Human-Computer Interaction · Cross-listed from cs.RO
Remote Surfaces at Your Fingertips: Electrovibration-Based Tactile Feedback for Robot Teleoperation via Touchscreen Interfaces
Alperen Kenan, Juan José García Cárdenas, Adriana Tapus et al. (+2 more)
Enabling operators to perceive and interact with remote environments naturally is a fundamental challenge in robotic teleoperation. This is especially critical in tasks involving physical interaction, where real-time haptic awareness improves operational safety and effectiveness. Existing kinesthetic haptic feedback methods suffer from instability during rigid surface contacts and remain sensitive to communication delays, while visual cue-based force feedback imposes additional cognitive load and limits sustained situational awareness. This work presents a teleoperation interface that conveys remote surface interactions to the operator through electrovibration-based tactile feedback, enabling naturally mapped force reflection while avoiding the stability issues associated with kinesthetic feedback and the latency limitations of mechanical actuators. A user study (N=21) evaluated interface usability, sense of presence, and operator workload under two force reflection conditions: visual feedback and electrovibration-based tactile feedback. Characterisation experiments further assessed path-following accuracy and response time across both conditions. Results show that tactile feedback significantly reduced response time by 15.35% (p=0.002, d=0.96) and increased the sense of presence by 31% (p<0.001, d=0.90) compared to visual feedback, while imposing comparable workload and usability across both conditions. These findings demonstrate that electrovibration-based tactile feedback is a viable and effective modality for
robot teleoperation, improving operator responsiveness and sense of presence in contact-rich manipulation tasks, with direct applicability to safety-critical domains such as nuclear maintenance.
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All authors Alperen Kenan, Juan José García Cárdenas, Adriana Tapus, Paul Bremner, Manuel Giuliani
Human-Computer Interaction
A Hybrid Gaze-Motor Imagery BCI Framework for Effective Decision Communication
Gowtham Reddy N, KongFatt Wong-Lin and Yogesh Kumar Meena
Non-invasive
brain-computer interfaces (BCIs) and eye-tracking technologies offer promising communication pathways; however, motor imagery (MI)-based BCIs often suffer from low discriminability and high inter-subject variability. To mitigate these issues, this study investigates the impact of visual fixation on neural response stability in both standalone MI and hybrid MI-eye tracking systems. We then propose a novel asynchronous hybrid paradigm that streamlines user intent by utilising eye-tracking for direct selection, followed by MI-based confirmation, significantly reducing the operational steps required by conventional systems. The paradigm was evaluated with 15 healthy participants using a 16-channel
EEG system. Results show that MI-related information is predominantly localised within motor cortex regions, with limited-channel configurations (SVM: 0.58) achieving performance comparable to full-montage setups (SVM: 0.54). The hybrid MI paradigm further outperforms conventional MI, achieving up to 100% accuracy with greater robustness across all channel configurations. Our findings indicate that visual fixation enhances neural response stability, while integrating eye-tracking with MI enables the development of reliable, scalable multi-command BCI systems suitable for real-world applications.
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Human-Computer Interaction · Cross-listed from cs.AI
Can You Say This for Me? Speaking Up by Proxy in Co-Located Discussion
Yue Shen, Rehema Abulikemu, Ryan P. McMahan et al. (+1 more)
Equal participation in co-located discussion is important for effective collaboration, yet people often hold back when they anticipate negative interpersonal or professional consequences, especially when raising a point requires voicing it themselves. We present SecondVoice, a mixed-reality system that enables people to speak up through an embodied virtual proxy. By separating what is said from who says it, SecondVoice brings hesitant points into the live spoken discussion without putting the speaker on the spot. Using a private overlay, users specify their intent through a structured specification process rather than composing a full utterance. The system reformulates the input and voices it into the conversation through the proxy. We characterize a design space of participation channels under social risk. In a preliminary within-subject study (N = 16), we compare the complete SecondVoice system with an anonymous text-board channel across two group discussion tasks. Half of participants reported using SecondVoice for a point they did not say aloud, compared with 18.8% for the text board. Proxy-delivered points entered the spoken floor and were followed by multi-turn group engagement, which we did not observe after text-board posts. Participants described the channel as situationally valuable but identified tradeoffs around timing, ownership, and trust in reformulation.
