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Thursday 1 October

Computer Vision

Two Clocks in Diffusion MLLMs: When Answers Stabilize Before Rationales Unfold

An answer candidate in a masked diffusion MLLM can stabilize while its rationale is still unfolding. We distinguish retrospective stabilization of the logged candidate from token commitment, and examine these two clocks relative to rationale generation. Analyzing our results across three visual question-answering benchmarks, we find that 89.4-98.1% of the rationale-side canvas remains unwritten at stabilization in single-block, EOS-suppressed LaViDa runs. On V*Bench, reducing block length from 128 to 8 changes this fraction from 89.4% to 1.7%, together with answer coverage and the eligible observation window. Under EOS-enabled prompting, direct instructions improve Nemotron's overall accuracy by 15.0 and 19.5 percentage points on M3CoT and ScienceQA, but reduce LaViDa/V*Bench accuracy by 11.0 points. A symmetric decomposition associates the larger absolute component of each change with coverage rather than conditional accuracy. Matched-canvas image ablations measure visual sensitivity alongside answer stabilization, separating the two temporal readouts. Together, these measurements distinguish answer stabilization, rationale unfolding, and visual sensitivity, and identify coverage as the larger component of the prompting differences.
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Computer Vision

A Matched-Budget Audit Framework for Recaptioned Image-Text Supervision Distributions

Recaptioned image-text corpora are now standard for text-to-image (T2I) training, with vision–language model (VLM) captioners replacing sparse alt-text by dense descriptions. A recaptioned corpus is a supervision distribution induced by a documented captioning policy ($\pi$), captioner ($V_c$), and source corpus ($C$). Length-correlated proxies miss caption-register artifacts and downstream T2I benchmarks entangle the corpus with training choices, so this distribution is hard to audit at corpus scale. We introduce a reusable matched-budget audit framework for recaptioned supervision distributions $D_{\pi,V_c,C}$: at a fixed text budget of $B = 64$ it reports a five-axis profile spanning prompt-side coverage, image-conditioned faithfulness, and caption-surface health, with claimed controllable basic units (CBU) as the common claim unit. We instantiate the framework on seven paired comparisons over five public source corpora. Across the four cross-corpus pairs, the released surface raises supported CBU per caption by $+3.39$ to $+6.36$ under both Qwen and Gemma Judges, and on CC12M the same framework exposes a long-vs-dense frontier that is consistent across both judges and four budgets. We release the audited multi-source recap corpus ($\approx$ 490M) together with the audit-artifact bundle.
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All authors Giyeong Oh, Junghun Park, Yuhan Bae, Youngjae Yu

Computer Vision

Joint Branch-Space Transform Coding for Diffusion Activation Quantization with Classifier-Free Guidance

Post-training quantization for diffusion models increasingly exploits timestep, feature, and layer structure. While recent work has begun incorporating CFG structure into diffusion quantization, activation quantization still operates independently across conditional and unconditional coordinates, leaving cross-activation structure unexploited. We show that matched CFG activations form a strongly correlated two-dimensional source and that, under a fixed bit budget, the choice of branch coding basis materially affects quantization fidelity. Motivated by this observation, we introduce branch-space transform coding, which rotates matched CFG branches via an offline derived 2x2 orthogonal matrix, requiring minimal modifications to model parameters or the quantization pipeline. We further derive the Guidance-Correlation Branch Transform (GCBT), which jointly incorporates the CFG guidance direction and cross-branch second moments. Under an equal-rate quantization-noise surrogate, GCBT admits a closed-form per-layer solution without gradient optimization or angle search. Applied on top of existing diffusion PTQ methods, GCBT yields statistically significant fidelity gains in most evaluated comparisons with no statistically significant degradation, while leaving the underlying host quantization pipeline unchanged.
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All authors Mingrun Jiang, Yuejia Liu, Zishan Shao, Ting Jiang, Qinsi Wang, Hancheng Ye, Yixiao Wang, Rui-Feng Wang, Kangning Cui, Yixuan Chen, Fan Yang, Xiang Cheng, Hai Li, Yiran Chen

Computer Vision · Cross-listed from cs.LG

Platonic Task Arithmetic

Distinct pre-trained models specialized for the same task converge to closely similar behavior, yet the parameter updates that produce it share no common coordinate system. Weight-space task arithmetic is therefore confined to a single model, and transporting an update between models requires a structural correspondence. Drawing on Plato's allegory of the cave, we hypothesize that these model-specific updates are shadows cast by one shared, model-agnostic object, the platonic task vector. To make it operational across models of different architectures, we introduce Universal Task Descriptors, matrices whose shape is independent of architecture and embedding dimension, which record a task's functional effect and admit addition and negation as ordinary matrix operations, and we transfer a descriptor into a target in two ways. A single least-squares solve returns a linear operator folded into the target's last layer, and a bank of such operators, one per source and task, realizes any composition as a signed sum of its entries. Alternatively, a low-rank adapter of the target's encoder is trained on the same objective at the price of one optimization per edit. Despite a model-specific residual comparable in norm to the shared component, transfer from another model retains 74 to 80 percent of the gain the target's own descriptors attain. Experiments across six model families, eight tasks and audio-text models confirm both realizations.
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Computer Vision · Cross-listed from cs.RO

A Survey on End-to-End Autonomous Driving Training from the Perspectives of Data, Strategy, and Platform

