Computer Vision · Cross-listed from stat.ML
Papers
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Monday 28 September
Next-latent prediction fits a map from the current embedding to the next one. LeNEPA carries this objective to time series, replacing the stop-gradient of next-embedding prediction with the isotropy penalty of LeJEPA. A world model is a transition kernel that can be rolled out. The one-step regression identifies a conditional mean, and a mean is a kernel only in special cases. For a linear-Gaussian Markov latent, the mean transition and the innovation covariance are fixed by the one-step problem, and the open-loop squared error at horizon $K$ equals the trace of the sum of the pushed-forward innovation covariances. That error grows with $K$ after the one-step fit is exact. If the conditional mean is nonlinear, composing it is not the multi-step conditional mean. If the observation is a non-injective function of a Markov state, a memoryless one-step map does not determine future observations, while a short window can. An isotropy penalty is a function of the embedding marginal, so its partial derivative in the transition weights is zero. On a scalar autoregression with coefficient $0.9$, the one-step mean squared error is $0.998$ and the $16$-step open-loop error is $5.10$. On a hidden rotation, an eight-step window reaches $16$-step error $0.056$, while the current scalar alone reaches $0.778$. Raising the isotropy weight from $0.1$ to $10$ leaves eight-step latent error inside $[0.78,0.85]$ on three seeds.
Computer Vision
Mutually Adversarial Self-Training with Evolving Data for Unified Multimodal Models
Unified multimodal models (UMMs) combine image generation and visual understanding in a shared backbone. Since generation and understanding are inverse tasks, recent studies self-train UMMs by letting the two branches cooperatively supervise each other. We introduce MATE (Mutually Adversarial self-Training with Evolving data), a reinforcement-learning-based post-training framework in which the two branches instead challenge each other, and the challenges evolve as the model trains. MATE lets generation and understanding take turns to be challenger and solver. Given an image, the understanding branch proposes several candidate descriptions that the generation branch must turn back into similar images, and vice versa. The candidates are screened for consistency with the image or prompt they were proposed from, and the solver is trained on the candidate it handles worst. The adversary thus comes from the model's own outputs, and no separate adversary is trained. Moreover, the candidates that defeat one branch become the sources of the next challenges to the other in the next epoch, which keeps the challenges evolving with the model and turns the training into self-play in data space. On Janus-Pro-1B, MATE improves GenEval by 2.4 points, DPG-Bench by 1.7 points, and the average over nine understanding benchmarks by 0.7 points, while strengthening consistency across repeated image-text cycles.
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Computer Vision
LeRF: Learning Reference Coordinate Frames for Perspective Taking Reasoning
Perspective taking is a fundamental component of spatial intelligence, requiring models interpret spatial relations from a specified viewpoint, such as that of another entity or an imagined observer. Despite the increasing spatial reasoning capabilities of Vision-Language Models (VLMs), they still struggle with perspective taking, often defaulting to the camera viewpoint when a query requires reasoning from a different perspective. We introduce Learning Reference Coordinate Frames for Perspective Taking (LeRF), a framework that trains VLMs to construct and use explicit reference frames for viewpoint-dependent reasoning. Given an image and a query, LeRF decides whether a coordinate frame is necessary. If so, it grounds the reference entity and predicts the frame's origin and entity-centered reference frame. A lightweight renderer overlays the frame onto the image, enabling subsequent reasoning over these visual cues without external perception models or explicit 3D reconstruction. To learn this process, we first perform supervised fine-tuning to teach selective tool invocation and reference coordinate frame prediction, followed by reinforcement learning on spatial VQA pairs to improve frame-guided reasoning. Across diverse perspective-taking benchmarks, LeRF consistently improves over its backbone and achieves strong performance against existing open-source methods. Further evaluations also show improved reference-frame grounding and orientation estimation, supporting the effectiveness of learned reference frames for viewpoint-dependent reasoning.
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Computer Vision
Sparse-View Interpretable 3D Animal Behavior Representations for Neural Encoding and Decoding
A deeper understanding of brain function requires a precise, structured characterization of behavior. Yet, extracting behavioral representations from video in a form suitable for scientific analysis remains a fundamental challenge. Many prior studies represent behavior via pose estimation or nonlinear video embeddings. However, pose tracking discards rich information beyond predefined keypoints, while nonlinear video embeddings lack interpretability. We address this limitation with SABLE (Sparse-view Animal Behavior Latent Embeddings), a self-supervised framework that leverages a geometric inductive bias to learn behavior representations. By augmenting a multi-view transformer with priors from monocular depth and pose estimation, SABLE reconstructs 3D animal behavior from extremely sparse views while learning explicit 3D latent structure. Without ground-truth 3D labels, it reliably recovers 3D behavior from two-view videos, whereas state-of-the-art (SOTA) methods fail or yield degenerate solutions. Across the International Brain Lab and Cheese3D datasets, we demonstrate that SABLE learns 3D representations that match or exceed prior SOTA performance in neural encoding and decoding. Once pretrained across animals, SABLE serves as an off-the-shelf model that generalizes zero-shot to unseen animals without animal-specific calibration or retraining. Our method establishes 3D-aware video embeddings that capture complex behavior, opening new avenues for studying brain-behavior relationships.
