E-AD) aims to directly map raw sensor information to driving actions. Recently, with the rapid advancement of multi-modal large language models (MLLMs), researchers have proposed the paradigm of Vision-Language-Action (VLA) models for E2E-AD, where it seeks to integrate visual perception, language understanding and action prediction within a single policy. However, existing VLA-based policies largely adopts imitation learning, where it only learns to drive by optimizing distance-based metrics w.r.t. logged expert trajectories. Such distribution shift between open-loop training and closed-loop inference leads to suboptimal performance in closed-loop planning. To close this gap, we present CLEAR, a system that enables closed-loop training using Reinforcement Learning (RL) at scale for E2E-AD. We propose to learn a novel residual waypoint policy around the waypoint prior from pretrained VLA policies, effectively harnessing the knowledge within. On another front, one of the key challenges to scale up RL for vision-based policies is the number of parallel simulation environments since RL is data hungry. To that end, we design a heterogeneous pipeline that places the simulator and the VLA learner on distinct compute groups, which allows us to dramatically increase the number of simulation environments running in parallel while avoiding resource contention and maintaining training stability. We show that with a simple reward, CLEAR significantly outperforms previous methods and sets new state-of-the-art performance on the challenging benchmarks of CARLA longest6 v2 and Bench2Drive.
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All authors Yunxiao Shi, Hong Cai, Mohammad Ghavamzadeh, Fatih Porikli

Thursday 2 July

Computer Vision · Cross-listed from cs.LG

Decodable but Not Detectable: A Leakage Fingerprint for Near-OOD Benchmarks

While auditing a perturbation-based OOD detector on a document benchmark, we recorded an AUROC of 0.326 – well below the 0.5 chance level. The cause is a benchmark leak: the designated "OOD" class is one the model was trained on, so its examples sit inside the in-distribution fit set and the detector is penalized for correctly ranking them as familiar. Deleting the class and retraining 35 models across two domains raises the score to 0.911. We distill the contamination into a leak fingerprint – near-perfect supervised decodability (AUROC approximately 1) coupled with unsupervised detection collapsed below 0.65 – and validate it on a controlled battery of 52 settings (20 leaked, 32 clean) across ResNet-50 and ViT-B/16 on CIFAR-10/100, achieving sensitivity 18/20 and specificity 31/32 in embedding space; the matched fit-set-exclusion controls are perfect at 20/20. An in-the-wild audit of 24 standard near/far OOD benchmark pairs fires on exactly one (the intrinsically hard CIFAR-100 vs CIFAR-10 pair) and on no far-OOD pair, confirming specificity and that standard cross-dataset construction is clean. Under the corrected protocol, perturbation signals are decodable but not detectable: a supervised reader recovers the OOD signal (AUROC 0.87-1.00) while no unsupervised detector does, and the perturbation method does not improve on plain Mahalanobis distance. We provide a theoretical account of why and, for transparency, retract an earlier circular correlation. The contributions are a corrected protocol and a validated leak diagnostic, not a new OOD method.
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Computer Vision · Cross-listed from cs.AI

A Dynamic Scene Interaction Reasoning Framework for Scene-level Lane-Change Intention and Trajectory Prediction of Multiple Interacting Vehicles

Safe motion planning in advanced driver-assistance systems and autonomous vehicles requires an accurate understanding of how the surrounding traffic scene is likely to evolve. However, many existing lane-change prediction methods remain centered on a single target vehicle, while multi-agent forecasting approaches often describe scene evolution only through future positions and provide limited explicit information about the maneuver associated with each vehicle. This study proposes a dynamic scene graph attention framework that predicts the lane-change intention and future trajectory of every relevant vehicle within a local traffic scene. The scene is represented as a time-varying interaction graph in which vehicles are modeled as nodes and their spatial and kinematic relationships are encoded through explicit edge features. Temporal graph-attention message passing captures evolving inter-vehicle dependencies and pre-maneuver cues, while an intention-guided decoder links each predicted maneuver to its corresponding future motion. A scene-level consistency objective further encourages compatible multi-vehicle futures. Experiments on the NGSIM I-80, NGSIM US-101, and highD datasets demonstrate consistent improvements over competing baselines. DSiGAT achieves intention prediction accuracies of 90.12% and 90.97% on NGSIM I-80 and US-101, respectively, and reduces trajectory RMSE by up to 52.94% relative to the strongest baseline. It also produces lower inter-agent collision rates and joint displacement errors, indicating more coherent scene-level predictions. Ablation, sensitivity, robustness, and qualitative analyses further validate the contribution of the proposed components and the effectiveness of the scene-focused formulation.
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All authors Joshua Kofi Asamoah, Blessing Agyei Kyem, Eugene Denteh, Armstrong Aboah

