Robotics
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Friday 11 September
Collecting high-quality robot data remains a fundamental challenge for training robot foundation models. Task and motion planning (TAMP) offers a scalable way to generate demonstrations, but our experiments show that raw TAMP trajectories provide surprisingly little benefit when used to fine-tune pretrained vision-language-action (VLA) models, despite successfully solving the target tasks. We hypothesize that this failure arises from a behavioral distribution mismatch between planner-generated trajectories and the data used to pretrain the VLA. To address this mismatch, we introduce DATAFARM: Distribution-Aligned Task And motion planning for Fine-tuning A Robot foundation Model, an approach that incorporates the pretraining distribution directly into TAMP trajectory generation. DATAFARM aligns generated trajectories with the pretraining data in robot joint configurations, motion style, and temporal execution profiles. We evaluate DATAFARM on three tabletop manipulation tasks that TAMP can perform and a cloth-folding task beyond the capability of TAMP. DATAFARM achieves an average success rate of 56.7%, substantially outperforming raw TAMP (8.3%) while approaching human teleoperation (61.7%). On Deformable Object Manipulation, which is outside the fine-tuning distribution, the fine-tuned model retains 85% success, compared with 90% for the pretrained model. These results show that aligning planner-generated demonstrations with the pretraining distribution can make TAMP an effective source of data for VLA fine-tuning. Website and code: https://prpl-group.com/datafarm/
Thursday 10 September
Robotics · Cross-listed from cs.LG
Grounding Vision-Language Models in Driving Semantics: A Multi-Dataset Predicate Framework for Explainable Reasoning
Vision-language models are increasingly used for driving-scene understanding, yet the semantic relations expressed in their outputs are often difficult to verify against the underlying traffic situation. This paper introduces a deterministic multi-dataset predicate framework that derives driving-scene semantics from measurable geometric, kinematic, temporal, map, and traffic-control evidence. Dataset-specific interfaces are used only to recover the required scene information, while predicate definitions remain unchanged across nuPlan and nuScenes and are materialised in a common Predicate Knowledge Graph. Quantitative semantic validation against manually annotated predicate relations on 200 scenarios from each dataset yields macro F1 scores of 0.94 on nuPlan and 0.93 on nuScenes, with an average cross-dataset difference of 0.02 across the shared predicates. The Predicate KG is further evaluated using a frozen LLaVA-OneVision-7B model on the nine NuPlanQA subtasks. Predicate grounding achieves the highest accuracy among the evaluated visual-input conditions in seven of nine NuPlanQA subtasks, including Traffic Light (53.2% to 71.5%), Situation Assessment (76.2% to 86.1%), and Action Recommendation (82.9% to 89.0%). Weather/Lighting remains essentially unchanged (89.4% vs. 88.8%), consistent with the absence of corresponding predicates, while Predicate KG only input outperforms metadata-only input in eight of nine subtasks. The results show that deterministic predicates provide a consistent and traceable semantic representation and, under oracle grounding, can reduce visual dependence for reasoning tasks covered by the predicate vocabulary.
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Robotics
Attention-DP3: Spatially Object-aware 3D Diffusion Policy via Geometry-aligned Attentional Conditioning
3D point-cloud observations are inherently ambiguous in complex, cluttered manipulation scenes, where target objects may be partially occluded or tightly intermingled with visually similar distractors. As a result, standard 3D diffusion policies often struggle to localize and exploit task-relevant geometry as scene complexity grows. We propose Attention-DP3, a spatially object-aware 3D diffusion policy that injects object-level geometric cues via attention while keeping the DP3 diffusion backbone unchanged. Our pipeline performs open-vocabulary 2D segmentation on RGB images, then lifts predicted target masks into 3D using calibrated camera geometry to obtain object-centric geometric priors. We incorporate these cues through Tri-field Attentional Conditioning, which constructs three complementary fields: (i) a targetness field to anchor the target object, (ii) an intra-target saliency field to emphasize task-relevant geometry within the target, and (iii) a backgroundness field to suppress distractors and clutter. Experiments on Adroit, DexArt, MetaWorld, and the real-world SO101 platform show consistent improvements over DP3, achieving state-of-the-art performance across benchmarks. Notably, as distractor objects increase, DP3 drops sharply, whereas Attention-DP3 remains stable and outperforms DP3 by up to 31% under heavy clutter. The code is publicly available at https://github.com/zhangzhongbo2213/Attention-DP3.
