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Computer Science Distributed Computing

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Thursday 17 September

Distributed Computing

PixelFlow: Token-Level Workload Management for Efficient Distributed DiT Serving

Online image generation with Diffusion Transformers (DiTs) must meet latency service-level objectives (SLOs) while using GPU resources efficiently. Existing systems improve GPU utilization by batching multiple requests for joint execution. However, request-level batching offers limited control over batch size: batches may be too small to saturate GPU compute, while larger ones may violate latency SLOs. Globally coordinated scheduling introduces further delays by requiring independently progressing GPUs to synchronize before admitting new work. We present PixelFlow, a distributed DiT serving system that addresses these limitations through token-level workload management. Its key idea is to use image tokens (the units a DiT processes to generate an image) to divide and batch request workloads at a finer granularity. This allows each GPU to take on a portion of additional work under latency constraints. By distributing these portions across GPUs, PixelFlow accommodates more concurrent requests, improving GPU utilization while reducing queueing delays. To realize this flexibility, PixelFlow provides a runtime that splits requests into variable-sized partitions and batches them efficiently on each GPU. To reduce the resulting communication overhead, it optimizes token placement to limit cross-GPU data exchange while balancing GPU workloads. It further exploits similarity across denoising steps to overlap the remaining transfers with computation. An SLO-aware scheduler groups GPUs to share compute resources among requests with compatible latency requirements. Each group progresses independently, synchronizing with others only when their combined resources are needed to admit a new request. Evaluation with Stable Diffusion 3 and FLUX.1-dev on H100 GPUs shows that PixelFlow improves SLO attainment by up to 43% and achieves up to 2.8 times the goodput of state-of-the-art DiT serving systems.
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All authors Zhexiang Zhang, Minchen Yu, Yifan Sun, Xu Bai, Xingliang Yuan, Adel N. Toosi

Distributed Computing · Cross-listed from cs.LG

Multi-center Medical Data Mining with FL-Net - A One-stop Shop for Federated Learning

Federated learning enables collaborative training without sharing patient-level data, but most studies remain simulations. Based on five requirements derived from the literature, we analyzed 14 FL frameworks and found that none fully satisfied these requirements. We present FL-Net, a novel federated clinical research framework to fulfill all requirements. It integrates modular data harmonization, data discovery, disclosure control, securely built versioned FL-Net-Tools and containerized federated workflow execution into a persistent network. It enables the re-use of harmonized data and workflows across studies. FL-Net's end-to-end capabilities were evaluated through harmonization, cross-study patient discovery across MIMIC and US-130, and reproducible, audited federated workflows with up to 50 concurrent clients. FL-Net is being developed within the dAIbetes and Microb-AI-ome EU projects and will cover over 800,000 patients across 10 hospitals in 9 countries covering longitudinal and single point in time data, FL-Net provides a practical foundation for interoperable, reproducible, and privacy-preserving multicenter clinical research.
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All authors Simon Süwer, Julian Klemm, Elisa Acitelli, Mathieu Almeida, Lucia Altucci, Zsolt Bagyura, Michelangela Barbieri, Zsolt-Zoltán Bedő, Rosaria Benedetti, Béla Bihari, Csongor Csalóka, Lucia Dicunta, Stanislav Ehrlich, Bjoern M. Eskofier, Sándor-József Fejér, Georg Fröwis, Walter Hötzendorfer, Alexandra Kautzky-Willer, Jens Johann Georg Lohmann, Marianna Maranghi, Lorenzo Marconi, Rudolf Mayer, Wouter Leonard Megchelenbrink, Monika Moga, Adham Mottalib, Sanjeev Mehta, Madeleine Müller, Thomas Nyström, Balázs-Attila Orbán, Paul O'Toole, Giuseppe Paolisso, Paolo Parini, Matteo Pedrelli, Enrico Petrillo, Philipp Poindl, Niklas Probul, Anastasia Pustozerova, Tanja Šarčević, Lukas Weilguny, Jan Baumbach, Andreas Maier

Distributed Computing

A Kubernetes-Native Request Router for Quality-Aware Inference Serving in the Computing Continuum

We introduce Adaptive Score-based Routing Balancer (ASRB), a dynamic, score-based request routing mechanism for Kubernetes-based service deployments over the computing continuum. ASRB jointly considers infrastructure-level information, response time measurements, and application-level quality indicators, with a particular focus on serving Machine Learning (ML) workloads. For these workloads, ASRB balances requests over service instances deployed in the continuum, following service provider-defined policies encoded as weighted combinations of QoS criteria to flexibly address latency-accuracy trade-offs. To drive routing decisions and swiftly adapt to changes in the operating environment, ASRB monitors a range of runtime metrics across multiple system layers. To deal with the associated monitoring overhead, particularly important for large-scale deployments, it selectively and adaptively controls monitoring intensity without sacrificing on routing quality. ASRB is implemented without requiring any modifications to Kubernetes, making it straightforward to deploy and operate in existing cluster environments. Our testbed experiments demonstrate the versatility of ASRB: When tuned for latency reduction, it achieves at least 10 ms lower mean response time compared with latency-oriented state-of-the-art routing mechanisms, while it achieves higher accuracy when this is prioritized through specific configurations, thus enabling flexible and operator-controllable trade-offs. At the same time, it attains reduced failure rates, higher responsiveness to changes in the operating environment, and up to ~70% less monitoring cost than relevant state-of-the-art solutions, at the potential expense of only a modest latency penalty in some configurations.
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All authors Ignjat Karanovic, Pantelis A. Frangoudis, Ivan Čilić, Ivana Podnar Žarko, Schahram Dustdar

