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Saturday 26 September

Robotics

RoboFoundry: System-as-Policy Evolution for Self-Learning Embodied Agents

A foundation model should not act in isolation as an embodied agent. Yet, existing methods often optimize individual components of the agent stack, such as memory, context, skills, or action interfaces, rather than treating the supporting system itself as a unified policy. Moreover, interaction alone does not yield self-improvement unless execution experience is converted into persistent, validated system changes. We therefore propose RoboFoundry, the first embodied agentic framework that formulates this process as Self-Evolving System-as-Policy. RoboFoundry diagnoses capability gaps in decision-making and memory management, converts execution traces into validated task-specific system updates, and promotes recurring improvements to the general system. Evolution operates over two complementary surfaces: a context system that manages active internal context and persistent file-system memory, and a hierarchical skill system that organizes atomic skills, reusable compositions, and failure-conditioned recovery. A shared semantic interface separates embodiment-invariant decisions from embodiment-specific execution, allowing evolved system capabilities to transfer across heterogeneous robots. On EmbodiedBench, RoboFoundry achieves state-of-the-art performance, notably improving GPT-5.5 by 27.8%. It also brings Qwen3.7-Plus to near parity with GPT-5.5 (70.3% vs. 72.7%), showing consistent gains from system-as-policy evolution across foundation models. For long-horizon memory, RoboFoundry outperforms all baselines on RoboMemArena by at least 39.0%, even against methods assisted by external foundation models. On LIBERO-PRO, it further outperforms Cap-Agent0 by 243.8%-679.7% across all perturbation types. In real-world deployments, RoboFoundry demonstrates zero-shot transfer and online evolution across robots and tasks, highlighting its potential for fully autonomous embodied agents.
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All authors Jingsong Liang, Shuhao Liao, Shizhe Zhang, Diyuan Hou, Yuxin Cai, Xinjian Deng, Chengyang He, Wenhui Huang, Runjia Tan, Zhidong Wang, Lan Yu, Xuesong Tian, Guillaume Sartoretti, Jie Luo, Yao Mu, Wenjun Wu, Wanhua Li, Chen Lv

Robotics

FINE: Future-Informed Navigation Encoding for Data-Efficient Vision-Language Navigation

Adapting vision-language navigation (VLN) policies to new environments is expensive because every additional route and instruction requires an embodied demonstration. Yet standard observation-to-action training uses only a small fraction of the information already contained in each trajectory. In particular, future observations reveal the instruction-relevant landmarks that the agent will encounter, including what they look like and how they are arranged in 3D. We introduce FINE, a Future-Informed Navigation Encoding framework that extracts this latent supervision from existing demonstrations. FINE equips a VLN backbone with two complementary auxiliary representations. First, explicit landmark tokens follow the ordered landmarks specified by the instruction and are trained to predict future landmark regions in both semantic 2D patch-feature space and viewpoint-dependent 3D geometric feature space. Second, an implicit future token learns to distinguish the landmark state that is actually reached from plausible same-scene counterfactual futures generated by a video world model. On R2R-CE and RxR-CE val-unseen, FINE improves InternVLA-N1 by 2.6 and 4.5 success-rate points, respectively, at full training data. More importantly, as demonstrations become limited, the benefit grows: at a 70% demonstration budget, FINE improves success rate by 6.8 points, recovering roughly one-third of the performance lost by reducing the training demonstrations. Project page is available at https://finevln.github.io/.
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All authors Khang H. Nguyen, Hoang Pham Quang Nguyen, Ha Phuong Nguyen, Khanh Dinh Binh, Xuan Ha Nguyen, Vien Ngo, Duy Ho Nguyen Minh, Huan Nguyen, An T. Le

Robotics

Scanning While Imagining: A Scene-Graph World Model for Robotic Ultrasound Navigation

Ultrasound (US) acquisition depends on the operator's ability to interpret anatomy and anticipate how the view will change with probe motion. Many robotic US navigation methods select actions without explicitly predicting these anatomical changes. We propose SonoGraph-WM, an action- and goal-conditioned world model for anticipatory probe navigation. The model represents anatomy as scene graphs (SGs), capturing visible structures, their geometry, and spatial relationships without synthesizing US images. Given a history of SGs and probe poses, a unified Transformer jointly predicts future SGs and poses. A receding-horizon planner recursively imagines candidate trajectories, selects the shortest predicted path reaching a goal graph, and follows it over a short execution horizon before replanning from new observations. To reduce reliance on tracked and anatomically annotated US sequences, we generate aligned SG–pose training data from computed tomography (CT) label maps along surface-constrained probe trajectories. On four held-out CT cases, spatial relation F1 remains above 93% over 20 prediction steps, and closed-loop navigation achieves 77.50% and 75.00% success for the gallbladder and pancreas, respectively, using annotation-derived SGs. In robot–phantom navigation experiments with label-map-derived SGs, the planner reached the target view in 73.7% of trials. These findings support CT-supervised anatomical world modeling for probe planning and highlight the importance of frequent observation updates for reliable navigation. Project Page: https://noseefood.github.io/us-sonograph-wm/
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All authors Xuesong Li, Shuai Chen, Feng Li, Zhongliang Jiang, Nassir Navab, Yuan Bi