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Robotics · Cross-listed from cs.CV
GroundBench: A Factorized, Counterfactual Benchmark for Locating VLM Affordance Failures
A companion evaluation found that naming the target part in a manipulation prompt increased action accuracy by 0.32-0.63 across eight vision-language models, with no model outperforming a constant baseline until the part was named. However, naming the part supplies information that a real system must infer, confounding visual grounding, mechanical reasoning, and category-to-action association. We introduce GroundBench, a diagnostic benchmark that separates these explanations through six branch-and-merge conditions, each adding a controlled information bundle, and a counterfactual re-ask targeting a real alternate part visible in the same image. Across three OpenAI models and 1,068 predictions, supplying the target region without its identity leaves action accuracy at or below the 0.53 majority baseline (0.26, 0.26, and 0.53), although the models largely reproduce the supplied region. Supplying identity without location instead yields 0.74, 0.68, and 0.68. Every above-baseline gain in this curated set occurs where the supplied part category itself determines the action. A no-vision control leaves GPT-5's scores unchanged or improved, providing evidence consistent with substantial category-to-action association. GPT-4o mini declines on one condition, so this interpretation is not universal. Adding joint type and motion axis does not improve accuracy across six model-stratum comparisons. On 74 counterfactual pairs from 32 objects, GPT-5 achieves 0.86 pair-weighted compliance with a 0.07 shortcut rate but fails all observed push-to-lift-vertical cases. GroundBench identifies which supplied information changes affordance behavior and tests whether apparently grounded performance can be reproduced through textual shortcuts.
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Robotics
IMM-based Multiple Object Tracking using a State Prediction Neural Network
Object tracking is essential for autonomous vehicles to avoid obstacles and plan routes. Radar maintains detection performance even in adverse weather and can measure relative velocity through the Doppler effect, making it well suited for object tracking. In this paper, we propose a data-driven state PRedictor-based Interacting Multiple Model tracking method (PR-IMM) that improves nonlinear object-motion representation while preserving the stability and interpretability of physics-based motion models. The proposed method employs a transformer-based PRediction model (PR) that incorporates radar Doppler measurements to predict object displacement. The PR model is integrated into the IMM as a mode alongside the CV, CA, and CT motion models, and their prior positions are dynamically combined according to the mode probabilities. Experimental results show that PR-IMM reduces position-estimation error by 57.3% over the IMM and by 16.5% over the PR, while reducing ID switches by 25.3% and improving IDF1 by 9.6% over the IMM.
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Robotics
Mission Performance: Automatic and Adaptive Race Pace Progression for Autonomous Racing
In this paper, we describe the Mission Performance module implemented for a fully autonomous racing car to automatically manage the longitudinal, lateral, and combined performances, aiming to speedup the laptime progression while assuring safety. Motivated by the difficulty and risks of applying the real-time estimation of the grip to critical modules like the motion planner and controller, the Mission Performance guides these modules adapting their target performance instead of changing the vehicle model parameters. The module is formed by pre-defined progressions to warm up the tires at the beginning of a run. Then, the system continuously monitors safety and vehicle dynamics metrics on a per-sector basis to adaptively reduce, maintain, or increase the performance levels for each sector, progressively converging toward the maximum allowed value. The solution's effectiveness is demonstrated on the EAV-25, a fully autonomous Dallara Superformula, at the Yas Marina Circuit during the Abu Dhabi Autonomous Racing League (A2RL) Season 2.
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Robotics
AnchorVLN: Geometry-Anchored Vision-Language Grounding Reasoning for Open-Vocabulary Navigation
Vision-Language Navigation (VLN) in unseen indoor environments is useful in real-world robotics, where an agent must follow natural-language instructions, locate objects, and answer spatial questions without a pre-built map or fixed object vocabulary. Multimodal vision-language models (VLMs) provide strong open-vocabulary grounding and zero-shot reasoning, but struggle to emit reliable metric quantities such as range, bearing, and comparative spatial relations directly from images. Existing approaches address this by folding geometry into hand-engineered pipelines or asking models to output waypoints, requiring changes to the control stack for different robots, tasks, or vocabularies. We introduce AnchorVLN, an open-vocabulary VLN system built on a simple rule: the VLM proposes semantics; geometry decides metrics. It is realised as EMBODIED-NAV-MCP, a Model Context Protocol (MCP) server driven by a VLM agent through a compact set of callable tools. Since no tool accepts distance in metres or bearing in radians, the schema enforces the semantic-geometry boundary without modifying the downstream autonomy stack. We benchmark both tasks of the CMU Vision-Language Navigation Challenge 2026: 30 instruction-following questions over 15 scenes and a frozen 45-question object-reference set. The full system achieves 64.4 percent on instruction following, dropping by 13.3 percentage points without controller modeling (t = 2.77). On object reference, geometric anchoring clears the challenge overlap threshold on 10 of 45 questions, versus 0 of 45 for direct coordinate estimation, reducing median center error from 3.37 m to 2.48 m.