Distributed Computing

Accelerating Sharded Data Parallelism at Scale with Federated Learning

The symbiotic scaling of artificial intelligence models and high-performance computing systems continually creates algorithmic challenges in their convergence. Foundation models (FMs) are a crucial example, requiring months-long training on thousands of cutting-edge GPUs. Sharded data parallelism (DP) is the dominant strategy to accelerate such computations by splitting data and models across multiple GPUs. However, it incurs prohibitive communication overhead when deployed at scale, particularly on multi-tier interconnects with heterogeneous performance. Inspired by the efficient communication principles of federated learning (FL), this work introduces two hybrid algorithms - FL+FSDP and FL+HSDP - interleaving sharded DP with FedAvg-style aggregations. Such approaches decouple large DP deployments into smaller, loosely-coupled federation groups, requiring minimal inter-group traffic while keeping the global batch size bounded by the groups' size. Formal analysis of communication costs and experimental validation prove their scalability and flexibility. A Llama3.1 8B pre-training on 512 A100 GPUs shows that, under identical hyperparameters, FL+FSDP and FL+HSDP achieve up to 8.04 faster data processing and 4.48 lower evaluation perplexity than their counterparts, demonstrating superior computational efficiency and improved model quality. These properties stem from reduced communication overhead and the bounded growth of the global batch size relative to the federation group size.
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Distributed Computing · Cross-listed from cs.CR

Competition, Collusion, and Corruption: The Spectrum of MEV Attacks on DAG-Based BFT Consensus Protocols

Byzantine Fault-Tolerant (BFT) protocols guarantee safety and liveness despite the malicious failure of nodes. However, they do not prevent adversarial manipulation of transaction order, where the order a proposer assigns diverges from the order in which clients submitted their transactions. Exploiting this discretion for profit is known as maximal extractable value (MEV), and it is intensified in DAG-based BFT protocols, where every replica proposes blocks concurrently rather than routing transactions through a single designated proposer each round. The proliferation of MEV attacks on DAG-based BFT protocols has made the resulting landscape difficult to navigate: attacks are reported individually, on different protocols, and under different metrics, making it unclear whether two attacks differ fundamentally or merely in how they are described. This paper closes that gap by presenting an attack space for MEV on DAG-based BFT protocols, organized around four families: the adversary, the protocol, the target, and the deployment. For each family, we identify the dimensions that shape an attack's impact. Each point in the attack space fixes one value per dimension, thereby representing a distinct, potential MEV attack, which can then be instantiated on a specific DAG-based BFT protocol. We perform a set of experiments, each isolating a single dimension where the protocol permits it, to empirically measure its effect on the success rate of MEV attacks against six production DAG-based BFT protocols. Our experimental evaluation reveals that every protocol we evaluate is vulnerable to at least a subset of the MEV attacks in this space, and that which attacks succeed is mostly dictated by the protocol's own design rather than by attacker effort.
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All authors Iliya Mirzaei, Heer Patel, Chenyuan Wu, Mohammad Javad Amiri

Distributed Computing · Cross-listed from cs.AI

FedeRICo: Federated Region-Influenced Coupling for Traffic Flow Prediction

Urban traffic forecasting often relies on information distributed across stakeholders who may be unable to share raw data due to privacy or commercial constraints, motivating federated spatial-temporal approaches. In such federated settings, each client observes traffic over a distinct sensor subgraph with its own spatial topology and temporal dynamics, leading to significant heterogeneity across clients. Existing federated spatial-temporal methods typically rely on model parameter aggregation and provide limited mechanisms for recovering spatial dependencies across client boundaries. This introduces two key limitations. Specifically, parameter aggregation across heterogeneous graph domains tends to dilute client-specific representations, while road network partitioning breaks the propagation of traffic dynamics across client boundaries. To address these challenges, we propose FedeRICo, a federated traffic forecasting framework that combines gradient-level collaboration with boundary-aware residual communication. FedeRICo employs a dual-branch forecasting architecture in which a globally guided branch captures transferable forecasting structure, while a private residual branch preserves client-specific corrections and incorporates boundary residual signals. The global branch is coordinated through gradient alignment across all clients, enabling collaborative optimisation without destructive parameter interference. To recover cross-client spatial dependencies, boundary messages are extracted through a trend-residual decomposition that suppresses periodic structure and communicates only transient spatial-temporal residual signals between physically adjacent clients. Experiments across four real-world traffic forecasting benchmarks demonstrate that FedeRICo consistently outperforms state-of-the-art federated spatial-temporal baselines while maintaining competitive training runtime.
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Distributed Computing · Cross-listed from cs.CR

XIR: A Framework for Interoperability across Cross-Chain Protocols Based on a Verifiable Intermediate Representation

