Computer Vision
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Monday 3 August
Deep multimodal fusion for object detection has demonstrated good performance through mining modal characteristics. However, existing feature-level fusion methods mainly weigh between two modalities and unify them in a unified representation space. This can lead to overfitting or over-specialization of the statistical properties of a single modality within a dual-backbone architecture. This paper proposes an Attention-Driven Complementarity Resampling framework for robust improvement of cross-modality object detection. Based on a shared channel spatial attention mechanism, we first introduce the semantic mask exchange to actively mix the boundaries of the modalities during the training phase, forcing the backbone network to learn generalized features without relying on fixed modal labels. Then we propose a learnable channel competition to sample and aggregate features in a channel-wise and learnable way. Our experiments on multiple datasets demonstrate that the proposed method is effective and yields competitive results among existing state-of-the-art approaches. The source code is provided in the supplementary material.
Computer Vision · Cross-listed from cs.CL
CAVE: Competence-Aware Visual Boundary Evidence Alignment for Video Temporal Grounding
Large vision-language models (LVLMs) have achieved substantial performance gains in Video Temporal Grounding (VTG) through reinforcement learning (RL). However, existing methods primarily rely on outcome correctness rewards that evaluate only the final predicted intervals, leaving boundary-related visual evidence and its correspondence with timestamp predictions insufficiently constrained. In this paper, we delve into timestamp prediction and its underlying boundary-level visual evidence, showing prevalent misalignment between visual evidence and predicted timestamps across widely used benchmarks. To address this issue, we propose Competence-Aware Visual Boundary Evidence Alignment (CAVE), which augments localization optimization with boundary-specific visual evidence rewards to mitigate evidence-timestamp misalignment. Specifically, to explicitly represent the boundary-specific visual evidence, CAVE introduces boundary-specific evidence tokens and initializes their structured generation and distinct boundary semantics through a lightweight supervised warm-up. During RL, the visual boundary evidence alignment reward reinforces the visual attention of special evidence tokens within the ground-truth boundaries, thereby promoting alignment between visual evidence and temporal boundaries. Moreover, performance-aware gating for evidence supervision is designed to adaptively retain evidence guidance for poorly localized groups while reducing it once localization becomes sufficiently accurate to avoid over-constraining fine-grained boundary refinement. Extensive experiments on several public VTG benchmarks demonstrate the effectiveness of our method.
Read the full abstract
Computer Vision
STEAM: A Spatio-TEmporal Alignment Mixture-of-Experts Model with Hierarchical Pre-training for EEG Decoding
Brain-computer interfaces (BCIs) have been widely used in motor rehabilitation, disease diagnosis, and other neural engineering scenarios. However, conventional neural signal decoding algorithms often suffer from limited generalizability and high adaptation costs, motivating recent interest in BCI foundation models. Existing approaches still struggle to jointly achieve general transferability, accurate decoding, and efficient downstream adaptation. We present STEAM, a hierarchical transfer framework that reconciles general-purpose representation learning with paradigm-specific specialization in EEG foundation models. The framework is instantiated as a dual-branch spatio-temporal encoder in which a shared soft mixture-of-experts (SSMoE) module aligns the spatial and temporal branches, allowing complementary representations to exchange information through a compact set of soft slots. Across seven downstream datasets and fourteen evaluation settings, STEAM attains the best average rank among the compared methods at a competitive inference cost measured in FLOPs. Building upon the Stage-I general initialization, the hierarchical pre-training strategy further specializes the model to a target paradigm without retraining from scratch, yielding consistent gains in paradigm-specific decoding accuracy.
Read the full abstract
Computer Vision
GIFT: Geometry-Invariant Fine-Tuning for Non-Lambertian Monocular Depth Estimation
Monocular depth foundation models, benefiting from large-scale synthetic training data, have demonstrated strong generalization. However, they often hallucinate depth on non-Lambertian surfaces, estimating reflected content in mirrors or transmitted content behind glass rather than the physical surface itself. Adapting these models with real-world data is challenging because conventional depth sensors are also unreliable in such regions. We observe that while the appearance of a non-Lambertian surface varies with its reflected or transmitted environment, its underlying geometry remains unchanged. Based on this observation, we propose GIFT (Geometry-Invariant Fine-Tuning), a parameter-efficient post-training framework that requires no measured depth labels. We collect groups of RGB images under controlled appearance changes while keeping the camera and target geometry fixed. GIFT exploits geometric invariance across these observations to suppress non-Lambertian depth hallucinations while retaining general depth estimation capability. We further construct a controlled benchmark that evaluates non-Lambertian depth recovery, robustness to appearance changes, and performance retention in other regions. Experiments on our benchmark and an independent real-world dataset demonstrate that GIFT improves depth prediction for mirrors and transparent objects while largely preserving the base model's performance, providing a practical and low-cost approach for adapting monocular depth foundation models to non-Lambertian scenes.
