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Saturday 10 October

Computer Vision

DSR-Net: Learning Dynamic Skeletal Relations for 3D Human Pose Estimation

3D human pose estimation requires accurate modeling of motion-dependent skeletal structures and inter-joint dependencies. Existing methods typically rely on fixed skeletal topologies in Graph Convolutional Networks (GCNs) or implicitly capture joint relations through attention mechanisms, limiting their adaptability to diverse motion patterns. To address this issue,we proposeDSR-Net, a dynamic structural representation learning framework for 3D human pose estimation. Specifically, a Dynamic Skeletal Relation (DSR) module is introduced to learn adaptive inter-joint dependencies beyond predefined skeletal connections. Based on the learned relations, a hierarchical relation-aware fusion strategy is developed to facilitate effective interaction between structural and temporal representations. In addition, a lightweight Residual Skeletal Recalibration Module (RSRM) is designed to enhance the stability of structure-aware features with minimal computational overhead. Extensive experiments on Human3.6M and MPI-INF-3DHP demonstrate that DSR-Net achieves MPJPEs of 37.9 mm and 14.9 mm, respectively, consistently improving over strong baselines. The results validate the effectiveness of dynamic skeletal relation modeling for robust 3D human pose estimation.
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All authors Fan Li, Jian Xiang, LinLin Xue, Yuwei Gao

Computer Vision · Cross-listed from cs.RO

Multi-modal Representation Fusion for Long-term Microsurgical Anastomosis Trajectory Anticipation

Microsurgical anastomosis is one of the most challenging and sophisticated procedures for surgical robotics, requiring accurate manipulation of surgical instruments within a limited space to achieve precise operations. Accurate surgical trajectory anticipation is essential for surgical scene understanding, intraoperative planning, robotic manipulation, and reliable behaviour analysis. However, existing approaches mainly focus on features extracted from surgical videos and historical trajectories, while overlooking rich semantic and motion information that can provide more discriminative multi-modal representations for complex surgical instrument-tissue interactions. In this work, we propose a cross-modal feature fusion framework for long-term 2D and 3D microsurgical anastomosis trajectory anticipation. The proposed framework consists of a multi-modal representation extractor and a cross-modal feature fusion network. Semantic recognition of surgical objects and consecutive motion estimation are incorporated as multi-modal visual cues, providing complementary spatial and temporal guidance for instrument-tissue interaction characterization. A coarse-to-fine progressive fusion strategy with a long-short-term memory mechanism is introduced to capture temporal dependencies step by step. The training and evaluation are conducted on our established robotic platform and a comprehensive dataset containing both phantom and ex-vivo surgical scenarios is constructed. Extensive quantitative and qualitative experiments demonstrate that the proposed framework consistently outperforms existing methods and exhibits improved robustness across different surgical scenes, highlighting its potential for both intelligent robot-assisted and autonomous surgical systems.
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All authors Yuxuan Liu, Yating Luo, Yunfei Luan, Xinyao Zhou, Yuyang Zhuge, Yao Guo, Guang-Zhong Yang

Computer Vision

FreeCHROMA: Generative Chroma Keying from Unaligned Background References

In film production, chroma keying composites an approved foreground performance into a new environment, but conventional workflows require coordinated background plates and dedicated harmonization. Recent generative methods often require pre-aligned backgrounds, focus on background-conditioned foreground relighting, or represent the environment only through an edited first frame. These restrictions limit background selection, scene composition, and camera motion while adding preparation or editing effort. We present FreeCHROMA, which adapts a pretrained video diffusion model in a parameter-efficient manner for generative video compositing from one to three unaligned background references. The model integrates the foreground into the referenced environment, preserving foreground identity, motion, and fine visual details while generating a spatiotemporally coherent background. Foreground-background harmonization occurs within the same generation process, without a separate relighting stage. Optional text instructions help disambiguate complex spatial relationships and camera behavior. To train the model, we construct pseudo-paired data from readily available real monocular videos through foreground-background separation and augmentation with existing foundation models. The original videos serve as training targets, while automated processing and quality verification enable scalable data construction. Across reference fidelity, foreground preservation, scene integration, harmonization, and overall video quality, FreeCHROMA consistently outperforms recent compositing and conditional video-generation baselines, with particularly clear gains under camera motion. FreeCHROMA relaxes the constraints of existing tools to enable end-to-end generative chroma keying from unaligned inputs, with exploratory experiments demonstrating its potential in robotics.
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All authors Jiayi Wu, Tianfu Wang, Rui Zhao, Florian Schiffers, Zhimin Chen, Cornelia Fermuller, Yezhou Yang, Christopher Metzler, Yiannis Aloimonos

