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Computer Science Multiagent Systems

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Wednesday 2 September

Multiagent Systems · Cross-listed from cs.CR

Privacy-Preserving Topology-Guided Safety for LLM-Based Multi-Agent Systems via Federated Graph Learning

Topology-guided safeguards for LLM-based multi-agent systems (MAS) train a GNN over the inter-agent communication graph to localize risky agents and intervene on the topology—but they assume one operator can pool all labeled traces. Across organizations that assumption breaks: episodes contain private prompts, tool outputs, and proprietary workflows, and no silo alone sees the full attack distribution. We cast privacy-preserving MAS safeguarding as graph federated learning and instantiate FGLGuard: each operator fits an edge-featured graph attention detector on its own judge-labeled episode graphs and shares only model updates. The method couples a proximal local objective for non-IID clients, domain-balanced aggregation, over-refusal-constrained threshold calibration, corroborated upstream scoring, and a guarded rewrite for blocked answers. Federation is not optional: off-the-shelf transfer collapses under distribution shift (AUROC 0.51 to 0.70 only after in-domain retraining), so a deployable guard must adapt on each site's private traces. On Agent-SafetyBench, R-Judge, and AgentDojo, federated FGLGuard exceeds the in-domain centralized ceiling on all three benchmarks without pooling any data—where unsupervised anomaly guards and local-only training fail. One guard federated across four different-domain operators comes within 0.03 AUROC of multi-domain centralization, while any single-domain guard collapses on the others. Live FGLGuard cuts AgentDojo's ground-truth attack-success rate by 43% at near-unguarded utility, zero API cost, and negligible capability loss.
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All authors Jinxi Yu, Eric Hanchen Jiang, Levina Li, Dong Liu, Zhi Zhang, Wenxiao Zhao, Yanxuan Yu, Kai-Wei Chang, Ying Nian Wu

Multiagent Systems · Cross-listed from cs.LG

Post-Training Language Models for Gold-Medal Performance in Coding Competitions

Competitive programming has become a key test of large language model reasoning, with international competitions such as IOI and ICPC representing its most challenging settings. We present an end-to-end specialization pipeline combining large-scale problem curation, synthetic reasoning traces, supervised fine-tuning (SFT), and reinforcement learning (RL). Using 22,000 curated problems, we train Nemotron-3-Nano-CC (30B-A3B) with SFT and RL and Nemotron-3-Ultra-CC (550B-A55B) with SFT alone. We further introduce GenCorrect, a feedback-driven test-time compute strategy that iteratively generates, evaluates, and refines diverse solutions. On IOI 2025, Nano-CC improves from 130 points to 291 after post-training and to 468 with GenCorrect, exceeding the gold threshold of 438.3 while Ultra-CC reaches 502. Guided by these results, we develop a competition-specific Ultra-CC system and evaluate it prospectively during IOI 2026. Under the same time, internet-access, and submission constraints as human contestants, it scores 535.4 out of 600, exceeding both the gold threshold of 361.12 and the top human score of 498.27. To our knowledge, this is the first AI system to outscore the highest-scoring human contestant on an IOI problem set.
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All authors Aleksander Ficek, Sean Narenthiran, Mehrzad Samadi, Somshubra Majumdar, Boris Ginsburg

Multiagent Systems · Cross-listed from cs.AI

Collective creativity in hybrid societies

Generative AI is changing how cultural artifacts are created and circulated, and with it our understanding of creativity itself. Researchers disagree about whether these tools enrich or impoverish culture, and we argue that much of that disagreement comes from conflating two distinct components of creativity: novelty, a property of single artifacts, and diversity, a property of populations. We argue further that creativity in the context of generative AI is best understood as a property of hybrid collectives, or populations of interacting people and algorithms, rather than of individuals. AI-assisted ideation reliably raises the novelty of individual output while narrowing diversity in the aggregate, but this is not an inevitable consequence of putting machines in the loop. Because humans and models search in complementary ways, mixed groups can outperform and out-diversify groups of either kind alone, and machine-discovered solutions can enter human culture and persist there. What decides the outcome is composition: which agents are present, in what proportion, and how they are connected. The question is no longer whether AI helps or harms creativity, but which mixtures let individual gains accumulate without eroding collective diversity.
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All authors Mason Youngblood, Katie Mudd, Manuel Anglada-Tort, Cameron Jones, Elena Miu, Diana Omigie, Margaret Schedel

Multiagent Systems

Competitive Market Behavior of LLMs

Large language models (LLMs) are increasingly deployed as economic agents, yet there is little evidence whether LLM agents are suited for participating in market mechanisms designed for humans, and whether these mechanisms deliver desired outcomes when faced with LLM agents. We address this question by replicating seminal economic experiments, replacing human subjects with LLM agents. We place agents in a double auction environment, which is a widely-used market mechanism. We check whether such a market is able to deliver an efficient allocation of resources, thereby testing a novel dimension of alignment of LLM agents – their compatibility with a fundamental market mechanism. We find that markets populated by LLM agents exhibit slower or no convergence towards market equilibrium, thus providing less efficient allocations than markets populated by humans. We then analyze agents' individual trading decisions and find substantial heterogeneity both across model families and market roles. We also run a lexical analysis of Chain-of-Thought (CoT) traces generated by the agents. We find that the decision to execute a trade rather than continue incrementally adjusting prices is associated with a shift from strategic considerations toward urgency. We publicly release our testing framework, which can be used for future evaluations.
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All authors Pawel Struski, Jakub Swistak, Inez Okulska, Przemyslaw Biecek

