Computer Vision
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Tuesday 26 May
Introduction. Early detection of malignant skin lesions is critical for prognosis, yet dermatologist shortages in Russian regions limit screening coverage. Mobile dermoscopy clinical decision support systems (CDSS) offer a promising approach, with model interpretability and standardised patient routing remaining key barriers to adoption. Aim. To develop a quantitative interpretability assessment method for cascade deep learning models and a three-zone patient routing algorithm, and to conduct a preliminary single-centre prospective clinical validation of the Melanoscope AI CDSS in Russian outpatient practice. Material and methods. Two-stage cascade classification of dermoscopic images; attention map visualisation (attention rollout for ViT and Swin; Grad-CAM for ConvNeXt and EfficientNetV2); quantitative IoU-based agreement assessment between activation maps and expert annotations; prospective single-centre validation across four "Melanoma Day" sessions (Orel, Russia, June 2025 - April 2026). Results. On 176 patients: agreement with expert assessment 88.6%; no false negatives among 5 malignant lesions (95% CI: 47.8-100.0%); specificity 88.3%. Three melanomas and two basal cell carcinomas were histologically confirmed; six dysplastic naevi placed under follow-up. Mean IoU (n=180): ViT - 0.69; Swin - 0.64; ConvNeXt - 0.53; EfficientNetV2 - 0.51. Routing thresholds: P<0.15 / 0.15-0.50 / >=0.50. Conclusion. No false negatives were observed; specificity was 88.3%, supporting screening use. The integrated cascade classification, attention map visualisation with IoU assessment, and three-zone routing provide reproducible, interpretable clinical decision support adaptable to varying resource levels.
Computer Vision
Representation-Conditioned Diffusion Models for Guided Training Data Generation
Data availability remains a critical bottleneck in many deep learning applications. Large-scale datasets are often expensive to collect, curate and annotate, which can limit the scalability and applicability of supervised learning methods. In this work, we evaluate the classification performance of models trained on synthetic image datasets produced by generative deep learning. In particular, we use latent diffusion models conditioned on learned representations from DINOv2, DINOv3, and CLIP. Our results demonstrates that this representation-conditioned formulation significantly outperforms class-conditioned generation by a large margin (+10.76 p.p. top-1 accuracy on ImageNet100), by improving sample quality and mode coverage. Furthermore, by scaling the size of the synthetic dataset, we are able to outperform a classifier trained on the real data (+2.0 p.p top-1 accuracy). We also demonstrate how generated images can be used for augmentation purposes, outperforming classical augmentation methods, and how the conditioning space can be used for sample filtering to further improve training value. Collectively, these findings highlight that representation-conditioned diffusion models provide a promising approach for augmenting, complementing, or potentially replacing real-world datasets in large-scale visual learning tasks.
Read the full abstract
Computer Vision
Diffusion-Based Ukrainian Handwritten Text Generation with Cross-Domain Style Transfer
Handwritten text generation (HTG) conditioned on writer style has been widely studied for Latin scripts, but remains underexplored for low-resource and non-Latin writing systems, leaving open how well existing models generalise beyond the Latin domain. Cyrillic, particularly Ukrainian, lacks both large-scale writer-labeled datasets and empirical evidence of such generalisation. To address this gap, we construct a Ukrainian handwritten word dataset of 126,177 images from 308 writers using connected-component segmentation, quality filtering, and targeted oversampling of underrepresented Ukrainian characters. We retrain DiffusionPen, a MobileNetV2 triplet-loss style encoder with a CANINE-conditioned latent diffusion U-Net, on this dataset without architectural modification, testing direct transfer from Latin to Cyrillic. We evaluate cross-domain style transfer in three settings: cross-lingual transfer from IAM English samples, zero-shot transfer to an early 20th-century Ukrainian manuscript, and few-shot imitation of contemporary writers. The model produces legible, style-consistent word images, indicating that few-shot latent diffusion models generalize beyond the Latin-script domain. We release the dataset, trained models, and evaluation protocol as a reproducible benchmark for writer-aware Cyrillic HTG, providing a foundation for extending stylized HTG to other underrepresented writing systems.