Computer Vision

SceneForesee: Learning Scene Evolution for Spatiotemporal Reasoning

Large multimodal models (LMMs) need to understand how entities move and interact as a scene develops. This requires following the same entities over time and relating their observed motion to subsequent changes. We formulate Scene Evolution Understanding (SEU), a task for predicting and interpreting this change. Given observed video, a model estimates entity histories and predicts one scene continuation through future trajectories and Events, accompanied by Visual Evidence from observed motion and a scene description. We construct SceneForesee, a benchmark for evaluating entity continuity and scene evolution reasoning through paired observed and future scenes with shared entity identities. It contains 144.57K temporal pairs, 1.05M entity correspondences, and 272.49K Events paired with observed evidence. We propose a spatiotemporal reasoning framework, EvoSee, that learns future geometry and Event semantics through shared candidate states and joint assignment. It selects one continuation per entity from observation and uses the selected changes for entity refinement, retention, and scene representation. On SceneForesee, EvoSee outperforms Qwen3.5-9B by 10.45 points in Combined Point-F1 and 17.24 points in Event Global F1. On the 4D reasoning benchmark Dyn-Bench, it improves question answering accuracy and grounding J&F by 4.8 and 3.58 points over their respective base systems. These results support scene evolution as both a prediction target and a dynamic representation that brings predicted entity changes into spatiotemporal reasoning.The project is available at https://github.com/mikubaka88/SceneForesee-Spatiotemporal-Reasoning.
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All authors Chaoyue Li, Shoudong Han, Haoyang Wu, Boxue Yang, Sijia Chen, Yufan Chen, Ruping Zhang

Computer Vision · Cross-listed from cs.LG

Design Choices for Multimodal Transformer Learning with Missing and Longitudinal Healthcare Data

Multimodal learning offers the potential to improve predictions by integrating complementary information from heterogeneous data sources. However, multimodal datasets are frequently incomplete, raising important questions about how models should handle missing information. Although recent approaches increasingly rely on Transformer-based architectures for multimodal fusion, incomplete multimodal data introduces challenges such as missing modalities and intra-modal missingness, which motivate key architectural design choices, such as tokenization granularity. In addition, many datasets are longitudinal, with observations collected across multiple time points. The sequential nature of the Transformer architectures provides a natural framework for modeling such data, but introduces additional considerations, such as how temporal information should be represented. In this study, we systematically investigate these design choices using three different cancer datasets. We compare modality-level and feature-level tokenization and evaluate attention masking and imputation as strategies for handling missing information, both naturally occurring in the datasets and synthetically induced. We further investigate approaches for incorporating temporal information in our training process and how to model it. Experiments are conducted with unimodal and multimodal configurations, as well as different levels of missingness for binary survival classification and multiple time encoding strategies for discrete-time survival prediction. Our results show that while multimodal outperforms unimodal results, missing data heavily impacts predictions and thus effective design choices such as tokenization granularity, and intra-missing handling is essential for reliable prediction.
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All authors Rita Cordeiro Mendes, Maria Manuel Pereira, Carlos Santiago, Catarina Barata

Friday 9 October

Computer Vision

Neural Block-wise Auto-exposure for Single-Shot High Dynamic Range Imaging

Block-wise varying exposures are effective for cap- turing appearance of a real-world high dynamic range (HDR) scene via a single-shot. However, brightness order reversal (BOR) artifacts, blocking artifacts and loss of details in highlight/shadow regions are possible issues for block-wise varying exposures. In this paper, a novel neural block-wise auto-exposure algorithm is proposed to address the issues. The proposed algorithm maps a temporary image and its exposure time to the exposure times of all non-overlapping 16 X 16 blocks. The temporary image can be either an sRGB or a raw image. Although the sRGB image is widely adopted in existing auto-exposure algorithms, exposure times of blocks in the highlight and shadow regions might not be accurately learned due to the limited radiance measurement capability of the sRGB image. This paper thus also explores the feasibility of temporary image as a raw image. Due to the better radiance measurement capability of the raw image, the exposure times of blocks are learned more accurately, and more details in the highlight/shadow regions of the real-world HDR scene are captured by the resultant HDR imaging system. Experiment results validate the proposed neural block-wise auto-exposure algorithm.
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Computer Vision

VisualCoding: Learning Executable Skills for Reliable Visual Reasoning

Learning reusable skills can improve visual reasoning agents, yet applying a skill still requires the agent to implement or invoke a procedure and produce the final answer. Errors and hallucinations at these steps can prevent acquired experience from translating into reliable single-run performance. We propose VisualCoding, which combines execution-guided acquisition of reusable visual programs with direct adoption of their answers on applicable inputs. Execution-Guided Program Acquisition composes visual primitives and additional code into family-level solvers, then iteratively tests and revises them on labeled training instances. Scope-Aware Direct Execution runs a retained solver and returns its valid in-scope answer. We evaluate VisualCoding on four models across four benchmarks spanning 69 task families. VisualCoding exceeds the strongest evaluated baseline in mean accuracy by 4.45 percentage points with Gemini-3.1-Pro and by 14.78 points when reusing the frozen Pro-acquired artifacts with Flash-Lite. Ablations support execution-guided acquisition and show that direct execution outperforms textual or callable reuse of the same programs. Code is available at https://github.com/jiaq-liu/VisualCoding.
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Computer Vision

RealityBench: Simulated Environments to Evaluate a Vision Language Model's Ability to Document Human Physical Work