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Computer Vision · Cross-listed from cs.LG
On the spectral properties of generative denoiser Jacobians
Generative denoising models, such as diffusion and flow-matching, learn to sample from complex distributions by training a deep neural network denoiser to recover clean data from noise-corrupted samples. While such models are typically compared on the quality of their synthesized samples, these metrics provide limited insight into how the underlying denoiser, which drives generation, differs. In this work, we propose to analyze the spectrum of the denoiser Jacobian as a tool to characterize these differences. Across pre-trained denoising models, we observe that better generative performance is associated with larger Jacobian eigenvalues. Motivated by this, we introduce a regularization scheme that controls the Jacobian spectrum by training the denoiser on perturbed inputs, with perturbations suppressing or amplifying Jacobian responses. On ImageNet, we test whether directly modifying the Jacobian spectral properties leads to improved generations. Our findings suggest that denoisers benefit from both strengthening responses along data-relevant principal eigen-directions and suppressing the noisy, data-irrelevant ones. This establishes the denoiser Jacobian as a useful tool for identifying differences between generative denoising models.
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Computer Vision
PreviewDiff: Multimodal Critic-Guided Search over Diffusion Latents
Diffusion models can produce striking images and videos, but they still struggle with the compositional details that make a generation faithful to a prompt, such as object counts, attribute binding, spatial relations, and temporally grounded actions. A common way to improve prompt satisfaction is to spend more compute at test time through Best-of-N sampling, but final-sample selection is fixed. Best-of-N can only choose among completed outputs and cannot repair a promising trajectory before it fails. We introduce PreviewDiff, a training-free test-time search method that turns diffusion sampling from scalar search into a multimodal critic-guided search over intermediate latents. At selected denoising checkpoints, PreviewDiff decodes a partial preview, asks a multimodal judge to score and critique it, and uses the resulting natural-language feedback to branch over semantic prompt edits and locally re-noised latent continuations. These branches are then scored and selectively rolled forward, allowing verifier compute to guide generation while the sample is still editable. Across image and video generation benchmarks, PreviewDiff consistently improves over budget-matched Best-of-N selection and strong scalar-search baselines. Ablations show that earlier interventions and increased search width provide the largest gains, while deeper search and additional semantic variants offer complementary improvements. PreviewDiff demonstrates that multimodal feedback is most useful not only as a final verifier, but as an active controller inside the denoising process.
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Computer Vision
FD-AA: A Lightweight Focal-Diffuse And Attenuation-Aware Head for Incidental Abdominal Abnormality Detection in Chest CT
Routine chest CT captures upper-abdominal structures that may contain clinically relevant incidental abnormalities. Detecting these findings requires feature extraction from organs with different spatial extents and attenuation patterns. We propose FD-AA, a lightweight organ-aware classification head adaptable for frozen 3-D CT encoders. Within each organ, an attenuation-aware module preserves sparse focal evidence, while masked generalized-mean pooling captures diffuse anomaly patterns. In seven abdominal organs, FD-AA with Pillar-0 achieved state-of-the-art (SOTA) performance in both the CT-RATE test set (AUC = 0.798) and the external RAD-ChestCT dataset (AUC = 0.713). More specifically, FD-AA improved macro AUC/AP from 0.763/0.346 to 0.798/0.405 over direct classification using frozen Pillar-0 only (p = 0.034/0.016). Such performance gain generalizes across multiple frozen encoders (AUC improvement on MedicalNet +9.8%, CT-CLIP +14.7%, ResNet +3.7%), demonstrating the effectiveness of FD-AA across different feature representations. These results support the effectiveness of integrating focal-diffuse aggregation with explicit HU evidence for incidental abdominal abnormality detection.
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Computer Vision
Exploring Learning Models for Topological Relationship Recognition from Image Data
Figuring out how objects relate to each other, like whether they touch, overlap, stay completely separate or one sits inside another, matters a lot in fields like GIS, biomedical imaging, and robotics. Even though machine learning has come a long way, people haven't really focused on spotting these topological relationships in images. The main roadblocks? Not enough good datasets and no clear way to measure results. So, we rolled up our sleeves and built a new dataset. It's pretty sizable: over 11,000 labelled images showing all those essential relationships. We ran tests with some classic machine learning models, Naive Bayes, KNN, Random Forest, SVM, and Artificial Neural Networks, and threw in some deep learning stars like VGG16 and InceptionResNetV2. For the dataset itself, we used segmentation, contour detection, and grayscale normalization to tease out solid feature vectors. The results? Deep learning methods, especially VGG16, pulled ahead, with validation accuracy hitting 89.55%. That's a big jump compared to the traditional models. This shows how powerful transfer learning is for analyzing topological relationships in images, and it gives researchers a new standard to aim for in future work on spatial reasoning and topological classification.
