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Computer Science Distributed Computing

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Sunday 9 August

Distributed Computing

Randomized Tree-Intersection Leader Election

We present a randomized leader election algorithm for synchronous complete $n$-node graphs in the CONGEST model that introduces a highly tunable trade-off between time complexity and the per-node message complexity. By adjusting a single branching parameter, $\ell$, system designers can smoothly shift the algorithmic burden from execution time to per-node message complexity, all while maintaining a strictly sublinear total message complexity of $O(\sqrt{n} \log^{1.5} n)$. We achieve this by utilizing dynamically truncated $\ell$-ary tree expansions coupled with a novel “silent pulse” verification mechanism. By forcing the expansions to form exact-volume almost-complete trees, nodes can safely aggregate topological weights without overshooting the sublinear message bounds. Specifically, our algorithm achieves $O(\log_\ell \sqrt{n \log n})$ time (round) complexity and $O(\ell)$ per-node message complexity. This flexibility allows networks with tight bandwidth constraints to operate with a minimal $O(1)$ per-node burden, while high-bandwidth environments can collapse the election into $O(1)$ time units.
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All authors Yuval Emek, Shay Kutten, Ido Rafael, Gadi Taubenfeld

Distributed Computing · Cross-listed from cs.LG

Measuring and Reducing WebGPU Dispatch Overhead for LLM Inference

Large Language Models are deployed to multiple types of environments, from internet browsers to edge devices, and WebGPU serves as a modern cross-platform standard. The engines for browser-based LLM inference have proliferated, yet the overhead of WebGPU per-operation dispatch remains poorly characterized. In this work, we introduce a sequential-dispatch measurement method and show that naive single-operation measurements overestimate per-dispatch cost by conflating dispatch with synchronization. Using our method, we measure the per-dispatch cost and show that it is independent of data type used. We show that the dispatch overhead, not kernel quality, is the bottleneck at batch size 1, and isolate the dispatch count as the cause. Therefore, we conclude that at batch size 1, the effective approach to LLM inference optimization in WebGPU is reducing dispatch count. Our findings point to dispatch amortization, in the inference engines and in the WebGPU specification, as a path to practical browser-based inference.
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Distributed Computing

C2C-Explorer: An Exploration Framework for Chip-to-Chip Interconnect Architectures in LLM Cloud Computing Systems

The scaling-up of large language models (LLMs) necessitates computing systems to have multi-processor-chip architectures, elevating the importance of chip-to-chip (C2C) communication. However, designing efficient C2C hardware architectures for LLM workloads faces three key challenges: generating realistic LLM-specific C2C traffic, accurately simulating hardware-level communication at scale, and efficiently exploring the exponentially large C2C design space. We propose C2C-Explorer, an adaptive Bayesian DSE framework that integrates a LLM-workload-driven traffic generator, a scalable interconnect simulator (switch/full-mesh, up to 512 chips), and a metric-guided evaluator into a workload-to-hardware optimization pipeline, enabling systematic C2C architectural co-design under realistic LLM workloads. Validated against FPGA-based C2C prototypes, the C2C simulator achieves 2.46-8.23% end-to-end timing error across diverse traffic patterns. Its hybrid cycle and event model further accelerates large-scale simulation by up to 7.8$\times$ over a pure cycle-accurate baseline. Applied to a 32-XPU DeepSeek-R1-671B inference workload, C2C-Explorer identifies configurations that improve goodput by 44.1% and reduce memory by 98.4%. C2C-Explorer is open-source and available at https://github.com/Selinaee/C2C-Explorer.
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All authors Jiayi Li, Di Wu, Qingxu Li, Hongxiao Zhao, Jiaqi Yang, Anjunyi Fan, Wenbin Zhang, Boqiang Wu, Shuting Liu, Shifeng Fang, Jianbo Dong, Dimin Niu, Bonan Yan

Distributed Computing · Cross-listed from cs.LG

Robust Reputation-Driven Crowdsourced Federated Learning

Crowdsourced Federated Learning (CrowdFL) extends traditional federated learning by enabling open and heterogeneous participation through a crowdsourcing paradigm. In this setting, reputation-driven incentive mechanisms are commonly employed to guide worker selection and enhance trustworthiness. While such approaches improve participant reliability, existing frameworks largely overlook the quantification of their robustness against stealthy adversaries, particularly those capable of evading standard detection mechanisms. To fill this gap, this paper proposes R2CFL, a robust reputation-driven CrowdFL framework. R2CFL introduces a robust reputation model coupled with a nearest neighbor mixing (R2-NNM) defense mechanism that links reputation evolution with the filtering of updates during aggregation. The proposed mechanism prevents stealthy attackers from gradually accumulating trust and influencing future tasks. Experimental results demonstrate that R2-NNM matches or surpasses state-of-the-art Byzantine-robust and backdoor defense mechanisms against adaptive attackers. Furthermore, when integrated with existing detect-and-filter defenses, the proposed reputation model faithfully captures the statistical robustness of the underlying defense by producing reputation scores that closely reflect its true positive and false positive characteristics.
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Distributed Computing