Computer Vision · Cross-listed from cs.CR

Vision Token Manipulation Attacks on Cloud-Edge Inference of Large Vision-Language Models

Cloud-edge Large Vision-Language Model (LVLM) inference enables efficient deployment by splitting computation between edge devices and cloud servers. In this process, intermediate vision tokens are transmitted from the edge to the cloud over a communication link, thereby exposing a new attack surface. We study vision token manipulation attack (VTM-Attack) under a black-box man-in-the-middle setting, where an adversary intercepts and manipulates a subset of transmitted vision tokens under a budget constraint. We propose four naïve attack strategies and an optimization-based token selection method. Experiments on 6 state-of-the-art LVLMs (3B-72B) across 4 benchmarks show that manipulating only 10% of vision tokens can reduce accuracy by up to 88.31%. These results reveal a critical vulnerability in cloud-edge LVLM inference.
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All authors Zikai Zhang, Rui Hu, Olivera Kotevska, Jiahao Xu

Computer Vision

Conversational Human Audio-visual Talking Dialogue Generation

Large-scale dyadic interactive audio-visual dialogue (DIAD) datasets provide fundamental data resources for developing humanoid interactive virtual agents and digital humans. However, collecting such data is time-consuming, expensive, and ethically sensitive. To address this, we propose CHAT, a new dyadic interactive audio-visual dialogue generation (DIADG) framework that generates diverse, paired, and mutually responsive speech-face dialogue clips from a single textual prompt. CHAT unifies large language models and talking face models with interactive audio and facial behaviour refinement modules, enabling the generation of aligned dyadic dialogue clips with diverse contents and facial identities. Experiments show that CHAT outperforms existing related methods designed for similar tasks under both objective and subjective evaluations. Moreover, our synthesised CHAT-AVD-50k dataset serves as effective pre-training data for downstream interactive head generation, consistently improving PerFRDiff and ReactDiff on REACT 2024. CHAT offers a scalable alternative to the costly and ethically sensitive collection of real dyadic interaction data.
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All authors Junhao Song, Lluis Guasch, Xilin He, Zhongyu Yang, Yingfang Yuan, Weicheng Xie, Linlin Shen, Haijun Lin, Shizhe Liu, Wei Pang, Siyang Song

Computer Vision

Track the Noise, Move the World:3D-Grounded Motion-Consistent Noise for Controllable Video Generation

Modern image-and-text-to-video diffusion models can synthesize highly realistic videos by iteratively denoising an initial Gaussian noise tensor conditioned on reference image and text inputs. However, existing approaches still lack precise and unified controllability over both object motion and camera motion within a single generation process. We present UniCaMo, a unified framework that enables simultaneous control of object trajectories and camera viewpoints by directly constructing the input noise of the diffusion model. Specifically, UniCaMo builds a shared 3D-grounded motion-consistent noise space across latent video frames. Sparse 3D point tracks are used to warp the Gaussian noise of the reference frame along desired object trajectories, while a virtual spherical noise representation provides globally consistent noise values for newly revealed scene regions under camera motion. By combining local track-guided noise warping with global sphere-based noise sampling, UniCaMo maintains geometric and temporal consistency under both object movement and viewpoint changes. Because UniCaMo modifies only the input noise, it requires no auxiliary adapters, control branches, or architectural changes to the underlying video diffusion model. With lightweight LoRA fine-tuning on large pretrained video diffusion models, including Wan 2.1 (14B), UniCaMo achieves state-of-the-art results in both video quality and motion controllability on standard controllable video generation benchmarks.
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All authors Long Vu, Tan Ngo, Animesh Karnewar, Amir Habibian, Binh-Son Hua, Hung Bui, Minh Hoai Nguyen, Phong Nguyen-Ha

Computer Vision

Biomechanics-aware Multi-view Markerless Motion Capture of Dexterous Hand Movements

