Artificial Intelligence
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Saturday 3 October
Linear radiation transport equations (RTEs) form the simulation foundations underpinning design and analysis tasks in nuclear engineering, inertial confinement fusion, medical imaging, and astrophysics, but resolving the high-dimensional phase space at engineering fidelity remains expensive enough that outer-loop workflows, such as design optimization, uncertainty quantification, and parameter sweeps, are routinely budget-bound on traditional solvers. Neural surrogates promise to relax this bottleneck by amortizing simulation cost across thousands of downstream queries, but the architectural choices and engineered inductive biases that make a surrogate accurate on one transport problem do not transfer straightforwardly across model families. We benchmark two parameter-matched neural surrogate architectures, the physics-attention Transolver and the multi-scale graph network Bi-Stride Multi-Scale MeshGraphNet (BSMS-MGN), as end-to-end approximations of the final-time particle concentration for the two-dimensional linear RTE on the canonical Lattice and Hohlraum benchmarks. An ablation across Fourier features and region-weighted training loss exposes strongly architecture-dependent inductive-bias preferences, indicating that design choices common to physics-informed surrogate workflows must be revisited per architecture rather than imported across model families, and that downstream utility depends on per-QoI sensitivity rather than a single field-level score. The model training recipe, training data, and evaluation pipeline are released alongside this paper to support reproduction, transfer to related transport problems, and evaluation as amortized forward-model components in larger outer-loop simulation workflows.
Computer Vision
FLASHSWIN: Unlocking Large Windows and Dense Tokens in Swin Vision Transformers with Memory Efficient Attention
High-resolution vision backbones have long been forced to trade away local token density to afford larger receptive fields. Hierarchical Swin transformers impose this compromise because standard windowed attention materializes an $M^2\times M^2$ score matrix per window, incurring $O(M^4)$ memory as windows or token grids grow. Furthermore, Swin adds a learned relative-position bias elementwise to attention scores, requiring full materialization of the score matrix and its gradient. This keeps Swin and SwinV2 trapped in a small-window($M=8,16$), coarse-token regime with patch size $4\times4$ ($p=4$), limiting performance for fine-grained tasks. We introduce FLASHSWIN, which replaces standard windowed attention with a FlashAttention implementation that computes exact softmax attention without materializing the score matrix, reducing per-window memory from $O(M^4)$ to $O(M^2)$. This enables higher token density and larger receptive fields without inflating memory overhead. Training memory is flat across window sizes: at a $32\times32$ window, FLASHSWIN-T requires only $12.4$\,GB, unchanged from $8\times8$, compared to $70/90$\,GB for SwinV2/V1-T. However, applying FlashAttention directly to Swin creates a trade-off: bypassing the score matrix precludes Swin's additive relative-position bias, forfeiting spatial information in exchange for memory efficiency. FLASHSWIN restores position information as window-local learnable 2D RoPE, making large windows and dense token grids both affordable and accurate. At matched scale, FLASHSWIN-T outperforms Swin variants. With dense tokens and wide windows ($p=2,M=32$), the same Tiny model reaches $84.1\%$ ImageNet-1K, $44.1$ COCO box AP, and $47.28$ ADE20K mIoU—gains of $+1.3$, $+5.1$, and $+1.82$ over SwinV2-T at $M=16$, respectively. At fixed $M=32$, halving the patch size yields roughly $3\times$ larger gains in boundary quality than in mIoU.
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Systems and Control
Differentiable Ternary Temporal Logic Semantics with Polynomial Surrogate Networks
Temporal logic provides designers a formal reasoning tool for specifying complex spatio-temporal behaviors and tasks for autonomous systems. Many techniques exist for control synthesis according to temporal logic specifications, spanning a large variety of systems, including robotics. However, the vast majority of implementations are limited to Boolean temporal logics. Boolean temporal logic does not have an innate mechanism for quantifying abstention, rather verdicts are either definitively True or False. Recent work demonstrates that ternary logic is a capable formalism for reasoning about robotic behaviors, with the natural ability to classify uncertainty with the Unknown literal. Ternary temporal logic is still in its infancy, with work limited to synthesis for linear systems and monitoring. This work proposes a probabilistic relaxation of ternary temporal logic that allows for value and gradient computation through the same network while retaining exact verdicts on actual data. The relaxed network can be used as an objective in gradient-based control synthesis for both offline and online robotic control applications. We demonstrate the utility of our framework with two robotic manipulator tasks, one offline and one online, involving intermediate checking and sequencing of subtasks to demonstrate the benefit of our approach in terms of correct and timely execution.