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Computer Vision
Boosting Metric Depth Completion via Training-Free Adaptive Response Geometry
Depth completion aims to recover dense metric depth from sparse sensor measurements, increasingly leveraging visual foundation models as geometric priors. However, aligning these priors to true metric scale typically relies on rigid affine assumptions in predefined coordinate systems, leaving systematic calibration errors. Linearity in depth calibration depends on the response coordinate. We introduce adaptive response geometry, which makes the fixed choice of depth, log depth, or disparity an image-level unknown. A continuous response family unifies these coordinates and defines an explicit depth-dependent gain. We derive the response-gradient relation and estimate the response parameters in metric space. Hard-Dirichlet residual reconstruction completes the calibrated prior. Under deliberately incomplete metric observations, the training-free pipeline achieves macro AbsRel 0.0301 and macro NMed 14.04{\deg}, improving both aggregate measures over PriorDA, LDCM, and Any2Full. Linearity diagnostics examine how the selected response changes the depth relation and its metric error.
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Computer Vision
From Sharp Eyes to Expert Mind: Internalizing Expert Knowledge in MLLMs for Tampered Text Detection
Tampered Text Detection (TTD) is essential for safeguarding document authenticity in security-critical workflows. Existing expert models are effective at capturing subtle manipulation traces but often generalize poorly across diverse document domains, while Multimodal Large Language Models (MLLMs) offer stronger semantic understanding and transferability yet remain insensitive to fine-grained forensic artifacts. This complementarity motivates us to investigate how expert forensic perception can be internalized into an MLLM rather than merely accessed through an external module. We identify a fundamental Double Mismatch that hinders this goal: a Spatial Precision Mismatch between coarse visual tokens and tiny tampered regions, and a Perceptual Granularity Mismatch between semantics-oriented pre-training and low-level forensic perception. To address these challenges, we propose Expert Knowledge Internalization (EKI), a progressive two-stage framework that transfers forensic expertise into the MLLM itself. In Stage 1, Text-Focused and Image-Focused strategies establish precise spatial focus on small text regions. In Stage 2, the proposed Forensic-General Representation Alignment (FGRA) loss aligns shallow LLM representations with those of a pre-trained forensic expert, enabling the model to acquire fine-grained artifact perception before such cues are diluted by deeper semantic abstraction. Extensive experiments on multiple in-domain and cross-domain benchmarks demonstrate that EKI achieves state-of-the-art performance and stronger generalization than existing expert-model-based and MLLM-based methods. Moreover, the expert is required only during training, allowing the resulting MLLM to maintain inference efficiency nearly identical to the vanilla model without relying on any external expert at inference.
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Computer Vision
Xiaomi-OCR-0 Technical Report
Compact OCR-specific vision-language models achieve strong document parsing performance, but often rely on costly supervision and focus primarily on visual-text reconstruction. We introduce Xiaomi-OCR-0, a unified 0.8B model for document parsing and OCR-centric understanding. We build an approximately 170M-sample OCR-centric corpus using an automated data engine that combines expert consensus, render-based verification, and targeted synthesis. Starting from Qwen3.5-0.8B, our progressive training recipe combines Q-Mask-based text anchoring, continued pretraining, and mixed-task reinforcement learning (Mix-RL). Xiaomi-OCR-0 achieves 95.24 on Real5-OmniDocBench, 96.83 on OmniDocBench v1.6, and 87.94 on Wild-OmniDocBench, while reaching an average score of 83.2 across five OCR-oriented VQA benchmarks. Ablations further show that, with sufficient parsing training, OCR-centric understanding supervision provides additional gains for document parsing. Homepage: https://huggingface.co/spaces/SeerRay-Lab/Xiaomi-OCR-0.
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Computer Vision
Hardware-Aware Functional Kolmogorov-Arnold Networks for Efficient Medical Image Enhancement and Segmentation
Functional Kolmogorov-Arnold Networks (FunKAN) achieve state-of-the-art accuracy on MRI Gibbs artifact removal and anatomical segmentation, but their 11.6 M parameters and 8.7 GFLOPs are too large for edge medical devices. We present FunKANLite, a two-stage, hardware-aware compression of FunKAN for point-of-care use. FunKANLite-TR reduces the spatial prior and replaces the ResBlock offset predictor with a depthwise-separable block. It has 1.9x fewer parameters than FunKAN and no loss in accuracy. We then distill FunKANLite-TR into FunKANLite-ST, which lowers the Hermite basis rank, factorizes the spatial prior into a low-rank form, and halves the filter widths. FunKANLite-ST has 5.6x fewer parameters and 3.7x fewer GFLOPs than FunKAN. It stays within 1.4 percentage points IoU of FunKAN on BUSI, GlaS, and CVC-ClinicDB, and reaches 33.95 dB PSNR on IXI. On an NVIDIA Jetson Orin Nano and a Raspberry Pi 5, FunKANLite-ST reduces energy per inference by up to 68% and raises throughput by 2.9x.