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Robotics · Cross-listed from cs.LG
Amortized Low-Rank Adaptation for Model-Based Reinforcement Learning
World models let agents plan by predicting the consequences of their actions, but changes in the environment can make them inaccurate. We study the problem of adapting a world model to an unknown test-time environment, drawn from a known environment family, using only a few episodes of interaction. Existing approaches trade off computational cost against expressivity, i.e., the range of models a method can produce. For example, in-context learning is computationally cheap but limited in expressivity, and gradient-based adaptation is expressive but computationally expensive. We present CLAW (Context-conditioned Low-rank Adaptation of World models), which addresses this tradeoff by using a hypernetwork to generate low-rank (LoRA) adapters at test time. During pretraining, we simulate adaptation to a variety of environments and jointly train the hypernetwork and base world model. At test time, we freeze the base model and use a forward pass of the hypernetwork to generate adapters from a small batch of test-time transitions. We evaluate CLAW in locomotion and manipulation environment families that vary in dynamics, embodiment, and reward. We show that, using only seconds of test-time data, CLAW outperforms gradient-based adaptation and in-context learning during online adaptation. We also show that CLAW avoids overfitting in data-scarce regimes, that its advantage comes from the expressive adapters rather than context conditioning, and that pretraining the hypernetwork jointly with the base model outperforms training it post hoc.
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Robotics
Pneumatic neurons for soft robots enable inflate-and-fire networks for rhythmic motion
Animals coordinate their movements through distributed neural circuits, but soft robots still typically depend on external, centralized electronics for control. Building soft robots that operate without centralized electronic controllers while remaining responsive to their environment remains a frontier challenge in soft robotics. In this work we introduce a soft-robot control architecture inspired by leaky integrate-and-fire models of biological neural circuits. The Pneumatic neuron (Pneu-ron) is a soft actuator that unifies energy conversion, logic, and actuation in one component. Each module combines a low-boiling-point fluid (LBF), a heater, and a mechanical switch into a self-excitable unit. Boiling the LBF inflates the module and triggers excitation and inhibition of adjacent modules in a process we call "inflate-and-fire". When interconnected into excitatory-inhibitory rings, Pneu-rons generate stable, sequential oscillations whose frequency emerges from the material dynamics and environmental conditions. By harnessing the inflation of Pneu-rons for actuation these networks can drive oscillatory locomotion of soft robots. Pneu-ron networks sustain oscillation under mechanical load and thermal variations, adapting through material physics rather than computation. Dynamical modeling of these networks reveals a dimensionless bifurcation diagram that dictates the network's oscillatory behavior. Encoding logic and actuation into material-level modules presents a new avenue for adaptive, electronics controller-free, soft robots.
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Robotics
Trajectory Bundle Method in SE(3) for Black-Box Fixed-Wing Aircraft Trajectory Optimization
Dynamically feasible trajectory optimization for rigid-body systems is naturally formulated on the special Euclidean group SE(3) but is challenging when dynamics are available only as black-box computations without derivatives. This paper formulates the Trajectory Bundle Method (TBM) for motion planning implicitly on SE(3). Bundles are constructed in the Lie algebra and propagated through nonlinear rigid-body dynamics using exponential and logarithmic maps, enabling derivative-free planning of non-Euclidean trajectories. We show that Euclidean TBM interpolation error is bounded quadratically by bundle diameter and extend this result to SE(3), where the bound additionally depends on a local Lipschitz constant of the Log map. Numerical experiments corroborate these bounds. Finally, we demonstrate SE(3) TBM by optimizing an acrobatic, collision-free fixed-wing maneuver through a rotated aperture without explicit models or derivatives of the vehicle dynamics, aerodynamics, or collision model.
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Robotics
DIA: Denoising Intermediate Advantage for Diffusion Policy Optimization
Diffusion-based robot policies have become widely used in robotic manipulation, where they are typically trained with behavior cloning. However, policies trained purely from demonstrations are limited by the quality and coverage of the available data. Reinforcement learning can further improve the performance of these pretrained policies through interaction. A common approach is to use policy-gradient methods that formulate diffusion-policy fine-tuning as an outer environment MDP together with an inner denoising MDP. However, existing methods typically assign the same environment-level credit to all denoising steps used to construct an action chunk, without distinguishing which intermediate decisions contributed most to the final return. We introduce Denoising Intermediate Advantage (DIA), a policy-gradient method that learns a value function over partially denoised actions and uses it to construct a denoising level advantage for each step of the generative process. DIA combines this inner credit signal with the standard environment-level PPO advantage, providing state-dependent credit throughout the denoising chain. Across Robomimic, FurnitureBench, Franka Kitchen, and D3IL, DIA consistently improves final performance over existing diffusion-policy fine-tuning methods. Beyond final reward, DIA reaches successful states more efficiently and can shift farther from the pretrained behavior distribution, enabling it to discover more effective and efficient task-level strategies and subtask sequences that baseline methods fail to reach.
