Robotics · Cross-listed from cs.CV
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Thursday 6 August
Accurate object detection in aerial and satellite imagery is dependent upon the bounding box representation. This is especially true for spatially oriented objects such as ships or aircrafts. Oriented Bounding Boxes (OBB) have a tighter fit and more robust non-max suppression compared to Horizontal Bounding Boxes (HBB), any current post-processing conversion from OBB to HBB either introduces excess empty and background space or removes data from the detection. This paper introduces a novel approach for a shape-aware OBB-to-HBB conversion for ship detection in remote sensing imagery. It leverages hull shape, hull fullness, and the bounding box orientation to produce a tighter axis-aligned HBB representation. The proposed method is benchmarked against three baselines methods for OBBto-HBB conversion, Outer HBB which uses minimum and maximum, Area Equivalent HBB and GBB Marginalized HBB.
Robotics
Coordinated Multi-Robot Disassembly for Makespan Optimization of Large-Scale Assemblies
Multi-robot task and motion planning for disassembly tasks requires robots to operate in confined workspaces while coordinating their motions with other robots. To tackle this problem, we propose a planning method called coordinated multi-robot disassembly (CoMuDi). CoMuDi coordinates a team of robots for disassembly tasks. The input is a team of robots, an assembly of objects, and a dependency graph. Based on this information, we create compound tasks for pick, place, and exit motions. By propagating temporal constraints, we ensure that each robot can start and end their tasks as early as possible while avoiding collisions with nearby robots. By integrating the space-time RRT* planner (ST-RRT*) into CoMuDi, we ensure that individual tasks minimize arrival time and thereby help us minimize overall makespan. We compare the performance of CoMuDi using both ST-RRT* and RRT* planners with varying time bounds, demonstrating that the combination of CoMuDi and ST-RRT* leads to a higher success rate while minimizing makespan. Finally, we evaluate CoMuDi on six assemblies with up to 49 pieces and up to 9 robots. In those scenarios, we show that CoMuDi returns robot paths that exhibit low idle times, thereby demonstrating that CoMuDi can reliably solve large-scale assemblies.
Read the full abstract
Robotics
XEWorld: Can Action-Conditioned World Models Generalize to Unseen Robot Embodiments?
Action-conditioned world models are promising learned simulators for robotic manipulation, yet evaluating them exclusively on training robots fails to reveal whether they capture physical dynamics or merely memorize visual patterns. To answer whether a model can faithfully render a robot it has never seen, we introduce XEWorld, a controlled cross-embodiment testbed for world models that isolates embodiments by evaluating held-out robots within physically identical scenes. Our systematic analysis uncovers a shared architectural bottleneck: current models act primarily as 2D visual pattern matchers whose generalization is governed by visual similarity rather than physical kinematic similarity. Driven by this limitation, they struggle to translate abstract numeric joint actions into coherent visual trajectories, and fail to predict dynamic visual changes from static initial observations. Consequently, successfully rendering an unseen embodiment zero-shot strictly requires heavily grounded cues, specifically pixel-space actions and explicit spatial-temporal alignment. Even when bypassing this zero-shot barrier via few-shot adaptation, the forced appearance recovery triggers catastrophic forgetting of seen embodiments. Together, these failures expose a critical inability to apply learned physical dynamics to novel visual appearances, highlighting that achieving true cross-embodiment generalization requires architectural innovations that decouple visual appearance from underlying physical dynamics.
Read the full abstract
Robotics
Acoustic-driven millimetric helical robot: ultrasonic synergistic manipulation in confined fluidic environment
Acoustic field-driven manipulation provides a non-contact and non-invasive strategy for controlling microscale and nanoscale objects, yet its extension to millimeter-scale robots was limited by insufficient propulsion efficiency in confined biological environments. Here, a coordinated multi-acoustic-field approach is introduced, which harnesses the synergistic action of acoustic radiation forces and acoustic streaming flows to enable controlled locomotion of millimeter-scale helical robots and enhance propulsion. Multiphysics simulations captured the dynamics of millimeter-scale helical robots under combined acoustic fields, and experimental validation demonstrated their locomotion capabilities, including planar navigation, inclined climbing, and vertical motion. Semi-autonomous navigation experiments further confirmed that ultrasonic synergy substantially improved maneuverability. In vitro tests in porcine venous vessels demonstrated that coordinated acoustic fields supported both unidirectional and reciprocating motion under biologically relevant confinement. These findings provide mechanistic insight into scaling acoustic micromanipulation to the millimetre regime and support biomedical applications requiring versatile and controllable robotic mobility.