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Computer Vision
One Geometry, Different Outcomes: Readout-Dependent Effects of the Modality Gap in Vision-Language Models
Contrastive vision-language models learn shared embedding spaces by aligning matched image-text pairs, yet their representations remain separated by a modality gap. Prior work reports divergent effects of modifying this gap: reducing it can improve zero-shot classification and cross-modal alignment, whereas removing gap-related structure can degrade image-text retrieval. In this paper, we provide a unified geometric explanation for these task-dependent effects. Across CLIP and SigLIP encoders, we find that a single dominant direction captures 94.4-99.9% of the squared norm of the image-text mean separation, revealing that the mean-separation component is approximately rank-one. A decomposition of the similarity score then identifies three task-specific roles. In zero-shot classification, query-side fixed gap-offset subtraction is exactly equivalent to an additive class bias. In standard cross-modal retrieval, projecting out the gap direction and renormalising residuals discards candidate-specific norm information, inducing a multiplicative ranking distortion; a geometry-derived exponent tracks the grid-search optimum (Spearman rho = 0.93) and restores performance in some settings, although the gains transfer unevenly. In mixed-modal retrieval, the gap direction sorts candidates by modality; its removal can improve cross-modal ranking, unlike random or non-gap controls. Residual semantic structure after removal defines the limits of the rank-one account. Together, these results explain why gap modification can improve, degrade, or restore performance across downstream settings. By clarifying when and why gap modification changes model behavior, this account provides a principled basis for selecting gap interventions in similarity-based vision-language systems across evaluated downstream tasks.
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Computer Vision
AerialDojo-200K: A Large-Scale Benchmark Suite for Open-World Aerial Object-Goal Search
Open-world aerial object-goal search is a foundational yet challenging task, requiring aerial agents to autonomously explore large-scale, unstructured three-dimensional environments and reach target objects specified by semantic descriptions or reference images, rather than following route-specific instructions. However, research in this task remains at a nascent stage and relies on small, environment-specific benchmarks with heterogeneous action spaces and data formats. These limitations hinder large-scale training and cross-benchmark evaluation, constraining the scalability and generalizability of aerial agents. To address this problem, we propose AerialDojo-200K, a large-scale benchmark suite for open-world aerial object-goal search, with 3 times as many scenes and 18.7 times as many task instances as the largest existing benchmark for this task. Specifically, we construct 42 simulation scenes spanning four scene families and 21 scene types, including 18 urban, 12 natural, six infrastructure, and six disaster scenes. To ensure data quality, 12 annotators spent two months manually annotating 109 landmarks, 2099 target objects, and 2099 object anchors across these scenes. We further construct 205,732 task instances, comprising over 100K semantic-goal and over 100K image-goal instances across Base, Standard, and Long-Horizon settings. Each task instance includes a collision-free reference trajectory and corresponding multi-view video recordings. We also develop a unified evaluation framework with a scene partition comprising 21 in-distribution scenes and 21 out-of-distribution scenes. Finally, our evaluation of five open-source and four closed-source multimodal large language models reveals that there is still a long way to go toward achieving general-purpose aerial agents. All can be found at https://fengtt42.github.io/AerialDojo/.
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Computer Vision
CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes
Reconstructing simulation-ready 3D scenes from real-world observations enables robotics, gaming, and immersive applications, yet existing methods largely assume rigid objects. This leaves an important gap for deformables, whose simulation-ready geometry depends on dimensionality (curves, surfaces, or volumes) and whose behavior may require models beyond elasticity. We present CoDimRecon, an agentic framework that reconstructs editable scenes containing rigid, articulated, and deformable objects from multi-view RGB observations. Scene-level geometric priors ground scale and layout, while object-level generated meshes guide the agent toward detailed, compact geometry; articulated rigid objects are decomposed into movable parts with explicit joints. For deformables, category-wise agent sessions reconstruct curves as centerlines with radii, surfaces as manifold shells with thickness, and volumes as watertight solids for volumetric meshing. Reusable simulator skills initialize compatible physical models and parameters, while agent-guided behavioral tests expose mismatches and trigger targeted revisions of motion, geometry, numerics, or material modeling. On evaluated Replica and ScanNet++ scenes, CoDimRecon achieves competitive compositional reconstruction accuracy while additionally producing deformable assets for rod, shell, and solid simulation. We further demonstrate robot interactions across all three representations, including a controlled paper-folding case in which behavioral testing motivates plastic bending.