FlashBoot: Sub-Second Weight Loading for Large Models at Rack Scale

Flagship Mixture-of-Experts (MoE) models are growing fast along two axes at once: total parameter count and the number of experts. In elastic deployment scenarios, many GPUs across many nodes must become serving-ready quickly, and this growth makes weight loading a noticeable part of the latency budget. Even on NVIDIA's GB300 NVL72, today's state-of-the-art loaders leave most of that bandwidth unused. The losses are structural: (C1) weight memory is fragmented into tens of thousands of per-tensor objects, so transfers run far below link bandwidth; (C2) cross-node replication is gated by NCCL communicator setup, which costs 10-110 s before a single weight byte moves; and (C3) the existing cross-node GPU->GPU clone path is serial and scales poorly to concurrent multi-node bring-up. We present FlashBoot, a hardware-friendly, framework-workflow co-designed weight-loading subsystem built on SGLang. At its core is FabricArena, a contiguous, exportable and inter-node addressable tensor memory layout. On top of it, FlashLoad loads from CPU as a single bulk, zero-copy transfer, and FlashClone replicates a resident model from a remote GPU via a remote-mapping mechanism that removes NCCL setup. In experiments on NVL72 with DeepSeek-V4-Pro and DeepSeek-V4-Flash, FlashClone maps remote weight memory in ~10 ms (versus 10-110 s for NCCL) and sustains >=700 GB/s per clone. Against the state of the art, FlashBoot accelerates single-node weight loading by up to 50x (from 20.1 s to 0.4 s) and concurrent rack-level weight loading by >270x (from 87 s to 0.32 s). Our code will be made publicly available.
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All authors Issac Zhu, Hscos Zhang, Keith Jiang, Jack Li, Hugh Yin, Jason Zhao

Distributed Computing · Cross-listed from cs.NI

PSP: Low-Overhead Packet-Level Load Balancing for Stale-State and Bandwidth-Asymmetric Networks

With the rapid growth of large language model training and generative artificial intelligence services, data center networks face severe micro-burst traffic and high concurrency. Traditional hash-based flow-level load balancing cannot sense link states, leading to hash collisions, hotspot congestion, and tail latency in multipath Clos networks. Existing packet-level schemes are constrained by stale state information, high hardware complexity, and poor adaptation to heterogeneous links. To address these issues, this paper proposes probabilistic state-proportional (PSP) dispatching, a packet-level load balancing algorithm. Using a Band-based discrete state representation, PSP replaces global sorting with local probability mapping, reducing hardware complexity while suppressing herding and oscillations caused by stale states. Experiments on a cycle-accurate simulator show that PSP is robust across port scales, bandwidth-limited paths, and fixed-flow interference. It outperforms join-the-shortest-queue (JSQ) scheduling and Random in loss rate, 99th-percentile buffer occupancy, and scalability, while remaining competitive with Top-k at lower hardware cost. PSP provides an effective balance among performance, stability, and overhead for artificial intelligence data centers.
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All authors Jiaqi Liu, Chunyang Zhang, Heng Pan, Yanbiao Li

Distributed Computing

Empirical Analysis of Cloud-Edge Infrastructure Complexity: Practitioner Pain Points and Architectural Directions

The proliferation of cloud, edge, and Internet of Things (IoT) computing has created unprecedented opportunities for distributed applications. However, this architectural shift introduces profound infrastructural complexity, acting as a significant barrier to developer productivity and innovation. In this paper, we present an empirical analysis based on 101 semi-structured interviews across 86 organizations to investigate the state of cloud-native development practices, pain points, and expectations. Our findings quantitatively validate that deployment complexity (38.6%) and onboarding difficulty (35.6%) are the dominant operational bottlenecks, while developers heavily prioritize productivity (53.5%) and automation (44.6%) over raw performance optimization. Based on these empirical insights, we examine four architectural directions that address the validated pain points: unified object abstractions (Object-as-a-Service), platform engineering via Internal Developer Platforms, declarative AI/ML serving pipelines, and lightweight edge runtimes based on WebAssembly. Furthermore, we detail the multi-stakeholder ecosystem required for adopting novel infrastructure paradigms, emphasizing that security, operational integration, and strict multi-tenant isolation are prerequisites for production readiness. Our results demonstrate that the primary barrier to distributed computing adoption is not execution performance but infrastructural complexity, and that declaratively governed, higher-level abstractions across multiple paradigms offer viable architectural paths toward alleviating it.
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Distributed Computing · Cross-listed from cs.AI

LLMVisor: A Real-Time Latency Attribution Model for Multi-Tenant LLM Serving

As LLM inference shifts to multi-tenant GPU clusters, co-batching improves throughput but obscures per-tenant usage and limits control. Enabling fractional sharing of the inference engine requires a real-time, per-request attribution primitive that is accurate and light enough to run inside the scheduling loop. We present LLMVisor, a roofline-guided latency attribution model that captures the memory-bound and compute-bound phases via a concise piecewise-linear form over features proportional to FLOPs and memory I/O traffic. LLMVisor decomposes batch latency into additive, per-request shares and runs efficiently at microsecond scale. We evaluate LLMVisor across Llama 3.1-8B and Qwen 2.5-14B/32B on A100/H100 GPUs under varying tensor parallelism and workload mixes. Compared to a token-count baseline, LLMVisor attains near-perfect R-squared and reduces relative error by up to 2.5x and 3.3x at p90 and p99, respectively, for prefill, and by up to 3.5x and 4.4x for decode, despite batching variability and sequence divergence.
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All authors Shuowei Jin, Xueshen Liu, Jiaxin Shan, Le Xu, Tieying Zhang, Liguang Xie, Z. Morley Mao

