Peer Revenue Publish or profit

Papers

Fresh from arXiv, typeset properly. Highlighted words trade on the market.

Electrical Engineering and Systems Science Audio and Speech Processing

eess.AS Watch Audio and Speech Processing (sign in to use)

Friday 9 October

Audio and Speech Processing · Cross-listed from cs.CL

From 2.1M Hours of Raw Broadcast Audio to Finnish Speech SSL: Confidence Filtering and Architectural Analysis at Scale

Broadcast archives offer scale and diversity for self-supervised learning (SSL) but contain substantial noisy, non-speech, and multilingual content. Prior work typically relies on voice activity detection or language identification (LID) to extract speech, ensuring presence rather than quality. Whether and how to filter unlabeled speech by quality for SSL, particularly from noisy broadcasts, remains underexplored. We present a large-scale Finnish SSL study starting from 2.1M hours of unconstrained broadcast audio. We propose automatic speech recognition (ASR) confidence as a proxy for pretraining data quality and show 3-7% relative WER improvements over LID-based filtering despite a smaller training set. We further address the lack of controlled architectural comparisons in speech SSL by evaluating Transformer, Macaron-Net, Conformer, and E-Branchformer at matched parameter budgets. Our models improve upon prior Finnish SSL baselines, particularly at Base scale and out-of-domain.
Read the full abstract

All authors Yaroslav Getman, Tamás Grósz, Tommi Lehtonen, Mikko Kurimo

Audio and Speech Processing · Cross-listed from cs.SD

AV-FlowEdit: Training-Free Prompt-Driven Audio-Visual Editing with Event-Aware Spectral Trajectory Preservation

Joint audio-video diffusion models generate synchronized content, but editing existing clips requires target changes without disrupting non-target structure or cross-modal correspondence. We present AV-FlowEdit, a training-free and inversion-free framework for prompt-driven audio-video editing. Our key insight is that source–target flow differences provide both cross-modal editing directions and preservation cues. Under shared perturbations, they jointly update the video and audio branches, supporting visual-only, audio-only, and joint edits while retaining pretrained cross-modal interactions. To suppress drift accumulated during sampling, Cross-Modal Event-Aware Spectral Trajectory Preservation combines flow saliency, aligned audio activity, multiscale low-frequency displacement, and diffusion-stage scheduling. This adaptively preserves unsupported regions while allowing intended audio-visual events. AV-FlowEdit requires no model training, external masks, or optimization-based inversion. Experiments show strong prompt alignment and temporal consistency, together with competitive audio quality and cross-modal coherence.
Read the full abstract

Audio and Speech Processing · Cross-listed from cs.SD

LiveSynth: A Streaming Neural Synthesizer for Instrument Cloning and Text-to-Instrument

Recently, generative neural synthesizers have enabled zero-shot instrument cloning from reference recordings and timbre generation from text prompts. However, existing systems generate complete audio segments offline, precluding their use as playable instruments. We present LiveSynth, a streaming neural synthesizer with flexible timbre control and interactive generation capabilities, including zero-shot instrument cloning and text-to-instrument synthesis. A feedback-free causal Transformer conditioned on MIDI events and a CLAP timbre embedding outputs continuous audio latents at 100 Hz, which a causal variational autoencoder decodes into audio. Frame-wise timbre conditioning enables continuous timbre morphing, while MIDI-conditioning dropout enables autonomous continuation from a performed prefix. On the NSynth and Slakh datasets, LiveSynth achieved timbre similarity and spectral reconstruction quality comparable to offline baselines. On an M3 MacBook Air, LiveSynth required 8.8 ms of computation per 10 ms audio frame (an RTF of 0.88) with 10 ms algorithmic latency, enabling real-time interaction with a performer.
Read the full abstract

Audio and Speech Processing

E3-System: Expressive EmoData, Explicitly Controllable, Easy-to-Use TTS

Recent zero-shot Text-to-Speech (TTS) systems can clone unseen speakers, yet controllable expressiveness remains limited by a gap between semantic intent and acoustic realization. Text descriptions offer a natural control interface but provide weak acoustic grounding, whereas speech style prompts provide concrete prosody but entangle style with the prompt speaker's timbre. To bridge this gap, we propose E3-System, a unified intent-to-speech framework for expressive zero-shot TTS that couples three requirements: Expressive style modeling, Explicit timbre-style control, and Easy-to-use natural-language interaction. Given a target speaker and either a natural-language style description or a speech style prompt, E3-System generates expressive speech while preserving the target timbre. The key idea is to close the full control loop: building a large expressive style space, grounding user intent into usable acoustic style references, and synthesizing speech with disentangled timbre and style. To realize this loop, EmoData provides a thousand-hour multilingual emotional speech dataset, Style-RAG grounds text descriptions into high-quality acoustic style prompts from these data, and Dual-TTS transfers the grounded style to arbitrary target speakers through VC-augmented timbre-style disentanglement. Experiments show that E3-System achieves strong speech quality, speaker preservation, and explicit expressive controllability.
Read the full abstract