Multiagent Systems · Cross-listed from cs.AI

Codebook Agent: Amortized Topology Design for LLM Multi-Agent Systems

Adapting the communication topology of an LLM multi-agent system to each query improves both accuracy and efficiency, yet current designers treat this as conditional graph generation: a variational, autoregressive, or diffusion decoder searches the $N \times N$ adjacency space, and a graph-network proxy trained on utility and a structural cost such as edge count ranks the sampled candidates. We argue that this formulation is misaligned with the problem. Empirically, topologies that survive a reward filter collapse to about six distinct graphs even when the codebook capacity grows from 8 to 64; edge count is negatively correlated with measured token consumption (Pearson $r \approx -0.4$), so sparsifying the graph makes inference more expensive; and a message-passing scorer over agent-profile nodes is adjacency-invariant whenever agents share a profile—the default configuration of published benchmarks—so it cannot rank candidates at all in that regime. These three facts motivate Codebook Agent: a vector-quantized autoencoder compresses successful topologies into a query-independent 16-entry codebook; a reward-weighted MLP maps the query embedding to a distribution over codes; and an MLP proxy that reads the flattened adjacency, regressed on measured utility and per-task normalized token cost, reranks the top decoded candidates in a single batched forward pass. With no iterative search and no message passing at test time, Codebook Agent is the most accurate method on all six benchmarks we compare (84.6 average against 83.0 for the strongest prior designer), emits a topology in 2.4 ms, and uses 21.9–33.2% fewer LLM tokens.
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All authors Jinxi Yu, Yubei Li, Eric Hanchen Jiang, Zhi Zhang, Dong Liu, Wenxiao Zhao, Levina Li, Kai-Wei Chang, Ying Nian Wu

Multiagent Systems

RideSkill: A Hierarchical Algorithm for Generalized Ride Sharing with LLM-Driven Automatic Evolution

Ride-sharing, which allows multiple passengers with different origin-destination (OD) pairs to share a single vehicle, is a challenging operational problem, as it requires orders with different OD pairs to be efficiently bundled and assigned to vehicles under uncertain and varying scenarios. Although multi-agent reinforcement learning (MARL) solutions have achieved promising performance, they suffer from limited generalization (adapting to different environmental scenarios), low transferability (adapting to different platform objectives), and training difficulties in large-scale systems, such as the curse of dimensionality. Recently, motivated by the scaling of large language models (LLMs), several works have incorporated LLMs into ride-hailing systems, either by employing LLMs directly as decision-making agents or using them for automatic algorithm design. However, none of these approaches support vehicle sharing, which complicates the problem by expanding both the state and action spaces exponentially. Moreover, most of them require frequent LLM calls at inference time, making them infeasible for real-time deployment. To address these issues, we propose RideSkill, a hierarchical method for ride-sharing that leverages LLM-assisted automatic algorithmic design. RideSkill consists of a combiner that assigns appropriate skills to each vehicle from a learned skill repository, enabling adaptive dispatch under varying scenarios and objectives, and a repositioner that sequentially relocates idle vehicles to emerging regions, avoiding conflicts among vehicles. Crucially, the skill repository, combiner, and repositioner are all trained by an LLM-based automatic evolutionary method, eliminating the need for LLM calls during deployment and thus ensuring high real-time performance.
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All authors Zijian Zhao, Sen Li, Xialiang Tong, Mingxuan Yuan

Multiagent Systems · Cross-listed from cs.AI

Propose to Learn, Learn to Propose: Evaluability-Aware Assistance under Bounded Rationality

AI assistants often collaborate by proposing candidate edits, plans, or designs that users evaluate before adoption. Existing assistance methods focus on proposal quality or user-goal inference, often assuming that the user can reliably evaluate any proposal, which can fail in practice because of bounded rationality. We study evaluability-aware proposal planning, where proposals serve both as task interventions and as probes for learning latent preferences and evaluation constraints, where the resulting belief updates then guide later proposals. We formalise this setting as ProSE, a hidden-parameter sequential assistance problem, and instantiate it with a KL-regularised bounded-rational binary response model in which acceptance trades off value gain against a distance-dependent evaluability penalty. Analysing the planning consequence of this likelihood reveals that likely accepted proposals and informative probes need not coincide, which explains why planners that only pursue acceptance systematically underperform. We operationalise ProSE with ProSE-Plan, a depth-2 Bayes-adaptive planner that scores proposals by possible responses and response-induced posterior beliefs. In controlled graph simulations, ProSE-Plan improves over evaluability-unaware and myopic baselines when evaluation cost is the bottleneck, and a probe-commit ablation confirms that our approach selects informative proposals that simpler methods miss. Our results thus identify user evaluability as a planning-relevant dimension of AI assistance, complementary to generation quality and preference inference.
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Multiagent Systems · Cross-listed from cs.AI