Autonomous driving is a cornerstone technology for the future of intelligent transportation, where end-to-end learning has emerged as a transformative paradigm that directly maps multimodal sensory inputs to driving actions through unified differentiable models. While offering advantages, the effectiveness of end-to-end autonomous driving (E2E-AD) is ultimately determined by the quality of its training ecosystem. This paper provides a comprehensive review of training methods and ecosystem for E2E-AD. We introduce a Data-Strategy-Platform taxonomy that conceptualizes training as an interdependent system. The data layer defines what can be learned, the strategy layer governs how learning aligns with driving objectives, and the platform layer supports scalability and continuous evolution. Within this framework, we survey recent advances across data-centric pipelines, learning paradigms, and training infrastructures, and analyze their interplay in shaping model performance, robustness, and deployability. Finally, we reflect on current limitations and articulate a forward-looking vision that emphasizes a shift from data quantity to data value, from isolated optimization to foundation-driven generalization, and from static training to integrated training-testing loops, aiming toward robust, scalable, and trustworthy autonomous driving systems. We maintain a continuously updated repository tracking cutting-edge literature and works at \href{https://github.com/Jiaaqiliu/Awesome-Training-Ecosystem-for-E2E-AD}{Our Project Page}.
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All authors Chengkai Xu, Yiming Cui, Jiaqi Liu, Yicheng Guo, Cheng Qin, Geyuan Zhang, Xinwei Dong, Shiyu Fang, Peng Hang, Jian Sun

Computer Vision

EyeTAG: Eye Trajectory-Aware Gaze Estimation

Gaze estimation under natural head-eye motion underpins applications from driver monitoring to human-computer interaction. Single-frame methods predict each frame independently, so consecutive outputs fluctuate as jitter. Multi-frame methods reduce this, but they learn motion implicitly inside appearance features, so the gaze trajectory is never an explicit variable. We propose EyeTAG (Eye Trajectory-Aware Gaze Estimation), a causal multi-frame framework built around an explicit first-order gaze prior: at each step it differentiates its own recent predictions and feeds the resulting trajectory back as a compact kinematic token. Because differencing is translation-invariant in gaze space, this token carries subject-invariant motion rather than personal gaze offsets. Face and eye streams supply visual evidence, fused by cross-attention and a causal Transformer decoder. EyeTAG reduces the mean angular error by about 1.0$^\circ$ on Gaze360 and performs on par with the strongest baseline on EVE (2.56$^\circ$ vs. 2.58$^\circ$). Within-model ablations, which keep the encoder and the rest of the architecture fixed and vary only the gaze history, show that the differential formulation, rather than temporal context alone, removes the systematic saccade bias that persists even with an absolute gaze-history prior. Our code is available at https://github.com/peter8366/EyeTAG.
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Computer Vision · Cross-listed from cs.LG

Towards Fast and Disentangled Counterfactuals for Visual Foundation Models

Foundation models remain vulnerable to spurious correlations and “Clever Hans” strategies. Explainable machine learning can find and remove such strategies for classifiers without metadata. For foundation models, no such option exists yet. We propose Disentangled Diffusion Autoencoders (DiDAE). DiDAE wraps a frozen foundation model in a conditional diffusion decoder. A counterfactual is one closed-form edit along a direction of a disentangled dictionary, followed by decoding. The dictionary can be supervised (Procrustes) or unsupervised (Singular Value Decomposition, Sparse Autoencoders). No gradients are needed, so DiDAE is up to 2000 times faster than the state of the art. We evaluate on six datasets, two synthetic and four real-world. In a desiderata-driven benchmark on three of them, its counterfactuals are on par with or better than the state of the art, and they repair downstream classifiers through Counterfactual Knowledge Distillation (CFKD), where they beat metadata-based correction. The same machinery can rank a pretrained dictionary against a trained classifier. It returns the few directions the classifier actually reads, each causally verified by a counterfactual that flips the decision, and repairs the classifier along those a teacher marks spurious. The workflow is plug-and-play in our open-source Peal library we publish alongside the paper. With a public dictionary and a pretrained decoder, all that remains is a cheap linear distillation of the classifier and its own fine-tuning.
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All authors Sidney Bender, Benedikt Kunz, Ahmed Zeid, Shinichi Nakajima, Klaus-Robert Müller, Marco Morik

Computer Vision

Machine Translation for Sign Languages

Sign language machine translation has progressed substantially over the past decade, evolving from isolated sign recognition to end-to-end translation systems. Advances in pose estimation, transformer architectures, and large-scale dataset collection have driven progress, yet challenges remain. Datasets are limited compared to spoken-language resources; evaluation metrics inadequately capture the linguistic quality of output; and models must capture the simultaneous, multi-layered, and three-dimensional structure of sign languages. This manuscript provides a comprehensive review that seeks to balance technical challenges with stakeholder considerations. We examine the linguistic properties that make sign languages computationally unique, trace the evolution of recognition, translation, and production systems, and analyze ongoing technical challenges. Crucially, we address ethical considerations around data governance, community involvement, and appropriate use. Drawing on interdisciplinary perspectives spanning computer vision, sign language linguistics, and deaf studies, our analysis emphasizes that continued progress requires sustained collaboration across these fields and with deaf communities.
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All authors Ozge Mercanoglu Sincan, Anton Pelykh, Edward Fish, Harry Walsh, JianHe Low, Karahan Sahin, Oline Ranum, Sobhan Asasi, Steven Emery, Richard Bowden