Markerless motion capture (MMC) techniques have been widely beneficial in biomechanical analysis of human movement; however, application to complex motions of the hand lags other musculoskeletal systems. The primary goal of this study was to evaluate the performance of a biomechanical reconstruction method that implements a gradient-based optimization approach with a biomechanical model in the loop for tracking dexterous, unconstrained hand movements using MMC. Using a custom, 8-camera setup, we acquired 121 video recordings from 6 participants performing 11 different tasks that spanned 6 hand postures, 5 object manipulation tasks, and involved motion of the proximal upper limb joints. Performance of the proposed MMC pipeline was directly compared to a more commonly adopted two-stage reconstruction method that first triangulates 2D keypoints from computer vision pose estimation algorithms to 3D and then enforces biomechanical constraints by solving a constrained inverse kinematics problem. Relative performance was assessed qualitatively by visual inspection and quantitatively using a computer vision metric. Our method generated solutions for all 121 video recordings; the two-stage method did not converge for 15% of the recordings. Across the remaining videos, our method produced more biomechanically plausible hand kinematics than the two-stage method and was more robust to occlusion effects during tasks that involved objects. The relative robustness of the end-to-end method suggests that it is more effective in utilizing the available 2D digital keypoint information. Automatic and biomechanically meaningful tracking of hand kinematics during dexterous movements has the potential to support clinical evaluation, rehabilitation monitoring, and studies of human motor control.
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All authors Pouyan Firouzabadi, J.D. Peiffer, Kunal Shah, Anton Sobinov, Lee E. Miller, R. James Cotton, Wendy M. Murray

Computer Vision · Cross-listed from eess.IV

Pretreatment MRI reveals a latent, molecular-subtype-independent structural phenotype that organizes treatment trajectories and recurrence risk

Pathologic complete response and tumor shrinkage measure whether breast cancer responds to neoadjuvant therapy, but not whether that response was structurally favorable, persistent, or hidden beneath volume loss. We built an outcome-blind longitudinal DCE-MRI manifold from I-SPY2 trajectories to test whether pretreatment imaging carries a structural response phenotype missed by conventional descriptors. The dominant axis of response geometry was not recoverable from the full clinical and genomic stack – age, receptor subtype, MammaPrint, PAM50, treatment arm, and tumor burden – but became strongly recoverable once baseline structural entropy was added. A constrained representation mapping recovered the same axes as unconstrained decomposition, establishing the structure as intrinsic rather than a post-hoc interpretation. The phenotype persisted through therapy, and as treatment proceeded the volumetric signal faded while entropy stayed separated – a crossover from burden to structural persistence. Among complete responders, structurally disordered tumors could shrink more early yet remain structurally disordered, a volumetric deception invisible to endpoint labels. External analyses in UCSF, I-SPY1, and Duke established recurrence relevance under representation-dependent boundaries, and a representation-family commensurability assessment showed why feature-name matching is insufficient: the same label can fail, transport, or entangle with extraction geometry. Pretreatment MRI therefore exposes a structural response phenotype that endpoint-based language leaves invisible – including, among complete responders, a pretreatment imaging signal of structurally distinct response states that awaits prospective validation.
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Computer Vision

Signal from Space: Detecting Schools and Towers to Bridge the Digital Divide

Reliable internet access is essential for modern education, yet millions of school-aged children especially in developing regions remain offline due to unconnected schools. The Giga Initiative aims to connect every school to the internet, but doing so at scale requires efficient methods to map schools and assess surrounding connectivity infrastructure without relying on sparse or noisy third-party datasets. In this work, we propose a scalable, vision-only framework that uses high-resolution satellite imagery and transfer learning to address both tasks simultaneously. By adapting pre-trained object detection models to new geographical regions with minimal labeled data, we detect schools and cell towers directly from space. We then analyze the spatial relationship between detected schools and nearby towers as a proxy for connectivity availability. This purely imagery-driven pipeline enables large-scale infrastructure mapping, reduces dependency on auxiliary data, and supports data-driven prioritization of connectivity investments in underserved areas. Our approach is demonstrated on real satellite imagery from Lesotho, showing strong performance across this region.
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All authors Zakarya Elmimouni, Sandor Farkas, Fares Fourati, Vladimir Daigele, Walid Mathlouthi, Mohamed-Slim Alouini