Read the full abstract
Robotics
In-Context VLA: Endowing Vision-Language-Action Models with Language via In-Context Post-Training and Agentic Tool Use
Vision-Language-Action (VLA) models have become the dominant recipe for generalist manipulation, yet they are almost universally trained by behavior cloning: a policy imitates expert action chunks conditioned on a static image and a fixed instruction. A natural remedy is to inject explicit reasoning through textual chain-of-thought (CoT). We show, both empirically and analytically, that free-form textual CoT degrades low-level control: the reasoning it produces is ungrounded, its latency breaks closed-loop timing, and, crucially, the reasoning and action tokens are optimized against conflicting objectives so that the policy learns to narrate rather than to act. We argue that what a VLA needs is not the ability to generate language, but the ability to consume grounded language. To this end we introduce \textbf{\ourmethod{}}, a framework that endows a VLA with language competence through (i) in-context post-training, in which perceptual evidence is injected as structured context and the model is supervised only on actions, and (ii) an agentic tool-use interface, in which the policy queries open-vocabulary detectors, monocular depth, and a vision–language model to actively acquire task-relevant information. Rather than emitting a single templated caption, our data engine produces diverse, paraphrased, and evidence-conditioned spatial descriptions, so that the policy learns to interpret language it has never seen verbatim. Across the RoboCasa-GR1, SimplerEnv, and LIBERO simulation benchmarks, together with 8 real-world robot manipulation tasks, our method consistently achieves SOTA results in both performance and efficiency when compared with CoT-based approaches under matched configurations.
Read the full abstract
Robotics
Near-sensor Computing for Rapid Visuotactile Perception
Visuotactile sensors reconstruct dense contact geometry from measured surface gradients, but host-based processing increases power consumption and introduces data-transfer delays and variable scheduling latency, limiting the sensing and response speed of robotic systems. To address these limitations, we implement a near-sensor computing framework that includes a spectral Poisson solver as a fully streaming hardware pipeline. The computational core logic has an estimated power consumption of 347 mW and achieves high throughput without data-dependent branching or iterative convergence, thereby providing deterministic latency. Operating at 166 MHz, the pipeline produces the first depth value of each 128x128 frame 35,107 cycles after receiving the first input pixel, corresponding to a fixed latency of 0.211 ms. Across 15 contact geometries, the reconstructed depths differ from a double-precision reference by 0.17 % of the peak contact depth. On-chip decisions based on these reconstructions close a robot protective reflex loop in 28.3 +/- 4.9 ms, compared with 169.9 +/- 27.8 ms for an equivalent host-based loop using the same actuator. These results demonstrate that near-sensor reconstruction can provide accurate, energy-efficient, and deterministic tactile geometry on timescales suitable for rapid robotic contact responses.
Read the full abstract
Robotics
ATP: Anatomical Torque with Passivity-based Control Framework for Safe Upper-Limb Exoskeleton Assistance
Providing assistance across diverse movements is a central objective of exoskeletons, and anatomical knowledge can enable responsive support that generalizes across tasks. However, anatomical assistance has mainly been studied for lower-limb exoskeletons, where periodic, weight-bearing motions impose lower demands on torque precision. Extending such assistance to complex, nonperiodic upper-limb movements remains challenging. This paper proposes Anatomical Torque with Passivity-Based Control (ATP) for safe upper-limb exoskeleton assistance. First, a scalable musculoskeletal simulation framework trains a unified reinforcement-learning muscle controller that generalizes across upper-limb movements and generates anatomical reference torques without complex biomechanical computations. Second, an online torque-refinement scheme adapts the reference to diverse movements, suppresses tendon-induced spikes, and incorporates a learned anomaly score for safe and comfortable assistance. Third, an interaction torque controller delivers assistance through a cable-driven compliant exoskeleton without constraining motion to predefined trajectories, while an energy tank preserves passivity with theoretical guarantees on torque tracking and system passivity. Simulations and real-world experiments show accurate tracking of long-duration motion sequences and generalization to real-time human movements. The controller achieves accurate torque tracking while preserving passivity and resumes tracking after energy-tank replenishment. An EMG study with five participants further shows reduced target-muscle activity during static and dynamic tasks compared with gravity compensation and open-loop assistance, with reductions of up to 48% relative to movement without the exoskeleton in a dynamic multi-joint task.
Read the full abstract
Robotics
Hijacking Robots with a Piece of Paper: A Systematic Study of Physical Prompt Injection in VLM-Controlled Robots
Vision-Language Models (VLMs) are increasingly deployed as planners in robotic systems, where they translate natural-language commands into executable actions grounded in visual scene understanding. This tight coupling between perception and instruction-following introduces a new attack surface: adversarial text placed within the robot's visual field can act as an indirect prompt injection into the VLM's reasoning stack. We present a systematic study of physical prompt injection attacks against VLM-controlled sorting, introducing a four-category taxonomy, indirect signage, task redefinition, authority impersonation, and conflict injection, instantiated as a benchmark of 20 attack prompts evaluated across three physical scene layouts and three command formulations that vary in destination specificity and rule explicitness. Across 5,670 trials on three frontier VLMs (GPT-4o, Gemini 2.5 Flash, Qwen3-VL-32B), attacks succeed at 27.0%, 29.4%, and 5.0% respectively, with authority-impersonating and negation attacks transferring across all three models. Analysis of reasoning traces reveals that successful compromise is nearly always conscious (99.9% acknowledgment rate), and that models defend through structurally different mechanisms, explicit rejection for Gemini, perceptual inattention for GPT-4o. We evaluate three simple mitigations: prompt-based defense (75-100% effective, model-dependent), two-stage verification (85-100%), and pre-processing text masking (100%). Our findings show that VLM-controlled manipulation is meaningfully vulnerable to human-readable physical signage, and that simple defenses substantially reduce risk, though defense choice involves trade-offs. The defenses preserve general task capabilities in our benchmark, but they may impair tasks that require reading in-scene labels.