Computer Vision · Cross-listed from cs.RO

UniTrackPLA: Unified Panorama-Language-Action Model for Instruction-Guided Navigation and Dynamic Person Tracking

General-purpose embodied robots should support both navigation toward language-specified destinations and dynamic person tracking under arbitrary initial target azimuths. However, existing methods typically rely on forward-facing observations and address these tasks with separate policies, limiting omnidirectional perception and unified closed-loop control. We present UniTrackPLA, a unified panorama-language-action model for instruction-guided navigation and dynamic person tracking. Its Panoramic-Aware Encoding (PAE) preserves the temporal and azimuthal structure of perspective views projected from each panorama, enabling perspective-pretrained visual encoders to process omnidirectional observations. A shared vision-language backbone grounds instructions in the panoramic context and predicts continuous robot-centric waypoint chunks for both tasks. World-Action Consistency (WAC) further predicts action-conditioned future visual states and verifies waypoint prefixes online, allowing reliable actions to be reused while triggering replanning upon inconsistency. We also introduce OmniTrackNav-Bench, comprising 5,000 simulated tracking trajectories, 10,000 simulated VLN routes, and 96 verified real-world routes, providing 919,978 waypoint-supervision instances. UniTrackPLA improves overall tracking SR from 23.50% to 35.00% and Omni-VLN SR/SPL from 13.00%/12.77% to 19.75%/19.29%. Incorporating 76 real-world routes further improves held-out EP@0.2m from 42.92% to 92.08%. Closed-loop experiments on a Go2-W robot demonstrate unified panoramic tracking and navigation across indoor and outdoor environments. The project page is at https://tw5775.github.io/UniTrackPLA.
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All authors Pengfei Qi, Haoran Lin, Sizhuang Chen, Kai Luo, Sirui Zhang, Xinqi Liu, Fei Cheng, Wenrui Chen, Liming Yin, Kailun Yang

Computer Vision · Cross-listed from cs.RO

Kinematic MeanFlow: One-Step Action Generation Policy for Robotic Foundation Models

In this paper, we study how to achieve one-step action generation in Robotic Foundation Models (RFMs), aiming to overcome the high inference latency of multi-step flow matching. MeanFlow provides a promising framework for this goal, yet its direct application leads to performance collapse. We discover that this stems from two distinctive dynamics exhibited in the RFM velocity field: (1) the “local acceleration" exhibits stability early on, but surges sharply towards the end of the denoising process, and (2) the spread of its magnitudes across samples widens as denoising progresses. To address these issues, we introduce Kinematic MeanFlow (K-MF), a novel one-step action policy tailored for RFMs. Specifically, grounded in a kinematic identity, K-MF decouples the time derivative term in the MeanFlow formulation into two sub-interval terms separated by an intermediate point. This decoupled formulation enables the two terms to capture early-stage and late-stage denoising dynamics, respectively, while mitigating the error amplification across the process. As a result, our K-MF empowers RFMs to achieve one-step action generation in both training from scratch and fine-tuning paradigms across diverse tasks, while outperforming multi-step flow matching in most settings. In terms of inference efficiency, K-MF reduces action-head latency of GR00T-N1.6 by 67.5%~74.4% across L40 and Jetson Orin in eager and compiled modes, yielding end-to-end latency reductions of 30.3%~54.9%. Code will be available at https://github.com/IntelChina-AI/K-MF.
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All authors Jiawei Fan, Sifeng Wang, Yuqing Hou, Anbang Yao

Computer Vision · Cross-listed from cs.LG

Don't Waste the Noise: Importance-Guided Perturbation Allocation under Joint Global and Local Constraints

Adversarial optimization under a shared $\ell_1$ budget requires deciding not only how much perturbation to use, but also where that limited budget should be spent. This allocation problem becomes particularly important when individual input coordinates are subject to local magnitude constraints, which restrict the extent to which perturbation can be concentrated on a small number of locations. We introduce an importance-guided allocation mechanism that uses a fixed clean-gradient prior to steer perturbation toward model-sensitive regions while leaving the feasible perturbation set unchanged. A centered allocation objective encourages perturbation at above-average importance locations and discourages unnecessary expenditure elsewhere, thereby redistributing rather than enlarging the available budget. Across ten robust model–dataset configurations under a common capacity-limited threat setting, the proposed method improves attack success over matched APGD- and PMA-based baselines by $2.52$ to $17.70$ percentage points. Allocation analysis shows that these gains are accompanied by substantially greater perturbation mass in high-importance regions without increased global $\ell_1$ consumption. Mechanism ablations further show that centered non-uniform redistribution provides part of the benefit, while model-derived importance yields an additional improvement. These results identify perturbation allocation as a distinct and practically relevant dimension of adversarial optimization under shared-budget, locally constrained threat models.
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Computer Vision · Cross-listed from eess.IV

MorphoBranch: A Fine-Structure-Preserving Workbench for Morphometric Analysis of Branched Cellular Structures