Read the full abstract
Computer Vision
MIEScore: Human-Aligned Evaluation for Multi-Source Image Editing
Recent advances in unified multimodal models have significantly improved text-guided image editing abilities. In particular, models such as Nano-Banana-Pro and GPT-Image-2 demonstrate emerging capabilities in multi-source image editing (MIE), including tasks such as object synthesis, person-background composition, and cross-image style fusion. However, existing benchmarks and image editing assessment (IEQA) methods remain primarily focused on single-image editing tasks and largely overlook the more challenging setting of MIE. This highlights the urgent need for a comprehensive and human-aligned benchmark for MIE. To this end, we introduce MIE-Bench, the first large-scale multiple image editing benchmark with fine-grained human preference annotations. Specifically, MIE-Bench includes 3,000 editing instances across 16 tasks, each involving more than two source images and an editing prompt, together with 36K edited images produced by 12 state-of-the-art editing models and over 108K mean opinion scores (MOSs) covering visual quality, instruction following, and attribute preservation. Based on MIE-Bench, we propose MIEScore, a multimodal large language model (MLLM)-based evaluation model enhanced with skill optimization and multi-dimensional supervised fine-tuning, to provide human-aligned feedback for MIE. Extensive experiments show that MIEScore achieves state-of-the-art performance in aligning with human preferences and generalizes well across other IEQA datasets. Both the dataset and the model are available at https://github.com/IntMeGroup/MIEScore.
Read the full abstract
Computer Vision
TBSG-Net: Temporal Bipartite Scene Graph Network for Fine-Grained Video Moment Retrieval
Recent advances in proposal-free Video Moment Retrieval (VMR) have highlighted the effectiveness of Static Scene Graphs (SSGs). By modeling objects and their relations at the frame level, SSGs enrich retrieval-oriented video representations. However, integrating SSGs into VMR remains constrained by two inherent limitations: (1) Lack of Temporal Dynamics. SSGs fail to model how objects and their relationships evolve over time, leading to the loss of essential temporal dependencies in video representation; and (2) Lack of Explicit Temporal Span Encoding. SSGs do not explicitly encode the duration of relationships, making precise localization challenging. To address these limitations, we propose Temporal Bipartite Scene Graph Network (TBSG-Net)—to the best of our knowledge, the first Dynamic Scene Graph (DSG) based proposal-free VMR model. Specifically, TBSG-Net leverages DSGs to extract event-centric graph representations of the input video, enabling the modeling of object interactions over time and thus addressing limitation (1). These DSGs are then processed by a novel Dynamic Scene Graph Embedding (DSG-E) module to capture both Temporal Span and spatio-temporal information. First, DSG-E utilizes a TBSG Constructor to transform DSGs into TBSGs, explicitly encoding objects, relationships, and time spans to tackle limitation (2). Second, the resultant TBSGs are passed into a hybrid TBSG Encoder that integrates a Transformer variant for global event modeling and a Graph Convolutional Network for detailed relational reasoning, ultimately producing a more comprehensive spatio-temporal representation. Our experiments demonstrate substantial improvements of TBSG-Net over all baselines.
Read the full abstract
Computer Vision · Cross-listed from eess.IV
Protocol generalisation for brain tissue microstructure estimation via hypernetwork-controlled geometric deep learning
Brain tissue microstructure estimation with machine learning provides higher computational efficiency than conventional fitting. However, machine learning still presents important limitations that hamper its clinical utility. Specifically, current models typically lack generalisation across diffusion MRI acquisition protocols and require retraining whenever b-vectors or b-values change. Moreover, the recent machine learning methods that were developed to address protocol generalisation lack rotational equivariance. Particularly suitable for dMRI parameter estimation is a geometric deep learning model known as spherical convolutional neural network (SCNN), which guarantees rotational equivariance and b-vector generalisation. However, this architecture currently does not account for b-values. Therefore, obtaining a model that combines protocol generalisation and rotational equivariance remains an open challenge. In this paper, we directly address this issue by incorporating explicit b-value dependence into an SCNN architecture via a hypernetwork. This new approach is illustrated using NODDI as an example forward model for estimating brain tissue microstructure. To evaluate b-value generalisation, the original and newly proposed SCNN architectures are trained on synthetic data and tested on both synthetic and real data across different b-value pairs. Results demonstrate that the proposed method achieves reduced RMSE and bias on synthetic data, as well as higher agreement with conventional NODDI fitting on real data, indicating improved robustness to unseen b-values and a reduced need for retraining. By combining generalisation across b-values with generalisation across b-vectors and rotational equivariance, the proposed framework enhances the applicability of deep learning to clinical diffusion MRI parameter estimation. Code available at https://github.com/aerdnairo/arXiv\_generalisedSCNN.