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All authors Yue Shen, Rehema Abulikemu, Ryan P. McMahan, Yan Chen
Human-Computer Interaction · Cross-listed from cs.AI
TutorTrace: A Dataset and Taxonomy for Classifying Learner Behavioral States during AI-Assisted Programming Education
David Barron, Xiaohang Tang, Rezky Dwisantika et al. (+4 more)
AI programming tutors provide scalable support, yet lack the behavioral context human tutors rely on to adapt support to learners' needs. We present TutorTrace, a
dataset and behavioral abstraction pipeline that makes learners' behavioral context visible and computable in real time from low-level IDE telemetry. Across four deployments in two introductory Python courses (N=480), TutorTrace captures approximately 180K telemetry events, 13,633 behavioral segments, and 27 continuously computed metrics. From this foundation, we derive a taxonomy of learner activity before the first AI query, between consecutive queries, and across the full session, enabling systems to respond not just to what learners say, but to what they have done leading up to the help-seeking moment. In a preliminary classroom evaluation, behavior-aware
prompts were associated with a decrease in intervals between queries with no independent work from 50.0% to 20.7%. As an additional demonstration of downstream utility, we evaluate TutorTrace on two held-out prediction tasks: whether a learner will query within the next 60 seconds (AUROC=.726) and whether an upcoming query reflects guided or dependent help-seeking (AUROC=.717). Together, these findings show how behavioral context can enable adaptive AI tutoring at scale.
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All authors David Barron, Xiaohang Tang, Rezky Dwisantika, Minsun Kim, David H. Smith IV, Jiaming Cui, Yan Chen
Human-Computer Interaction
Adoption Telemetry: Measuring Enterprise AI Adoption from Production Signals
Damon A. Young
We introduce adoption telemetry: a method for measuring enterprise AI adoption by computing change-management stage-progression directly from production usage signals. We contribute (1) a framework unifying pre-deployment evaluation gates, production telemetry, and change-management staging into one instrumented system; (2) NANTE, a concrete five-stage operationalization with defined telemetry thresholds, published openly so they can be tested and disproven; and (3) an open-source reference implementation that distinguishes a healthy cohort from five characteristic adoption-failure modes on synthetic populations with known ground truth. We are explicit that the thresholds are proposed constructs requiring empirical validation against real outcomes – a research agenda we outline – not a calibrated model.
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Human-Computer Interaction
Multi-Agent Discovery and Resource-Aware Autonomous Exploration of Scientific Datasets
Aashish Panta, Hugo Lee, Giorgio Scorzelli et al. (+2 more)
Modern scientific facilities and instruments generate
datasets at scales that are difficult for individual researchers to discover, access, and explore. Although many
datasets are publicly available, using them often requires familiarity with repository organization, data formats, multiresolution structures, and visualization parameters. We present WebVisus, a constrained and resource-aware multi-
agent system for discovering and autonomously exploring remote, multiresolution scientific
datasets. Given a natural-
language research question, WebVisus identifies the user's intent and launches an autonomous exploration
agent that examines slices, volumes, and timesteps while adapting data resolution and
retrieval quality to available client
memory and computational resources. This design supports progressive exploration without complete
dataset downloads or manual configuration of low-level visualization parameters using natural
languages. We report the system architecture, constrained
agent protocol, resource-aware access mechanism, and case studies evaluating autonomous visual exploration and resource-aware agentic access across scientific
datasets.
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All authors Aashish Panta, Hugo Lee, Giorgio Scorzelli, Kyongsik Yun, Valerio Pascucci
Human-Computer Interaction · Cross-listed from cs.IR
From Click Modeling to Offline and Off-Policy Evaluation in Carousel Recommendation
Jingwei Kang
Carousel interfaces are widely used in modern recommendation systems. Unlike traditional interfaces that present a single ranked list, carousels simultaneously present several ranked lists to the user, as horizontally swipeable rows stacked on top of each other. In this design, the rankings are closely tied to the two-dimensional layout. Consequently, user behavior is shaped not only by item preference, but also by row organization, viewport constraints, and item context. This tight coupling between ranking and presentation complicates the interpretation of user feedback, introducing new challenges for recommendation evaluation. My PhD research aims to address these challenges by rethinking how carousel clicks are modeled and how carousel recommendation policies can be evaluated from logged interaction data. So far, I have studied how users interact with carousel interfaces and developed a click model design framework that prioritizes mathematical relationships between observed variables over latent behavioral assumptions. Building on these results, my ongoing work includes a project using discrete choice models to represent clicks as choices, alongside a project that develops carousel-specific offline metrics. As a next step, I plan to develop off-policy evaluation methods that estimate the performance of recommendation policies from logged interactions. Taken together, the expected contribution of my thesis is a connected body of work that links carousel click modeling with offline and off-policy evaluation, so that carousel recommendation policies can be improved more reliably.