Cross-chain protocols enable applications to exchange messages across blockchains. Under point-to-point configurations, communication depends on a direct connection between the source and destination blockchains, limiting blockchain reachability and requiring additional configurations to connect more blockchains. To quantify this problem, this paper analyzes approximately 25 million mainnet cross-chain transaction events collected from six protocols (Axelar, CCIP, Hyperlane, LayerZero, Relay, and Wormhole) between January and October 2025. The resulting graph covers 286 active blockchains and 11,935 directly connected ordered blockchain pairs. These connections provide a direct reachability of 14.64%, while full direct connectivity would require 81,510 point-to-point configurations. We present XIR, a framework for interoperability across cross-chain protocols based on a verifiable intermediate representation. This representation binds an application message to an ordered record of authenticated cross-chain protocol deliveries, preserving message identity and verification history across protocol boundaries. XIR Gateways and XIR Adapters use this representation to compose existing connections into same-protocol and cross-protocol multi-hop paths. We implement an XIR prototype integrating Hyperlane and LayerZero and evaluate it in local and public-testnet environments. Theoretical analysis and evaluation show that, with correctly configured cross-chain protocol connections, XIR avoids 67,018 additional point-to-point configurations, equivalent to 84.88% of the total required by a point-to-point configuration baseline serving the same reachable pairs, and increases reachability from 14.64% to 96.86% of all ordered blockchain pairs.
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All authors Yushen Li, Linpeng Jia, Jiaying Feng, Ziliang Liao, Yi Sun

Distributed Computing

Distributed Edge Inference: an Experimental Study on Multiview Detection

Computing is evolving rapidly to cater to the increasing demand for sophisticated services, and Cloud computing lays a solid foundation for flexible on-demand provisioning. However, as the size of applications grows, the centralised client-server approach used by Cloud computing increasingly limits the applications' scalability. To achieve ultra-scalability, cloud/edge/fog computing converges into the compute continuum, completely decentralising the infrastructure to encompass universal, pervasive resources. The compute continuum makes devising applications benefitting from this complex environment a challenging research problem. We put the opportunities the compute continuum offers to the test through a real-world multi-view detection model (MvDet) implemented with the FastFL C/C++ high-performance edge inference framework. Computational performance is discussed considering many experimental scenarios, encompassing different edge computational capabilities and network bandwidths. We obtain up to 1.92x speedup in inference time over a centralised solution using the same devices.
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All authors Gianluca Mittone, Giulio Malenza, Marco Aldinucci, Robert Birke

Distributed Computing

P-GADMM: Parallel Group-Based ADMM for Asynchronous Optimization in Heterogeneous Edge Networks

The Alternating Direction Method of Multipliers (ADMM) is widely used for distributed optimization, but its synchronous implementation can suffer from efficiency loss in heterogeneous edge networks, where fast clients or groups need to wait for slower ones before global updates can be completed. Existing group-based ADMM methods reduce communication overhead through grouping, but their grouping rules usually focus on data similarity or network topology and do not explicitly account for computation heterogeneity. To address this issue, this paper proposes Parallel Group-Based ADMM (P-GADMM) for distributed optimization in heterogeneous edge networks. P-GADMM forms computation-aware edge groups according to client computational capabilities and local data sizes, which reduces training-speed variation within each group. It further combines edge-level aggregation with bounded asynchronous coordination at the cloud, allowing active groups to participate in global updates without waiting for slower groups while controlling stale group information through a delay threshold. For strongly convex group objectives, we establish convergence guarantees for an idealized form of P-GADMM under bounded group-level staleness, showing a time-averaged convergence behavior up to a staleness-induced asymptotic error neighborhood. Experiments show that P-GADMM reduces wall-clock training time compared with representative baselines while maintaining comparable final accuracy.
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All authors Gaiguo Wei, Qingying Zhang, Heqiang Wang, Yu Zhang, Xiaoxiong Zhong

Distributed Computing · Cross-listed from cs.PF

Efficiently Distributed Federated Learning

Federated Learning (FL) is experiencing a substantial research interest, with many frameworks being developed to allow practitioners to build federations easily and quickly. Most of these efforts do not consider two main aspects that are key to Machine Learning (ML) software: customizability and performance. This research addresses these issues by implementing an open-source FL framework named FastFederatedLearning (FFL). FFL is implemented in C/C++, focusing on code performance, and allows the user to specify any communication graph between clients and servers involved in the federation, ensuring customizability. FFL is tested against Intel OpenFL, achieving consistent speedups over different computational platforms (x86-64, ARM-v8, RISC-V), ranging from 2.5x and 3.69x. We aim to wrap FFL with a Python interface to ease its use and implement a middleware for different communication backends to be used. We aim to build dynamic federations in which relations between clients and servers are not static, giving life to an environment where federations can be seen as long-time evolving structures and exploited as services.
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Distributed Computing

VERA: Reinforcement Learning for Dynamic Memory Scaling of HPC Workloads in Kubernetes

Memory over-provisioning results in resource underutilization when HPC workloads run on Kubernetes. The default Vertical Pod Autoscaler (VPA) cannot anticipate phase-driven memory spikes for first-run HPC jobs. In this work, we present a reinforcement learning (RL) recommender VERA that formulates vertical memory scaling as a Markov Decision Process and trains an agent on 3353 real Prometheus traces. Evaluated on a live Google Kubernetes Engine cluster using LAMMPS, graph analytics, in-memory analytics, and MLPerf 3D-UNet, the RL agent reclaims 31.6% of the available memory headroom and incurs at most one OOM event while VPA reclaims -7.9% over the same runs, raising memory provisioning, and its recommendation would have been insufficient to avoid OOM in 30 runs. The results demonstrate that an observation-driven RL recommender could outperform retrospective heuristics for dynamic memory scaling.
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Distributed Computing