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Computer Vision
Persistence Forcing: Exploiting Feature Specialization in Pixel-Space Diffusion
Pixel-space diffusion Transformers (DiTs) directly operate on high-dimensional visual data, yet their hidden representations typically undergo uniform refinement across depth. Natural images, however, are inherently organized at different levels of granularity. Global structure can often be represented compactly, whereas local textures and fine details require richer representations. Motivated by this, we introduce heterogeneous refinement in pixel-space DiTs, assigning different feature groups distinct refinement budgets across depth. Consequently, an ordered feature specialization emerges: sparsely refined features predominantly encode global visual structure, whereas more frequently refined features increasingly specialize toward localized, high-frequency details. We refer to these two groups as persistent and active features, respectively. Building on this emergent specialization, we introduce Persistence Forcing (PerF), which explicitly exploits this persistent–active feature organization for pixel-space image generation. This enables persistent features to continuously condition actively refined features, allowing stable global information to guide the ongoing refinement of finer visual details. During generative sampling, this interaction further induces a meaningful guidance direction that promotes coherent global structure and naturally complements classifier-free guidance. On ImageNet $256\times256$, PerF-L achieves FID of $1.91$, approaching $1.86$ of JiT-H with only half the parameters, while PerF-H further achieves FID of $1.63$ and $1.76$ on ImageNet $256\times256$ and $512\times512$, respectively.
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Computer Vision · Cross-listed from cs.LG
Making Cross-Continental Federated Learning Repeatable with FLIP: a Multi-Application Study
Federated learning (FL) in healthcare remains challenging, as the overhead of rebuilding governance guarantees for every collaboration stops most projects at the proof-of-concept stage. Here we present FLIP (Federated Learning Interoperability Platform), an open-source, multi-application platform that makes FL training and evaluation repeatable. FLIP implements common FL workflows as a set of composable services: cohort queries against per-site structured databases, on-demand DICOM retrieval from institutional PACS, per-site project approval, and reusable FL job types. To demonstrate FLIP, we ran two distinct use cases, federated fine-tuning and federated evaluation, on synthetic chest X-ray cohorts across two client nodes based in the United Kingdom (UK) and Thailand. In FLIP, each institution independently approves its participation in each project and operates its own node under local IT security processes. This study makes an operational rather than an algorithmic claim. It does not compare federated with centralised training; for that question, we refer the reader to existing systematic reviews and meta-analyses. The central result is evidence that such platforms enable international FL collaboration and improve repeatability, auditability, and site-specific governance. We also present a comprehensive comparison of existing platforms to help researchers and operators choose the right platform for their use case.
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Computer Vision
Systematic Multi-Agent Vision-and-Language Navigation: Formulation, Benchmark, and Method
Vision-and-Language Navigation (VLN) has largely focused on a single agent following a single instruction, yet many real-world applications require teams of robots to tackle tasks beyond the capabilities of any individual agent. We present Systematic Multi-Agent Vision-and-Language Navigation, providing, to our knowledge, the first systematic formalization of multi-agent VLN as a constrained coordination problem: each mission consists of subtasks carrying dependency and resource constraints (presence locks and holding chains). A verified four-stage crafting pipeline instantiates the task as MAVLN, comprising 11,724 episodes across 145 scenes with teams of up to four agents under three instruction regimes, accompanied by tailored constraint-aware metrics. We further present TRISS, a coordination-ready navigation system coupling an LLM-based subtask scheduler, a shared topological memory that turns each agent's exploration into team knowledge, and a conflict-aware execution mechanism that realizes simultaneous intentions as collision-free routes. Extensive experiments establish TRISS as a comprehensive baseline and reveal substantial room for improvement across scheduling, planning, and execution, highlighting the challenges of coordinating under MAVLN task constraints. Project page: https://xyz9911.github.io/mavln.
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Computer Vision
HEIR: Learning Human-Entity Interactions with Functional Roles
Understanding human-entity interactions requires recovering each person-action event's participants, roles, and shared identities. This structure can support embodied agents by clarifying who acts on which entities and how, informing anticipation and coordination in shared environments. Standard HOI metrics score individual links, leaving complete event composition undermeasured. We introduce HEIR (Human-Entity Interactions with Functional Roles), an image benchmark for complete grounded participant-role sets across object, interpersonal, and self-directed interactions. It contains 18,730 images, six roles, 105 actions, and 437 nouns, with shared entities, role changes, and repeated fillers; 51.6% of images contain multiple actors and 62.1% contain multiple actions. HEIR pairs relation AP with complete-set AP and structural evaluation. We also introduce CoRISP (Compositional Role-aware Interaction Set Prediction), which uses shared entity identities to combine role-conditioned evidence and predict normalized participant-role sets. Cardinality and role-multiplicity potentials couple assignments through event size and role composition, with exact per-event normalization. Across 16 baselines, relation and complete-event rankings diverge even after aligning action weights. CoRISP leads the evaluated systems on repeated-role events and shared-participant images in HEIR by 2.87 and 3.82 Set mAP points, respectively. On V-COCO, CoRISP achieves 73.72/76.23 role AP and 61.06/68.59 complete-set AP on two-slot actions under Scenarios 1/2. These results show the value of learning and evaluating event composition alongside individual relations. The code and dataset are publicly available at https://github.com/Kratos-Wen/HEIR.