Robotics

Towards Kinematic Actionable Infeasibility Detection in Motion Planning

Motion planning in robotics requires not only computing collision-free paths but also certifying infeasibility when no such path exists. Complete methods are limited to low-dimensional spaces, while sampling-based planners scale efficiently but cannot provide finite-time infeasibility certificates, leaving this problem largely unresolved in high-dimensional spaces. In this letter, we present a geometry-driven framework for certifying infeasibility through an explicit resolution-dependent analysis of configuration space topology. Leveraging signed distance field representations, the proposed method traces separating manifolds induced by obstacle boundaries directly in configuration space, enabling both detection of infeasibility and identification of the specific geometric cause. To address computational challenges, we develop a parallel frontier-expansion algorithm that exploits GPU acceleration for efficient simplicial reconstruction in high-dimensional spaces. We validate the approach on 4-DOF and 5-DOF robot scenarios, certifying infeasibility within seconds for 4-DOF cases and under four minutes for 5-DOF cases. We further discuss avenues for improving scalability to higher-dimensional spaces.
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Robotics · Cross-listed from cs.AI

PlanGuard: A Guardrail for Multi-Step Plan Safety in Embodied Agents

Embodied task planners may produce multi-step plans whose subtask dependencies and interactions with the environment create physical risks during execution. Yet existing safeguards overlook such compositional risks, as general-purpose guardrails focus on semantic harm and embodied safety detectors assess subtasks in isolation. To address this gap, we introduce PlanGuard, the first pre-execution detector that evaluates the physical safety of a complete multi-step plan in its current environment. For training and evaluation, we construct a Multi-Step Plan Safety (MSP-Safe) dataset through paired task construction, plan generation using diverse planners, and safety annotation by three judges. Task-oriented SFT on MSP-Safe establishes fundamental plan-safety assessment capabilities, yet a substantial gap remains between compact models suitable for real-time deployment and stronger but costlier large models. Accordingly, we propose Strong-Teacher Adaptive Compensation for On-Policy Distillation (STAC-OPD), which provides compact models with adaptive strong-teacher supervision along their on-policy trajectories. It combines token-level distribution transfer from a fine-tuned strong teacher with probability-routed sequence-level compensation, retaining student-generated targets when the student favors the reference safety decision and using teacher-reconstructed targets otherwise. Across all test subsets, PlanGuard-2B achieves average 87.15% ACC and 87.21% F1, demonstrating effective whole-plan physical-risk detection at compact model scale. Code and dataset will be publicly released.
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All authors Junchi Chen, Changtao Miao, Yuxiao Xiang, Zhenchao Jin, Haojie Yuan, Qi Chu, Tao Gong, He Liu, Bo Zhang, Jiansheng Cai, Zhe Li, Nenghai Yu

Robotics

CollisionGAT: Controller-Agnostic One-Step Collision Screening for Multi-Agent Motion

Before a team of robots moves, each proposed step must be checked for collisions with other robots and with obstacles. We present CollisionGAT, a graph-attention network that reads the current and proposed states of moving agents together with locally relevant stationary obstacles and returns one collision-risk score per moving agent. Any controller can use these scores to accept, repair, replan, or postpone a proposed step. We mount CollisionGAT on a continuous path-following controller and on GATeD, an obstacle-blind D* Lite planner that uses typed vetoes to update its planning graphs. Exact geometric checks supply the training labels and independently audit every executed step.
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Robotics

Copper-Policy: Focus on the Representation for Robust Robot Manipulation

World Action Models (WAMs) acquire behavioral priors by modeling future scene evolution, but predicting detailed futures in pixel or latent space incurs substantial cost. Recent evidence that co-training gains persist without test-time generation raises a question: what must a WAM learn to improve control? We introduce Copper-Policy, which learns a compact World representation with the policy rather than relying on a predefined target space. Through temporal joint-embedding prediction, it predicts future observation embeddings conditioned on task intention without reconstructing pixels. This prediction and action decoding shape the representation jointly, while the policy retains access to current-frame spatial detail for execution. Representation analyses show that the learned features better separate task-driven change from perturbations and provide complementary information for control. Compact prediction targets reduce training tokens per sample, enabling a 2B-parameter model trained in 9.67 hours on 8$\times$ RTX 5090 GPUs and 6$\times$ faster than Fast-WAM on matched A100 GPUs. Copper-Policy outperforms every compared method without embodied pretraining on RoboTwin and several embodied-pretrained VLAs on LIBERO-Plus (80.85%). On three challenging real-robot tasks, it performs comparably to $\pi_{0.5}$ and attains a higher average score. Together, these results show that Copper-Policy combines strong control performance with efficient training.
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All authors Zexin Feng, Yixu Feng, Lingyu Xiao, Shang Su, Kexin Zheng, Chang Xu, Mengkai Shi, Shuo Feng, Xintao Yan