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Cryptography and Security
Post-Quantum Authentication Protocol for Internet of Medical Things
IoMT communication systems should provide origin authentication and ensure integrity protection for the messages produced by patients' devices for transmission to gateways and further processing by other hospital services. With regard to IoMT, this paper discusses tampering, impersonation, and replay attacks on messages provided as medical reports. Long-term security of the communication system is also addressed considering potential quantum attacks. For this purpose, we design a protocol that meets requirements of practical implementation and employs an ISIS like lattice-based construction combined with concepts of the blockchain technology. Patients' devices generate a canonical JSON format medical report containing a timestamp and critical information. Using a nonce, the patients create a cryptographic signature of the message with a challenge generated from hash of a message. The gateway verifies signatures utilizing the public key of a trusted ledger associated with a particular patient and ensures freshness of the transmitted message. To optimize the performance in case when many devices interact with a gateway at once, the gateway performs batch signature validation using vectorized modular linear equations. The trusted ledger uses tamper-resistant REGISTER and TRUST UPDATE entries, maintaining a trust score of each registered patient and updating the value after each ACCEPT/REJECT operation. Our prototype application demonstrates registration procedure of a new patient, signing and verifying medical reports, auditing of the ledger, and performance assessment. Based on our experiments in the prototype, we argue that, when applied to large-scale systems, batch verification is superior to simple signature validation approach.
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Artificial Intelligence
PermVLA: Factorization Order as a Regularizer for VLA Learning
Vision-language-action (VLA) policies commonly learn action chunks through a fixed left-to-right (LTR) factorization, although the same expert trajectory distribution admits many valid chain-rule factorizations. We identify factorization order as an overlooked regularization choice and introduce causally anchored permutation (CAP), which samples action reveal orders with a tunable chronological prefix. Its auxiliary objective trains one shared policy to predict actions from different known subsets of the same expert chunk, while deployment retains deterministic LTR control. We call this conditional-set augmentation: it creates multiple conditional prediction problems from one expert chunk without adding demonstrations. This discourages reliance on the single chronological prefix used by ordinary teacher forcing. Controlled experiments show that CAP consistently outperforms standard LTR training on LIBERO and LIBERO-Plus, with the same advantage appearing in cross-dataset CALVIN evaluation. A diagnostic that measures the expected squared difference between a chunk's joint log likelihood under two reveal orders verifies that CAP training internalizes agreement across reveal orders. These findings position sampled subset-conditioned auxiliary objectives as a general recipe for constructing VLA regularizers, illustrated by an extension to diffusion action generators.
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Software Engineering
RETRACE: From Entangled Repair Histories to Reusable Experience for CI Repair
Large language model (LLM) agents increasingly reuse prior experience, but most approaches assume that problems and solutions are already aligned. Software histories rarely provide this alignment: a pull request (PR) may contain multiple continuous integration (CI) problems, failed attempts, reverted edits, and unrelated changes, obscuring which changes resolve each problem. We present RETRACE, a framework for reconstructing problem-level repair experience from such histories. RETRACE combines an endpoint view that reasons backward from changes retained in the passing revision with a development view that traces repair evolution forward through commit history. CI execution evidence reconciles the two views, and the recovered experience is represented at three abstraction levels, from concrete fixes to transferable repair patterns. For new failures, RETRACE retrieves relevant problem-level experience to guide repair. On CI-REPAIR-BENCH, comprising 565 PR-level repairs from 101 repositories across 12 failure categories, RETRACE improves mini-SWE-agent Pass@1 from 19.6% to 31.9% with MiniMax-M2.5 and from 23.3% to 32.8% with DeepSeek-V4-Flash. On a matched subset, Codex improves from 15.5% to 27.5%. Combining both views consistently outperforms either alone, showing that recovering problem-change alignment enables historical CI repairs to serve as reusable repair experience.
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Machine Learning
Path Laplacian Encodings for Directed Graphs
Directed graphs naturally model many real-world systems in which interactions are asymmetric, such as citation networks, web graphs, and information-flow networks. However, graph learning methods commonly rely on message passing with symmetrized graph representations or positional encodings that only partially exploit edge directionality. We introduce PathLapPE, a novel spectral positional encoding (PE) derived from the path Laplacian on directed graphs. PathLapPE provides node- and edge-level features that encode directional higher-order structure and can be incorporated into standard graph learning architectures. Empirical results on node- and graph-level benchmark tasks show that PathLapPE yields consistent improvements across several architectures, especially when combined with direction-aware message passing. Compared with magnetic Laplacian positional encodings, a widely studied spectral positional encoding for directed graphs, PathLapPE does not require additional fine-tuning of directionality hyperparameters while offering competitive runtime and performance.