Background and Objectives: Fluorescence-labeled cellular arbors provide readouts of neuronal and microglial morphology, but fine and weakly labeled processes are prone to fragmentation and false connections that bias skeleton-based measurements. We present MorphoBranch, a fine-structure-preserving, human-reviewable workbench for morphometry of branched cellular structures. Methods: MorphoBranch combines a deterministic Morphometry Engine with an LLM-assisted Refinement Engine. The Mor- phometry Engine implements an image-to-graph workflow integrating multiscale structural evidence extraction, hysteresis segmen- tation, evidence-constrained skeleton refinement, and graph-based morphometry. The Refinement Engine maps natural-language requests to registered actions for parameter adjustment, preview execution, metric reporting, and unsupported-request handling, while image processing and quantitative computation remain deterministic and reviewable. Results: MorphoBranch was evaluated on two public neuronal axon datasets, AxonMIP and AxonStack, and the in-house Cell- Morph dataset of microglial fluorescence images. It achieved the highest Skeleton F1 and clDice and the lowest length-estimation error among the evaluated methods on all three datasets, while also achieving the highest Dice and IoU on AxonMIP and Axon- Stack. Across 150 natural-language tasks, the Refinement Engine achieved a 94.0% end-to-end success rate. Conclusions: These results demonstrate that MorphoBranch provides a reproducible, human-reviewable workflow for mor- phometric analysis of branched cellular structures. It supports fine-structure-preserving quantification across neuronal axon and microglial fluorescence images while maintaining inspectable and reproducible analysis workflows.
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All authors Song Zhiying, Ling Hanyi, Wu Junyi, Jiang Yangbo

Computer Vision

CtrlWAM: Controllable World Action Models with Aligned Intent and Foresight

World action models (WAMs) jointly predict actions (intent) and visual future (foresight). Standard training adds noise to recorded actions and video simultaneously, but such training paradigms introduce a mismatch: perturbed actions imply counterfactual future visual, while the noised video remains tied to the GT recording. In low-noise regime, the scene geometry and even the dynamic behavior remain clearly visible from the noisy future frames despite the added noise. We present CtrlWAM, which executes perturbed actions in a simulator and pairs them with their noised visual consequences for joint WAM learning. To accommodate the different denoising requirements of video and actions, we introduce warped video–action noise schedules that aim to keep visual layout responsive as action predictions evolve. We further extend the action interface from ego-only control to a variable number of agent streams, allowing a unified model to represent predicted or commanded futures for multiple agents. Driving experiments show more accurate action forecasts, closer agreement between generated video and actions, and better following of supplied commands; robotics experiments show stronger motion fidelity and controllability. Matched controls support the benefit of off-path renders for command following and manipulation fidelity. Together, these findings contribute to a more controllable world action model. Project page: https://ctrl-wam.github.io/
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All authors Chensheng Peng, Wenhao Ding, Ran Tian, Zewei Zhou, Jef Packer, Maximilian Igl, Peter Karkus, Yan Wang, Masayoshi Tomizuka, Boris Ivanovic, Marco Pavone, Yuxiao Chen

Computer Vision

Lang3DSeg: Annotation-Free Open-Vocabulary 3D Segmentation with Point Transformers

Accurate 3D semantic perception is critical for safe autonomous navigation. However, supervised LiDAR segmentation remains tied to closed taxonomies and to the cost of point-wise manual annotation. Open-vocabulary methods avoid that cost by projecting the output of 2D vision-language models onto LiDAR and distilling it into a 3D network. These methods rely almost exclusively on voxel-based sparse convolutions, and point transformers have so far been limited to indoor environments, where 3D data is dense and bounded. We present Lang3DSeg, which establishes a point transformer as the backbone for annotation-free open-vocabulary segmentation of outdoor 3D LiDAR, and is trained from scratch without geometric pre-training. This training paradigm necessitates addressing the inherent noise in 2D-to-3D label projections; specifically, naive projection often suffers from depth ambiguity, where points behind an object are erroneously assigned its semantic label. We therefore composite masks using an explicit class-priority rule and truncate each projected instance at the first gap in its depth distribution, correcting the projection error directly rather than averaging it over registered sequences. Lang3DSeg achieves 52.8% mIoU on nuScenes validation and 41.4% on SemanticKITTI, the highest among published annotation-free methods on both benchmarks. Every 3D semantic segmentation is on a single LiDAR sweep, and inference operates in real-time without running vision-language models.
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All authors Cigdem Kokenoz, Amir Salarpour, Alkim Domeke, Christopher Salas, Pedram MohajerAnsari, Long Cheng, Mert D. Pesé, Bing Li

Computer Vision

SmoothOperator: Enhancing Representations for Fine-grained Open-set Recognition via Modulated Label Smoothing

Open Set Recognition (OSR) aims to enable models to accurately classify known classes while rejecting samples from unseen classes. A key challenge in OSR lies in the inability to model the unbounded distribution of unknown classes during training, often leading to the misclassification of samples from these classes. Rather than modeling unknowns, recent work shapes the feature space so that known classes are compact and well separated, and spherical representation learning methods have achieved strong results this way. Label smoothing has been identified as one of the key drivers of this success, yet it applies the same coefficient to every training sample, regardless of how well each sample is already embedded. We show that the spherical representation learning objectives used in OSR share a single alignment–uniformity structure in which labels enter only through the alignment term. Label smoothing therefore acts as an alignment dial, and a fixed coefficient sets this dial to the same value for every sample. We propose a plug-in, SmoothOperator (SmoothOP), which sets the smoothing coefficient of each sample from its prominence, an embedding-space signal measuring how clearly the sample's own class stands out against its strongest competing class. Our method integrates into four existing spherical representation learning methods at minimal training overhead. SmoothOP assigns strong smoothing to samples with high prominence, which reduces their alignment and relaxes their pull. On the Semantic Shift Benchmark, SmoothOP-augmented variants generally outperform their base objectives across datasets, degrees of semantic shift, and OSR post-processors, with gains of up to 4.7% in AUROC, OSCR, and closed-set accuracy.
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All authors Thiru Thillai Nadarasar Bahavan, Yu Xia, Sachith Seneviratne, Saman Halgamuge