Augmenting worker capabilities in the physical world through guidance has been a decades-long goal for AI agents. One key supporting capability is to understand what the worker is doing, seeing through the human's camera or smart glasses, and assist them in documentation. Despite advances in vision language models, their capabilities in these settings remain uncertain and are challenging to benchmark because most physical work data is proprietary, and involves too much variability to study in a principled manner. Unlike structured settings such as kitchens and warehouses that have predictable lighting, geometry, and objects, field-facing tasks such as rooftop solar installation and vehicle repair are unconstrained and high variance. Here, we model real-world physical work in Blender across eleven environments, incorporating variants in both image acceptability and documentation. The acceptability task asks whether a particular view would be suitable proof-of-work and documentation asks whether an agent can understand the task-relevant state of the environment from that view. Across 26 vision-language models, we find that top models largely solve documentation when the answer is text in frame, but are weak at reading measurements and at judging small parts and spatial relations, such as whether a tape measure leans. Acceptability is harder to pin down because human raters disagree with each other. Measured against a scorer that agrees with the raters' majority about as often as a single rater does, the best models cannot be distinguished from a single non-author rater, at a cost within the range of a human pass. In the three environments where we can trace acceptability errors, most wrong rejections come from misreading the scene rather than the requirement. On the three documentation questions for which we have real images, model rankings on rendered frames transfer to real images.
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All authors Andrew Perrault, Anmol Takiar, Dominik Winecki, Arnab Nandi

Computer Vision

Learning Transferable World-Action Models from Task-Paired Human Videos

World-action models inherit broad visual and physical priors from video pre-training. However, standard within-video next-frame prediction allows them to rely on appearance shared between the context and future, rather than learning interactions that transfer across scenes and embodiments. We introduce WATCH, a cross-video pre-training that learns from task-paired human demonstrations collected across diverse environments. Conditioned on the video and actions of one demonstration, the model jointly predicts another demonstration's actions and future frames from its current observation. Predicting one demonstration from another encourages the model to learn task-relevant interactions that transfer across scenes and demonstrators. Our pre-training shows that these capabilities can be learned from readily scalable human-human pairs alone, without requiring matched human-robot demonstrations. Analyses before robot post-training show improved motion alignment across embodiments and better action and video prediction on unseen robots, with representations closer to those learned from robot pairs. After robot post-training, WATCH improves MimicDroid in-context success from 40.9% to 68.3% with Cosmos Policy and from 59.8% to 77.7% with Cosmos3, with the largest gains on the unseen levels. Gains persist under context-free post-training across robot embodiments. WATCH outperforms within-video pre-training and co-training baselines, supporting cross-video prediction as a scalable approach to learning transferable world-action representations.
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All authors Jeongeun Park, Taekyung Kim, Dongyoon Han, Sangdoo Yun

Computer Vision

TraceSampler: Making Sampling Errors Predictable and Correctable for Accelerated Generative Sampling

Accurate sampling from continuous-time generative models can require many model evaluations. Low-step sampling reduces cost, but coarse updates introduce endpoint errors that can accumulate and degrade generation quality. We introduce TraceSampler, a post-training method that corrects these errors without modifying the pretrained model. Rather than optimising low-step updates directly, TraceSampler models endpoint error as a sample-specific prediction problem. A higher-step reference integration over the same interval provides the supervised target, while a compact representation makes high-dimensional error predictable from the sampling trace. This representation combines shared residual structure, trace-derived directions, and a low-rank remainder, so shallow per-step MLP heads predict sample-dependent coefficients. These coefficients drive a two-stage learned residual correction: the first stage predicts the full endpoint residual, while an intermediate backbone evaluation provides new trace information to predict the remaining residual; this evaluation is reused by the following step. TraceSampler is evaluated with Rectified Flow on CIFAR-10, SiT-XL/2 on ImageNet-256, and SD3.5 Medium for text-to-image generation. At 10 steps, it reduces trajectory MSE relative to matched-step Euler by 90.5% on CIFAR-10 and 85.6% on ImageNet-256, while achieving FID scores of 2.692 and 2.189, close to 120-step Heun references of 2.601 and 2.056 with 24$\times$ fewer backbone evaluations. On SD3.5 Medium, TraceSampler improves image quality and prompt following; at 10 steps, ImageReward rises from 0.752 to 0.906 while trajectory MSE falls by 70.7%. These gains preserve Euler's backbone-evaluation budget, add less than 0.4% inference FLOPs, and incur negligible wall-clock overhead, showing that coarse-step sampling error can be made predictable from the sampling trace and efficiently corrected.
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Computer Vision

Real-Time Traffic Density Estimation: A Hybrid Computer Vision and Predictive Machine Learning Pipeline

Traffic density estimation from camera feeds requires connecting visual perception with short-horizon forecasting. We present a two-stage pipeline that combines vehicle detection and tracking with a spatial logic layer, followed by a temporal estimator. The spatial layer filters bounding boxes by their overlap with a precomputed road mask and extracts per-frame traffic features. LSTM, GRU, and Temporal Convolutional Network (TCN) estimators use these features to predict five future steps from a ten-frame input window. We benchmark ten detector variants from six families on a dataset of 5,716 annotated frames using a single NVIDIA GPU. YOLOv5l achieves the highest mAP@50:95 of 0.524 at 56 frames per second, while YOLOv8n reaches 258 frames per second at 0.487 mAP@50:95; these rates measure detector inference without tracking or spatial filtering. Temporal evaluation on 29,243 held-out windows yields aggregate R-squared values of 0.858 for GRU, 0.856 for LSTM, and 0.840 for TCN. These metrics measure forecasts of detector-derived telemetry and are dominated by direction variance, rather than establishing absolute traffic-density accuracy. No road mask was available for the evaluation stream, limiting validation of the spatial filtering component. A live run on a third camera stream examines forecasting behavior within the complete pipeline. The results characterize detector speed-accuracy trade-offs and the limitations of short-window traffic telemetry forecasting.
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Computer Vision