ClaimReceipt: Verifying Evidence Sufficiency and Coverage in Agent Evaluations

Agent evaluations face two distinct evidentiary questions: whether a reported claim is recomputable from retained evidence (sufficiency), and whether the retained records cover the committed experiment set (coverage). Generic logs and hash-linked transcripts answer neither reliably. We introduce ClaimReceipt, a claim-relative receipt specification and selective verifier that binds typed transaction evidence to a signed experiment manifest and returns PASS, INVALID, or INCONCLUSIVE per claim. We freeze the specification before implementation (SHA-256 18d109...b81). On 1,392 historical buyer–seller records, a CR-2 verifier reproduces all five manually labeled audit verdicts, exactly replays 600 deterministic and 792 post-generation records, makes every one of 13 declared field groups non-redundant under tested ablations, and returns the expected result on 11/11 semantic faults with 0/8 false positives. We then run a separate prospective CR-3 epoch: 30 assignments are committed before inference, terminal receipts are signed and chained, and private evidence is encrypted for an auditor. Complete evidence yields coverage and accounting PASS; withholding one terminal receipt returns INCONCLUSIVE_COVERAGE, while withholding all private openings preserves coverage and protocol verification but makes economic claims inconclusive, exactly matching a preregistered prediction. Receipt instrumentation adds 0.021% of model-inference time and 9.9 KB per transaction. A specification-legibility probe indicates that our own frozen specification is not yet unambiguous to an independent reader. Claim verification therefore requires both claim-sufficient evidence and a committed universe against which omissions become visible.
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Multiagent Systems · Cross-listed from cs.AI

When Agents Implement Systems: A Case Study in Defects, Detection, and Evaluation Rigor

As LLM coding agents increasingly perform end-to-end engineering work, we lack empirical characterization of how they behave on systems-level requirements: schema design, async orchestration, configuration correctness, and retrieval-filtering trade-offs. We present a case study of one such agent implementing a multi-component data system against a detailed pre-existing specification. Storage technologies, schema, entity-resolution algorithm, and retrieval-filtering strategy were fixed in advance; the agent autonomy was in the implementation, in diagnosing and fixing defects it introduced, and in interaction-design choices left open. Over a single session, we catalog five such defects, categorized by constraint violated and detection method. We further evaluate, on the public HotpotQA benchmark, the one retrieval trade-off specified in that architecture: restricting candidates to a graph-identified entity set before ranking versus unfiltered search. We substitute the benchmark gold evidence labels for entity identification, since we lacked LLM access to run that stage, and report standard recall rather than the benchmark own accuracy metrics. Across retrieval budgets from 1 to 10 and 100 questions against a pooled corpus of 2994 paragraphs, filtered recall reaches its ceiling by a budget of 3, expected once candidates are restricted to the gold paragraphs themselves, while unfiltered search recovers all required evidence only 69 percent of the time even at a budget of 10, a gap that holds at every budget tested, with sign test p less than 0.0001. We close with a discussion of where the agent autonomy succeeded versus required correction, including one instance where a claimed performance fix was never re-measured on the regression that motivated it.
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Tuesday 1 September

Multiagent Systems

DART: A DAG-Based Reputation and Incentive Framework via Blockchain-Enabled Governance for Trustworthy LLM Multi-Agent Collaboration

Large language model (LLM)-based multi-agent systems (MAS) predominantly rely on centralized orchestration and lack formal verification mechanisms for agent reliability, participation, and system-level behavioral alignment. These shortcomings leave open environments severely vulnerable to uncooperative or malicious agents. This work proposes DART, a Directed Acyclic Graph (DAG)-based reputation and incentive regulation framework for trustworthy multi-agent collaboration, combining centralized operational orchestration with blockchain-enabled decentralized governance and accountability. DART unifies DAG workflow orchestration, capability and reputation-aware task allocation, dynamic behavior updates, multi-factor incentives, and smart contract accountability paired with IPFS storage. Under this paradigm, agent selection dynamically balances task alignment, historical reputation, and workload, while post-execution behavioral evidence continuously calibrates agent trust and the probability of future participation. Evaluated across four axes, DART achieves 93.6% Pass@1 on GSM8K and builds a full-stack application in 142 s using two agents, outperforming centralized baselines. Across five independent 150-round longitudinal trials, Full DART achieves a mean task success rate of 93.33 +/- 2.26%, output quality of 0.9357 +/- 0.0117, retry rate of 0.2307 +/- 0.0816, and allocation delay of 1.1153 +/- 0.0408 s, consistently outperforming its ablated configurations DART isolates persistent and intermittent malicious agents, obtaining a 99.3% output containment rate and restoring system success to 99.8%. These results demonstrate the potential of coupling reputation, incentives, DAG-based coordination, and verifiable blockchain-enabled governance to support adaptive and accountable multi-agent collaboration.
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Multiagent Systems · Cross-listed from cs.CR

Bonded Recourse for Smart-Contract Settlement of Compensable Agent Side Effects

Autonomous agent runtimes execute tool actions that mutate databases, repositories, and cloud services across organizational boundaries. Authorization and local compensation cover pre-action admission and in-runtime rollback, but neither settles the residual harm left after a permitted action fails. We design Recourse, a smart-contract settlement protocol for compensable agent side effects that binds each admitted action to scope, recovery, evidence, payout, and collateral. Recourse separates ex ante eligibility from ex post objective settleability: typed receipts make objective residual claims computable under an optimistic-oracle challenge pattern, while subjective or incomplete claims route to ERC-792 arbitration or exclusion. We implement the contract suite, deploy it on Base Sepolia, build adapters against Postgres, Git, and cloud-compatible local sandboxes, and evaluate the system on a deterministic harness, sandbox traces, adversarial sweeps, and property-based fuzzing. Against authorization-only and local-compensation baselines, bonded coverage cuts uncompensated harm. The on-chain tier supplies neutral custody, public challenge, non-cooperative payout, and portable history under cross-organizational trust assumptions.
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Multiagent Systems · Cross-listed from cs.CR

Agent Flight Recorder: Tamper-Evident Audit Trails with On-Chain Anchoring for Long-Horizon Tool-Using Agents