Computer Vision

Provable Pruning for Efficient 3D Gaussian Splatting via Coresets

3D Gaussian Splatting (3DGS) enables high-quality real-time novel-view synthesis, but practical scenes often contain millions of Gaussians, making compression essential for deployment on limited hardware. Existing reduction methods are effective but mostly heuristic: they provide no multiplicative approximation guarantee for the rendered objective, and thus rely heavily on costly post-pruning finetuning to recover quality. We ask a basic question: can a 3DGS scene be provably replaced by a much smaller weighted subset (coreset) while preserving the objective of interest? We first show that, in the unrestricted setting, no non-trivial multiplicative 3DGS coreset exists. We then show that multiplicative guarantees are not impossible, but resolution-dependent. For a prescribed rendering resolution, such as representative views or grids of views/rays, we provide the first weighted coreset construction theorem for 3DGS. The construction samples Gaussians by sensitivity: provable importance scores measuring each Gaussian's role in the full-scene objective. Finally, under explicit validity and log-transmittance stability assumptions, we turn this objective guarantee into a rendering guarantee. Empirically, our method is strongest where deployment needs it most: aggressive compression with no or minimal recovery compute. In prune-only and very short finetuning regimes, it achieves state-of-the-art performance, showing that principled importance estimation can be both theoretically meaningful and practically useful. Open-source code is available at https://github.com/waseem-m/3dgs_provable_coresets.
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Computer Vision

GRCD: Grounded Region Change Detection for Multi-Finding Chest X-Ray Pairs

Radiologists routinely compare current and prior chest X-rays to track disease progression, producing follow-up reports that describe multiple findings, each localised to an anatomical region and annotated with a temporal change status. Existing automated methods either generate reports from a single image without modelling temporal context, or incorporate temporal information but do not ground their outputs spatially. The few approaches that combine temporal reasoning with spatial grounding are restricted to single-finding descriptions, leaving multi-finding reports with mixed change directions unaddressed. We present GRCD, a framework for grounded report generation from chest X-ray pairs in the multi-finding setting. We first construct a rigorously cleaned dataset of temporal chest X-ray pairs by identifying and correcting two systematic labelling errors in the source annotations. We then introduce a Region-Guided Change Token module that encodes per-region temporal change across anatomical structures and injects this signal into a language model through a dual-pathway strategy combining prepended spatial tokens with gated cross-attention. On a multi-finding test set, GRCD outperforms existing baselines on text generation and clinical accuracy metrics, with gains in change detection. Ablation studies confirm that the dual-pathway design outperforms either integration strategy in isolation on text and clinical metrics, and that region-level change encoding is necessary for multi-finding generation. Code is available at https://github.com/UTSA-VIRLab/GRCD
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Computer Vision

Diagnosing Aerial-View Object Detectors with Foundational Image Generative Models

Recent advances in large-scale image generative models enable photorealistic scene synthesis with controllable attributes. Beyond data augmentation, their potential as diagnostic tools for trained vision systems remains unexplored in the aerial and remote sensing domains. We introduce a synthetic diagnostic framework for aerial-view vehicle detection that combines text-guided generation, attribute-controlled editing, and automated attribute verification to construct a controllable synthetic testbed. This enables fine-grained evaluation of pretrained detectors under diverse scene types and environmental conditions that are difficult to isolate in real datasets. Across three detection architectures and three real aerial datasets, synthetic scene-wise performance trends closely match real-world weaknesses. Guided by these diagnostics, targeted supplementation with small real datasets from the identified weak categories yields improvements of up to 13% AP50 while requiring substantially fewer additional samples than non-targeted augmentation. Our results show that controlled synthetic probing can predict real-domain performance gaps and guide efficient data collection. The proposed diagnostic framework is modular and can incorporate alternative generative or vision-language models as capabilities evolve. Our code and datasets are available here: https://humansensinglab.github.io/AVODDiag/
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All authors Stanislav Panev, Minhyek Jeon, Vaishnavi Khindkar, Ahish Deshpande, Celso M de Melo, Shuowen Hu, Shayok Chakraborty, Fernando De la Torre

Computer Vision

Global Pose Control for Generative View Synthesis in Normalized Object Coordinate Space