Saturday 8 August

Distributed Computing

OpRAG: A Resource-Deterministic Runtime for GPU-Backed Multi-Stage RAG Workflows

Agentic retrieval-augmented generation (RAG) systems combine preprocessing, embedding, retrieval, memory access, context construction, generation, and vector-index updates. Although LLM decoding is GPU-bound, the surrounding orchestration layer can still limit end-to-end performance through serialization overhead, fragmented scheduling, inefficient batching, and CPU–GPU pipeline stalls. Existing frameworks provide flexible control flow, while distributed runtimes provide scalable task parallelism, but neither exposes RAG stages as resource-aware operators with deterministic execution semantics. We present OpRAG, a resource-deterministic distributed runtime for GPU-backed multi-stage RAG workflows. OpRAG models embedding, retrieval, reasoning, memory, and upsert as first-class operators and lowers them into communication-aware execution graphs. It combines an Arrow zero-copy data plane, persistent workers, bounded queues, CPU tokenizer prefetching, batched GPU embedding, and overlapped retrieval/generation execution to reduce non-model overhead around LLM inference. We evaluate OpRAG using Llama3-8B and Mistral-7B with FlashAttention~2, BF16 execution, and 32K RAG chunks. In end-to-end GPU pipeline experiments, OpRAG improves over the nearest competitor by 16.16% for Llama3-8B and 15.66% for Mistral-7B, and over RayScalableRAG by 20.57% and 20.71%, respectively. Against LangChain, LangGraph, CrewAI, and AutoGen, OpRAG is 17.77% and 17.48% faster than the best framework baseline. In Higress-style query serving, OpRAG reduces hybrid retrieval latency by 59.20–59.62% and generation-scenario latency by 52.48–53.55%, while preserving 100% Recall@5. These results show that optimizing the distributed orchestration layer can substantially improve GPU-backed multi-stage RAG without modifying the LLM decoding kernel.
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All authors Arup Kumar Sarker, Mills Staylor, Aymen Alsaadi, Gregor von Laszewski, Shantenu Jha, Geoffrey Fox

Distributed Computing · Cross-listed from cs.DS

Truly Work-efficient Parallel Deterministic $(\Delta+1)$-coloring and Maximal Independent Set

We give deterministic parallel algorithms that compute a $(\Delta+1)$-coloring and a maximal independent set for a simple graph with $n$ vertices and $m$ edges in $O(n+m)$ work and $O(\mathrm{poly}\log n)$ depth.

Distributed Computing · Cross-listed from cs.CV

What Irregularity Costs: CUDA C++, Rust, and Triton on a Hash-Blocked GPU Workload

GPU language comparisons are almost always run on tiled dense linear algebra, where every toolchain is good and the differences are small. We implement the same hash-blocked TSDF fusion kernel in CUDA C++, in Rust through NVIDIA's cuda-oxide, and in Triton, and measure it on a workload with the opposite character: an open-addressed hash table with compare-exchange insertion, data-dependent per-lane probe depth, and contended scatter. The result is a split. On the regular stage, which walks a truncation band and accumulates, all three languages land within a small factor of each other. On the irregular stage, which probes and inserts, Rust stays close to hand-written CUDA C++ while Triton is more than an order of magnitude slower. Language choice is nearly free on the work that is usually benchmarked and expensive on the work that is not. We attribute both gaps to specific things the languages cannot express, not to ratios. Triton's cost follows from a probe loop that must run to a compile-time bound and from tl.atomic_cas taking no mask, which forces a scratch structure with no counterpart in CUDA. Rust's cost was invisible in every instruction count: its kernel issues fewer instructions, fewer compare-exchanges and fewer registers at identical occupancy, yet was slower. Hardware counters located it in L1 residency. A GPU-scope atomic load must be coherent across SMs, no NVIDIA L1 is, so the type-correct way to read a shared location bypasses the cache on every access. Triton's bounded probe is also a correctness problem for fusion: at load factors an ordinary depth trajectory reaches, it silently discards blocks and the reconstruction loses patches of surface with nothing reported. We also report a defect found and fixed in cuda-oxide itself, now merged upstream: its scoped atomic load and store could not be called at all in the build mode that produces real kernels.
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2608.08287 · 8 Aug · 23 pages, 5 figures, 4 tables. Includes a correctness result for TSDF fusion implementations: at hash load factors reached by ordinary depth trajectories, the Triton implementation silently discards blocks. Code, raw measurement CSVs and an interactive viewer: https://github.com/realitymatrix/what-irregularity-costs