The Life of a Token: from Words to Bits on the Wire

Large Language Models (LLMs) transform vast collections of unstructured text into semantic patterns used for language generation and reasoning tasks. Behind their ease of use lies a complex process: words become tokens, tokens become vectors, and vectors ultimately give rise to streams of bits that flow through High-Performance Computing (HPC) systems. As modern LLMs grow to billions or trillions of parameters, this path increasingly unfolds across thousands of interconnected accelerators, making the underlying communication fabric a critical and often opaque component of model training. This tutorial aims to walk the reader through the journey from words to network traffic, shedding light on how language is translated into communication flows within HPC training systems. Using concrete examples from Dante's Divine Comedy, we illustrate how model architecture, tokenization, embeddings, and parallelization strategies shape the volume, structure, and timing of data exchanged across the network. We combine architectural analysis with analytical traffic models and numerical examples to characterize the communication requirements of LLM training. We try to demystify how words travel across the network and provide practical insights into the network requirements needed to support the journey from text to trained model.
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All authors Davide Avesani, Pengwenlong Gu, Sotiris Skaperas, Stefano Secci

Distributed Computing

Xronos: Heterogeneity-Aware Tensor Parallelism for Collaborative LLM Fine-Tuning on Edge CPUs

Collaborative fine-tuning on edge devices adapts large language models to domain-specific data while keeping each device's data local. State-of-the-art (SOTA) collaborative fine-tuning techniques are largely designed for GPU-based edge devices and rely on pipeline parallelism (PP). However, many edge platforms, including IoT gateways, smart-home hubs, and in-vehicle computers, are primarily CPU-based. This paper reports that PP is ineffective on CPU-based edge devices because the same CPU handles both model computation and communication, which causes severe CPU contention. Our analysis shows that this leads to 5.75$\times$ higher computation stall ratios than on GPU devices on average. Tensor parallelism (TP) can alleviate this contention by separating computation and communication, but existing TP techniques assume homogeneous devices. On heterogeneous CPU edge devices, we find that this assumption causes faster workers to remain idle for up to 34% while waiting for slower devices at synchronization points. To address the limitations, we propose Xronos, a collaborative fine-tuning framework for heterogeneous CPU edge devices. Xronos uses TP as its execution backbone and combines lightweight profiling with heterogeneity-aware tensor partitioning to reduce the straggler bottleneck. Across diverse devices, models, and benchmark tasks, Xronos reduces fine-tuning time by 18% (TP) to 56% (PP) and the ratio of device idle time by $\sim$5.9$\times$ over SOTA techniques, while maintaining the accuracy.
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All authors Wonmi Choi, Sunjae Park, Dohyeok Kwon, Zhixiong Niu, Yeonho Yoo, Chuck Yoo, Gyeongsik Yang

Distributed Computing · Cross-listed from cs.CR

Hopper: Bounded-Memory Collaborative Debiasing for Byzantine-Tolerant Peer Sampling

Byzantine-tolerant peer sampling relies on continuously refreshed views, yet an adversary can bias the identifier streams used to construct them. Frequency-aware debiasing downweights overrepresented identifiers, but existing designs rely on cumulative per-identifier counts. We show that even exact, unbounded counters fail under a delayed balanced attack, in which a long benign prefix masks a subsequent adversarial frequency shift. We introduce Hopper, a bounded-memory debiasing protocol for Byzantine-tolerant peer sampling. We identify the stream-estimation properties required for debiasing and select BitMatcher as the estimator that best preserves adversarial frequency structure among the evaluated alternatives. Hopper adds BMDecay, a saturation-triggered decay and reconstruction mechanism that keeps this signal fresh over long executions. Hopper also supports trusted collaboration through authenticated fingerprint-aware reconstruction and role-specific debiasing. Experiments show that Hopper recovers from delayed attacks faster than when relying on BitMatcher, and debiaising as well as non-debiasing baselines under a fixed memory budget. Trusted collaboration reduces post-attack pollution peaks but creates a re-identification trade-off at high trusted-node densities. These results show the importance of occurence freshness, rather than exact counting alone, as a key requirement for practical frequency-aware Byzantine peer sampling.
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Distributed Computing

Safe Exploration of Arbitrary Dynamic Dangerous Networks

Given a team of agents on the nodes of a graph-based network, the exploration problem requires each node to be visited by at least one agent. In the classical distributed setting of static networks, agents do not know the topology of the network; in the more recently investigated setting of dynamic networks, they may have prior knowledge about the graph class (e.g., trees, tori, rings) or other parameters (e.g., number of nodes). Gotoh et al. (2021) are the first to study the exploration problem of arbitrary dynamic networks, under the necessary minimal assumption that any two nodes will be connected by a temporal path infinitely often (temporal connectivity assumption). In this paper, we extend their study of exploration under temporal connectivity by considering dangerous dynamic networks, i.e., containing possibly one or more black holes. Whenever an agent enters a black hole, it will be trapped forever. The safe exploration problem requires a team to explore all the safe nodes, ensuring that at least one agent will never be trapped in a black hole. We first prove that, given the necessary (and sufficient) number of agents, a team of oblivious agents can perpetually explore the safe nodes without any prior knowledge of the network or the team, without agent or node IDs, under semi-synchronous schedulers. Then, we provide an algorithm that enables agents to safely explore the network and terminate. In this case, agents are equipped with unique IDs and persistent memory, and they know the number of safe nodes. Yet, in both cases, we prove that it is impossible for a team of agents on dynamic networks to correctly mark only the ports leading to black holes.
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All authors Caterina Feletti, Paola Flocchini, Giuseppe Prencipe, Nicola Santoro