Manifold Navigation Learning Using Recurrent Networks: Efficient Training Techniques

Position tracking is a well-studied problem in Euclidean navigation, yet comparatively little attention has been given to navigation on general manifolds, where motion is governed by the underlying geometry of the space. In this work, we formalize the problem of manifold navigation as a velocity-driven tracking task and propose a coordinate-chart-based learning framework in which learning models operate entirely in a Euclidean representation. Predicted trajectories are mapped to the manifold via an immersion function prior to error computation, allowing geometric consistency to be evaluated without explicitly enforcing manifold constraints during learning. Within this framework, we focus on Gated Recurrent Units (GRUs) for sequential position prediction on curved manifolds after comparisons with alternative recurrent architectures. We evaluate our GRU models, trained with pertinent custom loss functions, against both a standard MSE loss function and a naive vector-addition baseline. We evaluate our approach on both analytically (and numerically) defined manifolds, as well as a surface reconstructed from a LiDAR point cloud. Our results show that recurrent models can learn to approximate manifold-constrained dynamics from velocity sequences and consistently outperform Euclidean baselines. Our results demonstrate that certain custom loss functions significantly improve long-horizon prediction accuracy compared to conventional point-wise loss functions.
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All authors Sarah Harkins Dayton, Sathya Rengaswami, Vasileios Maroulas, David L. Boothe, Ioannis D. Schizas

Computer Vision

EV-JEPA: Elastic V-JEPA for Any Device and Cross-Device Inference

Foundation models like V-JEPA are increasingly deployed across a heterogeneous edge-cloud continuum spanning smart glasses, phones, robots, and servers. Yet, they are typically trained as rigid, fixed-capacity networks bound to one device, supporting neither reconfigurable compute budgets nor collaborative execution. Existing approaches address only one axis at a time: slimmable and NAS-based methods provide width elasticity but assume single-device inference, whereas split-computing methods enable cross-device collaboration only for fixed partitions and static capacities. We introduce Elastic V-JEPA (EV-JEPA), a single model trained once and deployable everywhere along the continuum. Its width is reconfigurable, and it is natively partitionable across heterogeneous devices. At its core is Transition-Aware Triplet Training (T3). At each step we pick a narrow and a wide width, and train three paths: each width alone, plus a hybrid path that runs the early layers narrow and the rest wide. The hybrid switch point is where one device hands off to another, so the same weights learn both single-device and cross-device execution. Across various benchmarks, EV-JEPA falls within 1 accuracy point of independently trained baselines while improving over previous elastic training approaches by up to 11 accuracy points. Narrow-to-wide cross-device hybrid execution recovers to within 1.1 points of the highest-capacity standalone model and supports many-to-one, any-to-any, and variable-split configurations. Finally, we show that the elastic principle extends beyond the backbone to an elastic token compression mechanism that exposes controllable trade-offs among on-device computation, latency, and accuracy.
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All authors Anxhelo Diko, Jieyu Lin, Stefano Ambrogio, Ziyun Li, Mahmoud Assran, Théo Moutakanni, Barbara De Salvo, Chiao Liu

Computer Vision

MvFFN: Multi-view Floor plan Feed-forward Network for Unposed Wide-Baseline Panorama Layout Reconstruction

Reconstructing accurate camera poses and floor-plan layouts from sparse, unposed, wide-baseline RGB panoramas remains a challenging open problem. Direct multi-room floor-plan prediction is especially difficult in this setting: pose, geometry, semantics, and global layout structure are tightly coupled, yet a complete floor-plan is hard to learn as a single global output. Our key insight is to keep the model's predictions strictly local. Multi-view Ordered Wall Instance Segmentation (MOIS) is designed around this concept. Each panorama column predicts only the wall it observes plus the next two adjacent walls in clockwise order. The global wall partition, room layouts, and shared coordinates emerge from deterministic aggregation of overlapping local predictions. Building on MOIS, we propose Multi-view floor-plan Feed-Forward Network (MvFFN), which jointly predicts coarse camera poses, dense global geometry, and per-wall semantic outputs. A downstream Layout Chaining (LC) post processing pipeline then assembles these predictions into multi-room floor-plans with shared global coordinates, consistent wall identities, and connected room structure. The dense MOIS predictions recover cross-view wall identity and local within-room connectivity more accurately than composed modular baselines, and the assembled layouts substantially outperform prior methods on wall and junction level accuracy. We also introduce the ZInD-CrossView dataset, which augments ZInD with globally unique wall instances and cross-view segmentation labels for this task.
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All authors Yuguang Li, Yichuan Deng, Zixuan Liu, Ivaylo Boyadzhiev, Xiuyuan Wu, Xinyu Zou, Linda Shapiro, Alex Colburn