Read the full abstract
Computer Vision · Cross-listed from eess.IV
Mapping melliferous tree species in Kenya via one-class classification with hyperspectral unsupervised domain adaptation
The beekeeping sector holds significant potential for livelihood diversification among the agropastoral communities in Kenya. Melliferous tree species play a critical role by providing essential nectar sources for bees. However, limited knowledge of their precise spatial distributions constrains the full development of beekeeping. One-class classification (OCC) offers a practical solution for detecting single target species without requiring extensive labeled data from other classes. Although existing OCC methods perform well in trained domains, the generalization capability to unseen domains remains limited due to domain shift. To address these challenges, this study proposes a hyperspectral unsupervised domain adaptation OCC framework (HyUDA-One) for tree species mapping using airborne hyperspectral imagery and laser scanning data. The spatial-spectral regularized pseudo-positive learning was designed to mitigate domain shift and improve model generalizability. The effectiveness of HyUDA-One was demonstrated by mapping three key melliferous tree species in two savanna landscapes in southern Kenya. The results show that HyUDA-One significantly improves performance in unlabeled domains. The F1-scores of 0.788, 0.845, and 0.768 were achieved for Senegalia mellifera, Vachellia tortilis, and Commiphora africana in the trained domain, respectively. In the untrained domain, the F1-scores of Senegalia mellifera and Vachellia tortilis were 0.756 and 0.884, respectively. The distribution maps revealed the spatial patterns of these melliferous tree species and the nectar source availability, offering an important reference for sustainable beekeeping development in savanna landscapes. Furthermore, the proposed framework can potentially be extended to other mapping applications, such as invasive species detection.
Read the full abstract
Computer Vision
Déjà Cue: Localizing States in Object Histories via Vocabulary-Relative Coordinates
Tracking links observations of the same object through visual change, yet cannot by itself determine when the object is empty or filled, intact or cut. We formulate identity-conditioned state-moment retrieval: given a tracked-object history and alternative state descriptions, localize an interval in which each described state holds. Absolute image-text similarity scores descriptions independently; because every visible frame depicts the same target, shared object compatibility can obscure the state evidence needed to identify the target interval. The alternatives provide the missing reference: evidence for one state should be measured against the others. We introduce Déjà Cue, a training-free framework that turns these alternatives into a vocabulary-relative coordinate system. It subtracts their state-balanced centroid from each description, calibrates frame scores, and scans multiple durations within contiguous visible runs using a frozen encoder. On 78 VOST histories, holding the temporal scan fixed and changing only the query reference nearly doubles R@1 at tIoU 0.5 from 10.3% to 20.5% and raises Top-1 tIoU from 16.0% to 21.5%. Candidate-rank analyses show that vocabulary-relative queries rank useful intervals higher within the same candidate set. Related state descriptions can therefore serve as an object-specific, query-time coordinate system for reading frozen visual representations.
Read the full abstract
Computer Vision
RSVideo: Are Your Vision-Language Models Ready for Remote Sensing Videos?
Remote-sensing videos enable real-time observation of changes in target attributes, short-term activities, and scene evolution. They record motion, actions, interactions, and scene changes that cannot be captured by isolated images. Existing models primarily target single images or discrete temporal observations spanning a long time range. However, a unified evaluation setting for assessing vision-language models on continuous remote-sensing video understanding remains lacking. We introduce RSVideo-10K, a remote-sensing video dataset comprising 10,773 instances, 1.47 million frames, and 17.02 hours of footage, containing both unmanned aerial vehicles and satellite platforms. Its fixed evaluation benchmark, RSVideo-Bench, contains 2,731 test instances and evaluates two complementary aspects of remote-sensing video understanding: L1 Perception and L2 Reasoning, spanning seven capability groups and 17 tasks. Evaluations show that current vision-language models still struggle to recover small local evidence, track short-lived states, and use scene-constrained spatial relations. Based on this analysis, we further propose RSVideo, a reinforcement learning framework for small-target spatiotemporal focusing that selects question-relevant regions across frames and suppresses redundant background tokens. RSVideo achieves a maximum absolute improvement of 9.01% with InternVL3.5-14B and attains the highest accuracy of 40.63% with Qwen3.6-27B across 26 open-source vision-language backbones. Codes will be available at https://github.com/HongjieZhou0329/RSVideo.
Read the full abstract
Computer Vision
Invisible Ink Threats: Adversarial Goals Behind Legitimate Tasks in Computer-Use Agents
Computer-use agents (CUAs), which empower large language models to autonomously operate operating systems and the web, are increasingly vulnerable to indirect prompt injection attacks. A widely adopted defense is the human-in-the-loop paradigm, in which the agent pauses for explicit user confirmation before executing sensitive operations. While effective against conspicuously high-harm attacks, this defense offers little protection against what we term Invisible Ink Threats: low-harm injected goals, such as starring a repository or installing a package, that are behaviorally indistinguishable from legitimate task execution and thus evade both model safety mechanisms and human oversight. To systematically investigate this blind spot, we present II-Bench, a collection of seemingly harmless adversarial tasks. II-Bench comprises 444 examples targeting confidentiality and integrity attacks across three platforms, spanning three attack categories: page navigation and interaction, sensitive information exfiltration, and code download and execution. Each category is instantiated in both natural language and code forms under two levels of instruction specificity. Furthermore, we construct HITLCUA, a comprehensive adversarial testing framework that integrates a real virtual machine operating system environment with isolated Docker-based web platforms, and simulates human participation by allowing CUAs to consult an API-simulated user before proceeding with suspicious operations. Extensive evaluations of leading CUAs reveal that low-harm injections frequently bypass both agent defenses and simulated user review, exposing severe and previously underexplored security risks in current CUAs.