Distributed Computing · Cross-listed from cs.LG

SAGE: SLO-Aware Adaptive Retrieval for Production RAG Systems

Retrieval-Augmented Generation (RAG) systems in production operate under strict service level objectives (SLOs) on tail latency and infrastructure cost. However, standard retrieval pipelines rely on fixed retrieval budgets that ignore query difficulty, over-retrieving for easy queries and under-serving hard ones, forcing operators to trade answer quality against SLO compliance. This paper proposes SAGE, a learned SLO-aware adaptive retrieval policy that dynamically selects the number of passages k per query. SAGE uses lightweight features derived from initial retrieval (e.g., score distributions, rank gaps, lexical signals) and is trained offline via imitation learning from an oracle that approximates optimal latency-quality trade-offs. At inference, it adds no LLM calls and minimal overhead. On Natural Questions, under a 5s P95 latency SLO, SAGE achieves 95% SLO compliance versus 30% for the best static baseline (k=20), reduces P95 latency by 36% and retrieval cost by 51% with only 2 percentage points Exact Match (EM) loss. A single policy trained on Natural Questions generalizes across HotpotQA, UnSeenTimeQA, and four LLM families (Llama, Qwen, Mistral, Gemma), consistently yielding +45-52 point SLO improvements without quality degradation.
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Distributed Computing

Evaluating and Improving Weak Scalability Analysis of Visualization Algorithms

Research on visualizing large-scale datasets traditionally relies on empirical evaluation of scalability, determining the effectiveness of specific computation methods, algorithmic strategies, or implementations. Weak scalability, which assesses the algorithm's performance as problem size and computing resources increase, is a valuable indicator for a method's applicability at scale. However, sufficiently large data sets with increasing size are needed for weak scalability studies. To this end, it is customary to use simple scaling techniques to increase problem size by generating larger input data sets from a base data set. Nevertheless, many visualization algorithms' workload depends on factors beyond input size, such as input data complexity or output size, leading to inaccuracies in the attributed weak scalability. In this work, we highlight different common data scaling methods on multiple algorithms and data sets, recognizing that the suitability of scaling approaches varies across algorithms and data sets. We present a method that effectively mitigates the observed inconsistencies in workload increases for the different scaling methods in a shared-memory setting. With this work, we aim to further the discussion on how to evaluate and report scalable visualization research.
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Distributed Computing · Cross-listed from eess.SY

Hierarchical Multi-Task Federated Learning in VANETs

Vehicular Ad hoc Networks (VANETs) increasingly rely on federated learning (FL) to enable collaborative intelligence without sharing raw sensory data. However, most existing vehicular FL frameworks assume that all vehicles train a single global model for a common task, which limits their applicability in practical vehicular environments where vehicles may perform heterogeneous learning tasks under non-independent and identically distributed (non-IID) data, intermittent connectivity, and high mobility. To address these challenges, this paper proposes an AutoEncoder-based Reliability-Optimized Hierarchical Multi-Task Federated Learning (AERO-HMTFL) framework for dynamic multi-hop clustered VANETs. The proposed framework introduces a tri-weighted clustering metric that jointly considers vehicular mobility, shared-model similarity, and task affinity to produce mobility-stable, semantically aligned clusters. Each vehicle employs a split-model architecture comprising a shared autoencoder-based representation module and multiple task-specific heads, with only the shared autoencoder parameters exchanged while the task heads remain local. To improve robustness, cluster heads perform reliability-aware aggregation based on historical validation performance and participation frequency, while the Evolved Packet Core (EPC) conducts global shared-autoencoder fusion across clusters. Extensive simulations demonstrate that, compared with the multi-task federated learning benchmarks, AERO-HMTFL achieves up to 13% higher sustained EPC-level accuracy, exhibits more stable learning dynamics, and reduces EPC-level packet transmissions by approximately 87-97%. Under short-range connectivity, it also requires approximately 13-29% fewer communication rounds to converge.
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Distributed Computing

OasisKV: Scaling In-Decode KV Cache Beyond HBM with Lookahead Sparse Prefetching

Large language model (LLM) inference serving is increasingly constrained by memory rather than compute. As long-context and long-form reasoning workloads become more prevalent, the key-value (KV) cache dominates both memory footprint and memory traffic during LLM token generation, i.e., decode. In particular, HBM capacity has become a scarce and costly resource that heavily limits inference batch size and system throughput. This paper presents OasisKV, a memory-centric LLM inference system design that alleviates HBM capacity pressure by decoupling full KV-cache storage from HBM during LLM decoding. Because decode-time attention is naturally sparse, OasisKV keeps only the KV entries of the most relevant tokens in HBMs for attention computation. We observe that future important tokens can be predicted accurately in advance using lookahead tokens drafted by speculative decoding (SD). OasisKV employs an efficient attention background pipeline to identify important KV blocks. They are then prefetched from higher-capacity memory tiers (e.g., host or remote memory) and staged in HBMs before being used in the next decode step. We implement OasisKV based on vLLM. The lookahead prediction is accurate enough to keep accuracy within 0.7 points of full attention under a 2,048-token KV budget. This lets OasisKV turn sparsity into throughput gain: $1.69\times$ over dense vLLM on the reasoning workload at 0.1 points of accuracy loss, and up to $2.1\times$ on multi-GPU long-context serving. Under prefill–decode disaggregation, OasisKV reaches about $2\times$ dense throughput while admitting each request with $6.5$–$9.7\times$ less KV and holding $2.2$-$2.6$ less decode-node host memory than full KV transfer.
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All authors Can Xiao, Sukmin Cho, Junbong We, Zhixiong Niu, Jianyi Cheng, Yiren Zhao, Youngjin Kwon, Yongqiang Xiong, Rui Ma, Junyi Liu