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Robotics
Chain-SLAM: Globally Consistent Backend for Multi-Session LiDAR SLAM via Chained Loop Closure
Maintaining consistency over long spatial and temporal horizons remains a fundamental challenge in large-scale LiDAR SLAM, particularly when integrating maps collected across multiple sessions. We present Chain-SLAM, a LiDAR SLAM backend enabling online multi-session map alignment and reuse with global consistency at large scale. We implement a chained loop closure mechanism that efficiently propagates geometric constraints across inter-session keyframes through an adjacency graph, enabling robust long-horizon consistency triggered by reliable short-horizon loop closures. The system initializes inter-session alignment with GNSS-proximity place recognition, then performs on-the-fly loop closure detections and joint optimization of loaded maps and newly acquired trajectories within a unified factor graph, maintaining both inter- and intra-session geometric consistency without dynamic object removal, and cross-platform robustness with minimal hyperparameter tuning. Experimental results show improved trajectory accuracy and robust multi-session integration on large-scale datasets. We release our source code to support reproducible research in large-scale multi-session LiDAR SLAM. Project site: https://ai4ce.github.io/Chain-SLAM/
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Robotics
Guardrailed Meta-Agent Loops: Stress-Testing Policy Pinning, Budget Bounds, and Crash Recovery
Self-improving agent workflows create an audit problem when the same controller can change both its behavior and the conditions under which that behavior is judged. We present GuardrailLoop, a simulation-based testbed that makes three operational contracts jointly testable: preservation of human-defined policy, compute accounting at every recorded execution prefix, and recovery of a specified scientific state after crashes. A hash-pinned policy fixes goals, scope, evaluation identity, budget, and release conditions; machine-directed evolution is restricted to a code-owned feature catalog and bounded knobs. The contribution is an executable boundary and an evaluation protocol that separates useful adaptation, state recovery, and repeated execution. In a paired 50-seed 2 x 2 study, round-stage growth changes target attainment by +1.00 and restricted mean compute to target by -56.97 simulated GPU-hours (95% paired-bootstrap interval [-58.91,-54.70]); idle growth has zero measured utility effect. Across 240 enumerated crash injections, all runs recover the defined outcome, but only 210 preserve the normalized trace: 30 pre-commit crashes repeat a planner call. Resource-drift, kill-switch, integrity, and output-guard matrices satisfy their specified checks. These findings show why successful outcome recovery is insufficient evidence of exactly-once execution. They establish conformance within one calibrated deterministic testbed, rather than general safety or real-world self-improvement.
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Robotics
An Automated Thickness Evaluation Procedure Using an Integrated Structured Light 3D Camera in a Robotic Bioprinting Framework
Bioprinting is emerging as a tissue engineering technique to replace common treatment methods for large scale injuries. While thickness of the BioPrinted Constructs (BPCs) have shown to be of importance in the cell maturation and integration, the literature lacks a robust, automated, and quantitative method for measuring these metrics. In this paper, we propose a fully automated vision-based method for measuring the thickness of the BPCs with complex geometries. Leveraging the point cloud and RGB images of a structured light 3D camera, our proposed method performs an image-based segmentation for delineating the BPCs from the RGB images, accompanied by novel geometry-based thickness measurement algorithms performed on the point cloud scans. These algorithms combine the segmentation mask with the robot's forward kinematics data and a 3D point cloud scan to precisely measure the aforementioned metrics for complex-shaped BPCs. The proposed method was evaluated in simulation and experimental studies. In simulation studies, the algorithms were used to measure the thickness of some virtually created BPCs with known thickness. The comparison between the measured and true thicknesses demonstrates the high accuracy of the proposed method, achieving mean absolute errors between 0.025 mm and 0.057 mm in simulation at a spatial resolution of 0.1 mm x 0.1 mm per pixel. Furthermore, we successfully deployed the algorithms on our robotic bioprinting setup utilizing a structure light 3D camera, where complex patterns were printed and the developed methods utilized to accurately measure the thickness of printed BPCs.
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Robotics
Battery-Aware Predictive Trajectory Planning and Control for Multirotors Under Disturbances
This paper presents a battery-aware predictive trajectory-planning and control framework for multirotors operating under spatially localized disturbances. Candidate trajectories are evaluated through closed-loop vehicle–motor–battery propagation, allowing disturbance-induced control demand, electrical energy, battery evolution, and terminal-voltage-dependent actuator capability to enter the planning process. % A reduced-order battery model is numerically benchmarked against an independently implemented Simscape equivalent-circuit reference, with a power NRMSE of $0.64\%$ and a cumulative-energy discrepancy below $0.7\%$. % In a $150$-s, $640$-m mission containing three disturbance regions, the selected trajectory reduces electrical energy consumption by $7.46\%$ and position-tracking RMSE by approximately $72\%$ relative to the disturbance-aware fixed-reference baseline. % Planner ablations show that battery-dependent terms are nonbinding at nominal SOC but alter the selected trajectory under a depleted-battery stress condition. % Execution with multiple feedback controllers further demonstrates that controller selection changes the tradeoff among tracking accuracy, energy consumption, and actuator utilization. % The results demonstrate the benefit of accounting for predicted closed-loop energetic and battery–actuator consequences during trajectory selection.