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Neural and Evolutionary Computing
Robust Optimization of Spring Design under Variable Manufacturing Tolerances
A reliable assessment of an optimizer robustness requires tracking controlled changes in parameters to identify sources of algorithmic weakness. Such an approach was applied to the problem of designing tension/compression springs with three continuous variables describing the spring geometry. Three additional independent binary parameters reflect material variability, manufacturing-related geometric deviations, and an additional safety margin. Without expanding the decision space, these parameters can be combined in eight ways to generate variants that allow for direct comparison. In this study we distinguish between robustness effects and the dimension of the problem, which allows tracking changes in feasibility while keeping the nominal mass objective constant. Seven optimization methods and eight hybridized their variants are used for the analysis. The hybridization mechanism applies the operator selected by the prediction procedure presented in Section 3. All methods are evaluated under the same experimental conditions. Each method is run thirty times for each variant, with a maximum of 30000 function evaluations permitted per run. The final quality assessment takes into account the geometry of the feasibility region, search trajectories, performance variations across landscapes and the computational cost of fixed objectives. Together, these factors allow us to determine the quality of the solution, reproducibility, feasibility control, and the effectiveness of optimization. An interesting observation was that hybridization can mitigate cost or feasibility losses associated with a specific configuration. While it compensates for a specific weakness in the underlying mechanism, it does not provide universal resilience.
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Machine Learning
Pareto-Improving Adversarial Attacks with Primal-Dual Regularization
Transferable adversarial attacks are arguably the most practical black-box threat model. Under the same perturbation budget, stronger transfer attacks attain higher attack success rate (ASR), yet their imperceptibility also tends to degrade. Under such a fixed-budget protocol, transferability and imperceptibility therefore appear to trade off against each other. We argue that this conflict is an artifact of fixed-budget evaluation, not an intrinsic trade-off. When attacks are compared on the ASR–imperceptibility Pareto frontier obtained by sweeping $\epsilon$, stronger transfer attacks already attain better imperceptibility at matched ASR than weaker ones. To exploit this latent advantage, we introduce the stealthy transfer attack ST, a plug-in primal-dual wrapper that adds an $L_\infty$ saturation regularizer to the standard constrained objective and resolves it through a two-step primal-dual update: a projected primal step on the perturbation coupled with an $L_1$-ball projection on a dual variable that absorbs the regularizer through Fenchel duality, requiring no auxiliary models or handcrafted perceptual priors. Empirically, ST extends the Pareto frontier across different base attacks and additional surrogate architectures. At $\epsilon{=}16/255$, average imperceptibility gains over each base attack are $17\%$ on LPIPS and $14\%$ on NIQE while ASR is preserved or improved. At matched high-ASR levels, the strongest ST variants further Pareto-dominate dedicated stealth-oriented transfer attacks, confirming that the latent imperceptibility advantage of strong transfer attacks can be unlocked by a primal-dual optimization wrapper without sacrificing transferability. Code will be made available at \url{https://github.com/AndssY/ST}.
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Sound
GS-Codec: A Gaussian-Splatting Bottleneck for Neural Audio Coding
Neural audio codecs compress waveforms into compact discrete tokens that underpin speech language models, real-time communication, and large-scale audio storage. Almost every dominant design, including residual vector quantization, finite scalar quantization, and single-codebook variants, follows the VQ-VAE template by partitioning the encoder latent through a learned codebook or a fixed scalar grid. We ask whether this partition is necessary. We introduce GS-Codec, a neural speech codec whose bottleneck is a parametric signal decomposition rather than a quantizer. We adapt Gaussian splatting from 3D scene reconstruction to one-dimensional latents. An inner optimization loop fits each encoder segment as a weighted sum of 1D Gaussian primitives. The decoder then reconstructs the waveform from the rendered sum. To avoid the cost of this iterative inner loop at inference time, we additionally train a lightweight GS Predictor Net that regresses the primitive parameters in a single forward pass. The encoder and decoder are trained end-to-end through the inner loop, with no quantizer anywhere in the training pipeline: the bottleneck is the decomposition itself, and scalar quantization is applied only post-training to the fitted parameters. Rather than relying on discrete codebook stages for bitrate control, our representation exposes a fine-grained rate-quality tradeoff: a single trained checkpoint supports post-training bitrate control by varying the number of primitives and the per-parameter bit depth, with no retraining required. GS-Codec matches or exceeds well-established open-source codecs such as EnCodec and DAC on speaker similarity (SIM), intelligibility (STOI), and perceptual quality (UTMOS) at comparable bitrates, while achieving comparable semantic performance (WER). Code and audio samples are available at https://ronaluf.github.io/gs-codec/
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Machine Learning
Gated Target Propagation for Compositional Generalization in Continual Learning
Continual learning is typically framed as acquiring new knowledge without catastrophically forgetting previous tasks. However, a flexible continual learner should also be able to reuse and recombine previously acquired knowledge to rapidly solve novel task compositions. We introduce Gated Target Propagation (GaTaP), a continual learning algorithm in which task-specific gating variables—learned through a closed-form inner loop update—selectively suppress or enhance network modules. Network parameters are learned in a slower timescale outer loop, using the same local difference target propagation error signal as is used for adapting gating variables. We provide tractable experiments on class-incremental learning scenarios for both multilayer perceptron and convolutional network architectures. We show strong performance retention on previously learned tasks, as well as compositional generalization to unseen tasks, achieved through few-shot gain adaptation at inference. We analyze learned gating patterns and find that related tasks exhibit similar gating patterns, suggesting that inferred gates capture meaningful, reusable task structure. Overall, GaTaP provides a powerful framework for jointly ameliorating catastrophic forgetting and enabling few-shot compositional generalization in neural network models.
