Graphics · Cross-listed from cs.CV
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Thursday 1 October
Graphics · Cross-listed from cs.RO
InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation
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Graphics · Cross-listed from cs.CV
MosaiChunk: Compositing Spatio-Temporal Memory for Autoregressive Video Generation
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Graphics · Cross-listed from cs.CV
LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstruction
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Graphics · Cross-listed from cs.AI
Not All Experience Belongs in the Weights: Component Routing for Self-Improving GUI Agents
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Wednesday 30 September
Graphics · Cross-listed from cs.CV
What Builds the Scene? Luminance Dominates Geometry Formation in 3D Gaussian Splatting
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Graphics
Dirichlet Splatting: Differentiable Rendering for Wave-Based Inverse Problems
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Graphics · Cross-listed from cs.AI
Frozen Scenes, Shifting Winners: Configuration Fragility in Text-to-3D Evaluation
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Graphics · Cross-listed from cs.HC
Faithful Chart Generation for Multimodal Deep Research: Frame-Evidence Co-Adaptation
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Graphics
Diffusion Editing with Soft Mask: Pixel Level Redo of Image and Video with Adjustable Strength
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Graphics · Cross-listed from cs.CV
Lens Flare Removal and Reconstruction
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Tuesday 29 September
Graphics
Gaussian Stippling: Efficient Sorting-Free 3D Gaussian Rendering through Hybrid Sampling and Spatiotemporal Reconstruction
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Graphics · Cross-listed from cs.CV
Strike a Chord! Modal Kinetic Typography
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Graphics · Cross-listed from cs.RO
Counterfactual Video Generation Enables Scalable Humanoid Loco-Manipulation
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Graphics · Cross-listed from cs.CV
Texture Space Material Diffusion
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Graphics · Cross-listed from cs.CV
The Domain Is a Residue: Adapting Self-Supervised Features, Not Generators
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Graphics
Length-varying Neural Motion Stitching via Cluster Transition Graph
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Graphics · Cross-listed from cs.CV
MSTypography: Multi-character Semantic Typography via Balancing Word Legibility and Object Recognizability
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Graphics · Cross-listed from cs.CV
NRF-GS: Neural Residual Fields for Expressive and Compact Gaussian Splatting
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Graphics
Volcanite: Commodity-Hardware Segmentation Volume Visualization for Connectomics and Beyond
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Graphics · Cross-listed from cs.RO
DRHeC: Differentiable Rendering for Hand-Eye Calibration with RGB-Based Gradients
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Graphics
Text2Sim: Agentic Physics-Based Simulation Generation with Distilled Expertise
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Monday 28 September
Graphics
Decoupling Appearance and Geometry in Diffusion World Models
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Graphics
Providing Rapid Design Feedback for 3D Obstacle Course Games Using Constrained Solvability Queries
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Graphics · Cross-listed from cs.CV
CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes
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Graphics · Cross-listed from cs.CV
FurE: Efficient Instance-Specific 3D Fur Reconstruction without Animal-Fur Datasets
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Graphics · Cross-listed from cs.AI
A.D.A.M.O. (Agent for language-Driven Actions with Multimodal Observations): A Visual-Symbolic Framework for Virtual Humans
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Graphics · Cross-listed from cs.CV
RRG-SLAM: Real-time Reflection-aware Gaussian SLAM for Indoor Scenes
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Sunday 27 September
Graphics
GaussianBench: Physics-Fidelity Evaluation for Gaussian Scene Representations
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Graphics