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Robotics
A Physics-Based Closed-Loop Robotic Bioprinting Framework Towards Volumetric Muscle Loss Treatment
Robotic bioprinting and Direct Ink Writing (DIW) are being explored towards the treatment of Volumetric Muscle Loss (VML). While previous studies have shown the importance of proper parameter selection on the print outcome, existing approaches often rely on time- and material-intensive design of experiments methods, or require large, well-curated datasets for training machine learning models. In this paper, we propose a physics-based closed-loop robotic bioprinting system capable of near real-time parameter adaptation. The system integrates a 3D point cloud camera and fully autonomous vision-based algorithms to provide quantitative evaluation of printed constructs. This evaluation is fed into a controller that adjusts printing parameters to achieve a desired bead thickness. To assess the framework's performance, four experimental configurations were tested, each repeated three times. In these tests, printing began from an arbitrary initial parameter value, and the controller was tasked with adjusting the parameters to reach the desired thickness. The system converged in all trials, achieving a tracking error below 0.5 mm within an average of 5.2 seconds from the start of printing. The low standard deviation of the converged pressure over different tests (0.04 bar on average) demonstrates robustness and repeatability. Additional experiments were conducted with the controller turned off, enabling direct comparison with open-loop DIW bioprinting, further confirming the effectiveness of the proposed closed-loop framework in achieving the desired bead geometry.
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Robotics
A Data-Driven Distributed Control Scheme: Learning Multi-Objective Agent-Based MPC for Path-Tracking
Agent-based model predictive control (AMPC) has recently been proposed for vehicle systems with various controllers, such as differential braking and torque vectoring, where controllers are regarded as distributed agents contributing to the same objective. However, this scheme is challenging in handling multiple conflicting objectives with coupled agents. A common approach for such tasks is the integrated MPC, where all objectives and agents are stacked together in one optimization. Nevertheless, as more agents and objectives are involved, the integrated MPC will face challenges like computational burdens and maintenance difficulties in practice. To this end, this paper proposes a learning multi-objective AMPC that can improve design flexibility and computing efficiency. First, under the assumption of information exchange, a multi-objective AMPC tailored from the alternating direction method of multipliers (ADMM) is proposed to decouple the system and achieve the same performance as the integrated scheme iteratively. Second, a learning-based method for initializing iterations is proposed to accelerate convergence. In addition, a data management method is proposed for real-time efficiency, and an authentication module is designed for learning reliability. We compare the proposed scheme against the integrated scheme via a combined path-tracking simulation for autonomous vehicles with various controllers. The proposed scheme achieves the same control performance as the integrated one while reducing the computational time by 43.5%. Furthermore, the learning-based method saves 88.6% more computational time than without learning, making it suitable for real-time implementation.
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Robotics
Multi-Objective Agent-Based Model Predictive Controller for Plug-and-Play Vehicle Control
Functional integration is a growing trend in vehicle control, often involving the coordination of multiple controllers to achieve various objectives simultaneously. The need for flexibility and reliability has led to a "plug-and-play" approach in control system design, which presents challenges for traditional integrated model predictive control (MPC). Agent-based model predictive control (AMPC) has recently emerged as a distributed solution that treats controllers as agents, creating a collaborative framework among them to reach a common goal. However, this approach struggles to manage distributed conflicting objectives when agents are coupled or interdependent. To address this, we propose a novel, practical distributed control scheme called multi-objective AMPC, which adapts the alternating direction method of multipliers (ADMM) into a general control strategy that approximates global optimization while decoupling objectives. We systematically develop three formulations that maintain convergence while addressing control regularization and inequality constraints, applying them to complex vehicle control systems for the first time. The proposed method has been tested on two vehicle control scenarios with a multi-objective topology. Different formulations are compared through simulations, and the most computationally efficient one was implemented on an electric vehicle for real-world evaluations. The results demonstrate that the proposed multi-objective AMPC can converge approximately to the same global optimum as integrated MPC with greater flexibility and the potential to reduce computational costs.
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Robotics
RodForesight: A World Model Enhanced Diffusion Policy for Slender Rod Insertion
Slender rod insertion arises in precision manufacturing, where millimetre scale diameter and tight clearances demand accurate perception and control. Conventional peg-in-hole methods assume a rigid object whose tip pose is fixed relative to the gripper. This assumption breaks down for a high aspect ratio rod, which can bend during manipulation, making its tip motion dependent on the rod configuration, grasp, material properties, and contact. We present RodForesight, a learning framework that factorises the task into two stages: 1) coarse approaching, which uses visual servoing to map diverse initial configurations into a compact near hole hand-off region; and 2) predictive insertion, which performs fine alignment and completes the insertion. It is worth noting that the two stages can be wrapped into an end-to-end design. During insertion, a diffusion policy generates candidate action chunks, while an action conditioned world model predicts their effects on rod-hole alignment. This pre-execution evaluation enables RodForesight to select the best action chunk based on predicted tilt and radial errors before execution. Experiments investigate the performance of different stages and the end-to-end setting, where RodForesight improves the success rate from 88.9% to 96.7%, compared to baseline methods such as diffusion policy.