Distributed Computing

Effect of Abstractions and Prompting Strategies on LLM-Guided High-Performance Optimizations

Code performance optimization is a vital aspect of modern software development, as it enables faster response times and reduced resource usage. These optimizations require a deep understanding of low-level hardware details and the intricacies of parallel processing, making them challenging even for experienced developers. With the advent of Large Language Models (LLMs), which are increasingly capable of generating and understanding code, there is growing interest in incorporating these models into automated code optimization processes. Traditionally, this automation involves transcribing the source code into a domain-specific representation that can be auto-tuned using grid search or machine learning algorithms, while adhering to strict rules and a limited set of feasible transformations to ensure verifiability. LLMs incorporate high-level code semantics and can thus perform transformations that go beyond verifiable automated optimizations. This paper investigates whether the traditional abstractions used in automated code optimization improve the performance and correctness of LLM-guided optimizations of parallel HPC applications. We evaluate this using the PolyBench benchmark suite and demonstrate that, in our evaluated setting, LLMs provided with specific optimization goals achieve better measured performance and validity rates when generating C code compared to creating computation pipelines and optimization schedules with established frameworks, suggesting that future development should explore alternative approaches for verifiable LLM-guided code optimization.
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Distributed Computing

eIRWR: Enhanced Iterative Random Walk with Restart for Scalable Root Cause Analysis in Microservices

Root cause analysis (RCA) in microservice architectures needs to pinpoint the originating faulty service responsible for the cascading symptoms seen across hundreds or thousands of interdependent services. Graph-based random walk methods propagate anomaly evidence over the service dependency graph. However, existing anomaly-restart walks leave much of the localization signal unused: they restart from the raw anomaly vector, which is dominated by loud downstream victims rather than the quieter source. Through a controlled ablation, we first show that the "resilience damping" often applied to the transition matrix is mathematically equivalent to raising the restart probability; we therefore benchmark against a restart-tuned Personalized PageRank (PPR) rather than its default configuration. We then present Enhanced Iterative Random Walk with Restart (eIRWR), which (a) concentrates restart mass on the most suspicious nodes through power-law teleportation sharpening, (b) augments the transition matrix with self-loops and backward edges so that probability accumulates at cascade sources, and (c) refines its belief across an outer loop. On three large-scale topologies (12K-25K nodes) from the Alibaba Microservice Trace Dataset, eIRWR attains a Mean Reciprocal Rank (MRR) of 0.75 at moderate root-cause visibility, a 2.8 times improvement over the best aggregate-metric baseline and well above a restart-tuned PPR. At high visibility, it reaches MRR= 0.94, while running in under 25ms on graphs with 17,000 nodes, making it suitable for online deployment.
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Distributed Computing · Cross-listed from cs.LG

ZeroLock: Concurrent Memory-Efficient LLM Training via Modular Update Decoupling

Large language model (LLM) fine-tuning at the edge adapts the model to scenario-specific data while preserving privacy. Although existing studies proposed pipeline parallelism to address the limited memory and computing resources of edge devices, they commonly rely on backpropagation (BP) training, which has a fundamental limitation of update locking and could experience severe throughput and memory bottlenecks. In this work, we propose a BP-free algorithm, called ZeroLock, that decouples the model updates into independent chunk updates by local objective construction. It breaks the update locking of BP and hence can improve throughput at the algorithm level and lower memory usage by reducing activation storage. To the best of our knowledge, we provide the first theoretical framework for such local objective construction-based approaches under general model chunk division by mapping local objectives to the global objective. We prove that ZeroLock has a convergence rate of $\tilde{\mathcal{O}}(1/\sqrt{T})$, which differs from BP only by polylogarithmic factors. We design a system for ZeroLock and build real-world prototypes, incorporating techniques such as early forwarding and failure recovery for efficient and robust implementation. Experiments on the prototype show that compared to BP-based baselines, ZeroLock reduces the memory by 26.5% and improves throughput by 4.9%.
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All authors Wentao Dai, Xuanran Li, Yuxiang Zhang, Ming Tang, Chao Huang

Distributed Computing

ElastiCo: Elastic Configuration and Interference-Aware Orchestration for GPU Clusters

Modern GPU clusters must simultaneously serve deep learning training and offline large language model inference workloads, yet existing schedulers treat these as isolated resource consumers with rigid, static allocations. This leaves substantial GPU capacity underutilized: training jobs reserve entire devices despite periodic idle phases, while offline inference tasks over-provision GPUs despite bursty demand patterns. We present ElastiCo, an elastic co-location framework that enables training and inference workloads to safely share GPUs through three integrated mechanisms. First, Resource Shape Transformation exposes each job as a family of feasible resource-performance configurations. Second, Elastic Shadow Pricing decomposes the resulting multi-resource allocation problem into per-job configuration selection subproblems via dynamic per-resource shadow prices. Third, Interference-Aware Co-location uses a predictor trained on hardware-counter and task-level features to estimate pairwise performance degradation under GPU sharing. Implemented as native Kubernetes middleware requiring no user-code modifications, ElastiCo is evaluated on a 64-GPU testbed and through large-scale trace-driven simulations (up to 512 GPUs), reducing the average JCT by up to 2.94x, increasing the cluster throughput by 2.02x, and increasing the GPU utilization from approximately 25% to 46%.
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All authors Jinghao Wang, Yihang Zhou, Xiaoyang Sun, Chunming Hu, Tianyu Wo, Xu Wang, Albert Y. Zomaya, Renyu Yang