Read the full abstract
Computer Vision
Beyond Global Latents: Chunk-Based Sparse Grid VAE for Scalable 3D Modeling
Sparse voxel grids preserve the spatial structure needed for detailed 3D reconstruction, but their memory still grows rapidly with resolution as active surface cells increase. We introduce ChunkVAE, a sparse grid variational autoencoder organized around local chunks rather than a global latent volume. Local learned operators permit independently chosen encoder and decoder partitions and allow inference chunk sizes to differ from training. Two complementary data operators make this flexibility practical: Balanced Binary Object Partitioning distributes active cells while limiting replicated overlap, while S-Curve weighted stitching attenuates unreliable boundary features when assembling a global latent or reconstruction. Across three object benchmarks, ChunkVAE is competitive with or better than strong baselines from $512^3$ to $1536^3$; smaller chunks lower peak allocated memory and shorten per-chunk compute, enabling faster parallel inference. Stable stitched latents and improved image to 3D metrics indicate that local compression can scale geometry while retaining the global interface required downstream.
Read the full abstract
Computer Vision
ASTRA: Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignment
Dynamic 3D scene reconstruction has made significant progress with multi-camera systems, often relying on temporally aligned observations across views. However, in real-world scenarios, temporal asynchrony among capturing devices remains a common limitation, leading to severe motion blur and geometric artifacts. Existing asynchronous reconstruction methods typically estimate temporal offsets through photometric supervision, but appearance matching provides weak temporal cues under large offsets and complex motions. We attribute this limitation to two critical issues: texture-induced collapse, where low-textured regions provide nearly vanishing alignment signals, and deformation-induced entanglement, where temporal errors are absorbed into distorted geometry or motion rather than being explicitly corrected. To address these issues, we propose ASTRA (Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignment), a framework that introduces 2D motion trajectories as explicit, texture-robust supervision for asynchronous dynamic reconstruction. Instead of synchronizing cameras solely through rendered color residuals, ASTRA jointly optimizes temporal offsets and dynamic 3D representations by aligning the projected motion of reconstructed 3D points with observed 2D trajectories, while using dynamic and certainty masking to suppress unreliable trajectory constraints. Extensive experiments on different dynamic Gaussian Splatting backbones show that ASTRA preserves high-frequency spatial details and sustains strong robustness even under severe asynchrony with up to 25-frame offsets, achieving approximately 1.4 dB PSNR improvement, reducing temporal-offset MAE by 54.0%, and nearly quadrupling the synchronization success rate.
Read the full abstract
Computer Vision
SPARE: Structural Parameter-Free Affinity Regularization for Flow Matching
Denoising diffusion transformers achieve strong generation quality but converge slowly during training. Regularizing their internal representations has emerged as an effective accelerator, yet existing methods split into two families with complementary costs. Target-based methods strengthen representations by aligning them to external features, which requires an external encoder and a learnable projection head to bridge feature spaces. Target-free methods hold no reference at all, and can only repel the model's own features across samples or layers, discarding whatever structure the data contains. Prior work suggests that spatial structure, rather than global semantics, drives the gains of alignment. We therefore ask whether such structure can serve as a target directly, and whether it exists not only within an image but across images. Our key insight is that the clean data latent already carries this structure in the relations among its tokens, where a relation is the similarity between two tokens, a single scalar comparable across feature spaces without a projection head. We propose Structural Parameter-free Affinity Regularization (SPARE), a regularizer that matches the pairwise affinities of intermediate tokens to those of the clean latents. To exploit this structure fully, SPARE extends the matching to token pairs across images, precisely the pairs that prior target-free methods repel by default, and calibrates both relation types with a single learning objective. On ImageNet $256 \times 256$ with SiT backbones under matched 400K-iteration budgets, SPARE adds no encoder, head, or parameters and only 0.08 GB of training memory, yet attains the lowest FID among parameter-free regularizers in every tested setting, recovers 37 to 54% of REPA's FID reduction, and improves over REPA when combined with it, reaching FID 1.90 under classifier-free guidance at 1M iterations.
Read the full abstract
Computer Vision
Grounding and Explaining Visual Evidence for AI-Generated Image Detection in Human-Centric Scenes
Rapid advances in image generation models call for interpretable AI-generated image detection methods that not only determine authenticity but also provide supporting visual evidence. Existing approaches may produce inconsistencies between generated explanations and localized evidence regions, undermining the reliability of explanations for authenticity decisions. Meanwhile, existing benchmarks provide limited coverage of the diverse human-centric scenes prevalent in generated imagery. To address these limitations, we investigate authenticity detection with grounded and explainable visual evidence in human-centric scenes. We present HAVE (Human-centric AI-generated Visual Evidence), a diverse human-centric dataset comprising 40K real and 39K AI-generated images from 10 recent generators, with 106K localized evidence instances across 8 evidence categories, each annotated with a bounding box and a region-aligned explanation. We further propose PAVE, a Perception-Aware Visual Evidence framework that jointly performs authenticity prediction, visual evidence grounding, and region-aligned explanation generation. PAVE employs a judge-guided alignment reward to assess region–explanation consistency and evidence validity, together with perception-aware regularization that contrasts token-level predictions between original and randomly masked images to promote reliance on visual input. Experiments on HAVE and external datasets demonstrate strong performance in authenticity detection, visual evidence grounding, and explanation quality. Code and data will be released upon publication.