Long-horizon agents execute thousands of actions, resulting in sequential failures rather than isolated errors. When a coding agent deletes a production database or a prompt injection spreads across agents, the incident raises questions of causality, authority, and non-repudiable third-party verification. The Agent Flight Recorder captures each agent action as a structured, canonically serialized event binding eight semantic fields from intent through execution to provenance. Hash chaining and Merkle batching provide tamper evidence and compact inclusion proofs. For cross-organizational disputes where no party's infrastructure qualifies as neutral ground, periodic on-chain anchoring of epoch roots lets any verifier with the disclosed payload and Merkle proof check the record independently, without pre-agreeing on a trusted intermediary. The on-chain footprint is minimal: each anchor stores a 32-byte epoch root and a back-pointer, and no event content touches the chain. We evaluate the system across five cumulative ablation configurations on synthetic agent workloads. The full system adds ~48 microseconds median per-event latency and 512 bytes per event. L2 anchoring costs $2.30 per 100K events at 100-event epochs. The full integrity stack detects edit, delete, reorder, and fork tampering at 100% with zero false positives. Structured forensic queries achieve 1.0 precision on guardrail and delegation lookups where unstructured text search yields 0.013 and 0.077 respectively.
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Multiagent Systems · Cross-listed from cs.AI

Epistemic Sybil Resistance: Multiplying AI Agents Without Multiplying Evidence

Multi-agent AI systems improve inference by spawning agents and synthesizing reports. But another agent is not another observation: apparently independent reports may descend from the same evidence, and genuinely independent evidence can produce nearly identical reports. We formalize this as an epistemic Sybil problem. A report Z is an epistemic Sybil extension relative to reports R when I(Theta; Z | R) = 0. No report-only aggregator can generally distinguish replication from independent corroboration: identical reports can warrant different posteriors under unobserved ancestry. A Gaussian shared-root model shows common ancestry does not imply complete redundancy. Repeated extraction adds information toward a source-level ceiling, and correlated extraction errors, which a shared base model can induce among independent agents, lower that ceiling further. We test these predictions with more than 20,000 controlled LLM-agent report and extraction calls on synthetic evidentiary documents. Holding one evidence root fixed while report multiplicity rises from 1 to 32 collapses naive posterior coverage from 0.940 to 0.263. Holding report count fixed while evidence-root multiplicity rises from 1 to 16 closes the gap, and the aggregators are statistically indistinguishable at k = 16. The agent's replicate extraction errors are correlated (gamma_cal = 0.719, estimated out of sample), and a correlated-extraction aggregator restores calibration accordingly. A controlled manipulation isolates representation similarity from evidential ancestry. It changes a report-space deduplication mechanism's mean inferred cluster count by 1.425 (95% CI [1.363, 1.485]), whereas a fourfold change in true ancestry changes it by only 0.040 ([-0.045, 0.120]). Collective inference should therefore track evidential ancestry and dependence, not agent or report multiplicity or similarity.
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Multiagent Systems

ArcticSwarm: Deferring Early Consensus in Long-Horizon Multi-Agent Research

Multi-agent systems have shown strong performance in domains with reliable verifiers such as coding, where multi-parallel candidate generation selected by a verifier is effective. However, such pipelines would not generalize to open-ended, long-horizon research tasks without a verifier. While majority voting or self-consistency is often used to reach consensus as a proxy verifier, parallel agents repeatedly explore the same evidence, while access to peers' partial findings cause search to converge on an early candidate before alternatives are tested. We present ArcticSwarm, a multi-agent research architecture that separates evidence gathering from evidence integration. Subagents publish findings to a shared bulletin board, while gated isolation lets selected search tasks maintain their own prior, preventing early consensus. Structured review at three commitment boundaries enforce only confident candidates to be propagated. As a result, ArcticSwarm reaches 82.6% on the full BrowseComp-Plus set with the open-weight Qwen 3.5-27B model, compared with 78.8% without gated isolation and 74.5% additionally with structured review disabled, outperforming aligned baseline MiroFlow runs (70.6%). Extending to live-web BrowseComp, ArcticSwarm reaches 73.6% with GPT-5, which is well above the reported provider system (54.9%) and MiroFlow (63.4%). Overall, the results show that restricting peer reads during evidence gathering and strengthening commitment boundaries before a hypothesis is shared can broaden search and improve long-horizon multi-agent deep research.
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All authors Soyoung Yoon, Boyi Liu, Yite Wang, Ruofan Wu, Canwen Xu, Nikki Lijing Kuang, Seung-won Hwang, Yuxiong He, Zhewei Yao

Multiagent Systems

Differential Games for Compositional Handling of Competing Control Tasks

We introduce a novel Divide and Conquer control design methodology leveraging differential games in single-agent, multi-objective dynamical systems. The proposed framework associates each control objective with a virtual input and establishes a non-cooperative, finite or infinite horizon differential game among representative players. Each player optimizes a distinct virtual cost function tailored to its specific goal, the full system state, and the other virtual inputs, while accounting for the remaining players' optimal policies. By establishing a Nash Equilibrium for this game, we synthesize a composite controller that achieves a stable balance across competing objectives, providing control engineers with an intuitive and modular framework for parameter re-tuning throughout the design cycle. We provide formal mathematical derivations for both continuous-time and discrete-time dynamical systems, targeting large-scale single-agent applications where complex, dynamically conflicting control objectives make global weighting intractable. To demonstrate the methodology, we developed an open-source Python package implementing a novel numerical algorithm for solving Coupled Algebraic Riccati Equations arising in infinite-horizon differential games. We evaluate the approach on two benchmark case studies: an inverted pendulum on a cart and a non-linear hierarchically controlled quadrotor. The resulting closed-loop performance is compared against the classical Linear Quadratic Regulator (LQR) across various transient and steady-state control metrics, demonstrating superior trajectory tracking and robust multi-objective regulation.
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Multiagent Systems · Cross-listed from cs.NI