Read the full abstract
Computer Vision · Cross-listed from cs.LG
Comparative Analysis of Liquid Neural Networks and LSTM for Sequential Pattern Recognition: Robustness, Efficiency, and Clinical Utility
Traditional Recurrent Neural Networks (RNNs) and Long Short-Term Memory (LSTM) units operate on discrete time steps, often failing to capture the fluid temporal dynamics of real-world physical processes. Liquid Neural Networks (LNNs), specifically Closed-form Continuous-time (CfC) networks, address this by modeling the hidden state evolution as a continuous differential equation. In this paper, we conduct a comprehensive benchmarking study across four distinct sequential modalities: neuromorphic event-based data (N-MNIST), stroke-based drawing (QuickDraw), visual handwriting (IAM), and physiological time-series (PhysioNet Sepsis-3). Furthermore, we perform a rigorous stress test using temporal dropout to evaluate model robustness against missing data. Our findings reveal that LNNs consistently provide superior parameter efficiency and significantly higher robustness in natively temporal domains and clinical environments where data sparsity is prevalent. This extended preprint provides additional background on related datasets and the LNN theoretical lineage, supplemented with a detailed appendix documenting our full implementation and experimental settings.
Read the full abstract
Computer Vision
AdaMerge: Salience-Aware Adaptive Token Merging for Training-Free Acceleration of Vision Transformers
The quadratic cost of self-attention in Vision Transformers (ViTs) constitutes a fundamental bottleneck for practical deployment, motivating a vibrant line of research on token reduction. Among existing approaches, token merging (ToMe) has emerged as an elegant training-free solution; yet its design rests on an unspoken premise of token equality, which contravenes the well-documented non-uniformity of self-attention and leads to information loss in high-salience tokens under aggressive compression. We address this limitation with AdaMerge, a token-merging framework based on two complementary mechanisms. First, salience-weighted similarity leverages column-wise feature-affinity centrality as a token-importance proxy and incorporates the resulting salience scores into the bipartite matching score, ensuring that pivotal tokens contribute more strongly to the merged representation. Second, adaptive merging intensity uses pre-computed layer-wise similarity statistics to dynamically modulate the per-layer reduction count in accordance with input-specific redundancy. On ImageNet-1k with ViT-B/16, AdaMerge consistently outperforms ToMe, PiToMe, and DSM across all FLOPs-matched regimes. The accuracy gap widens monotonically with compression: at the 13.4G FLOPs operating point, AdaMerge sustains a Top-1 degradation of only -1.06%, compared to -1.45% for PiToMe and -4.62% for DSM. To our knowledge, AdaMerge is the first to combine salience-weighted similarity and adaptive per-layer reduction into a single training-free token merging framework, advancing the accuracy-FLOPs Pareto frontier of ViT acceleration.
Read the full abstract
Computer Vision
Beyond Motion Primitives: Behavioral Activity Recognition from Head-Mounted IMU
AR smart glasses need continuous behavioral context to offer proactive assistance, yet their most practical always-on sensor, the head-mounted Inertial Measurement Unit (IMU), detects only motion primitives such as walking or standing. We push beyond motion primitives to behavioral-level recognition, defining five categories that balance AR application need with sensor observability. To this end, we construct a 160K-sample Ego4D dataset with a four-tier quality assurance framework spanning 8 activity scenarios, and propose HiT-HAR, a 703K-parameter hierarchical model that outperforms prior head-mounted IMU models on five-class action and eight-class scenario recognition. We further map the observability frontier of head-mounted IMU through per-class separability analysis, identifying which behavioral categories are reliably observable (Locomotion), which benefit from temporal context (Object Transfer, Task Operation), and where scenario-dependent signal overlap poses remaining challenges. Our results indicate that architectural choices exploiting temporal context and scenario structure outperform simply scaling model size. The code and dataset are publicly available at https://github.com/Harvard-AI-and-Robotics-Lab/HiT-HAR.
Read the full abstract
Computer Vision
G3T Up! Gravity Aligned Coordinate Frames Simplify Pointmap Processing
Modern feed-forward 3D reconstruction methods like VGGT predict pixel-aligned pointmaps in camera-centric coordinate frames. However, this choice of coordinate frame is not always optimal. We propose instead to predict pointmaps in upright, gravity-aligned frames that exploit strong structural cues present in many real-world scenes. Unlike camera-centric frames, gravity-aligned frames share a common vertical axis across viewpoints, reducing the rotational degrees of freedom needed to relate pointmaps to one another. To this end, we introduce the Gravity Grounded Geometry Transformer (G3T), fine-tuned from existing models on gravity-aligned 3D data. G3T produces highly accurate gravity-aware predictions, including upright pointmaps and camera-to-gravity poses. We further introduce G3T-Long, a submap-based incremental 3D reconstruction pipeline that leverages the reduced rotational degrees of freedom afforded by upright frames to achieve significantly improved reconstruction accuracy.
Read the full abstract
Computer Vision
SpatialBench: Is Your Spatial Foundation Model an All-Round Player?