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Computer Vision
HERO: Histology Encoder for Robust Representation in Oncology
Foundation models trained on large pathology image corpora now provide strong, transferable representations for computational pathology. Over the past few years a series of such models has been released, each trained on more slides than the last; on standard classification and segmentation benchmarks, the leading models are now separated by small margins. In clinical use, however, the foundation model is applied to images from hospitals, scanners, and staining protocols outside its training data. Encoders generally embed these acquisition factors alongside biological information, which may introduce downstream errors and hinder safe clinical adoption. A pathology foundation model should therefore be robust to acquisition shift without giving up representation quality, yet robustness is seldom the axis along which models are compared. In this report, we introduce HERO (Histology Encoder for Robust Representation in Oncology), a ViT-G/14 pathology foundation model trained with the DINO and iBOT objectives and refined with high-resolution Gram anchoring on a morphology-balanced corpus of 500 million tiles from approximately 575,000 clinical whole-slide images. Across the evaluated public benchmarks, HERO shows the strongest robustness to center, scanner, and stain variation among the compared state-of-the-art foundation models, performs comparably on tile-level classification, segmentation, and gene-expression prediction, ranks first on average across 39 evaluated slide-level clinical tasks, and, under an equal-weighted framework-level analysis, has the best average rank across the six benchmark frameworks.
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Computer Vision · Cross-listed from cs.MA
VehicleArena: A Realistic Urban Environment for Multi-Agent Driving
Real-world embodied agents often pursue independent objectives within a shared physical environment, where their actions can alter the conditions faced by others. Existing benchmarks, however, typically assume shared goals or explicitly prescribed interaction protocols, leaving such emergent physical coupling underexplored. We introduce VehicleArena, a 3D urban-driving benchmark for studying independently operating agents in a dynamic shared world. In VehicleArena, LLM-controlled agents must fulfill evolving passenger requests while navigating complex traffic, and each agent's driving decisions can reshape traffic flow, delays, risks, and subsequent observations for surrounding agents. The benchmark provides 112 evaluation tasks spanning single-agent and multi-agent driving. Across nine evaluated models, the highest arrival rates reach only 65.0% on single-agent tasks and 65.6% on multi-agent tasks, while strong passenger-request or cabin scores do not reliably translate into successful trip completion. Moreover, in matched multi-agent runs, every tested focal policy reduces the arrival rate of surrounding vehicles relative to the simulator's native traffic controller, revealing measurable externalities beyond the focal vehicle itself.
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Computer Vision · Cross-listed from cs.LG
The Decision Value of Perception Compute
Adaptive perception spends extra computation on inputs where perception is expected to improve. When perception feeds a downstream decision system, a better perception output need not produce a better decision. We define the decision value of perception compute as the change in downstream loss from escalating an input from a cheap to an expensive perception mode. Because this value can be negative, the allocation of perception compute should be judged against a budget-constrained decision oracle, with uniform full-fidelity inference as a baseline rather than an upper bound. We introduce DEEP (Decision Evaluation for Escalated Perception), a benchmark that scores pre-escalation allocators against this oracle under selection, latency and energy budgets, charging each allocator for its own computation. With deployed monocular geometry on KITTI and nuScenes, we find that 34–54% of the escalations that change downstream loss make it worse; harmful escalations also occur for the published PDM-Closed planner, evaluated open-loop on nuPlan with real detector outcomes. On nuScenes, perception-level gain frequently disagrees in sign with decision value. This mismatch has practical consequences: choosing among fixed deployable signals by missed-object perception gain rather than by decision value reduces realized test decision gain by 7.4% of the all-cheap loss on average. Learned allocators recover part of the oracle's value by finding beneficial escalations but select nearly as much harm as random, and once their own computation is charged at a 20% latency budget, only the lightweight routers, at about 3.5% of a full detector pass, still beat random.
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Computer Vision
FurE: Efficient Instance-Specific 3D Fur Reconstruction without Animal-Fur Datasets
Realistic and editable animal fur reconstruction from multi-view images is challenging due to fine-scale detail, self-occlusion and obfuscation, and, unlike human hair, the lack of animal-fur datasets. Fur usually covers most of an animal's body, with large inter-species and intra-species variability. We present FurE, an efficient strand-based animal fur reconstruction method that recovers a per-strand, editable groom by optimizing a root-conditioned latent field, decoded into strand geometry via a PCA-based decoder. We reconstruct a defurred animal body using local fur-thickness cues from a surface-constrained Gaussian Frosting representation together with part-based priors. We further show that a PCA-based decoder learned from human-hair strand data can alleviate animal-data scarcity while enabling substantially faster optimization. FurE achieves a 10x speedup in strand training over current SOTA dense per-strand optimization while retaining strand fidelity and generalizing across synthetic and real-world sequences, with quantitative and qualitative validation despite the reduction in training time.