Agents That Model Agents: Five Principles Toward a Theory of Mind for 6G Networks

Future 6G networks will rely on Large Language Model (LLM) agents to manage the Radio Access Network (RAN). However, current architectures assume inter-agent messages convey objective facts. A message is instead a trace of the sender's reasoning: it carries a subjective conclusion, so a syntactically valid report can propagate an AI hallucination and trigger a cascading outage invisible to protocol validation. Reading such a trace requires a Theory of Mind (ToM)—before acting, the receiver must model what the peer believes, and what a peer in that position should have believed. Modeling these interactions as cognitive channels on a cellular sheaf, we obtain a unified framework for resilient multi-agent systems, from which five design principles emerge: (i) a message is evidence of the sender's hidden reasoning; (ii) trust is a continuous cognitive Signal-to-Noise Ratio (SNR)—asserted precision over deviation from the modeled peer belief; (iii) network-wide consistency and resistance to hallucination contagion are computable via the sheaf's Laplacian; (iv) peer-modeling must halt at exactly two levels to conserve compute and survive mutual information decay; and (v) credible capacity is bounded by operational goal alignment, not link bandwidth. A signaling-storm study on locally deployed 1B-parameter telecom language models validates it: cognitive SNR isolates a hallucinating peer that three of its four neighbors agree with, where a divergence gate ranks every wrong peer above the right one; only depth two ToM recovers the correct action; and the spectral gap decides whether a topology reaches consistency inside the near-real-time budget.
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All authors Hatim Chergui, Carolina Fernández-Martínez, Mehdi Bennis, Merouane Debbah

Multiagent Systems · Cross-listed from cs.SE

Harness Engineering in LLM Tool Use via Agent-Native Reusable Tool Primitives

Large language models (LLMs) augmented with external tools have demonstrated remarkable capability in solving complex real-world tasks. However, existing approaches suffer from two key challenges: brittle multi-step and multi-turn reasoning caused by incompatible tool output types and API schemas, and performance degradation under large tool catalogues. To address these, we introduce Tool Primitives, a design that replaces rigid API schema-based invocation with natural language as the interface for tool calling, where each tool is wrapped with an LLM interface that handles schema resolution and execution internally, enabling natural inter-tool communication for nested and multi-turn tool calling. Building on Tool Primitives, we host ToolFace, a centralized repository of 25,519 functions from which LLMs dynamically retrieve only the relevant tools at inference time, eliminating the need to enumerate raw API schemas in context. To orchestrate Tool Primitives and ToolFace reliably in complex settings, we further propose HEART, a Harness Engineering framework via Agent-native, Reusable Tool Primitives, comprising a Planner, Router, and Verifier that jointly support dynamic tool invocation planning, multi-step execution, and feedback-driven recovery. Experiments on five benchmarks demonstrate that HEART outperforms SFT-based models by $10\%$ on average and surpasses GPT-5.4, Claude-4.6-Sonnet, and Gemini-3.1-Pro by $6\%$ on average while reducing API cost by up to $85\%$. On 50 real-world tasks, HEART achieves $84\%$ task completion, $3.8\times$ the average of three frontier commercial models ($22\%$).
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All authors Haibo Jin, Suijin Wang, Xucheng Yu, Haojing Luo, Haohan Wang

Multiagent Systems · Cross-listed from cs.CL

GlossoGen: Emergent Language in Complex Multi-Agent LLM Interactions

The growing rate at which LLM agents interact with one another raises key questions about language evolution in multi-LLM-agent settings, with implications for safety and monitorability as well as for linguistic accounts of LLMs. To address these questions, we introduce GlossoGen, a novel platform for studying multi-agent language evolution in complex scenarios. Within GlossoGen, we build the SaveVeyru scenario, which requires agents with partial information to communicate under pressure. We find that language evolution does occur between LLM agents, that the resulting languages are compositional and morphologically productive, and that they deviate from the LLMs' English prior in ways that render them incomprehensible to humans. Moreover, we identify several qualities essential to this evolution: pressure towards efficiency; the strength of the models backing the agents; and access to a "postmortem" stage in which agents can agree on linguistic conventions. Importantly, we observe that different conditions govern the transmission of language to new agents. Specifically, we find that agents learn new languages from usage alone, take an active role in this learning, and that while stronger models are required for novel language emergence, weaker models can learn an existing language once it has emerged. Taken together, our results indicate that current LLMs have the potential for cumulative cultural evolution – previously attested only in humans – with mixed populations of agents developing capacities that go beyond their lowest common denominator.
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All authors Elias Stengel-Eskin, Newton Sander, Carlos Bonetti, Sasha Boguraev, James Bowler, Hale Sirin, Simon Kirby

Multiagent Systems

Classic AI Scaffolding for LLM Social Agents

Large language models can produce locally plausible social turns, but fluent next-turn generation is not enough for social simulation. Human encounters such as restaurant lunches and hotel check-ins are bounded social episodes with roles, scripts, material state, obligations, commitments, timing, and closure conditions. We present EpisodeSim, a hybrid LLM-agent architecture that represents classic-AI structures as natural-language control state interpreted by LLM calls. A World Master maintains shared reality, constructs scenes, adjudicates proposed actions, tracks effects and obligations, and controls closure. Experiments with small qualitative ablations on two held-out settings support a design claim: LLM fluency supplies local texture, but coherent social simulation benefits from persistent classic-AI-style scaffolding that organizes behavior over time.
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Multiagent Systems · Cross-listed from cs.DC