Computer Vision · Cross-listed from cs.AI

ConicFlow: constrained Inference-time optimal control for flow matching models

We propose ConicFlow, which frames constrained sampling from a flow matching model at inference time as an optimal control problem that balances deviation from the pretrained trajectory against reward, subject to hard terminal constraints. We discretize this problem and adapt receding-horizon control, optimizing only a short window of the trajectory at each step for computational tractability. We address the resulting sequence of receding-horizon subproblems with a receding-horizon primal-dual algorithm. Its dual multipliers capture the difficulty of satisfying each constraint and are refined throughout sampling, steering generation toward feasible final samples. We further propose a terminal-estimate variant that avoids accumulating local truncation errors by evaluating the reward and constraints at the predicted terminal point rather than at the end of the current horizon. Under standard regularity assumptions, we establish finite-horizon guarantees on suboptimality. Under convex-affine structure, we derive a sharper bound that scales linearly with omitted horizon length, and we show that the terminal-estimate variant is provably tighter when the flow dynamics change slowly. Experiments in both low- and high-dimensional settings with a recent large-scale flow matching model show that ConicFlow achieves high reward and strong constraint satisfaction while deviating less from the pretrained flow than recent baselines.
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All authors Shervin Khalafi, Kasra Fallah, Sung Cho, Dongsheng Ding, James Anderson, Alejandro Ribeiro

Computer Vision · Cross-listed from cs.AI

Controllable Diverse Sampling through Pullback Directions

Conditional diffusion models can generate high-quality images that align closely with a given prompt. However, samples generated from different random seeds may remain visually similar, limiting creative exploration. Existing approaches can increase variation, but often require additional optimization or sampling overhead, while stronger perturbations may introduce distortions that degrade image quality or prompt alignment. We propose a training-free method that leverages the local pullback geometry induced by the mapping from the conditioning-embedding space to the image space to identify directions of maximal output sensitivity. By steering different sampling trajectories along these directions, we encourage distinct generations while maintaining consistency with the conditioning signal. Experiments on MS-COCO and BrushNet show the efficacy of the method in improving diversity on prompt-conditioned image generation and inpainting.
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All authors Sylvain Dehayem Kenfouo, Aaron Zweig, Mingxuan Zhang, Elham Azizi

Computer Vision

GeoFix: Geometry Fixing for 4D Consistent Generation

Video diffusion models increasingly serve as priors for 4D generation, but the generated videos often lack geometric consistency. Recent approaches address this through post-training by designing geometric rewards, yet this can degrade texture and fine detail, requiring auxiliary appearance rewards and careful reward balancing. To address this challenge, we propose GeoFix, a unified framework that improves geometric consistency and visual quality with a single geometric reward, applicable to both training and inference-time reward alignment. Our reward measures cross-view depth consistency in static scene regions, targeting structural inconsistencies without directly constraining appearance or penalizing valid object motion. Crucially, depth agreement increases with camera field-of-view overlap even in real videos and 4D datasets, allowing a smaller camera movement to be mistaken for better geometry. We account for this effect by calibrating the reward against the overlap-dependent trend. GeoFix achieves a 39% improvement in WorldScore 3D consistency and a 4% increase in VBench Quality Score.
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All authors Yeobin Hong, Hyojun Go, Dohun Lee, Jeongjae Lee, Sunghwan Hong, Federico Tombari, Zhaochong An, Jong Chul Ye, Konrad Schindler, Dominik Narnhofer

Computer Vision

TGSR: Text-Grounded Diffusion for Faithful Image Super-Resolution

Diffusion models have achieved remarkable success in image super-resolution (SR) by leveraging strong generative priors to enhance perceptual quality. However, for textual content, these priors often produce text hallucinations: non-existent or distorted text, which alter scene semantics and compromise model reliability. While recent methods focus on enhancing text generation, they do so indiscriminately, leaving hallucinations fundamentally unresolved. We argue the core problem is a lack of selective control. Therefore, we reformulate text SR as a selective generation problem: text is resolved only when reliable generation is expected, while other scene content is fully super-resolved. We introduce TGSR (Text-Grounded Super-Resolution), a test-time framework that progressively identifies and suppresses likely hallucinated text regions during generation. To enable this, we train dedicated detectors on a large-scale dataset curated from diverse diffusion-based SR outputs. TGSR consistently improves text fidelity across multiple backbones, increasing recognition precision by up to 17.68 points without degrading perceptual quality, underscoring the value of selective control in generative SR.
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All authors Zhiming Hu, Ran Zhang, Angela Ye, Raghav Goyal, Faraz Ali, Tristan Ty Aumentado-Armstrong, Samrudhdhi B. Rangrej, Konstantinos G. Derpanis, Iqbal Mohomed, Alex Levinshtein

Computer Vision

RoboFake: Are Deepfake Detectors Ready for Humanoid Face Robots?

Humanoid face robots can now move their lips in sync with speech and show detailed facial expressions. Give such a robot the face of a real person and drive it with generated speech, and you get a face forgery that happens in front of the camera: the camera records a real object, and no pixel is edited. We call this a RoboFake. In this paper we ask what current deepfake detectors do when they see a robot face. We test six public detectors trained on FaceForensics++ on video of a physical lip-syncing face robot, on a synthesized video of the same robot, and on rendered robot faces. All thresholds are fixed on FaceForensics++, and every result is compared with real human faces that went through the same processing as the robot videos. At a threshold that flags 5% of real faces, three detectors flag almost every physical robot frame, while two flag fewer than 7%. A matched human control and masking show that the response comes from the face, not from the processing or the background. However, it does not track synthesis: with only the face visible, three of the six detectors give the physical robot a higher fake score than its synthesized video. The response is also fragile, and light JPEG compression is enough to push most robot frames below the threshold for some detectors. Our results suggest that current detectors flag today's robots because their faces do not look human, not because they recognize a forgery. We release our evaluation protocol and code, and state three testable hypotheses about realistic, interactive RoboFakes.
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Computer Vision