All authors Yiqiao Huang, Xiaolong Lin, Zhenpeng Zhan, Zhizheng Wu

Audio and Speech Processing · Cross-listed from cs.SD

Emo-BPO: Emotion Bidirectional Preference Optimization for Diffusion-based Emotional TTS

Diffusion-based TTS has demonstrated strong capability in emotional speech generation. However, existing emotion alignment methods primarily reinforce target emotional expressions while overlooking modeling of competing emotional modes, limiting fine-grained controllability. This issue becomes more pronounced under classifier-free guidance (CFG), which relies on contrasting conditional trajectories to shape generation. We propose Emotion Bidirectional Preference Optimization (Emo-BPO), a simple effective framework that jointly learns emotion-aligned and emotion-contrastive score functions from reordered same-text emotional pairs. Our method requires neither auxiliary reward models nor additional annotations, and can be seamlessly integrated into existing diffusion-based TTS systems to improve emotional controllability and expressiveness.
Read the full abstract

All authors Jiacheng Shi, Hongfei Du, Xinyuan Song, Y. Alicia Hong, Yanfu Zhang, Ye Gao

Thursday 8 October

Audio and Speech Processing · Cross-listed from cs.SD

Two-Stage Multi-modal Learning for Dynamic Audio-Visual Navigation: From Physical Alignment to Scene Aggregation

Embodied Audio-Visual Navigation (AVN) requires an agent to locate sound targets by jointly leveraging visual and auditory cues. While prior work has achieved notable success with static sound sources, real-world scenarios often involve moving targets, giving rise to the more challenging problem of Dynamic Audio-Visual Navigation (D-AVN). Existing approaches largely rely on semantic auditory features, which limits generalization to unheard sound categories and hinders fine-grained spatial reasoning. To address these challenges, we propose a novel Two-Stage Multi-modal Learning framework for D-AVN. In the Physical Alignment stage, the proposed Intensity-Calibrated Geometry Encoder (ICGE) performs physics-informed alignment of sound intensity with visual geometry to capture category-agnostic spatial correspondence. In the Scene Aggregation stage, a Transformer-based Cross-Modal Scene Aggregator (CMSA) dynamically integrates multi-modal features to construct a robust state representation for policy learning. Extensive experiments on Replica and Matterport3D demonstrate that our method achieves state-of-the-art success rates, while significantly improving generalization and navigation efficiency in complex environments and under unheard sound scenarios.
Read the full abstract

Audio and Speech Processing · Cross-listed from cs.CV

Spend Where It Matters: Particle Search with MH Refinement for Budget-Constrained Audio-Visual Alignment

Reward-guided inference-time alignment can improve joint audio-visual generation, but optimizing multiple alignment objectives requires many expensive model evaluations, making existing methods costly under limited compute. Particle-based search enables global exploration but incurs estimation error with a finite population, while Metropolis-Hastings (MH) can refine candidates locally but benefits from a strong initialization. We introduce Spend Where It Matters (\modelname), a two-stage, training-free, reward-agnostic framework that combines particle search with MH refinement under a fixed compute budget. In the first stage, we adaptively allocate particles across denoising checkpoints using online variance estimates, minimizing estimation variance while concentrating compute where it is most useful. This search provides a promising candidate for MH refinement, which uses local noise-and-denoise proposals on completed outputs to further improve reward. By starting from a strong candidate, MH can recover additional reward without requiring a larger particle population or costly global exploration. We show that, at matched compute, combining particle search with MH refinement achieves higher rewards than either approach alone. On JavisBench-Mini, at closely matched compute, \modelname achieves mean relative gains across seven metrics of $30.7\%$ over BoN and $14.1\%$ over EvoSearch with JavisDiT++, and $9.2\%$ over BoN and $17.0\%$ over EvoSearch with LTX-2. Beyond joint audio-visual generation, we also demonstrate the benefits of adaptive particle allocation on SD1.5 image generation, improving AestheticScore by $2.2\%$ and ImageReward by $6.0\%$ over uniform allocation.
Read the full abstract

All authors Shivanshu Shekhar, Raghavendra Addanki, Tong Zhang, Uttaran Bhattacharya

Audio and Speech Processing · Cross-listed from cs.SD

Efficient Audio-Visual Speech Enhancement via Reinforcement Learning-Based Neural Architecture Search