Update for Decisions, Not Freshness: Goal-Oriented Status Updating and Selective Offloading at the Network Edge

In an edge–cloud collaborative edge-computing environment, an edge node (EN) must decide whether each user task should be executed locally, forwarded to a remote service (or cloud) node (SN), or rejected. The EN observes its local state directly but receives the SN state only through an intermittently refreshed cache. Status updating and task control therefore form an asynchronous closed loop under partial observability. Freshness-driven schemes, including those based on Age of Information (AoI), do not directly value an update by its effect on subsequent task decisions. We propose CoSMO (Co-design of Semantic-state Management and Offloading), a cooperative event-driven reinforcement learning (RL) framework that coordinates semantic status management and selective offloading through realized task utility. CoSMO learns a compact representation of the heterogeneous SN service state. At the SN, a recurrent semi-Markov double deep Q-network (Double DQN) agent jointly selects send/no-send and the next decision interval. At the EN, a task-terminal off-policy value-learning agent makes hierarchical gate–route decisions from local observations and stale remote semantics. The agents maintain separate observations and value targets but share the same realized task-utility stream, without centralized execution. Across the evaluated workload families, CoSMO's reported relative improvement in on-time completion rate over the best-performing competing method averages 18.6%–21.2%. For capacity-aware decision accuracy across the three strict-overload points, the corresponding reported gains average 17.6%–$17.9%.
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All authors Jianpeng Qi, Qiyang Zhang, Chao Liu, Jing Sun, Yimei Liu, Yanwei Yu, Yingjie Wang, Wei Ni

Multiagent Systems · Cross-listed from cs.AI

ChatDev 2.0: A No-Code Multi-Agent Platform for Developing Everything

Large language model (LLM)-based multi-agent systems (MAS) have shown strong potential for solving complex tasks, yet their development forces a tradeoff: code frameworks are expressive but engineering-intensive, while no-code builders simplify authoring but constrain agent interactions to author-defined workflows. We present ChatDev 2.0: DevAll (hereafter DevAll), a no-code platform for building, executing, and inspecting heterogeneous MAS that delivers both high expressiveness and ease of use. In terms of expressiveness, DevAll pairs a declarative executable graph abstraction with a cycle-aware execution engine, so that heterogeneous agents and dynamic and cyclic interactions can be represented and executed within a single framework. For ease of use, an integrated visual interface lets users author, run, monitor, and inspect MAS, including human-in-the-loop steps, entirely without writing code. Experiments demonstrate that DevAll reproduces state-of-the-art MAS across three representative tasks at competitive performance and without task-specific orchestration code, highlighting its effectiveness as a general-purpose platform for LLM-based MAS. DevAll is available at https://github.com/OpenBMB/ChatDev.
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All authors Yufan Dang, Shu Yao, Bowen Lai, Chenting Xu, Ruijie Shi, Wai-Shing Leung, Huatao Li, Chen Qian, Zhiyuan Liu

Multiagent Systems · Cross-listed from cs.AI

Control-Data Flow Separation: Stable Prompt Optimization in Multi-Agent LLMs

Prompt optimization can improve multi-agent LLM systems, but the prompts being optimized often serve two entangled roles: generating task-relevant content and specifying execution-critical protocols, such as message routing, output formatting, and termination signals, on which the underlying code relies. As a result, a prompt edit intended to improve content generation can inadvertently corrupt the protocol and cause the entire agent pipeline to fail. Our key observation is that these two roles have different representations: execution protocols are typically structured, while task-relevant content is usually expressed in unstructured language. Based on this, we propose control-data flow separation, where execution-critical control is represented as typed, validated program objects, while task-relevant language remains the optimizable data flow for agent communication. This design allows optimizers to improve multi-agent behavior without exposing the routing or formatting interface to prompt drift. Across synthetic reasoning, collaborative review generation, and insurance rating workflows, our framework empirically achieves 100% eventual protocol validity while consistently improving task performance.
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All authors Wentao Zhang, Syed Shariyar Murtaza, Junaid Ahmad Bhatti, Utkarsh Soni, Yifan Nie, Eugene Wen, Yuntian Deng

Monday 31 August

Multiagent Systems

Multi-Agent Debate for Explainable Trading: Reasoning, Consensus, and Performance in Simulated Markets

Large language models (LLMs) are increasingly used for financial decision-making, yet it remains unclear whether improvements in reasoning quality translate into better economic outcomes. We investigate this question using a multi-agent debate framework for portfolio allocation in historical market simulations, where specialized agents propose, critique, and revise investment decisions. Reasoning quality is evaluated across four dimensions: logical validity, evidential support, alternative consideration, and causal alignment, and compared with downstream financial performance. Across 210 controlled runs, aggregate reasoning quality shows no meaningful relationship with Sharpe ratio (r = 0.07, p = 0.29) or total return (r = 0.03, p = 0.70). Structured prompting increases measured reasoning quality from about 0.72 to 0.84 (+17.7%, Cohen's d about 2.0), but these gains do not consistently translate into higher returns. We identify sycophantic convergence as a central failure mode, where agents abandon independent positions during critique-revision cycles and converge toward similar allocations. A Jensen-Shannon divergence intervention that preserves disagreement improves Sharpe by +0.14 (p = 0.028) and Sortino by +0.25 (p = 0.026), while interventions enforcing stronger causal reasoning do not improve financial performance. Our results suggest that multi-agent debate is most valuable when it preserves independent informational signals rather than simply improving measured reasoning quality.
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All authors Juli Huang, Alanood Alrassan, Deveen Harischandra, Theodore Wu, Veljko Skarich, Matthew Hayes