Thinking with Images without Coordinates

Recent advances in multi-modal large language models have shifted toward the "thinking with images" paradigm to improve reasoning faithfulness, yet existing methods rely heavily on explicit coordinate- based grounding. We identify two fundamental limitations in this approach, i.e., a semantic gap where sparse regressions miss high-dimensional latent structures, and a resolution gap due to the granularity mismatch between patch-level tokens and pixel-level coordinates. To address these, we propose TiCO (Thinking with images without COordinates). It reformulates visual reasoning as a semantic evidence discovery process within the latent space, and evidence is injected as token-level regions without pixel coordinates. Specifically, TiCO utilizes a dedicated probe token to estimate similarity distributions and performs importance sampling over spatially connected components to generate diverse, semantically dominant evidence rollouts. Extensive experiments across multiple high-resolution and general visual reasoning benchmarks demonstrate that our TiCO consistently outperforms state-of-the-art coordinate-based methods with significantly improved inference efficiency.
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All authors Meng Cao, Haoze Zhao, Yi Wang, Ian Reid, Xiaodan Liang

Computer Vision

BigCell: Generating Gigapixel Whole-Slide Images

Whole-slide images (WSIs) are gigapixel-scale digital scans of histopathology tissue and serve as the primary basis for cancer diagnosis. Existing histopathology generative models operate at the patch scale, producing fixed-size tiles of at most 1024$\times$1024 pixels which encompass only a small fraction of the WSI. In contrast, text reports for clinical diagnoses and slide-level diagnostic labels – the supervision that exists at scale – operate at the whole-slide level. We present BigCell, the first approach to generate coherent whole-slide histopathology images at native gigapixel resolution. BigCell trains a flow-matching transformer at 2048$\times$2048 pixels on over 120,000 publicly available WSIs spanning multiple organ types. Conditioning on embeddings from pathology foundation models and using an inference-time sliding-window pipeline, BigCell generates coherent images of up to 32,768$\times$32,768 pixels, outperforming prior tile generators on both tile-level and slide-level fidelity metrics. To make gigapixel synthesis practical, we introduce an adaptive scheduling strategy that prioritizes important slide regions, speeding up image generation by over 3\ttimes with minimal quality degradation. Furthermore, we propose the first text-to-image synthesis at 8k resolution by training a separate model that produces dense conditioning grids directly from pathology text reports. We demonstrate that augmenting with synthetic samples improves slide-level few-shot classification performance by up to $18 \%$ over baselines trained on real data.
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All authors Srikar Yellapragada, Alexandros Graikos, Zilinghan Li, Kostas Triaridis, Tarak Nath Nandi, Ji Dong K Bai, Beatrice Knudsen, Tahsin Kurc, Prateek Prasanna, Rajarsi R. Gupta, Ravi K Madduri, Joel Saltz, Dimitris Samaras

Computer Vision

Image Diffusion Models Are Good 3D Human Motion Generators

Text-to-motion generation typically relies on dataset-specific skeletal representations, with models trained separately for benchmarks with different joint layouts. We investigate whether image diffusion architectures can model 3D human motion through a common image-compatible representation that accommodates heterogeneous skeletal layouts while preserving motion-specific kinematic structure. To this end, we organize root-centered joint trajectories into topology-informed joint–time images and model global root dynamics through a complementary latent stream. A motion autoencoder conditions local-motion decoding on the root latent, while a text-conditioned Scalable Interpolant Transformer (SiT) jointly generates both latent streams, with supervision on decoded 3D joint positions further constraining generation in motion space. In addition to dataset-specific models, we train a single motion autoencoder on HumanML3D and KIT-ML, followed by a single text-conditioned SiT shared across both datasets, preserving their respective skeletal definitions without skeleton retargeting to a common joint layout. Experiments on HumanML3D and KIT-ML show that our dataset-specific models achieve state-of-the-art performance, while shared training yields further gains on both benchmarks, demonstrating the benefits of shared modeling across heterogeneous skeletal layouts.
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All authors Siyuan Yang, Chong Wang, Hao Cheng, Jun Liu, Bihan Wen, Alex Kot, Hedvig Kjellstrom

Computer Vision

SliderEdit++: Improved Slider Trajectories in Instruction-Based Image Editing

Slider-based control aims to give users continuous, fine-grained control over the intensity of individual edits in instruction-based image editing. However, existing approaches fail to deliver reliable continuous controllability: traversing a slider can produce abrupt visual jumps and non-monotonic changes, while jointly controlled sliders can interfere with one another. To systematically study these limitations, we introduce SlideBench, a comprehensive benchmark for continuous image editing spanning diverse editing categories and equipped with a unified suite of metrics quantifying monotonic progression, perceptual continuity, and inter-slider disentanglement. Building on these observations, we propose SliderEdit++, which explicitly regularizes the intermediate editing trajectory rather than supervising only its endpoints. Our method combines velocity- and semantic-space trajectory regularization with spectral control to encourage smooth, predictable slider traversal, together with a disentanglement objective that reduces interference between independently controlled edits. On SlideBench, SliderEdit++ achieves state-of-the-art performance, improving the overall score by 18.5% relative to the strongest baseline. At the same time, using a few-step editing backbone makes our method approximately 3x to 20x faster than existing slider-based approaches, enabling substantially more responsive interactive editing.
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All authors Arman Zarei, Sayan Nag, Bryan Wang, Franck Dernoncourt, Varun Manjunatha, Nedim Lipka, Soheil Feizi, Samyadeep Basu