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Robotics
Uncertainty-Aware Conflict Detection Against Operator-Conditioned Weather Hazards
Strategic flight plan validation in Advanced Air Mobility (AAM) environments requires robust methods for predicting aircraft state uncertainty and detecting potential conflicts with dynamic airspace hazards. This paper presents a novel framework for uncertainty-conditioned trajectory prediction combined with polyhedra hazard representation for pre-flight conflict detection. We introduce a closed-form uncertainty estimation method that couples non-uniform rational B-spline (NURBS) curve fitting for kinematic trajectory generation with a Kalman Filter for state covariance propagation. Drawing from the Light Propagation Algorithm (LPA) paradigm, we employ a sigmoid-blended measurement noise model that captures the uncertainty reduction behavior of flight management systems approaching the required time of arrival (RTA) for waypoints. The resulting temporal uncertainty bounds are derived through a velocity-to-time variance transformation, enabling probabilistic assessment of arrival time deviations along the flight path. For hazard representation, we develop an operator-conditioned classification scheme that transforms gridded environmental data, specifically weather phenomena, into three-dimensional polyhedra volumes with intensity-based stratification. These hazard polyhedra incorporate aircraft-specific safety buffers computed from vehicle performance characteristics. Conflict detection is performed through mesh intersection algorithms operating on the spatial uncertainty tube surrounding the mean trajectory against the hazard polyhedra and temporal overlap. The framework enables the continuous strategic validation of flight plans throughout the pre-flight planning time horizon as environmental conditions evolve.
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Robotics
MoPA: Coordinated Mobile Manipulation via Subsystem-Specific Perception Alignment
Mobile manipulation requires perceptual evidence at different spatial scales for base motion and arm control, while the two action modalities remain kinematically coupled. Existing policies often employ specialized action generation for different subsystems but condition heterogeneous action branches on a shared perceptual representation, leaving subsystem-specific perception-action correspondence implicit. We present MoPA, a framework that aligns perceptual conditioning with mobility and manipulation while preserving coordination at the action level. Dual Perceptual Streams employ two mutually masked query banks to extract separate perceptual representations from a shared vision-language context. Perception2Action Adaptation jointly updates each query bank and its corresponding action stream at every layer of a structured Mixture-of-Transformers decoder, while enabling information exchange between the two action streams. Coupled conditional flow matching learns a joint vector field for coordinated generation of both action chunks. On the ManiSkill-HAB benchmark, MoPA achieves state-of-the-art performance across all three task suites. Across four real-world tasks, MoPA achieves a mean full-task success rate of 76.3%, outperforming the best baseline by 12.5 percentage points. Ablation studies and further analyses validate the effectiveness of the proposed design. Website is available at: https://mopa-policy.github.io/.
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Robotics · Cross-listed from cs.DC
Efficient Vision-Language-Action Management and Serving for Robot Factories
Vision-Language-Action (VLA) models show high robotic manipulation capabilities via a two-stage design: a Vision-Language Model (VLM) stage followed by an Action Diffusion Transformer (ADiT) stage. Since robots must meet strict Service-Level Objectives (SLOs) for safety, VLA inference is inherently latency-critical. Meeting these SLOs requires high-end GPUs, yet weight, cost, and power constraints preclude integrating such GPUs on-robot. Prior works offload VLA inference to edge servers that serve many robots on VLA models. However, current VLA systems lack support for multi-request, multi-model execution on a multi-GPU server under SLOs, while existing serving systems for multi-stage models are optimized for throughput and stage disaggregation across separate GPUs, which are ill-suited for the millisecond-scale stages of VLA models. We design Robion, the first VLA serving and management system for multi-robot, multi-model requests on multi-GPU edge servers that meets SLOs. Our serving engine disaggregates the VLM and ADiT stages within a GPU via two streams, dynamically restricting the SMs on VLM stream so ADiT always finds SMs to run alongside it, and co-locates multiple models by sharing these streams across them, prioritizing requests by least remaining SLO time. Our management engine enables flexible model placements on multi-GPU servers, and integrates an intelligent traffic controller that maximizes per-model batching under the chosen placement while bounding each GPU's load to meet SLOs. For individual models, Robion serves on average 6.7$\times$ and 1.5$\times$ higher robot load within 98% SLO attainment over vLLM-Omni, the most widely used multi-stage serving system, and Monolithic, which runs VLM and ADiT as a single pipeline, respectively. In a large-scale experiment of serving 8 different models on a 4-GPU server, Robion can serve up to 64 robots within 98% SLO attainment.