Distributed Computing · Cross-listed from cs.AI

Directed Neuro-Symbolic Stochastic Execution for Verification of Distributed Parallel AI Programs

Distributed parallel Artificial Intelligence (AI) programs expose reliability gaps that conventional testing cannot close: parallel executions are non-deterministic, and AI workloads bring high-dimensional inputs and non-linear operations that defeat fuzzing and symbolic execution in isolation. We present Directed Neuro-Symbolic Stochastic Execution (DNSSE), a hybrid testing framework that couples schedule prediction guided by a Large Language Model (LLM) with symbolic constraint solving and coverage-guided stochastic mutation. We model distributed AI executions as non-deterministic transition systems, specify correctness in linear temporal logic, and prove soundness, bounded completeness, and probabilistic completeness of the hybrid solver, together with an expected-cost analysis of LLM-guided schedule exploration. A scalable implementation on PyTorch and Ray detects 2.9% more concurrency bugs than the strongest baseline and raises average branch coverage from 68.6 % to 91.6 % across five realistic distributed AI benchmarks.
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All authors Gautham Koorma, Vikas Sharma, George Edwards, Mahdi Eslamimehr

Distributed Computing · Cross-listed from cs.DB

ScaleSense: Cost-Intelligent Scaling Framework via Learned Resource Estimation in Alibaba AnalyticDB

Cloud-native serverless data warehouses achieve fine-grained elasticity by decoupling storage from compute, yet determining the optimal resource allocation for highly heterogeneous ad-hoc queries remains a formidable industrial challenge. Our analysis of production workloads in Alibaba AnalyticDB exposes a costly “provisioning trap”: the fear of catastrophic resource depletion drives users to blindly over-provision resources, wasting immense monetary budgets without alleviating non-CPU bottlenecks (e.g., I/O saturation). To break this impasse, we propose ScaleSense, a proactive, query-level resource scaling framework. Specifically, it features a multi-faceted query encoder that jointly models plan topologies and hardware specifications. Crucially, a quantile-based resource predictor estimates multi-dimensional physical footprints, acting as a reliable safety net for optimal resource scaling. An auto-scaling controller then navigates the performance-cost Pareto frontier, dynamically tailoring allocations to specific business priorities without requiring model retraining. Evaluations on over 1.36 million production queries show that ScaleSense achieves state-of-the-art prediction accuracy with good prediction interval coverage. By achieving a 76.7% relative improvement in optimal resource configuration selection over the best baseline, this approach addresses the critical performance-cost trade-off while maintaining low-overhead inference latency, confirming its practical performance in production deployments. Under the performance-optimization policy, ScaleSense satisfies user-defined performance requirements while reducing monetary cost by up to 5.22x.
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All authors Yifan Wu, Yuhan Li, Zhenhua Wang, Ke Chen, Lidan Shou, Zonghao Chen, Liang Lin, Huan Li, Gang Chen

Friday 7 August

Distributed Computing · Cross-listed from cs.PL

Reduce Once, Verify Many: Verifying Isolation Guarantees via Hierarchical Abstractions

We present a mathematically rigorous, systematic approach for the verification of database isolation guarantees, which (i) supports a spectrum of seven isolation levels, (ii) uncovers a fundamental dichotomy among isolation levels: stronger levels can be verified via refinement alone, whereas weaker levels additionally require reduction, and (iii) provides a hierarchy of abstract models that substantially simplifies proofs by factoring out their most labor-intensive parts. In particular, we eliminate the need for per-protocol reduction proofs for the weaker class of isolation levels by performing a once-and-for-all reduction at a high level of abstraction in our hierarchy. To achieve this, we develop and apply a generic theory of reduction, which is also of more general interest. Overall, our approach minimizes the user's proof effort to a single, simpler refinement of the most concrete model in our hierarchy. All our results are formalized in Isabelle/HOL.
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All authors Shabnam Ghasemirad, Christoph Sprenger, Si Liu, David Basin

Distributed Computing

LGNNIC: Acceleration of Large-Scale GNN Training using SmartNICs

Graph Neural Networks (GNNs) are widely used across domains such as natural sciences, social network analysis, chip design, and recommendation systems. However, as graph sizes grow, storing and processing them entirely on a single-node CPU-GPU system becomes increasingly impractical. A promising approach is to distribute the graph across multiple remote memory nodes, though this introduces a major bottleneck: inter-node network congestion during training. To address this, we propose LGNNIC, a novel inter-node system architecture that leverages SmartNICs co-located with remote memory nodes-a configuration already available in modern systems-to reduce communication overhead in distributed GNN training. LGNNIC offloads key preprocessing tasks to SmartNICs, reducing the volume of data transferred to computational (training) nodes and alleviating network congestion. We introduce two complementary techniques executed on the SmartNICs during the preprocessing phase: Neighbor Sampling, which performs mini-batch sampling, and Quantization of the sampled batches. To evaluate LGNNIC under different communication infrastructures, we designed both an optimized low-overhead DMA-based synchronization mechanism and a high-overhead socket-based alternative used as a benchmark. We evaluate the core SmartNIC offloading mechanisms across standard GNN workloads and sampling hyperparameters using a proof-of-concept (PoC) system comprising one remote-memory node with an NVIDIA BlueField-2 SmartNIC and one compute node with an A100 GPU. Both Neighbor Sampling and Quantization on the remote node demonstrated substantial training speedups in most configurations. Neighbor Sampling achieved up to 62.4x and 17.5x speedups with Sockets and DOCA-DMA, respectively, primarily due to reduced data transaction time. Quantization provided additional speedups of up to 3.6x and 1.3x, respectively, by reducing data transfer.
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All authors Liad Gerstman, Aditya Dhakal, Dejan Milojicic, Avi Mendelson