Computer Vision

Latent World Action Model for GUI Agents

Pixel-space world models have recently emerged as a promising approach for GUI agents, predicting future screens prior to execution and subsequently re-perceiving them for action selection. However, this two-stage paradigm faces two key challenges in GUI environments: (L1) the high computational cost of pixel reconstruction and (L2) the need to reconstruct large and diverse appearance-level details beyond what is required for action selection. In practice, this screen-generation objective can induce an identity shortcut problem, where future-state prediction largely preserves the current state rather than capturing action-induced changes. In this work, we reformulate GUI world modeling by shifting the prediction target from full-screen reconstruction to action-induced future information in latent space. Concretely, we leverage a large multimodal model as the latent world model, whose shared representations support two dedicated heads for both action selection and predictive transition modeling. The action head directly translates these latent representations into action selection, while the transition head captures action-conditioned future information. To mitigate the identity shortcut, we further introduce an action-aware contrastive objective that encourages the transition representations to capture discriminative action-induced changes. Extensive experiments across offline and online GUI settings show that our method achieves up to 31.9% and 40.6% relative gains in success rate over pixel-space world models, respectively, while substantially reducing inference latency by up to 98.9%. Our code is available at https://github.com/sjyu001/latent2world.
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All authors Seungjun Yu, Hojun Choi, Seojeong Park, Jaeyo Shin, Hyunjung Shim

Computer Vision

CAPTOR: a vision-language foundation model for Chest-Abdomen-Pelvis Oncologic CT

Purpose : To develop and evaluate CAPTOR, a deep-learning vision-language foundation model for oncologic chest-abdomen-pelvis (CAP) CT interpretation. Materials & Methods : CAPTOR (Chest-Abdomen-Pelvis foundaTion model for Oncologic Radiology) is a contrastive vision-language model, trained using a pretraining strategy for oncologic CAP CT (in single- or multiple-series acquisitions), on a multicenter retrospective dataset from North America, Europe and Asia, predominantly from tumor lesion examinations. CAPTOR was compared with state-of-the-art CT foundation models on three downstream tasks: disease detection, survival prediction using TumorImagingBench and image retrieval. Classification and retrieval were both evaluated on held-out internal and public test sets, stratified by anatomical coverage and indication. Bootstrap resampling was used to estimate confidence intervals, and pairwise comparisons were performed using permutation tests. Results : CAPTOR was trained and tested on 25,512 and 10,794 CT-report pairs respectively. TumorImagingBench datasets comprised between 134 and 421 studies each. CAPTOR outperformed all baseline models, on the classification task, on the CAP subset (AUC 0.767, 95%CI: 0.734-0.793, vs. 0.695, 95%CI: 0.645-0.736 for the next-best, p<0.001) and oncologic subset (AUC 0.784, 95%CI: 0.759-0.805, vs. 0.734, 95%CI: 0.703-0.767 p<0.001), ranked first on three of the four oncologic prognostic benchmarks, and achieved superior retrieval performance on CAP and oncologic subsets. Conclusion : A foundation model trained on oncology-enriched CAP CT data outperformed relevant state-of-the-art models in its target clinical context, underscoring the importance of clinically aligned pretraining. We release our preprocessing, training and inference code : https://github.com/Guerbet-AI/CAPTOR and model weights : https://huggingface.co/Guerbet-AI/CAPTOR
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All authors Séléna Jean-Mactoux, Sophie Loizillon, Ghina Jardali, Amandine Crombé, Nathalie Lassau, Alexandre Bône

Computer Vision · Cross-listed from cs.LG

Agreement versus Softmax under Spatial Disambiguation

ScanRefer Multiple queries require spatial disambiguation: several instances of the target class are present, and the referencer must pick one. When per-query logits were never logged, a common substitute is cross-epoch agreement. On the full ScanRefer validation set (9,508 queries; GeoClassifier with ground-truth proposals), object-level softmax is similarly miscalibrated on Unique and Multiple (ECE 0.068 vs. 0.102; the scene-bootstrap gap interval includes zero). Fixed-final agreement on the same checkpoints reports ECE 0.041 vs. 0.272 (gap +0.231). Modal-vote agreement is 0.045 vs. 0.318. Most Multiple errors are same-class wrong-instance (45.6%); geometric miss (H2) is 59.6%, and wrong-category (H1) is 16.7%. A non-monotone H1 pattern does not appear under the default fixed-final protocol, and we retract it. Logit-free thresholds rank spatially hard queries poorly. If only agreement was logged, calibrate abstention on Multiple and report wrong-instance rates with H1.
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All authors Michał Zakrzewski, Mariia Shpir, Taras Rumezhak, Volodymyr Karpiv

Computer Vision

Token-Budgeted Candidate Retrieval for 3D Scene-Grounded VLMs: Category Names vs. Pairwise Geometry