Distributed Computing

Sketching the Error, Not the Product: Post Hoc Fault Recovery for Half Precision GPU Matrix Multiplication

Silent data corruption (SDC) from defective accelerators now interrupts large scale training, yet deployed mitigations act on whole nodes. Algorithm based fault tolerance (ABFT) for a single GEMM has to be fused into the kernel or encode the operands, and it localizes at most one error per checksum. We present FP-Sketch, a verifier that runs after an unmodified tensor core GEMM whose half precision operands are accumulated and delivered at FP32. A sum sketch detects corruption on every call. Hashed first moment sketches, confirmed by independent recomputation, then localize several corrupted entries with no false positives by construction, and each fault yields a coordinate and a magnitude for fleet diagnosis. In floating point, sketch noise rather than bucket collisions limits localization. We measure that noise and find that its constant depends on the BLAS and the operand format and that the bucket count must grow as $n^{2.57}$ for a square product. Sizing the bucket count by measured noise rather than by a fitted power of $n$ raises recovery on eight transformer shapes from 0.402 to 1.000, and measuring the noise at run time adapts the bucket count to the kernel and the model. Instruction level injection with NVBit shows that upsets in a live accumulator are often only 2 to 9% of a typical entry, a population that output side injection cannot produce. Output side injection recovers every fault, while under NVBit the same engine sized for faults of typical magnitude recovers 0.550, and sizing for the measured magnitudes restores 1.000. On Llama-2-7B, guarding the MLP down projections removes 99.4% (BF16) and 99.9% (FP16) of the perplexity damage caused by 2048 bit flips, and the clean path probe costs 0.78 to 3.06 ms against GEMMs of 0.35 to 12.47 ms.
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Distributed Computing

Syndrome Decoding for Silent Data Corruption in Quantized Integer GPU Arithmetic

Quantized neural network inference runs integer matrix multiplications on GPU tensor cores, and the INT32 accumulators inside those cores have neither parity nor ECC. A transient fault in this datapath returns a valid but wrong integer and raises no interrupt. Checksum based Algorithm Based Fault Tolerance (ABFT) can detect such silent data corruptions (SDCs), but its verdict is binary. It cannot identify the corrupted element or its magnitude, and unweighted row and column checksums are blind by construction to errors that cancel on both axes. We present SProbe, a trailing verification kernel that reads the output of an unmodified vendor GEMM. A randomized Freivalds gate with three independent evaluation points in a 61 bit prime field misses a nonzero error with probability at most $2^{-141}$. When the gate fires, per row power sum syndromes over three primes are decoded with the Reed Solomon chain of Berlekamp Massey, Chien search, and Forney, recovering the column and exact magnitude of up to four colliding errors per row. SProbe then repairs the accumulator in place or recomputes the GEMM. On an NVIDIA H100, SProbe detects every injected fault across seven fault classes and four matrix sizes, including constructed patterns that TR-ABFT never detects and patterns that a weighted grid code detects but cannot correct. The gate costs 49% of the cuBLASLt GEMM time at N=16384 and 11% at N=65536. In an INT8 medical LLM, protection eliminates all observed silent corruptions at a 30% throughput cost. Our measurements also show that recomputation is faster than in place recovery in every configuration we tested, that diagnosis rather than repair dominates recovery cost, and we report the defects we found while validating the verifier itself.
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Distributed Computing

Detecting Soft Errors in Parallel Software with LLM-tuned Instruction Duplication

We propose PaRID (PaRallel Instruction Duplication), a software-directed soft error detection framework that requires only compile-time effort for multithreading parallel programs. PaRID addresses two key challenges: supporting parallel programs with mixed serial and parallel regions and minimizing performance overhead without relying on costly dynamic profiling. It combines parallel-aware code transformation with LLM-tuned performance modeling, guided by eight generalizable findings from an offline characterization study, to enable fast soft error detection in parallel applications. Evaluation on NPB benchmarks shows that PaRID reduces protection overhead from 162.79% to 59.84% on average and achieves up to 5x speedup while maintaining full error detection effectiveness.
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Wednesday 16 September

Distributed Computing · Cross-listed from cs.PF

Decomposing Predictive Kubernetes Autoscaling for Large Language Model Serving Under Long Startup Delays

Large language model (LLM) inference deployed on Kubernetes faces an autoscaling challenge that conventional web services do not: new serving replicas take two to ten minutes to start because multi-gigabyte model weights must be loaded, which makes purely reactive scaling structurally late. We ask a sharp question: among the components of a predictive autoscaler, which ones actually matter under such long actuation delays? We answer it by decomposing predictive autoscaling into four factors—token-aware demand tracking, startup-delay lookahead, a bounded uncertainty margin, and plant-state observation—and measuring each factor's contribution in isolation on production-derived heavy-tailed workloads generated by ServeGen. Our main finding is that a simple exponentially weighted moving average (EWMA) predictor with delay-aware lookahead and an upper confidence bound (UCB) margin captures most of the benefit, reducing time-to-first-token (TTFT) service-level-objective (SLO) violations from 53% (reactive, queries-per-second based) to 0.5% across five random seeds; lookahead alone is the single largest factor, a 14$\times$ reduction. Kalman filter variants do not consistently improve the cost–SLO tradeoff. Controlled experiments isolate the reason token granularity is necessary: context length, through key–value cache pressure, degrades TTFT far more than request rate at matched throughput. Finally, a validation on a real Kubernetes cluster (Qwen2.5-7B, A100, vLLM) confirms the central mechanism: a delay-aware lookahead controller cuts TTFT violations from 63.5% to 3.7% relative to reactive KEDA scaling. We distinguish throughout which findings are specific to Kubernetes actuation and which are general to LLM serving.
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Distributed Computing · Cross-listed from cs.MA