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Artificial Intelligence
SEIS: Self-Evolving Inference Systems
Inference systems determine how fast and how cheaply language models can be served, so making them faster has direct practical value. However, prior work focuses mostly on optimizing certain parts such as kernels or memory within the large system. In this work, we take a holistic approach and apply agentic self-evolution to optimize the whole system end-to-end. Our SEIS (Self-Evolving Inference Systems) autonomously optimizes the entire mini-sglang engine without human intervention through iterative sessions with inherited experiences and code changes. Serving Qwen3-0.6B on H100, the resulting engine reaches 3.27X the throughput of the original mini-sglang implementation and beats SOTA engines like vLLM, TensorRT-LLM, and SGLang in the single-request workload. The correctness of the optimized inference engine by SEIS is tested in terms of numerical difference and downstream accuracy on math and long-context retrieval tasks. The code and session histories show that the speedup comes from redesigning the whole engine and that building on earlier sessions beats independent attempts. These results suggest that agentic self-evolution can optimize a complex system end-to-end. The evaluation also has to evolve with the engine, and letting agents evolve it is a natural next step.
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Machine Learning
Revisiting the Generalization of Neural Graph Edit Distance Models
Neural approaches to Graph Edit Distance (GED) have achieved strong results under standard within-dataset evaluation, but much less is known about how well these models transfer across graph collections. We conduct a systematic study of this problem using exact GED supervision across diverse graph datasets and a broad set of representative learning-based methods. Our results reveal a pronounced gap between within-collection performance and cross-collection transfer. Models that perform well on their training collections often lose this advantage when evaluated on structurally different data. Training on multiple source collections substantially improves zero-shot transfer and provides a better starting point when limited supervision is available for a new target collection. Further analysis shows that transfer behavior varies with the source–target direction and the structural characteristics of the collections involved. These findings suggest that conventional within-collection evaluation provides only a partial view of the generalization behavior of neural GED models and motivate broader evaluation across heterogeneous graph collections.
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Computation and Language
Grounding Probes: Generator-Independent Hallucination Detection from Observer Model Hidden States
Detecting responses that retrieval-augmented generation does not ground in its context trades speed against accuracy: surface checks miss paraphrased fabrication, sampling-based methods cost extra generations. Hidden-state probes sit between the two, but every existing one reads the generating model's own activations, so a change of generator invalidates the detector and a closed-weight generator is out of reach. This paper removes that coupling. The Grounding Probe is logistic regression over the mean-pooled middle-layer hidden states of an observer language model that reads the context, question, and response in one forward pass and generates nothing, with the recipe it needs: pool over response tokens, read a middle layer, and control capacity, which closes the train-test AUROC gap from 0.087-0.202 to 0.009-0.013. Asking the observer outright, rather than reading its hidden state, costs at least +0.166 AUROC in every one of four models. Fitted on 15,090 annotated responses it reaches 0.879-0.894 AUROC on RAGTruth test across four observers, and 0.924 AUROC with 0.820 F1@0.5 averaged with a supervised span detector, 0.060 above that detector alone. One probe holds across six generators, and hold-out controls, including one in which no evaluation prompt appears in training, bound the cost of removing a generator at about 0.02 AUROC. Code, probes, and predictions are released.
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Software Engineering
Back to the Future: Regressing Readability Features from LLMs
Code readability supports software understanding, review, and maintenance. As AI coding agents become more widely used, readable code helps both humans review agent-generated output and agents maintain code within limited context windows. Yet existing readability models do not consistently agree with human judgements across datasets. We introduce BTTF (Back To The Future), pairing linear regression with information-theoretic features. Rather than using language models as black-box judges, BTTF uses them as measurement instruments. It combines traditional code measurements, embedding-based semantic organisation, and causal-LM predictability to capture source structure, semantic coherence, and contextual surprise. We evaluate BTTF on five publicly available human-rated readability benchmarks and our manually annotated MBJP development set, totalling 1,100 samples. BTTF improves average Spearman correlation over the strongest baseline by up to 0.101. Across 13 controlled readability-reducing transformations on production code, it achieves response rates of 93.8% in Java and 87.6% in Python, outperforming Dorn by 14% and 19.2%. It performs best among local models and trails the strongest cloud-LLM response by 1.7% in Java and 5.1% in Python. The direct-LLM baselines require an average of 1,083 prompt tokens per evaluation while remaining opaque. BTTF combines state-of-the-art benchmark performance and strong transformation robustness with feature-granular interpretability: every feature coefficient matches its theoretical directional effect across all evaluated model configurations.