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Robotics
Pelican-Sim 1.0: A General World Model Simulator for Embodied Intelligence
In this technical report, we propose Pelican-Sim 1.0, a general world model simulator for embodied intelligence that predicts future observations from visual context and robot actions to support downstream learning and decision making. The model incorporates four key design features: (1) Unified action representation: a 28-dimensional action value space covering most mainstream embodiments, keeping one model valid across heterogeneous devices. (2) Action-visual injection: URDF- and camera-rendered action videos bridge actions and pixels, giving markedly better controllability across embodiments, scenes, and tasks (PSNR +0.904 over alternative fusion baselines). (3) Sparse mixture-of-experts (MoE): sparse MoE layers add capacity for heterogeneous dynamics and absorb the action modality while reducing inter-modality conflict (FVD -6.530 vs. the dense backbone). (4) Efficient rollout generation: causal adaptation and few-step distillation yield a four-step autoregressive simulator, achieving a 5.67-fold speedup over the 35-step model. Benefiting from these designs, we train on approximately one million real-world and simulated trajectories and obtain large gains in action controllability and video quality: PSNR improves over the strongest evaluated baselines by 4.636 on AgiBotWorld Beta, 2.080 on RoboMIND, and 10.343 on RoboTwin, with the adapted EWMBench DYN score up 0.426 on RoboTwin. Relying on this, four downstream applications on RoboTwin succeed: 500 generated trajectories added to 50 demonstrations per task raise policy success from 70% to 93%; policy evaluation reaches a Pearson correlation of 0.994 across five checkpoints; and relative success gains reach 47.7% for action selection and 20.3% for policy improvement. Qualitative generalization across trajectory, scene, object, embodiment, and viewpoint shifts highlights its potential as a general-purpose world model simulator.
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Robotics
EVPeriscope: Extended Perception across Aerial and Ground Vehicles with Event-based Propeller Tracking
Reliable relative localization between aerial and ground robots is a key requirement for tightly coordinated heterogeneous teams. This can be difficult to do using conventional frame-based cameras and fiducial markers because they are sensitive to motion blur, lighting variations, and payload constraints. This paper presents EVPeriscope, an event-based perception system that enables detection, localization and control of a quadrotor using an upward-facing event camera on a ground robot by detecting the high-frequency visual signature of its propellers. This system allows the quadrotor to function as an extended perception system for the ground robot when onboard sensors exhibit degradation or occlusion. We demonstrate the capabilities of this marsupial ground-aerial system via experiments in challenging field conditions with wind speeds of up to 15 mph, in both daylight and at night. We show that the system supports localization and closed-loop navigation through dense foliage where the ground robot's sensors are occluded. Our control system for the quadrotor operates at 200 Hz entirely with onboard sensing and computation. More details and experiment videos can be found on the project page: https://ongdexter.github.io/evperiscope.
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Robotics
UniMPA: A Unified Memory-Prediction-Action Model via Action-Grounded Transition Modeling
Recent advances in Vision-Language-Action (VLA) models have improved robotic manipulation, yet observation-to-action learning remains limited by a fundamental transition realizability gap, manifested in three tightly coupled problems: (i) Transition ambiguity. Visually similar current observations may correspond to different manipulation phases and imply different subsequent transitions. (ii) Prediction–execution mismatch. A visually plausible predicted future observation does not necessarily correspond to a physically realizable transition. (iii) Experience–realization mismatch. A historically executable action pattern may not necessarily realize the intended transition in the current scene and therefore requires context-aware adaptation. Accordingly, we propose UniMPA, a Unified Memory-Prediction-Action model that addresses these problems through a shared action-grounded transition interface. (i) UniMPA introduces Persistent-Selective Future Prediction to resolve transition ambiguity by modeling the intended future state evolution. A persistent latent stream continuously tracks task-level progress, while a transition-critical pixel stream selectively resolves fine-grained interaction changes through memory-grounded prediction. (ii) To assess the physical executability of the anticipated transition, the predicted transition queries a temporal Visual-Action Memory Bank. The bank retrieves historically realized visual-action experience, grounding future prediction in executable evidence. (iii) To adapt executable experience to the current scene, an Action-Visual Memory Bank retrieves visually grounded action prototypes from historical action evolution. Prototype-Biased Flow then shifts the flow source toward a historically supported action manifold for context-aware refinement.
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Robotics
Learning Agent-based Model Predictive Control for Holistic Vehicle Performance
Agent-based model predictive control (AMPC) has recently been proposed as a distributed scheme that collaborates with all agents to achieve optimal holistic performance. However, its optimality highly depends on the prediction accuracy that requires all agents or their contributions to be known, which is too idealistic for actual implementation. This research proposes a novel practical hybrid control scheme - learning agent-based MPC (LAMPC), combining the model-based AMPC approach and data-based learning methods to improve the holistic vehicle performance for multi-agent systems. The Gaussian process regression (GPR) enhanced by an online data management strategy serves as the learning core to predict unknown contributions. A novel multi-step prediction mechanism leverages the GPR learning potential along the horizon. The predicted mean, representing the learned unknown contributions, completes the system model in the MPC for more accurate control. Meanwhile, a stochastic framework is formulated to guarantee control safety and feasibility using soft chance constraints based on the prediction variance. Both simulations and experiments show that, with the learning capability, LAMPC outperforms the traditional AMPC. LAMPC can achieve higher tracking performance in well-learned scenarios and always guarantee constraint satisfaction even in less-learned scenarios. Moreover, the proposed hybrid control scheme is efficient for real-time implementation and is flexible to any control agent topology.