Reputation as Community Memory for the Agentic Web

Agents can now externalize experience into memory, consolidating historical traces into semantic knowledge and procedural shortcuts that persist between sessions. Such memory is typically private to a single agent. We argue that agentic memory benefits from being collective, because trustworthy knowledge of the shared environment—the data sources, services, and tools agents depend on—cannot be established by any single agent, only corroborated across many independent observers. We present Cairn, a community reputation platform that captures collective knowledge, allowing agents to query the community's opinion of a resource before use and to submit evidence-backed ratings afterward. Cairn aggregates observations via a time-decayed Beta model with confidence shrinkage and supports semantic discovery over reviewer rationales. We evaluate Cairn's reputation engine under adversarial simulation (e.g., lying, collusion, camouflage), benchmark its retrieval performance, and report a case study of rating heterogeneous agents in production.
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All authors Ryan Chard, Gus Ellerm, Alexander Brace, Alok Kamatar, Suman Raj, Ian Foster, Kyle Chard

Distributed Computing · Cross-listed from cs.LG

Sample Count Is Not Enough: Candidate-Generation Strategy Shapes the Energy and Performance of LLM Test-Time Scaling

Test-time scaling can improve large language model reasoning by generating and combining multiple candidate responses. In sampling-based methods, the inference budget is often described by the number of generated candidates, N. However, N tells us how many candidates are generated, not how they are executed. The same candidate budget can be produced in one batched generation call or split across several sequential calls with smaller batch sizes. We first study the effect of increasing N on reasoning accuracy using Phi-3-mini and Qwen2.5-1.5B on 500 GSM8K prompts. As expected, increasing N from 1 to 8 improves accuracy by 8.4 percentage points for Phi-3-mini and 18.4 points for Qwen2.5-1.5B. However, accuracy alone does not show the systems cost of using a larger candidate budget. We therefore fix N = 8 and compare four generation schedules: 1x8, 2x4, 4x2, and 8x1, where axb denotes a generation calls with b candidates per call. We measure latency, throughput, GPU-hours, and gross GPU-device energy while keeping the total candidate count fixed. On A100 GPUs, eight serial calls use 4.64-4.86x as much gross GPU-device energy and have 5.77-6.12x the P95 latency of one batched call with eight candidates. The same pattern appears across three independently scheduled A100 nodes per model and in short-output SciQ/V100 experiments. These results show that candidate count alone is not enough to describe the systems cost of multi-candidate test-time scaling. When candidates are independent and memory allows it, fewer generation calls with larger batch sizes are more efficient. Evaluations should therefore report not only candidate count and accuracy, but also generation schedule and GPU-level systems metrics.
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2609.19499 · 16 Sep · Accepted in Proc. of the 3rd IEEE/ACM SC26 Workshop on Energy Efficiency with Sustainable Performance (EESP), co-located with SC26, Chicago, USA,2026. 8 pages, 4 figures, 9 tables. Experiments evaluate Phi-3-mini and Qwen2.5-1.5B on GSM8K and SciQ using NVIDIA A100 and V100 GPUs. Studies LLM test-time scaling, candidate-generation scheduling, latency, throughput, GPU-hours, and GPU-device energy

Distributed Computing

Replication-Aware Placement of Functions and Data in the Edge-Cloud Continuum

Function-as-a-Service (FaaS) has emerged as the prominent programming model for the edge-cloud continuum. FaaS inherently decouples stateless functions from their persistent state. We study how to jointly schedule functions and place data to minimize client latency, considering data replication under heterogeneous consistency requirements. We introduce a Binary Linear Programming (BLP) model to compute optimal placements, establishing a rigorous theoretical baseline. Since the BLP scales cubically with the infrastructure nodes, we propose a topology-aware greedy heuristic that efficiently approximates the optimal solution. Our evaluation shows that the heuristic achieves near-optimal placement quality at a fraction of the computational cost, making it suitable for periodic system reconfigurations.
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All authors Dario d'Abate, Matteo Cenzato, Matteo Briscini, Arianna Dragoni, Alessandro Margara

Distributed Computing

Ermes: a Stateful Serverless Platform for the Edge-to-Cloud Continuum

Function-as-a-Service (FaaS) is a widely adopted paradigm to simplify application deployment across the edge-to-cloud continuum. However, its stateless nature forces functions to retrieve their state from external, typically cloud-centric, data stores, reintroducing the very latency that edge computing aims to eliminate. This issue is further exacerbated by location-agnostic schedulers and rigid, one-size-fits-all consistency models that fail to capture the diverse requirements of edge applications. In this paper, we propose Ermes, a distributed platform that natively integrates state management into the FaaS paradigm, enabling the joint distribution of computational workloads and application state across the edge-to-cloud continuum. Ermes organizes application state into logical units, termed collections, and employs a distributed coordination algorithm that jointly maps collections and functions onto the available nodes seeking to minimize the latency perceived by the clients. In addition, it supports fine-grained replication and per-collection consistency levels, ranging from sequential to eventual consistency, leaving developers the choice of how to resolve the trade-off between consistency and performance. The experimental evaluation shows that Ermes quickly turns remote state accesses into local ones and sustains low latency as the workload grows, and as clients move across the edge.
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All authors Matteo Cenzato, Dario d'Abate, Arianna Dragoni, Giacomo Orsenigo, Luca Tosetti, Matteo Briscini, Alessandro Margara