While spatial foundation models have demonstrated impressive performance on standard datasets, a critical question remains: are they truly all-round players capable of generalizing robustly across diverse downstream tasks, arbitrary viewpoints, shifting scene domains, varying input densities, and specific hardware constraints? Answering this overarching question requires a holistic assessment, yet current models are mainly evaluated on specific domains for which they were specifically designed or trained. Such evaluations are intrinsically limited by narrow paradigm coverage, limited scene domains, and arbitrary frame sampling, making it fundamentally difficult to assess their true generalization capabilities. To address this gap, we present SpatialBench, a cross-paradigm, domain-diverse benchmark for spatial foundation models with deterministic sampling. SpatialBench features unprecedented scale and rigorous deterministic design, comprising 19 datasets and 546 scenes across 5 diverse spatial domains. It comprehensively evaluates 41 models across 6 paradigms on 5 task suites under 4 different input density settings. Our extensive evaluation reveals that current models are not yet all-round players, and uncovers crucial insights for future advancement. Specifically, we demonstrate that full-context attention maximizes accuracy while bounded-memory strategies unlock long-sequence scalability. Moreover, our empirical evaluations in challenging embodied and egocentric tasks demonstrate that strict domain alignment and high data quality are far more critical to performance than simple dataset scaling. Furthermore, to address the largest data gap identified in our analysis, we go beyond evaluation by introducing a large-scale dataset, DA-Next-5M, and a strong baseline model, DA-Next, pushing the boundaries of spatial representation learning.
Read the full abstract
Computer Vision
LocateAnything: Fast and High-Quality Vision-Language Grounding with Parallel Box Decoding
Vision-language models (VLMs) commonly formulate visual grounding and detection as a coordinate-token generation problem, serializing each 2D box into multiple 1D tokens that are learned and decoded largely independently. This token-by-token decoding mismatches the coupled structure of box geometry and creates a practical inference bottleneck due to strictly sequential generation. We introduce LocateAnything, a unified generative grounding and detection framework based on Parallel Box Decoding (PBD). By decoding geometric elements such as bounding boxes and points as atomic units in a single step, LocateAnything preserves intra-box geometric coherence and unlocks substantial parallelism. We show that PBD improves both decoding throughput and localization accuracy. We further develop a scalable data engine and curate LocateAnything-Data, a large-scale dataset with more than 138 million training samples, substantially increasing data diversity for high-precision localization. Extensive evaluations show that LocateAnything advances the speed-accuracy frontier, achieving significantly higher decoding throughput while improving high-IoU localization quality across diverse benchmarks. The results highlight the complementary benefits of Parallel Box Decoding and large-scale training data in enabling efficient and precise unified visual grounding and detection.
Read the full abstract
Computer Vision
Feedforward 3D Editing Learns from Semantic-Part Transformation
3D editing is a fundamental capability for scalable 3D content creation. While image editing has rapidly evolved toward large-scale feedforward generative paradigms, 3D AI generation remains dominated by training-free editing pipelines. A central challenge of feedforward 3D editing lies in the lack of high-quality paired supervision. Editable 3D assets require simultaneous preservation of geometry, multi-view consistency, structural coherence, and localized edit controllability. Existing 3D editing datasets often rely on independently generated assets, image-mediated reconstruction or narrow edit taxonomies, leading to inaccurate localization, weak preservation, blurred edit boundaries, and limited semantic consistency. In this work, we introduce a new perspective: scalable feedforward 3D editing should be learned from semantic-part transformations. Based on this insight, we propose Pxform, a high-quality 3D editing dataset with over 100K consistent before/after editing pairs across seven edit types. Instead of treating objects as unstructured shapes, our pipeline grounds edits directly in semantic 3D parts. Built upon Pxform, we further propose PartFlow, a feedforward 3D editing network that injects source-aware latent control into pretrained 3D generative priors. PartFlow introduces mask-aware velocity preservation and render-space consistency supervision to jointly improve edit fidelity and source preservation, while requiring no 3D edit mask during inference. Extensive experiments demonstrate that high-quality semantic-part supervision substantially improves scalable 3D editing, enabling PartFlow to achieve state-of-the-art performance on both geometric and appearance editing benchmarks.