Computer Vision

Geometric Similarity in VLM Low-Level Vision Representations

Vision-language models (VLMs) have emerged as powerful candidates for universal vision backbones, with representative architectures including autoregressive (AR) models and diffusion transformers (DiTs). Yet, adapting them efficiently for all-in-one low-level image restoration remains a challenge. Crucially, the field lacks an understanding of how VLMs organize hidden-layer representations and whether these structurally distinct paradigms share a common geometric organization for pixel-level perception. Such shared organization is a prerequisite for building highly transferable, unified restoration VLMs and adapters. In this paper, we systematically investigate representational similarity across 24 low-level tasks spanning 5 categories. We propose GeoSim, a unified four-level framework that analyzes task-conditioned representations from global similarity, local geometry, sparse feature decomposition, and topological verification perspectives. Our formulation applies to the analysis of hidden states in AR models and feature maps in DiTs across same- and cross-task/model settings. Our results reveal the organizing principles of low-level visual representations while exposing their limits in cross-task and cross-model agreement. Ultimately, GeoSim provides an interpretability lens for probing latent transferability in low-level vision and diagnosing model limitations in task- or model-specific scenarios.
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All authors Shao-Jun Xia, Huixin Zhang, Zhen Lei, Anlan Sun, Yuner Zhang, Xiaoyang Chen

Wednesday 30 September

Computer Vision · Cross-listed from cs.CL

MeddeX: A Retrieval-Augmented LLaMA-3 System with Gemini Vision for Evidence-Backed Medical Report Analysis

Modern healthcare generates increasingly complex medical reports that challenge clinical professionals in terms of time and interpretive burden. Manual review processes are slow, error-prone, and difficult to scale. This paper presents MeddeX, a Medical Report Analyzer that combines a QLoRA fine-tuned LLaMA-3 (8B) model with Retrieval-Augmented Gen eration (RAG) and a multimodal Gemini Vision layer to deliver accurate, concise, and evidence-backed summaries of medical documents. The system handles text-native PDFs, scanned image based PDFs, and direct radiological images through an intelligent hybrid extraction pipeline that includes a novel garbage-text detection mechanism for corrupted and UTF-16-encoded doc uments. Beyond single-report Q&A, MeddeX introduces report scoped retrieval for precise contextual grounding, an automated longitudinal report comparison engine, and a self-healing backfill pipeline that lazily processes legacy documents on demand. A FastAPI backend, Supabase vector store, and Next.js fron tend complete the end-to-end architecture. Evaluation against the base LLaMA3-Med42-8B model demonstrates consistent improvements across ROUGE-1 (+9.2%), ROUGE-2 (+10.0%), ROUGE-L (+11.8%), BLEU (+71.4%), and BERTScore (+0.8%), validating the benefit of domain-specific fine-tuning. MeddeX represents a practical and robust step toward AI-assisted clinical decision support.
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All authors Rajdeep Pandhare, Rohit Kundaikar, Yakub Kojar, Shreyansh Tiwari

Computer Vision · Cross-listed from cs.LG

PLDiv: Measuring Dataset Diversity and Semantic Collapse via Persistence Landscapes

Modern data pipelines increasingly combine human-created and human-curated data with AI-generated data for model training and evaluation. As datasets grow, they often add semantically redundant samples rather than expanding semantic coverage, which deteriorates the quality of the whole dataset. Existing diversity metrics primarily summarize lexical variation, entropy, or pairwise similarity, but provide limited characterization of the shape of the underlying data distribution. In this paper, we propose PLDiv, a diversity metric derived from persistence landscapes that quantifies the structural organization of a dataset from its geometric representation. PLDiv summarizes how data neighborhoods evolve as nearby samples progressively connect, producing an interpretable scalar measure of structural diversity without requiring task-specific supervision. Whether measuring intrinsic diversity in text generations or image embeddings, or detecting semantic collapse in instruction datasets and reasoning trajectories, PLDiv performs competitively against evaluated baselines and aligns strongly with diversity labels during semantic collapse. Consequently, it effectively supports applications in synthetic data monitoring, dataset construction, data augmentation, and generative model evaluation.
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Computer Vision

What Do Verifiable Rewards Teach Video-Language Models About Time? A Controlled Multi-Model Study