Audio-visual speech enhancement (AVSE) improves speech intelligibility in noisy environments but often relies on computationally expensive models unsuitable for resource-constrained edge devices. This paper introduces a reinforcement learning-driven neural architecture search (RL-NAS) framework to discover compact, efficient AVSE architectures. The search space preserves temporal alignment between audio and visual streams, while a novel reward function jointly optimises speech enhancement performance, measured by SI-SNR improvement, and model compactness. Using proximal policy optimisation with constraint-aware action masking, the framework evaluates only 35 candidate architectures and identifies a model with 2.9 million parameters, compared with 22 million in the baseline. The proposed architecture achieves a 14.5 dB SI-SNR improvement, only 0.7 dB below the baseline, while reducing model size by approximately nine-fold. Evaluation on commercial mobile CPUs demonstrates a 4.3-fold reduction in real-time factor, supporting practical on-device deployment. Compared with random search, RL-NAS achieves 92% higher search efficiency. Architectural analysis reveals that shallower but wider temporal convolutional blocks and aggressive visual pathway pruning can maintain enhancement performance while substantially reducing computational requirements. These findings demonstrate the potential of reinforcement learning-guided architecture search for developing lightweight, efficient and deployable multimodal speech enhancement systems.
Read the full abstract

All authors Khubaib Ahmed, Ahsan Adeel, Nasir Saleem, Kia Dashtipour, Ahsan Ulhaq, Amir Hussain

Audio and Speech Processing · Cross-listed from cs.SD

Lightweight Systems for Spatial Semantic Segmentation of Sound Scenes

Spatial semantic segmentation of sound scenes (S5) jointly performs audio source separation and tagging on a multichannel audio mixture. Therefore, an S5 system can be decomposed into an audio tagging model and a separation model. The baseline S5 system in task~4 of the DCASE 2025 challenge uses M2D and ResUNet models for tagging and separation, respectively. These are large in overall size and therefore not appropriate for use in embedded devices. The main aim of this paper is to assess the performance loss in an S5 system when using lightweight tagging and separation models instead. To this end, we first compare the tagging performance of lightweight audio tagging models, namely PANNs and DyMNs, in terms of label prediction accuracy against the baseline M2D model. Secondly, we assess separation performance in terms of the scale-invariant signal-to-distortion ratio of the baseline ResUNet separator relative to that of a convolutional-based separator using SuDoRMRF. Finally, we combine the tagging and separation models across various configurations and assess the overall performance of the S5 system using the class-aware signal-to-distortion ratio.
Read the full abstract

Audio and Speech Processing · Cross-listed from cs.SD

Structural and Representational Agency in LLM-Driven Timbre Generation and Interpolation

Generative creative interfaces routinely report the user's position within a space of possibilities. Such displays imply that the quantities shown were measured from the artefact; in a growing class of systems they are instead predicted by a language model describing its own output, and the two are indistinguishable on screen. Most creative domains lack an agreed measurement against which such a self-report can be checked; audio admits one. In a measurement study of a working LLM-driven timbre interface, what a user can cause proves separable from what the interface reports. The first is exactly characterisable: the reachable set is a zonotope whose dimension increases by one per sound placed, so the space the model may act within is demonstrably the user's own. The second is inaccurate. The displayed position differs from measurement by approximately three times the width of that region, and the error has two independent sources: model-predicted coordinates, whose accuracy varies twofold between the two models evaluated, and the interpolation step, which arises from combining synthesiser parameters and is unaffected by model quality. End to end, 26 of 36 refinement instructions produced no perceptible change, and under the weaker model the facility performed no action while reporting convergence. Effective agency (what a user can cause) and epistemic agency (whether they can know it) are therefore separable and independently engineered: structurally enforced constraints survive model failure, whereas guarantees resting on the model's own report do not. The failure mode that remains is silence presented as success. We close with a short protocol for building and auditing such displays.
Read the full abstract

Audio and Speech Processing

SteerablePlex: Can We Steer Full-Duplex Models?

Full-duplex speech models can listen and speak simultaneously, enabling natural interaction, but become increasingly difficult to control as the conversation history grows. When used as user simulators, this lack of control can cause them to deviate from prescribed scenarios and produce unreliable evaluation outcomes. We introduce SimIF-Bench (Simulator Instruction-Following Benchmark), which evaluates whether a conversational model stays within a prescribed scenario and completes multiple goals in the required order. The benchmark reveals that current open-source full-duplex models struggle to follow such constraints. We then introduce a Group Reward-Decoupled Normalization Policy Optimization (GDPO)-based training recipe that enables a full-duplex model to follow textual instructions during an ongoing conversation while maintaining its turn-taking ability. By connecting the resulting SteerablePlex to an asynchronous backend language model that monitors the conversation and provides instructions when needed, we build a more controllable full-duplex user simulator that follows multi-stage constraints more reliably than existing open-source models and GPT-Realtime.
Read the full abstract

All authors Haolong Zheng, Maike Züfle, Dominik Macháček, Peter Polák, Xulin Fan, Xavier Sumba, Siyin Wang, Ondřej Klejch, Mark Hasegawa-Johnson