Distributed Computing

Fluid Notarization: Verifiable Evolution of Concurrently Edited Structured Documents

Traditional blockchain-based document notarization follows a snapshot-oriented model in which each document revision is represented as an independent state anchored on-chain through a cryptographic reference. While effective for immutable artifacts, this approach becomes inadequate when documents evolve through collaborative editing. Concurrent modifications create divergent document versions that must be reconciled outside the notarization layer, while even minor changes require generating and distributing new document snapshots. Conversely, collaborative replication frameworks such as CRDTs provide deterministic reconciliation of concurrent updates, but do not inherently provide independently verifiable evidence of when contributions were published. This paper introduces Fluid Notarization, a notarization paradigm in which document evolution itself becomes the object of notarization. Rather than certifying isolated states, Fluid Notarization certifies a graph of causally related evolution artifacts generated by a JSON-native delta-CRDT. The proposed model builds upon Melda, which represents document changes as compact, content-addressed deltas linked through causal dependencies. Blockchain notarization is reduced to recording identifiers of these evolution artifacts, while synchronization, reconstruction, and conflict resolution remain entirely off-chain. The resulting architecture combines two complementary guarantees: deterministic convergence provided by the CRDT and independently auditable proof-of-existence, provenance, and publication evidence provided by the blockchain. A prototype implementation and validation scenario based on collaboratively edited electronic health records demonstrate the feasibility of the approach and highlight the advantages of notarizing document evolution rather than successive document snapshots.
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Distributed Computing

Ask the Tool, Don't Guess: Agent Tool Calls Hold Their Progress, and the Serving System Should Read It

An agentic request spends substantial wall-clock time waiting for tools, and its KV cache holds GPU memory the whole time. Serving systems decide whether that cache stays, leaves, or comes back by guessing how long the tool will run, from the tool's name, its history, a duration declared before the call, or the engine's own occupancy. We show that no estimate fixed before a call starts can know its duration, and such estimates may not even rank the calls. Meanwhile, the running tool already holds the answer, but the agent stack together with the tool silences it. We propose that tool calls report their progress explicitly while they run, and we measure what that takes. A census of four public agent corpora finds a readable signal in most tool time once it is revealed, in two strengths: a fraction of the work remaining, or an accurate signal that the end is near. A harness recovers it without changing what the agent sees, at no measurable cost to the agent's benchmark score. At the points where a KV cache decision is made, the reported progress is between several times and an order of magnitude more accurate than the best published predictors, and it stays accurate when the environment changes. Plugged into a production engine through a few small hints, it cuts the p90 time to first token (TTFT) after a tool call by 20.7% (HBM only) and 20.8% (HBM + DRAM) against LRU, close to an oracle. A serving system should not guess what its tools can tell it.
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All authors Yipeng Liu, Yingqiang Zhang, Feifei Li, Huanchen Zhang

Distributed Computing

A Distributed Computing Framework for Satellite Swarms

The rise of large satellite constellations and Distributed Space Systems (DSS) demands generalized frameworks that enable fault-tolerant, autonomous distributed space applications. Conventional ground-centric command and control does not scale to systems of tens or hundreds of satellites, motivating the adoption of distributed computing. This paper introduces a conceptual distributed computing framework for satellite swarms, covering distributed state, command and control, and scientific mission. As a first validation step, a strongly eventually consistent distributed state service is designed and implemented using Conflict-free Replicated Data Types (CRDT), specifically a Last-Write-Wins Register-based key-value store. The service is evaluated in the context of Space Situational Awareness catalog dissemination across a simulated 66-satellite constellation emulated with GoNetEm. Results show that the CRDT-based approach reduces ground-to-satellite communication from 66 messages to a single uplink per update, with tree traversal matching the total message count of direct uplink. Under concurrent updates, sub-linear inter-satellite message growth is observed as nodes discard outdated versions, further reducing network overhead. These results demonstrate the viability of a CRDT-based distributed state as a scalable and fault-tolerant foundation for satellite swarm applications.
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All authors Ezra Fielding, Clement Demazure, Guthemberg Silvestre, Felipe Alves Suana, Philippe Quéinnec