Reinforcement learning from verifiable rewards (RLVR) has produced large reasoning gains in language models, and verifiable video benchmarks make it applicable to causal-temporal video question answering. We study what RLVR teaches video-language models about time. We fine-tune four open models (Qwen3-VL-8B/4B, Qwen2.5-VL-7B, Gemma-3-12B) with group relative policy optimization under three data recipes: verified (synthetic CLEVRER questions with exact answer and event-order rewards), unverified (self-supervised pretext tasks over 43,751 real web videos), and a 1:1 mixture, plus a verified+real arm that adds 4,000 verifiable questions on real video. Each cell is evaluated in-domain and on out-of-domain real video (a NExT-QA temporal stress set and an MVBench subset), with frames in order, shuffled, and absent. (1) Verified training yields large in-domain gains that shrink as base competence grows (+14 to +19 points on weaker models; +6 on the strongest). (2) Much of the gain is non-visual: accuracy with no frames rises nearly as much as with frames. (3) Verified-only training can severely degrade out-of-domain accuracy with no sign during training: Qwen3-VL-8B loses 26.7 and 25.2 points on the two real-video sets, while the mixture never significantly degrades a model trained on it. Adding real verified questions removes that loss (-2.3 points, within noise of base) and keeps a +9.3 in-domain gain, so the cause is narrow synthetic-only data, not verification. (4) No recipe induces temporal-order grounding: across 41 evaluations the ordered-versus-shuffled gap is indistinguishable from zero in 39 and marginal in two, despite an event-order reward. Verifiable rewards improve benchmark accuracy without temporal understanding. Report no-frame controls, and mix in real video to guard against out-of-domain degradation.
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Computer Vision · Cross-listed from q-bio.QM

Toward Controlling Biology with Language:Offline Learning of Prompt-Conditioned Interventions for Cells, Organoids, and Biobots

Artificial intelligence increasingly serves as a natural-language interface to complex technical systems, letting people accomplish sophisticated tasks by describing what they want rather than specifying how to do it. Extending this interface to living systems is harder: unlike code or images, a biological intervention has no closed-form linguistic meaning, and the paired language-intervention-outcome data needed to learn such a mapping is expensive to collect, since each example requires its own wet-lab experiment. One way around this is to treat an existing archive of interventions and their already-observed outcomes as a fixed, offline dataset, and use a vision-language model to judge, without any new experiments, whether an archived outcome matches a natural-language description. But whether that judgment is reliable enough to train a language-to-intervention mapping on – without new experiments and without human validation – has remained unclear. Here we show that a natural-language interface for a living organism – a xenobot, a synthetic multicellular construct with no nervous system – can be learned entirely offline this way, using a vision-language model's own judgment as the sole training reward: an instruction is mapped to the intervention already on record as producing the described behavior. This mapping generalizes to entirely new instructions, evaluated against archive data withheld from training (80.0% held-out accuracy vs a $66.7% chance baseline, matching a network trained directly on ground-truth labels).
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All authors Nam H. Le, Douglas Blackiston, Michael Levin, Josh Bongard

Computer Vision

Align Then Reason: A Multimodal Lip-Sync Judge for Dubbing

Dubbing quality control requires a reference-free judge that can determine whether a candidate text line matches a speaker's visible articulation in both content and timing, using only silent video and text because dubbed audio may not yet exist. Existing visual speech recognizers and video-language models are poorly suited to this setting: even when fine-tuned to recover spoken content from lip motion, they remain largely insensitive to temporal errors. We introduce $\textit{Align Then Reason}$ (ATR), a multilingual lip-sync judge that first establishes a monotonic alignment between frame-level lip representations and the phonetic units of the candidate line, then reasons over this alignment to make the final judgment. An alignment scorer provides the LLM with both local evidence for each phonetic unit and a calibrated global alignment score, enabling it to reason jointly about content and timing. On a seven-language benchmark, our method improves mean AUC over the corresponding Qwen3.5 SFT baselines by 59.4%, 50.2%, and 50.8% with 2B, 4B, and 9B reasoners, respectively. The gains generalize across LLM families, reaching mean AUC improvements of 45.9% and 46.6% over the best baseline for LLaMA-3.1-8B and Mistral-7B, respectively. They also transfer across datasets to three unseen MuAViC languages. Furthermore, we evaluate on two downstream tasks built from real dubbing lines. On dub-line reranking, ATR-9B outperforms the best lip-reading baseline by 52.0%, while on script-to-clip assignment, ATR-9B improves over the best lip-reading baseline by 17.7%.
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All authors Rui Liu, Bhavin Jawade, Haoqi Li, Shivam Mehta, Karan Saxena, Yinghong Lan, Cameron R. Wolfe

Computer Vision

Video Generation Models: A Survey of Post-Training and Alignment

Video generation has rapidly progressed from short, low-quality clips to high-resolution, long-duration sequences with complex spatiotemporal dynamics. Despite strong generative priors learned through large-scale pretraining, pretrained video models often fail to reliably follow human intent, maintain temporal coherence, or satisfy physical and safety constraints. Compared with image and text generation, alignment in video generation presents unique challenges, including error accumulation over time, motion-appearance coupling, multi-objective trade-offs, and limited supervision for temporal properties. These challenges motivate systematic post-training strategies that adapt pretrained models without retraining them from scratch. In this survey, we present the first comprehensive review of post-training and alignment in video generation models. We frame post-training as a unifying framework and distinguish between implicit alignment and explicit alignment based on how alignment signals are enforced. From this perspective, we organize existing approaches into four broad categories: supervised fine-tuning methods, self-training and distillation methods, preference- and reward-based methods, and inference-time methods. This taxonomy provides a coherent view of how alignment signals shape model behavior across both training and deployment. Beyond methodological advances, we review commonly used datasets, benchmarks, and evaluation practices, and discuss open challenges such as scalable reward design, long-horizon temporal consistency, stability-expressiveness trade-offs, and safety-aware generation. This survey aims to provide a structured conceptual foundation and practical guidance for advancing controllable and reliable video generation models.
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All authors Chaoyu Li, Xiaoyi Gu, Yogesh Kulkarni, Eun Woo Im, Mohammadmahdi Honarmand, Zeyu Wang, Juntong Song, Fei Du, Xilin Jiang, Kexin Zheng, Tianzhi Li, Fei Tao, Pooyan Fazli