Read the full abstract
Robotics
Nonvisual Classification of Ground-Condition by Artificial Proprioception in an Amoeba-Inspired Autonomous Walking Robot
Nonvisual classification of ground condition based on a multimodal sensing approach was investigated for an amoeba-inspired autonomous walking robot. To classify ground condition without image sensing and processing, we implemented artificial proprioception by integrating a three-axis accelerometer, eight foot pressure sensors, and reservoir computing (RC). Even when large fluctuations in the sensor outputs are caused by dynamic motions of a four-legged robot in walking, our system can classify the ground condition, flat or rough, with high accuracy. We demonstrate on-site switching of walking gait depending on ground condition in the robot. We also discuss the contribution of each sensor to ground condition classification.
Read the full abstract
Robotics
JoyAI-RA 0.5: Scaling Robot Manipulation Learning via Dual Action Alignment
Robot data is scarce, so generalist policies need to learn from heterogeneous sources, including human egocentric video, simulation, and real robots, which differ in supervision and embodiment, with action labels missing or mutually incompatible. Human egocentric data scale best but sit farthest from robot data, and naive pooling causes negative transfer rather than knowledge sharing. We propose JoyAI-RA 0.5, a generalist Vision-Language-World-Action (VLWA) framework that couples physical world-dynamics priors with visual semantics and scales manipulation learning across such data via dual action alignment. Implicit action alignment infers latent actions from visual transitions, enabling action-free human, simulation, and robot data to guide a latent-action-conditioned world model in learning physical dynamics. Explicit alignment grounds reliable human and robot trajectories in a unified physical action space through a canonical action representation and camera-frame chunk-relative end-effector actions. An inner-outer-loop reinforcement stage then pairs efficient task adaptation with foundation-policy improvement. On a real-world AgiBot benchmark, JoyAI-RA performs strongly on both seen tasks and unseen variations. The task score improves consistently as the volume of human egocentric pretraining data increases and shows no sign of plateauing at our largest scale. This suggests that abundant but weakly labeled human experience can be converted into a transferable training signal, making human video not merely a weak auxiliary source but a primary axis along which manipulation capability can be scaled. Project page can be found at https://joyai-ra-05.github.io/.
Read the full abstract
Robotics
KILVO: Kinematic-Inertial-LiDAR-Visual Odometry with Robust Multimodal Adaptation for Humanoid Robots
This article presents a kinematic-inertial-LiDAR-visual odometry for humanoid robots, called KILVO. Tailored to the platform features, requirements, and real-world complexity, it fully utilizes the sensors commonly equipped on humanoid robots, including joint encoders, IMU, LiDAR, and camera, within an asynchronous-sequential hybrid error-state iterated Kalman filter (ESIKF). Specifically, inertial data are used for prediction, leg kinematics are processed asynchronously at a high rate and provide proprioceptive constraints, while exteroception is updated sequentially, first by registering LiDAR points for geometric priors and then by updating the visual component via photometric errors. Moreover, the framework is elaborately designed with multimodal adaptation for resilience to sensor failures. A compact contact estimation module is also developed, sharing information with state estimation without additional sensors. Extensive experiments on public datasets and in the real world across multiple humanoid robots, gait patterns, and scenarios demonstrate that KILVO achieves highly competitive accuracy, efficiency, and output rates, with strong robustness against sensor degradation and failures, making it more suitable for humanoid robots than state-of-the-art fusion methods. Our code and datasets are released on GitHub.