Distributed Computing · Cross-listed from cs.DS

Communication-efficient parallel Bruhat decomposition

The model of bulk-synchronous parallel (BSP) computation is an emerging paradigm of general-purpose parallel computing. Bruhat decomposition is an important method in numerical linear algebra, generalising ordinary LU decomposition while providing a symmetric structured way of expessing pivoting. Block-recursive algorithms have been developed in the past for various numerical linear algebra problems, including Bruhat decomposition; however, expressing recursive algorithms in the BSP model still remains a challenge. In this paper, we consider the communication and synchronisation complexity of Bruhat decomposition in the BSP model. We develop a new block-recursive, communication-efficient BSP algorithm for Bruhat decomposition.
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Distributed Computing

Fast end-to-end cloud application cold-start with initscripts

Serverless functions are a popular way of deploying cloud applications. Because many of these functions are short- running and experience frequent cold-starts, start latencies often dominate their execution latency. Start latency can be broken down into two components: setup and initialization. Setup involves steps the cloud platform takes when starting an application, such as downloading its binary and creating an isolated execution environment. Initialization involves steps the application takes after it has started running but before it can do useful work, such as connecting to other services, coordinating to claim work, and downloading inputs. This paper contributes initscripts, which provide a script- able interface for developers to specify their application's initialization routine to the cloud platform. The platform can then run an application's initscript and reduce application start latency by overlapping setup and initialization steps. Once the application is up and running, the initscript bootstraps the application by transferring initialization results to it. Using initscripts, we were able to speed up cold-starts of several of the ServerlessBench Python applications by an average 1.67X with no modifications to the application. Initscripts also speed up start times for a serverless image recognition workload by 1.81X, and off-the-shelf microservices like etcd and memcached.
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All authors Ariel Szekely, Hannah Gross, Robert Morris, M. Frans Kaashoek

Distributed Computing · Cross-listed from eess.SY

Synthesizing Voltage Ride-Through Controllers for Data Centers

Data centers are among the power grid's fastest-growing loads. Since data center servers are sensitive electronic components, they need to be protected against the grid's voltage disturbances during grid faults. While disconnecting from the grid achieves this, it can further destabilize the power system if many data centers trip at once. To address this emerging concern, voltage ride-through (VRT) grid codes have been proposed to standardize data center behavior. They require a data center to stay connected for a period of time through the disturbance, hold an active power floor, and recover its draw within a deadline upon restoration. However, systematically designing and certifying controllers that satisfy these coupled temporal and operational requirements remains challenging. We propose SolVRT, a system that synthesizes a grid-code-compliant VRT controller for a given data center using formal methods. We develop a specification language that expresses a grid code in Signal Temporal Logic (STL) as the basis for formal reasoning. Our encoding algorithm takes the specification, along with a model of the data center's power topology, and translates the constraints into a controller synthesis problem. This step produces a correct-by-construction controller if a solution can be found, or a proof that no such controller exists. For the latter case, SolVRT provides a diagnostic step: it traces the facility's "conflict frontier," isolates the conflicting clauses that led to non-compliance, and computes the smallest hardware or workload change that would enable compliance. We evaluate SolVRT through closed-loop simulations of a 200 MW data center connected to a 140-bus transmission system. The results demonstrate that SolVRT can synthesize compliant VRT controllers, certify infeasibility when compliance is unattainable, and identify targeted modifications that enable compliance.
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All authors Wayne Wang, Archit Bhatnagar, Tongyuan Miao, Saniya Kalamkar, Wenqi Cui, Inigo Incer, Ang Chen

Distributed Computing · Cross-listed from cs.LG

Capacity Confounds and Coverage Guarantees in Adaptive Sub-model Federated Learning

Sub-model federated learning lets resource-constrained clients train width-reduced versions of a global model, but existing methods allocate capacity by device resources alone. A natural next step, allocating capacity by each client's data heterogeneity as estimated from the updates the server already observes, is suggested by recent methods that size sub-models from training-derived signals. We ask whether that step is possible, using HAS-FL, an adaptive capacity-allocation framework, as a test case. First, validated against ground-truth label-distribution divergence on reproducible partitions, update-divergence estimates of client heterogeneity are dominated by capacity rather than data: on both image benchmarks and every seed, the estimates correlate strongly and negatively with device capacity, and once capacity is controlled for their association with data heterogeneity is near zero or negative. Any method estimating client statistics from sub-model updates is exposed to this previously undocumented confound. Second, adaptive allocation has a hidden failure mode: when every client is capped below full width, the uncovered parameters stay at random initialization and progressively corrupt the global model. A simple coverage guarantee removes the failure and explains why uniform allocation collapses. Third, a matched-budget control settles what adaptivity contributes: random allocation to the same average budget matches the adaptive policy to within seed-to-seed variation on both image benchmarks, and on the naturally partitioned text benchmark the adaptive policy is the weakest of the three strategies while consuming the most capacity. Sub-model training admits constrained clients at quadratically reduced cost but gives up substantial accuracy relative to full-model training, and what protects that accuracy is parameter coverage rather than allocation intelligence.
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Distributed Computing