Computer Vision

Paying for Too Many Tokens? Valid and Cost-Efficient Multimodal LLM Annotation with Simple Heuristics

Vision-Language Models (VLMs) enable video annotation at scale, but costs accumulate quickly: processing a typical 60-second short-form video at one frame per second requires millions of tokens. To reduce costs, researchers rely on heuristics such as sampling a subset of frames, compressing videos into image grids, or using only a single modality. However, it remains unclear which heuristics save cost, and whether they preserve the downstream conclusions these annotations enable. To address this gap, we conduct a systematic evaluation of these heuristics using short-form videos, on two computational social science (CSS) tasks: sentiment and topic classification. We evaluate each configuration along three axes the literature typically treats separately: classification accuracy, validity of downstream inference, and per-video token cost. First, we find that accuracy and validity diverge: the highest-accuracy configuration can produce wrong conclusions. Second, modality value is not guaranteed: text alone can yield strong performance, indicating that adding modalities can add cost without adding signal. Finally, we find that cost can be decoupled from video length when annotating short-form videos: a single $2\times8$ image grid built via simple shot-transition detection approaches full-video understanding ($\kappa$ within~.05), at $\sim 15\%$ of the token cost. Based on these findings, we derive guidelines that can enable cost-aware VLM annotation in CSS.
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Computer Vision · Cross-listed from eess.IV

Spatially Gated Diffusion for Localized Counterfactual Chest Radiograph Editing

Editing a chest radiograph requires completing the requested change while preserving unrelated content. We study a latent diffusion editor with an instruction-independent source trajectory and an instruction-conditioned editing trajectory. A learned gate mixes their post-sampler candidates at each executed step, and a separate image-space mask composites the decoded proposal with the source. On 2,400 MIMIC-derived requests, 2,244 outputs met the joint target, preservation, quality, and coverage rubric (93.5%), and target completion was 97.4%. Joint validity exceeded a matched composition-only control by 1.7 percentage points (paired patient-cluster 95% interval, 0.6–2.8). At a fixed learned mask, the learned-gate proposal improved joint validity by 1.6 points (0.8–2.4); at a fixed learned proposal, the learned mask improved it by 2.6 points (1.7–3.5). Across three training seeds, mean joint validity was 93.5% with a 0.3-point sample standard deviation. A blinded 240-request assessment yielded adjudicated joint validity of 93.3% for the full editor and 91.7% for composition only. Protected-region mean absolute error decreased from 0.0190 in the raw proposal to 0.0075 after composition. These findings distinguish recurrent-gating effects on the proposal from preservation through final composition in the assessed cohort.
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Computer Vision

VTV-FM: Flow Matching through Variational Terminal-Velocity Closure

Flow matching (FM) learns generative transport by fitting continuous-time motion from a simple source distribution to the data distribution. Most existing methods use first-order bridges: once a source and a target sample are paired, the path is a straight motion with constant velocity. FM with optimal transport (OT) improves the pairing, but the bridge itself remains linear, limiting its ability to model curved motion, acceleration, and changing directions. A natural remedy is to use second-order phase-space dynamics; however, learning the bridge requires target-side terminal-velocity information that static datasets do not provide. We propose Variational Terminal-Velocity Flow Matching (VTV-FM), a second-order FM framework that derives the missing velocity by minimizing acceleration energy, yielding a closed-form closure for static data. The same minimum-acceleration variational construction also defines the OT pairing cost and the acceleration targets used for training. Experiments on low-dimensional datasets, PDE-governed physical fields, and CIFAR-10 show that VTV-FM improves transport geometry and generation quality over first-order and high-order FM baselines.
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All authors Haoyang Jiang, Yuheng Li, Di Yang, Yanhai Xiong, Haipeng Chen, Yi He

Computer Vision

Video Evidence Indexing: Learning Where to Look from Video Previews for Token-Budgeted Long-Video Question Answering

Long-video question answering is limited by the high cost of visual tokens and by the fixed context width of current VLMs. A long-video question may require broad temporal coverage, but the answer is often supported by only a compact set of moments. To locate these moments efficiently, we propose token-budgeted Video Evidence Indexing (VEI): given a dense low-resolution Video Preview, the model constructs a compact high-resolution Evidence Set for final reasoning. We treat VEI as a policy that must jointly solve evidence localization, which finds question-relevant moments, and budget planning, which decides where to spend the limited high-resolution frame budget. We implement this idea with an inference pipeline: the Video Preview provides cheap global coverage, Video Evidence Indexing constructs the Evidence Set, and Answer Generation combines both inputs for final VQA. To address missing frame-level supervision, we adopt privileged self-distillation, where an answer-aware teacher guides the normal test-time policy on student-generated indexing traces. We explore previews at 1, 6, 12, and 24 visual tokens per frame, training a single policy that supports all four resolutions. Experiments show that Video Evidence Indexing improves accuracy under limited visual budgets, and self-distillation further improves both QA accuracy and temporal evidence localization.
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Computer Vision · Cross-listed from cs.LG

Increasing Width Allows Greedy Layer-wise Training to Rival End-to-End Backpropagation in Self-Supervised Learning