Novel View Synthesis (NVS) enables the generation of unseen views of a scene from a single or multiple images, allowing users to freely explore an object from any viewpoint. Despite the recent impressive qualitative improvements of generative models for this task, existing methods struggle to provide global and intuitive control of target viewpoints because they either use input-relative camera poses or are limited to generating sparse global views. This lack of global pose control severely limits the number of downstream tasks potentially enabled by NVS. To address this limitation, we propose a novel approach for precise camera control in a customizable Normalized Object Coordinate Space (NOCS), requiring single or few unposed images. Our method operates solely on the absolute camera pose of the target view in NOCS, eliminating the need for a relative world frame or camera poses of the input images. Unlike previous methods that treat NVS as a standalone generation task, we formulate it as an image editing problem and build upon state-of-the-art editing models to leverage their superior generalization capability. Camera information is injected as dedicated camera tokens via an in-context multi-modal conditioning strategy. To alleviate the inherent ambiguity of NOCS, we incorporate text descriptions that explicitly define the object's canonical coordinate frame, which also enhances generalization to unseen object categories. Furthermore, we curate a high-quality dataset with consistently aligned orientations and corresponding NOCS text definitions. Extensive experiments demonstrate that our method robustly generates novel views with accurate and consistent orientations from arbitrary unposed images across diverse categories, achieving state-of-the-art image quality and fidelity.
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All authors Zhibing Li, Amogh Gupta, Behnoosh Parsa, Dan Casas

Computer Vision

RayTun3R: Online Camera Adaptation in 3D Foundation Models

Recent 3D foundation models, such as DUSt3R, MASt3R, VGGT, $\pi^3$, and Depth Anything 3, provide strong feed-forward depth and pose estimates on pinhole imagery, but degrade sharply under fisheye camera geometry. We show that this failure is partly caused by a pinhole camera bias in the positional encodings of pretrained 3D foundation models, and propose RayTun3R, a lightweight camera adaptation approach. It keeps the pretrained network fixed and adapts only lightweight components tied to token position and camera geometry. RayTun3R learns parameter-efficient residual corrections to absolute and rotary positional encodings, together with parameter-free tokenization and corrections to prediction-grid coordinates that remove residual pinhole assumptions. The resulting adapter contains only 10,752 trainable parameters and can be learned from a short temporal segment using geometric losses. Once adapted, RayTun3R transfers effectively to the remaining frames of the sequence without incurring additional runtime costs. Across diverse fisheye datasets with fields of view from $110^\circ$ to $200^\circ$, our adapter reduces rotation error by $2$-$12\times$ relative to the unadapted model, outperforms LoRA while using $\sim\!14\times$ fewer trainable parameters, improves pose over adaptation-free baselines while avoiding their multi-view inference cost, and remains competitive on depth accuracy.
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Computer Vision

When Does Resolution Help a Frozen Backbone? Global Attention at Resolution Predicts Scalable Adaptation for Camouflaged and Marine Animal Segmentation

Adapting frozen vision foundation models to fine-grained segmentation now largely depends on backbone selection. Whether the backbone applies global attention to a high-resolution token set predicts whether a low-rank adapter turns resolution into accuracy. Isotropic ViTs attend globally over the full grid and keep improving with resolution; hierarchical backbones confine early attention to local windows and pool the grid before their global stages, plateauing at lower resolutions. A controlled six-backbone study establishes the pattern, and editing the backbone points to the cause: pooling keeps the benefit, removing global attention does not. The effect is specific to low-rank adaptation. Under one fixed pipeline, SALT (Side-stem, Attention-gated U-Net, Low-rank Tuning), one RGB-only pass on a strong isotropic backbone wins the best S-measure on the four data-matched camouflaged sets, and leads every marine and salient set. It reaches a new state of the art on both marine-animal benchmarks (MAS3K mIoU 0.878).
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Computer Vision

VLRC: Vision-Language Reprojection Consistency as a scalable signal for better feed-forward 3D pretraining

Feed-forward 3D models are commonly trained using either expensive geometric supervision or self-supervised photometric objectives, both of which provide incomplete learning signals. We introduce Vision-Language Reprojection Consistency (VLRC), a scalable auxiliary objective that exploits frozen vision-language representations as semantic multi-view supervision. Given a predicted 3D reconstruction, VLRC reprojects dense vision-language features across views and enforces feature consistency between corresponding image locations, requiring no additional 3D annotations. The objective integrates seamlessly with both self-supervised monocular reconstruction and supervised-pretrained feed-forward 3D models during unlabeled adaptation. By aligning geometry with language-grounded features, VLRC not only improves depth and camera estimation but also enables more coherent multi-view semantic fusion for open-vocabulary 3D scene understanding. Experiments on indoor and outdoor benchmarks demonstrate consistent gains in 3D reconstruction accuracy and zero-shot open-vocabulary 3D semantic segmentation.
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Computer Vision