Read the full abstract
Computer Vision
DiffPrune: differentiable information throttling for token pruning in vision-language models
Visual token pruning reduces the computational cost of Vision-Language Models (VLMs) by removing redundant visual tokens. The key is to learn a score that measures whether a token is useful. Existing methods typically rely on Gumbel-Softmax to approximate discrete selection during training. Such selectors make the score depend on the behavior of a relaxed pruning operator, not directly on the consequence of information loss. In this paper, we propose DiffPrune, which gives token scores a direct meaning. During training, DiffPrune keeps all tokens and weakens each token's information according to its score. If weakening a token hurts the task, the scorer is pushed to protect it; if not, the token can receive a lower score. Because the loss is differentiated through this actual information-throttling path, the scorer avoids the unstable surrogate path of relaxed token selection. DiffPrune implements this idea with an Information Throttler, which injects variance-preserving noise into visual tokens, where high-score tokens remain close to their original representations, while low-score tokens carry less original information. At inference, the throttler is removed, and hard top-K pruning is applied using the learned scores. Across ten VLM benchmarks, DiffPrune retains 96.5% of full-model accuracy while accelerating LLM prefill by 2.85x, with only 0.69 ms inference overhead. Code will be publicly available.
Read the full abstract
Computer Vision
AdaThinkV: Adaptive Thinking for Token-Efficient Video Reasoning
Chain-of-thought (CoT) reasoning can improve performance on difficult video questions but often wastes decoding tokens on simple ones. We study whether a video multimodal large language model can adapt its reasoning effort to each question. We propose AdaThinkV, an adaptive framework for video reasoning that learns whether to reason explicitly without offline difficulty labels, manually tuned confidence thresholds, or an external router. During reinforcement learning, AdaThinkV samples matched rollouts in explicit reasoning and direct answering modes for each prompt. ThinkGain estimates the prompt-level utility of explicit reasoning by balancing its accuracy gain against additional response length, providing supervision for both conditional response generation and autonomous mode selection. For difficult prompts, limited rollout exploration can yield groups in which every response is unsuccessful and accuracy rewards show little variation, providing insufficient signal for learning. We therefore introduce Variance Recovery Policy Optimization (VRPO), which retains and progressively expands these groups to recover informative signals from prompts that are difficult yet solvable. At inference, AdaThinkV selects a response mode and generates the response in a single autoregressive sequence. Across a unified suite of video reasoning evaluations, AdaThinkV achieves a mean accuracy of 40.79 with an average of 257.20 output tokens, outperforming the strongest evaluated adaptive baseline by 2.98 points while using 22.7% fewer tokens. Project page: https://trilarflagz.github.io/AdaThinkV/
Read the full abstract
Computer Vision
ET-Prune: Evidence-Aware Dynamic Budgeting for Visual Token Pruning in Text-Rich MLLMs
Visual token pruning reduces the inference cost of multimodal large language models, but a fixed token ratio is poorly matched to text-rich inputs. In OCR-centric tasks, decisive evidence can be a small number, label, or field whose relevance is specified by the question; indiscriminate pruning can erase that evidence while retaining visually salient but irrelevant regions. We present ET-Prune, a training-free framework that casts pruning as evidence allocation. It derives question-conditioned evidence from a decoder-side partial query-key block, safeguards text-like spatial regions, and converts evidence uncertainty and density into a sample-specific token floor. Three progressive middle-layer events then move the sequence toward this budget, retaining more tokens for diffuse or text-dense evidence and pruning concentrated evidence more aggressively. At the observed point estimates from one deterministic pass per configuration, ET-Prune leads or ties among pruned methods in all six backbone-benchmark comparisons at roughly half tokens. On OCRBench-v2, it leads the strongest pruned baselines by 1.80 and 0.68 percentage points on Qwen3-VL-8B and InternVL3.5-8B, respectively, while retaining about half of the visual tokens; on MMBench v1.1, it reaches 0.8467 circular exact-matching accuracy versus 0.8437 for Vanilla at 54.45% average visual-token retention. These results show a favorable observed quality-cost trade-off for evidence-aware dynamic budgeting in text-rich multimodal inference.
Read the full abstract
Computer Vision
Proxy Avatar Meets Low-Rank Caching: Real-Time One-Shot Emotion-Controllable Portrait Animation
Audio-driven portrait animation has advanced rapidly with diffusion-based generative models, yet real-time one-shot generation with expressive emotion control remains challenging. Existing methods often suffer from insufficient emotion-aware motion priors and expensive appearance computation during multi-step denoising. To address these issues, we propose Proxy Avatar Meets Low-Rank Caching, a cascaded framework for real-time one-shot emotion-controllable portrait animation. Instead of directly generating the target portrait from audio, our method uses a Gaussian-based emotion proxy avatar as a reusable motion generator, which is trained once on a single identity to produce expressive driving videos from audio and emotion labels. Since the proxy avatar only provides motion rather than target appearance or geometry, a large-scale one-shot retargeting model further extracts identity-independent motion from the proxy performance and adapts it to arbitrary target portraits. To improve inference efficiency, we introduce zero-shot appearance reuse with low-rank caching, which caches reference appearance features at the initial denoising step and models subsequent feature variations using lightweight low-rank adapters. Extensive experiments demonstrate that our method achieves stronger emotional expressiveness, better identity-preserving animation, and substantially reduced inference cost, enabling real-time one-shot portrait animation.