Audio and Speech Processing · Cross-listed from cs.SD

STEMMA: Song-to-Stem Multi-Audio Reasoning for Large Audio Language Models

Music understanding often requires comparing excerpts and reasoning about relationships among songs, sections, and stems. However, existing large audio-language models (LALMs) and music question-answering datasets typically operate on single recordings or compare independently sampled tracks with no known production relationship. We introduce STEMMA, a multi-audio music question-answering framework built around production provenance: whether excerpts originate from the same track or section, and which stems belong to which mixtures. Because such relations are sparse under conventional audio-first sampling, STEMMA adopts a relation-first construction strategy: it first specifies a target relation and then queries the catalog for excerpts that satisfy it and hard negatives that do not. Labels are determined directly from catalog provenance rather than generated by a language model from metadata. We build STEMMA-Bench for evaluation and a track-disjoint training set, STEMMA-Instruct. Fine-tuning two LALMs on STEMMA-Instruct improves multi-audio reasoning, with the largest gains on structural relations directly determined by the catalog, while preserving single-audio music understanding.
Read the full abstract

All authors Hoyeol Sohn, Wonil Kim, Keunhyoung Kim, Sangeun Kum, Taehyoung Kim, Dongjoo Moon, Theerasak Charoenchob, Teeratep Weerapang, Jongpil Lee, Juhan Nam

Audio and Speech Processing

CloudEar: Integrating Perceptual, Diagnostic, and Cross-Modal Evidence for Music Evaluation

Evaluating generated music requires modeling perceptual quality, technical audio quality, and prompt alignment. Existing methods often overlook signal-level defects, produce compressed quality scores, and miss fine-grained musical attributes in text prompts. We propose CloudEar, a pairwise framework for evaluating musicality and prompt alignment. It comprises three components: i) a Perceptual Expert for song-quality assessment; ii) a Diagnostic Expert for learned and signal-level quality analysis; and iii) a Cross-modal Expert for prompt-song alignment based on musical attributes. Experiments show that CloudEar outperforms the compared baselines in pairwise preference accuracy and score correlation.
Read the full abstract

Audio and Speech Processing · Cross-listed from cs.SD

Reference-Free Singing Pitch Correction via Music-Constrained Sequence Editing

Existing singing pitch correction approaches rely on target melodies or accompaniment tracks, which may be unavailable in practice. We formulate reference-free singing pitch correction as a music-constrained sequence editing task that determines whether and how each note should be corrected from the input performance alone. A pretrained symbolic music encoder with lightweight singing-domain adapters produces contextual representations of the singing MIDI. Based on these representations, two lightweight correction heads jointly model correction necessity and signed pitch modification through a factorized pitch-editing distribution. An input-dependent tonal prior derived from the estimated key distribution then reranks the candidate offsets, favoring tonally compatible corrections without target melodies or ground-truth key annotations. Experiments on real paired amateur and professional singing recordings show that the method improves note-level pitch accuracy from 73.25 to 83.43, outperforming a context-based baseline by 3.99 percentage points while balancing error correction and preservation of correctly performed notes.
Read the full abstract

All authors Biao Dong, Jiajun Li, Binzhen Zhu, Mingwei Yi, Tong Liu, Yuanhao Zhang, Jiqing Han, Yongjun He

Audio and Speech Processing

Monaural Continuous-Radius Regional Speech Extraction with Cross-Radius Consistency Learning

Source-to-microphone distance enables speaker-independent speech extraction without prior enrollment. We propose a monaural continuous-radius regional speech extraction method that directly models the cumulative speech target within a queried radius. To realize continuous region control, the query radius is encoded as a continuous scalar and injected into a time-frequency extraction network, allowing a single model to operate over arbitrary radii within the trained range. Exploiting the nested structure of target-speaker sets across query radii, we introduce cross-radius consistency learning to stabilize predictions for adjacent radii sharing the same nonempty target-speaker set. Experiments on measured RIRs show that continuous-radius conditioning improves selective extraction over discrete conditioning. The proposed method achieves 29.25~dB SI-SDR, 4.40~dB SI-SDRi, 62.01~dB attenuation, and 0.46% RCE, outperforming fixed-threshold and local-range baselines. It also remains effective with more speakers and additive noise.
Read the full abstract

All authors Biao Dong, Jie Chen, Jianwei Fang, Wei Xiao, Jiqing Han, Yongjun He

Audio and Speech Processing · Cross-listed from cs.SD

Beyond Speech Captions: Speech-Rewarded Style Planning for Conversational Text-to-Speech