Robotics

CLAP: Closed-Loop Alignment with Pressure for Precise Suction Manipulation

Stacking and palletising demand precise placement: error left in one layer is inherited by the next, and a flat pad offers no feature to funnel a wrong pose into the right one. Top-down suction suits such dense arrangements, and suction has already been brought into vision-language-action (VLA) policies. What that work does not report, however, is a policy conditioned on a measured vacuum signal, or one that uses it to abandon an action already under way. Vision does not settle the question here, because at the moment it matters the cup and the face it holds occlude each other. We present CLAP, which makes the attachment state observable through a pressure module tapped into the vacuum line. The decoded reading replaces the suction command in the policy's proprioception, is fused with the visual features, and terminates the open-loop execution window so that the policy re-infers from a fresh observation. For data, we record goal-state disassembly on the physical robot and reverse the joint-state sequence offline, without a simulation replay. Targeted phase demonstrations, 8.3% of the training frames, cover the suction transitions and the configurations an interrupted grasp leaves behind. On a real Unitree Z1, one multi-task checkpoint reaches 96.67% average success in both colour settings, 16.67 and 10.00 points above the strongest baseline, its monochromatic four-block successes averaging 15.92 mm of error. Four ablation settings fall 5.00 to 13.33 points short. We will release code and trained weights.
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All authors Yixian Zou, Chongyang Xu, Yuling Xin, Ziliang Feng, Fanman Meng, Shuaicheng Liu

Robotics

An Empirical Study on What Matters for Viewpoint-Generalizable Policies in Visual Imitation Learning

Visual imitation learning is a promising approach to training robot manipulation policies capable of completing a wide variety of tasks. However, policies today remain brittle to viewpoint perturbations, making deployment in diverse environments a challenge. We present a controlled empirical study of which design choices allow visuomotor policies to generalize across viewpoints. We find that viewpoint generalization improves when dense visual tokens are retained and the action head participates in geometric reasoning. On a suite of simulated tasks that span a wide range of camera poses, we show that these design choices yield a policy that remains performant across viewpoints. As a practical consequence, a policy trained with these design choices also transfers zero-shot from simulation to the real world under random camera configurations.
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All authors Mino Nakura, Sriram Krishna, Yufei Wang, Shubham Tulsiani, Zackory Erickson, David Held

Robotics

MORPH: Self-Organising Multi-Robot Task Allocation via Neuroplasticity-Inspired Adaptive Topology

Multi-robot task allocation (MRTA) in dynamic environments faces a fundamental tension: effective coordination requires learned structure, but that structure must adapt when conditions change. Existing methods resolve this by assuming prior task knowledge, a utility function, a cost matrix, or a trained policy making them brittle when deployed without such knowledge or when task distributions shift. We present MORPH(Multi-agent Online Rewiring through Plasticity-guided Hierarchy), a training-free MRTA framework where global allocation quality emerges from 4 local plasticity rules (synaptic, homeostatic, structural, and metaplasticity) applied to a directed pairwise preference matrix updated from runtime co-occurrence and task-completion feedback. MORPH requires no task model, no bid computation, and no offline training; response decisions use learned AGV-to-Picker preferences rather than a fixed proximity rule. Within the Gerkey-Mataric MRTA taxonomy, MORPH is the first method in the single-task, single-robot, instantaneous-assignment class to learn directed pairwise allocation preferences online. Evaluated on the TA-RWARE warehouse benchmark (8-24 agents, 4 maps, 800 steps per episode, 5 seeds), MORPH achieves 110% of all-to-all throughput at N=24 while using only 21% of possible coordination links as an efficiency advantage that grows monotonically with fleet size. Under spatial task distribution shift, MORPH degrades 3x less than proximity-based methods while its learned preferences remain uncorrelated with Manhattan distance. Systematic ablation confirms all four plasticity rules contribute measurably. Two allocation properties emerge without programming: cross-type preference dominance and progressive preference sparsification, mirroring the developmental refinement of biological neural circuits. Learned preferences are driven by task co-occurrence history, not spatial proximity.
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Robotics