Read the full abstract
Computer Vision
When Eyes Betray AI: Social Gaze Consistency as a Semantic Cue for AI-Generated Image Detection
Recent generative models have largely closed the gap on low-level artifacts - pixel fingerprints, frequency anomalies, upsampling traces - particularly in person-centric and partial-edit settings where the manipulated region is small and surrounded by photometrically authentic content. We introduce Social Gaze Consistency, a high-level semantic cue defined as the mutual coherence of gaze direction, head-eye alignment, and pupil placement between interacting individuals, and show that it constitutes a previously underutilized detection axis orthogonal to existing low-level paradigms. We instantiate this insight through three coupled mechanisms: (i) a controlled diagnostic dataset with region-specific perturbations of gaze-consistent imagery, where strict pair-level grouping forecloses generator-fingerprint memorization as an optimization-time shortcut rather than relying on augmentation; (ii) Block-Compositional Caption Supervision, which holds a single 5-block reasoning skeleton invariant across 1,250 macro-combined captions, decoupling reasoning consistency from surface diversity; (iii) Cross-architecture validation showing the same supervision improves a vision-language backbone (FakeVLM) by +3.7 pp on the COCOAI Interaction subset (balanced accuracy 67.8 -> 71.5) and +1.3 pp on the COCOAI Person subset (83.0 -> 84.3), with consistent gains on a vision-only backbone (Effort), evidencing a backbone-agnostic cue. Real- and fake-class recalls rise simultaneously, ruling out a "predict-all-fake" artifact. A four-step mechanistic account - paired-edit shortcut blocking, hard-to-easy difficulty transfer, CLIP prior preservation, and diffusion-family shared spectral weakness in periocular structure - explains why training on a single inpainter (FLUX.1-Fill) transfers to multi-generator suites. We will release the code upon acceptance to facilitate reproducibility.
Read the full abstract
Computer Vision
Towards Controllable Image Generation through Representation-Conditioned Diffusion Models
Diffusion models have emerged as powerful tools for high-quality image generation and editing, but guiding these models to produce specific outputs remains a challenge. Conventional approaches rely on conditioning mechanisms, such as text prompts or semantic maps, which require extensively annotated datasets. In this preliminary work, we explore diffusion models conditioned on representations from a pre-trained self-supervised model. The self-conditioning mechanism not only improves the quality of unconditional image generation, but also provides a representation space that can be used to control the generation. We explore this conditioning space by identifying directions of variations, and demonstrate promising properties in terms of smoothness and disentanglement.
Read the full abstract
Computer Vision
PARE: Pruning and Adaptive Routing for Efficient Video Generation
Video Diffusion Transformers (DiTs) generate high-quality videos but demand substantial compute due to wide blocks, deep architectures, and iterative sampling. Recent methods reduce cost by compressing width, depth, or sampling steps, but typically commit to a fixed architecture that cannot adapt to individual inputs or denoising stages. We propose PARE (Pruning and Adaptive Routing for Efficient video generation), which jointly compresses width and depth with structure-aware pruning and input-adaptive routing. For width, we observe that attention heads specialize into spatial and temporal roles, and design importance scoring that accounts for this distinction to prevent motion-critical temporal heads from being pruned prematurely. For depth, we train a lightweight router conditioned on denoising timestep and visual content to dynamically select which blocks to execute at each step, enabling per-input compute adaptation rather than static block removal. A progressive pipeline first recovers width-pruned quality via distillation, then jointly optimizes the student and router to decouple the two learning objectives. Experiments on Wan2.1-14B for both image-to-video and text-to-video generation show that PARE substantially reduces per-step computation while preserving quality across VBench dimensions, and composes with step distillation for further acceleration.
Read the full abstract
Computer Vision · Cross-listed from cs.SE
EdgeFlow: Edge-Map Augmented VLM-Based Flowchart Processing for Industrial Requirements Engineering
Flowcharts are widely used in industrial requirements, but usually remain embedded as static images. Vision Language Models (VLMs) show promise in the conversion of these flowcharts into machine-readable models for RE activities, yet, when directly applied to flowchart conversion, they often fail on topology-critical visual details. To address this, we propose EdgeFlow that augments a VLM's original input with a deterministically extracted Canny edge map-acting as a structural prior-to improve flowchart-to-Mermaid conversion, without requiring annotated training data or domain-specific model fine-tuning. We evaluate EdgeFlow on IndusReqFlow, a dataset sourced from real-world requirements. Compared with off-the-shelf VLMs, EdgeFlow improves node-level F1 by 17.39 percentage points and edge-level F1 by 16.94 percentage points. At the path level, EdgeFlow improves path F1 by 11.06 percentage points, enabling better support for model-based testing. These results demonstrate that EdgeFlow provides a practical, training-free means to improve topology-preserving flowchart-to-Mermaid conversion for industrial RE. Cross-dataset evaluation results on a public synthetic benchmark show no significant improvement; this highlights the need for diverse benchmarks incorporating industrial data for the comprehensive evaluation of future VLM-based RE tools.