Natural-language style descriptions provide an interpretable interface between large language models (LLMs) and controllable text-to-speech (TTS). However, using descriptions as pseudo-labels compresses target acoustics into text, and descriptive fidelity need not imply effective control of a particular synthesizer. We empirically show that speech-text alignment only weakly predicts downstream acoustic similarity among candidate instructions for the same utterance. We therefore propose Speech-Rewarded Style Planning (SRSP), which trains a text-based style planner through a frozen downstream TTS model. Given dialogue history and response text, the planner generates candidate instructions and is optimized with group-relative policy optimization (GRPO), using the teacher-forced likelihood of target speech tokens as the reward. On an English subset of the ISCSLP 2026 CoT-TTS corpus, SRSP achieves higher speech-style and emotion similarity to target speech and lower mel-cepstral distortion than the Base LLM and target-audio-informed captioning baselines. LLM-based expressive speech evaluation further shows gains over all baselines in contextual appropriateness and reference consistency.
Read the full abstract

All authors Shiao Zhu, Lianbo Liu, Sizhen Lyu, Yuzhe Wang, Sheng Li, Takahiro Shinozaki

Audio and Speech Processing · Cross-listed from cs.SD

Edit Who Speaks, Control How They Speak: Global Timbre Editing and Local Instruction Control for TTS

Instruction-based text-to-speech (TTS) offers control over voice characteristics and speech expression through interfaces including voice cloning and text-based voice design. Voice cloning reproduces a reference voice, whereas text-based voice design creates a voice from a natural-language description. However, neither interface directly enables users to modify the timbre of a given reference and synthesize speech with the modified voice. Meanwhile, utterance-level expressive instructions leave changes across individual text segments underspecified. We introduce EDICT, a framework that unifies global timbre editing and local expressive control by using an edited acoustic reference to anchor voice identity across segments. To enable synthesis with an instruction-edited voice, EDICT combines reference audio with structured timbre edits to generate an edited reference in codec-token space. This representation serves as a shared voice anchor for a frozen TTS backbone, allowing segment-specific natural-language instructions to guide expression. To accommodate instruction changes while supporting acoustic continuity, EDICT rebuilds the KV cache at each segment boundary, refreshing instruction conditioning while retaining bounded acoustic context from previously generated speech. Evaluations on our proposed TimbreEdit-Bench and IntraTTS-Bench demonstrate improved timbre editing and a favorable balance between local instruction adherence, speaker consistency, and transition quality. Audio demos are available.
Read the full abstract

All authors Junchuan Zhao, Chenglin Xu, Wei Zeng, Haoyang Li, Yiwen Guo, Ye Wang

Audio and Speech Processing

Toward accurate speaker inventories for online speaker diarization

An online speaker diarizer maintains a growing inventory of speakers, and applications read it directly: a live transcript enumerates them as they appear. Existing systems either fix the inventory's size in advance, so speakers beyond that size are merged, or grow it on distance alone, so noise and turn boundaries split speakers. Scored on speaker count over nine public datasets, both failures appear where DER reports neither: on VoxSRC-23 the fixed-capacity systems return 44-46% too few speakers and the unbounded tracker with the lowest DER 63% too many. We build on that embedding-based tracker and change only what triggers a registration. A candidate speaker pool keeps unregistered embeddings apart and registers a speaker only once one candidate has gathered enough mutually compatible embeddings; commit-gated label assignment holds an output while its candidate is undecided, so no speaker appears in the output before it is confirmed. Across the nine datasets the macro speaker-count error falls from 225% to 21% of the reference and macro DER from 17.59% to 15.95%, at a mean added latency of 0.109s over all outputs; on VoxSRC-23 the tracker obtains both the lowest DER and the most accurate speaker count of the systems compared.
Read the full abstract

All authors Youngki Kwon, Hee-Soo Heo, Minjae Lee, Bong-Jin Lee

Audio and Speech Processing

Using the enrollment gallery as evidence: affine-invariant score calibration for target speaker tagging

Target speaker tagging (TST) assigns enrolled speaker identities to diarized segments of multi-speaker recordings. The enrollment utterances of the other registered speakers are an attractive source of evidence for calibrating each verification decision: they share the deployment domain of the test material and require no external cohort set. We show, however, that they cannot serve as the cohort of conventional score normalization. Enrollments tend to cluster by recording session, so the per-speaker cohort statistics reflect enrollment proximity to the rest of the gallery rather than impostor behavior, and normalization then rejects entire speakers. We propose gallery affinity verification, a cohort-free calibration that exploits the gallery through two affine-invariant terms, score dispersion and enrollment-profile deviance, and is therefore immune to such per-speaker shifts. On a synthetic benchmark and an in-house meeting corpus, it improves tagging accuracy with and without conventional score normalization and adds further gains when combined with it.
Read the full abstract

All authors Hee-Soo Heo, Minjae Lee, Youngki Kwon, Bong-Jin Lee

Audio and Speech Processing

Randomized Scores and Diverse Timbres: Augmenting Automatic Music Transcription with Online-Generated Data