Read the full abstract
Computer Vision
SVGEval: A Vision-Grounded Framework for Perceptual-Quality Benchmarking and Evaluation in Text-to-SVG Generation
Multimodal large models are increasingly used to generate scalable vector graphics (SVG), but reliable evaluation remains underexplored. Existing protocols are often code-centric or borrow raster-image metrics after rendering SVGs, which fail to reflect human perception and overlook SVG-specific qualities such as geometry and spatial composition. We introduce SVGEval, a vision-grounded multimodal benchmark for human-aligned SVG quality assessment. SVGEval explicitly incorporates visual renderings to evaluate whether models can judge the rendered outcome rather than only inspect SVG code, and provides high-quality annotations obtained via multi-round human labeling with expert refinement. Systematic evaluations across representative multimodal models reveal a clear gap: models perform relatively well on semantic alignment and aesthetics, yet struggle on geometry- and layout-related judgments. Building on SVGEval, we train an explainable SVG quality scorer that outputs multi-aspect scores with textual rationales. Ablations show that explicit visual grounding and reasoning supervision are crucial, especially for spatial and geometric assessment. SVGEval offers a reliable testbed and practical scorer for evaluating and improving SVG generation in the era of multimodal models.
Read the full abstract
Computer Vision · Cross-listed from cs.RO
Roomer: Reflective Object-Grounded Model Editing and Repair for 3D Indoor Layout Synthesis
Existing indoor layout generators produce globally plausible layouts yet may retain local violations such as collisions, out-of-bounds placements, obstructed openings, and blocked circulation. Most prior work focuses on full-scene synthesis or scene-level optimization, with limited support for identifying responsible objects and locally repairing affected regions. We present Roomer, a reflective repair framework that casts these violations as sparse, object-grounded repair problems. Roomer encodes layouts as “RoState” and uses “RoReview” to bind measured violations to implicated objects. A geometry-conditioned vision-language model planner proposes a structured local edit, while a deterministic solver validates it and generates a finite set of candidate edits when needed. Each candidate is committed only if full-scene verification confirms that it resolves the target violation without new hard violations or broken protected constraints. We train the planner on Roomer-CC, a controlled-corruption dataset that pairs faulty layouts with object-grounded violation evidence and known-feasible inverse StatePatches. Since existing benchmarks rarely assess whether physically valid layouts are usable, we introduce Roomer-Eval to assess distributional quality, physical validity, and practical usability. Experiments show that Roomer repairs residual violations while preserving valid regions, improves physical validity and usability, and transfers across external generators.
Read the full abstract
Computer Vision
LongHorizon-Harness: Advancing Long-Horizon Agents for Real-World Tasks
Large language model (LLM) agents increasingly undertake long-horizon tasks that require sustained reasoning, tool use, and revision across many interdependent steps. However, existing agent harnesses maintain task execution, task state, and completion assessment within a growing context, making the state difficult to track and allowing incorrect self-assessments to propagate into later decisions. We reformulate long-horizon execution as a task-state management problem and propose LongHorizon-Harness, which maintains the task state explicitly outside execution and updates it only with facts independently verified from the environment. Its Manage-Execute-Audit(MEA) loop uses a manager to maintain the task state and determine the next subtask, a fresh-context executor to perform it, and a read-only auditor to verify the resulting environment state before the next round. A lightweight AgentAdapter supports interchangeable model and harness backends without modifying their native agent loops. LongHorizon-Harness improves Qwen~3.7-Plus from 51.8% to 80.7% on WeaveBench, from 69.7% to 77.2% on Terminal-Bench~2.1, and from 2.8% to 8.3% on OSWorld~2.0. It also raises Claude Opus~4.7 from 20.0% to 34.3% on an OSWorld2.0 subset, demonstrating consistent gains across models, harnesses, and interaction domains.
Read the full abstract
Computer Vision
OSSDD - a New Open Dataset for Sentinel-1 Ship Detection
Ship detection in Synthetic Aperture Radar (SAR) images plays an important role for maritime situational awareness, especially with respect to different illegal activities at sea such as illegal fishing, smuggling or border violations. Modern ship detection methods using neural networks usually require large training datasets, which are considerably scarcer in the SAR domain than in the electro-optical domain. While several free datasets exist for this task, their availability and usability vary. In this paper, OpenSARShip-Ship Detection Dataset (OSSDD), a new dataset based on the well-known OpenSARShip 1.0 dataset is proposed for training neural networks for SAR ship detection. OSSDD is freely available and contains 15,197 Sentinel-1 amplitude patches in VV and VH polarization, binary ship masks, axis-aligned bounding box and rotated bounding box annotations for a total of 55,759 ships. The construction of the dataset, the contents and structure of the downloadable data and experiments with three common detector models (Faster R-CNN, FCOS, DETR) are shown and discussed. The results serve as benchmarks for future experiments. The dataset is available on Hugging Face at https://huggingface.co/datasets/sylviaHoch/OpenSARShip-Ship-Detection-Dataset.