SEES: A Self-Evolving Embodied System via Failure-Guided VLA Policy Adaptation

Recent vision-language-action (VLA) policies demonstrate promising generalization across diverse short-horizon tasks. However, they remain unreliable on long-horizon tasks, partly because the large-scale training data is biased toward single-stage manipulation tasks that are cheaper to demonstrate. A single weak atomic skill can cause failures across multiple multi-stage tasks. To address such failures, existing methods often require experts to identify the bottleneck and provide additional demonstrations, making the improvement costly and potentially impractical after deployment. To this end, we present a Self-Evolving Embodied System (SEES) that learns from failures and improves the VLA policy without additional expert demonstrations. SEES decomposes long-horizon tasks into atomic tasks and routes them to corresponding family policies. Each family consists of related atomic skills that share one VLA adapter. During execution, the system automatically monitors atomic-task outcomes to identify the most frequently failing atomic skills as the current bottlenecks. To overcome these bottlenecks, SEES constructs tailored RL tasks in simulation by restoring previously encountered states and generating task-specific success criteria with an LLM. Online RL updates the shared family adapters to promote positive transfer among related atomic skills and cumulative improvement across evolution rounds. Extensive experiments show that SEES can be integrated with different VLA backbones to progressively improve their long-horizon performance. We also observe continued improvement on unseen tasks, providing evidence of transfer beyond the evolution settings.
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All authors Ziwen Li, Hanlue Zhang, Zhenyang Ren, Tianyu Huang, Runqi Lin, Haoyu Wang, Zhengqing Gao, Yandong Guo, Fakhri Karray, Tongliang Liu, Chris Russell, Mingming Gong

Robotics

PF-RL: Progress Field Reinforcement Learning via Goal-Conditioned Value Geometry for Vision-Language-Action Models

Reinforcement Fine-Tuning~(RFT) has emerged as a promising paradigm for improving Vision-Language-Action~(VLA) policies, yet sparse task-level outcomes provide limited credit for intermediate transitions, especially in long-horizon manipulation. A natural approach is to model intermediate task progress and use it as dense feedback for policy improvement. Despite their architectural differences, existing progress-aware methods commonly formulate task progress as an explicit scalar prediction, providing limited structure for modeling how intermediate observations relate to the task goal, which may hinder effective transition-level credit assignment. We introduce Progress Field Reinforcement Learning (PF-RL), which learns a structured goal-conditioned progress representation over pretrained VLA features and converts it into dense credit for policy optimization. A lightweight shared Progress Field head maps current and goal representations into a compact progress space, where geometric distance induces goal-conditioned value, while complementary temporal and goal-structure objectives shape the learned geometry. Transition-level value changes naturally yield dense progress advantages, enabling fine-grained credit assignment for both offline policy improvement and online reinforcement fine-tuning. Extensive experiments on LIBERO, RoboTwin2.0, and real-world bimanual manipulation tasks show that PF-RL consistently improves policy performance over strong supervised fine-tuning, reinforcement fine-tuning, and progress-aware baselines.
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All authors Yunpeng Qing, Yilun Kong, Sixu Lin, Ming Zhou, Yiming Fei, Shuang Luo, Yixiao Chi, Haoming Gu, Jingyuan Liu, Changxu Wei, Zhi Hou, Changqing Zou

Robotics

World SLAM Model: Joint World Modeling for SLAM and Navigation

We introduce World SLAM Model (WSM), a unified framework that brings the SLAM paradigm directly into downstream navigation. Rather than treating SLAM merely as an upstream module that provides poses, maps or tokens, WSM adopts its core mechanisms, including incremental state updates with persistent memory and backend refinement of accumulated errors, to maintain a consistent world state during interaction. Given the current observation and a navigation goal, WSM predicts future visual states and jointly estimates their camera motion and dense geometry, grounding visual prediction in an evolving spatial world state. This spatial state is continuously updated as new observations arrive and provides the basis for action generation and closed-loop navigation. WSM is trained end-to-end with a joint navigation–SLAM objective, enabling downstream navigation to benefit directly from SLAM-style state maintenance and refinement while preserving accurate geometric estimation. Experiments demonstrate improved navigation performance together with strong SLAM accuracy, highlighting the potential of SLAM as an intrinsic mechanism for long-horizon world modeling and embodied interaction.
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All authors Minghui Qin, Yijun Yuan, Weicheng Zheng, Kenan Li, Weibang Wang, Chang Sun, Junhao Huang, Anmin Liu, Yicheng Yao, Hang Zhao

Robotics

RECAST: Recasting Vision-Language Semantics into an Actionable Cost Map for Robot Navigation

Safe and robust robot navigation across diverse environments requires a high-level understanding of complex scenes and the ability to carry it into stable motion. Recent works tackle this with learning-based models trained at scale and with approaches built on vision-language models (VLMs). However, learning-based models break down outside their training distribution, while VLM-based approaches bring that understanding but rarely ground it in the scene or align the action with it. To address these limitations, we present RECAST, a robot navigation framework that combines the reasoning of a VLM with the spatial grounding of vision foundation models to build an Actionable Cost map. Given the robot's front view and the user's instruction, we first decompose the scene with the VLM, judging which surfaces are traversable, which objects pose a risk, which heading to prefer, and which gaps are passable. Vision foundation models then ground these surfaces and objects in the image, and all four judgments are spatially recast into one compact cost map. This map both conditions the trajectory decoders and scores their proposals to select the one to execute. As the VLM's answers trail the live scene, both steps draw on cost maps from two points in time: the pivot frame the VLM judged, which carries all four judgments, and the current frame, whose terrain and collision costs are rebuilt from the current image. RECAST improves success over the strongest prior method by 13.3 points in simulation and 31.4 points on a real quadruped, and reduces the collision rate relative to it by 9.6 and 14.3 points, reaching the lowest collision rate among all methods. The project page is available at https://recast-nav.github.io/
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All authors Incheol Cho, Jintae Park, Jinkyu Kim, Jungbeom Lee, Jaegul Choo, Seokha Moon