Scalable High-Fidelity Macromolecular Docking for GPU-Accelerated Supercomputers

Flexible macromolecular docking offers high-fidelity predictions of biomolecular interactions, but remains prohibitively expensive at scale. Among existing approaches, LightDock leverages Glowworm Swarm Optimization (GSO) for accuracy, yet suffers from limited parallelism, irregular computation, and severe load imbalance, preventing efficient execution on GPU supercomputers. We present SparkleDock, a scalable GSO-based docking framework enabling near-real-time flexible docking. We redesign GSO to expose massive fine-grained parallelism at the glowworm-agent level, and restructure the dominant energy scoring computation into a Tensor Core-compatible formulation, enabling efficient execution of irregular pairwise interactions through structured matrix operations. We further introduce a performance-model-driven scheduling for load balancing and out-of-core scaling across GPUs. SparkleDock achieves 9.7 $\times$ and 18.9 $\times$ speedups over LightDock on single A100 and H100 GPU, and delivers over two orders of magnitude acceleration at scale. On 512 GPUs, it reduces docking time from hours to seconds, enabling large-scale, high-fidelity virtual screening previously impractical with flexible docking.
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All authors Xiangyu Meng, Peng Chen, Mingzhen Li, Jianmin Wang, Sen Wang, Guangming Tan, Weile Jia, Mohamed Wahib, Tao Luo, Xun Wang

Distributed Computing

HiSparse: Scaling Sparse-Attention Decoding with Hierarchical KV Cache Management

Top-k sparse attention makes long-context LLM decoding cheap to compute: each step reads only a few thousand selected KV entries rather than the full context. Serving systems, however, typically keep the entire KV cache in GPU HBM so that every position stays selectable, so a request's memory bill still grows with its full context length–decoding hits a capacity wall long before it runs out of compute, and a context whose KV cache exceeds HBM cannot be served at all. We present HiSparse, an exact, indexer-agnostic hierarchical KV cache for sparse-attention serving. HiSparse keeps each request's full KV history in host memory and bounds its decode footprint with a small, fixed-size GPU cache; a fused CUDA kernel resolves each layer's selections–hit detection, LRU replacement, and host-to-device fetches–inside the decode CUDA graph; and, for models that share selections across layers, exact layer-wise prefetching hides roughly half of the remaining miss overhead. Because only KV placement changes, model outputs are unchanged. HiSparse is merged into upstream SGLang and evaluated across three sparse-attention families (DSA, NSA, and Quest) on H200, B200, and GH200 platforms: it improves peak generation throughput by up to 4.7x on long-context workloads while preserving comparable per-token latency and reducing time-to-first-token at high load–and a no-IO oracle shows the resolution mechanism itself adds no measurable per-token cost, leaving host-device IO as the only price of bounded residency.
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All authors Zhiqiang Xie, Zhangheng Huang, Tingwei Huang, Ziyi Xu, Ruiyang Ma, Christos Kozyrakis

Distributed Computing · Cross-listed from cs.AI

FedLBW: A Loss-Based Weighting Strategy for Federated Learning on Non-IID Data in Wireless Networks

Federated Learning (FL) enables collaborative machine learning (ML) across distributed clients while preserving privacy. However, efficient model convergence in FL remains challenging, especially in wireless networks where non-independent and identically distributed (non-IID) data and frequent client dropouts are common. Traditional FL algorithms, such as FedAvg, rely solely on dataset size to weight client updates. This introduces biases towards clients with larger datasets and makes the process sensitive to non-IID data, outliers, and client dropouts. To address these challenges, we propose Federated Learning with Loss-Based Weighting (FedLBW), a novel aggregation method that assigns each client's update a weight proportional to the inverse of its validation loss, computed using a small proxy dataset on the server, rather than its dataset size. This ensures that lower-loss models exert greater influence during aggregation, prioritizing the most reliable updates and boosting overall performance. Through extensive experiments across multiple datasets, including FashionMNIST (CNN), CIFAR-10 (ResNet-18), and CIFAR-100 (ResNet-34), we demonstrate that FedLBW achieves higher accuracy and faster convergence compared to baseline algorithms such as FedAvg, FedAvgM, FedProx, FedNova, FedLAW and FedDkw, with notable improvements of up to 7.6 % higher accuracy on CIFAR-10 in extreme non-IID cases. Moreover, FedLBW showcases exceptional resilience to increasing dropout probabilities, consistently maintaining significantly higher accuracy even in challenging conditions. These results establish FedLBW as an effective and resilient solution for FL in wireless network environments, offering marked improvements in model accuracy, convergence speed, and robustness to non-IID data and client dropouts.
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