Automatic music transcription (AMT) is limited by the scarcity of audio recordings paired with precise symbolic annotations. Synthetic data can provide supervision at scale, but it remains unclear whether effective transfer depends on realistic score structure or broad timbral coverage. We study these factors separately through an online sampler–renderer pipeline. A unified corruption sampler ranges from unmodified MIDI clips through partial corruption to deeply randomized note-event distributions. The renderer converts these events to audio while independently controlling instrument and timbral coverage. A fixed transcription model is trained jointly on offline recordings and newly rendered examples. Controlled ablations reveal an asymmetry between the two factors: moderate corruption of the note-event distribution does not impair transfer and can improve it, whereas broader renderer-side timbral support consistently improves out-of-domain generalization under a fixed note-event distribution. Finally, online-rendered examples complement real and existing synthetic data in a strong combined-data regime. These results suggest that synthetic AMT data should prioritize coverage of note-level attributes and their timbral realizations over realistic joint score structure.
Read the full abstract

Audio and Speech Processing · Cross-listed from cs.SD

MiDashengLM-Spatial: Unifying General Audio Understanding and Spatial Awareness

Large audio-language models (LALMs) have achieved strong performance in general audio understanding, yet most are designed for monaural input and discard the inter-channel cues essential for spatial perception. In contrast, existing spatial audio-language models are purpose-built for spatial tasks and fail to capitalize on the general understanding capabilities of monaural LALMs. We present MiDashengLM-Spatial, the first open-source end-to-end unified audio-language model, to our knowledge, which supports both general audio understanding and spatial awareness within a single architecture. It extends MiDashengLM with a spatial audio encoder, Spatial-Dasheng, integrated through a hierarchical semantic-to-spatial conditioning module that injects intermediate semantic representations into the spatial branch at multiple depths while preserving the original semantic pathway. To provide spatial audio-language supervision at scale, we develop a data synthesis pipeline that renders diverse spatial acoustic scenes with scene-level spatial descriptions and question-answer pairs. Experiments show that Spatial-Dasheng achieves strong performance on sound event localization and detection in real-world scenes, and that MiDashengLM-Spatial substantially outperforms existing LALMs on spatial understanding and reasoning benchmarks. Meanwhile, it remains competitive with state-of-the-art 8B-scale LALMs on diverse monaural benchmarks, demonstrating that spatial awareness can be acquired without compromising general audio understanding. The source code and model checkpoint are available at https://github.com/xiaomi-research/midashenglm-spatial and https://huggingface.co/mispeech/midashenglm-spatial.
Read the full abstract

All authors Jinbo Hu, Hang Su, Lichun Fan, Heinrich Dinkel, Gang Li, Zhanchen Dai, Yiru Zhang, Chang Liu, Peng Wang, Junnan Wu, Jian Luan, Cong Zou, Heng Qu

Audio and Speech Processing

SmoothConv and DuplexConv: Complementary Mandarin Multi-Party Conversational Speech Corpora for Speech Interaction

Recent advances in large audio language models (LALMs) have driven the development of natural and intelligent speech interaction systems. Such systems need to model complex conversational behaviors, including turn-taking, overlapping speech, and speaker coordination. Multi-party conversations provide a realistic setting for studying these behaviors, yet existing Mandarin conversational corpora often lack synchronized participant-level speech tracks and comprehensive annotations. In this work, we introduce SmoothConv and DuplexConv, two complementary Mandarin multi-party conversational speech corpora totaling 2,100 hours. SmoothConv provides human-verified conversations for reliable analysis and evaluation, while DuplexConv offers large-scale automatically annotated conversations through a scalable pipeline for model training. Both corpora provide synchronized participant-level speech tracks and multi-dimensional fine-grained annotations. We further release the SmoothConv Benchmark and evaluate these resources on speech separation, multi-speaker automatic speech recognition (MSASR), and turn detection tasks. Experimental results demonstrate the utility of the proposed resources for multi-party speech interaction modeling. The datasets, benchmark, and related resources are publicly available.
Read the full abstract

All authors Chengyou Wang, Mingchen Shao, Chunjiang He, Zeyu Zhu, Jierui Guo, Bingshen Mu, Zikai Liu, Hanke Xie, Yuhang Dai, Zhou Zhu, Lei Xie

Audio and Speech Processing · Cross-listed from eess.SP

SEER: Source-Conditioned Emotion Enhancement via Retrieval for Cochlear-Implant Speech

Cochlear implants (CIs) restore speech access but weaken cues needed for vocal emotion recognition. Prior CI-oriented enhancement requires parallel normal/strong recordings and intensity labels. We propose SEER, a retrieval-based framework that learns which same-emotion reference helps each source remain recognizable after CI processing. A source-conditioned retriever learns CI-aware utility from sampled emotional voice conversion outcomes, while uncertainty-guided exploration avoids exhaustive pair evaluation; neither parallel recordings nor intensity labels are required. SEER improves Source macro-F1 at N8 by 7.30 points on RAVDESS and 11.66 points on ESD, with significant ESD gains across N4/N8/N16. Sixteen-listener RAVDESS gains are significant across all conditions. Exhaustive analysis finds an aggregate benefit from stronger references but little effect from matching gender or content.
Read the full abstract