Robotics

Think Fast, Plan Selectively: Adaptive Deliberation for Efficient Data-Driven MPC

Data-driven model predictive control (MPC) combines learned world models with online trajectory optimization, achieving strong performance in continuous control. However, the per-step cost of sampling and evaluating hundreds of candidate trajectories restricts deployment to control frequencies well below what real-time robotics demands. Motivated by the dual-process theory of human cognition, which distinguishes between fast, intuitive processing (System 1) and slower, deliberative reasoning (System 2), we ask whether every decision requires the same degree of computational deliberation. We propose Fast-TD-MPC, a lightweight framework that adaptively routes between fast policy execution and test-time planning, reserving costly deliberation for states where it is most needed. Fast-TD-MPC delivers competitive task performance across 103 continuous control tasks while achieving up to ~4x faster inference. Under external disturbances, Fast-TD-MPC selectively falls back to planning, maintaining robustness comparable to the original planner.
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Robotics

Assisting for Open-Ended Tasks: Goal-Oriented Shared Autonomy as a Particle Filter

A common approach for shared autonomy blends human inputs with autonomous assistance based on the human's likely goal. However, most existing approaches assume that a static set of possible goals is known a priori, which limits the use of such methods in unstructured assistive settings. We instead investigate how to enable shared autonomy with open-ended and dynamically changing goals. We formulate goal-oriented shared autonomy as a particle filter in which particles represent candidate human goals. Unlike conventional approaches with a fixed goal set, our transition model dynamically proposes new candidate goals as the interaction evolves, and human actions update the belief over these goals in real time. We instantiate this framework with foundation models (e.g., vision grounding and large language models) that propose context-relevant semantic goals, generate goal-conditioned assistance from low-level skill primitives, and refine those skills from human corrections. We assess our approach through a user study where 12 participants perform a variety of tabletop manipulation tasks with our method and state-of-the-art shared autonomy baselines. The results show that our particle filter-based approach reduces the amount of time users spend teleoperating the system and improves user satisfaction. User study videos: https://youtu.be/Ii26XuRqm9c
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All authors Mengxue Fu, Ethan Xu, Sam Iyer-Singh, Yinlong Dai, Michael Hagenow, Dylan P. Losey

Robotics · Cross-listed from cs.AI

Are Vision-Language-Action Models Robust to One-Step Observation Perturbations?

Understanding the safety risks of vision-language-action (VLA) models is essential for their deployment in the physical world. Existing safety research has mainly considered persistent perturbations that are applied continuously to observations throughout an episode. However, momentary observation corruption, in which observations are severely perturbed only briefly within an episode, remains an underexplored safety threat. To address this gap, this work investigates robustness to one-step perturbations applied at a single time step per episode. Our experiments reveal that these perturbations substantially degrade VLA performance and that their impact depends on the action chunk execution length. Based on them, we propose CARE, which dynamically selects the execution length based on consistency with the previously predicted action chunk. CARE improves robustness with low computational overhead while preserving clean performance by selecting shorter execution lengths only under perturbations.
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Robotics

GlowTact: Simple and Compact Vision-Based Tactile Sensing with High Sensitivity and Spatial Resolution

Vision-based tactile sensors (VBTS) provide rich contact information for robotic manipulation, but existing designs can be hard to simplify and adapt to the size and constraints of humanoid fingertips. We introduce GlowTact, a pressure-responsive vision-based tactile sensing mechanism that directly visualizes contact pressure. GlowTact requires only single-color, non-directional illumination, and the raw tactile image directly represents the pressure distribution without explicit geometry reconstruction. This simple sensing principle enables compact, customizable tactile sensors while preserving high sensitivity and rich spatial detail. We demonstrate gram-scale contact detection, accurate normal-force estimation, and reconstruction of fine contact geometry, including M1 screw threads. These results establish GlowTact as a practical new sensing technology for compact humanoid fingertips, combining a durable nitrile membrane and simple optical design with sensitive and information-rich tactile perception.
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All authors Yuxiang Ma, Megha Tippur, Pengfei Ye, Sandra Q. Liu, Haonan Chen, Francis Richard Cottrell, Edward Adelson