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Machine Learning · Cross-listed from stat.ML
Hypergraph Representation Learning with Hyperlink Random Effects
Hypergraphs record multi-way interactions among entities. Extracting information from the combinatorial structure underlying observed multi-way interactions is a central task in many real-world problems. Existing methods face several limitations. First, many deep architectures for hypergraphs do not explicitly exploit the potential low-rank structure, which can sacrifice parsimony and interpretability in the learned representations. Second, many low-rank-based methods operate on tensor representations, which typically require hyperlinks to have uniform sizes and thus limit their applicability to general hypergraphs with non-uniform hyperlink sizes. Third, many methods ignore the fact that hyperlinks often arise from heterogeneous mechanisms. For example, medical symptoms may co-occur in the profiles of patients with very different conditions, and such heterogeneity should be incorporated into the learning process. In this work, we develop a general framework for hypergraph representation learning using hyperlink random effects while exploiting the low-rank structure in hypergraphs. The proposed framework accommodates latent heterogeneity in hyperlink formation while preserving entity interaction patterns. We establish identifiability of the model parameters and theoretical guarantees of representation-level recovery under this framework. The framework allows flexible specifications for the hyperlink random effects; in this paper, we study three choices: categorical, Gaussian mixture, and score-based effects, and develop corresponding estimation algorithms. Through simulation studies, we demonstrate the effectiveness of the proposed method in recovering latent structure and capturing heterogeneous interaction patterns. Empirical studies on real-world hypergraph datasets further illustrate the practical utility of our approach.
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Software Engineering
When Talk Isn't Code: Comparing LLM Agents That Simulate and Develop Software
LLMs are used both to simulate network protocol implementations, as honeypots do, and to write them. Prior work evaluates the two uses separately, from a model's answers or conversations in one case and from its generated code in the other. We observe that a knowledge probe (asking the model which security checks an implementation needs) and a conversation can credit security checks that the generated program lacks, but no study has compared them with the code the same model writes. To fill this gap, we present the first such comparison between simulation mode (S-mode), where the model plays the implementation in a conversation, and development mode (D-mode), where the model writes the program and the program is attacked, with a knowledge probe as a baseline. We design and implement a harness that judges all three with one attack suite and one oracle, and evaluate 15 LLMs on four protocol implementations. We find that with the full security specification, the median model's attack success is at most 4% on reassembly, HTTP, and firewall implementations in both modes, but 13% in S-mode and 15% in D-mode on DNS. In D-mode, adding the missing DNS requirement to the specification cuts that attack from 100% to 34% and changes only that check, whereas deleting a stated rule weakens the program on other checks too. Asking the model beforehand does not predict which checks a program has, since 13 of the 14 models that write a DNS resolver name the check, yet all 42 programs lack it. S-mode is a useful first filter, flagging 82% of the real DNS vulnerabilities and leaving 96% of the safe cases unflagged. It errs in both directions, over-reporting security checks that D-mode does not implement and under-reporting checks that D-mode does. S-mode can screen but not replace D-mode testing, and security requirements should be written down even when a model can recite them.
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Machine Learning
Policy as Data: Replay-Based Policy Dual Averaging via Advantage Regression
Actor-critic methods reuse past experience to improve sample efficiency. However, historical data are typically regarded as off-policy samples for the current policy-improvement update. This work introduces Regularized Dual Averaging Actor Critic (RDA2C), which assigns a distinct role to replay. In regularized dual averaging, the subsequent policy is determined by accumulated policy-improvement feedback, so historical advantage estimates contribute directly to the actor objective rather than solely to the most recent update. RDA2C stores state-action samples with critic-estimated advantage labels, fits a dual score model $Z_\theta$ to the aggregated dataset, and derives the current policy from the accumulated score model using the entropy mirror map. In this way, replay defines an empirical dual objective from which the policy is computed. To analyze RDA2C, we establish a finite-time value-gap decomposition, separating the regularized dual-averaging term from errors due to stale-replay supervised fitting, critic bias, finite-buffer variance, and replay coverage, and stating the assumptions under which each error is bounded. RDA2C accepts advantage labels from any critic. With GAE labels, RDA2C outperforms PPO on six of eight MuJoCo tasks and eight of twelve Atari games. RDA2C also outperforms AAPDA, the closest dual-averaging baseline, on six of eight MuJoCo tasks. With twin-$Q$ labels, RDA2C matches SAC at matched batch size and update frequency.