Read the full abstract
Computer Vision
Q-GeoMem: Question-Guided Geometric Memory for Video Spatial Reasoning
Video spatial reasoning requires accumulating viewpoint-dependent evidence over time while retaining information useful to the question being asked. Existing spatial video-language models improve geometric perception and long-range context modeling, but often treat memory as a generic temporal cache, which can introduce redundant or irrelevant evidence and weaken long-horizon reasoning. We propose Q-GeoMem, a question-guided geometric memory framework for video spatial reasoning. Q-GeoMem injects camera-conditioned geometry into visual tokens and maintains two complementary memories: a Fine-Grained Context Bank for recent dense features and camera states, and a Semantic-Geometric Evidence Bank for compact long-range evidence. For each candidate frame, a calibrated Q-Former estimates question relevance, while novelty and evidence utility are recomputed with respect to the active evidence bank. The resulting relevance-novelty utility controls capacity-based replacement and serves as an attention bias during memory reading. During reasoning, both memories are read before update and adaptively fused with the current frame representation. Extensive experiments across two in-domain and five out-of-distribution benchmarks, and controlled memory analyses show that Q-GeoMem achieves state-of-the-art performance in the evaluated settings and validate the effectiveness of question-guided geometric evidence selection.
Read the full abstract
Computer Vision · Cross-listed from cs.CL
Chartographer: Counterfactual Chart Generation for Evaluating Vision-Language Models
Chart question-answering (QA) benchmarks aim to pose questions that require visual reasoning to correctly answer, but vision-language models (VLMs) can often reach solutions through shortcuts or prior familiarity with a chart or question. To strictly evaluate visual reasoning, we propose counterfactual charts where the chart-question task remains fixed, but the underlying data and the corresponding answer are varied. We introduce Chartographer, a framework to reverse engineer charts into executable code, validate reconstruction fidelity, generate counterfactual variants, and derive new answers from executable QA logic. We apply this framework to existing chart QA datasets and evaluate proprietary and open-source VLMs, measuring variant sensitivity and generalizability. Counterfactual charts reveal failures hidden by single-chart performance: VLMs often fail to generalize after answering the original chart correctly. We find that failures are most prevalent when updated charts require novel visual reasoning pathways.
Read the full abstract
Computer Vision
How and What to Imagine? Visual Thinking in Unified Multimodal Models for Cross-View Spatial Reasoning
Cross-view spatial reasoning remains a weak spot for vision-language models (VLMs): they reason in language and discard the fine-grained geometry the task requires. Thinking with images aims to fix this by generating an intermediate thinking-image, but recent work shows the visual evidence in these traces is largely ignored. We therefore ask how to make visual thinking matter, and what kind of visual thinking works best. We ask these questions for unified multimodal models (UMMs) that natively support interleaved image-text generation. For the how, we propose View Dropout (VDrop), a training-time intervention that hides parts of one input view from the answer span while leaving it visible to the thinking-image tokens. This incentivizes the model to make use of the thinking-image when answering, rather than answering based on the input views only. With the thinking-image now being used in answer prediction, we ask which kind of visual thinking works best. We frame this as a Learnability-Informativeness (L-I) tradeoff and compare three thinking-image variants: top-down, panoramic, and point-matching renderings. Trained on synthetic scenes and evaluated on five real-world out-of-domain benchmarks, panoramic visual thinking with VDrop is the only configuration that is simultaneously informative and learnable, and achieves the best out-of-domain generalization.
Read the full abstract
Computer Vision
PlayClass: Automated Play Behaviour Classification in Poultry
Automated monitoring of animal welfare has largely targeted negative indicators, leaving positive welfare behaviours such as play underexplored. To address this gap, we present PlayClass, a pipeline for play-behaviour classification in poultry from top-down pen video. The pipeline leverages long-duration tracking with SAM 3 via YOLO-guided chunk boundaries to minimise identity errors in point-based prompting, and frozen embeddings from image and video foundation models for play action classification. Although handcrafted motion features from tracked masks alone achieved competitive accuracy, V-JEPA 2.1 consistently outperformed all other backbones across model scales, reaching 77.0 macro-averaged F$_1$ when combined with handcrafted features. Despite this result, the dataset remains challenging due to play sub-types sharing similar kinematic profiles with non-play and inter-bird occlusion. Overall, our work provides encouraging evidence towards automated frameworks for play behaviour classification in poultry.
Read the full abstract
Computer Vision
Gemini Embedding 2: A Native Multimodal Embedding Model from Gemini
We introduce Gemini Embedding 2, a native multimodal embedding model that allows embedding video, audio, image, and text modalities in a unified representation space. We leverage the multimodal capabilities of Gemini to produce embeddings for arbitrary combinations of interleaved inputs across all these modalities that generalize well across a wide variety of tasks. Applying large-scale contrastive learning in a multi-task multi-stage training setup, we achieve state-of-the-art performance on key embedding benchmarks including unimodal, cross-modal, and multimodal retrieval spanning a diverse set of tasks. We show that our embedding model demonstrates strong performance (with a score of 62.9 R@1 on MSCOCO, 68.8 NDCG@10 on Vatex, 69.9 on MTEB multilingual and 84.0 on MTEB Code) across a variety of tasks surpassing the performance of specialized models. These unified capabilities make Gemini Embedding 2 a promising candidate for downstream use cases such as RAG, recommendation and search. Furthermore, its robust zero-shot performance across distinct fields - from astronomy and bioscience to fine arts and the culinary arts - establishes it as a highly reliable, out-of-the-box representation even for specialized domains.