End-to-end backpropagation has been the dominant mode of training in deep learning, allowing for the coordination of parameter updates across layers of a neural network. Prior studies have explored alternative – and, in some cases, simpler – training mechanisms, showing that they can sometimes achieve performance similar to backpropagation. However, the architectural conditions under which locally optimized networks, which avoid end-to-end backpropagation of error, can learn representations comparable to those learned through end-to-end training remain unclear. We aim to answer this question in the context of self-supervised learning, an important framework for large-scale pretraining in artificial intelligence. Here, we investigate how network width and depth affect the efficacy of greedy layer-wise and end-to-end self-supervised training in convolutional networks. We find that in wider networks, the benefits of end-to-end backpropagation over greedy layer-wise training shrink: in relatively shallow and very wide networks, we even observed higher performance in models trained with greedy layer-wise training. Subsequent analysis of the representations formed by these networks shows that very wide greedy-trained networks exhibit more favorable representational geometry than do networks trained end-to-end with backpropagation. This work shows that width can compensate for restricted credit assignment and identifies differences in representational geometry as a potential mechanism for their improved performance.
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Computer Vision · Cross-listed from cs.LG

Signal-Noise Factorization Isolates Nuisance Variation into Removable Subspaces

Recent theoretical work identified fundamental properties of representation geometry that shape inference ability of deep neural networks. These include signal-noise factorization (SNF), the ability to segregate signal from noise, and signal-signal factorization (SSF), the ability to segregate task-specific and task-irrelevant signals. Here, we built regularizers that reinforce these two properties during training. We compared networks trained with these regularizers to $L_2$-regularized baseline networks on the CIFAR-100 classification task to understand how our regularizers shape representation geometry and impact performance on a well-known computer vision baseline. Enhancing SNF via regularization improved model performance but enhancing SSF did not. Motivated by biomedical applications, we investigated how our regularizers affected performance on the BloodMNIST dataset treated with MedMNIST-C corruptions at five severity levels, and found even larger performance gains using the SNF regularizer. To understand the mechanism by which SNF-regularization produces improved performance, we analyzed the nuisance subspaces across regularization regimes, finding that the SNF-regularized models represent noise in distinct subspaces, separate from class-relevant signal. Because this geometry is explicit, the dominant corruption-induced directions can be estimated on held-out data and projected out of the representations. This manipulation led to a substantial gain in accuracy. These results show that regularizers that enforce signal-noise factorization can produce substantial improvements on computer vision tasks that contain out-of-distribution image distortions at inference time. They also highlight how shaping representations affects model performance: isolating nuisance variables from categorical ones is more important than maintaining factorized representations of categorical variables.
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Computer Vision

What Builds the Scene? Luminance Dominates Geometry Formation in 3D Gaussian Splatting

Standard 3D Gaussian Splatting (3DGS) learns geometry and appearance jointly from RGB supervision, making it difficult to isolate how luminance and chroma contribute to the learned representation. We study this by training models under different channel supervision, freezing their non-appearance parameters (position, scale, rotation, and opacity), and re-estimating appearance with the same solver before comparing held-out reconstruction. Across eleven benchmark scenes with four independent runs each, geometry learned from luminance alone supports held-out reconstruction 0.085 dB below RGB-trained geometry on average. If chroma is deleted from a trained model, a sufficiently expressive solver can re-fit it on the frozen geometry to the original quality or slightly better. Higher-order spherical harmonics contribute much more reconstruction quality to luminance than to chroma, improving PSNR by 1.44 dB versus 0.19 dB on average, although on mirror-like surfaces hue does still change with viewpoint. The luminance advantage is even larger when geometry is being formed. Chroma-only supervision produces geometry 3.9-5.5 dB worse than luminance-only supervision after the same appearance solve; densification explains part of this gap. Overall, geometry formation in standard 3DGS is strongly luminance-dominated but not luminance-exclusive, and much of the chromatic appearance can be recovered after spatial support has formed.
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Computer Vision

Personalized Image Generation with Reasoning and Reflection

Personalized image generation has remained narrowly focused on conditional synthesis from curated visual exemplars, rather than capturing who a user is. In practice, however, a user's personal context is much richer, comprising reviews, posts, images, captions, and metadata accumulated over time. A truly personalized generator should leverage this history to produce images aligned with the user's lifestyle and aesthetic preferences. To this end, we introduce the first unified benchmark for personalized image generation from user histories. The benchmark comprises two complementary tasks and a multi-axis evaluation protocol that assesses target fidelity, visual quality, user distinguishability, semantic alignment with the user's history, and task-specific utility. Grounded in real-world e-commerce and social media settings, the benchmark includes: (1) Personalized Scene Generation, which places a given object in a scene that reflects a user's preferences and lifestyle, motivated by personalized product presentation; and (2) Personalized Creative Generation, which generates a novel image on a specified topic that is faithful to a user's aesthetic and visual identity, motivated by social media content creation. We further propose PEARL, which couples a multimodal reasoner with a frozen image generator in an interleaved reason-reflect loop optimized with differential data reward. Across both tasks, PEARL outperforms strong baselines, achieving an average improvement of 15% across personalization metrics.
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All authors Bo Ni, Ngoc N. Tran, Qinwen Ge, Franck Dernoncourt, Seunghyun Yoon, Samyadeep Basu, Sungchul Kim, Puneet Mathur, Nedim Lipka, Tong Yu, Yu Wang, Ryan A. Rossi, Tyler Derr