Distributed Computing

Vigil: Accountable Liveness against Selective Silence

BFT accountability is well understood for safety violations, and recent work attributes global liveness violations; recipient-selective silence remains unresolved. A selectively silent adversary withholds messages from some honest nodes while behaving correctly toward others. It can stall consensus yet evade every existing mechanism. We initiate a systematic study of accountability against selective silence. Negatively, a lone attacker silent toward at most $f$ honest nodes is indistinguishable from an honest node, yielding a universal lower bound $K_{\mathrm{SI}} \ge f{+}1$ on the silence identification threshold; moreover, any feedback-free repair after a silence-induced violation costs $\Theta(n^3)$. Positively, Vigil, a Tendermint variant, matches these bounds with attack-adaptive forwarding, via bitmap cross-attestation, core-based membership, and challenge–response auditing. It pays $O(n)$ authenticators per node when no selective silence occurs (plus $\Theta(n^2)$ bitmap metadata bits per node), relays in proportion to the attack's width (sub-threshold silence can force up to $n^3/27$ relays per view, a cost we price exactly), and majority-accuses any node silent toward more than a tunable resilience $\tau_A$ of honest peers ($K_{\mathrm{SI}} = \tau_A{+}1$, optimal at $\tau_A = f$). We also price the residual sub-threshold griefing surface exactly and extend identification to $x$-partial synchrony. Real-network experiments on a three-region WAN, together with a simulator held to exact equality with every closed form, confirm each threshold and cost: at $2\%$ loss, an $f{+}1$ accusation bar falsely accuses $91.2\%$ of honest nodes, while our majority bar accuses $0.002\%$.
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All authors Jiawei Cheng, Huiping Sun, Rui Zhou, Jinjue Zhou, Zhong Chen

Distributed Computing

RayOrch: Programming and Executing Lineage-Controlled Multi-Grain Dataflows for Foundation-Model Data Preparation

Preparing high quality training data for foundation models requires scalable pipelines that transform heterogeneous documents and videos into structured records. Such pipelines expand each parent item into an ordered and input dependent sequence of children, whose counts may be long tailed. GPUs should batch children across parents while preserving parent relationships, child order, completion status, and result routing. Existing systems either hide parallelism behind coarse grained jobs or expose flat records that force applications to manage lineage and regrouping. We present RayOrch, a programming model and distributed execution engine that preserves parent child relations throughout execution. Programs declare ordered variable cardinality expansions and matching gathers. The compiler validates each pair, while the runtime records child membership, immediate parents, immutable ordinals, and terminal states. Per Call FIFO Ready Queues batch ready children across parents. Gathers reconstruct results from declared membership and ordinals rather than batch boundaries or completion order. Parents can advance as soon as all required children become terminal. Typed parent scoped failures suppress undispatched siblings of the failed parent while allowing unrelated parents to continue. On NVIDIA H20 GPUs, RayOrch achieves 15.14 times speedup when scaling MinerU from 4 to 64 GPUs and 7.82 times speedup when scaling a video pipeline from 8 to 64 GPUs. It reduces end to end time by 13.1 percent versus Ray Data and 29.0 percent versus Daft on MinerU, and by 16.0 percent versus Ray Data on Docling. Code available at https://github.com/OpenDCAI/RayOrch .
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All authors Xiaochen Ma, Zimo Meng, Junzhu Liang, Youhe Jiang, Yue Cheng, Hao Liang, Bohan Zeng, Dengchun Li, Lu Ma, Zhengyang Zhao, Zhen Hao Wong, Runming He, Meiyi Qiang, Jiangtao Guan, Binhang Yuan, Wentao Zhang

Distributed Computing

AUPE: Collaborative byzantine fault-tolerant peer-sampling

Peer sampling is a crucial primitive in distributed systems, used to manage overlays and disseminate information in large-scale scenarios such as permissionless blockchain systems. Its purpose is to maintain and regularly update a local and partial snapshot, or view, of the complete system's membership. These protocols are often targeted by malicious actors who aim to disrupt higher-level protocols. Typically, an adversary who controls a set of byzantine nodes attempts to manipulate how legitimate nodes perceive the presence of byzantine ones by increasing their representation in the view of honest nodes. While state-of-the-art byzantine-tolerant peer sampling protocols mitigate this bias, their effectiveness decreases significantly as the number of malicious nodes increases. This paper introduces AUPE, the first collaborative Byzantine-tolerant peer sampling protocol that leverages the presence of trusted nodes, such as Intel's SGX capable devices, to collaboratively track the spread of identifiers in the system and locally debias the representation of byzantine nodes. Simulations with 10,000 nodes demonstrate that AUPE outperforms state-of-the-art solutions, achieving nearperfect resilience even when faced with an adversary controlling 26% of the nodes. Overall, by including as few as 10% of trusted nodes, AUPE increases the tolerance of BRAHMS by up to 60% while limiting the impact of the adversary's attack, even when possessing up to 40% of the nodes.
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Distributed Computing

COMPASS-ABS: Reducing Fragmentation in Shared GPU Clusters for Deep Learning Training Workloads

With the rapid advancement of deep learning technology, shared GPU clusters receive an increasing number of deep learning training (DLT) jobs. Yet resource fragmentation make such clusters underutilized and forces the DLT jobs running on them to endure long turnaround times. Extensive research has been devoted to quantifying fragmentation and developing scheduling algorithms that alleviate its impact. However, existing fragmentation measures break down in the absence of workload distribution information, while current schedulers cannot continuously maintain resource fragmentation at a low level. To tackle these problems, we first introduce Scheduler-Induced Fragmentation (SIF), a metric built on the notion of partial-nodes that is independent of historical workload knowledge. We then propose COMPASS-ABS, which employs the COMPact-ASSured (COMPASS) algorithm to confine the cluster state within a tight Anchor-Based Space (ABS), whose construction fully leverages the topological alignment between dominant workload size and node capacity. Moreover. We also prove that it ensures SIF is bounded by $\frac{2}{N}$ under a workload composition condition that matches both theory and production. Evaluations implemented on a physical cluster and a simulated cluster demonstrate COMPASS-ABS effectiveness at improving resource utilization, reducing DLT job completion time by reducing fragmentation.
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