Read the full abstract
Robotics · Cross-listed from q-bio.NC
Transcutaneous Spinal Cord Stimulation Disrupts Conscious Ankle Proprioception and Produces a More Constrained Locomotor Pattern in Unimpaired Adults
Transcutaneous spinal cord stimulation (tSCS) modulates spinal sensorimotor circuits primarily through activation of afferent networks. While prior work has emphasized locomotor performance and spinal excitability, how tSCS affects conscious proprioceptive perception and the extent to which such effects parallel changes in locomotor control remain unclear. We investigated the acute and training-related effects of tSCS on ankle proprioception and gait in unimpaired adults (n = 14), with an independent control group (n = 14) completing identical proprioceptive training without stimulation. Proprioception was quantified using a bilateral robotic assessment of dynamic ankle localization ability (Crisscross), gross motor output using maximum dorsiflexion strength, and gait during normal and tandem treadmill walking using spatiotemporal, trunk-sway, and mediolateral center-of-mass (CoM) excursion measures. Acute tSCS increased ankle proprioceptive error (p < 0.001) while dorsiflexion strength was unchanged (p = 0.30). Gait shifted toward a modestly more constrained locomotor pattern, characterized by reduced step width and ML CoM excursion (p < 0.05). With continued training under stimulation, proprioceptive error decreased and, unlike the control group, the tSCS group showed progressive improvement that persisted after stimulation ended. Sagittal-plane gait measures recovered toward or beyond baseline, whereas mediolateral measures remained constrained, revealing a direction-dependent reorganization of locomotor control. Together, these findings show that tSCS influences multiple aspects of the sensorimotor control loop, disrupting conscious proprioception while reshaping locomotor behavior, and that the nervous system can adapt to altered afferent input through training.
Read the full abstract
Robotics · Cross-listed from cs.SE
JTA: Joint Testability Architecture for Scenario-Based Validation of Safety-Critical Software
Validation adequacy in safety-critical software depends on more than the system under test. Critical scenarios must be constructed under controlled conditions, execution evidence must be aligned into verdict-ready form, and abnormal outcomes must be attributable to actionable causes. Existing testability research remains largely artifact-centric and offers little architectural support for reasoning about the combined capability of the scenario, the test system, and the system under test. Joint Testability Architecture (JTA) addresses this gap by treating those three elements as a single object of analysis and design. It characterizes validation capability along three dimensions–controllability, observability, and isolability–and organizes them through three domains, three bridges, and an analysis-design-evaluation-refinement loop. JTA also introduces scenario contracts, joint capability assessment, validation blind-spot identification, and bridge-oriented design actions that map capability gaps to concrete improvements in control points, evidence organization, and attribution boundaries. An illustrative analysis of ArduPilot failsafe validation shows that link-loss scenarios are comparatively mature, whereas state-estimation anomaly scenarios remain harder to validate because evidence alignment and attribution semantics are weaker. JTA is not a replacement for existing testing or safety-analysis techniques; it provides an architectural basis for modeling, designing, and assessing scenario-based validation in safety-critical software.
Read the full abstract
Robotics
Search-Aided Joint Agent-Environment Reinforcement Learning for Robust Lifelong Multi-Agent Path Finding with Rotations
Lifelong Multi-Agent Path Finding (LMAPF) requires repeatedly planning collision-free paths for agents that continuously receive new goals upon reaching their current ones. While many learning-based planners have been proposed for LMAPF, most rely on oversimplified kinematic assumptions that may overlook motion constraints critical to real-world performance. In this work, we study a more realistic LMAPF model derived from many real-world automated warehouse systems, termed LMAPF-R2, which incorporates robust safety constraints and in-place rotation constraints. These constraints substantially increase coordination difficulty, particularly in highly constrained spaces. To address these challenges, we propose Search-Aided Joint Reinforcement Learning (SJRL). We first augment neural policies with Causal PIBT, a single-step search-based planner that resolves agents' collisions and propagates their intentions. We then introduce a unified RL formulation that jointly optimizes agent and environment policies, where the environment policy learns graph edge costs to provide global movement guidance via backward Dijkstra search. Experiments demonstrate that SJRL achieves significant improvements over the strong search-based planner, Causal-PIBT, across multiple high-density maps. We further validate SJRL in a challenging mixed-reality warehouse environment with 8 physical robots and 248 virtual robots.
Read the full abstract
Robotics
PathCover: A Fast Convex Decomposition along a Path via Randomized Iterative Space Partitioning (RISP) on Point Clouds
Autonomous robot navigation requires rapid construction of obstacle-points-separated convex regions for trajectory planning. When obstacles are represented as point clouds from LiDAR or depth cameras, these regions must be constructed directly from finite obstacle samples while providing suitable constraints for downstream optimization. However, existing corridor-generation methods often struggle to meet real-time, sensor-rate computational requirements. To address this bottleneck, we introduce RISP, a randomized algorithm that constructs convex polytopes from finite point-cloud data, and PathCover, which chains these polytopes along a reference path to form an overlapping corridor. We prove finite termination, sequential intersection, and complete path coverage with respect to the supplied finite point set. Under a probabilistic elimination condition, the sampling-and-elimination stage of RISP has expected O(n) time and unconditional worst-case O(n^2) time. Extensive benchmarks on synthetic and real-world LiDAR datasets demonstrate an order-of-magnitude speedup over state-of-the-art methods in both corridor generation as well as trajectory optimization, while closed-loop quadrotor simulation and a physical quadruped traversal demonstrate integration with downstream motion planners. These results establish corridor separation from the supplied point-cloud representation and practical implementation feasibility. Source code of the entire pipeline is available at https://github.com/kunalnk123690/PathCover.