Read the full abstract
Computer Vision
A Dynamic Programming Framework for Discovering Count and Values of Multilevel Image Thresholding
Multilevel Image thresholding is an important preprocessing algorithm in computer vision applications nowadays. Since most common thresholding methods take the desired count of thresholds as input by the user, thresholding methods that automatically determines a suitable count of thresholds from the input image itself are advantageous. In this article, a novel thresholding method based on a dynamic programming algorithm and a modification of Minimum Error Thresholding (MET) criterion is thoroughly presented. An empirical statistical study is performed to pinpoint why this proposed method is superior. Moreover, an extended comparison between this proposed method and other state-of-the-art methods is performed on a comprehensive set of natural, satellite and medical test images. The numerical results show that the proposed MET-DP method takes much less time than traditional dynamic programming thresholding methods when the number of thresholds is high. The proposed method can detect a suitable count of thresholds for most of tested images of different types. However, traditional methods that take the count of thresholds as input produce thresholded images of higher structural similarity index measure (SSIM) and peak signal-to-noise ratio (PSNR) values than MET-DP. Source code can be found on https://w3id.org/met-dp/article1-code
Read the full abstract
Computer Vision
Can Retrieval Heads See Images? Multimodal Retrieval Heads in Long-Context Vision-Language Models
Large vision-language models increasingly rely on long-context modeling to reason over documents, hour-level videos, and long-horizon agent trajectories, requiring them to locate relevant evidence across interleaved text and images. Prior work has studied this behavior using retrieval heads in large language models, but its copy-based criterion does not directly apply when evidence appears in images. We introduce a multimodal retrieval head detection method that scores attention from question tokens to textual or visual evidence. With this method, we show that multimodal retrieval heads are sparse, intrinsic, and causally important: only 4.4-10.2% of attention heads account for 50% of the positive retrieval-score mass, and masking the top-5% selected heads reduces performance on two tasks from MMLongBench by 42.5 and 62.3 percentage points, while random-head masking is far less damaging. Further analysis shows that these heads are partly shared across modalities yet remain dynamic within each modality, with image retrieval heads changing more than text retrieval heads as context length and haystack modality change. Without further training, we find that these heads can also be used directly to rank visually rich documents: on MMDocIR, Qwen3-VL-8B selected-head scoring improves Recall@1 by 7.7/7.4 macro/micro points for page retrieval and 6.3/6.8 points for layout retrieval over the strongest reported baseline.
Read the full abstract
Computer Vision
MRT: Masked Region Transformer for Layered Image Generation and Editing at Scale
Layered image generation and editing is a fundamental capability that enables layer-wise reuse, editing, and composition of generated visual content, analogous to word-level editing in natural language. Despite its importance, this remains an underexplored area at scale. To address this gap, we present MRT, a 20B-parameter masked region diffusion model tailored for multi-layer transparent image generation and editing, trained on over 10M multilingual design samples spanning diverse aspect ratios and textual prompts. To fully leverage this scale, we make two key technical contributions. First, we unify three complementary tasks including text-to-layers, image-to-layers, and layers-to-layers within a shared masked region diffusion framework, where selective token masking enables flexible layer-wise generation and editing. Second, to enable overflow layer generation, we introduce an overflow-aware canvas layer that handles boundary inconsistencies and supports semi-transparent background synthesis, enabling complete editable layers extending beyond visible canvas boundaries. Additionally, we apply diffusion distillation to achieve 8-step, real-time multi-layer generation with minimal quality degradation. Extensive experiments demonstrate that our framework substantially outperforms prior state-of-the-art approaches, including various commercial systems, across all three tasks, establishing a new benchmark for multi-layer transparent image generation. Notably, our model significantly outperforms the concurrent Qwen-Image-Layered model in image-to-layers quality according to user-study results, while achieving 10-100\times faster inference and reducing activation GPU memory consumption by 50-90% during image-to-layer inference.
Read the full abstract
Computer Vision
Generative Animations: A Multi-Model Pipeline for Prompt-Driven Motion Synthesis
Animation elevates digital documents into immersive experiences, yet creating custom motion paths remains cumbersome, requiring designers to manually select presets, plot Bézier points, and configure timing properties. We introduce Generative Animations, a system that transforms natural language prompts into production-ready animations. By chaining Large Language Models (LLMs) for semantic parsing with the Segment Anything Model (SAM) for visual grounding, our pipeline automatically generates motion paths that respect scene geometry, handle depth-based occlusions, and honor 3D perspective transforms. We demonstrate the system through three use cases: contour-following trajectories, orbital animations with z-order awareness, and perspective-aligned motion on transformed objects.