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Computation and Language
Does Neural Complexity Improve Health Misinformation Detection? A Leakage-Controlled Cross-Corpus Benchmark
Increasing architectural complexity is often assumed to improve health misinformation detection, yet reported gains are difficult to interpret when studies use different corpora, preprocessing pipelines, data splits, and leakage controls. This study provides a controlled cross-corpus benchmark of five compact neural architectures (1D-CNN, LSTM, BiLSTM, CNN-LSTM, and CNN-BiLSTM), a soft-voting neural ensemble, and three classical machine-learning baselines using COVID19-FNIR and CONSTRAINT. Exact-text duplicate controls were applied before modelling; all neural systems used a common preprocessing and optimisation protocol, and neural results were repeated across three random seeds. On COVID19-FNIR, the deep ensemble achieved a mean macro-F1 of 0.9963 and ROC-AUC of 0.9994, while individual neural models ranged from 0.9945 to 0.9957 macro-F1. On CONSTRAINT, the ensemble achieved macro-F1 of 0.9272 and ROC-AUC of 0.9811, whereas a linear SVM achieved macro-F1 of 0.9574 and ROC-AUC of 0.9931. Architecture rankings changed across corpora, and simple sparse linear models remained highly competitive. The findings show that model complexity does not provide a stable performance advantage and that benchmark construction can dominate architecture choice. The study contributes a reproducible, leakage-controlled basis for evidence-driven model selection in health misinformation classification
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Artificial Intelligence
LatentIndex: Cross-Layer Sharing with Layer-Specific Selection for Sparse Attention
Sparse attention reduces core-attention computation, but its indexers still incur repeated selection work and per-layer key-cache storage. Reusing selected indices across layers reduces this overhead but constrains multiple layers to the same token set. We introduce LatentIndex, which extends the latent-sharing principle of Multi-head Latent Attention across indexer layers. Each layer group constructs a shared latent cache from its first layer's hidden states, while layer-specific scoring enables independent token selection. Absorbing key decoders into queries enables direct scoring of the shared cache without reconstructing historical per-layer keys. We develop training-free calibration and investigate a training-aware instantiation of this principle. To balance quality and computation, a hierarchical selection (HS) variant lets followers independently refine a shared candidate set proposed by the anchor. With four-layer sharing, LatentIndex reduces logical indexer-cache storage by 61.1% on DeepSeek-V3.2. Across DeepSeek-V3.2 and GLM-5, training-free LatentIndex improves head-wise attention-mass recall over IndexCache by up to 3.28 percentage points while maintaining RULER and LongBench performance close to native DSA. HS further achieves 2.30-2.72 times decode indexer speedups over DSA across 8K-128K contexts, retaining most of LatentIndex's recall. LatentIndex offers a new perspective on cross-layer indexing: sharing continuous representations rather than discrete selections enables efficient reuse while preserving layer-specific token selection.
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Machine Learning
The Numerical Linear Algebra of Large Language Models
Numerical Linear Algebra (NLA) has consistently played a vital role in advancing science by providing tools to solve fundamental problems encountered in scientific and engineering applications. Over the decades, it has continually evolved to meet the demands driven by successive waves of scientific discovery. For instance, during the 1950s and 1960s, substantial efforts were devoted to developing methods for solving eigenvalue problems that emerged from the rapidly growing field of aerodynamics. This led to the discovery of the LR and QR algorithms. Later the attention turned to the solution of sparse linear systems that were common in applications like computational aerodynamics. Today we are experiencing yet another wave of major scientific advancement and NLA is once more at the heart of its development. This Machine Learning (ML) wave is proving to be utterly disruptive in science and engineering. Many tools in ML particularly Large Language Models (LLMs) are grounded in matrix and tensor methods. As we are approaching Artificial General Intelligence (AGI), it is clear that matrix methods will be called to play an even more significant role. For the numerical linear practitioner the speed of the current change makes it particularly challenging to adapt. This is a survey article that centers on machine learning techniques, with a particular focus on large language models. It has two main objectives. The first is to clarify the core concepts behind Large Language Models in a manner accessible to specialists in numerical methods. The second is to examine the key Numerical Linear Algebra concepts employed by LLM techniques, while also highlighting several significant recent contributions of NLA to the field.
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Computer Vision
Task-Sensitive Geometry of Representation Transfer for Object Detection under Image Degradation
Object detection under image degradation can benefit from clean-image supervision, but aggregate gains do not imply that transferred representation changes are uniformly useful. We study how clean task knowledge affects degraded-image representations and whether local responses to structured representation directions can be characterized geometrically. Using paired clean and Gaussian-degraded BDD100K images, we show that clean-teacher distillation improves observed detection accuracy while producing heterogeneous object-level transfer. We isolate a representation component complementary to direct clean-teacher alignment and map it into the distilled student space through an orthogonal bridge. Controlled interventions rescue 13.22% of objects lost under the distilled representation, versus 4.30% under norm-matched random perturbations, with very low harm on preserved objects. We introduce task-sensitive geometry, a gradient-derived channel-space geometry constructed from normalized detection-loss gradients. On a reserved cohort, mapped-complement orientation within this frozen geometry is positively associated with local intervention-response magnitude after controlling for intervention magnitude (partial Spearman $\rho$ = 0.242, 95% CI [0.108, 0.359]). The relationship eplicates on independent data ($\rho$ = 0.180) and with RT-DETR-L ($\rho$ = 0.227), but not for the direct clean-teacher residual family, and it weakens for large interventions. Routing rules and specialized distillation objectives based on these signals do not yield statistically reliable gains over CLEANKD. These results support a local, direction-family-dependent task-sensitive geometry while showing that converting such structure into improved global training remains an open problem.