Read the full abstract
Robotics
ARGUS: Aligning Robot Scene Geometry Under Shifting Views with Large 3D Vision Models
Large-scale visuomotor policies have demonstrated impressive performance across a wide range of robot manipulation tasks. However, despite this success, manipulation polices often entangle scene geometry with the corresponding viewpoint, learning where objects lie in an image rather than where it lies in the task space. This entanglement inherently limits the corresponding policy's ability to learn from viewpoint-diverse datasets (ex. DROID, BridgeV2) and generalize beyond the viewpoints captured in their training data. In this work, we present ARGUS, an observation pre-processing pipeline that uses large-scale 3D vision models to align image observations from arbitrary camera viewpoints into a canonical viewpoint before passing it to downstream visuomotor policies. Experiments across training datasets with varying levels of viewpoint diversity, from fixed multi-view camera configurations to highly varied camera placements, show that our method consistently outperforms prior approaches across both limited-view and view-diverse training regimes. In efficiency comparisons, ARGUS demonstrates an ability to learn from view-diverse data, converging to high success rates 4-6x faster than previous methods by leveraging a simplified observation space. Overall, our findings show that leveraging large-scale 3D vision models reduces the learning burden on visuomotor policies, enabling more efficient learning from large-scale, viewpoint-diverse robot datasets.
Read the full abstract
Wednesday 5 August
Robotics · Cross-listed from eess.IV
Beyond Visibility: Real-Time Surface Accessibility Fields from Sparse LiDAR
Understanding which surfaces in a scene are physically accessible to a given tool is fundamental for robotic interaction, yet 3D perception systems typically stop at geometric reconstruction or visibility estimation. Existing geometric accessibility methods require complete, noise-free meshes and fixed kinematic bases, assumptions that fail for mobile platforms mapping incrementally from live data; visibility estimation cannot account for tool geometry or approach-corridor clearance. We propose the Accessibility Field: a per-point labelling of surface accessibility for a given tool, produced in real time from streaming sparse LiDAR and updated at sensor rate as the platform moves. Running entirely on GPU, our method evaluates each surface point against precomputed geometry kernels representing the tool at a set of rotated approach orientations, checking tool collisions and approach-corridor clearance. A scan-centric Truncated Signed Distance Field integration scheme underpins our system, updating only voxels near each observed return rather than projecting every frustum voxel each frame – critical for nonrepetitive sensors like the Livox Mid-360, where some bins contain no returns. Our system is tool-agnostic, needs no prior scene model, and runs on workstation and Jetson Orin edge hardware. We evaluate quantitatively on synthetic objects and mature-scale Pinus radiata models, showing visibility alone is insufficient as an accessibility proxy: our method achieves F1=90.8 vs. 69.8 for a Hidden Point Removal baseline on mixed-accessibility geometry, and correctly identifies 56.8% of pine branch surfaces as inaccessible despite being visible from the sensor. To our knowledge, this is the first method to estimate per-point surface accessibility in real time from streaming sparse LiDAR without a prior scene model or fixed base frame – a capability visibility estimation cannot provide.
Read the full abstract
Robotics
Sliding Sensors: Configurable Confidence in State Estimation for Continuum Robots
Continuum robots often operate in uncertain environments, where accurate state estimation is essential for safe interactions. Estimate uncertainty is inherently spatially non-uniform: confidence varies depending on where measurements are available. Global estimation accuracy is not always the top priority, but rather achieving sufficient confidence at task-relevant locations along the robot. This extended abstract introduces mechanically reconfigurable sensing enabling uncertainty-shaping in state estimation for continuum robots. We present a concept hardware design demonstrating the feasibility of longitudinal translation of a sensor within a continuum robot. We demonstrate that state estimation confidence can be reconfigured by varying the sensor location, and show a reduction of full-body shape estimation errors when sliding the sensor back and forth over time, compared to a single fixed tip sensor.
Read the full abstract
Robotics
World-to-Wrist: Task-Conditioned Future Wrist Modeling for Fine-Grained Robot Manipulation
Vision-language-action (VLA) models often treat main-view and wrist-view observations as parallel visual inputs, overlooking their distinct roles in robot manipulation. Fine-grained manipulation, however, benefits from anticipating how wrist-local interactions may evolve under the global task context. To address this limitation, we present World-to-Wrist VLA (W2-VLA), a VLA model for fine-grained robot manipulation with task-conditioned future wrist modeling. Given current multi-view observations and a task instruction, W2-VLA contextualizes a set of latent modeling tokens as a compact interface between the vision-language model and the wrist predictor. Conditioned on this interface and the observed wrist history, the predictor forecasts future wrist latents, which are transformed into future-aware context for action prediction. In addition, we introduce W2-CoT, a synthesis pipeline that produces structured annotations describing manipulation progress, physical transition cues, and wrist-local evidence. These annotations provide auxiliary supervision that shapes the task-conditioned latent interface. Experiments on LIBERO, LIBERO-Plus, RoboTwin 2.0, and real-world manipulation tasks demonstrate improved fine-grained and contact-sensitive manipulation across single-arm and bimanual settings, while maintaining real-time action generation above $80$~Hz.