Read the full abstract
Computer Vision · Cross-listed from cs.CL
Not All Tokens Matter Equally: Dynamic In-context Vector Distillation with Decisive-Token Supervision for Long-form Medical Report Generation
Distilling demonstration effects into hidden-space interventions offers a lightweight alternative to full finetuning. However, existing multimodal variants are mostly evaluated on short-form tasks, where outputs end after a few tokens. Extending these methods to long-form generation exposes a fundamental yet underexamined limitation: token-level distillation implicitly treats all output tokens as equally informative, but long-form outputs are dominated by high-frequency template and grammatical tokens, while the tokens that actually determine output quality are sparsely distributed. In medical report generation (MRG), two such decisive tokens stand out: pathology-related tokens that determine diagnostic content, and the end-of-sequence (EOS) event that determines termination. Both receive insufficient supervision under uniform cross-entropy, and autoregressive decoding further compounds the problem by drifting away from teacher-forced trajectories. We propose DIVE, a frozen-backbone distillation framework that addresses long-form report generation through two complementary mechanisms matched to these failures. Decisive-token supervision restores supervision balance by upweighting the cross-entropy contribution of pathology-related tokens and the EOS event, ensuring that content fidelity and termination are learned during training rather than imposed at decoding time. State-conditioned dynamic steering replaces fixed open-loop residuals with hidden-state-dependent adapters, allowing the injected signal to adapt as decoding drifts. Experiments on MIMIC-CXR and CheXpert Plus with two medical VLM backbones show that DIVE consistently ranks among the strongest methods across lexical and clinical-proxy metrics. Our method achieves the best BLEU-4, ROUGE-L, and RadGraph F1 in all dataset–backbone settings, while remaining competitive on coarse label-level CheXbert F1.
Read the full abstract
Computer Vision
FoundObj: Self-supervised Foundation Models as Rewards for Label-free 3D Object Segmentation
We address the challenging task of 3D object segmentation in complex scene point clouds without relying on any scene-level human annotations during training. Existing methods are typically constrained to identifying simple objects, primarily due to insufficient object priors in the learning process. In this paper, we present FoundObj, a novel framework featuring a superpoint-based object discovery agent that incrementally merges suitable neighboring superpoints, guided by our innovative semantic and geometric reward modules. These modules synergistically leverage semantic and geometric priors from self-supervised 2D/3D foundation models, providing complementary feedback to the object discovery agent and enabling robust identification of multi-class objects through reinforcement learning. Extensive experiments on diverse benchmarks demonstrate that our approach consistently outperforms existing baselines. Notably, our method exhibits strong generalization in zero-shot and long-tail scenarios, underscoring its potential for scalable, label-free 3D object segmentation.
Read the full abstract
Computer Vision
Model discovery for dynamical systems with complex-valued product units
Discovering the governing equations of a dynamical system from observed trajectories provides deeper insight into its structure than mere prediction of future states. We present a data-driven approach to model discovery based on complex-valued product-unit networks, in which each unit represents a complex monomial and the network output is a sparse linear combination of such monomials. In contrast to established library-based methods such as SINDy, our approach does not require a predefined set of candidate functions: the relevant monomials, including those with fractional or negative exponents, are learned directly from data. Across four chaotic benchmark systems (Lorenz63, Lorenz84, the Four-Wing attractor, and a fractional variant of Lorenz63), we recover the exact governing equations in 90% of trials for the first three systems, and in 70-90% of trials for the fractional case, using at least 3000 training points. Applied to real-world human-gait accelerometer signals, the model produced stable trajectories with bounded prediction errors, corresponding to an RMSE of approximately 12-14% of the signal amplitude range over a test horizon three times longer than the training interval, demonstrating its potential for high-dimensional systems in which analytic equations are unavailable.
Read the full abstract
Computer Vision
Semantic Robustness Probing via Inpainting: An Interactive Tool for Safety-Critical Object Detection
Testing object detectors in safety-critical domains requires semantically meaningful probes beyond pixel-level corruptions. We present SemProbe, a tool for semantic robustness probing: users upload deployment images, create masks manually or automatically, select operational design domain-derived factors (or custom prompts), and run diffusion-based controlled inpainting. The system supports batch jobs, parallel seed/workflow variations, and configurable generation parameters. After each output, model inference runs automatically and displays annotated before/after comparisons with performance deltas. All probes are logged as structured artifacts, enabling traceable robustness evidence aligned with safety evaluation workflows. We demonstrate SemProbe on hand detection for dimension saws, targeting factors from insurance-oriented test criteria.