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Computer Vision
PDMD: Projected Distribution Matching Distillation for Video Diffusion Models
Modern video diffusion models require tens of denoising evaluations over long spatiotemporal token sequences. Distribution Matching Distillation (DMD) reduces the number of function evaluations (NFE) to just a few. However, DMD samples can degrade during training, exhibiting progressive oversaturation and artifacts. We trace this instability to critic errors, which enter successive student updates and accumulate over time. We introduce Projected Distribution Matching Distillation (PDMD) to filter critic errors. PDMD projects out the component of the DMD update parallel to the student-critic endpoint residual. At a fixed noisy query, we prove that this residual is an unbiased estimate of the critic's endpoint error. Under high-dimensional assumptions, this projection removes a constant fraction of critic error while discarding only a vanishing fraction of ideal DMD signal. Empirically, the projection stabilizes training and improves sample quality where DMD degrades and develops unnatural textures. PDMD requires only a one-line code change to DMD, with no extra loss, network, data, model pass, or multi-stage training. With Wan2.1, PDMD achieves a VBench total score of 83.73 at 4 NFE, surpassing matched DMD by 1.03 points. On MiniMax-H3 joint video-audio generation, PDMD achieves a VideoGen-Eval visual total score of 83.17, 0.41 points above the strongest distilled baseline. PDMD also achieves the best performance on all six audio metrics among the compared 4-NFE models. Qualitative comparisons and user studies favor PDMD over the distilled baselines in visual quality, motion, and audio quality. Code and models are available at https://pdmd2026.github.io/.
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Computer Vision
Learning Native Reflection in Unified Models with Interleaved Reinforcement Learning
Unified multimodal models can both look at and render images, so in principle they can repair their own generations: diagnose what an image gets wrong, revise it, observe the result, and diagnose again. Whether a revision helps is known only after it is rendered, so the reflection text and the image generation must be learned jointly, over the whole loop. Supervised fine-tuning (SFT) on reflection trajectories gives a cold start but does not find the high-success repair paths, and naive RL that optimizes only the renderer or only one head leaves most of the gain untapped. We introduce UMM-Reflection, which applies reinforcement learning (RL) to complete reflection trajectories inside one unified model: sibling trajectories share one initial image, so the group-relative advantage compares reflection strategies, and one trajectory-level advantage updates both the reflection tokens and the flow-based revisions, avoiding the combinatorial blow-up of per-round credit assignment. Unlike single-round editing or pipelines with an external critic, credit flows across rounds and to both roles of the same model, and no verifier is needed at inference. On BAGEL, UMM-Reflection improves GenEval by 12.05 points over SFT, and the gains transfer to WISE (+10.97), OneIG-Bench (+3.48), and T2I-CompBench++ (+4.63), none of which is used in training.
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Computer Vision
Reliability-Gated Fusion of Consumer Head and Foot IMUs for Lower-Body 3D Pose
Sparse inertial pose estimation promises camera-free motion capture from consumer devices, but consumer sensors are unreliable: firmware-fused orientations are biased, mounting varies between sessions, and streams drift or drop out. On a new 35-take single-subject benchmark pairing an earbud head inertial measurement unit (IMU) with two smart-insole foot IMUs (SAM-3D-Body pseudo-ground-truth labels), we show the reliability problem is channel-level: a channel ablation isolates foot acceleration as the most informative input (66.6 mm vs. 79.0 mm head-only) and the firmware-fused foot orientation as the liability that destroys the gain. We therefore let the model learn how much to trust each channel of each stream: one temporal gate per stream per channel block, trained with an auxiliary reliability objective on synthetically corrupted pretraining data. The channel-gated model is the most accurate of our learned fusion arms on clean data (69.4 mm vs. 83.7 static, 86.6 ungated) and under every simulated fault (bias in training; drift, dropout eval-only); its gates suppress the natively biased foot-orientation channels on clean real data without test-time supervision and flag dropout bursts at 0.92-0.999 AUROC. Two contrasts: dropping a channel known a priori to fail is flat across foot faults but collapses when an unanticipated stream fails (head dropout: 92.9 vs. 79.3 mm); and a fine-tuned HMD-Poser is more accurate on clean data (64.4 mm) and nominally under drift, with no significant paired difference under bias or dropout, but a larger worst-case degradation from clean (+16.1 vs. +3.5 mm, single seed). Learning to gate reliability instead of sensor count is the lever for deployable sparse inertial capture. Code is available at https://github.com/ZhilinGuo/reliability-gated-imu-fusion.