Read the full abstract
Computer Vision
FAST-GS: Frequency Aware Space-time Gaussian Splatting for Photorealistic Dynamic Novel View Synthesis
4D Gaussian Splatting (4DGS) excels in dynamic 3D reconstruction and real-time novel view synthesis via efficient 4D Gaussian representations and parallelizable rendering. However, existing 4DGS approaches rely on a single polynomial to model motion, which limits performance in complex dynamic scenes where high-frequency motion components are prevalent, and fails to ensure long-term stability due to cumulative trajectory drift. To address these issues, we propose a Fourier Motion Modeling module: this paradigm decomposes motion into frequency-based sinusoidal components, capturing both low-frequency global trajectories and high-frequency local details to model complex motion patterns accurately. It retains the real-time rendering capability of 4DGS while improving complex motion fitting and long-term coherence. Additionally, we integrate a motion-aware regularization strategy into the loss function: it uses frequency-dependent weights to suppress high-frequency jitter while preserving low-frequency motion coherence. Extensive experiments on N3V and Google Immersive datasets from multiple scenarios demonstrate the effectiveness of our method.
Read the full abstract
Computer Vision
StyleForge: Indoor Furniture Styling by Counterfactual Reasoning in a Hypergraph Field
Fixed-layout indoor furniture styling requires selecting assets that form a coherent room without changing the prescribed furniture categories, positions, orientations, or scales. Existing approaches typically retrieve each asset independently or rely on static local relations, making them prone to shape, material, and color conflicts after scene composition. We introduce StyleForge, a scene-level structured selection framework built on a dynamic hypergraph style field. A frozen multimodal large language model extracts structured style priors from an open-ended style request and the fixed layout, while StyleForge maintains a learnable candidate distribution for each furniture slot. Conditioned on the target style, the dynamic hypergraph style field adaptively activates and weights layout-induced hyperedges to capture higher-order dependencies among furniture. Counterfactual style preference learning then treats each candidate as a local substitution in the current style field and evaluates its contextual compatibility using Mahalanobis energies. Training alternates between optimizing the style field and the candidate logits. At inference, the model remains frozen and test-time training updates only room-specific candidate logits, progressively correcting cross-slot style conflicts as the global scene context evolves. Experiments on 3D-FRONT demonstrate state-of-the-art furniture retrieval and scene-level style coherence, producing more coherent fixed-layout furniture arrangements than object- and scene-level retrieval baselines.
Read the full abstract
Computer Vision
Event ActivityNet: A Large-Scale Simulated-Event Benchmark for Untrimmed Action Understanding
Long-horizon event-based action understanding remains underexplored because existing datasets largely comprise short, trimmed clips, while collecting native event streams with dense temporal annotations is costly. We introduce Event ActivityNet, a large-scale simulated-event benchmark derived from human-annotated, untrimmed ActivityNet videos. It comprises 3,263 videos, 200 action classes, and 106.94 hours, with matched 5-bin and 9-bin event-voxel representations, temporal action annotations, and timestamped captions. The benchmark supports annotated-segment action recognition, auxiliary event-language alignment, and causal online temporal action localization. We generate event voxels directly from non-interpolated source videos in decoded frame order, retain per-video rational nominal or average frame-rate metadata for approximate time mapping, and use action-center reconstruction LPIPS as a soft diagnostic of retained reconstructable content. We establish baselines for adaptive event framing, prompt-caption alignment, and event-only, RGB-only, and RGB-event localization. Under a progressive nested-scale training protocol, recognition Top-1 accuracy increases from 52.25 to 66.42, while online temporal localization average mAP improves from 21.7 to 29.0. Moreover, staged Event ActivityNet pretraining followed by native-event fine-tuning consistently outperforms target-only and joint-from-scratch training across multiple supervision budgets. Event ActivityNet provides a scalable benchmark for long-horizon event modeling, although native-camera evaluation remains essential for deployment-oriented conclusions.