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Robotics
Rapid Learning of Dexterous In-Hand Pen Writing through Real-Time Jacobian Estimation
Dexterous in-hand manipulation of a grasped object with an anthropomorphic hand is an unsolved frontier for robot dexterity. The contact-richness and highly dynamic nature of object-hand interactions tend to require extensive modeling or data-collection efforts for learning-based approaches. Modern simulators used for reinforcement learning (RL) cannot fully replicate the required contact complexity, while collecting dexterous demonstrations for imitation learning (IL) remains an open problem. In this research, we present an embodied control approach based on real-time task Jacobian estimation of the combined hand and object system on the physical robot. Using only the CPU on a laptop, the proposed controller begins in-hand pen writing after approximately 18 s of initialization and continues to adapt online, without an analytic hand–object kinematic/contact model, simulation training, or precollected task demonstrations. We demonstrate that the same estimator/controller formulation works on three anthropomorphic robotic hand systems (one physical, two simulated) to show human-like, in-hand articulation of a grasped pen by an embodiment-independent formulation. Sub-millimeter in-plane precision (mean 0.6 mm across runs) is achieved across letters and shapes written in the air and on paper on a physical robot. To our knowledge, this is the first demonstration of an anthropomorphic hand writing arbitrary single-stroke trajectories with a grasped pen through purely in-hand motion, and it showcases an alternative to compute- and data-heavy approaches such as RL and IL for achieving dexterous manipulation through computationally simple and data-efficient algorithms.
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Robotics
Visual-SLAM for the detection of hidden tomatoes in greenhouses by Hierarchical Localization and GLOMAP for robotized harvesting
Advanced crop monitoring inside greenhouses is becoming one of the primary objectives of research centers. High-performance sensors, such as LiDAR or stereo cameras, have traditionally been employed for this purpose, though these often have a high cost. This work proposes a Visual-SLAM system using a monocular camera, which is significantly more cost-effective and specifically tailored for agricultural applications, such as mapping tomato crops in a greenhouse. Tests were carried out on a real tomato bunch, located in the Agroconnect experimental greenhouse. A ROS 2 Humble node was developed to run on the robot in order to capture images of these crops, which were then stored for offline processing. To generate a 3D mapped model for the crop in the greenhouse, the GLOMAP mapper, based on Structure-From-Motion, was integrated with the Hierarchical Localization toolbox. This initial mapping is a foundation for future, more advanced algorithms to analyze growth patterns, and optimize agricultural management. The system leverages a hierarchical localization paradigm based on a coarse-to-fine strategy: it first performs global retrieval to generate location hypotheses, then combines local features within the identified candidate regions. The results show a correct identification of the tomato cluster, correctly characterising the tomato that is occluded and inaccessible by classical vision technologies. The reconstructed 3D model was further validated against manual ground-truth measurements of fruit size, centroid position, and orientation, confirming the geometric accuracy of the proposed low-cost monocular pipeline.
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Robotics
SEED-UMI: Sharing the Exoskeleton between human and robot for onE-to-one Dexterous demonstration
Imitation learning for dexterous hands is bottlenecked by the difficulty of collecting contact-rich demonstrations that transfer faithfully to the robot. Prior wearable-exoskeleton systems record only on the human side and retarget via open-loop mappings calibrated in free space, which degrade under contact. We present SEED-UMI, a framework in which both the human and the robot wear the same exoskeleton: joint encoders become a physically shared measurement, and wrist cameras mounted to the exoskeleton observe the same outer mechanism during both human data collection and robot policy rollouts. This turns retargeting into paired cross-embodiment supervision and lets policies train directly on raw exoskeleton-centric wrist images, without segmentation or inpainting. On five contact-rich tasks, SEED-UMI achieves 3.0x greater data collection efficiency than exoskeleton-based teleoperation and a 70.0% average rollout success rate.
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Robotics · Cross-listed from cs.MA
Organizational Principles Enable Collective Intelligence in Embodied AI
Collective intelligence depends not only on the capabilities of individual members, but also on how those members are organized. Yet artificial multi-agent systems are typically assembled using fixed organizational structures, even when the physical tasks they perform impose fundamentally different coordination requirements. Here we show that principles from human organization theory can be operationalized to organize large, heterogeneous collectives of embodied artificial agents. We introduce ORCH (Organizing Roles and Coordination Hierarchies), which constructs task-specific hierarchical organizations by combining pooled interdependence for work that can proceed concurrently with sequential interdependence for work governed by prerequisite relationships. Across 25 wildfire-response missions spanning reconnaissance, rescue, transportation, resource management, containment and suppression, we evaluated teams of up to 50 heterogeneous agents using eight large language models. Organizations constructed using these principles consistently outperformed four representative embodied multi-agent approaches across mission outcome, execution efficiency, exploration and computational resource use. Human-designed ORCH organizations improved final score by 63.97% and execution efficiency by 74.29% on average relative to the four prior frameworks. Organizations generated automatically by language models improved these measures by 43.63% and 52.53%, respectively. These advantages persisted across missions and underlying language models. Notably, collective performance was not monotonically determined by model scale. Analysis of long-horizon missions showed that hierarchical organization enabled teams to preserve concurrent activity within specialized groups while coordinating ordered transitions between mission phases.