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Human-Computer Interaction · Cross-listed from cs.CL
ToSCA: Leveraging Hierarchical Reinforcement Learning on Temporal and Strategic Abstractions of Conversational Agents
Xiaoyu Wang, Qingqing Gu, Yue Zhao et al. (+5 more)
Humans naturally exhibit multiple forms of abstraction in
reasoning and interaction, including temporal abstraction across decision timescales and strategic abstraction over communicative intents. Inspired by these complementary abstractions, we propose a two-level hierarchical reinforcement learning (HRL) framework for conversational
agents that bridges the gap between existing
token-level and utterance-level RL methods. Built upon a two-level Markov decision process (MDP), our framework conditions
token-level response generation on utterance-level actions represented by explicit textual strategies. Based on theoretical analysis and efficiency considerations, we employ DQN to optimize the high-level Q-network and PPO to train the low-level actor-critic. To further alleviate reward sparsity and facilitate convergence, we introduce a dual-granularity reward mechanism that combines the utterance-level satisfaction score with
token-level intrinsic self-consistency and a KL-divergence penalty. Experiments on both daily-life and emotional support conversations demonstrate that our method consistently outperforms a wide range of baselines in both strategy determination and response quality. Our implementation is available at https://github.com/AaronJi/ToSCA.
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All authors Xiaoyu Wang, Qingqing Gu, Yue Zhao, Teng Chen, Yuqi Cao, Xiaokai Chen, Hongyan Li, Luo Ji
Human-Computer Interaction · Cross-listed from cs.RO
An Interpretable Deep Learning Framework for Material Perception and Classification from Multisensory Tactile Data
Li Zou, Dave Hogendoorn and Yasemin Vardar
Human tactile perception relies on complex multisensory cues. Yet the relationship between tactile signals and perceptual representations remains poorly understood, limiting the integration of touch in digital environments and human-like robotic perception. To address this gap, we developed a computational framework comprising three interconnected deep learning models that map multisensory touch data to material perception, without relying on hand-crafted features. The models represent progressively different routes from tactile signals to material class: from low-level interaction signals to perceptual attribute distributions (Model 1), from predicted attribute distributions to material classification (Model 2), and directly from tactile signals to material categories, bypassing intermediate representations (Model 3). By combining deep learning with Integrated Gradients, the framework achieved high accuracy while offering interpretability, revealing which sensory modalities most strongly drive its decisions. Our results show that deep learning can approach near-perfect material classification when unconstrained by intermediate perceptual stages, but matching human-like performance is harder once those stages are modeled explicitly. Notably, thermal cues emerged as particularly informative across all models, providing robust signals for material differentiation. The results offer a computational account of how tactile signals lead to material perception and show how interpretable deep learning can both approach human-level performance and reveal cues that robotic and haptic systems need to incorporate.
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Human-Computer Interaction · Cross-listed from cs.IR
Revisiting N2DCG: An Empirically Grounded Reformulation of Carousel Recommendation Evaluation
Jingwei Kang, Santiago de Leon-Martinez, Maarten de Rijke et al. (+1 more)
Carousel interfaces have been widely used in
video and music streaming services, yet it remains unclear how to properly evaluate recommender systems in these two-dimensional layouts. N2DCG has been proposed to address this gap by adapting NDCG to carousel-based recommendation, but it relies on unverified assumptions borrowed from the single-list web-search setting that do not transfer well to two-dimensional carousel layouts. We identify two substantial limitations of N2DCG: its ideal ranking, used for normalization, violates carousel constraints, and its discount function does not reflect user browsing behavior observed in empirical data. To address both limitations, we propose a reformulation of N2DCG that normalizes appropriately by respecting constraints and uses an empirically grounded discount function. We validate the proposed metric, showing that it better reflects users' empirical behavior on real-world eye-tracking data and better predicts the comparison results of carousel layouts simulated based on empirical examination patterns.