Robotics

DRAM: Delta-rule Recurrent Associative Memory for Robot Manipulation Policies

Robotic manipulation is inherently history-dependent, yet most pretrained robotic policies condition on only the current observation or a short temporal window. Equipping such policies with long-term memory remains challenging: existing approaches either feed the backbone multi-frame observation windows, which substantially increase inference cost, or rely on pre-defined semantic features, which limit task generality and may also require the retraining of the backbone to adapt to the memory. We introduce DRAM (Delta-rule Recurrent Associative Memory), a plug-and-play memory module that can be attached to a wide range of pretrained robotic policies, endowing them with long-horizon memory without architectural modification or backbone retraining, requiring only task-specific post-training of the memory module and action expert. DRAM maintains a fixed-size associative memory using gated delta-rule linear attention, with a modified update that incorporates all tokens within each frame in parallel. An architecture-agnostic readout integrates historical context into action prediction across different policy architectures. Experiments show that DRAM consistently improves frozen pretrained policies over short-context baselines and alternative compact memory designs, validating its effectiveness as a fixed-size, post-hoc memory module trained with the backbone frozen.
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All authors Xinyu Zhao, Yixiang Shan, Tao Yang, Runyu Lei, Yiming Zhao, Jiaxin Fan, Zongbao Feng, Peng Jia

Robotics

RE-0: Verified Recursive Improvement of Embodied Code-as-Policy Agents through Local On-Policy Distillation

Code-as-Policy agents accomplish long-horizon embodied tasks by generating and executing code, yet continually improving them with teachers that are stronger but not globally reliable remains a key challenge. Existing distillation methods typically treat the teacher's complete behavior as the supervision target and thus misassign training credit on states where the teacher fails. We propose RE-0, a recursively verified policy improvement framework: rather than assuming that the teacher globally outperforms the student, RE-0 requests local corrections from the teacher on the student's own failure histories and checks in the environment whether each correction is genuinely beneficial; verified corrections yield immediate improvement. Building on this, we propose RE-OPD, which turns verified interventions into supervision for on-policy distillation. Only counterfactually verified teacher interventions provide distribution-level supervision, weighted by their measured local benefit, and the improvement they induce is projected back into the standalone student, so both where supervision is applied and how much credit the teacher receives co-evolve with the student policy. We further prove that the student's per-round gain is lower-bounded by its verified intervention gain up to verification and projection error terms. Experiments across multiple Code-as-Policy embodied tasks show that RE-0 improves both teacher-assisted execution and the standalone student, and generalizes to novel robots and scenes.
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All authors Jiawei Zhang, Xiangrong Zhang, Rui Song, Huanbin Zhou, Chengye Song, Hongzhou Wang

Robotics · Cross-listed from cs.CV

Endo-TSR: Temporal Spectral Modeling of Appearance and Motion for Endoscopic Reconstruction

Endoscopic scene reconstruction requires modeling tissue motion and temporal appearance while recovering fine surface detail. Deformable Gaussian models provide explicit trajectories, but their fixed colour coefficients lack a dedicated temporal representation for photometric changes. We propose Endo-TSR, which augments deformable Gaussian splatting with bounded Fourier colour residuals and independent translation residuals on shared temporal frequencies. The colour residuals capture local appearance changes, while a Matérn spectral prior regularises motion corrections. Multi-scale Laplacian supervision guides tissue-detail recovery during joint image fitting. Extensive experiments on the EndoNeRF and StereoMIS datasets demonstrate state-of-the-art rendering quality, with the highest PSNR across all evaluated sequences. Ablation studies show that temporal appearance yields the largest PSNR gain among the tested component additions, while appearance and detail supervision jointly improve rendering with fixed Gaussian counts.
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All authors Taoyu Wu, Yiyi Miao, Qi Shao, Zhuoxiao Li, Zhe Tang, Limin Yu, Baoru Huang

Robotics

Proactive Motion Planning for Human-Robot Cooperation

This abstract addresses the incorporation of human motion prediction into proactive and dynamic human-aware motion planning, with the goal of enabling safe collaboration between humans and robots. A deep learning, graph-based model is used to forecast human motion and is integrated into a planning framework. This framework employs a static roadmap along with a time-variant A* algorithm to modify the trajectory of a UR5e manipulator. This method greatly improves human-robot interaction and enables proactive collision avoidance by combining precise motion forecasts with adaptive trajectory planning.
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All authors Elena Basei, Edoardo Lamon, Matteo Saveriano, Daniele Fontanelli, Luigi Palopoli

Robotics

Human Motion Prediction for Human-Robot Collaboration

This paper compares three human motion prediction methods - GMM-based clustering, TransFusion, and Graph-Mixer - evaluating their effectiveness in human-robot collaboration. These predictions are valuable for improving robot motion planning by anticipating human movements and enhancing safety and efficiency in dynamic environments.
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All authors Placido Falqueto, Elena Basei, Edoardo Lamon, Giovanni Perantoni, Matteo Saveriano, Daniele Fontanelli, Luigi Palopoli

Robotics

WSM-Aware HRI: An IoT-Enhanced Framework for Early Detection and Norm-Guided Repair of Failures with LLM Guidance