Multiagent Systems · Cross-listed from cs.AI

The Failure Happens Before the Drift: The Social Dynamics of Values in LLM Agent Societies

Large Language Model (LLM)-based agents are increasingly used as proxies for human participants in social science research, yet it remains unclear whether they can faithfully simulate diverse and conflicting human value systems. We present a World Values Survey (WVS)-grounded simulation framework where culturally diverse agents with different communication styles engage in longitudinal, value-laden discussions. Across approximately 4,000 conversations involving 1,200 personas, 15 topics, and three models (GPT-4o, Gemini-2.5-Flash, and Gemma-4-E4B), we evaluate value faithfulness, value drift, and conversational realism. We find that more than 50% of personas fail to express their assigned WVS profiles from the outset, while 2-7% drift after repeated conversations. Ablations removing demographic details improve faithfulness for some models but do not change the broader trend: simulated value distributions still systematically deviate from the assigned WVS profiles. Compared to human discussions, simulated dialogues show a different trade-off between stylistic consistency and semantic diversity, often producing content-wise varied but stylistically repetitive exchanges. These findings suggest that current LLM agents can generate plausible conversations, but remain limited proxies for representing and preserving diverse human value profiles over time.
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Multiagent Systems · Cross-listed from cs.CL

Learning to Evaluate Before Improving: Automatic Rubric Induction for Automatic Research Agents

Autonomous scientific research agents are increasingly applied to end-to-end scientific workflows, including literature review, data analysis, experimentation, and report generation. However, open-ended research tasks often do not clearly specify the analyses, methods, and success criteria required to complete the task. As a result, agents may miss important analyses, use inappropriate methods, or draw conclusions that are insufficiently supported by evidence. To address the problem, we present AutoSciRub, an evaluation-first framework that induces a task-specific executable rubric before research execution, and uses it to guide execution, criterion-level verification as well as iterative revision. AutoSciRub decomposes an underspecified instruction into atomic scientific goals, grounds them in relevant literature and task-visible data, and synthesizes specific, actionable, and verifiable criteria. The resulting rubric makes implicit experimental and evidential requirements explicit, providing guidance for experiments and analyses. During revision, rubric-guided verification identifies unmet criteria and enables targeted refinement of the research report and its supporting artifacts. On ResearchClawBench, AutoSciRub consistently improves all tested configurations, with an average gain of 2.08 points across three backbone LLMs under the fixed Codex harness and 2.95 points across three agent harnesses using a fixed DeepSeek-V4-Flash backbone. On a randomly sampled 20-task subset of AstaBench E2E Discovery, AutoSciRub further achieves an average improvement of 16.8 points across three agent harnesses, while maintaining or increasing the number of successfully completed tasks. These results demonstrate that evaluation-first guidance provides an effective and generalizable control mechanism for autonomous scientific research (Code: https://github.com/zjunlp/AutoSciRub).
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All authors Xuehai Wang, Haowei Qin, Tongxin Liu, Junkai Li, Buqiang Xu, Jintian Zhang, Yijun Chen, Zirui Xue, Shumin Deng

Multiagent Systems

Evidence, Logic, and Compliance: Multi-Agent Structured Graph Reasoning with Expert Arbitration for Medical Referral

Medical referral (directing patients to the appropriate hospital department) is a complex decision-making process requiring the synthesis of multimodal data, including patient narratives, laboratory indicators, and radiology imaging. While Large Language Models (LLMs) have advanced medical dialogue systems, they struggle with real-world referral tasks due to two primary limitations: (1) Information Overload, where models fixate on high-frequency disease terms while overlooking subtle but critical urgency indicators; and (2) Unstructured Collaboration, where existing multi-agent frameworks rely on loose dialogue that leads to semantic drift and confirmation bias. To address these challenges, we introduce MASGR (Multi-Agent Structured Graph Reasoning), a framework that treats referral not as a classification task but as a structured graph construction problem. MASGR deploys specialized agents to extract evidence from distinct modalities and coordinates them through a clinical reasoning graph. This graph forces agents to establish explicit logical connections between conflicting evidence. Furthermore, we integrate a knowledge-guided arbitration mechanism that prioritizes patient safety rules over standard diagnostic classification. Extensive experiments on real-world medical records demonstrate that MASGR significantly outperforms state-of-the-art LLMs and existing multi-agent systems, particularly in complex cases requiring the balancing of chronic disease management and emergency intervention. The AI contribution lies in the Multi-Agent Structured Graph Reasoning framework that transforms unstructured multi-agent dialogue into a verifiable logical graph construction. The engineering application is demonstrated through its deployment in a complex healthcare decision-making system to optimize the precision of complex medical referrals.
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All authors Qi Peng, Yi Cai, Jialin Cui, Tong Zhu, Yujuan Ding, Qingbao Huang, Tao Wang, Jiayuan Xie, Changmeng Zheng, Qing Li

Multiagent Systems · Cross-listed from math.OC

Provably Safe Decentralized Contingency MPC under State-Only Information and Limited Sensing for Nonlinear Multi-agent Systems