Read the full abstract
Robotics
Unified Planning-Learning Framework for Robust UUV Navigation Under Partial Observability
This paper presents an observation-only autonomy framework for Unmanned Underwater Vehicles (UUVs) navigation in dynamic underwater environments that integrates persistent occupancy mapping, global clearance-aware planning, and risk-aware local control. The proposed pipeline constructs occupancy maps solely from onboard sonar and depth image observations, adapts a clearance-constrained global planner (GP) to provide long-horizon structure, and integrates a reinforcement learning (RL) policy to handle short-range tracking and reactive avoidance. To further support decision-making under partial observability, the system learns a compact latent state representation from onboard sensor data, encoding environmental structure, obstacle dynamics, and uncertainty. Behavior tree (BT) distillation with staged supervision is introduced to improve safety and training stability, while an uncertainty-calibrated distillation mechanism reweights teacher guidance using online latent-model uncertainty, emphasizing uncertain regimes during learning, with time-to-collision (TTC) and clearance cues remaining explicit in planning and local policy features. To demonstrate the efficacy of the framework, a reproducible multi-seed evaluation protocol is established in high-fidelity GPU-accelerated simulation using NVIDIA Isaac Sim, and performance is benchmarked against BT-only and standard RL baselines. The results obtained demonstrate improved robustness and safety under dynamic conditions, thus providing a general pipeline with a unified hybrid planning learning architecture and a reproducible methodology for robust UUV autonomy under partial observability.
Read the full abstract
Robotics · Cross-listed from cs.CV
LoDA: A Level of Detection Aware Method and a Multimodal Sensing Benchmark for Object Level Change Detection
High-definition 3D LiDAR maps are important for autonomous driving and smart-city services, which require reliable detection of object-level changes in multi-temporal urban LiDAR to keep digital maps aligned with the physical world. Existing approaches from raster height differencing to depth image and point-cloud networks often remain tile-based and threshold-driven, yielding per-point scores without explicit detection limits or consistent object-level labels. We propose an object-level 3D change-detection pipeline that integrates detection-limit-aware registration, geometry-driven object proxies with rule-based semantic and instance segmentation, and displacement cues in height, volume, and surface-normal direction to assign five change labels with confidence. By decoupling registration, geometry, and semantics, the pipeline propagates pose uncertainty into spatially varying detection limits, stabilizes cross-epoch correspondences, and suppresses false changes caused by residual misalignment and density variation. We also present LoDA, a level-of-detection (LoD) aware benchmark for the Subiaco district with fused multi-temporal vehicle-LiDAR maps constructed with LiDAR, GNSS, and IMU support, semantic instances, and object-level annotations. On this benchmark, our method achieves 95.0% accuracy, 90.8% macro F1, and 83.0% macro IoU, exceeding the best baseline by 8.7 IoU points and 4.4 F1 points. On the public Urb3DCD-V2 benchmark evaluated under the official point-wise protocol, it reaches 96.81% mean accuracy and 89.52% mean change IoU, improving over the strongest reported baselines by 1.36 points in mAcc and 3.18 points in mIoUch.
Read the full abstract
Robotics
Failing Gracefully: Mitigating Impact of Inevitable Robot Failures
Service robots operate in household environments shared with humans, pets, and everyday objects, where they are highly susceptible to failures such as software crashes, hardware degradation, or unpredictable interactions. While roboticists strive to minimize failures, some remain inevitable, making it critical to mitigate their potential consequences for safe and reliable deployment. This paper introduces a novel safety formulation that evaluates both the probability of impactful interactions between robots and surrounding entities during failures, and the severity of their outcomes. By quantifying the impact of failures on different entities, our approach enables robots to make informed planning decisions that balance safety with task efficiency. To support systematic evaluation, we also present FailBench, a MuJoCo-based simulation framework for studying robot-environment interactions under diverse failure modes, including sensing issues and actuator malfunctions. Together, our safety formulation and FailBench provide a foundation for developing safer and more robust motion plans and learned policies in real-world household environments.