Human-robot interaction (HRI) failures remain a major barrier to deploying robots in real-world environments. Prior work often treats failures as isolated technical faults or focuses on post-hoc recovery behaviors. In practice, many breakdowns arise because humans and robots operate under inconsistent assumptions about the current world state. We propose WSM-Aware HRI, an IoT-enhanced modular framework that unifies diverse HRI breakdowns as World-State Mismatches (WSMs) between a human's instruction-implied assumptions and a robot's grounded world model built from multimodal perception and digital augmentation. A Large Language Model (LLM) is used to make implicit assumptions explicit, map them to a small set of mismatch types, and specify the evidence needed for verification against the robot's world state. WSM-Aware HRI shifts failure handling from execution-time recovery to proactive mismatch detection during intention formation, enabling interventions guided by safety, norm compliance, and multi-user coordination with transparent explanations. We evaluate mismatch identification in ten everyday cases spanning both visual and latent-state mismatches. The system can accurately produce the expected output results, and ablations show that reliable identification depends on appropriate grounding representations and verification-oriented refinement. These results indicate that treating interaction breakdowns as explicit world-state mismatches enables earlier detection of impending failures and offers a principled mechanism for integrating external evidence and social constraints into human-robot interaction.
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All authors Hanlin Zhang, Yuquan Wang, Tianwei Zhang, Zhenglong Sun

Robotics

MemTransfer: Benchmarking Memory Beyond Matched Experience in Embodied Decision-Making

Memory lets an embodied agent reuse past experience, yet retaining useful information does not ensure that the agent can apply it when conditions change. We present MemTransfer, a benchmark comparing six memory representations, a working-memory baseline and five representations of past experience, under a shared frozen vision-language-model policy. It comprises 100 navigation cases across ten task types in a simulated warehouse, with expert demonstrations supplying the history. Three comparisons vary the starting pose, route availability, and amount and task relevance of history. With one demonstration per task, Full-context and Episodic memory reach 95.3% and 100.0% success at the original demonstration start, but lose 48-49 percentage points at a new test start. Summary changes little between these two test starts, yet with four demonstrations per task it retains a smaller fraction of its unchanged-route success after blocking (39.3%) than Working memory (44.8%) or the two trajectory memories (56-58%). At the new test start, increasing from one to four relevant demonstrations raises Episodic success by 14.3 percentage points, while the other evaluated representations gain no more than 1.3 percentage points. Replacing half of the relevant histories with other-task experience lowers success for both trajectory memories. These results show that robustness to one kind of mismatch does not imply robustness to another, motivating evaluation of both stored information and its use at decision time.
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All authors Haiming Tang, Xianjie Dai, Gujie Shao, Zuyi Guo, Jingguang Li, Kailang Ma, Yihong Tang, Heye Huang

Robotics

Affordance-Conditioned Decision Making: Bridging the Semantic-Spatial Gap in Zero-Shot Cross-Floor Vision-and-Language Navigation

Vision-and-language navigation increasingly relies on general-purpose semantic planners, yet translating correct high-level intent into reliable physical execution remains difficult in spatially constrained transitions. Reaching a staircase, doorway, or narrow passage does not ensure traversal; the agent must identify an executable affordance pose and recover from accumulated action errors. We propose PACE (Preference-refined Affordance-Conditioned Execution), a supervised local execution module that augments frozen zero-shot semantic planners for reliable cross-floor navigation. PACE grounds transition-related semantics into a long-horizon, agent-centric traversable affordance pose and conditions short-horizon action generation on this spatial target, thereby aligning semantic goals with physical execution. We further post-train PACE through failure-aware preference refinement using rollout-derived pairs that contrast normal or recovery behaviors with deviation-amplifying behaviors, thereby improving closed-loop correction. We integrate PACE into six open-source zero-shot VLN navigators and demonstrate consistent improvements on the cross-floor subsets of R2R-CE and RxR-CE, increasing the average success rate from 16.35% to 27.65% and from 4.76% to 12.06%, respectively. Real-world experiments further demonstrate PACE's applicability in unseen environments, highlighting the potential of traversable affordances to bridge semantic intent and reliable embodied behavior.
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All authors Xuekang Yang, Lu Chen, Shuang Luo, Jialing Zhu, Qi Zhang, Yue Gao, Xiang Zhang

Robotics

DS-VLA: A Dendritic-inspired Vision-Language-Action Model for Robust Action Control