This paper considers decentralized contingency MPC for multi-agent control under a state-only information pattern, with particular focus on limited sensing and plug-and-play operation. The objective is to retain recursive feasibility, safety, and Lyapunov-type convergence while reducing conservatism in local interaction handling. The framework relies on agent-wise fallback regions (safe sets) in which a feasible contingency maneuver to a safe equilibrium is always available. A novel safe-set update mechanism is introduced that supports less conservative decentralized interaction while preserving the underlying guarantees. This, in turn, enables memory-free local interaction and finite sensing ranges without requiring agents to reconstruct the exact neighbor geometry. The resulting scheme remains fully decentralized and preserves the shared-first-input contingency MPC structure. Theoretical guarantees and simulation results illustrate the effectiveness of the approach in dense multi-agent scenarios.
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Multiagent Systems · Cross-listed from cs.AI

HiRS-Agent: A Hierarchical Multi-Agent System for Reliable Long-Horizon Remote Sensing Task Solving

Recent advances in large language models and multimodal models have pushed remote sensing (RS) processing from simple perception models to agentic systems designed to tackle complex, long-horizon RS tasks. However, existing systems often rely on monolithic decision-making frameworks, which fail to accommodate the multi-stage, interdependent nature of RS tasks. This centralized approach leads to challenges such as unstable task execution, incorrect tool usage, and error propagation across stages. To address these issues, we propose HiRS-Agent, a hierarchical multi-agent system for long-horizon RS task solving. HiRS-Agent adopts a two-level collaborative architecture: the Manager Layer handles dynamic routing, step-level verification, replanning, and termination control, while the Specialist Layer organizes domain-specific tools according to the RS workflow and is responsible for subtask reasoning and tool execution. To further enhance the system's capability, we introduce a two-stage supervised tuning strategy and a verification-guided hierarchical reinforcement learning stage to jointly optimize coordination and tool-use policies. Experiments on Earth-Agent Benchmark and ThinkGeo show that HiRS-Agent substantially improves long-horizon tool-use capability and final-task correctness, demonstrating the effectiveness of structured multi-agent collaboration for reliable RS agents. The code is publicly available at https://github.com/IntelliSensing/HiRS-Agent.
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All authors Boyang Mu, Zhiwei Wei, Mugen Peng, Wenjia Xu

Multiagent Systems · Cross-listed from cs.AR

LLM-based Hardware Development with Hierarchical IRs and End-to-End Multi-Agent Workflow

Large language models (LLMs) are increasingly used in software development, but their use in complex hardware design remains limited. This gap stems from both the scarcity of public hardware training data and the fundamentally different methodologies used in hardware design. In particular, applying LLMs to hardware requires more than direct RTL generation: the model must understand module boundaries, inter-module connections, and verification requirements. In this paper, we present an LLM-based hardware development framework with hierarchical intermediate representations (IRs) and an end-to-end multi-agent workflow. The core idea is to provide an abstraction of hardware design to LLMs through two structured IRs: Architectural Sketch, which captures module topology and interconnection, and Operational Specification, which defines per-module functionality and interfaces. Our framework uses these IRs to decompose a complex design into sub-modules, specify the per-block functionality, and derive how each module should be tested and verified. We incorporate a multi-agent debug loop in the framework, allowing agents to get the error feedback and control the debug details such as the signals to be probed for simulation. We evaluate our framework on Verilog-Eval benchmark, achieving a pass@5 rate of 95.5%, which surpasses current state-of-the-art LLM generation frameworks. To better assess performance on complex, realistic designs, we introduce a new case study spanning applications from general-purpose processors to digital signal processing systems. Experimental results indicate that such complex designs exceed the capabilities of existing approaches, whereas our framework is the only one capable of producing functional end-to-end design. Our generated RTL follows all industry-standard design rules, is lint-clean, functionally correct and fully synthesizable.
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All authors Chenyang Yin, Agasthi Haputhanthri, Aditya Anirudh Jonnalagadda, Zhenyu Bai, Yuanming Song, Saranyu Chattopadhyay, Mohammad Fadiheh, Tom Zelazny, Subhasish Mitra, Tulika Mitra

Multiagent Systems · Cross-listed from cs.AI

SimCRAFT: Distilling Remote Sensing Agents via Synthetic Trajectories and Contextual Retrieval-Augmented Fine-Tuning

The unprecedented surge in Earth observation data volume and diversity has exposed a critical bottleneck for traditional manual workflows, catalyzing the emergence of Remote Sensing (RS) Agents. However, the practical deployment of these advanced agents is severely hindered by their heavy reliance on large-scale general-purpose LLMs, which lack deep domain expertise and impose prohibitive infrastructure demands. To resolve this, we propose SimCRAFT, a model-agnostic framework that distills sophisticated RS orchestration capabilities into a compact 7B-scale model. Addressing data scarcity, we first pair a multiagent synthesis engine with a Mock Execution Engine that checks schema correctness, inter-tool dependencies, and sensor/tool compatibility, producing SimRS-14k, a large-scale, constraint-validated workflow planning corpus. Second, we propose Contextual Retrieval-Augmented Fine-Tuning (CRAFT) that finetunes the model to reason analogically by adapting retrieved Standard Operating Procedures to novel queries under a noise-robust objective, generalizing RAFT to multi-step RS workflow planning without mechanical copying. Extensive experiments demonstrate that SimCRAFT-7B significantly outperforms openweights LLMs and rivals advanced closedsource models and specialized RS agents, while reproducing across three 7B backbones. This work contributes a competitive open-weights baseline for lightweight RS intelligence, enabling efficient autonomous deployment under resource-constrained or resource-conserving conditions.
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All authors Haoran Wang, Jing Yao, Xu Yang, Zeqing Wang, Yang Zhang, Pedram Ghamisi, Zhengchao Chen