Under a fixed context budget, which objects and relations should a 3D scene-grounded VLM see first? On ScanNet indoor referring benchmarks (Dai et al., 2017), matching the query to object category names outperforms pairwise geometry scoring at every reported K. The gaps are largest at high recall. Analytic pairwise cues beat per-object cue scoring and query-agnostic kNN graphs, including on paraphrases. MiniLM and BGE-small still score higher on those splits. We evaluate token-budgeted candidate retrieval with axis-aligned boxes, a token-ratio metric, training-free baselines, two small encoders that match q to each object's category name, and QCRR (Query-Conditioned Relation Retrieval), a deterministic pairwise-geometry scorer. Across ScanRefer gt_val plus a custom 20% scan-id split of Nr3D and Sr3D (35,504 queries; not official ReferIt3D val), additive noun matching reaches R@10 0.864 on ScanRefer against QCRR's 0.626; MiniLM and BGE-small reach 0.911 to 0.913 on ScanRefer and 0.941 to 0.947 on Nr3D. A corrected 3DGraphLLM harness (native Acc@0.25 0.67 on the full graph, n=300 ScanRefer queries) shows that context selection changes downstream accuracy under a matched object budget (Random 0.44, QCRR 0.56, MiniLM 0.67, oracle 0.70). Semantic retrieval beats hand-designed geometry on that harness. We will release the protocol, retriever implementations, and per-query outputs so new selectors can be swapped in without rewriting the analysis.
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Computer Vision · Cross-listed from cs.RO

ClothCode: Generative Modeling for Garment State Estimation and Dynamics Prediction

We introduce ClothCode, a unified generative framework for garment state estimation and action-conditioned dynamics prediction in a shared discrete configuration space. A material-aligned tokenizer encodes garment configuration as residual vector-quantized patch tokens, while task-specific Masked Generative Transformers predict these tokens through parallel confidence-guided refinement. Across three garment templates, ClothCode reduces mean displacement error by 26.6% for state estimation and 37.0% for dynamics prediction relative to the strongest baselines. Dynamics prediction requires only 16.7 ms per window, compared with 556.2 ms for diffusion. Integrated into the same model-predictive controller, ClothCode improves real-world folding and flattening success from 56.7% to 78.9%. Further results and videos are available at: https://anonymous.4open.science/r/ClothCode-DE32
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All authors Yingdong Ru, Lipeng Zhuang, Shiyu Fan, Zhuo He, Florent P. Audonnet, Gerardo Aragon Camarasa

Computer Vision · Cross-listed from cs.NI

Semantic Edge-Cloud Communication for Real-Time Urban Traffic Digital Twins

Urban traffic systems are becoming increasingly complex, demanding real-time traffic perception, proactive collision prediction, and intelligent management to improve safety and reduce congestion. Although AI-driven traffic management has shown strong promise, its success relies on diverse, high-quality data spanning critical scenarios such as collisions, near-collisions, and traffic rule violations. Digital twins offer a powerful solution by enabling synchronized virtual replicas of physical traffic environments for real-time monitoring, collision prediction, traffic-flow optimization, and diverse realistic scenario generation. However, continuously synchronizing a high-fidelity urban traffic digital twin through edge surveillance cameras requires substantial edge-cloud communication, and transmitting raw video streams leads to severe bandwidth and latency constraints. To overcome this challenge, this paper proposes a semantic communication-based edge-cloud framework for real-time urban traffic digital twin applications. By leveraging edge intelligence to extract and transmit only task-relevant semantic traffic information instead of full video feeds, the proposed framework significantly reduces communication overhead while preserving the essential dynamics needed for accurate real-time digital twin reconstruction. Experimental results demonstrate more than 99% transmission savings and an average trajectory reconstruction error of only 0.12 m, confirming the proposed framework as an effective, scalable, and low-latency solution for AI-enabled urban traffic digital twin applications.
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All authors Murat Arda Onsu, Arman Dogru, Poonam Lohan, Burak Kantarci, Aisha Syed

Computer Vision · Cross-listed from cs.RO

Disentangling Task-Relevant Latent Dynamics for Reward Modeling

Reward design remains a major bottleneck for reinforcement learning in robotic manipulation. Handcrafted dense rewards can compensate for the limited guidance provided by sparse rewards, but require substantial task-specific reward engineering. Learning rewards from videos provides a scalable, data-driven alternative to manual reward design. However, existing video-based rewards are often computed in entangled visual spaces where task-relevant state changes are confounded with extraneous visual variation. As a result, the learned reward may respond to visual distractors instead of actual task execution. To address this limitation, we propose DiTaR (Disentangling Task-Relevant Latent Dynamics for Reward Modeling), a framework for learning dense rewards from heterogeneous videos. DiTaR learns a continuous task-relevant representation from multi-frame video latents through an asymmetric two-stage procedure that suppresses task-irrelevant visual variation. In the task-relevant latent space, we train a history- and language-conditioned rectified-flow model to capture task dynamics and derive a directional dense reward from temporal changes in dynamics compatibility. Together, these components enable reward modeling directly over task-relevant dynamics rather than generic visual variation. DiTaR substantially improves policy learning on MetaWorld-v3 and ManiSkill over video-based reward baselines, and transfers to real-world offline RL through reward relabeling. Reward analyses further show that DiTaR provides more reliable rewards.
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All authors Dayou Li, Jionghao Wang, Peihao Wang, Jiuzhou Lei, Hao Wang, Jichen Chai, Hezhen Hu, Minghui Zheng, Zhangyang Wang, Xin Li, Wenping Wang, Zhiwen Fan