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Information Theory
Fluid Antenna Secure Channel-driven Constellation (FASCC): a Physical Layer Security approach
Fluid antenna systems (FAS) have recently emerged as a promising technology for future wireless networks due to their ability to access a large number of channel realizations using a single radio-frequency chain. This capability creates new opportunities for physical-layer security beyond conventional beamforming and artificial-noise approaches. In this paper, we propose a novel Fluid Antenna Secure Channel-driven Constellation (FASCC) framework for downlink communications, in which information is conveyed through channel-domain constellation points generated by FAS port selection and phase adaptation. Two complementary FASCC schemes are developed, depending on the availability of eavesdropper's channel state information. Numerical results demonstrate that the proposed FASCC framework achieves significant secrecy gains in terms of bit error rate and mutual-information secrecy performance, even when Eve is significantly closer to the base station than Bob.
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Machine Learning
Backward-Consistent Diffusion Sampling for Sparsely Observed PDE Inverse Problems
Recovering Partial Differential Equation (PDE) coefficient fields from extremely sparse observations is a severely ill-posed inverse problem for which generative machine learning methods (e.g., diffusion models) have become a leading way to encode the prior. Recent state-of-the-art diffusion solvers lift these priors to function spaces, finding a physics-consistent reconstruction in the output space of the diffusion denoiser. We prove that, in a discontinuous PDE setting, output space methods can result in failure to appropriately minimize the unobserved error with the correct coefficient field. Consequently, we propose Function space Backward-Consistent Sampling (FunBCS), an input space optimization approach for solving PDE problems which aims to find the best input such that the denoiser reconstruction is physics-consistent. We then prove that FunBCS appropriately minimizes the unobserved error, unlike output space optimization methods. Per our theoretical analysis, we also provide insights on how to dynamically allocate the number of input space optimization steps used throughout the sampling process. Our evaluations, across four PDE inverse problems (including the discontinuous Darcy flow), demonstrate that FunBCS reduces the reconstruction error by $27$-$64\%$ while running $1.4$-$2.1\times$ faster when compared to the current state-of-the-art.
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Computation and Language
Stance Drift: How AI-mediated Communication Distorts Our Message
Large language models (LLMs) increasingly mediate human communication, from drafting emails to summarizing scientific reports, yet whether they faithfully preserve a speaker's position remains largely untested. We model AI-mediated communication as a two-step generation-extraction pipeline: one LLM produces an argument from a specified stance, and a second LLM extracts the stance from that argument. We represent the pipeline as a probabilistic state transition over five Likert-type stance categories and define the stance preservation rate (SPR) as the average probability that the extracted stance matches the initial stance. Across 112 debate propositions, none of the nine LLMs tested exceeded an SPR of 0.7 under the default configuration. Three drift patterns accounted for most of the drift: polarization, deviation from neutrality, and flipping. Among the mitigation strategies tested, including in-context learning, multiple extraction with shuffled options, assertion, and reflection, only adding medium reasoning effort to a reflection prompt for GPT-5.4 substantially improved the SPR, to 0.775, yet polarization remained the largest pattern, with 0.119 of the transition mass. An exploratory comparison with human extraction on a single proposition suggests that drift arises at both the generation and the extraction stage. These results point to a fidelity gap in AI-mediated communication, with implications for journalism, policy deliberation, scientific communication, and other domains where opinion-laden messages pass through language models.
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Discrete Mathematics
New Methods for Constructing Classical and Quantum Codes from Graphs and Matroids
In this paper, we present a method for constructing linear codes derived from book graphs. Applying such a method, we construct binary codes that have the greatest possible minimum distance for their length and dimension by means of the $2$-sum of two equal book graphs. We then utilize matroid and graph theory together to investigate some properties of the resulting linear codes. Furthermore, we show that, from the incidence matrix of any graph, we can obtain a linear code over any finite field maintaining the same parameters. Furthermore, we show how the condition for two linear codes to generate a Calderbank-Shor-Steane (CSS) code translates into matroid theory and, utilizing cycle graphs, we exhibit a way to generate codes that meet this condition.