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Computer Vision
Copy the Same, Distill the Difference: Initializing Linear Vision Transformers
Linear Vision Transformers (ViTs) are designed to replace the attention in Softmax ViTs with the linear-complexity attention operator for more efficient token routing, but they require from-scratch pre-training and typically underperform the original Softmax version. How to initialize linear ViTs both efficiently and effectively still remains unclear. In this work, we explicitly ask: given that most foundation ViTs are built on the mainstream Softmax attention, can linear ViTs benefit from their pre-trained weights? Recent works on Attention Transfer show that attention is the effective transferable component between Softmax ViTs, suggesting attention alone suffices for such reuse. However, we find the opposite for Softmax-to-linear transfer. The attention weights are operator-specific: copying them barely helps, and is sometimes even worse than random initialization. Instead, the attention's token routing behavior can be recovered through distillation with a proper loss design, letting linear ViTs reduce the gap and even match Softmax ones. In contrast, the MLP weights, which carry the learned representation, are operator-agnostic: they can be transferred by simple direct copying, which already carries most of the benefit of the pre-trained weights. Thus, copying MLPs can serve as an effective foundation for Softmax-to-linear transfer: paired with the distilled attention, linear ViTs eventually close the remaining gap and even surpass Softmax ones. These findings hold consistently across various linear ViT variants, different model sizes, and diverse datasets. We hope this study deepens the understanding of reusing pre-trained weights across attention operators: copy what stays the same and distill what differs, to recover the benefit across the Softmax-to-linear boundary.
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Computer Vision
InfiniHand: Streaming World-Space Hand Motion Estimation from Egocentric Video
World-space hand motion estimation from egocentric video requires recovering 3D articulated hand geometry while tracking camera egomotion. Existing approaches heavily rely on cascading independent hand pose estimators and SLAM systems, resulting in error accumulation, complex pipelines, and severe computational overhead. To address these limitations, we present InfiniHand, an end-to-end streaming feed-forward framework that jointly estimates MANO parameters, camera trajectories, and hand locations directly from uncalibrated egocentric video. InfiniHand integrates persistent spatiotemporal memory with hand-centered visual features, explicitly coupling camera motion with local hand geometry within a unified architecture. We train InfiniHand in two progressive stages by first learning robust camera-space hand priors and then extending to streaming world-space reconstruction. To support this process, we aggregate a pretraining corpus of approximately 5,000 hours of egocentric data across multiple public datasets. Extensive evaluations demonstrate that InfiniHand outperforms state-of-the-art baselines on in-domain benchmarks, achieving a 21.4% reduction in ARCTIC PA-p compared to ViDiHand while substantially mitigating world-space drift. Furthermore, InfiniHand generalizes robustly to in-the-wild videos and operates at 11.19 FPS, delivering more than twice the throughput of HaWoR.
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Computer Vision
GeoVerse: World-Consistent Novel View Synthesis in Geometric Latent Space
Novel view synthesis from sparse images must reconcile faithful reconstruction of observed regions with plausible completion of unseen content, while maintaining world consistency across viewpoints. Existing geometry-based methods preserve observed scene structure but often struggle to complete unseen regions, whereas video generative models offer rich appearance priors but accumulate inconsistencies during sequential view generation. We propose GeoVerse, a framework that synthesizes world-consistent novel views by performing generation within the geometric latent space of a pretrained 3D foundation model and injecting appearance priors from a video generative model. Specifically, GeoVerse extracts multilevel features from Wan2.2 VACE and injects them into the geometric latent diffusion model via a ControlNet-style adapter, incorporating video-learned appearance priors to enhance structural completion. To enforce cross-view coherence, a global spatial memory continuously aggregates observed and synthesized content, reprojecting target-aligned guidance to anchor subsequent predictions to a shared scene representation. Extensive experiments across diverse datasets demonstrate improved visual quality and geometric consistency, with a 2.23 dB higher PSNR on DL3DV and 32.4% lower ATE on Mip-NeRF360 compared to GLD.
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Computer Vision
FlowAct-R2: Beyond Talking Avatar via Streaming Multimodal References and Proactive Agent Planning
We present FlowAct-R2, a framework for interactive humanoid video generation that combines continuous multimodal control with proactive agent planning. Our method consists of two coupled components. First, a Streaming Multimodal Reference Diffusion Transformer adapts the pretrained Seedance 2.0 Mini reference-to-video backbone to accept rolling action prompts, streaming audio, and dynamically updated image, audio, and video references. Video-driven rotary positional embeddings align reference chunks with the generation timeline, while reference-plus-image conditioning and partially noised historical motion frames preserve appearance and avoid accumulated drift. Second, a Proactive Interaction Agent separates pre-online planning from online scheduling and response: it prepares a persona, a long-horizon agenda, and reusable multimodal skills in advance, then autonomously schedules behaviors, responds to audience input, and handles interruptions during a live session. FlowAct-R2 supports real-time 720p generation and hour-scale streaming across entertainment streaming, live shopping, video chatting, and live vlogging.