All authors Hsing-Hang Chou, Yun-Shao Lin, Ching-Chin Sung, Chi-Chun Lee

Audio and Speech Processing

Towards Automated Clinical Behavioral Coding with Large Language Models: A Case study Using BOSCC recordings of Children

Autism spectrum disorder (ASD) is a neurodevelopmental condition characterized by differences in social communication and by restricted interests and repetitive behaviors. Treatment interventions often target social-communication skills, creating a need for reliable measures of behavioral change. The Brief Observation of Social Communication Change (BOSCC) is a validated treatment-response measure based on brief play and social-communication interactions between a child and trained examiner. The BOSCC coding process is resource-intensive and requires trained experts, motivating the automation of coding in order to improve scalability and accessibility. In this work, we evaluate general-purpose large language models (LLMs) for predicting speech-related BOSCC codes from different input representations. We compare transcript, diarized-transcript, and targeted audio conditions across 163 in-house recordings. LLMs are able to perform well in assessing verbal exchange, but do not perform as well when identifying atypical speech patterns. Additionally, performance varies considerably across scoring decisions, with no consistent pattern across diagnosis groups. An audit of model predictions indicates that applying the BOSCC coding criteria and interpreting ambiguous speech evidence remain challenges.
Read the full abstract

All authors Jordan Prescott, Aditya Kommineni, Tiantian Feng, Megan Micheletti, Alyssa Viggiano, Luis Angeles, Anfeng Xu, Lynn Perry, Catherine Lord, Daniel Messinger, Shrikanth Narayanan

Audio and Speech Processing · Cross-listed from cs.SD

Cross-Lingual Speaker Verification with Self-Supervised Pre-Trained Models

Speaker verification (SV) performance degrades under language mismatch due to the entanglement of speaker identity with language-specific acoustic cues. To address this problem, we leverage large-scale self-supervised pre-trained models (PTMs) to learn language-agnostic speaker representations. We utilize PTMs as robust front-end feature extractors, capitalizing on their rich acoustic and linguistic knowledge acquired from vast, diverse audio data. These generalized features are then used to train a downstream speaker embedding network, effectively disentangling speaker identity from language-specific characteristics. We validate our approach on the TidyVoice2026 benchmark, which benchmarks SV under language mismatch. Our proposed system (team T02) achieves equal error rates (EERs) of 2.21% on tv26_eval-A and 2.99% on tv26_eval-U.
Read the full abstract

All authors Jinghan Peng, Yu Zheng, Weiqiang Wang, Jian Liu

Wednesday 7 October

Audio and Speech Processing

Conversational Voice Aesthetic Model with Reinforcement Learning from Human Listeners

We introduce Conversational Voice Aesthetic Model, a speech large language model for describing the voice aesthetics of real or synthetic speech responses in natural conversational contexts. Given a context and a response speech, CVAM describes salient moments that characterize the voice and predicts nine categorical attributes spanning gender, pitch, pacing, emotion, and delivery. The key challenge lies in perceptual fields such as emotion and delivery, which are inherently subjective and lack definitive ground truth. Therefore, we collect ~10 human annotations for each of 3k real and synthetic responses derived from the CANDOR corpus. CVAM is supervised finetuned on synthesized aesthetic descriptions and labels, then optimized with Group Relative Policy Optimization on human judgments. Experiments show that CVAM better agrees with human listeners than Gemini 3.1 Pro and open-source speech LLMs, and outperforms single-human-vs.-rest agreement. Together, we demonstrate the importance of grounding voice aesthetics in human perception and propose a principled framework for human alignment.
Read the full abstract

All authors Xilin Jiang, Shun Zhang, Tejas Jayashankar, Yinghao Aaron Li, Osama Hanna

Audio and Speech Processing · Cross-listed from cs.CL

Disentangling Linguistic and Paralinguistic Information with Routed Sparse Autoencoders

Self-supervised speech encoders contain linguistic and paralinguistic information in a shared, entangled representation space. We combine a TopK sparse autoencoder with route-specific supervision and cross-factor adversaries. Across frozen SPEAR and WavLM encoders, independent probes show factor-specific retention and suppression: linguistic information remains stronger in the linguistic route, while paralinguistic factors, including speaker identity, emotion, and prosody, are retained in the paralinguistic route and substantially reduced in the linguistic route. The route organisation learned on LibriSpeech persists on MSP-Podcast without representation-side retraining. Feature-space route interventions further transfer the swapped factor while largely preserving the information carried by the unchanged route. These results show consistent route-selective separation across encoders, corpora, independent probes, and representation-level interventions.
Read the full abstract