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Robotics
PerturBot: Breaking Shortcut Priors in Vision-Language-Action Models with Perturbative Training
A vision–language–action (VLA) policy can complete complex tasks while ignoring the evidence that should determine its actions. An object held near the wrist camera can displace the instructed target. Language and action show the same pattern: a familiar noun can trigger the operation it was paired with in training even after the verb changes, and a gripper that closed on nothing may lift anyway. We call these dependencies modality shortcuts: regularities in successful demonstrations make visual, lexical, or motor cues sufficient to predict expert actions without the task evidence needed for the underlying decision. More demonstrations of the same kind can raise task success while leaving these shortcuts intact. We propose Perturbot which makes task-relevant evidence easier to use and shortcuts insufficient on their own: it applies task-preserving wrist-view perturbations, enriches instructions with decision-relevant captions, and adds random and failed trajectory segments relabeled with the behavior they contain. It complements scaling by changing what is scaled, and leaves inference unchanged. Moreover, we propose GroundingFscore, an offline score that diagnoses how severely a policy relies on modality shortcuts. Task success rate shows whether a policy improves, while GroundingFscore reveals whether the policy scales healthily, relying on task evidence rather than shortcuts. Together, Perturbot and GroundingFscore provide a training-and-evaluation framework for disentangling VLA decisions from shortcut priors while preserving responsiveness to task-relevant evidence.
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Performance
PonyTail: Profiling and Improving Service Tail Latency
Datacenter services must meet tight tail latency service-level objectives. Research on improving tail latency focuses on reducing queuing delay by approximating optimal request scheduling policies. As request scheduling nears optimality, the primary way to further improve tail latency is to reduce the service time of requests. Unfortunately, datacenter services lack obvious hotspots for general service time optimization. We point out a new optimization opportunity in targeting the tail service time of services with dispersive service times, which are common in datacenters. To show the feasibility and benefit of this approach, we present PonyTail, a performance analysis methodology and toolkit for analyzing service-level outlier behaviors associated with tail service time. PonyTail helps performance engineers identify control-flow and microarchitectural patterns responsible for service time outliers, as well as their root causes. We apply PonyTail to analyze five latency-critical services, including an in-memory database system and an online search engine. Based on PonyTail's analysis, we optimize some of the services, improving their 99th percentile service time and latency by 10.7%–46% and 21%–$5\times$, respectively.
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Systems and Control
Approximate Feedback Nash Equilibria in Constrained Differential Games via Model Predictive Control with Upper Bound Guarantees
Physical human–machine interaction and other multi-agent control settings require decision-making policies that adapt online. Differential games provide a principled framework where each agent optimizes an individual objective while anticipating the other's response. The relevant solution concept in many applications is the feedback Nash equilibrium (FNE), which yields time-consistent state-feedback strategies. However, computing the FNE is demanding and becomes intractable when state and input constraints must be enforced, motivating the need for approximate methods. This paper presents a Model Predictive Control (MPC) approach that approximates infinite-horizon FNE trajectories through repeated solution of finite-horizon open-loop games. An auxiliary-game formulation is introduced that selects prediction horizons and terminal costs to approximate the feedback-game optimality conditions. The approach is extended to incorporate hard constraints via a constrained open-loop game formulation. For the unconstrained setting, an analytic upper bound on the state-trajectory deviation between the MPC-induced and FNE trajectories is derived, enabling quantitative performance certification. Numerical examples illustrate the effectiveness of the proposed method compared with baseline approaches from the literature.
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Robotics
An End-to-End Framework for Modelling Pneumatic Soft Robots Based on Differentiable Finite Element Methods
Soft robots present significant modelling challenges due to their non-linearity, complex dynamics and potentially intricate geometries. These difficulties in accurate system identification and dynamics modelling limit their applications in precise robotics tasks. Prior modelling approaches typically suffer from trade-offs in accuracy, computational efficiency, or speed. The differentiable finite element method (FEM) offers a promising balance between these desiderata for soft robot modelling, and enables the use of gradients for efficient calibration and trajectory optimisation. In this paper, we propose an end-to-end differentiable FEM-based framework designed to streamline modelling and system identification for pneumatic soft robots, enabling the generation of reliable models for downstream tasks. The framework automates the conversion of computer-aided designs into voxelised tetrahedral viscoelastic FEM meshes that accurately represent the robot's geometry and actuation mechanism. By integrating easily acquired point cloud data with differentiable FEM, the framework achieves precise identification of material and dynamic actuation parameters using a minimal experimental setup. Additionally, the differentiable nature of the model facilitates trajectory optimisation by leveraging gradients from robot dynamics and contact interactions. We validate the framework by modelling a complex bellow-shaped pneumatic soft robot and demonstrate its efficacy in real-world motion planning tasks. Experimental results indicate high modelling accuracy, with a maximum positional error of less than 3 mm, and successful application in tasks such as path following and grasping.