Read the full abstract
Computer Vision
UniMoCa: Unifying Motion and Camera Controls as Visual Proxies for Faithful Human Video Generation
Controlling human motion and camera movement is essential for faithful human-oriented video generation, yet remains challenging in multi-person scenes with large body motions, occlusions, and dynamic cameras. Existing pipelines typically rely on visual motion sequences, such as skeleton maps, pose maps, or rendered body representations, for motion control, while using camera embeddings for camera control. Such heterogeneous control interfaces force video generation models to reconcile pixel-aligned visual cues with non-visual geometric embeddings, making motion-camera attribution difficult and sensitive to camera estimation errors. We propose UniMoCa, a representation-driven framework that unifies motion and camera controls in visual space. At the core of UniMoCa is Motion-Camera Visual Proxy (MCVP), a mutually-sharable novel representation that converts 3D human motion and camera trajectories extracted from driving videos into an identity-neutral visual proxy. MCVP renders temporally aligned human geometry under the recovered camera trajectory and augments it with explicit camera trajectory markers, replacing heterogeneous visual-parametric controls with distinguishable visual cues. As both control factors are represented in the same visual space, they become mutually compatible rather than heterogeneous, enabling consistent joint reasoning and editing during video generation. We further curate a MCVP-Video dataset covering complex actions, multi-person interactions, and diverse camera trajectories. Experiments based on the Wan2.2 I2V show that UniMoCa achieves substantial gains in human motion control, camera control, temporal consistency, and camera-aware robustness with minimal additional complexity. More details are shown in our Project page: https://tanliming-daniel.github.io/UniMoCa/.
Read the full abstract
Computer Vision
CultureVidBench: Benchmarking Cultural Understanding in Text-to-Video Generation
Text-to-video (T2V) generation models have advanced rapidly, yet their ability to represent diverse cultural contexts remains underexplored. Existing benchmarks mainly focus on perceptual quality, physical plausibility, and text-video alignment, but do not directly assess whether generated videos capture culturally specific objects, actions, rituals, visible text, or audio cues. We introduce CultureVidBench, a comprehensive benchmark for evaluating cultural understanding in T2V generation. CultureVidBench contains 1,000 curated prompts covering 12 countries, 6 continents, 8 cultural regions, and 14 cultural aspects organized into three categories: material culture, social practice & performance, and ritual & ceremony. Designed specifically for video generation, CultureVidBench emphasizes dynamic and multimodal cultural representation, including social interactions, ritual procedure, and culturally appropriate visible text and audio. We evaluate seven representative T2V models through human user studies and MLLM-based automatic assessment across cultural faithfulness, multimodal cultural rendering, semantic adherence, and perceptual quality. Results show that although current models achieve strong semantic adherence and visual quality, they often fail to faithfully capture fine-grained cultural details, particularly for underrepresented regions, rituals, and multimodal cultural cues.
Read the full abstract
Computer Vision
Recompute or Reuse? Diagnosing and Mitigating Textual Shortcuts in VLM Self-Reflection
Vision-language models (VLMs) are expected to revise their reasoning when visual evidence changes. Failures to do so are often attributed to insufficient visual attention or contextual inertia, leaving unclear what models reuse instead of recomputing from the current image. We show that evidence-bearing reasoning in a prior chain of thought (CoT) can form a textual shortcut that competes behaviorally with visual recomputation. Across 16 VLMs, a matched counterfactual analysis identifies evidence-bearing content as the most robust carrier of prior-CoT influence. Removing this evidence-bearing content shifts answer preference more than removing length-matched non-evidence context or the final-answer span, with prior control weakening progressively as more stale evidence is removed. Reordering this evidence also weakens prior control, showing that its organization modulates shortcut strength. Beyond the immediate answer, the shortcut can retain residual influence after answer correction: weakening current-image support shifts preference back toward the prior answer, while repeated prior answers and reused premises arise mainly when the shortcut remains active. To limit this influence, we introduce Fresh-State Attention Firewall (FSAF), a training-free intervention that isolates fresh computation from the prior CoT. Across five VLMs, FSAF raises visual update rate from 35.28% to 53.61% and reduces prior-answer rate from 39.22% to 3.67%. Reliable VLM self-reflection therefore requires more than looking again: fresh visual recomputation must be protected from stale textual reuse.
Read the full abstract
Computer Vision
CHOW-SLAM: Compact Hybrid Representation with Complementary Overlap Window Optimization for RGB-D SLAM
Simultaneous localization and mapping (SLAM) based on Neural Radiance Fields (NeRF) enables dense, continuous scene reconstruction. However, existing systems operating with limited online resources struggle to simultaneously construct two types of constraints, namely, compact yet discriminative spatial constraints derived from scene representations and persistent temporal constraints derived from historical observations. To address this challenge, we propose CHOW-SLAM, a dense RGB-D SLAM framework that explicitly constructs these complementary spatial and temporal constraints. Spatially, we propose a compact parametric-hash (P-H) hybrid representation that organizes components based on planes and grids across scales in P and H branches. A unified multi-output decoder further aligns the ray termination distributions induced by TSDF and density, preserving geometry and appearance under a compact parameter budget. Temporally, we propose a complementary overlap-window strategy to prevent optimization from being dominated by short-term overlap or weakly related historical observations. Within a fixed budget, the strategy retains recent frames, selects high-overlap local frames, and introduces temporally distributed historical keyframes. Loss-aware keyframe insertion and bundle adjustment scheduling further adapt optimization to tracking quality. In addition, ORB-based tracking and geometric pose estimation are used for pose initialization, followed by neural rendering optimization to improve tracking stability. Extensive evaluations on multiple datasets demonstrate that CHOW-SLAM outperforms state-of-the-art methods in both scene reconstruction quality and camera tracking accuracy. The source code is available at https://github.com/jinjidexiaohuoban/CHOW-SLAM.