Read the full abstract
Robotics
A System for Train Condition Monitoring and Structural Health Assessment of Rail Vehicles
The ongoing digitalization of rail systems and the increasing use of artificial intelligence (AI) are fundamentally transforming the design, operation, and maintenance of rail vehicles. While fully automated operation at Grade of Automation 4 (GoA4) is well established in metro systems, its deployment in mainline rail remains limited. This is primarily due to stringent safety requirements and the complexity of open operational environments. Current perception systems based on cameras, radar, and lidar are effective in detecting objects but provide limited capability for reliably identifying impacts, collisions, and driving-over events. This paper presents a novel approach for real-time vehicle condition monitoring and impact detection that integrates structural sensor technologies with AI-based data analysis. The proposed framework addresses three key applications: (1) automated detection of impacts, structural damage, and driving-over events, (2) condition-based maintenance enabled by continuous monitoring, and (3) long-term data analytics to support vehicle design optimization. The results demonstrate the feasibility of the proposed approach and highlight its potential to enhance operational safety, enable predictive maintenance strategies, and support the transition toward fully automated operation in mainline rail systems
Read the full abstract
Robotics
VLAff: Vision-Language-Affordance Model for Unified Actionable Affordances
Learning manipulation skills from human videos is promising for scalable robot learning. However, the embodiment mismatch between humans and robots makes this challenging. One promising solution is to learn object-centric actionable affordances that are embodiment-agnostic. In this work, we propose a framework that leverages egocentric human videos with state-of-the-art 3D Structure-from-Motion and hand mesh reconstruction to extract actionable affordances such as visual, grasp, and trajectory affordances that explicitly encode where to interact, how to grasp, and how to move. We construct EgoAffordance, a large-scale dataset comprising 204K episodes with 5.6M visual affordances and 11.6M grasp and trajectory affordances. Building on this, we introduce VLAff, a large vision-language model-based unified foundation model that learns cross-modal correlations across all actionable affordances. Given a visual observation and instruction, VLAff generates visual affordance heatmaps, grasp poses, and trajectories, which are then converted into directly executable actions by utilizing 3D scene information. Through extensive experiments, we demonstrate that VLAff not only achieves state-of-the-art performance on visual affordance prediction, but can also be effectively applied to real robot applications such as zero-shot manipulation and affordance-guided robot learning.
Read the full abstract
Robotics · Cross-listed from eess.IV
AI-based single-shot structured-light depth reconstruction for real-time laparoscopic surgical guidance
Significance. Accurate intraoperative depth perception is important for autonomous and semi-autonomous robotic laparoscopic surgery. Conventional fringe projection profilometry can achieve millimeter-scale accuracy but often requires multi-shot acquisition, digital-micromirror-device projection, and projector-camera synchronization, complicating integration into compact laparoscopic systems. Aim. To develop a synchronization-free, single-shot depth-sensing platform using a passive LED-illuminated binary mask and a VQ-VAE prior with a custom U-Net depth head. Approach. A compact projection module was coupled to one channel of a dual-channel laparoscope, while the second channel imaged the fringe-illuminated target. A Zivid 3D camera acquired reference depth for 722 paired phantom images. Zivid depth maps were reprojected into the SSLE image frame for supervised training and evaluation. The VQ-VAE encoded each input into a discrete latent representation, and a latent-space U-Net predicted depth without a separate mask-prediction branch. Results. Using a fixed train/validation/test split, the proposed model achieved an MAE of 3.70 mm, AbsRel of 0.0326, delta=1.1 accuracy of 0.962, and delta=1.1^2 accuracy of 0.970. It achieved lower MAE than the dual U-Net MaskNet + DepthNet baseline and outperformed off-the-shelf monocular depth models in MAE, AbsRel, and threshold accuracy. The pipeline operated at 26.0 Hz over 301 consecutive frames on an NVIDIA A100 GPU. Conclusions. The LED-illuminated binary-pattern platform with latent-space depth reconstruction enables synchronization-free, video-rate endoscopic depth estimation. Results demonstrate Zivid-referenced phantom reconstruction without an explicit segmentation stage, while emphasizing the importance of dataset size and SSLE-Zivid calibration accuracy.
Read the full abstract
Robotics · Cross-listed from cs.LG
Learning When to Stop: Prefix-Optimal Dynamic Diffusion Policies for Continuous Control
Diffusion policies are a powerful policy class for continuous control, but their iterative denoising process creates a substantial computational bottleneck. Reducing this cost requires adapting the number of denoising steps to the difficulty of each action while preserving task performance. We introduce Prefix-Optimal Generative Policies (POGP), a framework that learns a prefix value function at every intermediate denoising step through a Bellman-style recursion over the denoising chain. The prefix value function serves two purposes: it provides an auxiliary training objective that encourages intermediate outputs to become high-quality actions, and it enables a test-time stopping rule that terminates denoising when additional steps are unlikely to produce meaningful improvement. Across four MuJoCo environments and comparisons with 12 baselines, POGP reduces the required number of denoising iterations by approximately 2.7-fold while retaining near-full task performance. Compared with state-of-the-art dynamic diffusion baselines, prefix training also improves final task performance by approximately 3.5%. These results indicate that supervising intermediate denoising steps is useful not only for adaptive early stopping, but also as an auxiliary objective that improves the learned policy.