Aircraft Detection in Satellite Imagery using Deep Learning Object Detectors

The object detection in satellite imagery has garnered considerable attention due to its extensive real-world applications and the inherent challenges it presents, including noise, fluctuating image quality, and intricate backgrounds. This paper proposed a framework for object detection that combines image enhancement and Deep Learning (DL) to make detection more accurate. First, a Gabor filter is used to process the input image to bring out important features and reduce noise. Then, normalization is applied to make sure that the data is evenly distributed so that the model works properly. After that, a model based on YOLOv11 is used to quickly learn and find object features. The proposed method achieves a mAP of 95%, precision of 97%, recall of 85%, and F1-score of 91%, which demonstrates the superior aircraft detection performance. These results show the framework accurately identify aircraft in satellite imagery and is suitable for real-time applications such as surveillance, air traffic monitoring and remote sensing analysis.
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All authors Mujahir Hussain Abbasi, S. Beghin, A. T. R. Krishna Priya, P. Jamuna, G. Anandhakumari, S. Jaanaa Rubavathy

Computer Vision

Property-Constrained 3D Porous Media Reconstruction from 2D Images via Conditional Generative Adversarial Networks

This study presents a conditional Generative Adversarial Network (cGAN) framework for generating 3D porous media volumes with controlled porosity, trained exclusively on 2D thin section images. The key innovation lies in combining property-conditioned generation with 2D-to-3D reconstruction, eliminating the need for expensive 3D training data while maintaining control over petrophysical properties. The framework employs a hybrid architecture with a 3D generator and 2D discriminator, where multi-axis slice extraction enables learning 3D-consistent structures from 2D training data. Porosity labels are extracted using an Enhanced U-Net segmentation model. The methodology was demonstrated on two carbonate samples with different lithologies: dolomite-anhydrite and pure dolomite. Results show that the framework successfully generates realistic 3D volumes capturing lithological features such as anhydrite inclusions and fine crystalline textures. Porosity control achieved an $R^2$ of 0.93, with mean absolute errors of 0.019 and 0.010 for the heterogeneous and homogeneous samples, respectively.
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Computer Vision

An Automated Multimodal Glaucoma Detection Framework Using ViT and a Stacking-Based Ensemble

Glaucoma is a progressive eye disease that can lead to irreversible vision loss if not detected at an early stage. Conventional diagnostic procedures are often time-consuming and rely heavily on expert interpretation, limiting their scalability for large-scale screening. In this study, glaucoma detection is investigated under two evaluation settings: sample-wise, where individual samples are analyzed independently, and patient-wise, where data from each patient are aggregated for final prediction. An automated multimodal framework is proposed that integrates fundus images with clinical data. Under the sample-wise setting, detection is performed using fundus images and clinical features individually, as well as through their multimodal combination. Under the patient-wise setting, predictions are obtained by aggregating multiple fundus image representations with corresponding clinical information for each patient. Deep visual features are extracted using a Vision Transformer (ViT) architecture and classified using classical machine-learning models, with a stacking-based ensemble of the three best-performing classifiers employed to optimize performance. Experiments conducted on the publicly available PAPILA dataset demonstrate strong diagnostic performance, achieving 97.47% accuracy and a 97.50% F1-score for sample-wise multimodal classification, and 98.97% accuracy and F1-score for subject-wise detection. The proposed framework is further deployed as an end-to-end web-based platform to support automated glaucoma screening and clinical decision support.
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All authors Ishrat Jahan, Muhammad E.H Chowdhury, Murugappan Murugappan, Kanchon Kanti Podder, Tawsifur Rahman, Shrestha Datta, Md Sakib Abrar Hossain, Md Mosarrof Hossen, Yosra Magdi Salih Mekki, Sanjiban Sekhar Roy