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All authors Jingwei Kang, Santiago de Leon-Martinez, Maarten de Rijke, Harrie Oosterhuis
Human-Computer Interaction · Cross-listed from cs.AI
AI Watchdog: Agent Interfaces for Detecting and Defending Against Manipulative Dark Patterns in AI Conversations
Rachel Poonsiriwong, Chayapatr Archiwaranguprok, Constanze Albrecht et al. (+3 more)
Conversational AI increasingly shapes consequential decisions, yet users have limited support for recognizing and resisting manipulation. We present AI Watchdog, a browser-based
agent interface that monitors live conversations, detects five dark-pattern categories, including sycophancy, brand bias, anthropomorphization, sneaking, and harmful generation, and alerts users when they occur. Its open-weight turn-level classifier supports independent deployment and a path toward local inference, preserving user
privacy while remaining separate from the conversational AI. We evaluated AI Watchdog in a preregistered, five-condition between-subjects experiment (N = 150) comparing a no-intervention control with four configurations varying nudge timing (prebunking vs. just-in-time) and engagement mode (without vs. with cognitive forcing). Results show that participants rarely flagged manipulative turns across all conditions, and post-task awareness did not differ significantly across groups. However, just-in-time warnings without cognitive forcing were the only intervention to significantly reduce compliance with AI-steered recommendations containing dark patterns, lowering compliance from 71.7% to 53.7%, an 18 percentage-point reduction. Exploratory analyses further showed that lower misinformation susceptibility was associated with greater flagging but not lower compliance, while higher AI trust was associated with greater compliance and lower reported awareness. Together, these findings suggest that explicit recognition of conversational dark patterns and behavioral resistance to AI steering may be distinct outcomes, motivating further investigation of timely, low-friction defensive interfaces.
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All authors Rachel Poonsiriwong, Chayapatr Archiwaranguprok, Constanze Albrecht, Monchai Lertsutthiwong, Pattie Maes, Pat Pataranutaporn
Human-Computer Interaction · Cross-listed from cs.CL
Lexical Coupling in GUI Element Grounding: Sentence Embeddings Track Labels across Mobile and Web
Qijia Chen and Giulio Jacucci
GUI grounding evaluations that expose UI elements as text metadata often treat high instruction-element
embedding similarity as evidence of semantic grounding. Across three mobile and web
benchmarks, we show that this interpretation is frequently confounded by visible-label recovery. Lexical baselines remain competitive at top-1, label-poor targets remain weak for text-only methods, and encoder top-1 hits are predictable from lexical rank, candidate-pool size, and label type. We evaluate each action as a same-screen ranking task, comparing five off-the-shelf single-vector encoders with lexical baselines. Encoders recover some lexical misses, but deployable fusion gains are much smaller than target-aware oracle gains. These findings show that
embedding-based evaluations can conflate visible-label recovery with semantic GUI grounding.
Embedding-based evaluations should therefore report lexical baselines, label-type stratification, and deployable-fusion diagnostics. Our released repository provides analysis scripts and detexted per-step panels: https://github.com/qijia123/lexical-coupling-release.
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Human-Computer Interaction
CALM-BP: Observation-Matched Physiological Semantic Grounding for Non-Contact Blood Pressure Estimation
Haiyang Sun, Boyuan Gu and Yongjie Liu
Language grounding increasingly involves non-text observations whose structure is not naturally expressed as words or objects. We study this problem for physiological time series in non-contact blood pressure (BP) estimation: remote photoplethysmography (rPPG) provides measured evidence about bodily state, but numerical pipelines expose little semantic structure about why a window is reliable or how its cues should be fused. We introduce observation-matched physiological semantic grounding, where
language-derived priors must be constructed from the same rPPG observation, remain bounded by an auditable prior contract, and avoid BP-label or identity leakage. CALM-BP does not treat
language as new physiological evidence; instead, it verbalizes rPPG descriptors into a controlled semantic interface while rPPG remains the primary haemodynamic evidence source. FlowBP-Set pairs forehead observations, synchronized BP labels, and structured physiological
prompts from 81 participants. Main BP results, direct cross-
dataset evaluation,
language-realization ablation, and observation-mismatch controls test whether
language helps because it organizes the current physiological observation rather than because it is arbitrary auxiliary text. The FlowBP-Set
dataset contains sensitive facial
video and physiological recordings and is therefore not publicly available due to
privacy and ethical restrictions. Data access may be considered upon reasonable request and subject to applicable ethical and institutional approval.
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