Read the full abstract
Computer Vision
Touch-R1: Reinforcing Touch Reasoning in MLLMs
While rule-based reinforcement learning has recently catalyzed explicit reasoning in multimodal models, tactile reasoning remains largely underexplored. Existing tactile-language models primarily rely on supervised or contrastive objectives, which limits their capacity to ground predictions in physical evidence or rectify misleading visual priors. Tactile reasoning introduces two modality-specific challenges: the ordinal nature of physical attributes (e.g., hardness, roughness) and the cross-sensor distribution shifts inherent in optical tactile hardware. In this work, we introduce TouchReason-1M, a large-scale multimodal dataset comprising over 1M synchronized tactile pairs across four distinct sensors, and TouchReason-Bench, a rigorous framework for evaluating tactile perception and visual-tactile conflict resolution. Building upon these, we propose Touch-R1, a tactile reasoning MLLM based on Qwen2.5-VL-7B. Touch-R1 is trained via a tactile-grounded GRPO objective that combines ordinal-aware accuracy, cross-sensor physical consistency, structured-format control, and an input-side tactile grounding objective. Specifically, the tactile-use reward assigns credit only when authentic tactile inputs yield superior correctness relative to counterfactual controls where the tactile stream is removed, shuffled, or noise-masked. On TouchReason-Bench, Touch-R1-7B outperforms Octopi-13B by 18.4% and GPT-4o by 24.7% on average. Its structured reasoning traces reveal emergent behaviors of probing, comparison, and revision, demonstrating that R1-style reasoning can be effectively grounded in physical contact.
Read the full abstract
Computer Vision
Chaos-SSL: An Attention-Based Self-Supervised Learning Framework with Chaotic Transformation for Medical Image Classification
Self-Supervised Learning (SSL) has emerged as a powerful paradigm to mitigate the reliance on large, annotated datasets, a common bottleneck in medical image analysis. However, standard SSL methods, which rely on simple geometric and color augmentations, may fail to capture the fine-grained, complex textural details necessary for classifying subtle pathologies. This paper introduces Chaos-SSL, a novel two-stage framework for medical image classification. In the first stage, we propose a new self-supervised pre-training strategy that leverages 1D chaotic maps (Logistic, Tent, and Sine) as a complex, non-linear augmentation for contrastive learning. We hypothesize that these chaotic transformations create “harder” and more semantically-rich views, forcing a network to learn robust representations of fine-grained medical textures. In the second stage, we introduce an attention-based fusion model that dynamically combines the specialized features from our Chaos-SSL model with the general-purpose features of a larger, ImageNet-pre-trained model. We validate our method on two public datasets: ISIC 2018 (skin lesions) and APTOS 2019 (diabetic retinopathy). Our results demonstrate that the Chaos-SSL model pre-trained with a Tent map for 30 epochs, followed by attention fusion, achieves performance fully competitive with the state-of-the-art, yielding an accuracy of 0.9261 on ISIC 2018 and 0.8726 on APTOS 2019. This significantly outperforms existing SSL methods, including several recent approaches.
Read the full abstract
Computer Vision
Is an Image Also Worth 16x16=256 Superpixels? A Framework for Attentional Image Classification
Superpixel-based image classification has traditionally leveraged graph neural networks (GNNs) for processing irregular image representations. Recent advances in computer vision, driven by Vision Transformers (ViTs), have introduced new paradigms in self-attentional models, surpassing convolutional neural networks (CNNs) in various tasks. However, a synergistic connection between GNNs, superpixels, and transformers remains unexplored. In this work, we propose Superpixel Transformers (SPT), a novel framework that unifies superpixel-based image classification and ViTs. SPT generalizes the Superpixel Image Classification with Graph Attention Networks (SICGAT) model and ViT to support arbitrary superpixel-based chunking strategies, connectivity graphs, and positional encodings. We introduce refinements including a multidimensional sine-cosine positional encoding and an enriched patch data structure that fully incorporates superpixel shape and color information. By testing SPT across datasets such as CIFAR10, FashionMNIST, and Imagenette, with various superpixel generation and graph connectivity strategies, we demonstrate that SPT achieves superior performance compared to previous superpixel-based GNN methods and remains competitive with ViTs. Notably, our approach addresses the limitations of SICGAT, such as information loss during pixel aggregation, and shows how constrained graph connectivity can enhance ViT performance. SPT bridges the gap between superpixel-based and transformer models, opening avenues for cross-domain generalization and future innovations in hybrid attentional frameworks, and showing that an image can also be worth $16\times16$ superpixels.