All authors Beimnet Bekele Guta, Xiaoyu Yang, Guangzhi Sun, Philip C. Woodland

Audio and Speech Processing · Cross-listed from cs.LG

Controlled Acquisition and Abstention in Three-Channel Score Conflicts

When audio, video, and text disagree, accuracy alone does not show whether to acquire another source or abstain. We study these choices in a controlled three-score benchmark: a policy observes two signed scores, may request the third at a cost, and can abstain. The primary reward is mechanism-specific: abstention is correct only for one designated ambiguity mechanism and is penalized under mixed corruption. Matched controls show that a threshold policy matches always-request decisions with fewer requests; its advantage over always-answer fusion depends on the reward assigned to that ambiguity. On a partially held-out synthetic split, the threshold policy reaches 0.789 +/- 0.006 targeted decision accuracy and 0.481 +/- 0.014 utility across 83 seeds. A three-score majority reference reaches 0.626 +/- 0.008 and 0.252 +/- 0.016, but uses more information. In a matched-budget test, a train-only value selector improves utility over no-query and matched-random policies at 10% and 25% budgets, while pair uncertainty has higher utility at every budget. At 50% and 63.7% budgets, the selector lowers utility despite slightly higher non-ambiguous accuracy. If all abstentions are scored incorrect, majority outranks the threshold policy in utility. At a central temporal setting, full-trace controls match the neural models while position perturbations separate them. On held-out-actor emotion clips, eight-frame fusion has opposite-signed accuracy differences for two encoder pairs, with both actor intervals containing zero; matched-request routing gains are small and uncertain. These results separate full-modality accuracy from pre-request selection value and show that selection value depends on budget and the observed-pair ranking.
Read the full abstract

Audio and Speech Processing · Cross-listed from cs.SD

Steerspeech: Activation Steering For Emotion Control In Generated Speech

Pretrained text-to-speech (TTS) models can generate expressive speech, but reliable inference-time emotion control remains challenging: prompts and reference audio offer coarse, inconsistent control, whereas specialized conditioning and model adaptation require costly training. We present SteerSpeech, a lightweight activation-steering framework that controls emotion by injecting steering vectors into hidden activations. For each target emotion we train a lightweight low-rank transform, using a multi-expert objective that encourages monotonic emotion control while preserving speaker identity and linguistic content, constraining steering drift, and keeping the TTS backbone frozen. To optimize through discrete speech tokens, we introduce a two-pass generation-and-replay pipeline using a straight-through estimator to backpropagate expert supervision through sampled tokens. At inference, a target-emotion steering direction is optimized with its respective transform and injected into the base TTS model. Objective and subjective evaluations with Qwen3-TTS across seen, unseen, and accented speakers show stronger continuous emotion control with limited speaker and content degradation. SteerSpeech achieves 1.08x-7.12x baseline target-emotion scores and for a representative emotion subjectively, it receives 78.1%-96.8% intensity preference and 1.43x-1.46x speaker-identity preservation at high steering strengths.
Read the full abstract

All authors Afsara Benazir, Darius Pétermann, Felix Xiaozhu Lin, Salar Rahili

Audio and Speech Processing · Cross-listed from cs.SD

CrossEdit: Cross-Modal Training Enables Rich Audio-Visual Editing

Multimedia editing requires generative models to interpret complex, compositional instructions and modify only the desired elements across modalities, a capability largely beyond existing systems. Current approaches are typically limited to simple, single-attribute edits within one modality, since diverse, high-quality editing pairs are hard to obtain, especially for cross-modal tasks where aligned audiovisual (AV) data is scarce. We present CrossEdit, a unified omni-modal editing model for images, audio, and video that performs AV movie scene edits zero-shot through cross-modal transfer. Our key observation is that complex instruction-following, once learned in any modality, generalizes to others. We exploit the additive nature of acoustic signals to procedurally generate large-scale audio editing pairs with compositional instructions, and show that fine-tuning on this synthetic data and self-supervised AV masked reconstruction, alongside a targeted set of curated cross-modal tasks, induces instruction-following that transfers zero-shot to unseen modality and instruction combinations. To evaluate this capability, we release CrossEditBench, a human-annotated benchmark of AV edits on movie scenes, and propose AV-FES, a metric that jointly scores instruction following and consistency. We show that our proposed techniques improve performance on zero-shot AV movie scene editing, while maintaining or improving performance on lip-synced speech editing and standard image, video, and audio editing benchmarks. Demos are available at https://wanchichen.github.io/crossedit/.
Read the full abstract

All authors William Chen, Prem Seetharaman, Ke Chen, Oriol Nieto, Kevin Duarte, Siddharth Srinivasan Iyer, Mamshad Nayeem Rizve, Zhiwen Cao, Shinji Watanabe, Yuanjun Xiong, Jianming Zhang, Zeyu Jin, Justin Salamon