Read the full abstract
Robotics
SpikingNav: Robust Embodied Navigation with Spiking Neural Policies
Embodied navigation requires an agent to make sequential decisions from egocentric observations in a physical environment. Existing Artificial Neural Network (ANN)-based navigation models have achieved strong performance, yet they often rely on dense computation and may degrade under visual corruptions. Spiking neural networks (SNNs) provide event-driven computation and intrinsic temporal dynamics, which are promising for compact and robust navigation on resource-constrained platforms. However, whether spike-based sensing and policy dynamics can improve robustness in visually rich embodied navigation remains an open problem. This paper proposes SpikingNav, a spiking framework for robust indoor embodied navigation. It contains a Spiking Sensing Encoder (SSE) and a Spiking Policy Network (SPN). The SSE extracts task-conditioned visual features with a spike-based backbone. The SPN maintains a recurrent policy state through membrane integration, thresholding, and spike-triggered reset. In this way, SpikingNav exploits the dynamic properties and spike activations of SNNs to improve navigation performance and robustness. We evaluate SpikingNav on PointNav and ObjectNav under clean observations and visual corruptions. SpikingNav achieves competitive clean performance and stronger robustness with fewer parameters and lower per-step computation than a matched ANN baseline. For instance, SpikingNav improves ObjectNav success from 31.05% to 34.12%, and raises the average success under visual corruptions from 8.45% to 13.71%, demonstrating the benefits of spike-based sensing and policy dynamics. We further validate the deployability of our spike-based sensing method on the Thruster-V2 neuromorphic chip. This physical hardware validation shows that SpikingNav can be instantiated on a real neuromorphic substrate for cyber-physical systems.
Read the full abstract
Robotics · Cross-listed from eess.SY
Exact Model-Free Policy Iteration for Co-safe LTL Planning
This work studies model-free reinforcement learning for co-safe linear temporal logic (sc-LTL) objectives in finite Markov decision processes, which can be reduced to maximal reachability objectives via the standard product construction. For this problem, direct sample-based bootstrap methods (e.g., TD or Q-learning) may fail to converge to optimal policies due to the noncontractive nature and nonuniqueness of solutions to the Bellman equation. We develop a new two-step model-free reinforcement learning method that first uses a discounted surrogate to identify a clamp set that resolves this nonuniqueness, and then applies undiscounted policy evaluation and greedy policy improvement with guarantees of finding an optimal solution. We prove almost-sure convergence of the policy evaluation step and finite termination of the policy iteration algorithm at an optimal policy. These theoretical results are validated through numerical experiments on a stochastic grid world.
Read the full abstract
Robotics
BridgeVLA++: A Data-Efficient, Generalizable, and Memory-Augmented Vision-Language-Action Framework for 3D Manipulation
Leveraging pre-trained vision-language models (VLMs) to construct vision-language-action (VLA) models has emerged as a promising paradigm for 3D robot manipulation. However, existing 3D VLA methods remain data-hungry, exhibit limited generalization under distribution shifts, and lack explicit memory of past observations. These limitations hinder their application to data-scarce, open-world, and memory-dependent manipulation scenarios. Our previous work, BridgeVLA, improves data efficiency and generalization by preserving the input–output alignment of a pre-trained VLM during 3D action learning: raw point clouds are projected into multi-view images, and intermediate heatmaps are predicted before generating robot actions. In this work, we develop BridgeVLA++ by equipping BridgeVLA with a unified spatio-temporal memory architecture that models persistent spatial context and temporal interaction history. The resulting memory-augmented framework can reason over observation histories while preserving BridgeVLA's data efficiency and generalization capabilities. Extensive experiments show that our framework achieves strong performance on spatial manipulation tasks while exhibiting robust generalization. BridgeVLA++ further achieves state-of-the-art performance on two challenging memory-dependent manipulation benchmarks without sacrificing the data efficiency and generalization of the original BridgeVLA. In addition, BridgeVLA++ performs effectively in bimanual manipulation settings and is validated on an additional real-world robotic platform, demonstrating its scalability across tasks, environments, and robotic platforms. These results establish BridgeVLA++ as a unified 3D vision-language-action framework that simultaneously supports data-efficient learning, robust generalization, and effective memory-aware robot manipulation. Project website: https://bridgevla-plus.github.io/.
Read the full abstract
Robotics
Optimal Constrained sc-LTL Planning in MDPs via Switching Policies
We study the synthesis of optimal policies for planning problems on Markov decision processes with both objectives and safety constraints specified in co-safe linear temporal logic (sc-LTL). Our problems are inherently non-Markovian due to the complexity of the sc-LTL specification and may require policy randomization to balance the objective and constraint. We propose a novel approach that reduces the constrained sc-LTL planning problem to a constrained reachability problem on an extended model. We then show that a class of switching policies constructed from stationary policies for the individual sc-LTL specifications is sufficient for optimality for the constrained reachability problem. Our finding enables a tractable linear program to compute the optimal policy. A grid world case study demonstrates that our switching policies can achieve the optimal trade-off between the objective and the safety constraint and validates both optimality and tractability.