Computer Vision

S-EMBER: A Large-Scale Benchmark for Streaming Egocentric Memory Retrieval

As wearable devices enable continuous first-person recording, AI assistants must reason across long time horizons to recall past experiences-a capability known as episodic memory. Current benchmarks often rely on offline evaluation with access to entire video files, failing to simulate the streaming reality of wearable intelligence. We introduce S-EMBER (Streaming Egocentric Memory Benchmark for Episodic Retrieval), a large-scale benchmark comprising 3,141 videos totaling 388 hours of organic activity captured via Ray-Ban Meta smart glasses. S-EMBER formalizes grounded streaming episodic retrieval, a paradigm shift from global offline search to causal, active recall triggered by visual events in a continuous stream. We provide 9,448 QA pairs requiring manual visual proof through precise temporal localization and supporting flexible response lengths to simulate natural human-AI interaction. Our extensive benchmarking of frontier models reveals a grounded recall gap: models answer and localize with moderate competence in isolation, yet fall furthest short of human performance when both must hold for the same query, the strongest reaching less than half the human rate. S-EMBER establishes a hardware-authentic foundation for developing grounded, reliable episodic memory in the next generation of wearable AI agents.
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All authors Xiaodong Wang, Xuanyi Zhao, Pedro Rodriguez, Devendra Singh Sachan, Barlas Oguz, Seungwhan Moon, Shang-Wen Li, Gargi Ghosh, Xin Dong, Wen-Tau Yih

Computer Vision

K9-Bench: Evaluating Multimodal LLMs on Canine-Centric Videos

MLLMs have shown strong zero-shot capabilities across diverse inputs such as across images, video, audio, and text. A crucial, yet underexplored, application of these models lies in understanding and modeling animal-centric scenarios. As animals are integral to millions of households, benchmarking next-generation AI models on pet-focused tasks, ranging from recognizing distress signals to enabling responsive robotic companions, is essential for building AI systems that can work alongside us. We introduce K9-Bench, a novel benchmark focused on real-world domestic dog videos, specifically targeting canine action and interaction understanding via approximately 5000 question-answer pairs across 907 videos spanning 5 distinct task categories that test long-form, canine-centric multimodal reasoning in MLLMs. To create this dataset, we propose a scalable, VLM/LLM-powered data generation pipeline that automatically mines canine-centric videos from the web and curates QA pairs requiring fine-grained, multi-hop reasoning over canine actions and temporally extended interaction sequences. We implement bias mitigation strategies designed to eliminate biases introduced by VLMs during dataset curation. Through extensive experimentation, we find that frontier MLLMs exhibit limited zero-shot performance on canine-centric tasks: although state-of-the-art closed-source models outperform open-source counterparts, they still struggle with compositional reasoning over subtle posture and interaction cues spread over long horizons. We observe that generic chain-of-thought prompting provides only modest performance for such long-horizon reasoning. Beyond a novel dataset for canine activity analysis, K9-Bench provides a general-purpose dataset construction pipeline that can be adapted to other low-data domains for quantitative analysis. Our project website is available at: https://ogmenrobotics.github.io/K9Bench.
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All authors Khush Attarde, Yusuf Ali, Megha Thukral, Divye Bhutani, Thomas Ploetz, Zsolt Kira

Computer Vision

EmoteGPT: 3D Human Facial Expressions from Natural Language Descriptions

Precise control of 3D facial expressions from text is crucial for virtual avatars, animation, and human-computer interaction, yet existing text-to-3D methods jointly generate identity, expression, and texture, making fine-grained expression control difficult. We instead formulate text-driven expression synthesis as a regression problem in the disentangled parameter space of a 3D Morphable Model (3DMM). This setting, however, requires paired data linking detailed language to precise expression parameters, which are missing from existing resources. To fill this gap, we introduce Txt2Emote, a benchmark of diverse 3D facial expressions with fine-grained textual annotations obtained from GPT-4o and a high-fidelity face tracker, providing both explicit descriptions detailing facial features and implicit descriptions referencing the situational context behind the expression. Leveraging this dataset, we present EmoteGPT, a text-to-3D expression framework based on a Multimodal Large Language Model (MLLM) with a dedicated <Expr> token to semantically ground expression representations, which are then decoded into 3DMM parameters. We further improve EmoteGPT by augmenting training with large-scale image-to-3DMM data, enabling it to surpass state-of-the-art text-to-3D face synthesis methods on emotion recognition metrics and in perceived expressiveness. Integrated into avatar pipelines, our method enables photorealistic and stylized 3D avatars, as well as expressive 3D-consistent 2D face synthesis from textual input.
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All authors Haoran Wang, Mohit Mendiratta, Christian Theobalt, Adam Kortylewski