Vision-language-action (VLA) models have achieved strong performance in language-conditioned manipulation, yet success under nominal evaluation does not necessarily translate into robust closed-loop behavior when executed actions are transiently corrupted. We introduce DS-VLA, a dendritic-inspired action architecture that incorporates dendritic spiking dynamics into VLA control to address this limitation. Specifically, to enable modularized feature processing and temporal information integration, DS-VLA equips action neurons with multiple sparsely connected dendritic branches, each featuring heterogeneous, learned decay factors. Furthermore, to suppress unreliable state updates while preserving task-relevant historical information, we introduce a neuron-wise inhibitory gate that adaptively regulates the admission of new multimodal evidence into dendritic states prior to somatic dynamics. We evaluate DS-VLA on all four LIBERO suites under both nominal rollouts and a unified closed-loop action-perturbation protocol. DS-VLA achieves a 91.6% average nominal success rate and an 87.35% average perturbed success rate, retaining 95.4% of its nominal performance. Under the same reported perturbation setting, OpenVLA-OFT, FAST, $\pi_0$, and GR00T achieve 39.45%, 23.90%, 28.55%, and 30.75%, respectively. A controlled ablation isolates the contribution of neuron-wise shared inhibition, while analyses of neural dynamics and post-perturbation trajectories associate robust performance with selective evidence suppression and effective behavioral recovery. Together, these results demonstrate that integrating brain-inspired computational mechanisms offers a promising architectural prior for robust embodied intelligence beyond merely scaling vision-language backbones or generative action decoders.
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All authors Yaxing Lyu, Jingyi Li, Mingkun Xu, Yujie Wu

Robotics

Federated Subspace Guided Vision-Language-Action Policy Distillation for Non-IID Multi-Robot Manipulation

Federated learning offers a natural way for multiple robots to jointly improve manipulation policies without requiring centralized access to training demonstrations. However, non-IID task and environment distributions can induce representation drift and mutually incompatible robot-policy updates, making naive parameter aggregation destructive. We present FedDRMan, a federated subspace-guided distillation framework for heterogeneous robot manipulation. At each communication round, the server model provides a frozen teacher for local behavior cloning, while low-rank multimodal subspace and action-distribution distillation preserve globally useful representation geometry and policy behavior. To address heterogeneous aggregation, FedDRMan groups clients by update compatibility and maintains a persistent model for each cluster. The server then spectrally rebalances each compatible aggregate to mitigate attenuation of weaker task-relevant robot-policy update directions. Extensive experiments on LIBERO across diverse non-IID settings, heterogeneity levels, client participation variation, together with ablations and aggregation analyses, show that FedDRMan substantially improves knowledge transfer and consistently outperforms strong federated baselines achieving a peak mean success rate of 80.7%, 11.6 percentage points above the strongest evaluated federated baseline.
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All authors Biprodip Pal, Kaushik Roy, Yanming Zhu, Brendan Tidd, Alan Wee-Chung Liew, Peyman Moghadam

Robotics

RoboFFT: Finetuning generative robot policy via online reinforcement learning with forward process

Generative models, such as diffusion and flow-based models, have shown strong promise for robot policy learning by capturing complex and multimodal action distributions from demonstrations. However, policies trained solely with imitation learning often suffer from imperfect demonstrations and distributional shifts, while further improvement typically requires additional expert data. Reinforcement learning offers a natural solution through environment interaction, but effectively finetuning generative robot policies remains challenging due to the intractability of likelihood estimation. In this work, we propose RoboFFT, a forward-process reinforcement learning framework for finetuning generative robot policies, which applies forward noising to sampled actions and uses the weighted score / flow matching loss to construct a surrogate policy ratio for PPO-style updates. We evaluate RoboFFT with popular generative robot policies on representative simulation benchmarks, including long-horizon planning and sparse reward settings. Extensive experiments and analysis demonstrate that RoboFFT consistently improves performance while achieving better stability and training efficiency. We further integrate RoboFFT into a real world RL framework and demonstrate its effectiveness in real world tasks. Project website: https://student-of-holmes.github.io/RoboFFT/.
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All authors Yu Li, Shenghe Hu, Yuhan Wang, Yaoxiang Pu, Haotong Zhang, Yuanpei Chen, Yaodong Yang

Robotics · Cross-listed from cs.CV

Skeletons in Flow: Graph Structured Flow Matching for Human Motion Prediction

Human motion prediction requires diverse future trajectories that remain consistent with observed motion and the articulated physical structure of the body. Skeletal constraints restrict individual poses, while coordinated motion depends on spatial interactions (between connected joints) and temporal interactions (between time instants). To facilitate human motion prediction in light of these constraints and interactions, we introduce Graph Structured Flow Matching (GSFM), which transports the complete future skeletal trajectory through a single conditional velocity field. The trajectory produces a spatiotemporal skeleton graph, and spatial and temporal attention couple its evolution according to skeletal relations and physical time offsets. Bone directions lie on unit spheres relative to a root joint, and tangent evolution preserves input bone lengths throughout generation. We train a learned velocity field through conditional flow matching along geodesic paths connecting random trajectories centered on the last-observed pose to recorded future trajectories. Experiments on the Archive of Motion capture As Surface Shapes (AMASS) dataset evaluate prediction accuracy, diversity calibration, and motion statistics. We demonstrate the contributions of spatial and temporal message passing in the developed architecture through an ablation study. GSFM models trained on AMASS also perform competitively on the Human3.6M skeleton without parameter updates or retraining, demonstrating applicability to an unseen skeletal structure.
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